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                            <title><![CDATA[ Latest from Windows Central in Feature ]]></title>
                <link>https://www.windowscentral.com/feature</link>
        <description><![CDATA[ All the latest feature content from the Windows Central team ]]></description>
                                    <lastBuildDate>Sun, 18 Oct 2026 14:25:42 +0000</lastBuildDate>
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                                                            <title><![CDATA[ Windows Wrap: The best PC Microsoft has ever made — and the OS that might be holding it back ]]></title>
                                                                                                <dc:content><![CDATA[ <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Microsoft fully unveiled its Surface Laptop Ultra this week. While we've known about the PC for months, we lacked key details and were not able to review the Surface Laptop Ultra until recently.</p><p>That all changed when Microsoft CEO Satya Nadella, Microsoft Windows lead Pavan Davuluri, and NVIDIA CEO Jensen Huang took the stage to showcase the first wave of RTX Spark laptops.</p><p>Microsoft and other PC makers like HP and Lenovo launched the first laptops powered by NVIDIA's new superchip, and initial impressions are quite promising.</p><p>With hardware from OEMs impressing reviewers and NVIDIA's chip delivering on many of its promises, attention shifts toward the operating system running on those laptops.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/4juoLLw57WSrwdVRkaE6NR-1920-80.jpg" alt="Surface Laptop Ultra" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qqqVkfdrVbh7W849wEmkMR-1920-80.jpg" alt="Surface Laptop Ultra" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jhjtcm3UCiV2Z7YrXkcGrb-1920-80.jpg" alt="WinUI Gallery graphic" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LtQRLmtLRB45vHN6sS8GRe-1920-80.jpg" alt="Microsoft 365 home page on a Razer laptop" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3aZtzG85Sab9zV2xGVSuJD-1920-80.jpg" alt="Dell XPS 13 with Snapdragon" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UzETJm9hhoaLuEeaxW7GWk-1920-80.jpg" alt="An Amazon tablet on a wooden desk with a chat window open on the display. A keyboard accessory, stylus, and letter tiles spelling "ALEXA" sit nearby." /></figure></figure><p>Microsoft published a massive blog post this week highlighting improvements to Windows 11.<br><br>While there are genuinely nice additions to Windows 11, the focus of Microsoft’s blog post took a specific angle that made me ask a question: “Is Windows 11 a selling point?”<br><br>After breaking down the new Search experience, sped up File Explorer, expanded customization options, and other features, Microsoft took the opportunity to promote PC sales.<br><br>Microsoft said:</p><p><em>"A new PC is a meaningful purchase, and the value should show up in more than a spec sheet. A modern Windows 11 PC brings together responsive everyday performance with more intuitive, connected and personal experiences, all supported by hardware designed for how you interact, create and play, from touch, pen and tactile feedback to immersive gaming experiences. The reason to upgrade is not just one feature; it is how all these experiences work together to make more of your day feel effortless."</em><br><br>Using Windows 11 as a sales tool indicates that Microsoft thinks the operating system is a selling point.<br><br>The vast majority of changes and upgrades will also ship to pre-existing PCs, so the entire premise is a bit odd. But that’s probably a post for another day. My main focus is that Microsoft heard feedback, made changes, and is now using those changes to sell PCs.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQQoYW"></div>                            </div>                            <script src="https://kwizly.com/embed/WQQoYW.js" async></script><p>When <a href="https://www.windowscentral.com/hardware/nvidia/rtx-spark-laptops-are-being-hailed-as-true-macbook-pro-competitors-with-reviewers-praising-their-ai-power-and-creator-focused-performance"><strong>rounding up reviews of the Surface Laptop Ultra</strong></a>, I noticed that several experts compared the laptop to a MacBook Pro. As much as it may pain some Windows enthusiasts to admit, the MacBook Pro is the gold standard for laptops in the eyes of many.</p><p>With Microsoft copying and competing with the MacBook Pro on the hardware side of things, the remaining question is if Windows 11 compares favorably to macOS.</p><p>A significant number of developers use Macs, and Microsoft wants to compete in that space. The Surface Laptop Ultra has the design and AI power to get devs to take a closer look. The question is whether Windows 11 will keep those devs around or drive them away.</p><h2 class="article-body__section" id="section-shopping-with-sean"><span>Shopping with Sean</span></h2><p>You knew my shopping suggestion of the week would be the Surface Laptop Ultra. This is the most powerful Surface in years, and arguably the most exciting in just as long.</p><p>Just make sure that you're the target audience for the Surface Laptop Ultra before spending thousands of dollars. Our Senior Editor does a great job breaking down the strengths and weaknesses of the PC in his <a href="https://www.windowscentral.com/hardware/surface/surface-laptop-ultra-review"><strong>Surface Laptop Ultra review</strong></a>. There, he also makes it clear who the laptop is for and who should just admire the device from afar.</p>        <div class="featured_product_block featured_block_horizontal" data-id="7b7c1988-cafd-11f1-8b34-a7b613837a45">            <a href="https://www.bestbuy.com/product/microsoft-surface-laptop-ultra-15-3k-touchscreen-nvidia-rtx-spark-n1x-18-core-2026-24gb-memory-512gb-storage-platinum/JJGXP3CQW2" data-model-name="Microsoft Surface Laptop Ultra" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:96.44%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YuZHm9UmnepCAMoaVsmDFd.jpg" alt="Microsoft - Surface Laptop Ultra - 15" 3k Touchscreen - Nvidia Rtx Spark N1x 18-Core (2026) - 24gb Memory - 512gb Storage - Platinum"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Microsoft</div>                                        <div class="featured__title">Surface Laptop Ultra</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Surface Laptop Ultra is Microsoft's flagship and most powerful Windows PC. It can be configured with up to 128GB RAM, and ships with NVIDIA's new RTX Spark SoC. It's great for creative workflows and software development, and those who want to run local AI and LLMs directly on their device. </p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Premium build quality</li><li class='list-item list-item-pros'>High-resolution screen</li><li class='list-item list-item-pros'>Excellent keyboard</li><li class='list-item list-item-pros'>Haptic trackpad is amazing</li><li class='list-item list-item-pros'>Good sound quality</li><li class='list-item list-item-pros'>Useful ports selection</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>Mini LED not best-in-class</li><li class='list-item list-item-cons'>No presence sensing features</li><li class='list-item list-item-cons'>Okay battery life</li><li class='list-item list-item-cons'>Currently missing all Copilot+ features</li></ul></div></div>            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/microsoft-should-be-proud-of-surface-laptop-ultra-but-is-windows-11-a-selling-point-or-a-roadblock-for-its-premier-pc</link>
                                                                            <description>
                            <![CDATA[ The new Surface Laptop Ultra proves Microsoft can build world-class hardware, but Windows 11 still dictates whether it's truly worth buying. ]]>
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                                                                        <pubDate>Sun, 18 Oct 2026 14:25:42 +0000</pubDate>                                                                                                                                <updated>Sun, 18 Oct 2026 14:45:56 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Pavan Davuluri reveals the price of the Surface Laptop Ultra and the RTX Spark Dev Box]]></media:description>                                                            <media:text><![CDATA[Pavan Davuluri reveals the price of the Surface Laptop Ultra and the RTX Spark Dev Box]]></media:text>
                                <media:title type="plain"><![CDATA[Pavan Davuluri reveals the price of the Surface Laptop Ultra and the RTX Spark Dev Box]]></media:title>
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                            <![CDATA[
                            <article>
                                <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Microsoft fully unveiled its Surface Laptop Ultra this week. While we've known about the PC for months, we lacked key details and were not able to review the Surface Laptop Ultra until recently.</p><p>That all changed when Microsoft CEO Satya Nadella, Microsoft Windows lead Pavan Davuluri, and NVIDIA CEO Jensen Huang took the stage to showcase the first wave of RTX Spark laptops.</p><p>Microsoft and other PC makers like HP and Lenovo launched the first laptops powered by NVIDIA's new superchip, and initial impressions are quite promising.</p><p>With hardware from OEMs impressing reviewers and NVIDIA's chip delivering on many of its promises, attention shifts toward the operating system running on those laptops.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/4juoLLw57WSrwdVRkaE6NR-1920-80.jpg" alt="Surface Laptop Ultra" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qqqVkfdrVbh7W849wEmkMR-1920-80.jpg" alt="Surface Laptop Ultra" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/jhjtcm3UCiV2Z7YrXkcGrb-1920-80.jpg" alt="WinUI Gallery graphic" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LtQRLmtLRB45vHN6sS8GRe-1920-80.jpg" alt="Microsoft 365 home page on a Razer laptop" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3aZtzG85Sab9zV2xGVSuJD-1920-80.jpg" alt="Dell XPS 13 with Snapdragon" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UzETJm9hhoaLuEeaxW7GWk-1920-80.jpg" alt="An Amazon tablet on a wooden desk with a chat window open on the display. A keyboard accessory, stylus, and letter tiles spelling "ALEXA" sit nearby." /></figure></figure><p>Microsoft published a massive blog post this week highlighting improvements to Windows 11.<br><br>While there are genuinely nice additions to Windows 11, the focus of Microsoft’s blog post took a specific angle that made me ask a question: “Is Windows 11 a selling point?”<br><br>After breaking down the new Search experience, sped up File Explorer, expanded customization options, and other features, Microsoft took the opportunity to promote PC sales.<br><br>Microsoft said:</p><p><em>"A new PC is a meaningful purchase, and the value should show up in more than a spec sheet. A modern Windows 11 PC brings together responsive everyday performance with more intuitive, connected and personal experiences, all supported by hardware designed for how you interact, create and play, from touch, pen and tactile feedback to immersive gaming experiences. The reason to upgrade is not just one feature; it is how all these experiences work together to make more of your day feel effortless."</em><br><br>Using Windows 11 as a sales tool indicates that Microsoft thinks the operating system is a selling point.<br><br>The vast majority of changes and upgrades will also ship to pre-existing PCs, so the entire premise is a bit odd. But that’s probably a post for another day. My main focus is that Microsoft heard feedback, made changes, and is now using those changes to sell PCs.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-WQQoYW"></div>                            </div>                            <script src="https://kwizly.com/embed/WQQoYW.js" async></script><p>When <a href="https://www.windowscentral.com/hardware/nvidia/rtx-spark-laptops-are-being-hailed-as-true-macbook-pro-competitors-with-reviewers-praising-their-ai-power-and-creator-focused-performance"><strong>rounding up reviews of the Surface Laptop Ultra</strong></a>, I noticed that several experts compared the laptop to a MacBook Pro. As much as it may pain some Windows enthusiasts to admit, the MacBook Pro is the gold standard for laptops in the eyes of many.</p><p>With Microsoft copying and competing with the MacBook Pro on the hardware side of things, the remaining question is if Windows 11 compares favorably to macOS.</p><p>A significant number of developers use Macs, and Microsoft wants to compete in that space. The Surface Laptop Ultra has the design and AI power to get devs to take a closer look. The question is whether Windows 11 will keep those devs around or drive them away.</p><h2 class="article-body__section" id="section-shopping-with-sean"><span>Shopping with Sean</span></h2><p>You knew my shopping suggestion of the week would be the Surface Laptop Ultra. This is the most powerful Surface in years, and arguably the most exciting in just as long.</p><p>Just make sure that you're the target audience for the Surface Laptop Ultra before spending thousands of dollars. Our Senior Editor does a great job breaking down the strengths and weaknesses of the PC in his <a href="https://www.windowscentral.com/hardware/surface/surface-laptop-ultra-review"><strong>Surface Laptop Ultra review</strong></a>. There, he also makes it clear who the laptop is for and who should just admire the device from afar.</p>        <div class="featured_product_block featured_block_horizontal" data-id="7b7c1988-cafd-11f1-8b34-a7b613837a45">            <a href="https://www.bestbuy.com/product/microsoft-surface-laptop-ultra-15-3k-touchscreen-nvidia-rtx-spark-n1x-18-core-2026-24gb-memory-512gb-storage-platinum/JJGXP3CQW2" data-model-name="Microsoft Surface Laptop Ultra" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:96.44%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/YuZHm9UmnepCAMoaVsmDFd.jpg" alt="Microsoft - Surface Laptop Ultra - 15" 3k Touchscreen - Nvidia Rtx Spark N1x 18-Core (2026) - 24gb Memory - 512gb Storage - Platinum"></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                                        <div class='featured__brand'>Microsoft</div>                                        <div class="featured__title">Surface Laptop Ultra</div>                                <div class="stars__reviews"><span itemprop="reviewRating" itemscope itemtype="http://schema.org/Rating" class="chunk rating"><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><span class="icon icon-star"> </span><meta itemprop="bestRating" content="100.0" /><meta itemprop="worstRating" content="0.0" /><meta itemprop="ratingValue" content="80" /></span></div>                </div>                <div class="subtitle__description">                                                            <p><p>Surface Laptop Ultra is Microsoft's flagship and most powerful Windows PC. It can be configured with up to 128GB RAM, and ships with NVIDIA's new RTX Spark SoC. It's great for creative workflows and software development, and those who want to run local AI and LLMs directly on their device. </p></p>                </div>                <div class="pro-con"><div class="list-pros-wrapper"><h4 class="list-pros-label">Pros</h4><ul class="list-pros"><li class='list-item list-item-pros'>Premium build quality</li><li class='list-item list-item-pros'>High-resolution screen</li><li class='list-item list-item-pros'>Excellent keyboard</li><li class='list-item list-item-pros'>Haptic trackpad is amazing</li><li class='list-item list-item-pros'>Good sound quality</li><li class='list-item list-item-pros'>Useful ports selection</li></ul></div><div class="list-cons-wrapper"><h4 class="list-cons-label">Cons</h4><ul class="list-cons"><li class='list-item list-item-cons'>Mini LED not best-in-class</li><li class='list-item list-item-cons'>No presence sensing features</li><li class='list-item list-item-cons'>Okay battery life</li><li class='list-item list-item-cons'>Currently missing all Copilot+ features</li></ul></div></div>            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Windows 11’s Search overhaul is coming fast — here’s what you really need to know ]]></title>
                                                                                                <dc:content><![CDATA[ <p>On <a href="https://www.windowscentral.com/windows-11">Windows 11</a>, Microsoft is overhauling the <strong>Windows Search</strong> feature to make it faster, more accurate, and more useful. The experience will go beyond finding apps, files, and settings by letting users perform common tasks directly from the Taskbar. At the same time, upcoming improvements will add file previews, richer web results, and Copilot integration.</p><p>The redesigned Search experience is in <a href="https://blogs.windows.com/windows-insider/2026/10/07/from-searching-to-doing-building-a-faster-more-streamlined-windows-search/" target="_blank">development</a>, but a preview is already rolling out through the Windows Insider Program, with more features planned for later this year and a deeper integration with the Start menu planned for 2027.</p><p>Here's what you need to know about the new Windows 11 Search experience.</p><h2 id="what-is-the-new-windows-11-search-experience">What is the new Windows 11 Search experience?</h2><p>The traditional Windows Search experience has been designed primarily to find apps, files, settings, and web results. However, its performance and ability to understand search queries have always been questionable.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="surNL3KKJTnP7jADvChApm" name="Windows Search with results" alt="New Windows Search showing search results." src="https://cdn.mos.cms.futurecdn.net/surNL3KKJTnP7jADvChApm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/surNL3KKJTnP7jADvChApm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The new Windows Search experience addresses these limitations with a redesigned interface built on <a href="https://learn.microsoft.com/en-us/windows/apps/winui/winui3/">WinUI 3</a>, which Microsoft says improves performance and reduces memory usage. It also improves search accuracy by better matching typos and synonyms.</p><p>Beyond finding things, the new Search lets you perform certain actions directly from the Search box in the Taskbar. For example, you can type <strong>"switch to dark mode," "turn on Bluetooth,"</strong> or <strong>"mute"</strong> to change a setting or adjust your computer without opening another app or navigating through additional screens.</p><p>Microsoft is also working on richer file previews, more detailed search results, and inline web answers that let you find information without leaving the experience. The company also plans to integrate Copilot into the experience, allowing users to ask questions and view answers directly in the Search interface before opening the Copilot app to expand the conversation.</p><h2 id="what-can-you-do-with-the-new-windows-search">What can you do with the new Windows Search?</h2><p>The new Windows Search retains the core functionality of the legacy experience, letting you find apps, files, settings, and web results, but it also introduces new capabilities.</p><p>For example, you can perform certain actions directly from the Search box, such as switching to Dark mode, enabling Bluetooth, adjusting the volume, or arranging windows on the screen.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="5o5GpviPgmpHjqAkmtZQwC" name="Search with actions" alt="New Windows Search showing an action." src="https://cdn.mos.cms.futurecdn.net/5o5GpviPgmpHjqAkmtZQwC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5o5GpviPgmpHjqAkmtZQwC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>In future updates, Windows Search will add inline file previews and richer web results, including information cards for queries related to weather, stock prices, and other topics.</p><p>Microsoft is also working on <a href="https://www.windowscentral.com/copilot">Copilot</a> integration, allowing Search to recognize questions that could benefit from a more detailed answer and display an AI-generated response directly in the interface. Selecting the response can then open the Copilot app for further assistance.</p><h2 id="how-do-you-enable-the-new-windows-search-experience">How do you enable the new Windows Search experience?</h2><p>The new Windows Search experience is still under development and is currently available to Insiders in the Experimental channel for versions 26H2 and 26H1. To try it, your computer must be running build 26340.9616 for <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-version-26h2-faq">version 26H2</a> or build 28120.3181 for version 26H1 or a later release.</p><p>If the feature doesn't appear after installing the latest preview build, Microsoft says you can enable it manually by navigating to <strong>Settings </strong>> <strong>Windows Update</strong> > <strong>Windows Insider Program</strong> > <strong>Feature flags</strong>. After enabling the feature, restart your computer to apply the changes.</p><h2 id="does-the-new-windows-search-require-a-copilot-pc-or-an-npu">Does the new Windows Search require a Copilot+ PC or an NPU?</h2><p>No. When <a href="https://x.com/Pureinfotech/status/2108606092229902622" target="_blank">I asked</a> Microsoft whether the new Windows Search experience would be limited to devices with an NPU, the company explained that its inline actions use a small machine-learning (ML) model that runs locally on the computer's main processor. The model interprets the user's request and matches it to the appropriate action.</p><p>Microsoft also clarified that this isn't generative <a href="https://www.windowscentral.com/ai">AI</a> powered by a small language model (SLM) or a large language model (LLM). As a result, the feature doesn't require an NPU and will be available on computers without one.</p><h2 id="can-windows-search-perform-actions-on-a-connected-phone">Can Windows Search perform actions on a connected phone?</h2><p>Not yet, but Microsoft is working on a new capability that will let users send text messages directly from Windows Search on computers connected to a phone through the Phone Link and Link to Windows apps.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:818px;"><p class="vanilla-image-block" style="padding-top:52.44%;"><img id="YWpaVmRGo4zxiK73PNTGea" name="Search demo sending text message" alt="New Windows Search sending a text message demo." src="https://cdn.mos.cms.futurecdn.net/YWpaVmRGo4zxiK73PNTGea-1920-80.jpg" mos="" align="middle" fullscreen="1" width="818" height="429" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YWpaVmRGo4zxiK73PNTGea-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><h2 id="will-the-new-windows-search-replace-start-menu-search">Will the new Windows Search replace Start menu search?</h2><p>Microsoft plans to bring the new Windows Search experience to the Start menu in 2027. For now, the Start menu continues to use the existing Search experience while the company keeps working on the new design. Microsoft hasn't explicitly confirmed whether the new experience will completely replace the current Search interface.</p><p>In the past, the company also worked on a similar feature called "Ask Copilot," which users could enable or disable through Taskbar settings. However, the current version of Windows 11 doesn't offer an option to turn off the new Search experience and continue using the legacy version on the Taskbar.</p><h2 id="does-the-new-windows-search-use-ai-to-perform-actions">Does the new Windows Search use AI to perform actions?</h2><p>The new Windows Search doesn't use AI to perform actions. This isn't generative AI. Instead, it uses a small ML model to match the user's intent to the action. As a result, the feature doesn't require an NPU and will be available on computers without one.</p><h2 id="what-improvements-are-coming-to-windows-search">What improvements are coming to Windows Search?</h2><p>The new version of Windows Search will include a new interface design that's significantly smaller than the legacy version. However, it'll include inline previews and richer file details, making it easier to identify documents, presentations, and photos without opening them. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1054px;"><p class="vanilla-image-block" style="padding-top:56.07%;"><img id="fS9smXDBJXmgksf2H3ndT5" name="Search showing rich results" alt="New Search on Windows 11 showing rich search results demo." src="https://cdn.mos.cms.futurecdn.net/fS9smXDBJXmgksf2H3ndT5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1054" height="591" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/fS9smXDBJXmgksf2H3ndT5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>Search will also display richer web results, including information about weather, stock prices, and general questions, directly in the interface.</p><p>Microsoft is also adding filters to help users narrow search results by category, such as files. In addition, the company plans to integrate Copilot into Taskbar Search, letting users get AI-generated answers inline and open the Copilot app for a more detailed conversation.</p><h2 id="will-the-new-windows-search-integrate-with-copilot">Will the new Windows Search integrate with Copilot?</h2><p>Yes. Microsoft is working on integrating Copilot into the new Windows Search experience. The planned capability will let users ask questions and see AI-generated answers directly in the Search interface. Selecting an answer can open the Copilot app for further interaction.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1397px;"><p class="vanilla-image-block" style="padding-top:54.97%;"><img id="yKweZdHkntUtCjEuvLLSLY" name="New Search with Copilot integration (AI mockup)" alt="New Search with showing Copilot integration (AI mockup)." src="https://cdn.mos.cms.futurecdn.net/yKweZdHkntUtCjEuvLLSLY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1397" height="768" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>The company says the <a href="https://blogs.windows.com/windowsexperience/2026/10/07/building-windows-for-hybrid-intelligence/" target="_blank">opt-in experience</a> will begin rolling out to select markets later this year.</p><h2 id="when-will-the-new-windows-search-experience-be-available">When will the new Windows Search experience be available?</h2><p>Microsoft began rolling out the new Windows Search experience to Insiders in the Experimental channel for versions 26H2 and 26H1 on October 7, 2026. </p><p>The company plans to introduce richer search results and other improvements later this year, with Copilot integration initially rolling out as an opt-in feature in select markets. </p><p>Microsoft also plans to bring the new Search experience to the Start menu in 2027. The company hasn't announced a general availability date for all Windows 11 users.</p><h2 id="windows-central-39-s-take">Windows Central's Take</h2><p>I like that Microsoft is taking a more cautious approach to AI with the new Windows Search. The core experience isn't being powered by Copilot, and the inline actions use a small machine learning model running locally on the CPU rather than generative AI. The company is also making Copilot integration optional, which is the right approach for this type of feature. I want the operating system to be more useful without making AI feel like a requirement to get things done.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eAGPoO"></div>                            </div>                            <script src="https://kwizly.com/embed/eAGPoO.js" async></script><p>We'll have to wait to see how well Search performs in everyday use, especially when finding files and settings. Microsoft has redesigned core experiences before, and a cleaner interface doesn't mean much if results aren't reliable or users lose control. If the company can improve Search while keeping Copilot optional and avoiding unnecessary clutter, this could be a significant improvement.</p><p><strong>What are your thoughts about the new Search for Windows 11?</strong> Let me know in the comments.</p><h2 id="more-resources">More resources</h2><p>Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:</p><ul><li><a href="https://www.windowscentral.com/software-apps/windows-11">Windows 11 on Windows Central — All you need to know</a></li><li><a href="https://www.windowscentral.com/software-apps/windows-10">Windows 10 on Windows Central — All you need to know</a></li></ul><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/windows-11-will-get-a-new-search-experience-faq</link>
                                                                            <description>
