Intel has published a new graphics driver branch v32.0.101.69xx for all its GPUs.
Platforms supported by branch 32.0.101.69xx:
- 11th Gen Intel Core processor family (Codename Tiger Lake, Rocket Lake, Tiger Lake-H)
- 12th Gen Intel Core processor family (Codename Alder Lake-S, Alder Lake-H, Alder Lake-P, Alder Lake-U, Alder Lake-HX, Alder Lake-N, Twin Lake)
- 13th Gen Intel Core processor family (Codename Raptor Lake-S, Raptor Lake-HX, Raptor Lake-H, Raptor Lake-P, Raptor Lake-U)
- 14th Gen Intel Core processor family (Codename Raptor Lake Refresh)
- Intel Core Ultra processor family (Codename Meteor Lake, Lunar Lake, Arrow Lake)
- Intel Iris Xe Dedicated Graphics family (Codename DG1)
- Intel Arc Graphics family (Codename Alchemist, Battlemage)
(2025.07.01) Driver 32.0.101.6913
This new driver 32.0.101.6913 is WHQL and brings the following changes:
Gaming Highlights:
Intel Game On Driver support on Intel Arc B-series, A-series Graphics GPUs and Intel Core Ultra with built-in Intel Arc GPUs for:
– Mecha BREAKFixed Issues:
Intel Arc B-Series Graphics Products:
– Returnal (DX12) may experience an application crash during gameplay with Ray-Tracing settings turned on.
– SPECapc for Maya 2024 may experience intermittent application freeze during benchmark.Intel Core Ultra Series 2 with built-in Intel Arc GPUs:
– Valorant (DX11) may fail to enumerate supported resolutions in game settings.
(2025.07.23) Driver 32.0.101.6972
This new driver 32.0.101.6972 is non-WHQL and brings the following changes:
Gaming Highlights:
Intel Game On Driver support on Intel Arc B-series, A-series Graphics GPUs and Intel Core Ultra with built-in Intel Arc GPUs for:
– Killing Floor 3
– VALORANT UE5 Upgrade
– WUCHANG: Fallen FeathersGame performance improvements on Intel Arc B-series Graphics GPUs versus Intel 32.0.101.6913 software driver for:
– REMATCH (DX12): Up to 12% average FPS uplift at 1440p with Ultra settings. Up to 9% average FPS uplift at 1080p with Ultra settings.Fixed Issues:
Intel Arc B-Series Graphics Products:
– Returnal (DX12) may experience an intermittent application crash during gameplay with Ray-Tracing settings turned on.
– Fragpunk (DX11) may exhibit black corruptions on certain textures.
– Microsoft Flight Simulator 2024 (DX12) may experience an intermittent application crash in Free Flight mode.Intel Arc A-Series Graphics Products:
– Returnal (DX12) may experience an intermittent application crash during gameplay with Ray-Tracing settings turned on.Intel Core Ultra Series 2 with built-in Intel Arc GPUs:
– PugetBench for Photoshop may experience errors while running the benchmark.
– Topaz Video AI may experience lower than expected performance.
(2025.08.08) Driver 32.0.101.6987
This new driver 32.0.101.6987 is WHQL and brings the following changes:
Highlights:
– Intel Graphics Software now supports Shared GPU Memory Override control for Built-in Intel Arc GPUs in select Intel Core Ultra Processors (series 1 and 2) in Windows 10 and Windows 11 host systems.
Intel Core Ultra Series 2 with built-in Intel Arc GPUs:
– Power management optimization for Intel Core Ultra 200H series (codename Arrow Lake-H) devices for improved performance and frame pacing with lower power modes.Gaming Highlights:
Intel Game On Driver support on Intel Arc B-series, A-series Graphics GPUs and Intel Core Ultra with built-in Intel Arc GPUs for:
– Battlefield 6 Open Beta
– Mafia: The Old CountryGame performance improvements on Intel Arc B-series Graphics GPUs versus Intel 32.0.101.6913 software driver for:
– DOOM: The Dark Ages (Vulkan): Up to 6% average FPS uplift at 1080p with path tracing.Fixed Issues:
Intel Arc B-Series Graphics Products:
– Naraka Bladepoint (DX11) may experience an application freeze with Graphics Enhancement setting set to Intel XeSS.
(2025.08.12) Driver 32.0.101.6989
This new driver 32.0.101.6989 is non-WHQL and brings the following bug fixes:
Fixed Issues:
Intel Arc B-Series Graphics Products:
– PEAK (DX12) may experience an application crash while launching gameplay.
– God of War: Ragnarok (DX12) may exhibit corruptions on skill effects scenes.Intel Arc A-Series Graphics Products:
– Battlefield 6 Open Beta (DX12) may experience system freeze while loading to gameplay.
– Mafia: The Old Country (DX12) may exhibit corruptions on character hair during gameplay.Intel Core Ultra Series 1 with built-in Intel Arc GPUs:
– Battlefield 6 Open Beta (DX12) may experience system freeze while loading to gameplay.Intel Core Ultra Series 2 with built-in Intel Arc GPUs:
– Battlefield 6 Open Beta (DX12) may experience system freeze while loading to gameplay.
Downloads
- Latest Intel graphics driver for win10/win11 64-bit @ Geeks3D
- latest graphics driver for Intel GPUs (win10/win11 64-bit) @ Intel
Quick Test
I had some issues with previous 68xx drivers on my MSI Prestige 13 AI laptop (Arc 140V, core ultra 9 288V). But this new driver seems to have fixed all issues and has been correctly installed on the laptop.
v32.0.101.6913
GPU Shark 2
– Intel Arc 140V (core ultra 9 288V)
v32.0.101.6987
GPU Shark 2
– Intel Arc A750
OpenGL support
v32.0.101.6913
This driver exposes OpenGL 4.6 with 269 OpenGL extensions for an Arc A750 (267 extensions for the Arc 140V). Same support than v68xx.
Extensions not exposed for the Arc 140V:
– GL_EXT_shader_framebuffer_fetch
– GL_KHR_blend_equation_advanced_coherent
GL_RENDERER: Intel(R) Arc(TM) A750 Graphics GL_VENDOR: Intel GL_VERSION: 4.6.0 - Build 32.0.101.6913 GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 32.0.101.6913 OpenGL extensions: 269
v32.0.101.6972
Same OpenGL support than v6913.
GL_RENDERER: Intel(R) Arc(TM) A750 Graphics GL_VENDOR: Intel GL_VERSION: 4.6.0 - Build 32.0.101.6972 GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 32.0.101.6972 OpenGL extensions: 269
v32.0.101.6987
Same OpenGL support than v6913.
GL_RENDERER: Intel(R) Arc(TM) A750 Graphics GL_VENDOR: Intel GL_VERSION: 4.6.0 - Build 32.0.101.6987 GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 32.0.101.6987 OpenGL extensions: 269
Vulkan support
v32.0.101.6913
This driver supports Vulkan 1.4.315 and exposes 157 device extensions for the Arc A750 and 161 device extensions for the Arc 140V. Same number of Vulkan extensions than previous v6795 and 6881 drivers.
