修复 Windows 中 SystemSettings.exe 崩溃问题

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本文详细介绍了如何修复Windows操作系统中SystemSettings.exe崩溃的问题,包括重新启动计算机、运行系统文件检查器、清理临时文件、更新Windows更新以及运行系统维护工具等步骤,旨在帮助用户恢复对系统设置的访问。

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Windows 操作系统中的 SystemSettings.exe 是负责管理系统设置的关键进程。当 SystemSettings.exe 发生崩溃时,可能会导致用户无法访问和更改系统设置,给用户带来困扰。本文将介绍如何修复 Windows 中的 SystemSettings.exe 崩溃问题,并提供相应的源代码。

修复方法如下:

步骤 1: 重新启动计算机
首先,尝试通过重新启动计算机来解决 SystemSettings.exe 崩溃问题。有时候,简单的重新启动可以清除系统中的临时问题,使 SystemSettings.exe 恢复正常运行。

步骤 2: 运行系统文件检查器
如果重新启动计算机后问题仍然存在,可以尝试运行系统文件检查器(System File Checker)来修复可能损坏的系统文件。系统文件检查器是 Windows 内置的工具,可以扫描和修复操作系统文件的完整性问题。

打开命令提示符(以管理员身份运行),然后输入以下命令并按回车键执行:

sfc /scannow

系统文件检查器将开始扫描并自动修复任何发现的问题。请耐心等待扫描和修复过程完成。

步骤 3: 清理临时文件
临时文件可能会导致 SystemSettings.exe 崩溃的问题。可以使用以下代码段在 C# 编程语言中清理临时文件:

using System
用程序: Torque.exe Framework 版本: v4.0.30319 说明: 由于未经处理的异常,进程终止。异常信息: System.FormatException 在 System.Number.StringToNumber(System.String, System.Globalization.NumberStyles, NumberBuffer ByRef, System.Globalization.NumberFormatInfo, Boolean) 在 System.Number.ParseInt32(System.String, System.Globalization.NumberStyles, System.Globalization.NumberFormatInfo) 在 System.Convert.ToInt32(System.String) 在 Torque.App.Dispatcher_UnhandledException(System.Object, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs) 在 System.Windows.Threading.DispatcherUnhandledExceptionEventHandler.Invoke(System.Object, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs) 在 System.Windows.Threading.Dispatcher.CatchException(System.Exception) 在 System.Windows.Threading.Dispatcher.CatchExceptionStatic(System.Object, System.Exception) 在 System.Windows.Threading.ExceptionWrapper.CatchException(System.Object, System.Exception, System.Delegate) 在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) 在 System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) 在 MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) 在 MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) 在 System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) 在 System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) 在 System.Windows.Application.RunDispatcher(System.Object) 在 System.Windows.Application.RunInternal(System.Windows.Window) 在 System.Windows.Application.Run(System.Windows.Window) 在 System.Windows.Application.Run() 在 Torque.App.Main()
03-12
“TEST_file_Rename.exe”: 已加载“C:\Documents and Settings\Administrator\My Documents\Visual Studio 2008\Projects\TEST_file_Rename\Debug\TEST_file_Rename.exe”,已加载符号。 “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\ntdll.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\kernel32.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\WinSxS\x86_Microsoft.VC90.DebugCRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_597c3456\msvcp90d.dll”,已加载符号。 “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\WinSxS\x86_Microsoft.VC90.DebugCRT_1fc8b3b9a1e18e3b_9.0.21022.8_x-ww_597c3456\msvcr90d.dll”,已加载符号。 TEST_file_Rename.exe 中的 0x7c812aeb 处最可能的异常: Microsoft C++ 异常: 内存位置 0x0012f740 处的 std::out_of_range。 TEST_file_Rename.exe 中的 0x7c812aeb 处未处理的异常: Microsoft C++ 异常: 内存位置 0x0012f740 处的 std::out_of_range。 “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\user32.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\gdi32.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\imm32.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\advapi32.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\rpcrt4.