                            <![CDATA[ Microsoft's new Windows 11 Search adds inline actions and a cleaner interface, with richer results planned. Here's what you need to know and how to try it. ]]>
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                                                                        <pubDate>Sun, 18 Oct 2026 13:59:00 +0000</pubDate>                                                                                                                                <updated>Sun, 18 Oct 2026 14:41:35 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ mhuck@live.com (Mauro Huculak) ]]></author>                    <dc:creator><![CDATA[ Mauro Huculak ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/uFWXqRfVL72iJz8uyzRsrV-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Mauro Huculak has been a Windows How-To Expert contributor at WindowsCentral.com for over a decade, with more than 23 years of combined experience in IT and technical writing. He holds professional certifications from Microsoft (MCSA), Cisco (CCNP), VMware (VCP), and CompTIA (A+, Network+), and has been recognized as a long-time Microsoft MVP. Outside of tech, Mauro enjoys cycling, hiking, and discovering great food.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Mauro Huculak]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Windows 11 desktop showing the new Search UI in action.]]></media:description>                                                            <media:text><![CDATA[Windows 11 desktop showing the new Search UI in action.]]></media:text>
                                <media:title type="plain"><![CDATA[Windows 11 desktop showing the new Search UI in action.]]></media:title>
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                            <article>
                                <p>On <a href="https://www.windowscentral.com/windows-11">Windows 11</a>, Microsoft is overhauling the <strong>Windows Search</strong> feature to make it faster, more accurate, and more useful. The experience will go beyond finding apps, files, and settings by letting users perform common tasks directly from the Taskbar. At the same time, upcoming improvements will add file previews, richer web results, and Copilot integration.</p><p>The redesigned Search experience is in <a href="https://blogs.windows.com/windows-insider/2026/10/07/from-searching-to-doing-building-a-faster-more-streamlined-windows-search/" target="_blank">development</a>, but a preview is already rolling out through the Windows Insider Program, with more features planned for later this year and a deeper integration with the Start menu planned for 2027.</p><p>Here's what you need to know about the new Windows 11 Search experience.</p><h2 id="what-is-the-new-windows-11-search-experience">What is the new Windows 11 Search experience?</h2><p>The traditional Windows Search experience has been designed primarily to find apps, files, settings, and web results. However, its performance and ability to understand search queries have always been questionable.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="surNL3KKJTnP7jADvChApm" name="Windows Search with results" alt="New Windows Search showing search results." src="https://cdn.mos.cms.futurecdn.net/surNL3KKJTnP7jADvChApm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/surNL3KKJTnP7jADvChApm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The new Windows Search experience addresses these limitations with a redesigned interface built on <a href="https://learn.microsoft.com/en-us/windows/apps/winui/winui3/">WinUI 3</a>, which Microsoft says improves performance and reduces memory usage. It also improves search accuracy by better matching typos and synonyms.</p><p>Beyond finding things, the new Search lets you perform certain actions directly from the Search box in the Taskbar. For example, you can type <strong>"switch to dark mode," "turn on Bluetooth,"</strong> or <strong>"mute"</strong> to change a setting or adjust your computer without opening another app or navigating through additional screens.</p><p>Microsoft is also working on richer file previews, more detailed search results, and inline web answers that let you find information without leaving the experience. The company also plans to integrate Copilot into the experience, allowing users to ask questions and view answers directly in the Search interface before opening the Copilot app to expand the conversation.</p><h2 id="what-can-you-do-with-the-new-windows-search">What can you do with the new Windows Search?</h2><p>The new Windows Search retains the core functionality of the legacy experience, letting you find apps, files, settings, and web results, but it also introduces new capabilities.</p><p>For example, you can perform certain actions directly from the Search box, such as switching to Dark mode, enabling Bluetooth, adjusting the volume, or arranging windows on the screen.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="5o5GpviPgmpHjqAkmtZQwC" name="Search with actions" alt="New Windows Search showing an action." src="https://cdn.mos.cms.futurecdn.net/5o5GpviPgmpHjqAkmtZQwC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5o5GpviPgmpHjqAkmtZQwC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>In future updates, Windows Search will add inline file previews and richer web results, including information cards for queries related to weather, stock prices, and other topics.</p><p>Microsoft is also working on <a href="https://www.windowscentral.com/copilot">Copilot</a> integration, allowing Search to recognize questions that could benefit from a more detailed answer and display an AI-generated response directly in the interface. Selecting the response can then open the Copilot app for further assistance.</p><h2 id="how-do-you-enable-the-new-windows-search-experience">How do you enable the new Windows Search experience?</h2><p>The new Windows Search experience is still under development and is currently available to Insiders in the Experimental channel for versions 26H2 and 26H1. To try it, your computer must be running build 26340.9616 for <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-version-26h2-faq">version 26H2</a> or build 28120.3181 for version 26H1 or a later release.</p><p>If the feature doesn't appear after installing the latest preview build, Microsoft says you can enable it manually by navigating to <strong>Settings </strong>> <strong>Windows Update</strong> > <strong>Windows Insider Program</strong> > <strong>Feature flags</strong>. After enabling the feature, restart your computer to apply the changes.</p><h2 id="does-the-new-windows-search-require-a-copilot-pc-or-an-npu">Does the new Windows Search require a Copilot+ PC or an NPU?</h2><p>No. When <a href="https://x.com/Pureinfotech/status/2108606092229902622" target="_blank">I asked</a> Microsoft whether the new Windows Search experience would be limited to devices with an NPU, the company explained that its inline actions use a small machine-learning (ML) model that runs locally on the computer's main processor. The model interprets the user's request and matches it to the appropriate action.</p><p>Microsoft also clarified that this isn't generative <a href="https://www.windowscentral.com/ai">AI</a> powered by a small language model (SLM) or a large language model (LLM). As a result, the feature doesn't require an NPU and will be available on computers without one.</p><h2 id="can-windows-search-perform-actions-on-a-connected-phone">Can Windows Search perform actions on a connected phone?</h2><p>Not yet, but Microsoft is working on a new capability that will let users send text messages directly from Windows Search on computers connected to a phone through the Phone Link and Link to Windows apps.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:818px;"><p class="vanilla-image-block" style="padding-top:52.44%;"><img id="YWpaVmRGo4zxiK73PNTGea" name="Search demo sending text message" alt="New Windows Search sending a text message demo." src="https://cdn.mos.cms.futurecdn.net/YWpaVmRGo4zxiK73PNTGea-1920-80.jpg" mos="" align="middle" fullscreen="1" width="818" height="429" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YWpaVmRGo4zxiK73PNTGea-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><h2 id="will-the-new-windows-search-replace-start-menu-search">Will the new Windows Search replace Start menu search?</h2><p>Microsoft plans to bring the new Windows Search experience to the Start menu in 2027. For now, the Start menu continues to use the existing Search experience while the company keeps working on the new design. Microsoft hasn't explicitly confirmed whether the new experience will completely replace the current Search interface.</p><p>In the past, the company also worked on a similar feature called "Ask Copilot," which users could enable or disable through Taskbar settings. However, the current version of Windows 11 doesn't offer an option to turn off the new Search experience and continue using the legacy version on the Taskbar.</p><h2 id="does-the-new-windows-search-use-ai-to-perform-actions">Does the new Windows Search use AI to perform actions?</h2><p>The new Windows Search doesn't use AI to perform actions. This isn't generative AI. Instead, it uses a small ML model to match the user's intent to the action. As a result, the feature doesn't require an NPU and will be available on computers without one.</p><h2 id="what-improvements-are-coming-to-windows-search">What improvements are coming to Windows Search?</h2><p>The new version of Windows Search will include a new interface design that's significantly smaller than the legacy version. However, it'll include inline previews and richer file details, making it easier to identify documents, presentations, and photos without opening them. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1054px;"><p class="vanilla-image-block" style="padding-top:56.07%;"><img id="fS9smXDBJXmgksf2H3ndT5" name="Search showing rich results" alt="New Search on Windows 11 showing rich search results demo." src="https://cdn.mos.cms.futurecdn.net/fS9smXDBJXmgksf2H3ndT5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1054" height="591" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/fS9smXDBJXmgksf2H3ndT5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>Search will also display richer web results, including information about weather, stock prices, and general questions, directly in the interface.</p><p>Microsoft is also adding filters to help users narrow search results by category, such as files. In addition, the company plans to integrate Copilot into Taskbar Search, letting users get AI-generated answers inline and open the Copilot app for a more detailed conversation.</p><h2 id="will-the-new-windows-search-integrate-with-copilot">Will the new Windows Search integrate with Copilot?</h2><p>Yes. Microsoft is working on integrating Copilot into the new Windows Search experience. The planned capability will let users ask questions and see AI-generated answers directly in the Search interface. Selecting an answer can open the Copilot app for further interaction.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1397px;"><p class="vanilla-image-block" style="padding-top:54.97%;"><img id="yKweZdHkntUtCjEuvLLSLY" name="New Search with Copilot integration (AI mockup)" alt="New Search with showing Copilot integration (AI mockup)." src="https://cdn.mos.cms.futurecdn.net/yKweZdHkntUtCjEuvLLSLY-1920-80.jpg" mos="" align="middle" fullscreen="" width="1397" height="768" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>The company says the <a href="https://blogs.windows.com/windowsexperience/2026/10/07/building-windows-for-hybrid-intelligence/" target="_blank">opt-in experience</a> will begin rolling out to select markets later this year.</p><h2 id="when-will-the-new-windows-search-experience-be-available">When will the new Windows Search experience be available?</h2><p>Microsoft began rolling out the new Windows Search experience to Insiders in the Experimental channel for versions 26H2 and 26H1 on October 7, 2026. </p><p>The company plans to introduce richer search results and other improvements later this year, with Copilot integration initially rolling out as an opt-in feature in select markets. </p><p>Microsoft also plans to bring the new Search experience to the Start menu in 2027. The company hasn't announced a general availability date for all Windows 11 users.</p><h2 id="windows-central-39-s-take">Windows Central's Take</h2><p>I like that Microsoft is taking a more cautious approach to AI with the new Windows Search. The core experience isn't being powered by Copilot, and the inline actions use a small machine learning model running locally on the CPU rather than generative AI. The company is also making Copilot integration optional, which is the right approach for this type of feature. I want the operating system to be more useful without making AI feel like a requirement to get things done.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eAGPoO"></div>                            </div>                            <script src="https://kwizly.com/embed/eAGPoO.js" async></script><p>We'll have to wait to see how well Search performs in everyday use, especially when finding files and settings. Microsoft has redesigned core experiences before, and a cleaner interface doesn't mean much if results aren't reliable or users lose control. If the company can improve Search while keeping Copilot optional and avoiding unnecessary clutter, this could be a significant improvement.</p><p><strong>What are your thoughts about the new Search for Windows 11?</strong> Let me know in the comments.</p><h2 id="more-resources">More resources</h2><p>Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:</p><ul><li><a href="https://www.windowscentral.com/software-apps/windows-11">Windows 11 on Windows Central — All you need to know</a></li><li><a href="https://www.windowscentral.com/software-apps/windows-10">Windows 10 on Windows Central — All you need to know</a></li></ul><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ What I already like (and dislike) about Lenovo's first RTX Spark-powered laptop ]]></title>
                                                                                                <dc:content><![CDATA[ <p><strong>Lenovo's Pro 9n</strong> is the first <a href="https://www.windowscentral.com/hardware/nvidia/rtx-spark-review-benchmarks-2026"><strong>RTX Spark</strong></a> laptop that I've been able to sit down and use as I normally would at work and at home, following several brief stints with the new class of PCs at Computex and IFA.</p><div  class="fancy-box"><div class="fancy_box-title">What I need from you...</div><div class="fancy_box_body"><p class="fancy-box__body-text">Have some questions about the Lenovo Pro 9n not addressed in this early hands-on? Drop them in the comments section below, and I'll do my best to address them in my full review.</p></div></div><p>Lenovo is aiming its <strong>15.3-inch</strong> <strong>Pro 9n</strong> directly at creators handling demanding 3D rendering and video editing tasks. Its <strong>2.5K OLED</strong> display with <strong>Pantone</strong> color validation, its four <a href="https://www.windowscentral.com/dolby-atmos"><strong>Dolby Atmos</strong></a> speakers, its pen-enabled haptic touchpad, and its newfound RTX performance all play into this direction.</p><p>Of course, thanks to NVIDIA's RTX Spark chip, it's also suited for local <strong>AI workflows</strong>, <strong>software development</strong>, and <strong>gaming</strong>.</p><p>I received the new <strong>RTX Spark-powered</strong> <strong>Lenovo Pro 9n</strong> laptop a couple of days ahead of the review embargo. I've been using it steadily since then to get some early first impressions before I start harassing it with benchmarking software. Here's what I've learned so far.</p><p><em>This hands-on was made possible by a review sample provided by Lenovo. The company had no input on the content of this article, nor did it see the article before it was published.</em></p><div class="product"><a data-dimension112="2efbd76a-c891-11f1-a181-f3a326afecba" data-action="Deal Block" data-label="Pro 9n 15"" data-dimension48="Pro 9n 15"" data-dimension25="$2999.99" href="https://www.lenovo.com/us/en/p/laptops/yoga/yoga-pro-series/lenovo-pro-9n-gen-11-15-inch-nvidia/len101l0078#models" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:584px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="fKkuTHpKjnHh9gBkfcgKYA" name="Pro 9n 15"" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/fKkuTHpKjnHh9gBkfcgKYA-1920-80.jpg" mos="" align="middle" fullscreen="" width="584" height="584" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Lenovo's Pro 9n 15" is the company's non-convertible RTX Spark option, arriving with a host of premium features aimed at creators.</p><p>👉 <a href="https://www.lenovo.com/us/en/p/laptops/yoga/yoga-pro-series/lenovo-pro-9n-gen-11-15-inch-nvidia/len101l0078" target="_blank" data-dimension112="2efbd76a-c891-11f1-a181-f3a326afecba" data-action="Deal Block" data-label='Pro 9n 15"' data-dimension48='Pro 9n 15"' data-dimension25="$2999.99"><strong>From $2,999.99 at Lenovo.com</strong></a><a class="view-deal button" href="https://www.lenovo.com/us/en/p/laptops/yoga/yoga-pro-series/lenovo-pro-9n-gen-11-15-inch-nvidia/len101l0078#models" target="_blank" rel="nofollow" data-dimension112="2efbd76a-c891-11f1-a181-f3a326afecba" data-action="Deal Block" data-label="Pro 9n 15"" data-dimension48="Pro 9n 15"" data-dimension25="$2999.99">View Deal</a></p></div><h2 class="article-body__section" id="section-lenovo-pro-9n-what-s-in-the-box"><span>Lenovo Pro 9n: What's in the box?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bSHvHkuyPyMyJzJN2Q8qtP" name="Lenovo Pro 9n" alt="A Lenovo 140W power adapter, coiled cable, and silver stylus lie on a warm wooden desk beside a laptop, arranged for a practical tech setup." src="https://cdn.mos.cms.futurecdn.net/bSHvHkuyPyMyJzJN2Q8qtP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bSHvHkuyPyMyJzJN2Q8qtP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A compact 140W charger and a Yoga Pen Gen 2 come with each Lenovo Pro 9n laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Yoga 9n laptop comes packaged — in a fully recyclable box — with a fairly compact <strong>140W USB-C</strong> power adapter. </p><p>I haven't actually had to use it yet at the time of writing this portion, as all the downloads and puttering around I've done so far on the PC have only sapped the battery to about <strong>35%</strong>. I talk about battery life, good and bad, in more detail below.</p><p>Lenovo also bundles the <strong>Yoga Pen (Gen 2)</strong> with each laptop. It's designed to work with the new pen-enabled <a href="https://www.windowscentral.com/hardware/laptops/haptic-touchpads"><strong>haptic touchpad</strong></a> (which Lenovo calls a <strong>Force Pad</strong>), giving users plenty of space to sketch, draw, design, and write.</p><h2 class="article-body__section" id="section-lenovo-pro-9n-early-impressions-3-things-i-already-love"><span>Lenovo Pro 9n early impressions — 3 things I already love</span></h2><p>Lenovo's Pro 9n already has several features that stand out to me after a couple of days of use. I've rounded them up here to give you an idea of what we're working with.</p><p>I've also included some of the more concerning things I've noticed, which you'll definitely want to check out if you're thinking about buying this laptop.</p><p>Let's start with the good stuff.</p><h2 id="battery-life-seems-solid-most-of-the-time">Battery life seems solid ... most of the time</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cgwYr7KVkrXgFqTLSVdsBL" name="lenovo-pro-9n-hands-on-14" alt="A Lenovo Pro 9n laptop on a wooden table shows a blue desktop and keyboard; a taskbar tooltip reports 90% battery, indicating it’s well charged." src="https://cdn.mos.cms.futurecdn.net/cgwYr7KVkrXgFqTLSVdsBL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/cgwYr7KVkrXgFqTLSVdsBL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Battery life has been great so far for day-to-day use. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Battery life falls into both categories: <strong>What I like</strong> and <strong>what I'm worried about</strong>.</p><p>First impressions are very good. As mentioned, the laptop is sitting at about <strong>35%</strong> after a day of downloads and tinkering around. That's with the PC adjusting its own power profile depending on the task at hand.</p><p>If you aren't hammering the hardware and are instead browsing the web, streaming video, answering email, etc., I'm confident that the laptop will deliver awesome battery life for day-to-day tasks.</p><p>I explain the flipside to the battery segment below.</p><h2 id="inking-on-the-haptic-touchpad">Inking on the haptic touchpad</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="REu6xb4aXPrgUL45vABSN4" name="Lenovo Pro 9n" alt="Close-up of a Lenovo Pro 9n laptop with a blue-backlit keyboard and stylus resting diagonally across its large touchpad, on a wooden table. The scene feels calm and practical." src="https://cdn.mos.cms.futurecdn.net/REu6xb4aXPrgUL45vABSN4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/REu6xb4aXPrgUL45vABSN4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The massive touchpad has plenty of space for inking with the Yoga Pen Gen 2. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Pro 9n's display accepts touch input, but it does not work with the <strong>Yoga Pen (Gen 2)</strong>. Instead, the Pro 9n's new haptic touchpad measuring about <strong>3.74 x 5.9 inches</strong> (95mm x 150mm) is pen-enabled.</p><p>As someone who rarely uses an active pen on any laptop that's not at least a convertible (allowing me to rotate the display around for tablet mode), I love this change.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="E6MDDHBr9R8VC8NP8yYU94" name="Lenovo Pro 9n" alt="A hand writes “GREETINGS” on a Lenovo Pro 9n touchpad with a stylus, surrounded by bookshelves; the casual scene feels focused and creative." src="https://cdn.mos.cms.futurecdn.net/E6MDDHBr9R8VC8NP8yYU94-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/E6MDDHBr9R8VC8NP8yYU94-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Writing feels natural and smooth. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The oversized touchpad provides plenty of space to work, and the feel and sound of the pen nib on the surface come out natural. The pen has <strong>8,192</strong> levels of pressure sensitivity thanks to <strong>AES 3.0</strong>, far more than I'm used to.</p><p>Lining up the touchpad area and the on-screen canvas takes a bit of guesswork, but I'll try it in more apps between now and my full review.</p><h2 id="display-quality-is-outstanding">Display quality is outstanding</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LM4Jb5vDaaFR7aXSUQGSF4" name="Lenovo Pro 9n" alt="A slim Lenovo Pro 9n laptop rests on a polished wooden desk before bookshelves, its screen showing a serene blue ocean and pier beneath a pink sunset." src="https://cdn.mos.cms.futurecdn.net/LM4Jb5vDaaFR7aXSUQGSF4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LM4Jb5vDaaFR7aXSUQGSF4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The OLED display offers a 2.5K resolution and brightness up to 1,100 nits. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Yoga 9n's 15.3-inch display uses a "<strong>PureSight Pro</strong>" <a href="https://www.windowscentral.com/oled-vs-qled-amoled-vs-mini-ed-which-is-best-display"><strong>OLED</strong></a> panel with <strong>X-Rite Pantone</strong> calibration, ensuring it's ready for specialized design work requiring accurate color reproduction.</p><p>It might be the slim bezels, or it might be the <strong>2560x1600</strong> resolution; in any case, it feels a lot larger than 15.3 inches.</p><div><blockquote><p>Lenovo wanted to deliver a screen for creators, and it certainly seems like it achieved its goal.</p></blockquote></div><p>I haven't tested it with a colorimeter yet, but Lenovo says the screen can hit <strong>1,100 nits </strong>peak brightness with <strong>HDR</strong> enabled. I'd wager that's about right, because this thing gets very bright and I've had only minor issues with glare.</p><p>It's super smooth too, thanks to a <strong>165Hz variable refresh rate</strong> that can automatically lower or raise depending on what you're doing. Lenovo wanted to deliver a screen for creators, and it certainly seems like it achieved its goal.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OqgwPe"></div>                            </div>                            <script src="https://kwizly.com/embed/OqgwPe.js" async></script><h2 class="article-body__section" id="section-lenovo-pro-9n-early-impressions-3-things-i-like-less"><span>Lenovo Pro 9n early impressions — 3 things I like less</span></h2><p>Admittedly, these three aspects I like less could turn out to be nothingburgers once I've spent more time with the PC. In any case, here they are, including more information about battery life.</p><h2 id="a-rather-plain-design">A rather plain design</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9pDCTSeei97CBaLg8VPskP" name="Lenovo Pro 9n" alt="A Lenovo Pro 9n laptop viewed from behind sits on a polished wooden desk before shelves of vintage books, creating a warm, scholarly atmosphere." src="https://cdn.mos.cms.futurecdn.net/9pDCTSeei97CBaLg8VPskP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9pDCTSeei97CBaLg8VPskP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Pro 9n isn't very flashy on the outside. Disagree? Let me know in the comments below. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Lenovo Pro 9n's design is <strong>not exactly inspiring</strong>. </p><p>This isn't just an issue I have with Lenovo's RTX Spark PC; it's largely the same across the <a href="https://www.windowscentral.com/hardware/laptops/rtx-spark-laptops-list-available-buy" target="_blank">entire product catalog, including ASUS, Dell, HP, MSI, and Surface</a>. I imagine second-gen devices will receive a bit more flair, especially as brands branch out into more focused approaches.</p><div><blockquote><p>The laptop is super sleek and not nearly as heavy as I was expecting.</p></blockquote></div><p>In Lenovo's case, with such an emphasis on modern creators, the plain design doesn't quite sit right. <strong>Let me know in the comments section</strong> below if you disagree with me or have more to add on the subject.</p><p>I will say that the laptop is super sleek and not nearly as heavy as I was expecting. It only weighs about <strong>3.6 pounds</strong> (1.6kg), and it's well balanced. Port selection is also quite good, with dual <a href="https://www.windowscentral.com/hardware/laptops/thunderbolt-4"><strong>Thunderbolt 4</strong></a>, dual <strong>USB-A</strong>, <strong>HDMI 2.1</strong>, <strong>SD card reader</strong>, and <strong>3.5mm audio jack</strong>.</p><h2 id="will-it-overheat">Will it overheat?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="W6aJW5FXhuTrhnYcmCWhqP" name="Lenovo Pro 9n" alt="A hand holds a Lenovo Pro 9n laptop with a large mesh grille and small labels, displayed before shelves of old books in a cozy library setting." src="https://cdn.mos.cms.futurecdn.net/W6aJW5FXhuTrhnYcmCWhqP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/W6aJW5FXhuTrhnYcmCWhqP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Two fans lie just beneath an oversized intake vent on the bottom of the Pro 9n. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The first few hours with the Lenovo Pro 9n involved some noticeably hot surfaces, but that seems to have abated now that it's all set up and finished downloading/installing updates.</p><p>Playing games causes heat to rise, especially when the AC adapter is plugged in, and it will be interesting to monitor actual temperatures and whether or not the dual-fan system can keep up with sustained heavy loads.</p><h2 id="battery-life-again">Battery life ... again</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x87XKRePdw5jbQoZQeojK4" name="Lenovo Pro 9n" alt="A Lenovo Pro 9n laptop on a wooden desk displays The Witcher 3 menu, with Geralt in a snowy blue forest beside a fiery orange scene; the dramatic contrast feels tense." src="https://cdn.mos.cms.futurecdn.net/x87XKRePdw5jbQoZQeojK4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/x87XKRePdw5jbQoZQeojK4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I enjoyed a bit of The Witcher 3: The Wild Hunt Remastered to get an early idea of battery life under load. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>As noted, battery life seems great when you aren't pushing the system with anything too demanding.</p><p>I need a lot more time with the laptop to get a better idea of how efficient it can be, and I am concerned about how long the battery will last when the PC is under heavy load, for AI work or for gaming.</p><p>I gave <a href="https://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-remastered-gives-a-decade-old-game-a-facelift-worthy-of-yet-another-playthrough"><strong>The Witcher 3: The Wild Hunt Remastered</strong></a> a brief play last night, and what I saw was not exactly inspiring. I was getting about <strong>10 minutes</strong> of gaming from each <strong>10% of battery</strong>, with <a href="https://www.windowscentral.com/hardware/nvidia/doom-the-dark-ages-nvidia-mfg-comparison"><strong>NVIDIA's Multi Frame Generation</strong></a> turned on and off.</p><h2 class="article-body__section" id="section-final-thoughts-on-the-lenovo-pro-9n-before-a-full-review"><span>Final thoughts on the Lenovo Pro 9n before a full review</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4wmmL9tpYRhB5wkoeq7icP" name="Lenovo Pro 9n" alt="A close-up of a Lenovo Pro 9n laptop lid with a narrow, pill-shaped logo plate, set against softly blurred bookshelves; the scene feels quiet and refined." src="https://cdn.mos.cms.futurecdn.net/4wmmL9tpYRhB5wkoeq7icP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4wmmL9tpYRhB5wkoeq7icP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The raised comms bar at the top of the display houses the IR sensor and webcam. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Lenovo's Pro 9n has a lot to unpack, and I feel like I've barely scratched the surface of what this new class of PC can do. First impressions are generally positive, although, as noted, there are some concerns about battery life and heat.</p><p><em><strong>Do you have any questions that need answering regarding the Lenovo Pro 9n or the RTX Spark platform in general? Drop them in the comments section below, and I'll do my best to address them in my full review.</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/lenovo/lenovo-pro-9n-hands-on-experience</link>
