Realis
The debut tabletop roleplaying game from Friends at the Table game master Austin Walker, Realis sends players across a vast universe of 1,000 mystical moons, sandwiched between the eerie light of a Corpse Sun and the endless darkness of the Great Void. Choosing from over 50 distinct character classes, your ragtag band of protagonists will gradually transform from broad archetypes into richly detailed individuals, with their abilities becoming stronger as the limitations of those abilities become more specific. A preview version of Realis is available now, with the crowdfunding campaign coming soon.
Homecoming
Created by Meghan Cross, Homecoming is a tabletop RPG about confronting—or running from—generational trauma and the responsibility of familial ties. You’ll take the role of an eldest daughter who returns to their childhood home in search of their missing mother. While exploring its many rooms, the house gradually reveals truths that will irrevocably change her life. This card-based storytelling game can be played with one or more people and is ideal for fans of surreal, introspective titles such as Gone Home, Fall of the House of Usher, or House of Leaves.
Cosmic Century Knights
From James D’Amato & Drew Mierzejewski, Cosmic Century Knights is a TTRPG inspired by retro fantasy, shonen tropes, and classic sword and sorcery fiction. Players wield one of 100 legendary blades, with each sword’s powers and personality impacting their character’s abilities and ambition alike. Investing in higher Control or Impact with each roll, you’ll slash, stab and slice your way through a world of your own creation, becoming ever more powerful and scarred in the process. This is the tabletop roleplaying game for anyone in love with anime, manga, and JRPGs from the 1980s and ‘90s.
Chuck
Chuck is a new, solo roleplaying game from Possible Worlds Games founder Tyler Crumrine. Inspired by the manga Minami’s Lover with art from Butterfly Soup creator Brianna Lei, Chuck is a micro-RPG wherein your romantic partner has been suddenly shrunken down to toy size. Throughout the game, you’ll roll dice and journal your experiences as a couple each in this newly challenging relationship. When you or your tiny partner have had enough, the game requires you to (literally) chuck Chuck out of your life, tossing their meeple representation into the distance as they embark on a life of their own, possibly to never be seen again.
Possible Worlds Games
Possible Worlds Games was started by RPG designer Tyler Crumrine in November 2020. Originally a solo project, Possible Worlds Games has since become a proud creative collaborator within the TTRPG industry: working with established and up-and-coming authors, artists, and designers to create and publish a unique and award-winning catalogue of titles. From releases about worldbuilding to journaling to playing golf, Possible Worlds Games is all about working with the best people to make the best games.