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\secur32.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\lpk.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\usp10.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\uxtheme.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\msvcrt.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\MSCTF.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\version.dll” “TEST_file_Rename.exe”: 已卸载“C:\WINDOWS\system32\version.dll” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\MSCTFIME.IME” “TEST_file_Rename.exe”: 已加载“C:\WINDOWS\system32\ole32.dll” TEST_file_Rename.exe 中的 0x7c812aeb 处最可能的异常: Microsoft C++ 异常: 内存位置 0x0012f6dc 处的 std::bad_alloc。 程序“[3952] TEST_file_Rename.exe: 本机”已退出,返回值为 3 (0x3)。
06-24
using Autodesk.AutoCAD.ApplicationServices; using Autodesk.AutoCAD.DatabaseServices; using Autodesk.AutoCAD.EditorInput; using Autodesk.AutoCAD.Geometry; using Autodesk.AutoCAD.Runtime; using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Windows.Forms; // 为AutoCAD应用添加别名 using AcadApp = Autodesk.AutoCAD.ApplicationServices.Application; namespace BeamSectionPlugin { public class BeamSectionDrawer { private static BeamSettings settings = new BeamSettings(); private static readonly HashSet<string> loadedDatabases = new HashSet<string>(); [CommandMethod("DB")] public void DrawBeamSection() { Document doc = AcadApp.DocumentManager.MdiActiveDocument; Editor ed = doc.Editor; Database db = doc.Database; // 加载设置窗体 DialogResult dialogResult; using (var form = new SettingsForm(settings)) { dialogResult = AcadApp.ShowModalDialog(form); } if (dialogResult != DialogResult.OK) return; // 启用对象捕捉 using (var osnap = new ObjectSnapMode(ed, ObjectSnapMode.Mode.End | ObjectSnapMode.Mode.Mid | ObjectSnapMode.Mode.Cen)) { while (true) { try { // 获取梁的第一点 PromptPointResult firstPointRes = ed.GetPoint("\n请点击梁的第一点: "); if (firstPointRes.Status != PromptStatus.OK) return; // 获取梁的第二点(带选项) PromptPointOptions secondPointOpts = new PromptPointOptions("\n请点击梁的第二点[板厚(A)升降板(S)]: "); secondPointOpts.Keywords.Add("A"); secondPointOpts.Keywords.Add("S"); secondPointOpts.AllowNone = true; secondPointOpts.UseBasePoint = true; secondPointOpts.BasePoint = firstPointRes.Value; PromptPointResult secondPointRes = ed.GetPoint(secondPointOpts); if (secondPointRes.Status == PromptStatus.Keyword) { if (secondPointRes.StringResult == "A") { PromptDoubleOptions pdo = new PromptDoubleOptions("\n输入板厚(mm)<120>: "); pdo.DefaultValue = 120; pdo.UseDefaultValue = true; PromptDoubleResult slabThicknessRes = ed.GetDouble(pdo); if (slabThicknessRes.Status != PromptStatus.OK) return; settings.SlabThickness = slabThicknessRes.Value; } else if (secondPointRes.StringResult == "S") { PromptDoubleOptions pdo = new PromptDoubleOptions("\n请输入升降板高度(升板为正数,降板为负数)mm<0.00>: "); pdo.DefaultValue = 0; pdo.UseDefaultValue = true; PromptDoubleResult slabHeightRes = ed.GetDouble(pdo); if (slabHeightRes.Status != PromptStatus.OK) return; settings.SlabHeightOffset = slabHeightRes.Value; } secondPointRes = ed.GetPoint("\n请点击梁的第二点: "); } if (secondPointRes.Status != PromptStatus.OK) return; // 获取梁高 PromptDoubleOptions heightOpts = new PromptDoubleOptions("\n请输入梁高(mm): "); PromptDoubleResult beamHeightRes = ed.GetDouble(heightOpts); if (beamHeightRes.Status != PromptStatus.OK) return; double beamHeight = beamHeightRes.Value; // 预加载所需块 LoadSupportBlocks(db, new[] { "ScaffoldPole梁侧模", "ScaffoldPole断面木方", "ScaffoldPole断面方钢", "ScaffoldPole横向龙骨" }); // 