Quote from: Twark_Main on 06/05/2025 07:17 amQuote from: TheRadicalModerate on 06/05/2025 06:48 am4) I agree that an aerocapture followed by a landing is probably safer for crewed missions than direct-to-EDL, but then you have periapse-raising delta-v, and a small entry burn. I can't tell if that's included in their 200m/s "non-optimal Oberth effect" number or not.You don't need these burns.If you’re not coming straight in, then your periapse is down in the atmosphere. In theory, you could finish landing at the next periapse. In practice, the post-aerocapture orbital parameters aren’t known well enough to do that without a correction maneuver.
Quote from: TheRadicalModerate on 06/05/2025 06:48 am4) I agree that an aerocapture followed by a landing is probably safer for crewed missions than direct-to-EDL, but then you have periapse-raising delta-v, and a small entry burn. I can't tell if that's included in their 200m/s "non-optimal Oberth effect" number or not.You don't need these burns.
4) I agree that an aerocapture followed by a landing is probably safer for crewed missions than direct-to-EDL, but then you have periapse-raising delta-v, and a small entry burn. I can't tell if that's included in their 200m/s "non-optimal Oberth effect" number or not.
Quote from: Twark_Main on 06/05/2025 07:17 amQuote from: TheRadicalModerate on 06/05/2025 06:48 am6) My model is circular, with both planets in-plane, but that should make my model more optimistic, not less. In order to get down to a speed of 7km/s at a 55km periapse altitude, I need an Earth departure angle (vs. Earth's orbital direction) of 42º, and time of flight is 3.7 months (112 days). That's still terrific, but it's not as terrific as they're getting.Technically a circular coplanar model isn't strictly more pessimistic (especially when it comes to arrival velocity, and especially at the better-than-average windows where Mars's radial motion is helping you), so I'm inclined (no pun intended) to trust the real orbits and poliastro.Circular coplanar is usually more optimistic, not pessimistic.
Quote from: TheRadicalModerate on 06/05/2025 06:48 am6) My model is circular, with both planets in-plane, but that should make my model more optimistic, not less. In order to get down to a speed of 7km/s at a 55km periapse altitude, I need an Earth departure angle (vs. Earth's orbital direction) of 42º, and time of flight is 3.7 months (112 days). That's still terrific, but it's not as terrific as they're getting.Technically a circular coplanar model isn't strictly more pessimistic (especially when it comes to arrival velocity, and especially at the better-than-average windows where Mars's radial motion is helping you), so I'm inclined (no pun intended) to trust the real orbits and poliastro.
6) My model is circular, with both planets in-plane, but that should make my model more optimistic, not less. In order to get down to a speed of 7km/s at a 55km periapse altitude, I need an Earth departure angle (vs. Earth's orbital direction) of 42º, and time of flight is 3.7 months (112 days). That's still terrific, but it's not as terrific as they're getting.
My model works by letting you allocate the delta-v budget how you like, letting you plug in a departure angle, using that to compute your angular momentum, which gives you your perihelion and your departure true anomaly. Now you can compute your arrival true anomaly by setting r = Mars, which gives you ToF, arrival angle, and arrival vInfinity, thereby avoiding needing a Lambert solver.
Maybe given RTN coordinate system a try.
Quote from: TheRadicalModerate on 06/05/2025 01:57 pmIf you're not coming straight in, then your periapse is down in the atmosphere. In theory, you could finish landing at the next periapse. In practice, the post-aerocapture orbital parameters aren't known well enough to do that without a correction maneuver.Correction, maybe.What you proposed is raising the periapsis and then lowering the periapsis again. This is (unnecessarily) digging a hole and filling it back in again.
If you're not coming straight in, then your periapse is down in the atmosphere. In theory, you could finish landing at the next periapse. In practice, the post-aerocapture orbital parameters aren't known well enough to do that without a correction maneuver.
