Showing results for March 2023 - C++ Team Blog

Mar 29, 2023
Post comments count3
Post likes count3

Maximize Unreal Engine Development with the Latest Integrations in Visual Studio 2022

David Li
David Li

Introduction Since our announcement last month, the team has been working hard on building a new round of Unreal Engine integrations. Today, we are happy to show you the next set of features that can level up your game development productivity. In this article, you will learn about how to stream Unreal Logs, see Unreal Header Tool warnings in ...

Game DevelopmentC++Announcement
Mar 28, 2023
Post comments count3
Post likes count2

Create C++ Member Function in Visual Studio

Mryam Girmay
Mryam Girmay

We are excited to announce that Create C++ Member Function can now be used to quickly add constructor and equality operator (operator ==) in Visual Studio 17.6 Preview 2. When you have a class with fields, you can add a default constructor, constructor with all fields, equality operator, and equality operator with all fields easily. Three do...

C++Game Development
Mar 6, 2023
Post comments count1
Post likes count0

vcpkg 2023.02.24 Release: Default Triplet Changes, RISC-V support, Bug Fixes, and More…

Augustin Popa
Augustin Popa

The 2023.02.24 release of the vcpkg package manager is available. This blog post summarizes changes from January 10th, 2023 to February 24th, 2023 for the Microsoft/vcpkg, Microsoft/vcpkg-tool, and Microsoft/vcpkg-docs GitHub repos. Some stats for this period:   Notable Changes Notable changes for this release are...

C++Vcpkg
Mar 6, 2023
Post comments count2
Post likes count1

std::string now supports Address Sanitizer

Nicole Mazzuca
Nicole Mazzuca

The standard library now checks for more incorrect usage using the ASan "container overflow" feature in `std::string`.

C++New Feature