Extensions not exposed for the Arc A750:
– VK_AMD_texture_gather_bias_lod
– VK_EXT_depth_range_unrestricted
– VK_KHR_fragment_shader_barycentric
– VK_EXT_shader_image_atomic_int64
GPU Shark 2 Vulkan report for the Arc A750
# of Vulkan devices: 2 - Device 1 - name: Intel(R) Arc(TM) A750 Graphics - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - device ID: 8086-56A1 - API version: 1.4.315 - VK_KHR_ray_tracing_pipeline information: - shaderGroupHandleSize: 32 - maxRayRecursionDepth: 256 - maxShaderGroupStride: 4294967295 - shaderGroupBaseAlignment: 32 - shaderGroupHandleCaptureReplaySize: 8 - maxRayDispatchInvocationCount: 4294967295 - shaderGroupHandleAlignment: 32 - maxRayHitAttributeSize: 32 - maxRayDispatchInvocationCount: 4294967295 - VK_KHR_acceleration_structure information: - maxGeometryCount: 16777215 - maxInstanceCount: 16777215 - maxPrimitiveCount: 536870911 - VK_KHR_driver_properties information: - driverName: Intel Corporation - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR - driverID: 5 - conformanceVersion: 1.4.0.0 - driverInfo: 101.6913 - # of extensions: 157 - VK_EXT_device_address_binding_report - VK_EXT_full_screen_exclusive - VK_KHR_swapchain - VK_KHR_external_memory - VK_KHR_external_memory_win32 - VK_EXT_external_memory_host - VK_KHR_external_semaphore - VK_KHR_external_semaphore_win32 - VK_KHR_external_fence - VK_KHR_external_fence_win32 - VK_KHR_timeline_semaphore - VK_KHR_win32_keyed_mutex - VK_KHR_get_memory_requirements2 - VK_KHR_bind_memory2 - VK_KHR_dedicated_allocation - VK_KHR_sampler_mirror_clamp_to_edge - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_KHR_maintenance5 - VK_KHR_maintenance6 - VK_KHR_maintenance7 - VK_KHR_synchronization2 - VK_KHR_shader_draw_parameters - VK_KHR_push_descriptor - VK_KHR_descriptor_update_template - VK_KHR_multiview - VK_KHR_shader_float16_int8 - VK_KHR_shader_float_controls - VK_KHR_16bit_storage - VK_KHR_8bit_storage - VK_EXT_shader_subgroup_ballot - VK_EXT_shader_subgroup_vote - VK_KHR_storage_buffer_storage_class - VK_KHR_variable_pointers - VK_KHR_relaxed_block_layout - VK_EXT_sampler_filter_minmax - VK_KHR_device_group - VK_KHR_sampler_ycbcr_conversion - VK_EXT_ycbcr_2plane_444_formats - VK_EXT_4444_formats - VK_EXT_post_depth_coverage - VK_EXT_shader_viewport_index_layer - VK_EXT_shader_stencil_export - VK_EXT_conservative_rasterization - VK_EXT_sample_locations - VK_KHR_draw_indirect_count - VK_EXT_multi_draw - VK_KHR_image_format_list - VK_EXT_image_view_min_lod - VK_KHR_vertex_attribute_divisor - VK_EXT_vertex_attribute_divisor - VK_EXT_descriptor_buffer - VK_EXT_descriptor_indexing - VK_EXT_mutable_descriptor_type - VK_EXT_inline_uniform_block - VK_KHR_create_renderpass2 - VK_KHR_dynamic_rendering - VK_KHR_dynamic_rendering_local_read - VK_EXT_dynamic_rendering_unused_attachments - VK_KHR_load_store_op_none - VK_EXT_load_store_op_none - VK_KHR_swapchain_mutable_format - VK_KHR_depth_stencil_resolve - VK_KHR_driver_properties - VK_KHR_vulkan_memory_model - VK_EXT_conditional_rendering - VK_EXT_hdr_metadata - VK_EXT_mesh_shader - VK_KHR_fragment_shading_rate - VK_EXT_depth_clip_enable - VK_EXT_depth_clip_control - VK_EXT_scalar_block_layout - VK_KHR_imageless_framebuffer - VK_KHR_buffer_device_address - VK_EXT_buffer_device_address - VK_KHR_ray_tracing_pipeline - VK_KHR_acceleration_structure - VK_KHR_ray_query - VK_KHR_pipeline_library - VK_KHR_deferred_host_operations - VK_KHR_ray_tracing_maintenance1 - VK_EXT_host_query_reset - VK_KHR_performance_query - VK_NV_device_diagnostic_checkpoints - VK_KHR_separate_depth_stencil_layouts - VK_KHR_shader_clock - VK_KHR_spirv_1_4 - VK_KHR_uniform_buffer_standard_layout - VK_EXT_separate_stencil_usage - VK_EXT_fragment_shader_interlock - VK_EXT_index_type_uint8 - VK_KHR_index_type_uint8 - VK_EXT_primitive_topology_list_restart - VK_KHR_shader_subgroup_extended_types - VK_KHR_line_rasterization - VK_EXT_line_rasterization - VK_EXT_memory_budget - VK_EXT_memory_priority - VK_EXT_pageable_device_local_memory - VK_EXT_texel_buffer_alignment - VK_INTEL_performance_query - VK_EXT_subgroup_size_control - VK_EXT_shader_demote_to_helper_invocation - VK_KHR_shader_atomic_int64 - VK_EXT_pipeline_creation_feedback - VK_EXT_pipeline_creation_cache_control - VK_KHR_pipeline_executable_properties - VK_EXT_graphics_pipeline_library - VK_EXT_transform_feedback - VK_EXT_provoking_vertex - VK_EXT_extended_dynamic_state - VK_EXT_extended_dynamic_state2 - VK_EXT_extended_dynamic_state3 - VK_EXT_vertex_input_dynamic_state - VK_EXT_custom_border_color - VK_EXT_robustness2 - VK_EXT_image_robustness - VK_EXT_pipeline_robustness - VK_KHR_calibrated_timestamps - VK_EXT_calibrated_timestamps - VK_KHR_shader_integer_dot_product - VK_KHR_shader_subgroup_uniform_control_flow - VK_KHR_shader_terminate_invocation - VK_KHR_workgroup_memory_explicit_layout - VK_EXT_shader_atomic_float - VK_KHR_copy_commands2 - VK_KHR_shader_non_semantic_info - VK_KHR_zero_initialize_workgroup_memory - VK_EXT_shader_atomic_float2 - VK_EXT_global_priority - VK_EXT_global_priority_query - VK_KHR_global_priority - VK_KHR_format_feature_flags2 - VK_KHR_video_queue - VK_KHR_video_decode_queue - VK_KHR_video_decode_h264 - VK_KHR_video_decode_h265 - VK_KHR_video_decode_av1 - VK_EXT_color_write_enable - VK_NV_compute_shader_derivatives - VK_KHR_compute_shader_derivatives - VK_EXT_private_data - VK_KHR_cooperative_matrix - VK_EXT_image_2d_view_of_3d - VK_EXT_primitives_generated_query - VK_EXT_shader_module_identifier - VK_EXT_non_seamless_cube_map - VK_EXT_attachment_feedback_loop_layout - VK_KHR_map_memory2 - VK_KHR_shader_maximal_reconvergence - VK_KHR_shader_quad_control - VK_EXT_host_image_copy - VK_KHR_shader_subgroup_rotate - VK_KHR_shader_expect_assume - VK_KHR_shader_float_controls2 - # of layers: 0 - # of memory heaps: 2 - heap 1: 8096 MB - heap 2: 16103 MB - # of features: 151 - robustBufferAccess (VK 1.0): YES - fullDrawIndexUint32 (VK 1.0): YES - imageCubeArray (VK 1.0): YES - independentBlend (VK 1.0): YES - geometryShader (VK 1.0): YES - tessellationShader (VK 1.0): YES - sampleRateShading (VK 1.0): YES - dualSrcBlend (VK 1.0): YES - logicOp (VK 1.0): YES - multiDrawIndirect (VK 1.0): YES - drawIndirectFirstInstance (VK 1.0): YES - depthClamp (VK 1.0): YES - depthBiasClamp (VK 1.0): YES - fillModeNonSolid (VK 1.0): YES - depthBounds (VK 1.0): YES - wideLines (VK 1.0): YES - largePoints (VK 1.0): YES - alphaToOne (VK 1.0): YES - multiViewport (VK 1.0): YES - samplerAnisotropy (VK 1.0): YES - textureCompressionETC2 (VK 1.0): YES - textureCompressionASTC_LDR (VK 1.0): NO - textureCompressionBC (VK 1.0): YES - occlusionQueryPrecise (VK 1.0): YES - pipelineStatisticsQuery (VK 1.0): YES - vertexPipelineStoresAndAtomics (VK 1.0): YES - fragmentStoresAndAtomics (VK 1.0): YES - shaderTessellationAndGeometryPointSize (VK 1.0): YES - shaderImageGatherExtended (VK 1.0): YES - shaderStorageImageExtendedFormats (VK 1.0): YES - shaderStorageImageMultisample (VK 1.0): NO - shaderStorageImageReadWithoutFormat (VK 1.0): YES - shaderStorageImageWriteWithoutFormat (VK 1.0): YES - shaderUniformBufferArrayDynamicIndexing (VK 1.0): YES - shaderSampledImageArrayDynamicIndexing (VK 1.0): YES - shaderStorageBufferArrayDynamicIndexing (VK 1.0): YES - shaderStorageImageArrayDynamicIndexing (VK 1.0): YES - shaderClipDistance (VK 1.0): YES - shaderCullDistance (VK 1.0): YES - shaderFloat64 (VK 1.0): NO - shaderInt64 (VK 1.0): YES - shaderInt16 (VK 1.0): YES - shaderResourceResidency (VK 1.0): YES - shaderResourceMinLod (VK 1.0): NO - sparseBinding (VK 1.0): YES - sparseResidencyBuffer (VK 1.0): YES - sparseResidencyImage2D (VK 1.0): YES - sparseResidencyImage3D (VK 1.0): YES - sparseResidency2Samples (VK 1.0): YES - sparseResidency4Samples (VK 1.0): YES - sparseResidency8Samples (VK 1.0): NO - sparseResidency16Samples (VK 1.0): NO - sparseResidencyAliased (VK 1.0): YES - variableMultisampleRate (VK 1.0): YES - inheritedQueries (VK 1.0): YES - shaderDrawParameters (VK 1.1): YES - storageBuffer16BitAccess (VK 1.1): YES - uniformAndStorageBuffer16BitAccess (VK 1.1): YES - storagePushConstant16 (VK 1.1): YES - storageInputOutput16 (VK 1.1): YES - multiview (VK 1.1): YES - multiviewGeometryShader (VK 1.1): YES - multiviewTessellationShader (VK 1.1): YES - variablePointersStorageBuffer (VK 1.1): YES - variablePointers (VK 1.1): YES - protectedMemory (VK 1.1): NO - samplerYcbcrConversion (VK 1.1): YES - shaderDrawParameters (VK 1.1): YES - samplerMirrorClampToEdge (VK 1.2): YES - drawIndirectCount (VK 1.2): YES - storageBuffer8BitAccess (VK 1.2): YES - uniformAndStorageBuffer8BitAccess (VK 1.2): YES - storagePushConstant8 (VK 1.2): YES - shaderBufferInt64Atomics (VK 1.2): YES - shaderSharedInt64Atomics (VK 1.2): NO - shaderFloat16 (VK 1.2): YES - shaderInt8 (VK 1.2): YES - descriptorIndexing (VK 1.2): YES - shaderInputAttachmentArrayDynamicIndexing (VK 1.2): YES - shaderUniformTexelBufferArrayDynamicIndexing (VK 1.2): YES - shaderStorageTexelBufferArrayDynamicIndexing (VK 1.2): YES - shaderUniformBufferArrayNonUniformIndexing (VK 1.2): YES - shaderSampledImageArrayNonUniformIndexing (VK 1.2): YES - shaderStorageBufferArrayNonUniformIndexing (VK 1.2): YES - shaderStorageImageArrayNonUniformIndexing (VK 1.2): YES - shaderInputAttachmentArrayNonUniformIndexing (VK 1.2): NO - shaderUniformTexelBufferArrayNonUniformIndexing (VK 1.2): YES - shaderStorageTexelBufferArrayNonUniformIndexing (VK 1.2): YES - descriptorBindingUniformBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingSampledImageUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageImageUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingUniformTexelBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageTexelBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingUpdateUnusedWhilePending (VK 1.2): YES - descriptorBindingPartiallyBound (VK 1.2): YES - descriptorBindingVariableDescriptorCount (VK 1.2): YES - runtimeDescriptorArray (VK 1.2): YES - samplerFilterMinmax (VK 1.2): YES - scalarBlockLayout (VK 1.2): YES - imagelessFramebuffer (VK 1.2): YES - uniformBufferStandardLayout (VK 1.2): YES - shaderSubgroupExtendedTypes (VK 1.2): YES - separateDepthStencilLayouts (VK 1.2): YES - hostQueryReset (VK 1.2): YES - timelineSemaphore (VK 1.2): YES - bufferDeviceAddress (VK 1.2): YES - bufferDeviceAddressCaptureReplay (VK 1.2): YES - bufferDeviceAddressMultiDevice (VK 1.2): YES - vulkanMemoryModel (VK 1.2): YES - vulkanMemoryModelDeviceScope (VK 1.2): YES - vulkanMemoryModelAvailabilityVisibilityChains (VK 1.2): YES - shaderOutputViewportIndex (VK 1.2): YES - shaderOutputLayer (VK 1.2): YES - subgroupBroadcastDynamicId (VK 1.2): YES - robustImageAccess (VK 1.3): YES - inlineUniformBlock (VK 1.3): YES - descriptorBindingInlineUniformBlockUpdateAfterBind (VK 1.3): YES - pipelineCreationCacheControl (VK 1.3): YES - privateData (VK 1.3): YES - shaderDemoteToHelperInvocation (VK 1.3): YES - shaderTerminateInvocation (VK 1.3): YES - subgroupSizeControl (VK 1.3): YES - computeFullSubgroups (VK 1.3): YES - synchronization2 (VK 1.3): YES - textureCompressionASTC_HDR (VK 1.3): NO - shaderZeroInitializeWorkgroupMemory (VK 1.3): YES - dynamicRendering (VK 1.3): YES - shaderIntegerDotProduct (VK 1.3): YES - maintenance4 (VK 1.3): YES - globalPriorityQuery (VK 1.4): YES - shaderSubgroupRotate (VK 1.4): YES - shaderSubgroupRotateClustered (VK 1.4): YES - shaderFloatControls2 (VK 1.4): YES - shaderExpectAssume (VK 1.4): YES - rectangularLines (VK 1.4): NO - bresenhamLines (VK 1.4): YES - smoothLines (VK 1.4): NO - stippledRectangularLines (VK 1.4): NO - stippledBresenhamLines (VK 1.4): YES - stippledSmoothLines (VK 1.4): NO - vertexAttributeInstanceRateDivisor (VK 1.4): YES - vertexAttributeInstanceRateZeroDivisor (VK 1.4): YES - indexTypeUint8 (VK 1.4): YES - dynamicRenderingLocalRead (VK 1.4): YES - maintenance5 (VK 1.4): YES - maintenance6 (VK 1.4): YES - pipelineProtectedAccess (VK 1.4): NO - pipelineRobustness (VK 1.4): YES - hostImageCopy (VK 1.4): YES - pushDescriptor (VK 1.4): YES - # of hardware limits: 106 - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 134217724 - maxStorageBufferRange: 1073741820 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 4251974 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17592186044416 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 33554432 - maxSamplerAllocationCount: 33554432 - maxPerStageDescriptorStorageBuffers: 