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                            <![CDATA[ The Pro 9n is one of Lenovo's first RTX Spark-powered laptops, and I got my hands on it early to test out. A full review is coming soon, but in the meantime, here are three things I'm stoked about (and three things that have me concerned). ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 17 Oct 2026 13:28:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Lenovo]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[An open dark Lenovo Pro 9n laptop sits on a polished wooden table before bookshelves, displaying a blue ocean scene with a tall pier-like structure beneath a pink sunset.]]></media:description>                                                            <media:text><![CDATA[An open dark Lenovo Pro 9n laptop sits on a polished wooden table before bookshelves, displaying a blue ocean scene with a tall pier-like structure beneath a pink sunset.]]></media:text>
                                <media:title type="plain"><![CDATA[An open dark Lenovo Pro 9n laptop sits on a polished wooden table before bookshelves, displaying a blue ocean scene with a tall pier-like structure beneath a pink sunset.]]></media:title>
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                                <p><strong>Lenovo's Pro 9n</strong> is the first <a href="https://www.windowscentral.com/hardware/nvidia/rtx-spark-review-benchmarks-2026"><strong>RTX Spark</strong></a> laptop that I've been able to sit down and use as I normally would at work and at home, following several brief stints with the new class of PCs at Computex and IFA.</p><div  class="fancy-box"><div class="fancy_box-title">What I need from you...</div><div class="fancy_box_body"><p class="fancy-box__body-text">Have some questions about the Lenovo Pro 9n not addressed in this early hands-on? Drop them in the comments section below, and I'll do my best to address them in my full review.</p></div></div><p>Lenovo is aiming its <strong>15.3-inch</strong> <strong>Pro 9n</strong> directly at creators handling demanding 3D rendering and video editing tasks. Its <strong>2.5K OLED</strong> display with <strong>Pantone</strong> color validation, its four <a href="https://www.windowscentral.com/dolby-atmos"><strong>Dolby Atmos</strong></a> speakers, its pen-enabled haptic touchpad, and its newfound RTX performance all play into this direction.</p><p>Of course, thanks to NVIDIA's RTX Spark chip, it's also suited for local <strong>AI workflows</strong>, <strong>software development</strong>, and <strong>gaming</strong>.</p><p>I received the new <strong>RTX Spark-powered</strong> <strong>Lenovo Pro 9n</strong> laptop a couple of days ahead of the review embargo. I've been using it steadily since then to get some early first impressions before I start harassing it with benchmarking software. Here's what I've learned so far.</p><p><em>This hands-on was made possible by a review sample provided by Lenovo. The company had no input on the content of this article, nor did it see the article before it was published.</em></p><div class="product"><a data-dimension112="2efbd76a-c891-11f1-a181-f3a326afecba" data-action="Deal Block" data-label="Pro 9n 15"" data-dimension48="Pro 9n 15"" data-dimension25="$2999.99" href="https://www.lenovo.com/us/en/p/laptops/yoga/yoga-pro-series/lenovo-pro-9n-gen-11-15-inch-nvidia/len101l0078#models" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:584px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="fKkuTHpKjnHh9gBkfcgKYA" name="Pro 9n 15"" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/fKkuTHpKjnHh9gBkfcgKYA-1920-80.jpg" mos="" align="middle" fullscreen="" width="584" height="584" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Lenovo's Pro 9n 15" is the company's non-convertible RTX Spark option, arriving with a host of premium features aimed at creators.</p><p>👉 <a href="https://www.lenovo.com/us/en/p/laptops/yoga/yoga-pro-series/lenovo-pro-9n-gen-11-15-inch-nvidia/len101l0078" target="_blank" data-dimension112="2efbd76a-c891-11f1-a181-f3a326afecba" data-action="Deal Block" data-label='Pro 9n 15"' data-dimension48='Pro 9n 15"' data-dimension25="$2999.99"><strong>From $2,999.99 at Lenovo.com</strong></a><a class="view-deal button" href="https://www.lenovo.com/us/en/p/laptops/yoga/yoga-pro-series/lenovo-pro-9n-gen-11-15-inch-nvidia/len101l0078#models" target="_blank" rel="nofollow" data-dimension112="2efbd76a-c891-11f1-a181-f3a326afecba" data-action="Deal Block" data-label="Pro 9n 15"" data-dimension48="Pro 9n 15"" data-dimension25="$2999.99">View Deal</a></p></div><h2 class="article-body__section" id="section-lenovo-pro-9n-what-s-in-the-box"><span>Lenovo Pro 9n: What's in the box?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bSHvHkuyPyMyJzJN2Q8qtP" name="Lenovo Pro 9n" alt="A Lenovo 140W power adapter, coiled cable, and silver stylus lie on a warm wooden desk beside a laptop, arranged for a practical tech setup." src="https://cdn.mos.cms.futurecdn.net/bSHvHkuyPyMyJzJN2Q8qtP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bSHvHkuyPyMyJzJN2Q8qtP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A compact 140W charger and a Yoga Pen Gen 2 come with each Lenovo Pro 9n laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Yoga 9n laptop comes packaged — in a fully recyclable box — with a fairly compact <strong>140W USB-C</strong> power adapter. </p><p>I haven't actually had to use it yet at the time of writing this portion, as all the downloads and puttering around I've done so far on the PC have only sapped the battery to about <strong>35%</strong>. I talk about battery life, good and bad, in more detail below.</p><p>Lenovo also bundles the <strong>Yoga Pen (Gen 2)</strong> with each laptop. It's designed to work with the new pen-enabled <a href="https://www.windowscentral.com/hardware/laptops/haptic-touchpads"><strong>haptic touchpad</strong></a> (which Lenovo calls a <strong>Force Pad</strong>), giving users plenty of space to sketch, draw, design, and write.</p><h2 class="article-body__section" id="section-lenovo-pro-9n-early-impressions-3-things-i-already-love"><span>Lenovo Pro 9n early impressions — 3 things I already love</span></h2><p>Lenovo's Pro 9n already has several features that stand out to me after a couple of days of use. I've rounded them up here to give you an idea of what we're working with.</p><p>I've also included some of the more concerning things I've noticed, which you'll definitely want to check out if you're thinking about buying this laptop.</p><p>Let's start with the good stuff.</p><h2 id="battery-life-seems-solid-most-of-the-time">Battery life seems solid ... most of the time</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cgwYr7KVkrXgFqTLSVdsBL" name="lenovo-pro-9n-hands-on-14" alt="A Lenovo Pro 9n laptop on a wooden table shows a blue desktop and keyboard; a taskbar tooltip reports 90% battery, indicating it’s well charged." src="https://cdn.mos.cms.futurecdn.net/cgwYr7KVkrXgFqTLSVdsBL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/cgwYr7KVkrXgFqTLSVdsBL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Battery life has been great so far for day-to-day use. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Battery life falls into both categories: <strong>What I like</strong> and <strong>what I'm worried about</strong>.</p><p>First impressions are very good. As mentioned, the laptop is sitting at about <strong>35%</strong> after a day of downloads and tinkering around. That's with the PC adjusting its own power profile depending on the task at hand.</p><p>If you aren't hammering the hardware and are instead browsing the web, streaming video, answering email, etc., I'm confident that the laptop will deliver awesome battery life for day-to-day tasks.</p><p>I explain the flipside to the battery segment below.</p><h2 id="inking-on-the-haptic-touchpad">Inking on the haptic touchpad</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="REu6xb4aXPrgUL45vABSN4" name="Lenovo Pro 9n" alt="Close-up of a Lenovo Pro 9n laptop with a blue-backlit keyboard and stylus resting diagonally across its large touchpad, on a wooden table. The scene feels calm and practical." src="https://cdn.mos.cms.futurecdn.net/REu6xb4aXPrgUL45vABSN4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/REu6xb4aXPrgUL45vABSN4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The massive touchpad has plenty of space for inking with the Yoga Pen Gen 2. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Pro 9n's display accepts touch input, but it does not work with the <strong>Yoga Pen (Gen 2)</strong>. Instead, the Pro 9n's new haptic touchpad measuring about <strong>3.74 x 5.9 inches</strong> (95mm x 150mm) is pen-enabled.</p><p>As someone who rarely uses an active pen on any laptop that's not at least a convertible (allowing me to rotate the display around for tablet mode), I love this change.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="E6MDDHBr9R8VC8NP8yYU94" name="Lenovo Pro 9n" alt="A hand writes “GREETINGS” on a Lenovo Pro 9n touchpad with a stylus, surrounded by bookshelves; the casual scene feels focused and creative." src="https://cdn.mos.cms.futurecdn.net/E6MDDHBr9R8VC8NP8yYU94-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/E6MDDHBr9R8VC8NP8yYU94-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Writing feels natural and smooth. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The oversized touchpad provides plenty of space to work, and the feel and sound of the pen nib on the surface come out natural. The pen has <strong>8,192</strong> levels of pressure sensitivity thanks to <strong>AES 3.0</strong>, far more than I'm used to.</p><p>Lining up the touchpad area and the on-screen canvas takes a bit of guesswork, but I'll try it in more apps between now and my full review.</p><h2 id="display-quality-is-outstanding">Display quality is outstanding</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="LM4Jb5vDaaFR7aXSUQGSF4" name="Lenovo Pro 9n" alt="A slim Lenovo Pro 9n laptop rests on a polished wooden desk before bookshelves, its screen showing a serene blue ocean and pier beneath a pink sunset." src="https://cdn.mos.cms.futurecdn.net/LM4Jb5vDaaFR7aXSUQGSF4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LM4Jb5vDaaFR7aXSUQGSF4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The OLED display offers a 2.5K resolution and brightness up to 1,100 nits. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Yoga 9n's 15.3-inch display uses a "<strong>PureSight Pro</strong>" <a href="https://www.windowscentral.com/oled-vs-qled-amoled-vs-mini-ed-which-is-best-display"><strong>OLED</strong></a> panel with <strong>X-Rite Pantone</strong> calibration, ensuring it's ready for specialized design work requiring accurate color reproduction.</p><p>It might be the slim bezels, or it might be the <strong>2560x1600</strong> resolution; in any case, it feels a lot larger than 15.3 inches.</p><div><blockquote><p>Lenovo wanted to deliver a screen for creators, and it certainly seems like it achieved its goal.</p></blockquote></div><p>I haven't tested it with a colorimeter yet, but Lenovo says the screen can hit <strong>1,100 nits </strong>peak brightness with <strong>HDR</strong> enabled. I'd wager that's about right, because this thing gets very bright and I've had only minor issues with glare.</p><p>It's super smooth too, thanks to a <strong>165Hz variable refresh rate</strong> that can automatically lower or raise depending on what you're doing. Lenovo wanted to deliver a screen for creators, and it certainly seems like it achieved its goal.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OqgwPe"></div>                            </div>                            <script src="https://kwizly.com/embed/OqgwPe.js" async></script><h2 class="article-body__section" id="section-lenovo-pro-9n-early-impressions-3-things-i-like-less"><span>Lenovo Pro 9n early impressions — 3 things I like less</span></h2><p>Admittedly, these three aspects I like less could turn out to be nothingburgers once I've spent more time with the PC. In any case, here they are, including more information about battery life.</p><h2 id="a-rather-plain-design">A rather plain design</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9pDCTSeei97CBaLg8VPskP" name="Lenovo Pro 9n" alt="A Lenovo Pro 9n laptop viewed from behind sits on a polished wooden desk before shelves of vintage books, creating a warm, scholarly atmosphere." src="https://cdn.mos.cms.futurecdn.net/9pDCTSeei97CBaLg8VPskP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9pDCTSeei97CBaLg8VPskP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Pro 9n isn't very flashy on the outside. Disagree? Let me know in the comments below. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Lenovo Pro 9n's design is <strong>not exactly inspiring</strong>. </p><p>This isn't just an issue I have with Lenovo's RTX Spark PC; it's largely the same across the <a href="https://www.windowscentral.com/hardware/laptops/rtx-spark-laptops-list-available-buy" target="_blank">entire product catalog, including ASUS, Dell, HP, MSI, and Surface</a>. I imagine second-gen devices will receive a bit more flair, especially as brands branch out into more focused approaches.</p><div><blockquote><p>The laptop is super sleek and not nearly as heavy as I was expecting.</p></blockquote></div><p>In Lenovo's case, with such an emphasis on modern creators, the plain design doesn't quite sit right. <strong>Let me know in the comments section</strong> below if you disagree with me or have more to add on the subject.</p><p>I will say that the laptop is super sleek and not nearly as heavy as I was expecting. It only weighs about <strong>3.6 pounds</strong> (1.6kg), and it's well balanced. Port selection is also quite good, with dual <a href="https://www.windowscentral.com/hardware/laptops/thunderbolt-4"><strong>Thunderbolt 4</strong></a>, dual <strong>USB-A</strong>, <strong>HDMI 2.1</strong>, <strong>SD card reader</strong>, and <strong>3.5mm audio jack</strong>.</p><h2 id="will-it-overheat">Will it overheat?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="W6aJW5FXhuTrhnYcmCWhqP" name="Lenovo Pro 9n" alt="A hand holds a Lenovo Pro 9n laptop with a large mesh grille and small labels, displayed before shelves of old books in a cozy library setting." src="https://cdn.mos.cms.futurecdn.net/W6aJW5FXhuTrhnYcmCWhqP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/W6aJW5FXhuTrhnYcmCWhqP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Two fans lie just beneath an oversized intake vent on the bottom of the Pro 9n. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The first few hours with the Lenovo Pro 9n involved some noticeably hot surfaces, but that seems to have abated now that it's all set up and finished downloading/installing updates.</p><p>Playing games causes heat to rise, especially when the AC adapter is plugged in, and it will be interesting to monitor actual temperatures and whether or not the dual-fan system can keep up with sustained heavy loads.</p><h2 id="battery-life-again">Battery life ... again</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x87XKRePdw5jbQoZQeojK4" name="Lenovo Pro 9n" alt="A Lenovo Pro 9n laptop on a wooden desk displays The Witcher 3 menu, with Geralt in a snowy blue forest beside a fiery orange scene; the dramatic contrast feels tense." src="https://cdn.mos.cms.futurecdn.net/x87XKRePdw5jbQoZQeojK4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/x87XKRePdw5jbQoZQeojK4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I enjoyed a bit of The Witcher 3: The Wild Hunt Remastered to get an early idea of battery life under load. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>As noted, battery life seems great when you aren't pushing the system with anything too demanding.</p><p>I need a lot more time with the laptop to get a better idea of how efficient it can be, and I am concerned about how long the battery will last when the PC is under heavy load, for AI work or for gaming.</p><p>I gave <a href="https://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-remastered-gives-a-decade-old-game-a-facelift-worthy-of-yet-another-playthrough"><strong>The Witcher 3: The Wild Hunt Remastered</strong></a> a brief play last night, and what I saw was not exactly inspiring. I was getting about <strong>10 minutes</strong> of gaming from each <strong>10% of battery</strong>, with <a href="https://www.windowscentral.com/hardware/nvidia/doom-the-dark-ages-nvidia-mfg-comparison"><strong>NVIDIA's Multi Frame Generation</strong></a> turned on and off.</p><h2 class="article-body__section" id="section-final-thoughts-on-the-lenovo-pro-9n-before-a-full-review"><span>Final thoughts on the Lenovo Pro 9n before a full review</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4wmmL9tpYRhB5wkoeq7icP" name="Lenovo Pro 9n" alt="A close-up of a Lenovo Pro 9n laptop lid with a narrow, pill-shaped logo plate, set against softly blurred bookshelves; the scene feels quiet and refined." src="https://cdn.mos.cms.futurecdn.net/4wmmL9tpYRhB5wkoeq7icP-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4wmmL9tpYRhB5wkoeq7icP-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The raised comms bar at the top of the display houses the IR sensor and webcam. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Lenovo's Pro 9n has a lot to unpack, and I feel like I've barely scratched the surface of what this new class of PC can do. First impressions are generally positive, although, as noted, there are some concerns about battery life and heat.</p><p><em><strong>Do you have any questions that need answering regarding the Lenovo Pro 9n or the RTX Spark platform in general? Drop them in the comments section below, and I'll do my best to address them in my full review.</strong></em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I just found my perfect case blending modern PCs with retro beige ]]></title>
                                                                                                <dc:content><![CDATA[ <p>This PC case from Thermaltake isn't a brand-new release; it's already been on sale for a little while. But hanging out at the <a href="https://simracingexpo.de/">SimRacing Expo</a> in Frankfurt, I stumbled across it for the first time and instantly fell in love. </p><p>It's called the Retro 360, and for obvious reasons. Thermaltake has fully embraced beige nostalgia, with a PC case that looks the part while still being suitable out of the box for modern hardware. </p><p>I've long considered the idea of putting my PC into a classic case, but being terminally lazy, I think I've just found the solution. A PC case that's built for modern hardware (and that shows it off) while having an aesthetic that reminds me of some of the earliest Windows PCs I used. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/tE8DZ6XbH3XCK4kZ6R2g4K-1920-80.jpg" alt="Photos of the Thermaltake Retro 360 PC case showing different angles. " /><figcaption>All the beige, but modern. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pEBhgv6Sjc4cmejn5ExC3K-1920-80.jpg" alt="Photos of the Thermaltake Retro 360 PC case showing different angles. " /><figcaption>Unlike a true retro case, you don't have to retrofit modern connectivity. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/GsMkWMKTch9sniQdQp8j3K-1920-80.jpg" alt="Photos of the Thermaltake Retro 360 PC case showing different angles. " /><figcaption>It's built for all the latest (and thickest) graphics cards. <small role="credit">Windows Central</small></figcaption></figure></figure><p>I think that's what makes it for me. I love the retro styling, and I love that it doesn't need modifying to fit my <a href="https://www.windowscentral.com/hardware/cpu-gpu-components/nvidia-geforce-rtx-5090-review">RTX 5090</a> inside it properly. </p><p>The CD ROM and floppy drive impressions on the front of the case are just that. Inside the Retro 360 there is no capacity to install an optical drive at all; it's just for show. But you can also substitute it for Thermaltake's 6-inch display panel if you like your retro look with a modern twist. </p><p>It supports ATX motherboards, including those with rear-facing connectors, and up to a 360 mm radiator in either the roof or at the side of the motherboard. There's also space for three 120 mm fans above the PSU compartment, sucking air in from the bottom, and another pair of 120 mm or 140 mm fans mounted to the front panel. </p><p>It's not a particularly large PC case, but it has serious capacity for cooling. And large GPUs. </p><p>The other bonus over an actual retro case is that the front panel IO is all modern, too, without having to retrofit anything. In this case, USB-C 3.2 and USB Type A 3.0. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="byRsp6dAzxtwNwjsYDyZEZ" name="thermaltake-retro-5" alt="A photo of the Thermaltake Retro 360 AIO CPU cooler's CRT-style LCD display showing a block blaster type game" src="https://cdn.mos.cms.futurecdn.net/byRsp6dAzxtwNwjsYDyZEZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/byRsp6dAzxtwNwjsYDyZEZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">CRT's were peak monitor design.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Another retro-themed bit of kit you can add into your modern but old-school-looking PC build is Thermaltake's Retro 360 Ultra AIO cooler. It matches the beigeness of the PC case on the fans and the radiator and has a CRT-style LCD display that sits atop your CPU. </p><p>The display can be customized with just about whatever moving imagery you want using the companion software. But it has to be something retro, right? </p><p>All in all, I just love the mix of old and new. Thermaltake PC cases have often stood out to me (and I have owned some in the past) as products where the visual appeal matters as much as the features. </p><p>It hits the right mark without trying to do too much and is designed to easily house the latest and greatest hardware. The price point is also as enticing as the design. </p><p>The <a href="https://www.amazon.com/Thermaltake-Connector-Clearance-Rotatable-CA-11Q-00MQWN-00/dp/B0GXGLQHKT">Retro 360 Case comes in at $89.99</a>, which is perfectly reasonable for all this beige goodness. There's also a slightly smaller version, the Retro 260, for microATX and miniITX builds. This one also costs a reasonable <a href="https://www.amazon.com/Thermaltake-Connector-Clearance-Rotatable-CA-11Q-00MQWN-00/dp/B0GXGLS3HK/">$79.99</a>.</p><p>The <a href="https://www.amazon.com/Thermaltake-Retro-Ultra-Liquid-Cooler/dp/B0HFB78PFF/">Retro 360 AI cooler is a little more at $149.99</a> and is compatible with AMD AM4 and AM5 sockets and a whole bunch of Intel ones. But doesn't it just look the absolute business? </p><p>Were it not for the business of getting a PC case onto a plane, I'd be going home with one. But I'm pretty positive I just found the new PC case I've been looking for. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/thermaltake-went-retro-and-embraced-the-beige-and-i-think-i-just-found-my-new-pc-case</link>
                                                                            <description>
                            <![CDATA[ Hanging out at the SimRacing Expo in Frankfurt this week, I stumbled across a PC case that, while not a brand-new release, immediately grabbed my eyes, and is destined to become my next. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sat, 17 Oct 2026 10:37:39 +0000</pubDate>                                                                                                                                <updated>Sat, 17 Oct 2026 13:28:19 +0000</updated>
                                                                                                                                            <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
                                                                                                                                <cf:isSponsored>false</cf:isSponsored>
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                                                            <media:credit><![CDATA[Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Embrace the beige!]]></media:description>                                                            <media:text><![CDATA[A photo of the Thermaltake Retro 360 beige PC case with a glass side panel showing the PC internals and a front view of a fake CD ROM and floppy disk drive]]></media:text>