绘制梁侧模 if (settings.DrawBeamFormwork) DrawBeamFormwork(db, firstPointRes.Value, secondPointRes.Value, beamHeight); // 绘制板下龙骨 if (settings.DrawSlabSupport) DrawSlabSupport(db, firstPointRes.Value, secondPointRes.Value, beamHeight); } catch (System.Exception ex) { ed.WriteMessage($"\n错误: {ex.Message}\n{ex.StackTrace}"); } } } } private void LoadSupportBlocks(Database db, IEnumerable<string> requiredBlocks) { string dbKey = db.Filename; if (string.IsNullOrEmpty(dbKey)) dbKey = db.GetHashCode().ToString(); // 使用哈希码替代Handle if (loadedDatabases.Contains(dbKey)) return; string blockFilePath = FindBlockFile(); if (string.IsNullOrEmpty(blockFilePath)) { loadedDatabases.Add(dbKey); throw new FileNotFoundException("支撑块定义文件ScaffoldBlocks.dwg未找到"); } using (Database sourceDb = new Database(false, true)) { sourceDb.ReadDwgFile(blockFilePath, FileOpenMode.OpenForReadAndAllShare, false, null); using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); foreach (string blockName in requiredBlocks) { if (!bt.Has(blockName)) { // 复制块定义 db.Insert(blockName, sourceDb, true); } } tr.Commit(); } } loadedDatabases.Add(dbKey); } private string FindBlockFile() { // 1. 检查当前目录 string currentDir = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); string blockFile = Path.Combine(currentDir, "ScaffoldBlocks.dwg"); if (File.Exists(blockFile)) return blockFile; // 2. 检查AutoCAD支持路径 string acadPaths = AcadApp.GetSystemVariable("SUPPORT") as string; if (!string.IsNullOrEmpty(acadPaths)) { foreach (string path in acadPaths.Split(';')) { blockFile = Path.Combine(path, "ScaffoldBlocks.dwg"); if (File.Exists(blockFile)) return blockFile; } } // 3. 检查插件目录 string pluginDir = Path.Combine( Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "Autodesk", "ApplicationPlugins", "BeamSectionPlugin.bundle" ); blockFile = Path.Combine(pluginDir, "ScaffoldBlocks.dwg"); if (File.Exists(blockFile)) return blockFile; return null; } private void DrawBeamFormwork(Database db, Point3d start, Point3d end, double height) { double length = start.DistanceTo(end); double halfLength = length / 2; using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); const string beamBlockName = "ScaffoldPole梁侧模"; if (!bt.Has(beamBlockName)) throw new InvalidOperationException($"找不到图块 '{beamBlockName}'"); BlockReference beamRef = new BlockReference(start, bt[beamBlockName]); btr.AppendEntity(beamRef); tr.AddNewlyCreatedDBObject(beamRef, true); // 设置动态块参数 foreach (DynamicBlockReferenceProperty prop in beamRef.DynamicBlockReferencePropertyCollection) { switch (prop.PropertyName) { case "宽度左侧": prop.Value = halfLength; break; case "宽度右侧": prop.Value = halfLength; break; case "左高度": prop.Value = height; break; case "右高度": prop.Value = height; break; case "次龙骨宽": prop.Value = settings.BeamSecondaryWidth; break; case "次龙骨高": prop.Value = settings.BeamSecondaryHeight; break; } } // 旋转图块 Vector3d direction = end - start; double angle = direction.GetAngleTo(Vector3d.XAxis); beamRef.TransformBy(Matrix3d.Rotation(angle, Vector3d.ZAxis, start)); tr.Commit(); } } private void DrawSlabSupport(Database db, Point3d beamStart, Point3d beamEnd, double beamHeight) { Vector3d beamDirection = (beamEnd - beamStart).GetNormal(); double beamLength = beamStart.DistanceTo(beamEnd); // 计算板底位置 double slabZOffset = beamHeight + settings.SlabThickness + settings.SlabHeightOffset; Point3d slabStart = new Point3d(beamStart.X, beamStart.Y, beamStart.Z + slabZOffset); Point3d slabEnd = new