33554432 - maxPerStageDescriptorSampledImages: 33554432 - maxPerStageDescriptorStorageImages: 33554432 - maxPerStageDescriptorInputAttachments: 7 - maxPerStageResources: 33554432 - maxDescriptorSetSamplers: 33554432 - maxDescriptorSetUniformBuffers: 33554432 - maxDescriptorSetUniformBuffersDynamic: 16 - maxDescriptorSetStorageBuffers: 33554432 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 33554432 - maxDescriptorSetStorageImages: 33554432 - maxDescriptorSetInputAttachments: 7 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 4095 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 33554440 - maxComputeSharedMemorySize: 32768 - maxComputeWorkGroupCount: 65536 x 65536 x 65536 - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: 1024 x 1024 x 64 - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.996094 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: 32768 x 32768 - viewportBoundsRange: -65536.000000 x 65535.000000 - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 64 - minUniformBufferOffsetAlignment: 64 - minStorageBufferOffsetAlignment: 64 - minTexelOffset: -8 - maxTexelOffset: 7 - minTexelGatherOffset: -32 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 15 - framebufferDepthSampleCounts: 15 - framebufferStencilSampleCounts: 15 - framebufferNoAttachmentsSampleCounts: 15 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 15 - sampledImageIntegerSampleCounts: 15 - sampledImageDepthSampleCounts: 15 - sampledImageStencilSampleCounts: 15 - storageImageSampleCounts: 1 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 52.083332 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: 0.125000 x 255.875000 - lineWidthRange: 0.000000 x 7.992188 - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.007812 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 64 - optimalBufferCopyRowPitchAlignment: 64 - nonCoherentAtomSize: 1 - Device 2 - name: Intel(R) Graphics - device type: VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU - device ID: 8086-7D67 - API version: 1.4.315 - VK_KHR_ray_tracing_pipeline information: - shaderGroupHandleSize: 32 - maxRayRecursionDepth: 256 - maxShaderGroupStride: 4294967295 - shaderGroupBaseAlignment: 32 - shaderGroupHandleCaptureReplaySize: 8 - maxRayDispatchInvocationCount: 4294967295 - shaderGroupHandleAlignment: 32 - maxRayHitAttributeSize: 32 - maxRayDispatchInvocationCount: 4294967295 - VK_KHR_acceleration_structure information: - maxGeometryCount: 16777215 - maxInstanceCount: 16777215 - maxPrimitiveCount: 536870911 - VK_KHR_driver_properties information: - driverName: Intel Corporation - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR - driverID: 5 - conformanceVersion: 1.4.0.0 - driverInfo: 101.6913 - # of extensions: 156 - VK_EXT_device_address_binding_report - VK_EXT_full_screen_exclusive - VK_KHR_swapchain - VK_KHR_external_memory - VK_KHR_external_memory_win32 - VK_EXT_external_memory_host - VK_KHR_external_semaphore - VK_KHR_external_semaphore_win32 - VK_KHR_external_fence - VK_KHR_external_fence_win32 - VK_KHR_timeline_semaphore - VK_KHR_win32_keyed_mutex - VK_KHR_get_memory_requirements2 - VK_KHR_bind_memory2 - VK_KHR_dedicated_allocation - VK_KHR_sampler_mirror_clamp_to_edge - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_KHR_maintenance5 - VK_KHR_maintenance6 - VK_KHR_maintenance7 - VK_KHR_synchronization2 - VK_KHR_shader_draw_parameters - VK_KHR_push_descriptor - VK_KHR_descriptor_update_template - VK_KHR_multiview - VK_KHR_shader_float16_int8 - VK_KHR_shader_float_controls - VK_KHR_16bit_storage - VK_KHR_8bit_storage - VK_EXT_shader_subgroup_ballot - VK_EXT_shader_subgroup_vote - VK_KHR_storage_buffer_storage_class - VK_KHR_variable_pointers - VK_KHR_relaxed_block_layout - VK_EXT_sampler_filter_minmax - VK_KHR_device_group - VK_KHR_sampler_ycbcr_conversion - VK_EXT_ycbcr_2plane_444_formats - VK_EXT_4444_formats - VK_EXT_post_depth_coverage - VK_EXT_shader_viewport_index_layer - VK_EXT_shader_stencil_export - VK_EXT_conservative_rasterization - VK_EXT_sample_locations - VK_KHR_draw_indirect_count - VK_EXT_multi_draw - VK_KHR_image_format_list - VK_EXT_image_view_min_lod - VK_KHR_vertex_attribute_divisor - VK_EXT_vertex_attribute_divisor - VK_EXT_descriptor_buffer - VK_EXT_descriptor_indexing - VK_EXT_mutable_descriptor_type - VK_EXT_inline_uniform_block - VK_KHR_create_renderpass2 - VK_KHR_dynamic_rendering - VK_KHR_dynamic_rendering_local_read - VK_EXT_dynamic_rendering_unused_attachments - VK_KHR_load_store_op_none - VK_EXT_load_store_op_none - VK_KHR_swapchain_mutable_format - VK_KHR_depth_stencil_resolve - VK_KHR_driver_properties - VK_KHR_vulkan_memory_model - VK_EXT_conditional_rendering - VK_EXT_hdr_metadata - VK_EXT_mesh_shader - VK_KHR_fragment_shading_rate - VK_EXT_depth_clip_enable - VK_EXT_depth_clip_control - VK_EXT_scalar_block_layout - VK_KHR_imageless_framebuffer - VK_KHR_buffer_device_address - VK_EXT_buffer_device_address - VK_KHR_ray_tracing_pipeline - VK_KHR_acceleration_structure - VK_KHR_ray_query - VK_KHR_pipeline_library - VK_KHR_deferred_host_operations - VK_KHR_ray_tracing_maintenance1 - VK_EXT_host_query_reset - VK_KHR_performance_query - VK_NV_device_diagnostic_checkpoints - VK_KHR_separate_depth_stencil_layouts - VK_KHR_shader_clock - VK_KHR_spirv_1_4 - VK_KHR_uniform_buffer_standard_layout - VK_EXT_separate_stencil_usage - VK_EXT_fragment_shader_interlock - VK_EXT_index_type_uint8 - VK_KHR_index_type_uint8 - VK_EXT_primitive_topology_list_restart - VK_KHR_shader_subgroup_extended_types - VK_KHR_line_rasterization - VK_EXT_line_rasterization - VK_EXT_memory_budget - VK_EXT_memory_priority - VK_EXT_pageable_device_local_memory - VK_EXT_texel_buffer_alignment - VK_INTEL_performance_query - VK_EXT_subgroup_size_control - VK_EXT_shader_demote_to_helper_invocation - VK_KHR_shader_atomic_int64 - VK_EXT_pipeline_creation_feedback - VK_EXT_pipeline_creation_cache_control - VK_KHR_pipeline_executable_properties - VK_EXT_graphics_pipeline_library - VK_EXT_transform_feedback - VK_EXT_provoking_vertex - VK_EXT_extended_dynamic_state - VK_EXT_extended_dynamic_state2 - VK_EXT_extended_dynamic_state3 - VK_EXT_vertex_input_dynamic_state - VK_EXT_custom_border_color - VK_EXT_robustness2 - VK_EXT_image_robustness - VK_EXT_pipeline_robustness - VK_KHR_calibrated_timestamps - VK_EXT_calibrated_timestamps - VK_KHR_shader_integer_dot_product - VK_KHR_shader_subgroup_uniform_control_flow - VK_KHR_shader_terminate_invocation - VK_KHR_workgroup_memory_explicit_layout - VK_EXT_shader_atomic_float - VK_KHR_copy_commands2 - VK_KHR_shader_non_semantic_info - VK_KHR_zero_initialize_workgroup_memory - VK_EXT_shader_atomic_float2 - VK_EXT_global_priority - VK_EXT_global_priority_query - VK_KHR_global_priority - VK_KHR_format_feature_flags2 - VK_KHR_video_queue - VK_KHR_video_decode_queue - VK_KHR_video_decode_h264 - VK_KHR_video_decode_h265 - VK_KHR_video_decode_av1 - VK_EXT_color_write_enable - VK_NV_compute_shader_derivatives - VK_KHR_compute_shader_derivatives - VK_EXT_private_data - VK_EXT_image_2d_view_of_3d - VK_EXT_primitives_generated_query - VK_EXT_shader_module_identifier - VK_EXT_non_seamless_cube_map - VK_EXT_attachment_feedback_loop_layout - VK_KHR_map_memory2 - VK_KHR_shader_maximal_reconvergence - VK_KHR_shader_quad_control - VK_EXT_host_image_copy - VK_KHR_shader_subgroup_rotate - VK_KHR_shader_expect_assume - VK_KHR_shader_float_controls2 - # of layers: 0 - # of memory heaps: 1 - heap 1: 18357 MB - # of features: 151 - robustBufferAccess (VK 1.0): YES - fullDrawIndexUint32 (VK 1.0): YES - imageCubeArray (VK 1.0): YES - independentBlend (VK 1.0): YES - geometryShader (VK 1.0): YES - tessellationShader (VK 1.0): YES - sampleRateShading (VK 1.0): YES - dualSrcBlend (VK 1.0): YES - logicOp (VK 1.0): YES - multiDrawIndirect (VK 1.0): YES - drawIndirectFirstInstance (VK 1.0): YES - depthClamp (VK 1.0): YES - depthBiasClamp (VK 1.0): YES - fillModeNonSolid (VK 1.0): YES - depthBounds (VK 1.0): YES - wideLines (VK 1.0): YES - largePoints (VK 1.0): YES - alphaToOne (VK 1.0): YES - multiViewport (VK 1.0): YES - samplerAnisotropy (VK 1.0): YES - textureCompressionETC2 (VK 1.0): YES - textureCompressionASTC_LDR (VK 1.0): NO - textureCompressionBC (VK 1.0): YES - occlusionQueryPrecise (VK 1.0): YES - pipelineStatisticsQuery (VK 1.0): YES - vertexPipelineStoresAndAtomics (VK 1.0): YES - fragmentStoresAndAtomics (VK 1.0): YES - shaderTessellationAndGeometryPointSize (VK 1.0): YES - shaderImageGatherExtended (VK 1.0): YES - shaderStorageImageExtendedFormats (VK 1.0): YES - shaderStorageImageMultisample (VK 1.0): NO - shaderStorageImageReadWithoutFormat (VK 1.0): YES - shaderStorageImageWriteWithoutFormat (VK 1.0): YES - shaderUniformBufferArrayDynamicIndexing (VK 1.0): YES - shaderSampledImageArrayDynamicIndexing (VK 1.0): YES - shaderStorageBufferArrayDynamicIndexing (VK 1.0): YES - shaderStorageImageArrayDynamicIndexing (VK 1.0): YES - shaderClipDistance (VK 1.0): YES - shaderCullDistance (VK 1.0): YES - shaderFloat64 (VK 1.0): NO - shaderInt64 (VK 1.0): YES - shaderInt16 (VK 1.0): YES - shaderResourceResidency (VK 1.0): YES - shaderResourceMinLod (VK 1.0): NO - sparseBinding (VK 1.0): YES - sparseResidencyBuffer (VK 1.0): YES - sparseResidencyImage2D (VK 1.0): YES - sparseResidencyImage3D (VK 1.0): YES - sparseResidency2Samples (VK 1.0): YES - sparseResidency4Samples (VK 1.0): YES - sparseResidency8Samples (VK 1.0): NO - sparseResidency16Samples (VK 1.0): NO - sparseResidencyAliased (VK 1.0): YES - variableMultisampleRate (VK 1.0): YES - inheritedQueries (VK 1.0): YES - shaderDrawParameters (VK 1.1): YES - storageBuffer16BitAccess (VK 1.1): YES - uniformAndStorageBuffer16BitAccess (VK 1.1): YES - storagePushConstant16 (VK 1.1): YES - storageInputOutput16 (VK 1.1): YES - multiview (VK 1.1): YES - multiviewGeometryShader (VK 1.1): YES - multiviewTessellationShader (VK 1.1): YES - variablePointersStorageBuffer (VK 1.1): YES - variablePointers (VK 1.1): YES - protectedMemory (VK 1.1): NO - samplerYcbcrConversion (VK 1.1): YES - shaderDrawParameters (VK 1.1): YES - samplerMirrorClampToEdge (VK 1.2): YES - drawIndirectCount (VK 1.2): YES - storageBuffer8BitAccess (VK 1.2): YES - uniformAndStorageBuffer8BitAccess (VK 1.2): YES - storagePushConstant8 (VK 1.2): YES - shaderBufferInt64Atomics (VK 1.2): YES - shaderSharedInt64Atomics (VK 1.2): NO - shaderFloat16 (VK 1.2): YES - shaderInt8 (VK 1.2): YES - descriptorIndexing (VK 1.2): YES - shaderInputAttachmentArrayDynamicIndexing (VK 1.2): YES - shaderUniformTexelBufferArrayDynamicIndexing (VK 1.2): YES - shaderStorageTexelBufferArrayDynamicIndexing (VK 1.2): YES - shaderUniformBufferArrayNonUniformIndexing (VK 1.2): YES - shaderSampledImageArrayNonUniformIndexing (VK 1.2): YES - shaderStorageBufferArrayNonUniformIndexing (VK 1.2): YES - shaderStorageImageArrayNonUniformIndexing (VK 1.2): YES - shaderInputAttachmentArrayNonUniformIndexing (VK 1.2): NO - shaderUniformTexelBufferArrayNonUniformIndexing (VK 1.2): YES - shaderStorageTexelBufferArrayNonUniformIndexing (VK 1.2): YES - descriptorBindingUniformBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingSampledImageUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageImageUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingUniformTexelBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageTexelBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingUpdateUnusedWhilePending (VK 1.2): YES - descriptorBindingPartiallyBound (VK 1.2): YES - descriptorBindingVariableDescriptorCount (VK 1.2): YES - runtimeDescriptorArray (VK 1.2): YES - samplerFilterMinmax (VK 1.2): YES - scalarBlockLayout (VK 1.2): YES - imagelessFramebuffer (VK 1.2): YES - uniformBufferStandardLayout (VK 1.2): YES - shaderSubgroupExtendedTypes (VK 1.2): YES - separateDepthStencilLayouts (VK 1.2): YES - hostQueryReset (VK 1.2): YES - timelineSemaphore (VK 1.2): YES - bufferDeviceAddress (VK 1.2): YES - bufferDeviceAddressCaptureReplay (VK 1.2): YES - bufferDeviceAddressMultiDevice (VK 1.2): YES - vulkanMemoryModel (VK 1.2): YES - vulkanMemoryModelDeviceScope (VK 1.2): YES - vulkanMemoryModelAvailabilityVisibilityChains (VK 1.2): YES - shaderOutputViewportIndex (VK 1.2): YES - shaderOutputLayer (VK 1.2): YES - subgroupBroadcastDynamicId (VK 1.2): YES - robustImageAccess (VK 1.3): YES - inlineUniformBlock (VK 1.3): YES - descriptorBindingInlineUniformBlockUpdateAfterBind (VK 1.3): YES - pipelineCreationCacheControl (VK 1.3): YES - privateData (VK 1.3): YES - shaderDemoteToHelperInvocation (VK 1.3): YES - shaderTerminateInvocation (VK 1.3): YES - subgroupSizeControl (VK 1.3): YES - computeFullSubgroups (VK 1.3): YES - synchronization2 (VK 1.3): YES - textureCompressionASTC_HDR (VK 1.3): NO - shaderZeroInitializeWorkgroupMemory (VK 1.3): YES - dynamicRendering (VK 1.3): YES - shaderIntegerDotProduct (VK 1.3): YES - maintenance4 (VK 1.3): YES - globalPriorityQuery (VK 1.4): YES - shaderSubgroupRotate (VK 1.4): YES - shaderSubgroupRotateClustered (VK 1.4): YES - shaderFloatControls2 (VK 1.4): YES - shaderExpectAssume (VK 1.4): YES - rectangularLines (VK 1.4): NO - bresenhamLines (VK 1.4): YES - smoothLines (VK 1.4): NO - stippledRectangularLines (VK 1.4): NO - stippledBresenhamLines (VK 1.4): YES - stippledSmoothLines (VK 1.4): NO - vertexAttributeInstanceRateDivisor (VK 1.4): YES - vertexAttributeInstanceRateZeroDivisor (VK 1.4): YES - indexTypeUint8 (VK 1.4): YES - dynamicRenderingLocalRead (VK 1.4): YES - maintenance5 (VK 1.4): YES - maintenance6 (VK 1.4): YES - pipelineProtectedAccess (VK 1.4): NO - pipelineRobustness (VK 1.4): YES - hostImageCopy (VK 1.4): YES - pushDescriptor (VK 1.4): YES - # of hardware limits: 106 - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 134217724 - maxStorageBufferRange: 1073741820 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 4732347 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17592186044416 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 33554432 - maxSamplerAllocationCount: 33554432 - maxPerStageDescriptorStorageBuffers: 33554432 - maxPerStageDescriptorSampledImages: 33554432 - maxPerStageDescriptorStorageImages: 33554432 - maxPerStageDescriptorInputAttachments: 7 - maxPerStageResources: 33554432 - maxDescriptorSetSamplers: 33554432 - maxDescriptorSetUniformBuffers: 33554432 - maxDescriptorSetUniformBuffersDynamic: 16 - maxDescriptorSetStorageBuffers: 33554432 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 33554432 - maxDescriptorSetStorageImages: 33554432 - maxDescriptorSetInputAttachments: 7 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 4095 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 33554440 - maxComputeSharedMemorySize: 32768 - maxComputeWorkGroupCount: 65536 x 65536 x 65536 - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: 1024 x 1024 x 64 - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.996094 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: 32768 x 32768 - viewportBoundsRange: -65536.000000 x 65535.000000 - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 64 - minUniformBufferOffsetAlignment: 64 - minStorageBufferOffsetAlignment: 64 - minTexelOffset: -8 - maxTexelOffset: 7 - minTexelGatherOffset: -32 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 15 - framebufferDepthSampleCounts: 15 - framebufferStencilSampleCounts: 15 - framebufferNoAttachmentsSampleCounts: 15 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 15 - sampledImageIntegerSampleCounts: 15 - sampledImageDepthSampleCounts: 15 - sampledImageStencilSampleCounts: 15 - storageImageSampleCounts: 1 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 52.083332 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: 0.125000 x 255.875000 - lineWidthRange: 0.000000 x 7.992188 - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.007812 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 64 - optimalBufferCopyRowPitchAlignment: 64 - nonCoherentAtomSize: 1
GPU Shark 2 Vulkan report for the Arc 140V
# of Vulkan devices: 1 - Device 1 - name: Intel(R) Arc(TM) Graphics - device type: VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU - device ID: 8086-64A0 - API version: 1.4.315 - VK_KHR_ray_tracing_pipeline information: - shaderGroupHandleSize: 32 - maxRayRecursionDepth: 256 - maxShaderGroupStride: 4294967295 - shaderGroupBaseAlignment: 32 - shaderGroupHandleCaptureReplaySize: 8 - maxRayDispatchInvocationCount: 4294967295 - shaderGroupHandleAlignment: 32 - maxRayHitAttributeSize: 32 - maxRayDispatchInvocationCount: 4294967295 - VK_KHR_acceleration_structure information: - maxGeometryCount: 16777215 - maxInstanceCount: 16777215 - maxPrimitiveCount: 536870911 - VK_KHR_driver_properties information: - driverName: Intel Corporation - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR - driverID: 5 - conformanceVersion: 1.4.0.0 - driverInfo: 101.6913 - # of extensions: 161 - VK_EXT_device_address_binding_report - VK_EXT_full_screen_exclusive - VK_KHR_swapchain - VK_KHR_external_memory - VK_KHR_external_memory_win32 - VK_EXT_external_memory_host - VK_KHR_external_semaphore - VK_KHR_external_semaphore_win32 - VK_KHR_external_fence - VK_KHR_external_fence_win32 - VK_KHR_timeline_semaphore - VK_KHR_win32_keyed_mutex - VK_KHR_get_memory_requirements2 - VK_KHR_bind_memory2 - VK_KHR_dedicated_allocation - VK_KHR_sampler_mirror_clamp_to_edge - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_KHR_maintenance5 - VK_KHR_maintenance6 - VK_KHR_maintenance7 - VK_KHR_synchronization2 - VK_KHR_shader_draw_parameters - VK_KHR_push_descriptor - VK_KHR_descriptor_update_template - VK_KHR_multiview - VK_KHR_shader_float16_int8 - VK_KHR_shader_float_controls - VK_KHR_16bit_storage - VK_KHR_8bit_storage - VK_EXT_shader_subgroup_ballot - VK_EXT_shader_subgroup_vote - VK_KHR_storage_buffer_storage_class - VK_KHR_variable_pointers - VK_KHR_relaxed_block_layout - VK_EXT_sampler_filter_minmax - VK_KHR_device_group - VK_KHR_sampler_ycbcr_conversion - VK_EXT_ycbcr_2plane_444_formats - VK_EXT_4444_formats - VK_EXT_post_depth_coverage - VK_EXT_shader_viewport_index_layer - VK_EXT_shader_stencil_export - VK_EXT_conservative_rasterization - VK_AMD_texture_gather_bias_lod - VK_EXT_sample_locations - VK_KHR_draw_indirect_count - VK_EXT_multi_draw - VK_KHR_image_format_list - VK_EXT_image_view_min_lod - VK_KHR_vertex_attribute_divisor - VK_EXT_vertex_attribute_divisor - VK_EXT_descriptor_buffer - VK_EXT_descriptor_indexing - VK_EXT_mutable_descriptor_type - VK_EXT_inline_uniform_block - VK_KHR_create_renderpass2 - VK_KHR_dynamic_rendering - VK_KHR_dynamic_rendering_local_read - VK_EXT_dynamic_rendering_unused_attachments - VK_KHR_load_store_op_none - VK_EXT_load_store_op_none - VK_KHR_swapchain_mutable_format - VK_KHR_depth_stencil_resolve - VK_KHR_driver_properties - VK_KHR_vulkan_memory_model - VK_EXT_conditional_rendering - VK_EXT_hdr_metadata - VK_EXT_mesh_shader - VK_KHR_fragment_shading_rate - VK_EXT_depth_range_unrestricted - VK_EXT_depth_clip_enable - VK_EXT_depth_clip_control - VK_EXT_scalar_block_layout - VK_KHR_imageless_framebuffer - VK_KHR_buffer_device_address - VK_EXT_buffer_device_address - VK_KHR_ray_tracing_pipeline - VK_KHR_acceleration_structure - VK_KHR_ray_query - VK_KHR_pipeline_library - VK_KHR_deferred_host_operations - VK_KHR_ray_tracing_maintenance1 - VK_EXT_host_query_reset - VK_KHR_performance_query - VK_NV_device_diagnostic_checkpoints - VK_KHR_separate_depth_stencil_layouts - VK_KHR_shader_clock - VK_KHR_spirv_1_4 - VK_KHR_uniform_buffer_standard_layout - VK_EXT_separate_stencil_usage - VK_EXT_fragment_shader_interlock - VK_EXT_index_type_uint8 - VK_KHR_index_type_uint8 - VK_EXT_primitive_topology_list_restart - VK_KHR_shader_subgroup_extended_types - VK_KHR_line_rasterization - VK_EXT_line_rasterization - VK_EXT_memory_budget - VK_EXT_memory_priority - VK_EXT_pageable_device_local_memory - VK_EXT_texel_buffer_alignment - VK_INTEL_performance_query - VK_EXT_subgroup_size_control - VK_EXT_shader_demote_to_helper_invocation - VK_KHR_shader_atomic_int64 - VK_EXT_pipeline_creation_feedback - VK_EXT_pipeline_creation_cache_control - VK_KHR_pipeline_executable_properties - VK_EXT_graphics_pipeline_library - VK_EXT_transform_feedback - VK_EXT_provoking_vertex - VK_EXT_extended_dynamic_state - VK_EXT_extended_dynamic_state2 - VK_EXT_extended_dynamic_state3 - VK_EXT_vertex_input_dynamic_state - VK_EXT_custom_border_color - VK_EXT_robustness2 - VK_EXT_image_robustness - VK_EXT_pipeline_robustness - VK_KHR_calibrated_timestamps - VK_EXT_calibrated_timestamps - VK_KHR_shader_integer_dot_product - VK_KHR_shader_subgroup_uniform_control_flow - VK_KHR_shader_terminate_invocation - VK_KHR_workgroup_memory_explicit_layout - VK_EXT_shader_atomic_float - VK_KHR_copy_commands2 - VK_KHR_shader_non_semantic_info - VK_KHR_zero_initialize_workgroup_memory - VK_EXT_shader_atomic_float2 - VK_EXT_global_priority - VK_EXT_global_priority_query - VK_KHR_global_priority - VK_KHR_fragment_shader_barycentric - VK_KHR_format_feature_flags2 - VK_KHR_video_queue - VK_KHR_video_decode_queue - VK_KHR_video_decode_h264 - VK_KHR_video_decode_h265 - VK_KHR_video_decode_av1 - VK_EXT_color_write_enable - VK_NV_compute_shader_derivatives - VK_KHR_compute_shader_derivatives - VK_EXT_private_data - VK_KHR_cooperative_matrix - VK_EXT_image_2d_view_of_3d - VK_EXT_primitives_generated_query - VK_EXT_shader_module_identifier - VK_EXT_non_seamless_cube_map - VK_EXT_attachment_feedback_loop_layout - VK_EXT_shader_image_atomic_int64 - VK_KHR_map_memory2 - VK_KHR_shader_maximal_reconvergence - VK_KHR_shader_quad_control - VK_EXT_host_image_copy - VK_KHR_shader_subgroup_rotate - VK_KHR_shader_expect_assume - VK_KHR_shader_float_controls2 - # of layers: 0 - # of memory heaps: 1 - heap 1: 18349 MB - # of features: 151 - robustBufferAccess (VK 1.0): YES - fullDrawIndexUint32 (VK 1.0): YES - imageCubeArray (VK 1.0): YES - independentBlend (VK 1.0): YES - geometryShader (VK 1.0): YES - tessellationShader (VK 1.0): YES - sampleRateShading (VK 1.0): YES - dualSrcBlend (VK 1.0): YES - logicOp (VK 1.0): YES - multiDrawIndirect (VK 1.0): YES - drawIndirectFirstInstance (VK 1.0): YES - depthClamp (VK 1.0): YES - depthBiasClamp (VK 1.0): YES - fillModeNonSolid (VK 1.0): YES - depthBounds (VK 1.0): YES - wideLines (VK 1.0): YES - largePoints (VK 1.0): YES - alphaToOne (VK 1.0): YES - multiViewport (VK 1.0): YES - samplerAnisotropy (VK 1.0): YES - textureCompressionETC2 (VK 1.0): YES - textureCompressionASTC_LDR (VK 1.0): NO - textureCompressionBC (VK 1.0): YES - occlusionQueryPrecise (VK 1.0): YES - pipelineStatisticsQuery (VK 1.0): YES - vertexPipelineStoresAndAtomics (VK 1.0): YES - fragmentStoresAndAtomics (VK 1.0): YES - shaderTessellationAndGeometryPointSize (VK 1.0): YES - shaderImageGatherExtended (VK 1.0): YES - shaderStorageImageExtendedFormats (VK 1.0): YES - shaderStorageImageMultisample (VK 1.0): NO - shaderStorageImageReadWithoutFormat (VK 1.0): YES - shaderStorageImageWriteWithoutFormat (VK 1.0): YES - shaderUniformBufferArrayDynamicIndexing (VK 1.0): YES - shaderSampledImageArrayDynamicIndexing (VK 1.0): YES - shaderStorageBufferArrayDynamicIndexing (VK 1.0): YES - shaderStorageImageArrayDynamicIndexing (VK 1.0): YES - shaderClipDistance (VK 1.0): YES - shaderCullDistance (VK 1.0): YES - shaderFloat64 (VK 1.0): YES - shaderInt64 (VK 1.0): YES - shaderInt16 (VK 1.0): YES - shaderResourceResidency (VK 1.0): YES - shaderResourceMinLod (VK 1.0): YES - sparseBinding (VK 1.0): YES - sparseResidencyBuffer (VK 1.0): YES - sparseResidencyImage2D (VK 1.0): YES - sparseResidencyImage3D (VK 1.0): YES - sparseResidency2Samples (VK 1.0): YES - sparseResidency4Samples (VK 1.0): YES - sparseResidency8Samples (VK 1.0): YES - sparseResidency16Samples (VK 1.0): YES - sparseResidencyAliased (VK 1.0): YES - variableMultisampleRate (VK 1.0): YES - inheritedQueries (VK 1.0): YES - shaderDrawParameters (VK 1.1): YES - storageBuffer16BitAccess (VK 1.1): YES - uniformAndStorageBuffer16BitAccess (VK 1.1): YES - storagePushConstant16 (VK 1.1): YES - storageInputOutput16 (VK 1.1): YES - multiview (VK 1.1): YES - multiviewGeometryShader (VK 1.1): YES - multiviewTessellationShader (VK 1.1): YES - variablePointersStorageBuffer (VK 1.1): YES - variablePointers (VK 1.1): YES - protectedMemory (VK 1.1): NO - samplerYcbcrConversion (VK 1.1): YES - shaderDrawParameters (VK 1.1): YES - samplerMirrorClampToEdge (VK 1.2): YES - drawIndirectCount (VK 1.2): YES - storageBuffer8BitAccess (VK 1.2): YES - uniformAndStorageBuffer8BitAccess (VK 1.2): YES - storagePushConstant8 (VK 1.2): YES - shaderBufferInt64Atomics (VK 1.2): YES - shaderSharedInt64Atomics (VK 1.2): NO - shaderFloat16 (VK 1.2): YES - shaderInt8 (VK 1.2): YES - descriptorIndexing (VK 1.2): YES - shaderInputAttachmentArrayDynamicIndexing (VK 1.2): YES - shaderUniformTexelBufferArrayDynamicIndexing (VK 1.2): YES - shaderStorageTexelBufferArrayDynamicIndexing (VK 1.2): YES - shaderUniformBufferArrayNonUniformIndexing (VK 1.2): YES - shaderSampledImageArrayNonUniformIndexing (VK 1.2): YES - shaderStorageBufferArrayNonUniformIndexing (VK 1.2): YES - shaderStorageImageArrayNonUniformIndexing (VK 1.2): YES - shaderInputAttachmentArrayNonUniformIndexing (VK 1.2): NO - shaderUniformTexelBufferArrayNonUniformIndexing (VK 1.2): YES - shaderStorageTexelBufferArrayNonUniformIndexing (VK 1.2): YES - descriptorBindingUniformBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingSampledImageUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageImageUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingUniformTexelBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingStorageTexelBufferUpdateAfterBind (VK 1.2): YES - descriptorBindingUpdateUnusedWhilePending (VK 1.2): YES - descriptorBindingPartiallyBound (VK 1.2): YES - descriptorBindingVariableDescriptorCount (VK 1.2): YES - runtimeDescriptorArray (VK 1.2): YES - samplerFilterMinmax (VK 1.2): YES - scalarBlockLayout (VK 1.2): YES - imagelessFramebuffer (VK 1.2): YES - uniformBufferStandardLayout (VK 1.2): YES - shaderSubgroupExtendedTypes (VK 1.2): YES - separateDepthStencilLayouts (VK 1.2): YES - hostQueryReset (VK 1.2): YES - timelineSemaphore (VK 1.2): YES - bufferDeviceAddress (VK 1.2): YES - bufferDeviceAddressCaptureReplay (VK 1.2): YES - bufferDeviceAddressMultiDevice (VK 1.2): YES - vulkanMemoryModel (VK 1.2): YES - vulkanMemoryModelDeviceScope (VK 1.2): YES - vulkanMemoryModelAvailabilityVisibilityChains (VK 1.2): YES - shaderOutputViewportIndex (VK 1.2): YES - shaderOutputLayer (VK 1.2): YES - subgroupBroadcastDynamicId (VK 1.2): YES - robustImageAccess (VK 1.3): YES - inlineUniformBlock (VK 1.3): YES - descriptorBindingInlineUniformBlockUpdateAfterBind (VK 1.3): YES - pipelineCreationCacheControl (VK 1.3): YES - privateData (VK 1.3): YES - shaderDemoteToHelperInvocation (VK 1.3): YES - shaderTerminateInvocation (VK 1.3): YES - subgroupSizeControl (VK 1.3): YES - computeFullSubgroups (VK 1.3): YES - synchronization2 (VK 1.3): YES - textureCompressionASTC_HDR (VK 1.3): NO - shaderZeroInitializeWorkgroupMemory (VK 1.3): YES - dynamicRendering (VK 1.3): YES - shaderIntegerDotProduct (VK 1.3): YES - maintenance4 (VK 1.3): YES - globalPriorityQuery (VK 1.4): YES - shaderSubgroupRotate (VK 1.4): YES - shaderSubgroupRotateClustered (VK 1.4): YES - shaderFloatControls2 (VK 1.4): YES - shaderExpectAssume (VK 1.4): YES - rectangularLines (VK 1.4): NO - bresenhamLines (VK 1.4): YES - smoothLines (VK 1.4): NO - stippledRectangularLines (VK 1.4): NO - stippledBresenhamLines (VK 1.4): YES - stippledSmoothLines (VK 1.4): NO - vertexAttributeInstanceRateDivisor (VK 1.4): YES - vertexAttributeInstanceRateZeroDivisor (VK 1.4): YES - indexTypeUint8 (VK 1.4): YES - dynamicRenderingLocalRead (VK 1.4): YES - maintenance5 (VK 1.4): YES - maintenance6 (VK 1.4): YES - pipelineProtectedAccess (VK 1.4): NO - pipelineRobustness (VK 1.4): YES - hostImageCopy (VK 1.4): YES - pushDescriptor (VK 1.4): YES - # of hardware limits: 106 - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 134217724 - maxStorageBufferRange: 1073741820 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 4730233 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17592186044416 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 33554432 - maxSamplerAllocationCount: 33554432 - maxPerStageDescriptorStorageBuffers: 33554432 - maxPerStageDescriptorSampledImages: 33554432 - maxPerStageDescriptorStorageImages: 33554432 - maxPerStageDescriptorInputAttachments: 7 - maxPerStageResources: 33554432 - maxDescriptorSetSamplers: 33554432 - maxDescriptorSetUniformBuffers: 33554432 - maxDescriptorSetUniformBuffersDynamic: 16 - maxDescriptorSetStorageBuffers: 33554432 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 33554432 - maxDescriptorSetStorageImages: 33554432 - maxDescriptorSetInputAttachments: 7 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 4095 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 33554440 - maxComputeSharedMemorySize: 32768 - maxComputeWorkGroupCount: 65536 x 65536 x 65536 - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: 1024 x 1024 x 64 - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.996094 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: 32768 x 32768 - viewportBoundsRange: -65536.000000 x 65535.000000 - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 64 - minUniformBufferOffsetAlignment: 64 - minStorageBufferOffsetAlignment: 64 - minTexelOffset: -8 - maxTexelOffset: 7 - minTexelGatherOffset: -32 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 15 - framebufferDepthSampleCounts: 15 - framebufferStencilSampleCounts: 15 - framebufferNoAttachmentsSampleCounts: 15 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 15 - sampledImageIntegerSampleCounts: 15 - sampledImageDepthSampleCounts: 15 - sampledImageStencilSampleCounts: 15 - storageImageSampleCounts: 1 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 52.083332 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: 0.125000 x 255.875000 - lineWidthRange: 0.000000 x 7.992188 - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.007812 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 64 - optimalBufferCopyRowPitchAlignment: 64 - nonCoherentAtomSize: 1
v32.0.101.6972
This driver brings Vulkan 1.4.318 API support. No new extensions.
# of Vulkan devices: 2 - Device 1 - name: Intel(R) Arc(TM) A750 Graphics - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - device ID: 8086-56A1 - API version: 1.4.318 - # of extensions: 157 - Device 2 - name: Intel(R) Graphics - device type: VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU - device ID: 8086-7D67 - API version: 1.4.318 - # of extensions: 156
v32.0.101.6987
Same Vulkan support (1.4.318 + 157/156 device extensions) than v6972.
https://www.intel.com/content/www/us/en/download/785597/intel-arc-iris-xe-graphics-windows.html
Intel Graphics Driver 32.0.101.6987 (WHQL Certified).
https://www.intel.com/content/www/us/en/download/785597/intel-arc-iris-xe-graphics-windows.html
Intel Graphics Driver 32.0.101.7026 (WHQL Certified) released.