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Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PS2, PS3, PS4 and PS5. He started working in videogames in 1991 as an artist and animator on the CD-i title, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson.

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  • براين آلغيرير (بالإنجليزية: Brian Allgeier)، من مواليد 10 مارس 1971، وهو مبرمج ومطور لعبة فيديو أمريكي، بدأ عمله في مجال تطوير الألعاب منذ عام 1993. (ar)
  • Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PS2, PS3, PS4 and PS5. He started working in videogames in 1991 as an artist and animator on the CD-i title, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson. In 1999, he joined Insomniac Games as a level designer on the Spyro the Dragon series for the PlayStation and later became design director on the Ratchet & Clank series for the PlayStation 2. In 2006, he became creative director on Ratchet & Clank Future: Tools of Destruction, which was the first PlayStation 3 installment for the Ratchet & Clank series, as well as the first installment for the Future series. (en)
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  • 1971-03-10 (xsd:date)
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  • 1971-01-01 (xsd:gYear)
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  • 12085917 (xsd:integer)
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  • 1120211258 (xsd:integer)
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  • 1971-03-10 (xsd:date)
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  • Dayton, Ohio, U.S. (en)
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  • Allgeier in 2017 (en)
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  • Brian Allgeier (en)
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  • 1993 (xsd:integer)
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  • براين آلغيرير (بالإنجليزية: Brian Allgeier)، من مواليد 10 مارس 1971، وهو مبرمج ومطور لعبة فيديو أمريكي، بدأ عمله في مجال تطوير الألعاب منذ عام 1993. (ar)
  • Brian Allgeier (born March 10, 1971) is an American video game designer who is best known for being the original designer and creative director of the Ratchet & Clank series developed by Insomniac Games for the PS2, PS3, PS4 and PS5. He started working in videogames in 1991 as an artist and animator on the CD-i title, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson. (en)
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  • Brian Allgeier (en)
  • براين آلغيرير (ar)
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  • Brian Allgeier (en)
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