                                <media:title type="plain"><![CDATA[A photo of the Thermaltake Retro 360 beige PC case with a glass side panel showing the PC internals and a front view of a fake CD ROM and floppy disk drive]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>This PC case from Thermaltake isn't a brand-new release; it's already been on sale for a little while. But hanging out at the <a href="https://simracingexpo.de/">SimRacing Expo</a> in Frankfurt, I stumbled across it for the first time and instantly fell in love. </p><p>It's called the Retro 360, and for obvious reasons. Thermaltake has fully embraced beige nostalgia, with a PC case that looks the part while still being suitable out of the box for modern hardware. </p><p>I've long considered the idea of putting my PC into a classic case, but being terminally lazy, I think I've just found the solution. A PC case that's built for modern hardware (and that shows it off) while having an aesthetic that reminds me of some of the earliest Windows PCs I used. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/tE8DZ6XbH3XCK4kZ6R2g4K-1920-80.jpg" alt="Photos of the Thermaltake Retro 360 PC case showing different angles. " /><figcaption>All the beige, but modern. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pEBhgv6Sjc4cmejn5ExC3K-1920-80.jpg" alt="Photos of the Thermaltake Retro 360 PC case showing different angles. " /><figcaption>Unlike a true retro case, you don't have to retrofit modern connectivity. <small role="credit">Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/GsMkWMKTch9sniQdQp8j3K-1920-80.jpg" alt="Photos of the Thermaltake Retro 360 PC case showing different angles. " /><figcaption>It's built for all the latest (and thickest) graphics cards. <small role="credit">Windows Central</small></figcaption></figure></figure><p>I think that's what makes it for me. I love the retro styling, and I love that it doesn't need modifying to fit my <a href="https://www.windowscentral.com/hardware/cpu-gpu-components/nvidia-geforce-rtx-5090-review">RTX 5090</a> inside it properly. </p><p>The CD ROM and floppy drive impressions on the front of the case are just that. Inside the Retro 360 there is no capacity to install an optical drive at all; it's just for show. But you can also substitute it for Thermaltake's 6-inch display panel if you like your retro look with a modern twist. </p><p>It supports ATX motherboards, including those with rear-facing connectors, and up to a 360 mm radiator in either the roof or at the side of the motherboard. There's also space for three 120 mm fans above the PSU compartment, sucking air in from the bottom, and another pair of 120 mm or 140 mm fans mounted to the front panel. </p><p>It's not a particularly large PC case, but it has serious capacity for cooling. And large GPUs. </p><p>The other bonus over an actual retro case is that the front panel IO is all modern, too, without having to retrofit anything. In this case, USB-C 3.2 and USB Type A 3.0. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="byRsp6dAzxtwNwjsYDyZEZ" name="thermaltake-retro-5" alt="A photo of the Thermaltake Retro 360 AIO CPU cooler's CRT-style LCD display showing a block blaster type game" src="https://cdn.mos.cms.futurecdn.net/byRsp6dAzxtwNwjsYDyZEZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/byRsp6dAzxtwNwjsYDyZEZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">CRT's were peak monitor design.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Another retro-themed bit of kit you can add into your modern but old-school-looking PC build is Thermaltake's Retro 360 Ultra AIO cooler. It matches the beigeness of the PC case on the fans and the radiator and has a CRT-style LCD display that sits atop your CPU. </p><p>The display can be customized with just about whatever moving imagery you want using the companion software. But it has to be something retro, right? </p><p>All in all, I just love the mix of old and new. Thermaltake PC cases have often stood out to me (and I have owned some in the past) as products where the visual appeal matters as much as the features. </p><p>It hits the right mark without trying to do too much and is designed to easily house the latest and greatest hardware. The price point is also as enticing as the design. </p><p>The <a href="https://www.amazon.com/Thermaltake-Connector-Clearance-Rotatable-CA-11Q-00MQWN-00/dp/B0GXGLQHKT">Retro 360 Case comes in at $89.99</a>, which is perfectly reasonable for all this beige goodness. There's also a slightly smaller version, the Retro 260, for microATX and miniITX builds. This one also costs a reasonable <a href="https://www.amazon.com/Thermaltake-Connector-Clearance-Rotatable-CA-11Q-00MQWN-00/dp/B0GXGLS3HK/">$79.99</a>.</p><p>The <a href="https://www.amazon.com/Thermaltake-Retro-Ultra-Liquid-Cooler/dp/B0HFB78PFF/">Retro 360 AI cooler is a little more at $149.99</a> and is compatible with AMD AM4 and AM5 sockets and a whole bunch of Intel ones. But doesn't it just look the absolute business? </p><p>Were it not for the business of getting a PC case onto a plane, I'd be going home with one. But I'm pretty positive I just found the new PC case I've been looking for. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ 'Call of Duty: Modern Warfare 4' story campaign is truly a cinematic masterpiece — a BIG return to form ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It has been 23 years since Infinity Ward dropped the first Call of Duty title; more than 25 games later, CoD fans are all seated with bated breath and waiting for the conclusion of one of gaming's most popular franchises. </p><p>For those who <a href="https://www.windowscentral.com/gaming/call-of-duty/mw4-preorders-early-campaign-access" target="_blank">pre-ordered Modern Warfare 4</a>, early campaign access is available now. </p><div class="product"><a data-dimension112="0ac52788-c991-11f1-839a-6ff0cee127a1" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="3EW8UEFneftLJcruoyJgp8" name="Call of Duty Modern Warfare 4 Standard Edition Reco" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3EW8UEFneftLJcruoyJgp8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1024" height="1024" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Players have barely got a taste of what Call of Duty: Modern Warfare 4 has to offer, and the game is already breaking records. Preorder now to experience a brand-new, thrilling campaign, reworked multiplayer, and a new DMZ experience this October. Digital preorders unlock early access to the MW4 Campaign starting on October 16.<a class="view-deal button" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow" data-dimension112="0ac52788-c991-11f1-839a-6ff0cee127a1" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99">View Deal</a></p></div><p>Call of Duty: Modern Warfare 4 is both a swan song and a rebirth for Infinity Ward, as the title is the first to release under new studio leadership, Jack O'Hara and Mark Grigsby, while also serving as the finale for the subseries' rebooted plotline that kicked off with Call of Duty: Modern Warfare (2020). </p><p>I had an opportunity to play the campaign for <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-reveal" target="_blank">Call of Duty: Modern Warfare 4</a> in advance, and while I plan to hold off on an official review score until the full game is available, I do have some early thoughts — spoiler-free, of course.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-campaign-impressions-story-setting-and-art"><span>Call of Duty: Modern Warfare 4 Campaign Impressions — Story, setting, and art</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KUJ6sS5LLiH4n9GTqhFbwR" name="MW4_CampaignWest_2_BRANDED" alt="Call of Duty: Modern Warfare 4 campaign screenshot of Lt. West in a military vehicle." src="https://cdn.mos.cms.futurecdn.net/KUJ6sS5LLiH4n9GTqhFbwR-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KUJ6sS5LLiH4n9GTqhFbwR-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty: Modern Warfare 4 introduces us to Sierra-1, a hybrid team of American and ROK soldiers stationed in Seoul. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>It only takes 5 days — and a few extra years, but we're not counting — to change the world. While the events leading up to the story for Call of Duty: Modern Warfare 4 have culminated over a few years of time, the latest campaign takes place over the course of just 5 chaotic days. </p><div><blockquote><p>When all was said and done, I sat back from my desk, controller in hand and mouth agape with tears welling up in my eyes. </p><p>Cole Martin, Windows Central</p></blockquote></div><p>Before diving too deep into Modern Warfare 4, it would be a good idea to refresh yourself on the lore of the MW trilogy up until this point. </p><p>The reboot of the subseries kicked off in 2019, centering Task Force 141 — Captain John Price, Lieutenant Simon "Ghost" Riley, Sergeant Kyle "Gaz" Garrick, and Sergeant Johnny "Soap" MacTavish — and their hush-hush global counter-terrorism efforts. Their efforts introduce us to a variety of interesting characters, including cartel leader "El Sin Nombre", Valeria Garza, and founder of the Urzikstan Liberation Force, Farah Karim.</p><p>I'm going to be a little reductive for brevity here, but ultimately the squad finds themselves chasing down the series antagonist, Vladimir Makarov, but their hunt turns personal after Makarov kills Soap in the finale of Sledgehammer Games' Call of Duty: Modern Warfare 3 (2023). </p><p>In my <a href="https://www.windowscentral.com/gaming/call-of-duty-modern-warfare-3-2023-reviewa-balancing-act-of-remembering-the-past-while-looking-forward">review for Modern Warfare 3 (2023)</a>, I remarked that the final act of the campaign, which included MacTavish's abrupt demise, felt rushed. It was a seemingly unnecessary death at the end of the story that did nothing to push things forward.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/tmCV1hj6z5Y" allowfullscreen></iframe></div></div><p>3 years later, I realize that I wasn't entirely correct. The ending was rushed, yes, but Soap's death kicked off an avalanche of global events. The beginning of Modern Warfare 4 shows us a squad of more green soldiers than we've become accustomed to seeing in Modern Warfare. </p><p>We begin with a group of military conscripts, South Korean soldiers serving their mandatory enlistment alongside American Marines, Corporal Joseph Dunn and First Lieutenant Reggie West, in Seoul. </p><p>West has introduced the squad to Wu-Tang Clan's classic, "C.R.E.A.M.," and we start the game with some playful banter between music beats that sets up who our would-be heroes actually are. </p><p>The scene is decidedly cinematic, feeling more like the cold open to a movie than the opening sequence of the fourth installment to a subseries of a two-decade-old franchise. We spend some time with the younger squad as they plan a hazing of one of their newbies before they are faced with an explosive and unexpected attack.<br><br>We ultimately help the squad make their way through the rapidly deteriorating city, fighting through a night-shrouded urban battleground against threats from a mysteriously enhanced North Korean invasion.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/jLbst85USN8" allowfullscreen></iframe></div></div><p>From this opener, we're then transported back in time to just 5 days before North Korea's attacks on South Korea and reunited with Captain Price, who we learn has continued his hunt for Makarov to avenge Soap's death. </p><p>Price chases Makarov through a nightclub and eventually into a snowy alleyway where the two engage in hand-to-hand combat. Shortly after this, Price is captured and taken to Makarov's accomplice — El Sin Nombre, herself. She makes Price an offer he can't refuse: a means to go straight to the top of the food chain and take down the Archer, the "head of the snake" for the terrorist organization.</p><p>Price's trust in Valeria comes at a cost, however, and he is then considered AWOL by CIA Watcher, Kate Laswell, who has no choice but to send what remains of Task Force 141 to capture or kill their own Captain, friend, and mentor. This story beat sets up a recurring theme of loyalty and betrayal that threads together all of the various subplots over the 5-day timeline.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1878px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="ZXcH2vBYwP3Yg4b4tWCUxb" name="Call of Duty Modern Warfare 4 - Ghost - Were no good on our own" alt="Call of Duty: Modern Warfare 4 screen shot of Ghost with his mask but no gear." src="https://cdn.mos.cms.futurecdn.net/ZXcH2vBYwP3Yg4b4tWCUxb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1878" height="1056" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZXcH2vBYwP3Yg4b4tWCUxb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Samuel Roukin's Simon "Ghost" Riley is a haunting force in Modern Warfare 4. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><div><blockquote><p>Modern Warfare 4's campaign is nothing short of a cinematic masterpiece.</p><p>Cole Martin, Windows Central</p></blockquote></div><p>Infinity Ward's Modern Warfare reboot has long faced challenges of satisfying the needs of its nostalgic player base while also innovating on the subseries in such a way that it draws in a new crowd to create nostalgia for. </p><p>Modern Warfare 4's campaign captures that struggle in its own way, with the actions of Price and the rest of Task Force 141 rippling throughout the narrative to have unexpected effects on Park and his squadron. </p><p>It's easy to reduce Call of Duty down to just an arcade shooter full of cinematic set pieces and Michael Bay-worthy explosions, but Modern Warfare 4 has somehow managed to increase the heightened sense of emotion in its story. Soap's death, which once felt meaningless and egregious, has created a weighted cloud over the events of Modern Warfare 4, one that leads to big emotional moments that legitimately took my breath away.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-campaign-impressions-gameplay"><span>Call of Duty: Modern Warfare 4 Campaign Impressions — Gameplay</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2557px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="9N3NwKTHENJ6fcqFqt5Z3J" name="Call of Duty Modern Warfare 4 - Campaign Gunplay" alt="Call of Duty: Modern Warfare 4 campaign gunplay screenshot." src="https://cdn.mos.cms.futurecdn.net/9N3NwKTHENJ6fcqFqt5Z3J-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2557" height="1437" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9N3NwKTHENJ6fcqFqt5Z3J-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty: Modern Warfare 4's campaign gunplay often revolves around intense battles against enemy soldiers in large, visually striking set pieces. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Call of Duty: Modern Warfare 4's campaign consists of a mostly linear mission structure where the 16 story missions can take roughly 6 to 8 hours to complete, depending on skill level and willingness to look for secrets — of which there are plenty. </p><p>Most missions feature fairly on-rails gameplay that the Modern Warfare subseries is known for, big cinematic set pieces with the single player-controlled character assisted by AI squadmates working their way through a mission setting.</p><p>However, a couple of missions do deviate from the standard formula. In Mission 2, "Out in the Cold", we're faced with a chase sequence similar to what we have seen in past Call of Duty titles. Price, in his hunt for Makarov, tails the terrorist through a nightclub with some light parkour over rooftops and through crowded streets into an alleyway for a hand-to-hand brawl.<br><br>This is followed by Mission 3, "Following Orders", which certainly feels reminiscent of Modern Warfare 2 (2009)'s "No Russian" campaign mission. In this particular sequence, players are an unnamed North Korean operative assisting in the hunt for a defector. </p><p>The brutality of the North Korean regime is on full display, but the player does have the option to make choices in whether they participate in the cruelty or merely stand by as it happens. While the player can choose whether or not to confiscate contraband or intimidate civilians, there are some decisions that can have a lasting impact on the player, though the choice fails to have a lasting impact on the overall narrative of Modern Warfare 4.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1931px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="JWzJp5LsncvpVCVGmjwLdj" name="Call of Duty Modern Warfare 4 - Following Orders - Ri and Defectors Daughter" alt="Call of Duty: Modern Warfare 4's "Following Orders" mission sees the daughter of a dictator face off against the young daughter of a defector." src="https://cdn.mos.cms.futurecdn.net/JWzJp5LsncvpVCVGmjwLdj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1931" height="1086" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JWzJp5LsncvpVCVGmjwLdj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The mission "Following Orders" forces players to choose how much, or how little, to participate in a brutal sweep of a North Korean village in the search for a defector. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>The most notable departure from the linear campaign is Mission 10, "Stranded." The members of Sierra-1 are behind enemy lines and must keep a low profile while exploring a semi-open world environment. </p><p>Players can engage or avoid North Korean operators as they read notes, search for an eye-watering 58 collectibles, unlike a plethora of special equipment chests, and take down 3 specific mission objectives. It's a chance to see Sierra-1's Park Hyun-Jun really stretch his legs as a lead character and to develop a deeper bond with the grunt squad as they fight to survive in dangerous territory.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-campaign-impressions-final-thoughts"><span>Call of Duty: Modern Warfare 4 Campaign Impressions — Final thoughts</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1847px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FGcH6hsb5DedWpKNYtQq2T" name="Call of Duty Modern Warfare 4 - Campaign - Mission Accomplished" alt="Sierra-1 declares Mission Accomplished in Call of Duty: Modern Warfare 4." src="https://cdn.mos.cms.futurecdn.net/FGcH6hsb5DedWpKNYtQq2T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1847" height="1039" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/FGcH6hsb5DedWpKNYtQq2T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A fitting end for Modern Warfare. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>If you've been playing the <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-is-the-epic-conclusion-and-its-definitely-time-for-something-new" target="_blank">Modern Warfare</a> reboot's campaigns up until this point, you might agree with me that it has long felt like there was only one way for the story to come to an end. And yet, even as I reached the final missions of the campaign, I repeatedly found myself gasping at every turn, surprised by the hows and whys that led up to the events of this blockbuster finale. <br><br>Every aspect of Modern Warfare 4 is crafted with attention to detail that is unmatched in the AAA space. Infinity Ward leads the charge in high-detail graphics, creating sets where every ray of light adds to the ambience and emotion of the scene. </p><p>From the bright lights of a Seoul convenience store to the bloody snow of a New York alleyway to the cracked glass of a city high-rise bearing the weight of a contested brotherhood. Modern Warfare 4's campaign is nothing short of a cinematic masterpiece, beautifully shot and choreographed to enhance the story with purposeful action. </p><p>Even the narrative writing is carefully crafted, and every member of the cast brought their A-game to the voice acting and motion capture. Barry Sloane slips into Captain Price like he himself has seen the captain's battles firsthand, encapsulating Price's grief and moral quandaries with seriousness, while Valeria's voice actress, Maria Elisa Camargo, playfully ribs at him with niceties and nicknames. </p><p>Samuel Roukin's haunting stare as Ghost is every bit as damning as his insistence on holding the line. I want to care about these characters and have the story being told over a 4-installment subseries pay off. <br><br>When all was said and done, I sat back from my desk, controller in hand and mouth agape with tears welling up in my eyes. That sounds dramatic, I'm sure, but Infinity Ward has come up with a group of characters that I have invested in and cared about. Their efforts, their stories, and their camaraderie and brotherhood <em>mattered</em>. </p><p>Task Force 141's chapter may have come to a fitting — albeit gut-wrenching — end, but the cycle continues on. Somebody has to get their hands dirty so the world stays clean.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
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                            <![CDATA[ Windows Central goes hands-on with the full campaign of Call of Duty: Modern Warfare 4 for early impressions ahead of the early access release for preorders and full launch on October 23. ]]>
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                                                                        <pubDate>Sat, 17 Oct 2026 10:27:15 +0000</pubDate>                                                                                                                                <updated>Sat, 17 Oct 2026 10:33:41 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ eternalrhage@gmail.com (Cole Martin) ]]></author>                    <dc:creator><![CDATA[ Cole Martin ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/h9vU9K7tWtG5qfXQ8SgnFa-320-70.jpg ]]></dc:source>
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                                                                                                                                                                        <media:description><![CDATA[Captain Price leans into his urge for revenge in Call of Duty: Modern Warfare 4.]]></media:description>                                                            <media:text><![CDATA[Call of Duty: Modern Warfare 4 campaign screenshot of a soldier surrounded by ash particles and backlit by an orange glow.]]></media:text>
                                <media:title type="plain"><![CDATA[Call of Duty: Modern Warfare 4 campaign screenshot of a soldier surrounded by ash particles and backlit by an orange glow.]]></media:title>
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                                <p>It has been 23 years since Infinity Ward dropped the first Call of Duty title; more than 25 games later, CoD fans are all seated with bated breath and waiting for the conclusion of one of gaming's most popular franchises. </p><p>For those who <a href="https://www.windowscentral.com/gaming/call-of-duty/mw4-preorders-early-campaign-access" target="_blank">pre-ordered Modern Warfare 4</a>, early campaign access is available now. </p><div class="product"><a data-dimension112="0ac52788-c991-11f1-839a-6ff0cee127a1" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1024px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="3EW8UEFneftLJcruoyJgp8" name="Call of Duty Modern Warfare 4 Standard Edition Reco" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3EW8UEFneftLJcruoyJgp8-1920-80.jpg" mos="" align="middle" fullscreen="" width="1024" height="1024" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p>Players have barely got a taste of what Call of Duty: Modern Warfare 4 has to offer, and the game is already breaking records. Preorder now to experience a brand-new, thrilling campaign, reworked multiplayer, and a new DMZ experience this October. Digital preorders unlock early access to the MW4 Campaign starting on October 16.<a class="view-deal button" href="https://www.amazon.com/Call-Duty-Warfare-Standard-Windows/dp/B0H37WXDCN" target="_blank" rel="nofollow" data-dimension112="0ac52788-c991-11f1-839a-6ff0cee127a1" data-action="Deal Block" data-label="Call of Duty: Modern Warfare 4" data-dimension48="Call of Duty: Modern Warfare 4" data-dimension25="$69.99">View Deal</a></p></div><p>Call of Duty: Modern Warfare 4 is both a swan song and a rebirth for Infinity Ward, as the title is the first to release under new studio leadership, Jack O'Hara and Mark Grigsby, while also serving as the finale for the subseries' rebooted plotline that kicked off with Call of Duty: Modern Warfare (2020). </p><p>I had an opportunity to play the campaign for <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-reveal" target="_blank">Call of Duty: Modern Warfare 4</a> in advance, and while I plan to hold off on an official review score until the full game is available, I do have some early thoughts — spoiler-free, of course.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-campaign-impressions-story-setting-and-art"><span>Call of Duty: Modern Warfare 4 Campaign Impressions — Story, setting, and art</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KUJ6sS5LLiH4n9GTqhFbwR" name="MW4_CampaignWest_2_BRANDED" alt="Call of Duty: Modern Warfare 4 campaign screenshot of Lt. West in a military vehicle." src="https://cdn.mos.cms.futurecdn.net/KUJ6sS5LLiH4n9GTqhFbwR-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KUJ6sS5LLiH4n9GTqhFbwR-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty: Modern Warfare 4 introduces us to Sierra-1, a hybrid team of American and ROK soldiers stationed in Seoul. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Activision)</span></figcaption></figure><p>It only takes 5 days — and a few extra years, but we're not counting — to change the world. While the events leading up to the story for Call of Duty: Modern Warfare 4 have culminated over a few years of time, the latest campaign takes place over the course of just 5 chaotic days. </p><div><blockquote><p>When all was said and done, I sat back from my desk, controller in hand and mouth agape with tears welling up in my eyes. </p><p>Cole Martin, Windows Central</p></blockquote></div><p>Before diving too deep into Modern Warfare 4, it would be a good idea to refresh yourself on the lore of the MW trilogy up until this point. </p><p>The reboot of the subseries kicked off in 2019, centering Task Force 141 — Captain John Price, Lieutenant Simon "Ghost" Riley, Sergeant Kyle "Gaz" Garrick, and Sergeant Johnny "Soap" MacTavish — and their hush-hush global counter-terrorism efforts. Their efforts introduce us to a variety of interesting characters, including cartel leader "El Sin Nombre", Valeria Garza, and founder of the Urzikstan Liberation Force, Farah Karim.</p><p>I'm going to be a little reductive for brevity here, but ultimately the squad finds themselves chasing down the series antagonist, Vladimir Makarov, but their hunt turns personal after Makarov kills Soap in the finale of Sledgehammer Games' Call of Duty: Modern Warfare 3 (2023). </p><p>In my <a href="https://www.windowscentral.com/gaming/call-of-duty-modern-warfare-3-2023-reviewa-balancing-act-of-remembering-the-past-while-looking-forward">review for Modern Warfare 3 (2023)</a>, I remarked that the final act of the campaign, which included MacTavish's abrupt demise, felt rushed. It was a seemingly unnecessary death at the end of the story that did nothing to push things forward.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="high" data-lazy-src="https://www.youtube-nocookie.com/embed/tmCV1hj6z5Y" allowfullscreen></iframe></div></div><p>3 years later, I realize that I wasn't entirely correct. The ending was rushed, yes, but Soap's death kicked off an avalanche of global events. The beginning of Modern Warfare 4 shows us a squad of more green soldiers than we've become accustomed to seeing in Modern Warfare. </p><p>We begin with a group of military conscripts, South Korean soldiers serving their mandatory enlistment alongside American Marines, Corporal Joseph Dunn and First Lieutenant Reggie West, in Seoul. </p><p>West has introduced the squad to Wu-Tang Clan's classic, "C.R.E.A.M.," and we start the game with some playful banter between music beats that sets up who our would-be heroes actually are. </p><p>The scene is decidedly cinematic, feeling more like the cold open to a movie than the opening sequence of the fourth installment to a subseries of a two-decade-old franchise. We spend some time with the younger squad as they plan a hazing of one of their newbies before they are faced with an explosive and unexpected attack.<br><br>We ultimately help the squad make their way through the rapidly deteriorating city, fighting through a night-shrouded urban battleground against threats from a mysteriously enhanced North Korean invasion.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/jLbst85USN8" allowfullscreen></iframe></div></div><p>From this opener, we're then transported back in time to just 5 days before North Korea's attacks on South Korea and reunited with Captain Price, who we learn has continued his hunt for Makarov to avenge Soap's death. </p><p>Price chases Makarov through a nightclub and eventually into a snowy alleyway where the two engage in hand-to-hand combat. Shortly after this, Price is captured and taken to Makarov's accomplice — El Sin Nombre, herself. She makes Price an offer he can't refuse: a means to go straight to the top of the food chain and take down the Archer, the "head of the snake" for the terrorist organization.</p><p>Price's trust in Valeria comes at a cost, however, and he is then considered AWOL by CIA Watcher, Kate Laswell, who has no choice but to send what remains of Task Force 141 to capture or kill their own Captain, friend, and mentor. This story beat sets up a recurring theme of loyalty and betrayal that threads together all of the various subplots over the 5-day timeline.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1878px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="ZXcH2vBYwP3Yg4b4tWCUxb" name="Call of Duty Modern Warfare 4 - Ghost - Were no good on our own" alt="Call of Duty: Modern Warfare 4 screen shot of Ghost with his mask but no gear." src="https://cdn.mos.cms.futurecdn.net/ZXcH2vBYwP3Yg4b4tWCUxb-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1878" height="1056" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZXcH2vBYwP3Yg4b4tWCUxb-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Samuel Roukin's Simon "Ghost" Riley is a haunting force in Modern Warfare 4. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><div><blockquote><p>Modern Warfare 4's campaign is nothing short of a cinematic masterpiece.</p><p>Cole Martin, Windows Central</p></blockquote></div><p>Infinity Ward's Modern Warfare reboot has long faced challenges of satisfying the needs of its nostalgic player base while also innovating on the subseries in such a way that it draws in a new crowd to create nostalgia for. </p><p>Modern Warfare 4's campaign captures that struggle in its own way, with the actions of Price and the rest of Task Force 141 rippling throughout the narrative to have unexpected effects on Park and his squadron. </p><p>It's easy to reduce Call of Duty down to just an arcade shooter full of cinematic set pieces and Michael Bay-worthy explosions, but Modern Warfare 4 has somehow managed to increase the heightened sense of emotion in its story. Soap's death, which once felt meaningless and egregious, has created a weighted cloud over the events of Modern Warfare 4, one that leads to big emotional moments that legitimately took my breath away.