Point3d(beamEnd.X, beamEnd.Y, beamEnd.Z + slabZOffset); using (Transaction tr = db.TransactionManager.StartTransaction()) { BlockTable bt = (BlockTable)tr.GetObject(db.BlockTableId, OpenMode.ForRead); BlockTableRecord btr = (BlockTableRecord)tr.GetObject(db.CurrentSpaceId, OpenMode.ForWrite); if (settings.SlabMainDirection == "横向") { // 横向龙骨:阵列次龙骨 int arrayCount = (int)Math.Floor(beamLength / settings.SlabSecondarySpacing) + 1; double spacing = beamLength / (arrayCount - 1); string blockName = settings.SlabSecondaryMaterial.Contains("木方") ? "ScaffoldPole断面木方" : "ScaffoldPole断面方钢"; if (!bt.Has(blockName)) throw new InvalidOperationException($"找不到图块 '{blockName}'"); for (int i = 0; i < arrayCount; i++) { Point3d position = slabStart + (beamDirection * (i * spacing)); BlockReference supportRef = new BlockReference(position, bt[blockName]); btr.AppendEntity(supportRef); tr.AddNewlyCreatedDBObject(supportRef, true); // 设置材料可见性和尺寸 foreach (DynamicBlockReferenceProperty prop in supportRef.DynamicBlockReferencePropertyCollection) { switch (prop.PropertyName) { case "材料": prop.Value = settings.SlabSecondaryMaterial; break; case "宽度": prop.Value = settings.SlabSecondaryWidth; break; case "高度": prop.Value = settings.SlabSecondaryHeight; break; } } } } else { // 纵向龙骨:单根横向龙骨 const string slabBlockName = "ScaffoldPole横向龙骨"; if (!bt.Has(slabBlockName)) throw new InvalidOperationException($"找不到图块 '{slabBlockName}'"); Point3d center = new Point3d( (slabStart.X + slabEnd.X) / 2, (slabStart.Y + slabEnd.Y) / 2, slabStart.Z ); BlockReference supportRef = new BlockReference(center, bt[slabBlockName]); btr.AppendEntity(supportRef); tr.AddNewlyCreatedDBObject(supportRef, true); // 设置长度属性和尺寸 foreach (DynamicBlockReferenceProperty prop in supportRef.DynamicBlockReferencePropertyCollection) { switch (prop.PropertyName) { case "长度": prop.Value = beamLength; break; case "材料": prop.Value = settings.SlabSecondaryMaterial; break; case "次龙骨宽": prop.Value = settings.SlabSecondaryWidth; break; case "次龙骨高": prop.Value = settings.SlabSecondaryHeight; break; } } // 旋转方向 Vector3d dir = beamEnd - beamStart; double angle = dir.GetAngleTo(Vector3d.XAxis); supportRef.TransformBy(Matrix3d.Rotation(angle, Vector3d.ZAxis, center)); } tr.Commit(); } } } // 辅助类:对象捕捉模式管理 public class ObjectSnapMode : IDisposable { private readonly Editor _editor; private readonly int _oldOsnapMode; [Flags] public enum Mode { None = 0, End = 1, Mid = 2, Cen = 4, Node = 8, Quad = 16, Int = 32, Ins = 64, Per = 128, Tan = 256, Near = 512, Geo = 1024, App = 2048, Ext = 4096, Par = 8192 } public ObjectSnapMode(Editor editor, Mode modes) { _editor = editor; _oldOsnapMode = Convert.ToInt32(AcadApp.GetSystemVariable("OSMODE")); AcadApp.SetSystemVariable("OSMODE", (int)modes); } public void Dispose() { AcadApp.SetSystemVariable("OSMODE", (short)_oldOsnapMode); } } public class BeamSettings { public bool DrawBeamFormwork { get; set; } = true; public bool DrawBeamSupport { get; set; } = true; public string BeamMainDirection { get; set; } = "横向"; public double BeamExtension { get; set; } = 50; public string BeamMainMaterial { get; set; } = "100方钢"; public string BeamSecondaryMaterial { get; set; } = "50木方"; public double BeamSecondarySpacing { get; set; } = 100; // 新增次龙骨尺寸属性 public double BeamSecondaryHeight { get; set; } = 90; public double BeamSecondaryWidth { get; set; } = 40; public double SlabThickness { get; set; } = 250; public bool DrawSlabSupport { get; set; } = true; public string