Quote from: TheRadicalModerate on 06/06/2025 06:52 am3) Most likely, we need to go even lower, at the same speed, to get denser air. This increases the negative lift we need by a little bit, because the centrifugal acceleration increases faster than the gravitational acceleration does, but we're only changing the radius by small percentage. (Mars is small, but it's not small in relation to the altitudes we're using.) The extra lift is almost negligible.But denser air at the same velocity is going to heat up more. It's not terrible: The heating rate is proportional to the square root of the density. But the heating rate that melts the vehicle is down there somewhere.To do a better solution, we'd need to find the density that gives us the extra (negative) lift we need, reverse lookup that density to find the altitude, and then iterate until the centrifugal acceleration converges. Then you have to decide if you can live with that heating rate. If not, you can't enter that fast.Bottom line: The charts below are probably fairly accurate in terms of G forces on the crew and vehicle, but the altitude will be lower, and peak heating will be higher. Thanks, exactly what I was hoping for!If we line up the G-forces for the Moon Return to the Mars Entry, the Mars Entry as a max velocity of 6.5km/sec if we limit our selves to the same G-force as a Moon Return entry of 11km/sec.Less than I would have expected. Ouch.It seems like we have enough information to examine this, if we take the benchmark of Starship as return-from-Moon at 11km/sec, we can solve these two equations where we set F to be equivalent for our Mars and Earth entries and solve for pF pv2q_dot p0.5 x v3 p_earth * v_earth2 = p_mars * v_mars2p_mars / p_earth = v_earth2 / v_mars2which is 112 / 6.52 ~= 3. We need three times the density on Mars to get the same force (and thus same acceleration).at 60km, 0.0001 kg/m3 means we need 0.0003 kg/m3 on Marsso relative q_dot on Earth is 13.31 and relative q_dot on Mars is 4.76, or 2.8x less heating on Marsif you plug in a constant force or pv2 = constant, you get density is inversely proportional to velocity squared, and if you plug that into the q_dot proportional equation you get q_dot v2in other words we can do entry on Mars faster than 6.5km/s, but the limit won't be heating it'll be G-load.It's a shorter soak on Mars in terms of G-load and heating, so that might help us go a little faster.3Gs seems reasonable, given that on launch our astronauts experience that, so that corresponds to 7.25km/sec.
3) Most likely, we need to go even lower, at the same speed, to get denser air. This increases the negative lift we need by a little bit, because the centrifugal acceleration increases faster than the gravitational acceleration does, but we're only changing the radius by small percentage. (Mars is small, but it's not small in relation to the altitudes we're using.) The extra lift is almost negligible.But denser air at the same velocity is going to heat up more. It's not terrible: The heating rate is proportional to the square root of the density. But the heating rate that melts the vehicle is down there somewhere.To do a better solution, we'd need to find the density that gives us the extra (negative) lift we need, reverse lookup that density to find the altitude, and then iterate until the centrifugal acceleration converges. Then you have to decide if you can live with that heating rate. If not, you can't enter that fast.Bottom line: The charts below are probably fairly accurate in terms of G forces on the crew and vehicle, but the altitude will be lower, and peak heating will be higher.
Quote from: Twark_Main on 06/07/2025 09:41 pmQuote from: TheRadicalModerate on 06/05/2025 01:57 pmIf you're not coming straight in, then your periapse is down in the atmosphere. In theory, you could finish landing at the next periapse. In practice, the post-aerocapture orbital parameters aren't known well enough to do that without a correction maneuver.Correction, maybe.What you proposed is raising the periapsis and then lowering the periapsis again. This is (unnecessarily) digging a hole and filling it back in again.That's the price of aerocapture. You dive into the atmosphere and, when you come back out, you raise the periapse to make sure you're in a stable orbit. If/when you decide to land, you have to lower it again.
If you're certain enough of your nav and can afford to scrub all the velocity off at once, do a direct EDL.
Quote from: Vultur on 06/07/2025 04:36 amBut haven't some crew vehicles pulled much higher Gs?Also, are we talking peak G load or sustained? For peak, I think New Shepard is fairly high and they fly very elderly passengers.The crew will have spent 3-4 months in microgravity before landing. Unlike a return to Earth, they�ll have no ground support staff to help them adjust to gravity after they land. The good news is that they�re only in 1/3G. But they�ll want to be pretty conservative about crew health.