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-campaign-impressions-gameplay"><span>Call of Duty: Modern Warfare 4 Campaign Impressions — Gameplay</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2557px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="9N3NwKTHENJ6fcqFqt5Z3J" name="Call of Duty Modern Warfare 4 - Campaign Gunplay" alt="Call of Duty: Modern Warfare 4 campaign gunplay screenshot." src="https://cdn.mos.cms.futurecdn.net/9N3NwKTHENJ6fcqFqt5Z3J-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2557" height="1437" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/9N3NwKTHENJ6fcqFqt5Z3J-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty: Modern Warfare 4's campaign gunplay often revolves around intense battles against enemy soldiers in large, visually striking set pieces. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>Call of Duty: Modern Warfare 4's campaign consists of a mostly linear mission structure where the 16 story missions can take roughly 6 to 8 hours to complete, depending on skill level and willingness to look for secrets — of which there are plenty. </p><p>Most missions feature fairly on-rails gameplay that the Modern Warfare subseries is known for, big cinematic set pieces with the single player-controlled character assisted by AI squadmates working their way through a mission setting.</p><p>However, a couple of missions do deviate from the standard formula. In Mission 2, "Out in the Cold", we're faced with a chase sequence similar to what we have seen in past Call of Duty titles. Price, in his hunt for Makarov, tails the terrorist through a nightclub with some light parkour over rooftops and through crowded streets into an alleyway for a hand-to-hand brawl.<br><br>This is followed by Mission 3, "Following Orders", which certainly feels reminiscent of Modern Warfare 2 (2009)'s "No Russian" campaign mission. In this particular sequence, players are an unnamed North Korean operative assisting in the hunt for a defector. </p><p>The brutality of the North Korean regime is on full display, but the player does have the option to make choices in whether they participate in the cruelty or merely stand by as it happens. While the player can choose whether or not to confiscate contraband or intimidate civilians, there are some decisions that can have a lasting impact on the player, though the choice fails to have a lasting impact on the overall narrative of Modern Warfare 4.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1931px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="JWzJp5LsncvpVCVGmjwLdj" name="Call of Duty Modern Warfare 4 - Following Orders - Ri and Defectors Daughter" alt="Call of Duty: Modern Warfare 4's "Following Orders" mission sees the daughter of a dictator face off against the young daughter of a defector." src="https://cdn.mos.cms.futurecdn.net/JWzJp5LsncvpVCVGmjwLdj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1931" height="1086" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JWzJp5LsncvpVCVGmjwLdj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The mission "Following Orders" forces players to choose how much, or how little, to participate in a brutal sweep of a North Korean village in the search for a defector. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>The most notable departure from the linear campaign is Mission 10, "Stranded." The members of Sierra-1 are behind enemy lines and must keep a low profile while exploring a semi-open world environment. </p><p>Players can engage or avoid North Korean operators as they read notes, search for an eye-watering 58 collectibles, unlike a plethora of special equipment chests, and take down 3 specific mission objectives. It's a chance to see Sierra-1's Park Hyun-Jun really stretch his legs as a lead character and to develop a deeper bond with the grunt squad as they fight to survive in dangerous territory.</p><h2 class="article-body__section" id="section-call-of-duty-modern-warfare-4-campaign-impressions-final-thoughts"><span>Call of Duty: Modern Warfare 4 Campaign Impressions — Final thoughts</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1847px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="FGcH6hsb5DedWpKNYtQq2T" name="Call of Duty Modern Warfare 4 - Campaign - Mission Accomplished" alt="Sierra-1 declares Mission Accomplished in Call of Duty: Modern Warfare 4." src="https://cdn.mos.cms.futurecdn.net/FGcH6hsb5DedWpKNYtQq2T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1847" height="1039" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/FGcH6hsb5DedWpKNYtQq2T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A fitting end for Modern Warfare. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cole Martin for Windows Central, Activision)</span></figcaption></figure><p>If you've been playing the <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-is-the-epic-conclusion-and-its-definitely-time-for-something-new" target="_blank">Modern Warfare</a> reboot's campaigns up until this point, you might agree with me that it has long felt like there was only one way for the story to come to an end. And yet, even as I reached the final missions of the campaign, I repeatedly found myself gasping at every turn, surprised by the hows and whys that led up to the events of this blockbuster finale. <br><br>Every aspect of Modern Warfare 4 is crafted with attention to detail that is unmatched in the AAA space. Infinity Ward leads the charge in high-detail graphics, creating sets where every ray of light adds to the ambience and emotion of the scene. </p><p>From the bright lights of a Seoul convenience store to the bloody snow of a New York alleyway to the cracked glass of a city high-rise bearing the weight of a contested brotherhood. Modern Warfare 4's campaign is nothing short of a cinematic masterpiece, beautifully shot and choreographed to enhance the story with purposeful action. </p><p>Even the narrative writing is carefully crafted, and every member of the cast brought their A-game to the voice acting and motion capture. Barry Sloane slips into Captain Price like he himself has seen the captain's battles firsthand, encapsulating Price's grief and moral quandaries with seriousness, while Valeria's voice actress, Maria Elisa Camargo, playfully ribs at him with niceties and nicknames. </p><p>Samuel Roukin's haunting stare as Ghost is every bit as damning as his insistence on holding the line. I want to care about these characters and have the story being told over a 4-installment subseries pay off. <br><br>When all was said and done, I sat back from my desk, controller in hand and mouth agape with tears welling up in my eyes. That sounds dramatic, I'm sure, but Infinity Ward has come up with a group of characters that I have invested in and cared about. Their efforts, their stories, and their camaraderie and brotherhood <em>mattered</em>. </p><p>Task Force 141's chapter may have come to a fitting — albeit gut-wrenching — end, but the cycle continues on. Somebody has to get their hands dirty so the world stays clean.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Windows 11 is getting these 9 useful improvements in October 2026 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As part of the Windows Insider Program, Microsoft released several preview builds of <a href="https://www.windowscentral.com/windows-11">Windows 11</a> in early October, some of which rolled out new features and improvements, while others played catch-up by bringing already announced changes to other channels. </p><p>During the first two weeks of October, the software giant made available the first preview of the new Windows Search experience. We also saw the new Battery widgets and more. </p><p>Microsoft also revealed a new option to sanitize the hard drive when using the Cloud Rebuild feature, plus improvements to File Explorer, Share, and more.</p><p>In the Experimental channel, we've seen builds 28120.3181, 26340.9616, 26340.9596, 28120.3151, 29683, and 29680. In the Beta channel, the company released builds 26220.9606, 28020.3172, 26220.9587, and 28020.3142.</p><p>In this recap, I'll highlight the latest and most noteworthy changes available through the Windows Insider Program.</p><h2 class="article-body__section" id="section-biggest-improvements-from-the-windows-insider-program-in-october-2026"><span>Biggest improvements from the Windows Insider Program in October 2026</span></h2><p>In this recap, I'll highlight the latest and most noteworthy changes available through the <a href="https://www.windowscentral.com/tag/windows-insider-program" target="_blank">Windows Insider Program</a>.</p><h2 id="windows-search-overhaul">Windows Search overhaul</h2><p>Starting with the release of build 26340.9616 for <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-version-26h2-faq">version 26H2</a>, Microsoft began the gradual rollout of the new Windows Search experience.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="surNL3KKJTnP7jADvChApm" name="Windows Search with results" alt="New Windows Search showing search results." src="https://cdn.mos.cms.futurecdn.net/surNL3KKJTnP7jADvChApm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/surNL3KKJTnP7jADvChApm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The new experience features an entirely new interface using WinUI 3, designed to make search faster and more efficient while using less memory. </p><p>Perhaps the most notable change is the new inline actions that let you perform tasks directly from the Search box. For example, you can switch between the light and dark mode, enable Bluetooth, adjust brightness, arrange windows, and more.</p><p>In addition, the company is adding improvements to help Windows Search understand you better, including better handling of typos and synonyms. </p><p>The new Search experience is currently available in versions 26H2 and 26H1 as a preview through the Experimental channel.</p><h2 id="battery-new-widget">Battery new widget</h2><p>Also, Windows 11 build 26340.9616 ships with the new Battery Status widget, which tracks your computer and peripherals' battery levels without having to resort to third-party tools.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:604px;"><p class="vanilla-image-block" style="padding-top:101.66%;"><img id="7sfdCVb5jBaRfU7dNkx9T6" name="Battery widget" alt="New Battery widget for Windows 11." src="https://cdn.mos.cms.futurecdn.net/7sfdCVb5jBaRfU7dNkx9T6-1920-80.png" mos="" align="middle" fullscreen="1" width="604" height="614" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7sfdCVb5jBaRfU7dNkx9T6-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>The widget is available from the <strong>Widgets dashboard</strong>> <strong>Add widgets</strong> > <strong>Battery Status</strong>.</p><p>Once the widget is enabled, you'll see the battery level of your laptop as well as your mouse, keyboard, headphones, and more.</p><h2 id="task-manager-new-processes-group">Task Manager new processes group</h2><p>Although Task Manager isn't getting another makeover, an updated version improves how it handles process groups, letting apps combine separate background processes into a single category instead of relying on traditional parent-child process trees.</p><p>Microsoft says that this should make it easier to view how an app uses system resources. Currently, this works only in Microsoft Defender.</p><h2 id="file-explorer-faster-navigation">File Explorer faster navigation</h2><p>The company has also made small but welcome improvements to File Explorer with the release.</p><p>For instance, on build 26340.9596 for version 26H2, you can now use the <strong>"~"</strong> character to quickly open your profile folder or subfolder, for example, <strong>"~\AppData"</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="yzeLCDTJC2VLLv4L8iZWNV" name="File Explorer ~ character to browse folders" alt="File Explorer showing ~ character to open profile folder." src="https://cdn.mos.cms.futurecdn.net/yzeLCDTJC2VLLv4L8iZWNV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/yzeLCDTJC2VLLv4L8iZWNV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>As part of the File Explorer changes, on builds 28120.3151 and 28020.3142 for version 26H1, Microsoft rolled out improvements to keep folder view customizations, such as sorting and icon size preferences, consistent across different access paths and apps. </p><p>The update also improves address bar support for paths with double backslashes and quotation marks.</p><p>Finally, in this wave of updates, build 29680 for the Future Platforms version, you'll find an updated version of the file manager that now handles previews for downloaded files from the internet. </p><p>When using the preview pane, HTML files will show a preview after you acknowledge the warning, while non-HTML files, such as PDFs, will show previews automatically.</p><h2 id="cloud-rebuild-improvements">Cloud Rebuild improvements</h2><p>Cloud Rebuild is a new recovery feature that helps you reinstall the operating system when your computer has problems or won't boot. </p><p>Unlike other recovery options, this feature uses Windows Update to download installation files and drivers without needing bootable USB media. </p><p>This recovery feature is still in preview, but in build 26340.9596 for version 26H2 and build 26220.9587 for version 25H2, you'll now find a new <strong>"Rebuild this PC"</strong> option on the <strong>Recovery </strong>page in Settings, making it easier to access.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="um4B2EBhfp8ZCckvsYbMwi" name="Windows 11 Rebuild this PC option" alt="Windows 11 Settings showing the Rebuild this PC option." src="https://cdn.mos.cms.futurecdn.net/um4B2EBhfp8ZCckvsYbMwi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/um4B2EBhfp8ZCckvsYbMwi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>Also, in builds 28120.3151 and 28020.3142 for version 26H1, the Cloud Rebuild feature added a new <strong>"Remove & sanitize files"</strong> option to securely erase data before reinstalling the operating system, which is useful when recycling or reassigning a computer.</p><p>This update also lets admins configure and start a Cloud Rebuild remotely using Recovery CSP.</p><h2 id="narrator-39-s-new-math-reading">Narrator's new math reading</h2><p>As part of the updates for version 26H1 (builds 28120.3151 and 28020.3142), Microsoft also updated the Windows Narrator feature with a more natural way to read and explore math equations.</p><p>According to the company, on supported apps from the Microsoft 365 suite, such as PowerPoint and Word, Windows Narrator can now read equations as structured expressions. </p><p>In addition, a new math navigation mode allows you to explore an equation one part at a time. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="LnwbETf6uAkU33rQtNgWm8" name="Narrator math reading" alt="Windows 11 Settings showing the Narrator math reading settings." src="https://cdn.mos.cms.futurecdn.net/LnwbETf6uAkU33rQtNgWm8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LnwbETf6uAkU33rQtNgWm8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>You can use the <strong>"Narrator key + Alt + N," </strong>and then use the arrows to move through fractions, exponents, and roots. You can also use <strong>"Esc"</strong> to exit the mode.</p><p>The new math capability also works on supported web content in Microsoft Edge and Google Chrome.</p><h2 id="magnifier-with-updated-controls">Magnifier with updated controls</h2><p>In this wave of updates, the Magnifier lets you enter the exact zoom percentage directly in the toolbar instead of relying on the presets.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="MHHFPmYQ4jNWEtwrNwFUyU" name="Magnifier new zoom controls" alt="Windows 11 desktop with Magnifier new zoom controls." src="https://cdn.mos.cms.futurecdn.net/MHHFPmYQ4jNWEtwrNwFUyU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MHHFPmYQ4jNWEtwrNwFUyU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>In addition, in the settings, the preset option now includes more increments up to 400 percent.</p><h2 id="windows-share-customization">Windows Share customization</h2><p>Although the Windows Share experience remains largely the same, Microsoft has added the ability to pin your favorite apps directly in the Share interface in the Experimental channel for Future Platforms. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="eLFyQN5yjswMJpNBVnc6tA" name="Windows Share pin apps option" alt="File Explorer with Windows Share showing the pin option." src="https://cdn.mos.cms.futurecdn.net/eLFyQN5yjswMJpNBVnc6tA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eLFyQN5yjswMJpNBVnc6tA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>This change makes it easier to find your favorite apps that you use often when sharing.</p><h2 id="installed-apps-page-tweak">Installed apps page tweak</h2><p>Finally, starting with build 29680, the <strong>"Installed apps" </strong>page now shows the version number at the top level under the Apps settings section for package apps. </p><h2 id="windows-central-39-s-take-2">Windows Central's Take</h2><p>I'd put the new Windows Search, Cloud Rebuild, and File Explorer improvements at the top of this list. Search is becoming more useful for everyday tasks, Cloud Rebuild is getting better options for recovering a computer and securely erasing its data, and File Explorer is addressing small annoyances that can make file management frustrating. </p><p>These changes can make Windows 11 more practical without requiring users to learn an entirely new way of doing things.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6y9jW"></div>                            </div>                            <script src="https://kwizly.com/embed/O6y9jW.js" async></script><p>I hope Microsoft continues to improve these core features instead of leaving them behind in favor of bigger, flashier additions.</p><p><strong>Which of these three improvements would you most like to see arrive on your PC? </strong>Let me know in the comments.</p><h2 id="more-resources-2">More resources</h2><p>Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:</p><ul><li><a href="https://www.windowscentral.com/software-apps/windows-11">Windows 11 on Windows Central — All you need to know</a></li><li><a href="https://www.windowscentral.com/software-apps/windows-10">Windows 10 on Windows Central — All you need to know</a></li></ul><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/i-tested-the-biggest-insider-features-for-windows-11-in-october-and-this-is-what-i-found-out</link>
                                                                            <description>
                            <![CDATA[ Discover the biggest Windows 11 Insider changes in October 2026, from a redesigned Search experience to better recovery and accessibility tools. ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 16:08:31 +0000</pubDate>                                                                                                                                <updated>Fri, 16 Oct 2026 16:14:56 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ mhuck@live.com (Mauro Huculak) ]]></author>                    <dc:creator><![CDATA[ Mauro Huculak ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/uFWXqRfVL72iJz8uyzRsrV-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Mauro Huculak has been a Windows How-To Expert contributor at WindowsCentral.com for over a decade, with more than 23 years of combined experience in IT and technical writing. He holds professional certifications from Microsoft (MCSA), Cisco (CCNP), VMware (VCP), and CompTIA (A+, Network+), and has been recognized as a long-time Microsoft MVP. Outside of tech, Mauro enjoys cycling, hiking, and discovering great food.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Mauro Huculak]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Windows 11 desktop with the new Search UI.]]></media:description>                                                            <media:text><![CDATA[Windows 11 desktop with the new Search UI.]]></media:text>
                                <media:title type="plain"><![CDATA[Windows 11 desktop with the new Search UI.]]></media:title>
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                            <article>
                                <p>As part of the Windows Insider Program, Microsoft released several preview builds of <a href="https://www.windowscentral.com/windows-11">Windows 11</a> in early October, some of which rolled out new features and improvements, while others played catch-up by bringing already announced changes to other channels. </p><p>During the first two weeks of October, the software giant made available the first preview of the new Windows Search experience. We also saw the new Battery widgets and more. </p><p>Microsoft also revealed a new option to sanitize the hard drive when using the Cloud Rebuild feature, plus improvements to File Explorer, Share, and more.</p><p>In the Experimental channel, we've seen builds 28120.3181, 26340.9616, 26340.9596, 28120.3151, 29683, and 29680. In the Beta channel, the company released builds 26220.9606, 28020.3172, 26220.9587, and 28020.3142.</p><p>In this recap, I'll highlight the latest and most noteworthy changes available through the Windows Insider Program.</p><h2 class="article-body__section" id="section-biggest-improvements-from-the-windows-insider-program-in-october-2026"><span>Biggest improvements from the Windows Insider Program in October 2026</span></h2><p>In this recap, I'll highlight the latest and most noteworthy changes available through the <a href="https://www.windowscentral.com/tag/windows-insider-program" target="_blank">Windows Insider Program</a>.</p><h2 id="windows-search-overhaul">Windows Search overhaul</h2><p>Starting with the release of build 26340.9616 for <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-version-26h2-faq">version 26H2</a>, Microsoft began the gradual rollout of the new Windows Search experience.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="surNL3KKJTnP7jADvChApm" name="Windows Search with results" alt="New Windows Search showing search results." src="https://cdn.mos.cms.futurecdn.net/surNL3KKJTnP7jADvChApm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/surNL3KKJTnP7jADvChApm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The new experience features an entirely new interface using WinUI 3, designed to make search faster and more efficient while using less memory. </p><p>Perhaps the most notable change is the new inline actions that let you perform tasks directly from the Search box. For example, you can switch between the light and dark mode, enable Bluetooth, adjust brightness, arrange windows, and more.</p><p>In addition, the company is adding improvements to help Windows Search understand you better, including better handling of typos and synonyms. </p><p>The new Search experience is currently available in versions 26H2 and 26H1 as a preview through the Experimental channel.</p><h2 id="battery-new-widget">Battery new widget</h2><p>Also, Windows 11 build 26340.9616 ships with the new Battery Status widget, which tracks your computer and peripherals' battery levels without having to resort to third-party tools.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:604px;"><p class="vanilla-image-block" style="padding-top:101.66%;"><img id="7sfdCVb5jBaRfU7dNkx9T6" name="Battery widget" alt="New Battery widget for Windows 11." src="https://cdn.mos.cms.futurecdn.net/7sfdCVb5jBaRfU7dNkx9T6-1920-80.png" mos="" align="middle" fullscreen="1" width="604" height="614" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7sfdCVb5jBaRfU7dNkx9T6-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>The widget is available from the <strong>Widgets dashboard</strong>> <strong>Add widgets</strong> > <strong>Battery Status</strong>.</p><p>Once the widget is enabled, you'll see the battery level of your laptop as well as your mouse, keyboard, headphones, and more.</p><h2 id="task-manager-new-processes-group">Task Manager new processes group</h2><p>Although Task Manager isn't getting another makeover, an updated version improves how it handles process groups, letting apps combine separate background processes into a single category instead of relying on traditional parent-child process trees.</p><p>Microsoft says that this should make it easier to view how an app uses system resources. Currently, this works only in Microsoft Defender.</p><h2 id="file-explorer-faster-navigation">File Explorer faster navigation</h2><p>The company has also made small but welcome improvements to File Explorer with the release.</p><p>For instance, on build 26340.9596 for version 26H2, you can now use the <strong>"~"</strong> character to quickly open your profile folder or subfolder, for example, <strong>"~\AppData"</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="yzeLCDTJC2VLLv4L8iZWNV" name="File Explorer ~ character to browse folders" alt="File Explorer showing ~ character to open profile folder." src="https://cdn.mos.cms.futurecdn.net/yzeLCDTJC2VLLv4L8iZWNV-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/yzeLCDTJC2VLLv4L8iZWNV-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>As part of the File Explorer changes, on builds 28120.3151 and 28020.3142 for version 26H1, Microsoft rolled out improvements to keep folder view customizations, such as sorting and icon size preferences, consistent across different access paths and apps. </p><p>The update also improves address bar support for paths with double backslashes and quotation marks.</p><p>Finally, in this wave of updates, build 29680 for the Future Platforms version, you'll find an updated version of the file manager that now handles previews for downloaded files from the internet. </p><p>When using the preview pane, HTML files will show a preview after you acknowledge the warning, while non-HTML files, such as PDFs, will show previews automatically.</p><h2 id="cloud-rebuild-improvements">Cloud Rebuild improvements</h2><p>Cloud Rebuild is a new recovery feature that helps you reinstall the operating system when your computer has problems or won't boot. </p><p>Unlike other recovery options, this feature uses Windows Update to download installation files and drivers without needing bootable USB media. </p><p>This recovery feature is still in preview, but in build 26340.9596 for version 26H2 and build 26220.9587 for version 25H2, you'll now find a new <strong>"Rebuild this PC"</strong> option on the <strong>Recovery </strong>page in Settings, making it easier to access.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="um4B2EBhfp8ZCckvsYbMwi" name="Windows 11 Rebuild this PC option" alt="Windows 11 Settings showing the Rebuild this PC option." src="https://cdn.mos.cms.futurecdn.net/um4B2EBhfp8ZCckvsYbMwi-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/um4B2EBhfp8ZCckvsYbMwi-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>Also, in builds 28120.3151 and 28020.3142 for version 26H1, the Cloud Rebuild feature added a new <strong>"Remove & sanitize files"</strong> option to securely erase data before reinstalling the operating system, which is useful when recycling or reassigning a computer.</p><p>This update also lets admins configure and start a Cloud Rebuild remotely using Recovery CSP.</p><h2 id="narrator-39-s-new-math-reading">Narrator's new math reading</h2><p>As part of the updates for version 26H1 (builds 28120.3151 and 28020.3142), Microsoft also updated the Windows Narrator feature with a more natural way to read and explore math equations.</p><p>According to the company, on supported apps from the Microsoft 365 suite, such as PowerPoint and Word, Windows Narrator can now read equations as structured expressions. </p><p>In addition, a new math navigation mode allows you to explore an equation one part at a time. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="LnwbETf6uAkU33rQtNgWm8" name="Narrator math reading" alt="Windows 11 Settings showing the Narrator math reading settings." src="https://cdn.mos.cms.futurecdn.net/LnwbETf6uAkU33rQtNgWm8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/LnwbETf6uAkU33rQtNgWm8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>You can use the <strong>"Narrator key + Alt + N," </strong>and then use the arrows to move through fractions, exponents, and roots. You can also use <strong>"Esc"</strong> to exit the mode.</p><p>The new math capability also works on supported web content in Microsoft Edge and Google Chrome.</p><h2 id="magnifier-with-updated-controls">Magnifier with updated controls</h2><p>In this wave of updates, the Magnifier lets you enter the exact zoom percentage directly in the toolbar instead of relying on the presets.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="MHHFPmYQ4jNWEtwrNwFUyU" name="Magnifier new zoom controls" alt="Windows 11 desktop with Magnifier new zoom controls." src="https://cdn.mos.cms.futurecdn.net/MHHFPmYQ4jNWEtwrNwFUyU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MHHFPmYQ4jNWEtwrNwFUyU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>In addition, in the settings, the preset option now includes more increments up to 400 percent.