SlabMainDirection { get; set; } = "横向"; public bool KeepSupport { get; set; } = true; public string SlabMainMaterial { get; set; } = "100方钢"; public string SlabSecondaryMaterial { get; set; } = "3木方"; public double SlabSecondarySpacing { get; set; } = 250; // 新增次龙骨尺寸属性 public double SlabSecondaryHeight { get; set; } = 90; public double SlabSecondaryWidth { get; set; } = 40; public double SlabHeightOffset { get; set; } = 0; } public class SettingsForm : Form { private BeamSettings settings; public SettingsForm(BeamSettings settings) { this.settings = settings; InitializeForm(); // 修复:调用正确的初始化方法 this.FormClosing += SettingsForm_FormClosing; } private void SettingsForm_FormClosing(object sender, FormClosingEventArgs e) { // 保存窗体数据到settings对象 SaveFormData(); } private void SaveFormData() { // 实际保存逻辑应在窗体关闭前处理 // 此方法目前为空,需要根据实际控件状态更新settings } // 修复:添加InitializeForm方法 private void InitializeForm() { this.Text = "梁板剖面绘制参数设置"; this.Size = new System.Drawing.Size(305, 560); // 增加高度以适应新控件 this.FormBorderStyle = FormBorderStyle.FixedDialog; this.StartPosition = FormStartPosition.CenterScreen; TabControl tabControl = new TabControl(); tabControl.Dock = DockStyle.Fill; // 梁下龙骨选项卡 TabPage beamTab = new TabPage("梁下龙骨"); InitializeBeamTab(beamTab); // 板下龙骨选项卡 TabPage slabTab = new TabPage("板下龙骨"); InitializeSlabTab(slabTab); tabControl.TabPages.Add(beamTab); tabControl.TabPages.Add(slabTab); // 按钮面板 Panel buttonPanel = new Panel(); buttonPanel.Dock = DockStyle.Bottom; buttonPanel.Height = 40; Button okButton = new Button(); okButton.Text = "开始绘制"; okButton.DialogResult = DialogResult.OK; okButton.Location = new System.Drawing.Point(50, 10); Button cancelButton = new Button(); cancelButton.Text = "取消"; cancelButton.DialogResult = DialogResult.Cancel; cancelButton.Location = new System.Drawing.Point(150, 10); buttonPanel.Controls.Add(okButton); buttonPanel.Controls.Add(cancelButton); this.Controls.Add(tabControl); this.Controls.Add(buttonPanel); } private void InitializeBeamTab(TabPage tab) { tab.Controls.Clear(); tab.AutoScroll = true; int yPos = 20; // 绘制梁侧模 GroupBox gbBeamFormwork = new GroupBox(); gbBeamFormwork.Text = "绘制梁侧模"; gbBeamFormwork.Location = new System.Drawing.Point(20, yPos); gbBeamFormwork.Size = new System.Drawing.Size(250, 50); RadioButton rbBeamFormworkYes = new RadioButton(); rbBeamFormworkYes.Text = "是"; rbBeamFormworkYes.Checked = settings.DrawBeamFormwork; rbBeamFormworkYes.Location = new System.Drawing.Point(20, 20); RadioButton rbBeamFormworkNo = new RadioButton(); rbBeamFormworkNo.Text = "否"; rbBeamFormworkNo.Checked = !settings.DrawBeamFormwork; rbBeamFormworkNo.Location = new System.Drawing.Point(150, 20); gbBeamFormwork.Controls.Add(rbBeamFormworkYes); gbBeamFormwork.Controls.Add(rbBeamFormworkNo); tab.Controls.Add(gbBeamFormwork); yPos += 60; // 绘制梁龙骨 GroupBox gbBeamSupport = new GroupBox(); gbBeamSupport.Text = "绘制梁龙骨"; gbBeamSupport.Location = new System.Drawing.Point(20, yPos); gbBeamSupport.Size = new System.Drawing.Size(250, 50); RadioButton rbBeamSupportYes = new RadioButton(); rbBeamSupportYes.Text = "是"; rbBeamSupportYes.Checked = settings.DrawBeamSupport; rbBeamSupportYes.Location = new System.Drawing.Point(20, 20); RadioButton rbBeamSupportNo = new RadioButton(); rbBeamSupportNo.Text = "否"; rbBeamSupportNo.Checked = !settings.DrawBeamSupport; rbBeamSupportNo.Location = new System.Drawing.Point(150, 20); gbBeamSupport.Controls.Add(rbBeamSupportYes); gbBeamSupport.Controls.Add(rbBeamSupportNo); tab.Controls.Add(gbBeamSupport); yPos += 60; // 主龙骨方向 GroupBox gbBeamDirection = new GroupBox(); gbBeamDirection.Text = "主龙骨方向"; gbBeamDirection.Location = new System.Drawing.Point(20, yPos); gbBeamDirection.Size = new System.Drawing.Size(250, 100); RadioButton rbBeamHorizontal = new RadioButton(); rbBeamHorizontal.Text = "横向"; rbBeamHorizontal.Checked = (settings.BeamMainDirection == "横向"); rbBeamHorizontal.Location = new System.Drawing.Point(20, 20); RadioButton rbBeamVertical = new RadioButton(); rbBeamVertical.Text = "纵向"; rbBeamVertical.Checked = (settings.BeamMainDirection == "纵向"); rbBeamVertical.Location = new System.Drawing.Point(150, 20); Label lblBeamExtension = new Label(); lblBeamExtension.Text = "横龙骨延伸宽度(mm):"; lblBeamExtension.Location = new System.Drawing.Point(20, 60); TextBox tbBeamExtension = new TextBox(); tbBeamExtension.Text = settings.BeamExtension.ToString(); tbBeamExtension.Location = new System.Drawing.Point(150, 60); tbBeamExtension.Width = 80; gbBeamDirection.Controls.Add(rbBeamHorizontal); gbBeamDirection.Controls.Add(rbBeamVertical); gbBeamDirection.Controls.Add(lblBeamExtension); gbBeamDirection.Controls.Add(tbBeamExtension); tab.Controls.Add(gbBeamDirection); yPos += 100; // 材料设置 GroupBox gbBeamMaterial = new GroupBox(); gbBeamMaterial.Text = "材料设置"; gbBeamMaterial.Location = new System.Drawing.Point(20, yPos); gbBeamMaterial.Size = new System.Drawing.Size(250, 210); // 增加高度以容纳新控件 Label lblBeamMainMaterial = new Label(); lblBeamMainMaterial.Text = "主龙骨:"; lblBeamMainMaterial.Location = new System.Drawing.Point(20, 30); ComboBox cbBeamMainMaterial = new ComboBox(); cbBeamMainMaterial.Items.AddRange(new object[] { "3木方", "5大方", "50钢包木", "48钢管", "40方钢", "50方钢", "100方钢", "8#槽钢", "10#槽钢" }); cbBeamMainMaterial.Text = settings.BeamMainMaterial; cbBeamMainMaterial.Location = new System.Drawing.Point(120, 25); cbBeamMainMaterial.Width = 100; Label lblBeamSecondaryMaterial = new Label(); lblBeamSecondaryMaterial.Text = "次龙骨:"; lblBeamSecondaryMaterial.Location = new System.Drawing.Point(20, 70); ComboBox cbBeamSecondaryMaterial = new ComboBox(); cbBeamSecondaryMaterial.Items.AddRange(new object[] { "3木方", "5大方", "50钢包木", "48钢管", "40方钢", "50方钢", "100方钢", "8#槽钢", "10#槽钢" }); cbBeamSecondaryMaterial.Text = settings.BeamSecondaryMaterial; cbBeamSecondaryMaterial.Location = new System.Drawing.Point(120, 65); cbBeamSecondaryMaterial.Width = 100; Label lblBeamSecondarySpacing = new Label(); lblBeamSecondarySpacing.Text = "次龙骨间距(mm):"; lblBeamSecondarySpacing.Location = new System.Drawing.Point(20, 110); TextBox tbBeamSecondarySpacing = new TextBox(); tbBeamSecondarySpacing.Text = settings.BeamSecondarySpacing.ToString(); tbBeamSecondarySpacing.Location = new System.Drawing.Point(120, 105); tbBeamSecondarySpacing.Width = 100; // 新增次龙骨宽度设置 Label lblBeamSecondaryWidth = new Label(); lblBeamSecondaryWidth.Text = "次龙骨宽(mm):"; lblBeamSecondaryWidth.Location = new System.Drawing.Point(20, 150); TextBox tbBeamSecondaryWidth = new TextBox(); tbBeamSecondaryWidth.Text = settings.BeamSecondaryWidth.ToString(); tbBeamSecondaryWidth.Location = new System.Drawing.Point(120, 145); tbBeamSecondaryWidth.Width = 100; // 新增次龙骨高度设置 Label lblBeamSecondaryHeight = new Label(); lblBeamSecondaryHeight.Text = "次龙骨高(mm):"; lblBeamSecondaryHeight.Location = new System.Drawing.Point(20, 180); TextBox tbBeamSecondaryHeight = new TextBox(); tbBeamSecondaryHeight.Text = settings.BeamSecondaryHeight.ToString(); tbBeamSecondaryHeight.Location = new System.Drawing.Point(120, 175); tbBeamSecondaryHeight.Width = 100; gbBeamMaterial.Controls.Add(lblBeamMainMaterial); gbBeamMaterial.Controls.Add(cbBeamMainMaterial); gbBeamMaterial.Controls.Add(lblBeamSecondaryMaterial); gbBeamMaterial.Controls.Add(cbBeamSecondaryMaterial); gbBeamMaterial.Controls.Add(lblBeamSecondarySpacing); gbBeamMaterial.Controls.Add(tbBeamSecondarySpacing); gbBeamMaterial.Controls.Add(lblBeamSecondaryWidth); gbBeamMaterial.Controls.Add(tbBeamSecondaryWidth); gbBeamMaterial.Controls.Add(lblBeamSecondaryHeight); gbBeamMaterial.Controls.Add(tbBeamSecondaryHeight); tab.Controls.Add(gbBeamMaterial); } private void InitializeSlabTab(TabPage tab) { tab.Controls.Clear(); tab.AutoScroll = true; int yPos = 20; // 默认板厚 GroupBox gbSlabThickness = new GroupBox(); gbSlabThickness.Text = "板厚设置"; gbSlabThickness.Location = new System.Drawing.Point(20, yPos); gbSlabThickness.Size = new System.Drawing.Size(250, 60); TextBox tbSlabThickness = new TextBox(); tbSlabThickness.Text = settings.SlabThickness.ToString(); tbSlabThickness.Location = new System.Drawing.Point(150, 20); tbSlabThickness.Width = 80; gbSlabThickness.Controls.Add(new Label() { Text = "默认板厚(mm):", Location = new System.Drawing.Point(20, 25) }); gbSlabThickness.Controls.Add(tbSlabThickness); tab.Controls.Add(gbSlabThickness); yPos += 70; // 绘制板龙骨 GroupBox gbDrawSlabSupport = new GroupBox(); gbDrawSlabSupport.Text = "绘制板龙骨"; gbDrawSlabSupport.Location = new System.Drawing.Point(20, yPos); gbDrawSlabSupport.Size = new System.Drawing.Size(250, 60); RadioButton rbSlabSupportYes = new RadioButton(); rbSlabSupportYes.Text = "是"; rbSlabSupportYes.Checked = settings.DrawSlabSupport; rbSlabSupportYes.Location = new System.Drawing.Point(20, 25); RadioButton rbSlabSupportNo = new RadioButton(); rbSlabSupportNo.Text = "否"; rbSlabSupportNo.Checked = !settings.DrawSlabSupport; rbSlabSupportNo.Location = new System.Drawing.Point(150, 25); gbDrawSlabSupport.Controls.Add(rbSlabSupportYes); gbDrawSlabSupport.Controls.Add(rbSlabSupportNo); tab.Controls.Add(gbDrawSlabSupport); yPos += 70; // 主龙骨方向 GroupBox gbSlabDirection = new GroupBox(); gbSlabDirection.Text = "主龙骨方向"; gbSlabDirection.Location = new System.Drawing.Point(20, yPos); gbSlabDirection.Size = new System.Drawing.Size(250, 60); RadioButton rbSlabHorizontal = new RadioButton(); rbSlabHorizontal.Text = "横向"; rbSlabHorizontal.Checked = (settings.SlabMainDirection == "横向"); rbSlabHorizontal.Location = new System.Drawing.Point(20, 25); RadioButton rbSlabVertical = new RadioButton(); rbSlabVertical.Text = "纵向"; rbSlabVertical.Checked = (settings.SlabMainDirection == "纵向"); rbSlabVertical.Location = new System.Drawing.Point(150, 25); gbSlabDirection.Controls.Add(rbSlabHorizontal); gbSlabDirection.Controls.Add(rbSlabVertical); tab.Controls.Add(gbSlabDirection); yPos += 70; // 次龙骨设置 GroupBox gbSlabSecondary = new GroupBox(); gbSlabSecondary.Text = "龙骨设置"; gbSlabSecondary.Location = new System.Drawing.Point(20, yPos); gbSlabSecondary.Size = new System.Drawing.Size(250, 210); // 增加高度以容纳新控件 Label lblSlabMainMaterial = new Label(); lblSlabMainMaterial.Text = "主龙骨材料:"; lblSlabMainMaterial.Location = new System.Drawing.Point(20, 30); ComboBox cbSlabMainMaterial = new ComboBox(); cbSlabMainMaterial.Items.AddRange(new object[] { "3木方", "5大方", "50钢包木", "48钢管", "40方钢", "50方钢", "100方钢", "8#槽钢", "10#槽钢" }); cbSlabMainMaterial.Text = settings.SlabMainMaterial; cbSlabMainMaterial.Location = new