But haven't some crew vehicles pulled much higher Gs?Also, are we talking peak G load or sustained? For peak, I think New Shepard is fairly high and they fly very elderly passengers.
If you're certain enough of your nav and can't afford to scrub off the velocity all at once (eg because you want to get as much performance out of the hardware as possible, or reduce risk as much as possible), then you can do a aerocapture with no orbit raising and lowering burns.
Quote from: Twark_Main on 06/07/2025 10:53 pmIf you're certain enough of your nav and can't afford to scrub off the velocity all at once (eg because you want to get as much performance out of the hardware as possible, or reduce risk as much as possible), then you can do a aerocapture with no orbit raising and lowering burns.If you wish to descend to pendantry crush-depth, sure. But for short-ToF trajectories (the topic), I can't imagine a case where you're deep enough into the atmosphere to capture (i.e., exit below escape speed), but you're willing to do subsequent aerobrakes using that deep periapse.
If you're that strapped for delta-v, then use a longer ToF, with a lower-energy transfer.
You want to use every available advantage. That's what SpaceX does, and it's the right thing to do.Your low-ToF trajectory can be even shorter for the same fuel (or less fuel for the same ToF) if you use one-pass aerocapture instead of direct entry. Two-pass is almost never worth it, because that initial aerocapture pass is the limiting case.
Quote from: Twark_Main on 06/08/2025 05:14 amYou want to use every available advantage. That's what SpaceX does, and it's the right thing to do.Your low-ToF trajectory can be even shorter for the same fuel (or less fuel for the same ToF) if you use one-pass aerocapture instead of direct entry. Two-pass is almost never worth it, because that initial aerocapture pass is the limiting case.No, you don't. Two cases:1) You're carrying cargo, in which case: who cares about ToF?
2) You're a crewed mission. But there's no way you're exiting from an aerocapture with any idea what your orbital parameters are. If it were just a question of apoapse, it might be reasonable to consider a one-orbit entry. But the aerodynamic forces on the vehicle during capture are going to change your orbital plane (both inclination and RAAN), rotate your apse line, produce an uncertain apoapse, and even change the periapse a bit. Nobody in their right mind would do a one-orbit entry.
At the very least, you'd have to have a contingency to stabilize the orbit if you can't compute your parameters and clean them up before the entry.
And if you have the prop for the contingency, why not just use it?
I think it'd be easier to do a direct EDL than a one-orbit aerocapture+EDL. At least then you can use terrain to navigate.
For sure more than one pass coming back to Earth. To Mars could maybe work single pass, but two passes probably wise.
For cargo missions you're using the one-pass aerocapture to maximize payload mass, not minimize ToF.
"Compute your parameters" is effectively instant and real-time with modern IMUs and Sun/star trackers.
"Clean them up before entry" is a single burn at apoapsis, if necessary. A handful of meters per second, I'd expect. The required burn can be computed in milliseconds on a smartwatch.
A) because then you have less contingency propellant margin for landing later.
B) because you're unnecessarily adding orbits, increasing schedule costs and operational complexity.
C) if you can save prop, why not save it?
Quote from: TheRadicalModerate on 06/06/2025 07:54 pmQuote from: InterestedEngineer on 06/06/2025 03:17 pmso relative q_dot on Earth is 13.31 and relative q_dot on Mars is 4.76, or 2.8x less heating on MarsYou can probably go higher than 2G (what the 12km/s Earth entry says). I'd think they'd be OK at 3G. And I'm surprised that qdot doesn't get your first.Your math looks OK, but I didn't grok the fullness. (Seems I'm having a Heinlein cliche day today...) I had a slightly different plan in mind for determining an equivalent altitude to generate the needed lift. I'll post it when it's done.Let's go by intuition. At the same deceleration, it takes the same time to go from 11km/sec to 10km/sec as it does from 8km/sec to 7km/secThe former requires shedding for a 150t vehicle 9 - 7.5 = 1.5TJ. The latter requires 4.8 - 3.7 = 1.1TJ.so intuitively it makes sense there's less heat when slowing down the same amount at a lower velocity.Thus it's limited by G-loading. For referenceShuttle: 3G (on launch)Falcon-9/Dragon: 4.5G (launch, reentry is less)Starship: 3G (on launch)so somewhere in the 3-3.5 range is likely the limit.