</p><h2 id="windows-share-customization">Windows Share customization</h2><p>Although the Windows Share experience remains largely the same, Microsoft has added the ability to pin your favorite apps directly in the Share interface in the Experimental channel for Future Platforms. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="eLFyQN5yjswMJpNBVnc6tA" name="Windows Share pin apps option" alt="File Explorer with Windows Share showing the pin option." src="https://cdn.mos.cms.futurecdn.net/eLFyQN5yjswMJpNBVnc6tA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eLFyQN5yjswMJpNBVnc6tA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>This change makes it easier to find your favorite apps that you use often when sharing.</p><h2 id="installed-apps-page-tweak">Installed apps page tweak</h2><p>Finally, starting with build 29680, the <strong>"Installed apps" </strong>page now shows the version number at the top level under the Apps settings section for package apps. </p><h2 id="windows-central-39-s-take-2">Windows Central's Take</h2><p>I'd put the new Windows Search, Cloud Rebuild, and File Explorer improvements at the top of this list. Search is becoming more useful for everyday tasks, Cloud Rebuild is getting better options for recovering a computer and securely erasing its data, and File Explorer is addressing small annoyances that can make file management frustrating. </p><p>These changes can make Windows 11 more practical without requiring users to learn an entirely new way of doing things.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6y9jW"></div>                            </div>                            <script src="https://kwizly.com/embed/O6y9jW.js" async></script><p>I hope Microsoft continues to improve these core features instead of leaving them behind in favor of bigger, flashier additions.</p><p><strong>Which of these three improvements would you most like to see arrive on your PC? </strong>Let me know in the comments.</p><h2 id="more-resources-2">More resources</h2><p>Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:</p><ul><li><a href="https://www.windowscentral.com/software-apps/windows-11">Windows 11 on Windows Central — All you need to know</a></li><li><a href="https://www.windowscentral.com/software-apps/windows-10">Windows 10 on Windows Central — All you need to know</a></li></ul><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I'm taking an RTX Spark PC on a 10-hour trip. Here's what it needs to prove. ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I can't recall the last time I took a road trip or flight without my trusty <strong>Steam Deck</strong> in tow. It's just too convenient to slip into my backpack alongside a thin and light work laptop that doesn't stand out in professional settings.</p><p>That trend ends this weekend.</p><p>I have a <strong>10-hour</strong> round trip to contend with, and after playing around with <strong>Lenovo's Pro 9n</strong> laptop powered by <a href="https://www.windowscentral.com/hardware/nvidia/rtx-spark-review-benchmarks-2026"><strong>NVIDIA's new RTX Spark</strong></a> chip this past week, I'm ready to make it earn its accolades.</p><p>Can it really be my one-stop device for AAA gaming AND for work, just like what was advertised countless times in the lead-up to launch? Here's what it needs to prove to me.</p><h2 class="article-body__section" id="section-what-the-rtx-spark-platform-needs-to-prove-on-a-10-hour-trip"><span>What the RTX Spark platform needs to prove on a 10-hour trip</span></h2><p>There are several key points that I want to confirm, and a 10-hour road trip seems like the perfect testing ground as I work on a full review of the Lenovo Pro 9n. </p><p>There are some areas where I do expect the RTX Spark platform to fall short, which I've also noted below.</p><h3 id="is-ray-tracing-worth-turning-on-when-i-39-m-not-near-an-ac-adapter">Is ray tracing worth turning on when I'm not near an AC adapter?</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WMj7MeYkBgRYGrS4bS9CgK" name="surface-laptop-ultra-rtx-spark-gaming-01" alt="A person plays Fortnite on a Surface Laptop UItra at a display table, with NVIDIA RTX signs nearby; the colorful game scene feels lively and immersive." src="https://cdn.mos.cms.futurecdn.net/WMj7MeYkBgRYGrS4bS9CgK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WMj7MeYkBgRYGrS4bS9CgK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Surface Laptop Ultra is another RTX Spark laptop, and I've seen how well it handles gaming on a charger. What about battery? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>One of the RTX Spark platform's biggest selling points is its <strong>Blackwell</strong>-class RTX GPU supporting all of NVIDIA's latest upscaling and frame-gen goodies.</p><p>I already gave <a href="https://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-remastered-gives-a-decade-old-game-a-facelift-worthy-of-yet-another-playthrough"><strong>The Witcher 3: The Wild Hunt Remastered</strong></a> a try with <strong>ray tracing</strong> and <a href="https://www.windowscentral.com/hardware/nvidia/doom-the-dark-ages-nvidia-mfg-comparison"><strong>multi-frame generation</strong></a> turned on, and although it looked glorious on the <strong>15.3-inch</strong> <a href="https://www.windowscentral.com/oled-vs-qled-amoled-vs-mini-ed-which-is-best-display"><strong>OLED</strong></a> display, it sapped battery by <strong>about 10% every 10 minutes</strong>.</p><p>That doesn't bode well for efficiency, but I'm curious to see if I can dial it in by lowering settings like resolution or refresh rate. I really want ray tracing to be a worthwhile option without AC power.</p><h3 id="can-i-replace-two-devices-with-one">Can I replace two devices with one?</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xLV6aRES94y4sAfTL3JWGH" name="steam-deck-official-case-crop.jpg" alt="Steam Deck official carry case" src="https://cdn.mos.cms.futurecdn.net/xLV6aRES94y4sAfTL3JWGH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xLV6aRES94y4sAfTL3JWGH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Not having the Steam Deck and its bulky case in my bag should free up a lot of space. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Miles Dompier | Windows Central)</span></figcaption></figure><p>Is having everything contained within the same PC actually simpler? Long-time gaming laptop users will probably say yes. Heck, I'd lean towards an affirmative if I wasn't testing it out myself this weekend.</p><p>But there are two sides to this question.</p><p>On one hand, it's nice to have a dedicated gaming device that I can put away when it's time to focus on work. On the other hand, I'll have a lot more room in my bag without an extra charger and an encased gaming handheld. A standard controller is much easier to slip into my bag.</p><p>The Pro 9n will have to handle any work I throw its way and be ready to switch to gaming on the fly, all while <strong>balancing heat and battery life</strong>.</p><h3 id="can-the-battery-survive-a-real-travel-day">Can the battery survive a real travel day?</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x87XKRePdw5jbQoZQeojK4" name="Lenovo Pro 9n" alt="A Lenovo Pro 9n laptop on a wooden desk displays The Witcher 3 menu, with Geralt in a snowy blue forest beside a fiery orange scene; the dramatic contrast feels tense." src="https://cdn.mos.cms.futurecdn.net/x87XKRePdw5jbQoZQeojK4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/x87XKRePdw5jbQoZQeojK4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Witcher 3: The Wild Hunt Remastered looks gorgeous with ray tracing enabled, but it eats battery a bit too quickly. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Steam Deck, and any gaming handheld for that matter, can be extremely efficient or inefficient depending on the game you're playing. The same ultimately goes for RTX Spark laptops.</p><p>Considering I plan to split time evenly between <strong>work</strong> — involving <strong>writing</strong>, hotspot <strong>web browsing</strong>, <strong>photo editing</strong>, etc. — and <strong>gaming</strong>, I'm hoping that one or the other doesn't leave me out to dry.</p><p>I do have the ability to plug in if required, and that will be another test of how much heat is created in a cramped cabin as the battery recharges.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OqgwPe"></div>                            </div>                            <script src="https://kwizly.com/embed/OqgwPe.js" async></script><h3 id="where-i-expect-my-rtx-spark-laptop-to-fall-short">Where I expect my RTX Spark laptop to fall short</h3><p>Gaming handhelds are ergonomic, comfortable, and don't produce a lot of heat. A lot of that goes out the window when using a 15.3-inch laptop.</p><p>Sure, I'll have an ergonomic gamepad in hand part of the time, but I'll need to keep the laptop on my lap while gaming. Will it get too hot to handle? Will I feel too cramped in my seat? In those cases, I'll no doubt be wishing for my Steam Deck.</p><h2 class="article-body__section" id="section-what-i-need-from-you"><span>What I need from you</span></h2><p>My testing results from this weekend will inevitably end up in my full Lenovo Pro 9n review that I'm already working on, and act as the most compelling evidence as to why I did (or didn't) give up my Steam Deck for an RTX laptop.</p><p>I'm more than open to other suggestions on how to test the gaming/work balance on the RTX Spark platform. I urge you to drop your most pressing questions in the comments section below, and I'll do my best to address them.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pc-gaming/rtx-spark-steam-deck-road-trip-test</link>
                                                                            <description>
                            <![CDATA[ RTX Spark laptops have only just arrived, and there's still a lot to be discovered. This weekend, I'm taking the Lenovo Pro 9n on a 10-hour round trip to see how well it serves as one device for gaming and work. Here's what the laptop (and the RTX Spark platform as a whole) needs to prove. ]]>
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                                                                        <pubDate>Fri, 16 Oct 2026 16:08:08 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[PC Gaming]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A handheld Steam Deck gaming PC and Lenovo Pro 9n laptop display a dark game library interface on a wooden desk, with books and greenery behind them; cozy, tech-focused mood.]]></media:description>                                                            <media:text><![CDATA[A handheld Steam Deck gaming PC and Lenovo Pro 9n laptop display a dark game library interface on a wooden desk, with books and greenery behind them; cozy, tech-focused mood.]]></media:text>
                                <media:title type="plain"><![CDATA[A handheld Steam Deck gaming PC and Lenovo Pro 9n laptop display a dark game library interface on a wooden desk, with books and greenery behind them; cozy, tech-focused mood.]]></media:title>
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                                <p>I can't recall the last time I took a road trip or flight without my trusty <strong>Steam Deck</strong> in tow. It's just too convenient to slip into my backpack alongside a thin and light work laptop that doesn't stand out in professional settings.</p><p>That trend ends this weekend.</p><p>I have a <strong>10-hour</strong> round trip to contend with, and after playing around with <strong>Lenovo's Pro 9n</strong> laptop powered by <a href="https://www.windowscentral.com/hardware/nvidia/rtx-spark-review-benchmarks-2026"><strong>NVIDIA's new RTX Spark</strong></a> chip this past week, I'm ready to make it earn its accolades.</p><p>Can it really be my one-stop device for AAA gaming AND for work, just like what was advertised countless times in the lead-up to launch? Here's what it needs to prove to me.</p><h2 class="article-body__section" id="section-what-the-rtx-spark-platform-needs-to-prove-on-a-10-hour-trip"><span>What the RTX Spark platform needs to prove on a 10-hour trip</span></h2><p>There are several key points that I want to confirm, and a 10-hour road trip seems like the perfect testing ground as I work on a full review of the Lenovo Pro 9n. </p><p>There are some areas where I do expect the RTX Spark platform to fall short, which I've also noted below.</p><h3 id="is-ray-tracing-worth-turning-on-when-i-39-m-not-near-an-ac-adapter">Is ray tracing worth turning on when I'm not near an AC adapter?</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="WMj7MeYkBgRYGrS4bS9CgK" name="surface-laptop-ultra-rtx-spark-gaming-01" alt="A person plays Fortnite on a Surface Laptop UItra at a display table, with NVIDIA RTX signs nearby; the colorful game scene feels lively and immersive." src="https://cdn.mos.cms.futurecdn.net/WMj7MeYkBgRYGrS4bS9CgK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WMj7MeYkBgRYGrS4bS9CgK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Surface Laptop Ultra is another RTX Spark laptop, and I've seen how well it handles gaming on a charger. What about battery? </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>One of the RTX Spark platform's biggest selling points is its <strong>Blackwell</strong>-class RTX GPU supporting all of NVIDIA's latest upscaling and frame-gen goodies.</p><p>I already gave <a href="https://www.windowscentral.com/gaming/the-witcher-3-wild-hunt-remastered-gives-a-decade-old-game-a-facelift-worthy-of-yet-another-playthrough"><strong>The Witcher 3: The Wild Hunt Remastered</strong></a> a try with <strong>ray tracing</strong> and <a href="https://www.windowscentral.com/hardware/nvidia/doom-the-dark-ages-nvidia-mfg-comparison"><strong>multi-frame generation</strong></a> turned on, and although it looked glorious on the <strong>15.3-inch</strong> <a href="https://www.windowscentral.com/oled-vs-qled-amoled-vs-mini-ed-which-is-best-display"><strong>OLED</strong></a> display, it sapped battery by <strong>about 10% every 10 minutes</strong>.</p><p>That doesn't bode well for efficiency, but I'm curious to see if I can dial it in by lowering settings like resolution or refresh rate. I really want ray tracing to be a worthwhile option without AC power.</p><h3 id="can-i-replace-two-devices-with-one">Can I replace two devices with one?</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="xLV6aRES94y4sAfTL3JWGH" name="steam-deck-official-case-crop.jpg" alt="Steam Deck official carry case" src="https://cdn.mos.cms.futurecdn.net/xLV6aRES94y4sAfTL3JWGH-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1280" height="720" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xLV6aRES94y4sAfTL3JWGH-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Not having the Steam Deck and its bulky case in my bag should free up a lot of space. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Miles Dompier | Windows Central)</span></figcaption></figure><p>Is having everything contained within the same PC actually simpler? Long-time gaming laptop users will probably say yes. Heck, I'd lean towards an affirmative if I wasn't testing it out myself this weekend.</p><p>But there are two sides to this question.</p><p>On one hand, it's nice to have a dedicated gaming device that I can put away when it's time to focus on work. On the other hand, I'll have a lot more room in my bag without an extra charger and an encased gaming handheld. A standard controller is much easier to slip into my bag.</p><p>The Pro 9n will have to handle any work I throw its way and be ready to switch to gaming on the fly, all while <strong>balancing heat and battery life</strong>.</p><h3 id="can-the-battery-survive-a-real-travel-day">Can the battery survive a real travel day?</h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="x87XKRePdw5jbQoZQeojK4" name="Lenovo Pro 9n" alt="A Lenovo Pro 9n laptop on a wooden desk displays The Witcher 3 menu, with Geralt in a snowy blue forest beside a fiery orange scene; the dramatic contrast feels tense." src="https://cdn.mos.cms.futurecdn.net/x87XKRePdw5jbQoZQeojK4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/x87XKRePdw5jbQoZQeojK4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Witcher 3: The Wild Hunt Remastered looks gorgeous with ray tracing enabled, but it eats battery a bit too quickly. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The Steam Deck, and any gaming handheld for that matter, can be extremely efficient or inefficient depending on the game you're playing. The same ultimately goes for RTX Spark laptops.</p><p>Considering I plan to split time evenly between <strong>work</strong> — involving <strong>writing</strong>, hotspot <strong>web browsing</strong>, <strong>photo editing</strong>, etc. — and <strong>gaming</strong>, I'm hoping that one or the other doesn't leave me out to dry.</p><p>I do have the ability to plug in if required, and that will be another test of how much heat is created in a cramped cabin as the battery recharges.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OqgwPe"></div>                            </div>                            <script src="https://kwizly.com/embed/OqgwPe.js" async></script><h3 id="where-i-expect-my-rtx-spark-laptop-to-fall-short">Where I expect my RTX Spark laptop to fall short</h3><p>Gaming handhelds are ergonomic, comfortable, and don't produce a lot of heat. A lot of that goes out the window when using a 15.3-inch laptop.</p><p>Sure, I'll have an ergonomic gamepad in hand part of the time, but I'll need to keep the laptop on my lap while gaming. Will it get too hot to handle? Will I feel too cramped in my seat? In those cases, I'll no doubt be wishing for my Steam Deck.</p><h2 class="article-body__section" id="section-what-i-need-from-you"><span>What I need from you</span></h2><p>My testing results from this weekend will inevitably end up in my full Lenovo Pro 9n review that I'm already working on, and act as the most compelling evidence as to why I did (or didn't) give up my Steam Deck for an RTX laptop.</p><p>I'm more than open to other suggestions on how to test the gaming/work balance on the RTX Spark platform. I urge you to drop your most pressing questions in the comments section below, and I'll do my best to address them.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
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                                                            <title><![CDATA[ I opened ASUS' gigantic $2,499 ROG Xbox Ally X20 Pelican case, and there's a lot to unpack, literally ]]></title>
                                                                                                <dc:content><![CDATA[ <p>This might be the most over-the-top gaming handheld unboxing I've ever done </p><p><em>What does </em><a href="https://www.bestbuy.com/product/rog-xbox-ally-x20-bundle-7-4-120hz-oled-gaming-handheld-ryzen-ai-z2-extreme-24gb-ram-1tb-ssd-r1-edition-20/JJGHGST4XY"><em><strong>$2,499 worth of ROG Xbox Ally</strong></em></a><em> look like?</em></p><p>Well, apparently it looks like an enormous, heavy-duty Pelican case that feels like it should contain either extremely expensive gaming hardware or something you've been tasked with delivering to a secret government facility.</p><p>Inside is the new <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/asus-unveils-the-rog-xbox-ally-x20-with-a-new-oled-display-translucent-body-bigger-battery-and-major-performance-upgrades"><strong>ROG Xbox Ally X20 (now available at Best Buy)</strong></a>, ASUS' limited-edition handheld celebrating 20 years of its Republic of Gamers brand, along with the new <strong>ROG XREAL R1 Edition 20 AR glasses</strong>, a custom <strong>dbrand Killswitch</strong> and skin, and all the accompanying accessories.</p><p>There's even an empty cutout where you can add your own Xbox controller, which is objectively kind of fun (as it implies I'm going to show up randomly to public places carrying this kit, which is certainly a baller move).</p><p>And yes, I unboxed the whole ridiculous thing (see video below):</p><iframe src="https://content.jwplatform.com/players/cnhXZoZI.html" id="cnhXZoZI" title="ASUS ROG Xbox Ally X20 unboxing" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><h2 id="let-39-s-talk-about-this-pelican-case">Let's talk about this Pelican case</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="SKrDyC6NVC6zLgVkrLLKzj" name="ASUS ROG XboxAlly X20 bundle" alt="Front view of the closed black Pelican Protector Case with red latches and a gold 20th Anniversary ROG badge." src="https://cdn.mos.cms.futurecdn.net/SKrDyC6NVC6zLgVkrLLKzj-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1376" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Front view of the closed black Pelican Protector Case with red latches and a gold 20th Anniversary ROG badge. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The first thing you'll notice is that ASUS didn't exactly go for subtlety.</p><p>The X20 bundle arrives inside a custom <strong>Pelican Protector Case</strong>, with everything nestled into its own section. And having now handled the thing, I can confirm two things: it's incredibly substantial, and it has some of the most satisfying, snappy latches I've ever used on a case (with holes for padlocks, natch!).</p><p>Opening it feels like an event.</p><p>That's appropriate because the hardware inside isn't exactly normal either. The X20 uses a translucent black chassis with gold accents underneath, giving it a distinct throwback look that fits the 20th-anniversary theme without making the handheld look like a toy. </p><p>Even the Xbox logo/button now glows green (and you can set it to static, pulsing, or fading), which is really sharp-looking and reminds you this is XBOX FIRST. </p><p>More importantly, I've now spent some actual time using the X20, and I'm warming up to this thing considerably.</p><h2 id="that-oled-display-really-does-make-a-difference">That OLED display really does make a difference</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2440px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="3QQ3BDrHk2feAEfzaU6xmT" name="ASUS ROG XboxAlly X20" alt="Front view of the ROG Ally X20 handheld resting on a desk dock, showing the Xbox dashboard game tiles and illuminated green joystick rings." src="https://cdn.mos.cms.futurecdn.net/3QQ3BDrHk2feAEfzaU6xmT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2440" height="1373" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3QQ3BDrHk2feAEfzaU6xmT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">ASUS' new 7.4-inch ROG Nebula HDR OLED display (120Hz VRR) is a huge selling point and upgrade over the current Ally X's LCD panel (7-inch, IPS). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The centerpiece is ASUS' new <strong>7.4-inch ROG Nebula HDR OLED display</strong>, a 1080p panel capable of 120Hz with FreeSync Premium Pro and VRR support from 30Hz to 120Hz. It can also reach a claimed 1,400-nit peak brightness. </p><p>And yeah, it's good.</p><p>The OLED panel is one of those upgrades that becomes immediately obvious when you put the X20 in front of you. It's a significant improvement over the display on the existing ROG Xbox Ally X and gives ASUS' latest handheld some real visual punch.<br><br>I spent most of the evening trying various games, including one of my recent favorites, <a href="https://www.xbox.com/en-US/games/store/deep-rock-galactic-survivor/9phgqprbbsxk"><strong>Deep Rock Galactic: Survivor </strong>(Xbox Play Anywhere; also on sale right now for under $8!)</a>. That game has, in my opinion, some outstanding HDR graphics that really shine on this device.</p><p>Perhaps even more surprising are the speakers.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="oNhpdHgBysDcm9kaMfgvgT" name="ASUS ROG XboxAlly X20" alt="Top-down view of the ROG Ally X20 handheld running an action game with fiery explosions, showing green glowing joystick rings and a dbrand custom skin." src="https://cdn.mos.cms.futurecdn.net/oNhpdHgBysDcm9kaMfgvgT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oNhpdHgBysDcm9kaMfgvgT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Playing Deep Rock Galactic: Survivor on the X20's OLED display is a dream. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>They're <strong>absurdly loud</strong>. In fact, they're the loudest speakers I've heard on a gaming handheld so far, and between the audio and that OLED screen, the X20 makes a surprisingly strong first impression before you even start digging into performance.</p><p>Underneath all of that is AMD's <strong>Ryzen AI Z2 Extreme</strong>, paired with 24GB of LPDDR5X memory, a 1TB M.2 2280 SSD and an 80Wh battery. ASUS has also <strong>redesigned the cooling system</strong>, while <strong>TMR joysticks</strong>, a <strong>transforming D-pad</strong>, and <strong>rubberized grips</strong> round out some of the hardware changes.</p><h2 id="then-asus-throws-a-171-inch-virtual-display-into-the-box">Then ASUS throws a 171-inch virtual display into the box</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="VfjsYyK2Bt5pnhtNXB9qAa" name="ASUS ROG XboxAlly X20 bundle" alt="Three-quarter angle view of the ROG XREAL R1 Edition 20 AR smart glasses resting on a white tabletop." src="https://cdn.mos.cms.futurecdn.net/VfjsYyK2Bt5pnhtNXB9qAa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VfjsYyK2Bt5pnhtNXB9qAa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The ROG XREAL R1 Edition 20 AR smart glasses with 240Hz refresh and OLED internal displays. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Because apparently a $2,499 bundle needs more toys.</p><p>The <a href="https://www.windowscentral.com/gaming/rogs-new-xreal-r1-glasses-turn-your-handheld-into-a-171-inch-gaming-theater-and-you-can-pre-order-them-today-at-best-buy"><strong>ROG XREAL R1 Edition 20 Gaming AR Glasses</strong> (MSRP: $849)</a> can create a virtual display of up to 171 inches viewed from roughly 13 feet away. They use Micro-OLED panels and support up to a <strong>240Hz refresh rate</strong>, along with native 3DoF tracking and an Anchor Mode that can keep the virtual screen fixed in position while you move your head. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="8zbnuob6S7Doq2fYTffPQa" name="ASUS ROG XboxAlly X20 bundle" alt="Front view of the matte black ROG XREAL R1 Edition 20 AR glasses, highlighting the tinted lenses and dual display prisms." src="https://cdn.mos.cms.futurecdn.net/8zbnuob6S7Doq2fYTffPQa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8zbnuob6S7Doq2fYTffPQa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Front view of the matte black ROG XREAL R1 Edition 20 AR glasses, with tinted lenses and dual display prisms. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>You also get a custom <a href="https://www.windowscentral.com/accessories/dbrand-killswitch-travel-case-xbox-ally-x-review"><strong>dbrand Killswitch</strong> (see our review)</a> designed for the X20, complete with an exclusive skin and stick caps. I'm torn about using it. On one side, it's an excellent case with a cover, making it perfect for tossing in the bag. On the other, you're now covering 80% of the translucent case, which seems kinda sacrilegious. </p><p>There's a 68W charger in the package too, along with the various accessories for the glasses.</p><p>It's basically the "give me everything" configuration.</p><h2 id="2-499-is-bonkers-but-thankfully-you-don-39-t-need-to-spend-that-much">$2,499 is bonkers, but thankfully you don't need to spend that much</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="snxAChgM3zPnY7UmiXLRxa" name="ASUS ROG XboxAlly X20 bundle" alt="Open Pelican case with custom foam holding the powered-on ROG Ally X20 handheld, 68W charger, and AR glasses case." src="https://cdn.mos.cms.futurecdn.net/snxAChgM3zPnY7UmiXLRxa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/snxAChgM3zPnY7UmiXLRxa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Pelican case with custom foam holding the powered-on ROG Ally X20 handheld, 68W charger, and AR glasses case. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Let's be realistic: <strong>$2,499 for a gaming handheld bundle is an enormous amount of money.</strong></p><p>This isn't the mainstream X20 package. It's a collector's bundle for the hardcore ROG enthusiast who wants the limited-edition machine, AR glasses, custom accessories, and a Pelican case capable of making the whole setup feel like precious cargo.</p><p>The good news is that ASUS isn't forcing you to buy all of that.</p><p>The <a href="https://www.bestbuy.com/product/rog-xbox-ally-x20-7-4-fhd-1080p-120hz-oled-gaming-handheld-amd-ryzen-ai-z2-extreme-processor-24gb-ram-1tb-ssd/JJGHGST42W"><strong>ROG Xbox Ally X20 is also available by itself for $1,299</strong></a>, compared with $999 for the existing ROG Xbox Ally X. Both the standalone X20 and bundle are available in the U.S. through ASUS and Best Buy.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/uuNT6kWgK2mqt5rHXFRSna-1920-80.jpg" alt="Rear view of the ROG Ally X20 in a black dbrand Killswitch case, showing the deployed kickstand and gold mesh vent skin." /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KqJhqY5nK38ExTAKU4pQXa-1920-80.jpg" alt="Side profile of the ROG XREAL AR glasses arm, featuring gold "REPUBLIC OF GAMERS" text and geometric accent lines." /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cB7NrgVWEJhiePGVs6Vdqa-1920-80.jpg" alt="Front view of the ROG Ally X20 fitted with a ribbed, matte black dbrand Killswitch protective travel cover." /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bqbDYKAZX5Vq8Ak9ZrpvWa-1920-80.jpg" alt="Close-up of the Pelican case's gold 20th Anniversary ROG badge, reading "20 Anniversary Ally Edition 20"" /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/zt3qyvRNGZ2vQFmSTpUpMZ-1920-80.jpg" alt="Close-up of the ROG Ally handheld grip, showing a textured anti-slip surface patterned with repeating micro "ROG" lettering" /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure></figure><p>And after spending more time with it, that's the version I'm increasingly interested in.</p><p>At $1,299, the X20 certainly isn't cheap either. But the combination of its excellent OLED display, booming speakers, unique translucent design and other hardware improvements is making it feel like a much more substantial upgrade over the current Ally X than I initially expected.</p><p>I'll have a lot more to say about that very soon.</p><p><em><strong>Stay tuned to Windows Central for my full ROG Xbox Ally X20 review in the coming week, where I'll answer the question that really matters: is ASUS' new $1,299 handheld actually worth it?</strong></em></p>        <div class="featured_product_block featured_block_horizontal" data-id="efcf427e-c8b4-11f1-82ec-3347d982e03d">            <a href="https://www.bestbuy.com/product/rog-xbox-ally-x20-bundle-7-4-120hz-oled-gaming-handheld-ryzen-ai-z2-extreme-24gb-ram-1tb-ssd-r1-edition-20/JJGHGST4XY/sku/6686858" data-model-name="ROG Xbox Ally X20 Bundle" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/4Rkb7hye9YUdrNXmquw7Qg.webp" alt="Stock image of the ASUS ROG Xbox Ally X20 Annivesary edition and kit."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Now available</span>                    <div class='featured__brand'>ASUS</div>                                        <div class="featured__title">ROG Xbox Ally X20 Bundle</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Twenty years of ROG innovation, marked by the limited ROG Edition 20 lineup in an exclusive colorway. The ROG XBOX Ally X20 Bundle carries that celebration forward, pairing the handheld with the ROG XREAL R1 Edition 20 Gaming AR glasses to create a complete gaming setup that travels with you.</p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/handheld-gaming-pc/i-unboxed-asus-outrageous-rog-xbox-ally-x20-bundle</link>
