I make real-time artworks and procedural instruments for interactive media.
These pieces are built to be experienced: ritual loops, hostile interfaces, latency mirrors, and systems that respond to attention.
I work mainly in Unity, WebGL, and Three.js, drawing from contemporary art and media theory.
This practice sits under "Realtime_Affectivism" : software that treats perception, compliance, interaction and feeling as materials.
Website: https://olu-synthetic.github.io/
YouTube: https://www.youtube.com/@OLU_speaks/videos
Substack: https://substack.com/@oluspeaks/posts