Quote from: InterestedEngineer on 06/06/2025 03:17 pmso relative q_dot on Earth is 13.31 and relative q_dot on Mars is 4.76, or 2.8x less heating on MarsYou can probably go higher than 2G (what the 12km/s Earth entry says). I'd think they'd be OK at 3G. And I'm surprised that qdot doesn't get your first.Your math looks OK, but I didn't grok the fullness. (Seems I'm having a Heinlein cliche day today...) I had a slightly different plan in mind for determining an equivalent altitude to generate the needed lift. I'll post it when it's done.
so relative q_dot on Earth is 13.31 and relative q_dot on Mars is 4.76, or 2.8x less heating on Mars
Quote from: Twark_Main on 06/07/2025 10:53 pmIf you're certain enough of your nav and can't afford to scrub off the velocity all at once (eg because you want to get as much performance out of the hardware as possible, or reduce risk as much as possible), then you can do a aerocapture with no orbit raising and lowering burns.If you wish to descend to pendantry crush-depth, sure. But for short-ToF trajectories (the topic), I can't imagine a case where you're deep enough into the atmosphere to capture (i.e., exit below escape speed), but you're willing to do subsequent aerobrakes using that deep periapse. You're pretty much guaranteed to enter on the next periapse.If you're that strapped for delta-v, then use a longer ToF, with a lower-energy transfer.
Nah, higher g loading is fine. Starship and Super Heavy experience high gee loading during reentry and/or landing or near the end of burns. Humans can withstand high gee loading. These limits are no lethal limits, but limits for pilot consciousness (thus are somewhat conservative). Humans can withstand like 8 gees in the right orientation for over 30 seconds (the limit of the graph). 5-6 gees for minutes is doable, and multiple pass entry is also feasible (although the first pass is still a limiting factor, of course).
This is a bad argument. You�re always strapped for delta-v. You can�t calculate the limit of something by insisting on some arbitrary conservatism. The point of this thread to look at fast time of flight, not to design a conservative architecture.Calculate the limit given your /actual/ constraints. THEN decide whether or not it�s worth it. That�s the only sensible way. No point fudging constraints halfway in as that just muddies the analysis.
Quote from: Robotbeat on 06/10/2025 05:30 pmThis is a bad argument. You�re always strapped for delta-v. You can�t calculate the limit of something by insisting on some arbitrary conservatism. The point of this thread to look at fast time of flight, not to design a conservative architecture.Calculate the limit given your /actual/ constraints. THEN decide whether or not it�s worth it. That�s the only sensible way. No point fudging constraints halfway in as that just muddies the analysis.It's perfectly reasonable to circumscribe the use of fast ToF to missions that actually need fast ToF. That pretty much restricts it to human missions. Human missions simply require more safeguards. One of those safeguards should be that, post-aerocapture, you need enough spare delta-v to make the vehicle safe in Mars orbit. The bare minimum is to lift its periapse to a point where it won't reenter if correction maneuvers take longer than one orbit.Two options:1) At the first apoapse, your nav is good enough, and the errors in orbital parameters are small enough, that you can do a single burn to put the vehicle into the entry corridor.2) If you're having trouble nailing down your parameters, or if they're off enough that a single burn can't manage the correction, then you need to raise your periapse and reserve enough delta-v to get the crew onto the surface.For early missions, that second restriction requires that you trade ToF risks (radiation, micro-g, and plain ol' bad stuff that happens in deep space) against entry risks (e.g., a very bad corridor, or landing so far away from your pre-positioned supplies that your mission is compromised, possibly with the crew dying). For later missions, when there are assets on the ground that can rescue you, maybe you can afford a narrower delta-v margin.
On later missions fallback to orbit and get rescued from the Mars surface is a viable option once ISRU is set up.