                                                                            <description>
                            <![CDATA[ The $2,499 ROG Xbox Ally X20 bundle is unapologetically excessive, packing ASUS' 20th-anniversary handheld alongside XREAL AR glasses, a custom dbrand Killswitch, and a massive Pelican case. I've unboxed the whole thing, but after spending time with the X20, its OLED display and ridiculously loud speakers might be the real stars. ]]>
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                                                                        <pubDate>Thu, 15 Oct 2026 16:53:22 +0000</pubDate>                                                                                                                                <updated>Thu, 15 Oct 2026 22:27:13 +0000</updated>
                                                                                                                                            <category><![CDATA[Handheld Gaming PC]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ daniel@windowscentral.com (Daniel Rubino) ]]></author>                    <dc:creator><![CDATA[ Daniel Rubino ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/LzUE9eCj29kUSXGrwPmLxT-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel Rubino is the Editor-in-Chief of Windows Central. He has been writing about Microsoft since 2007, when the site first launched under WMExperts (and later Windows Phone Central). In 2010, he took over duties as editor-in-chief, moved to executive editor in 2020, and returned to editor-in-chief in 2022. In addition, he manages the staff, directs content, and is a YouTube personality, head reviewer, analyst, and &lt;a href=&quot;https://www.windowscentral.com/tag/podcasts&quot;&gt;podcast co-host&lt;/a&gt;. His interests include Windows, laptops, next-gen computing, and, for some reason, watches. He&#039;s been reviewing laptops since 2015 and is especially fond of 2-in-1 convertibles, ARM processors, new form factors, and thin-and-light PCs.&lt;/p&gt;&lt;p&gt;Before working on Windows Central, Daniel was a polysomnographer at Weill-Cornell Medical College and NY Presbyterian in New York City, a movie theater projectionist for 17 years, an Emergency Medical Technician in Connecticut, and was studying for a Ph.D. in linguistics in the neurology of language. In addition, he has studied at Sienna College, the University of Connecticut, Boston University, and the CUNY Graduate Center with political science and linguistics degrees.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Daniel Rubino]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[ROG Ally X20 bundle with the handheld PC, XREAL AR glasses, dbrand Killswitch cover, and Pelican case.]]></media:description>                                                            <media:text><![CDATA[ROG Ally X20 bundle display with the handheld on a stand, XREAL AR glasses, dbrand Killswitch cover, and Pelican case.]]></media:text>
                                <media:title type="plain"><![CDATA[ROG Ally X20 bundle display with the handheld on a stand, XREAL AR glasses, dbrand Killswitch cover, and Pelican case.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>This might be the most over-the-top gaming handheld unboxing I've ever done </p><p><em>What does </em><a href="https://www.bestbuy.com/product/rog-xbox-ally-x20-bundle-7-4-120hz-oled-gaming-handheld-ryzen-ai-z2-extreme-24gb-ram-1tb-ssd-r1-edition-20/JJGHGST4XY"><em><strong>$2,499 worth of ROG Xbox Ally</strong></em></a><em> look like?</em></p><p>Well, apparently it looks like an enormous, heavy-duty Pelican case that feels like it should contain either extremely expensive gaming hardware or something you've been tasked with delivering to a secret government facility.</p><p>Inside is the new <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/asus-unveils-the-rog-xbox-ally-x20-with-a-new-oled-display-translucent-body-bigger-battery-and-major-performance-upgrades"><strong>ROG Xbox Ally X20 (now available at Best Buy)</strong></a>, ASUS' limited-edition handheld celebrating 20 years of its Republic of Gamers brand, along with the new <strong>ROG XREAL R1 Edition 20 AR glasses</strong>, a custom <strong>dbrand Killswitch</strong> and skin, and all the accompanying accessories.</p><p>There's even an empty cutout where you can add your own Xbox controller, which is objectively kind of fun (as it implies I'm going to show up randomly to public places carrying this kit, which is certainly a baller move).</p><p>And yes, I unboxed the whole ridiculous thing (see video below):</p><iframe src="https://content.jwplatform.com/players/cnhXZoZI.html" id="cnhXZoZI" title="ASUS ROG Xbox Ally X20 unboxing" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><h2 id="let-39-s-talk-about-this-pelican-case">Let's talk about this Pelican case</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="SKrDyC6NVC6zLgVkrLLKzj" name="ASUS ROG XboxAlly X20 bundle" alt="Front view of the closed black Pelican Protector Case with red latches and a gold 20th Anniversary ROG badge." src="https://cdn.mos.cms.futurecdn.net/SKrDyC6NVC6zLgVkrLLKzj-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1376" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Front view of the closed black Pelican Protector Case with red latches and a gold 20th Anniversary ROG badge. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The first thing you'll notice is that ASUS didn't exactly go for subtlety.</p><p>The X20 bundle arrives inside a custom <strong>Pelican Protector Case</strong>, with everything nestled into its own section. And having now handled the thing, I can confirm two things: it's incredibly substantial, and it has some of the most satisfying, snappy latches I've ever used on a case (with holes for padlocks, natch!).</p><p>Opening it feels like an event.</p><p>That's appropriate because the hardware inside isn't exactly normal either. The X20 uses a translucent black chassis with gold accents underneath, giving it a distinct throwback look that fits the 20th-anniversary theme without making the handheld look like a toy. </p><p>Even the Xbox logo/button now glows green (and you can set it to static, pulsing, or fading), which is really sharp-looking and reminds you this is XBOX FIRST. </p><p>More importantly, I've now spent some actual time using the X20, and I'm warming up to this thing considerably.</p><h2 id="that-oled-display-really-does-make-a-difference">That OLED display really does make a difference</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2440px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="3QQ3BDrHk2feAEfzaU6xmT" name="ASUS ROG XboxAlly X20" alt="Front view of the ROG Ally X20 handheld resting on a desk dock, showing the Xbox dashboard game tiles and illuminated green joystick rings." src="https://cdn.mos.cms.futurecdn.net/3QQ3BDrHk2feAEfzaU6xmT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2440" height="1373" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/3QQ3BDrHk2feAEfzaU6xmT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">ASUS' new 7.4-inch ROG Nebula HDR OLED display (120Hz VRR) is a huge selling point and upgrade over the current Ally X's LCD panel (7-inch, IPS). </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The centerpiece is ASUS' new <strong>7.4-inch ROG Nebula HDR OLED display</strong>, a 1080p panel capable of 120Hz with FreeSync Premium Pro and VRR support from 30Hz to 120Hz. It can also reach a claimed 1,400-nit peak brightness. </p><p>And yeah, it's good.</p><p>The OLED panel is one of those upgrades that becomes immediately obvious when you put the X20 in front of you. It's a significant improvement over the display on the existing ROG Xbox Ally X and gives ASUS' latest handheld some real visual punch.<br><br>I spent most of the evening trying various games, including one of my recent favorites, <a href="https://www.xbox.com/en-US/games/store/deep-rock-galactic-survivor/9phgqprbbsxk"><strong>Deep Rock Galactic: Survivor </strong>(Xbox Play Anywhere; also on sale right now for under $8!)</a>. That game has, in my opinion, some outstanding HDR graphics that really shine on this device.</p><p>Perhaps even more surprising are the speakers.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="oNhpdHgBysDcm9kaMfgvgT" name="ASUS ROG XboxAlly X20" alt="Top-down view of the ROG Ally X20 handheld running an action game with fiery explosions, showing green glowing joystick rings and a dbrand custom skin." src="https://cdn.mos.cms.futurecdn.net/oNhpdHgBysDcm9kaMfgvgT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/oNhpdHgBysDcm9kaMfgvgT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Playing Deep Rock Galactic: Survivor on the X20's OLED display is a dream. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>They're <strong>absurdly loud</strong>. In fact, they're the loudest speakers I've heard on a gaming handheld so far, and between the audio and that OLED screen, the X20 makes a surprisingly strong first impression before you even start digging into performance.</p><p>Underneath all of that is AMD's <strong>Ryzen AI Z2 Extreme</strong>, paired with 24GB of LPDDR5X memory, a 1TB M.2 2280 SSD and an 80Wh battery. ASUS has also <strong>redesigned the cooling system</strong>, while <strong>TMR joysticks</strong>, a <strong>transforming D-pad</strong>, and <strong>rubberized grips</strong> round out some of the hardware changes.</p><h2 id="then-asus-throws-a-171-inch-virtual-display-into-the-box">Then ASUS throws a 171-inch virtual display into the box</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="VfjsYyK2Bt5pnhtNXB9qAa" name="ASUS ROG XboxAlly X20 bundle" alt="Three-quarter angle view of the ROG XREAL R1 Edition 20 AR smart glasses resting on a white tabletop." src="https://cdn.mos.cms.futurecdn.net/VfjsYyK2Bt5pnhtNXB9qAa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VfjsYyK2Bt5pnhtNXB9qAa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The ROG XREAL R1 Edition 20 AR smart glasses with 240Hz refresh and OLED internal displays. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Because apparently a $2,499 bundle needs more toys.</p><p>The <a href="https://www.windowscentral.com/gaming/rogs-new-xreal-r1-glasses-turn-your-handheld-into-a-171-inch-gaming-theater-and-you-can-pre-order-them-today-at-best-buy"><strong>ROG XREAL R1 Edition 20 Gaming AR Glasses</strong> (MSRP: $849)</a> can create a virtual display of up to 171 inches viewed from roughly 13 feet away. They use Micro-OLED panels and support up to a <strong>240Hz refresh rate</strong>, along with native 3DoF tracking and an Anchor Mode that can keep the virtual screen fixed in position while you move your head. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="8zbnuob6S7Doq2fYTffPQa" name="ASUS ROG XboxAlly X20 bundle" alt="Front view of the matte black ROG XREAL R1 Edition 20 AR glasses, highlighting the tinted lenses and dual display prisms." src="https://cdn.mos.cms.futurecdn.net/8zbnuob6S7Doq2fYTffPQa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8zbnuob6S7Doq2fYTffPQa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Front view of the matte black ROG XREAL R1 Edition 20 AR glasses, with tinted lenses and dual display prisms. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>You also get a custom <a href="https://www.windowscentral.com/accessories/dbrand-killswitch-travel-case-xbox-ally-x-review"><strong>dbrand Killswitch</strong> (see our review)</a> designed for the X20, complete with an exclusive skin and stick caps. I'm torn about using it. On one side, it's an excellent case with a cover, making it perfect for tossing in the bag. On the other, you're now covering 80% of the translucent case, which seems kinda sacrilegious. </p><p>There's a 68W charger in the package too, along with the various accessories for the glasses.</p><p>It's basically the "give me everything" configuration.</p><h2 id="2-499-is-bonkers-but-thankfully-you-don-39-t-need-to-spend-that-much">$2,499 is bonkers, but thankfully you don't need to spend that much</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="snxAChgM3zPnY7UmiXLRxa" name="ASUS ROG XboxAlly X20 bundle" alt="Open Pelican case with custom foam holding the powered-on ROG Ally X20 handheld, 68W charger, and AR glasses case." src="https://cdn.mos.cms.futurecdn.net/snxAChgM3zPnY7UmiXLRxa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/snxAChgM3zPnY7UmiXLRxa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Pelican case with custom foam holding the powered-on ROG Ally X20 handheld, 68W charger, and AR glasses case. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Let's be realistic: <strong>$2,499 for a gaming handheld bundle is an enormous amount of money.</strong></p><p>This isn't the mainstream X20 package. It's a collector's bundle for the hardcore ROG enthusiast who wants the limited-edition machine, AR glasses, custom accessories, and a Pelican case capable of making the whole setup feel like precious cargo.</p><p>The good news is that ASUS isn't forcing you to buy all of that.</p><p>The <a href="https://www.bestbuy.com/product/rog-xbox-ally-x20-7-4-fhd-1080p-120hz-oled-gaming-handheld-amd-ryzen-ai-z2-extreme-processor-24gb-ram-1tb-ssd/JJGHGST42W"><strong>ROG Xbox Ally X20 is also available by itself for $1,299</strong></a>, compared with $999 for the existing ROG Xbox Ally X. Both the standalone X20 and bundle are available in the U.S. through ASUS and Best Buy.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/uuNT6kWgK2mqt5rHXFRSna-1920-80.jpg" alt="Rear view of the ROG Ally X20 in a black dbrand Killswitch case, showing the deployed kickstand and gold mesh vent skin." /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KqJhqY5nK38ExTAKU4pQXa-1920-80.jpg" alt="Side profile of the ROG XREAL AR glasses arm, featuring gold "REPUBLIC OF GAMERS" text and geometric accent lines." /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cB7NrgVWEJhiePGVs6Vdqa-1920-80.jpg" alt="Front view of the ROG Ally X20 fitted with a ribbed, matte black dbrand Killswitch protective travel cover." /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bqbDYKAZX5Vq8Ak9ZrpvWa-1920-80.jpg" alt="Close-up of the Pelican case's gold 20th Anniversary ROG badge, reading "20 Anniversary Ally Edition 20"" /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/zt3qyvRNGZ2vQFmSTpUpMZ-1920-80.jpg" alt="Close-up of the ROG Ally handheld grip, showing a textured anti-slip surface patterned with repeating micro "ROG" lettering" /><figcaption><small role="credit">Daniel Rubino</small></figcaption></figure></figure><p>And after spending more time with it, that's the version I'm increasingly interested in.</p><p>At $1,299, the X20 certainly isn't cheap either. But the combination of its excellent OLED display, booming speakers, unique translucent design and other hardware improvements is making it feel like a much more substantial upgrade over the current Ally X than I initially expected.</p><p>I'll have a lot more to say about that very soon.</p><p><em><strong>Stay tuned to Windows Central for my full ROG Xbox Ally X20 review in the coming week, where I'll answer the question that really matters: is ASUS' new $1,299 handheld actually worth it?</strong></em></p>        <div class="featured_product_block featured_block_horizontal" data-id="efcf427e-c8b4-11f1-82ec-3347d982e03d">            <a href="https://www.bestbuy.com/product/rog-xbox-ally-x20-bundle-7-4-120hz-oled-gaming-handheld-ryzen-ai-z2-extreme-24gb-ram-1tb-ssd-r1-edition-20/JJGHGST4XY/sku/6686858" data-model-name="ROG Xbox Ally X20 Bundle" data-model-brand="" ><div class='product-image-widthsetter'><p class='vanilla-image-block' data-bordeaux-image-check style='padding-top:100.00%';><img style="width: 100%" class="featured_image" src="https://cdn.mos.cms.futurecdn.net/4Rkb7hye9YUdrNXmquw7Qg.webp" alt="Stock image of the ASUS ROG Xbox Ally X20 Annivesary edition and kit."></p></div></a>            <div class="featured_product_details_wrapper">                <div class="featured_product_title_wrapper">                    <span class='featured__label horizontal__label'>Now available</span>                    <div class='featured__brand'>ASUS</div>                                        <div class="featured__title">ROG Xbox Ally X20 Bundle</div>                                    </div>                <div class="subtitle__description">                                                            <p><p>Twenty years of ROG innovation, marked by the limited ROG Edition 20 lineup in an exclusive colorway. The ROG XBOX Ally X20 Bundle carries that celebration forward, pairing the handheld with the ROG XREAL R1 Edition 20 Gaming AR glasses to create a complete gaming setup that travels with you.</p></p>                </div>                            </div>        </div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ RTX Spark tested: Strong GPU, just okay CPU ]]></title>
                                                                                                <dc:content><![CDATA[ <p><strong></strong><a href="https://www.windowscentral.com/hardware/nvidia/nvidia-confirms-rtx-spark-configurations-and-availability-first-devices-expected-to-begin-shipping-as-soon-as-next-month-with-two-n1x-configs-on-offer"><strong>RTX Spark</strong></a> is finally here. After years of rumors, NVIDIA has re-entered the Windows silicon game with the <strong>MediaTek N1X</strong>, a tailor-made 18/20-core <a href="https://www.windowscentral.com/hardware/laptops/what-is-a-system-on-chip-soc">SoC</a> with 5,120 or 6,144 GPU cores, <strong>up to 128GB of unified memory</strong>, and a heck of a lot of power for apps, games, and AI experiences under the hood.</p><p>It's not every day that Windows gains a new silicon partner, which is why everyone seems to be involved with ensuring this launch goes as smoothly as possible. Microsoft has worked closely with NVIDIA on optimizing the Windows platform, especially for RTX Spark, and third-party app vendors like Adobe, Blender, anti-cheat software, and more have mobilized to optimize their products and frameworks for the new chipset.</p><p>But the big play with RTX Spark is <strong>on-device AI</strong>. LLMs and agentic workflows have become all the craze over the last year, and NVIDIA believes the RTX Spark is the first chipset for Windows that has been designed from the ground up for running local AI experiences locally and securely, without sacrificing performance.</p><p>NVIDIA has <a href="https://www.windowscentral.com/hardware/laptops/rtx-spark-laptops-list-available-buy"><strong>6 hardware partners lined up to ship RTX Spark hardware starting this week</strong></a>, and all of them are aimed at the high-end content creator or developer crowd. NVIDIA has set its sights on competing head-to-head with the MacBook Pro, and is eager to win over AI developers who flocked to that platform thanks to Apple Silicon.</p><p>I've been testing out the top configuration of RTX Spark over the last week on a <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-laptop-ultra-announced-computex-2026"><strong>Surface Laptop Ultra</strong></a>, and here's what I discovered it's good at, and what it's not so good at. FYI, today's embargo only allows us to detail the RTX Spark's performance and benchmarks, <em>not the Surface Laptop Ultra itself</em>. So battery life, thermal performance, and laptop-specific variables are not included in this piece. That information will be shared in the full laptop review, coming soon. </p><h2 class="article-body__section" id="section-nvidia-rtx-spark-overview"><span>NVIDIA RTX Spark Overview</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8iie93Fp2TpMgFMLoZ8GnV" name="RTX-spark-oems" alt="NVIDIA RTX Spark" src="https://cdn.mos.cms.futurecdn.net/8iie93Fp2TpMgFMLoZ8GnV-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NVIDIA)</span></figcaption></figure><p>If you're looking for a quick rundown of what RTX Spark is and how it compares, here's what you need to know:</p><p>RTX Spark is a powerful SoC with good CPU performance and <strong>great GPU performance</strong>. Its CPU is comparable to the Apple M4 Pro and <a href="https://www.windowscentral.com/hardware/qualcomm/qualcomms-snapdragon-x2-doesnt-need-the-extreme-badge-to-beat-intel-signal65-study"><strong>Qualcomm's Snapdragon X2 Elite</strong></a>, with multi-thread performance being its stronger asset in the CPU department, though it trails behind the Apple M4 Max and Snapdragon X2 Elite Extreme.</p><p>The GPU is the star of the show, with great performance thanks to its 6,144 GPU cores that deliver smooth framerates (with help from DLSS and framegen), faster rendering times, and very capable AI performance. Its quantized INT8 tensor execution, unified memory sharing, and computer vision acceleration easily leapfrog mobile discrete GPUs in its power class for AI workflows, which it excels at.</p><p><strong>I don't believe RTX Spark is for everyone.</strong> It's very good at key things, and shines primarily for those who are knee-deep in local AI workflows and experiences. <strong>If you're not a mobile content creator, software developer, or utilize local LLMs often, RTX Spark probably isn't for you. </strong></p><p>Mobile efficiency varies depending on power profile. The GPU is hungry and will drain power fast when at full pelt, but in day-to-day usage that only occasionally leans on the GPU, it should last the workday. The good news is, you should see the same performance regardless of plugged-in state. </p><p>Compared with most integrated Snapdragon, Intel, and AMD systems, RTX Spark is substantially faster in AI image generation and local inference, while matching or approaching dedicated RTX 4070/5060/5070 class GPU performance in most workloads outside of AI. </p><p>The latest generation of high-end Apple Silicon retains an advantage in peak single-thread CPU performance, but RTX Spark’s strength is its GPU, with TensorRT execution and high-speed memory providing advantages in diffusion, quantized models, and sequential data access.</p><div ><table><caption>RTX Spark configurations</caption><thead><tr><th class="firstcol " ><p>Specification</p></th><th  ><p>RTX Spark N1X (5120-core GPU)</p></th><th  ><p>RTX Spark N1X (6144-core GPU)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>CPU Configuration</p></td><td  ><p>18 cores (9x Cortex-X925 + 9x Cortex-A725)</p></td><td  ><p>20 cores (10x Cortex-X925 + 10x Cortex-A725)</p></td></tr><tr><td class="firstcol " ><p>Max Performance Core Clock</p></td><td  ><p>3.9 GHz</p></td><td  ><p>4.0–4.1 GHz</p></td></tr><tr><td class="firstcol " ><p>Max Efficiency Core Clock</p></td><td  ><p>2.8 GHz</p></td><td  ><p>2.8 GHz</p></td></tr><tr><td class="firstcol " ><p>GPU Architecture</p></td><td  ><p>Blackwell RTX</p></td><td  ><p>Blackwell RTX</p></td></tr><tr><td class="firstcol " ><p>CUDA Cores</p></td><td  ><p>5,120</p></td><td  ><p>6,144</p></td></tr><tr><td class="firstcol " ><p>Streaming Multiprocessors (SMs)</p></td><td  ><p>40</p></td><td  ><p>48</p></td></tr><tr><td class="firstcol " ><p>RT Cores</p></td><td  ><p>4th Generation</p></td><td  ><p>4th Generation</p></td></tr><tr><td class="firstcol " ><p>Tensor Cores</p></td><td  ><p>5th Generation</p></td><td  ><p>5th Generation</p></td></tr><tr><td class="firstcol " ><p>Unified Memory Type</p></td><td  ><p>LPDDR5X</p></td><td  ><p>LPDDR5X</p></td></tr><tr><td class="firstcol " ><p>Memory Interface</p></td><td  ><p>256-bit / 16-channel</p></td><td  ><p>256-bit / 16-channel</p></td></tr><tr><td class="firstcol " ><p>Memory Speed</p></td><td  ><p>Up to 9,400 Mbps</p></td><td  ><p>Up to 9,400 Mbps</p></td></tr><tr><td class="firstcol " ><p>Peak Memory Bandwidth</p></td><td  ><p>Up to 300 GB/s</p></td><td  ><p>Up to 300 GB/s</p></td></tr><tr><td class="firstcol " ><p>NVLink-C2C Bandwidth</p></td><td  ><p>600 GB/s bidirectional</p></td><td  ><p>600 GB/s bidirectional</p></td></tr><tr><td class="firstcol " ><p>Display Support</p></td><td  ><p>HDMI 2.1a, DisplayPort 2.0 over USB4</p></td><td  ><p>HDMI 2.1a, DisplayPort 2.0 over USB4</p></td></tr><tr><td class="firstcol " ><p>Process Technology</p></td><td  ><p>TSMC 3nm (CPU & GPU dies)</p></td><td  ><p>TSMC 3nm (CPU & GPU dies)</p></td></tr><tr><td class="firstcol " ><p>Configurable SoC TDP</p></td><td  ><p>45–80W</p></td><td  ><p>45–140W</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-nvidia-rtx-spark-cpu-performance"><span>NVIDIA RTX Spark CPU Performance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1698px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="s3pajttV8BgfkmCyozYXde" name="nvidia-spark-chip-render" alt="NVIDIA Spark processor render highlighting a computer chip" src="https://cdn.mos.cms.futurecdn.net/s3pajttV8BgfkmCyozYXde-1920-80.jpg" mos="" align="middle" fullscreen="" width="1698" height="955" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NVIDIA)</span></figcaption></figure><p>The RTX Spark CPU was co-designed by NVIDIA and MediaTek.  The <a href="https://www.windowscentral.com/hardware/surface/a-new-era-of-pc-microsoft-and-nvidia-tease-major-announcement-experts-predict-to-be-the-fabled-n1x-chip">N1X</a>, as it's known, comes in either 18- or 20-core configurations and is relatively efficient while delivering good performance. With that said, it's not leading in its class, leaving something to be desired when it comes to raw benchmarks.</p><p>In Cinebench 2026, the 20-core N1X achieved a single-core score of 558 and a multi-core score of 6,885. To put that into perspective, its single-core score beats the first-gen Snapdragon X Elite X1E-80-100 at 519, but <strong>falls short compared to Qualcomm's Snapdragon X2 Elite Extreme</strong>, which achieves a score of 662 for single-core. Multi-core fares better, with a score of 6,885, which is only just behind the X2 Elite Extreme and Apple M4 Max.