System.Drawing.Point(120, 25); cbSlabMainMaterial.Width = 100; Label lblSlabSecondaryMaterial = new Label(); lblSlabSecondaryMaterial.Text = "次龙骨材料:"; lblSlabSecondaryMaterial.Location = new System.Drawing.Point(20, 70); ComboBox cbSlabSecondaryMaterial = new ComboBox(); cbSlabSecondaryMaterial.Items.AddRange(new object[] { "3木方", "5大方", "50钢包木", "48钢管", "40方钢", "50方钢", "100方钢", "8#槽钢", "10#槽钢" }); cbSlabSecondaryMaterial.Text = settings.SlabSecondaryMaterial; cbSlabSecondaryMaterial.Location = new System.Drawing.Point(120, 65); cbSlabSecondaryMaterial.Width = 100; Label lblSlabSpacing = new Label(); lblSlabSpacing.Text = "次龙骨间距(mm):"; lblSlabSpacing.Location = new System.Drawing.Point(20, 110); TextBox tbSlabSpacing = new TextBox(); tbSlabSpacing.Text = settings.SlabSecondarySpacing.ToString(); tbSlabSpacing.Location = new System.Drawing.Point(120, 105); tbSlabSpacing.Width = 100; // 新增次龙骨宽度设置 Label lblSlabSecondaryWidth = new Label(); lblSlabSecondaryWidth.Text = "次龙骨宽(mm):"; lblSlabSecondaryWidth.Location = new System.Drawing.Point(20, 150); TextBox tbSlabSecondaryWidth = new TextBox(); tbSlabSecondaryWidth.Text = settings.SlabSecondaryWidth.ToString(); tbSlabSecondaryWidth.Location = new System.Drawing.Point(120, 145); tbSlabSecondaryWidth.Width = 100; // 新增次龙骨高度设置 Label lblSlabSecondaryHeight = new Label(); lblSlabSecondaryHeight.Text = "次龙骨高(mm):"; lblSlabSecondaryHeight.Location = new System.Drawing.Point(20, 180); TextBox tbSlabSecondaryHeight = new TextBox(); tbSlabSecondaryHeight.Text = settings.SlabSecondaryHeight.ToString(); tbSlabSecondaryHeight.Location = new System.Drawing.Point(120, 175); tbSlabSecondaryHeight.Width = 100; gbSlabSecondary.Controls.Add(lblSlabMainMaterial); gbSlabSecondary.Controls.Add(cbSlabMainMaterial); gbSlabSecondary.Controls.Add(lblSlabSecondaryMaterial); gbSlabSecondary.Controls.Add(cbSlabSecondaryMaterial); gbSlabSecondary.Controls.Add(lblSlabSpacing); gbSlabSecondary.Controls.Add(tbSlabSpacing); gbSlabSecondary.Controls.Add(lblSlabSecondaryWidth); gbSlabSecondary.Controls.Add(tbSlabSecondaryWidth); gbSlabSecondary.Controls.Add(lblSlabSecondaryHeight); gbSlabSecondary.Controls.Add(tbSlabSecondaryHeight); tab.Controls.Add(gbSlabSecondary); } } } 命令: NETLOAD 命令: DB 请点击梁的第一点: >>选项卡索引 <0>: 正在恢复执行 DB 命令。 请点击梁的第一点: 请点击梁的第二点[板厚(A)升降板(S)] [A/S]: 请输入梁高(mm): 1000 错误: eInvalidInput 在 Autodesk.AutoCAD.ApplicationServices.Core.Application.GetSystemVariable(String name) 在 BeamSectionPlugin.BeamSectionDrawer.FindBlockFile() 位置 C:\Users\卓越生活\Desktop\梁板剖面绘制2\梁板剖面绘制\Class1.cs:行号 158 在 BeamSectionPlugin.BeamSectionDrawer.LoadSupportBlocks(Database db, IEnumerable`1 requiredBlocks) 位置 C:\Users\卓越生活\Desktop\梁板剖面绘制2\梁板剖面绘制\Class1.cs:行号 121 在 BeamSectionPlugin.BeamSectionDrawer.DrawBeamSection() 位置 C:\Users\卓越生活\Desktop\梁板剖面绘制2\梁板剖面绘制\Class1.cs:行号 89 请点击梁的第一点: 请点击梁的第二点[板厚(A)升降板(S)] [A/S]: 请输入梁高(mm): 1000 错误: eInvalidInput 在 Autodesk.AutoCAD.ApplicationServices.Core.Application.GetSystemVariable(String name) 在 BeamSectionPlugin.BeamSectionDrawer.FindBlockFile() 位置 C:\Users\卓越生活\Desktop\梁板剖面绘制2\梁板剖面绘制\Class1.cs:行号 158 在 BeamSectionPlugin.BeamSectionDrawer.LoadSupportBlocks(Database db, IEnumerable`1 requiredBlocks) 位置 C:\Users\卓越生活\Desktop\梁板剖面绘制2\梁板剖面绘制\Class1.cs:行号 121 在 BeamSectionPlugin.BeamSectionDrawer.DrawBeamSection() 位置 C:\Users\卓越生活\Desktop\梁板剖面绘制2\梁板剖面绘制\Class1.cs:行号 89 请点击梁的第一点: *取消*
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08-08
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