</p><div ><table><caption>Cinebench Scores (Best Performance)</caption><thead><tr><th class="firstcol " ><p>Cinebench 2026 Test</p></th><th  ><p>Plugged In Result</p></th><th  ><p>Unplugged Result</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>CPU (Multi Core)</p></td><td  ><p>6,885 pts</p></td><td  ><p>6,844 pts</p></td></tr><tr><td class="firstcol " ><p>CPU (Single Core)</p></td><td  ><p>558 pts</p></td><td  ><p>554 pts</p></td></tr><tr><td class="firstcol " ><p>MP Ratio</p></td><td  ><p>12.33 x</p></td><td  ><p>12.35 x</p></td></tr></tbody></table></div><p>These scores do place it ahead of Intel's and AMD's latest flagship mobile workstation chips, but the chipset simply doesn't compete with Apple's latest Max chips, consistently trailing behind the Apple M4 Max and the M3 Ultra. This is a little disappointing given that the RTX Spark is directly targeting Apple Silicon.</p><p>It's a similar story with our Geekbench 7 results, achieving a single-core score of 2,718 and a multi-core score of 23,571. It's clear that <strong>multi-core performance is the N1X's stronger asset</strong>, competing with the likes of the Apple M4 Pro or Intel Core Ultra 9 285K, and is well ahead of the last-gen Snapdragon X Elite and Intel Lunar Lake, as it should be.</p><div ><table><caption>Geekbench Scores (Best Performance)</caption><thead><tr><th class="firstcol " ><p>Geekbench  7.1</p></th><th  ><p>Plugged In Result</p></th><th  ><p>Unplugged Result</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>CPU (Multi Core)</p></td><td  ><p>23,571</p></td><td  ><p>23,879</p></td></tr><tr><td class="firstcol " ><p>CPU (Single Core)</p></td><td  ><p>2,710</p></td><td  ><p>2024</p></td></tr></tbody></table></div><p>Outside of benchmarks, in day-to-day use the N1X feels fine. This isn't a slow CPU by any means, and will chew through even complex workflows with no sweat. Most day-to -day apps are Arm native these days, but for the few that do require Microsoft's Prism emulation layer, you won't even notice it. <strong>RTX Spark makes it so emulated apps feel just like native ones</strong>.</p><p>All our benchmarks were run with the Best Performance setting enabled, and in our tests we ran them a number of times in both plugged-in and unplugged states to see if there's any performance drop when away from a wall outlet. The good news is the RTX Spark delivers pretty much the same power regardless of plugged-in state, which mimics Apple Silicon.</p><h2 class="article-body__section" id="section-nvidia-rtx-spark-gpu-performance"><span>NVIDIA RTX Spark GPU Performance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SUJpc5HVkbZjDB2wgJqNC3" name="rtx-spark-gaming" alt="RTX Spark running Gears of War E Day" src="https://cdn.mos.cms.futurecdn.net/SUJpc5HVkbZjDB2wgJqNC3-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Gears of War E-Day running on RTX Spark </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>The star of the show with RTX Spark is the Blackwell RTX GPU with either 5,120 or 6,144 cores. We benchmarked the top-end, 6,144-core configuration for these benchmarks, and it does impress, outputting performance in workflows like video editing, model rendering, and gaming similar to an RTX 4070 or 5060, but in an efficient package with all-day battery life.</p><p>For what is essentially an integrated GPU, it outputs dedicated GPU performance in pretty much all workflows. But it really excels at AI workflows, especially when optimized for tensor and CUDA.</p><p>The 128GB configuration is set to split that memory evenly between system RAM and the GPU, meaning in our default configuration and for how we ran most of our benchmarks, the GPU had 64GB of video RAM to make use of. In this configuration, it's more than capable for most tasks, with the only exception being running AI models that surpass this size. In that situation, <strong>you can allocate more memory to the GPU so that it will fit</strong>.</p><p>In our 3DMark tests, we found that the RTX Spark performs similarly to an RTX 4070. <strong>It's very capable at 1440p gaming with high settings</strong> in most titles, though more demanding games will need to lean on DLSS and frame generation for smooth 60+ FPS gaming. In most titles we benchmarked, games ran without a hitch and looked great.</p><div ><table><thead><tr><th class="firstcol " ><p>Benchmark</p></th><th  ><p>Target Resolution & API</p></th><th  ><p>Overall Score</p></th><th  ><p>Graphics Score</p></th><th  ><p>CPU Score</p></th><th  ><p>Test Framerates</p></th></tr></thead><tbody><tr><td class="firstcol " ><p><strong>3DMark Time Spy</strong></p></td><td  ><p>1440p (DirectX 12)</p></td><td  ><p>12,771</p></td><td  ><p>12,368</p></td><td  ><p>15,669</p></td><td  ><p>GT1: 81.68 FPS, GT2: 70.11 FPS, CPU: 52.64 FPS</p></td></tr><tr><td class="firstcol " ><p><strong>3DMark Time Spy Extreme</strong></p></td><td  ><p>4K UHD (DirectX 12)</p></td><td  ><p>5,857</p></td><td  ><p>5,972</p></td><td  ><p>5,281</p></td><td  ><p>GT1: 37.77 FPS, GT2: 35.19 FPS, CPU: 66.30 FPS</p></td></tr><tr><td class="firstcol " ><p><strong>3DMark Steel Nomad</strong></p></td><td  ><p>4K UHD (DirectX 12 Heavy)</p></td><td  ><p>3,064</p></td><td  ><p>3,064</p></td><td  ><p>N/A</p></td><td  ><p>Graphics Test: 30.65 FPS</p></td></tr><tr><td class="firstcol " ><p><strong>3DMark Speed Way (Run 1)</strong></p></td><td  ><p>1440p (DirectX 12 Ultimate / DXR)</p></td><td  ><p>3,011</p></td><td  ><p>3,011</p></td><td  ><p>N/A</p></td><td  ><p>Graphics Test: 30.12 FPS</p></td></tr><tr><td class="firstcol " ><p><strong>3DMark Speed Way (Run 2)</strong></p></td><td  ><p>1440p (DirectX 12 Ultimate / DXR)</p></td><td  ><p>2,985</p></td><td  ><p>2,985</p></td><td  ><p>N/A</p></td><td  ><p>Graphics Test: 29.85 FPS</p></td></tr></tbody></table></div><p>Gaming is not the main reason to buy an RTX Spark laptop, but it is an additional benefit. It's the first Windows on Arm platform that does gaming relatively well, supporting the usual breadth of gaming technologies and frameworks such as:</p><ul><li>Ray tracing</li><li>DLSS 5</li><li>Multi Frame Generation</li><li>Neural Rendering</li><li>Reflex</li><li>G-SYNC</li><li>RTX Remix</li></ul><p>Most games run under emulation on RTX Spark, as the platform is Arm64, and most games are compiled for x86. However, in most titles, this isn't a problem. Most mainstream anti-cheat software is now compatible with Windows on Arm, and the Prism emulation layer has been tuned specifically for RTX Spark to ensure most games run without a hitch, though there are exceptions. </p><p>Some games, such as Red Dead Redemption 2, will require you to change settings to get them to run successfully. For example, by default Red Dead Redemption 2 was set to run with Vulkan, which caused it to crash at launch. Switching it to DirectX12 fixed this for me. Most games run without needing to change any settings first, however.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/GHNNWLcaLRTcUuj9afzXLC-1920-80.jpg" alt="Cyberpunk 2077 benchmark" /><figcaption><small role="credit">Zac Bowden / Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/AYRb6RvbgUyAwNyZ24KgFM-1920-80.png" alt="Game running on at high settings on RTX Spark" /><figcaption><small role="credit">Zac Bowden / Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/THGmb588SigqS2bv6HAhCM-1920-80.png" alt="Game running on at high settings on RTX Spark" /><figcaption><small role="credit">Zac Bowden / Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HgXo7xqWJh7m89BuphXpAM-1920-80.png" alt="Game running on at high settings on RTX Spark" /><figcaption><small role="credit">Zac Bowden / Windows Central</small></figcaption></figure></figure><p>I tried Cyberpunk 2077, which runs pretty well right out of the box. The game analyzed my system and decided that Ray Traced Ultra settings were a perfect fit for the RTX Spark. Running at 1440p with frame gen enabled, the game was easily able to maintain 60fps while looking good doing it with these graphics settings enabled.</p><p>Shadow of the Tomb Raider also works great, but it takes quite a while to actually load up. But once the game is running and you're in-game, it looks great and runs well above 60fps at high settings at 1440p. Marvel's Spider-Man 2 and The Witcher 3 Remastered ran without a hitch, reaching close to 90fps in high settings at 1440p.</p><p>For content creators, RTX Spark is a great choice. Whether you are editing photos or rendering videos using apps like Adobe Photoshop and Premiere Pro, or rendering 3D environments in Blender, the RTX Spark is well suited for those tasks.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2350px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="xJuyZknzvtfzfVbJ6nFFDb" name="rtx-spark-photoshop-on-device-ai" alt="RTX Spark" src="https://cdn.mos.cms.futurecdn.net/xJuyZknzvtfzfVbJ6nFFDb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2350" height="1322" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Photoshop supports on-device AI models on RTX Spark </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>Adobe and NVIDIA say the Adobe Creative Cloud Suite has been optimized specifically for RTX Spark. These optimizations include:</p><ul><li>Photoshop on-device AI object removal</li><li>Premiere Pro TensorRT acceleration</li><li>Blender support for DLSS 4.5 Ray Reconstruction</li></ul><p>When it comes to video rendering times, the RTX Spark trails the current-gen RTX 50 series GPUs. We benchmarked it against three other laptops with an RTX 5060, 5070 Ti, and 5080, in which it trailed the RTX 5060 in video rendering performance, finishing a few seconds later in most instances. In this benchmark, we ran Premiere Pro Beta, as that version includes necessary optimizations for RTX Spark. </p><div ><table><caption>Premiere Pro Export Times</caption><thead><tr><th class="firstcol " ><p>Export Profile (Seconds ↓)</p></th><th  ><p>Surface Laptop Ultra<br>(RTX Spark)</p></th><th  ><p>Lenovo Yoga Pro 9<br>(RTX 5060 8GB)</p></th><th  ><p>ASUS Zephyrus G14<br>(RTX 5070 Ti 12GB)</p></th><th  ><p>Lenovo LEGION 9<br>(RTX 5080 16GB)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>H.264 Export (1 GPU)</p></td><td  ><p><strong>42.002 s</strong></p></td><td  ><p>32.111 s</p></td><td  ><p>39.403 s</p></td><td  ><p>20.218 s</p></td></tr><tr><td class="firstcol " ><p>H.264 Export (Pass 2)</p></td><td  ><p><strong>34.415 s</strong></p></td><td  ><p>26.003 s</p></td><td  ><p>33.532 s</p></td><td  ><p>18.401 s</p></td></tr><tr><td class="firstcol " ><p>H.264 UHD Export (1 GPU)</p></td><td  ><p><strong>81.419 s</strong></p></td><td  ><p>64.140 s</p></td><td  ><p>71.918 s</p></td><td  ><p>40.235 s</p></td></tr><tr><td class="firstcol " ><p>H.264 UHD Export (Pass 2)</p></td><td  ><p><strong>66.496 s</strong></p></td><td  ><p>52.301 s</p></td><td  ><p>59.536 s</p></td><td  ><p>34.253 s</p></td></tr></tbody></table></div><p><em>Dedicated GPU performance can vary depending on laptop chassis size, cooling solution, and thermal envelope, which is why the 5070 Ti frequently trailed the 5060 in our testing. </em></p><p>The RTX Spark GPU is very performant and is capable of pretty much handling anything you'd want to throw at it on a mobile workstation. Where it really shines, however, is running local AI models directly on it. It's the reason NVIDIA built this platform to begin with, and it does this very well.</p><p>We ran several Procyon AI benchmarks to see how well the GPU performs when running on-device AI workflows. Text generation LLMs ran very fast, with Spark delivering responsive time-to-first-token results, including 0.27 seconds on Phi and 0.39 seconds on LLaMA3, but its sustained decoding rates trail higher-wattage discrete GPUs.</p><div ><table><caption>On-device text generation benchmarks</caption><thead><tr><th class="firstcol " ><p>Model</p></th><th  ><p>Overall Score</p></th><th  ><p>Tokens / Second</p></th><th  ><p>Time to First Token (s)</p></th><th  ><p>Model Load Time (s)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Phi-3.5-mini</p></td><td  ><p>2,615</p></td><td  ><p>72.21</p></td><td  ><p>0.27</p></td><td  ><p>0.66</p></td></tr><tr><td class="firstcol " ><p>Mistral 7B</p></td><td  ><p>2,276</p></td><td  ><p>53.07]</p></td><td  ><p>0.47</p></td><td  ><p>0.96</p></td></tr><tr><td class="firstcol " ><p>Llama 3.1 8B</p></td><td  ><p>2,251</p></td><td  ><p>49.44</p></td><td  ><p>0.40</p></td><td  ><p>1.50</p></td></tr><tr><td class="firstcol " ><p>Llama 2 13B</p></td><td  ><p>2,108</p></td><td  ><p>27.44</p></td><td  ><p>0.84</p></td><td  ><p>1.69</p></td></tr></tbody></table></div><p>But quantized AI performance is where RTX Spark truly leads. In Stable Diffusion 1.5 INT8, the RTX Spark scored 11,294 and generated images in 2.77 seconds, substantially outperforming the tested RTX 5080, RTX 5070 Ti, and RTX 5060, on which we ran the same tests.</p><div ><table><caption>Stable Diffusion Benchmarks</caption><thead><tr><th class="firstcol " ><p>Model Profile & Metric</p></th><th  ><p>Surface Laptop Ultra<br>(RTX Spark)</p></th><th  ><p>Lenovo Yoga Pro 9<br>(RTX 5060 8GB)</p></th><th  ><p>ASUS Zephyrus G14<br>(RTX 5070 Ti 12GB)</p></th><th  ><p>Lenovo LEGION 9<br>(RTX 5080 16GB)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>SD 1.5 FP16 - Total Duration</p></td><td  ><p>67.55 s</p></td><td  ><p>69.70 s</p></td><td  ><p>107.73 s</p></td><td  ><p>44.59 s</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 FP16 - Speed</p></td><td  ><p>4.222 img/s</p></td><td  ><p>4.356 img/s</p></td><td  ><p>6.733 img/s</p></td><td  ><p>2.787 img/s</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 FP16 - Average UNet</p></td><td  ><p>23.986 it/s</p></td><td  ><p>23.265 it/s</p></td><td  ><p>15.070 it/s</p></td><td  ><p>36.426 it/s</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 INT8 - Total Duration</p></td><td  ><p>22.14 s</p></td><td  ><p>138.74 s</p></td><td  ><p>101.83 s</p></td><td  ><p>440.19 s</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 INT8 - Speed</p></td><td  ><p>2.767 img/s</p></td><td  ><p>17.342 s/img</p></td><td  ><p>12.729 img/s</p></td><td  ><p>55.024 s/img</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 INT8 - Average UNet</p></td><td  ><p>19.158 it/s</p></td><td  ><p>2.949 it/s</p></td><td  ><p>4.043 it/s</p></td><td  ><p>0.927 it/s</p></td></tr><tr><td class="firstcol " ><p>SDXL FP16 - Total Duration</p></td><td  ><p>400.82 s</p></td><td  ><p>499.37 s</p></td><td  ><p>735.47 s</p></td><td  ><p>303.68 s</p></td></tr><tr><td class="firstcol " ><p>SDXL FP16 - Speed</p></td><td  ><p>25.051 s/img</p></td><td  ><p>31.211 s/img</p></td><td  ><p>45.967 s/img</p></td><td  ><p>18.980 s/img</p></td></tr><tr><td class="firstcol " ><p>SDXL FP16 - Average UNet</p></td><td  ><p>4.028 it/s</p></td><td  ><p>3.331 it/s</p></td><td  ><p>2.196 it/s</p></td><td  ><p>5.321 it/s</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-ai-workflows"><span>AI Workflows</span></h2><p>The GPU is best suited for running large on-device AI models such as Qwen 3.8 27B, Gemma 4 31B, or even 120B-parameter models such as Nemotron or GPT-OSS.</p><p>NVIDIA is touting <strong>local agentic capabilities</strong> with this GPU, leaning on apps like Hermes Agent and OpenClaw to achieve this. We tested Hermes Agent, as OpenClaw failed to connect to the gateway once setup was complete.</p><p>The selling point of running LLMs and agents locally is that <strong>you are no longer constrained by usage limits</strong> or the amount of tokens you have available. When the AI runs locally, it's yours. You can run it for as long and as hard as you like.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="SM7rzahLB6tFDuZW2yPiGb" name="rtx-spark-120b-gpu-offload" alt="RTX Spark" src="https://cdn.mos.cms.futurecdn.net/SM7rzahLB6tFDuZW2yPiGb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">120B parameter models can fit entirely on the RTX Spark's GPU, significantly speeding up LLM performance. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>It's also good for security and privacy reasons. You may have confidential documents, audio recordings, intellectual property that you need summarized or explained to you, and feeding that data to a cloud-based LLM or agent is giving that data away to the host.</p><p>With RTX Spark, you can feed whatever data or task you want to your local AI running off the GPU, and <strong>that data will never leave the device</strong>. You can build up your own personal agent that is capable of managing your local files, creating documents, making edits, and in some cases even controlling your PC.</p><p>Hermes Agent is a great tool for beginners, as it offers local AI compute experiences and makes setting it up a breeze. You open the app, choose to run AI locally, and it recommends the best model for the specs you have. Once downloaded, you're good to start chatting with your own AI locally.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="ZjXQk2tZik8nus6G4PcwJb" name="rtx-spark-hermes-agent-gpu-usage" alt="RTX Spark" src="https://cdn.mos.cms.futurecdn.net/ZjXQk2tZik8nus6G4PcwJb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Instead of using up tokens in the cloud, local AI leans on the GPU for processing. Unlimited power! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>Hermes Agent is particularly good at automating tasks. The first thing I did was tell it to clean up and organize my large, cluttered downloads folder. It moved images to my photos library, deleting any old executables, and organizing and categorizing PDFs and Word documents appropriately. It did all this without sending any of my data to the cloud, all processed by the GPU.</p><p>I also asked it to build me a basic website that included all my benchmark results so that I could refer back to them more easily. It ran that process entirely off my GPU, and came up with a pretty nice looking webpage design in the process. Zero cloud-based tokens used:</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="aJXxrozPnJRxWHpKSfew8e" name="rtx-spark-webpage-generated-on-device" alt="Webpage generated on RTX Spark" src="https://cdn.mos.cms.futurecdn.net/aJXxrozPnJRxWHpKSfew8e-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The webpage that the Qwen 3.8 27B parameter model created using Hermes Agent. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>NVIDIA has even built MCP support into NVIDIA Broadcast and NVIDIA Control Panel, allowing you to hook it up to your local LLM and issue commands that allow it to configure your NVIDIA PC's settings. </p><h2 class="article-body__section" id="section-windows-and-rtx-spark"><span>Windows and RTX Spark</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2494px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="JEwztmvQ4s2t3tuJ9gbU7L" name="rtx-spark-get-started-app" alt="Get Started app offering AI agent apps" src="https://cdn.mos.cms.futurecdn.net/JEwztmvQ4s2t3tuJ9gbU7L-1920-80.jpg" mos="" align="middle" fullscreen="" width="2494" height="1403" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Get Started app on RTX Spark includes a step to automate installing agent apps. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>In addition to raw CPU and GPU performance, Microsoft has worked closely with NVIDIA to optimize RTX Spark for Windows 11. This partnership runs deep, and there are a lot of things going on behind the scenes that will aid the performance of Windows and support for apps on RTX Spark over the coming months and years.</p><p>For those unboxing a new RTX Spark laptop this fall, the Get Started app on Windows 11 will present a step that makes downloading and installing apps that can handle AI agents super easy. Hermes Agent will even go a step further and recommend a suitable model to download once up and running, meaning the user has to do zero research to get started.</p><p>With that said, I still find these recommended apps quite complex and convoluted. Many beginners will feel overwhelmed by these apps, especially OpenClaw, which I could not get working properly after it failed to open a gateway to allow the AI model to communicate with the OpenClaw chat interface.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="eCWWA3KJDjQRk9wHUQ9GMo" name="rtx-spark-hermes-agent-auto-setup" alt="Hermes Agent does automate setting up your first local agent." src="https://cdn.mos.cms.futurecdn.net/eCWWA3KJDjQRk9wHUQ9GMo-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hermes Agent does automate setting up your first local agent. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>Microsoft has optimized the system scheduler specifically for RTX Spark to squeeze out as much performance across Windows, menu flyouts, app launches, and more as possible. It has also made changes and enhancements to how Windows handles unified memory so that it's faster and more reliable at feeding that memory to where you need it.</p><p>TensorRT is now supported by Windows ML, and DirectX 12 has neural rendering support. The Prism emulation layer has also been tuned for RTX Spark, which results in emulated apps that simply do not feel like they are being emulated. </p><p><strong>Microsoft is also keen to position Windows as the platform for local AI and agentic workflows</strong>. It has <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-just-revealed-how-windows-11-is-evolving-into-an-agentic-os-finally-the-explanation-weve-all-been-waiting-for">built safeguards and security into the Windows platform</a> to ensure the local agents you run on Windows aren't capable of making severe changes or causing damage to your files, apps, and more. </p><p>This is a direct attempt at <a href="https://www.theinformation.com/articles/apple-stumbled-ai-hardware-success-mac">combating the sudden rise in local AI developers flocking to the Mac.</a> Apple has made little optimizations to macOS to adopt and safeguard local AI and agentic workflows on that platform, whereas Microsoft is moving to make agents a native extension of the Windows platform. </p><p>RTX Spark is a Copilot+ PC certified chip, but you won't find any Copilot+ PC features at launch. Microsoft says it's working with NVIDIA to bring features like Windows Recall, Click To Do, and on-device Semantic Search to the RTX Spark platform in the coming months, which will run off the RTX Spark's 50 TOPS NPU. </p><h3 class="article-body__section" id="section-conclusion"><span>Conclusion</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DZn7PiYPhQhnC3wxJEdYrV" name="800_800" alt="NVIDIA RTX Spark" src="https://cdn.mos.cms.futurecdn.net/DZn7PiYPhQhnC3wxJEdYrV-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="450" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NVIDIA)</span></figcaption></figure><p>RTX Spark is a super interesting chipset. It's forward leaning in a lot of ways, built on the Arm64 architecture that delivers serious performance and great efficiency. <strong>While its N1X CPU is just okay, its Blackwell RTX GPU really shines.</strong></p><p>This is the first time we've seen RTX 4070-5070 level performance in an SoC that is this small and efficient. <strong>It's optimized for AI workloads, which is its strongest workflow by far.</strong> Quantized AI models run great, and with up to 128GB of unified memory, most mainstream models will fit entirely on the GPU without a hitch.</p><p>It's also great for content creators, and is very capable at gaming also. But at the prices that these devices are launching at, I think most people would be better served getting an Intel or AMD laptop with a dedicated NVIDIA GPU instead, as these often cost less than the cheapest RTX Spark laptops right now.</p><p>But if your workflow involves running AI models locally all day, software development, or complex data crunching and source code management, the RTX Spark is one of the better choices in the Windows space right now, especially for laptops that are thin-ish and (relatively) lightweight.  </p><p>These RTX Spark laptops are more efficient and portable than typical laptops with a dedicated NVIDIA GPU, which is one of the key benefits of an SoC like this. The power this GPU outputs, for what is essentially integrated graphics, should not be understated. </p><p>Of course, just how efficient RTX Spark is will depend entirely on the hardware you choose to buy, as OEMs are free to feed the GPU more or less power depending on the chassis and thermal envelope. Keep that in mind. </p><h2 class="article-body__section" id="section-benchmarks"><span>Benchmarks</span></h2><p>All benchmarks ran on RTX Spark 20-core CPU configuration with 128GB RAM and 6,144 GPU cores. All tests ran connected to power with Best Performance profile enabled, unless stated otherwise. We are still running benchmarks and new tests, and will update accordingly. </p><div ><table><caption>Geekbench 7 CPU</caption><thead><tr><th class="firstcol " ><p>Geekbench 7.1.0 Pro (AArch64) Workload</p></th><th  ><p>Surface Laptop Ultra Score</p></th><th  ><p>ASUS ProArt P16</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Single-Core Score</p></td><td  ><p>2,710</p></td><td  ><p>2,717</p></td></tr><tr><td class="firstcol " ><p>Multi-Core Score</p></td><td  ><p>23,571</p></td><td  ><p>23,833</p></td></tr></tbody></table></div><div ><table><caption>Geekbench 7 GPU</caption><thead><tr><th class="firstcol " ><p>Geekbench 7.1 GPU</p></th><th  ><p>CUDA Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Surface Laptop Ultra</p></td><td  ><p>186098</p></td></tr><tr><td class="firstcol " ><p>ASUS ProArt P16</p></td><td  ><p>187547</p></td></tr></tbody></table></div><div ><table><caption>Cinebench 2026</caption><thead><tr><th class="firstcol " ><p>Cinebench 2026 Test</p></th><th  ><p>Surface Laptop Ultra</p></th><th  ><p>ASUS ProArt P16</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>CPU (Multi Core)</p></td><td  ><p>6,885 pts</p></td><td  ><p>6,742 pts</p></td></tr><tr><td class="firstcol " ><p>CPU (Single Core)</p></td><td  ><p>558 pts</p></td><td  ><p>554 pts</p></td></tr></tbody></table></div><div ><table><caption>Procyon Office</caption><thead><tr><th class="firstcol " ><p>Procyon Office Productivity Application</p></th><th  ><p>Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Office Productivity Overall Score</p></td><td  ><p>7,024</p></td></tr><tr><td class="firstcol " ><p>Microsoft Word Score</p></td><td  ><p>7,160</p></td></tr><tr><td class="firstcol " ><p>Microsoft Excel Score</p></td><td  ><p>7,440</p></td></tr><tr><td class="firstcol " ><p>Microsoft PowerPoint Score</p></td><td  ><p>7,904</p></td></tr><tr><td class="firstcol " ><p>Microsoft Outlook Score</p></td><td  ><p>4,761</p></td></tr></tbody></table></div><div ><table><caption>Procyon Essentials</caption><thead><tr><th class="firstcol " ><p>Procyon Essentials Workload</p></th><th  ><p>Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Essentials Overall Score</p></td><td  ><p>4,863</p></td></tr><tr><td class="firstcol " ><p>App Startup Score</p></td><td  ><p>5,382</p></td></tr><tr><td class="firstcol " ><p>Web Browsing Score</p></td><td  ><p>4,346</p></td></tr><tr><td class="firstcol " ><p>Browser Tabs Score</p></td><td  ><p>6,130</p></td></tr><tr><td class="firstcol " ><p>File Operations Score</p></td><td  ><p>5,013</p></td></tr><tr><td class="firstcol " ><p>Video Conferencing Score</p></td><td  ><p>5,015</p></td></tr></tbody></table></div><div ><table><caption>Procyon Photo Editing</caption><thead><tr><th class="firstcol " ><p>Procyon Photo Editing Subtest</p></th><th  ><p>Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Photo Editing Overall Score</p></td><td  ><p>6,801</p></td></tr><tr><td class="firstcol " ><p>Image Retouching Score</p></td><td  ><p>9,398</p></td></tr><tr><td class="firstcol " ><p>Batch Processing Score</p></td><td  ><p>4,922</p></td></tr></tbody></table></div><div ><table><caption>Procyon Video Rendering</caption><thead><tr><th class="firstcol " ><p>Procyon Video Editing v1.5 Export Test</p></th><th  ><p>Time / Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Video Editing Overall Score</p></td><td  ><p>29,595</p></td></tr><tr><td class="firstcol " ><p>Export H.264 Full HD (Test 1 - GPU Effects)</p></td><td  ><p>42.00 s</p></td></tr><tr><td class="firstcol " ><p>Export H.264 Full HD (Test 2)</p></td><td  ><p>34.42 s</p></td></tr><tr><td class="firstcol " ><p>Export H.264 UHD 4K (Test 1 - GPU Effects)</p></td><td  ><p>81.42 s</p></td></tr><tr><td class="firstcol " ><p>Export H.264 UHD 4K (Test 2)</p></td><td  ><p>66.50 s</p></td></tr></tbody></table></div><div ><table><caption>Procyon Text Generation</caption><thead><tr><th class="firstcol " ><p>Model</p></th><th  ><p>Overall Score</p></th><th  ><p>Tokens / Second</p></th><th  ><p>Time to First Token (s)</p></th><th  ><p>Model Load Time (s)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Phi-3.5-mini</p></td><td  ><p>2,615</p></td><td  ><p>72.21</p></td><td  ><p>0.27</p></td><td  ><p>0.66</p></td></tr><tr><td class="firstcol " ><p>Mistral 7B</p></td><td  ><p>2,276</p></td><td  ><p>53.07</p></td><td  ><p>0.47</p></td><td  ><p>0.96</p></td></tr><tr><td class="firstcol " ><p>Llama 3.1 8B</p></td><td  ><p>2,251</p></td><td  ><p>49.44</p></td><td  ><p>0.40</p></td><td  ><p>1.50</p></td></tr><tr><td class="firstcol " ><p>Llama 2 13B</p></td><td  ><p>2,108</p></td><td  ><p>27.44</p></td><td  ><p>0.84</p></td><td  ><p>1.69</p></td></tr></tbody></table></div><div ><table><caption>Procyon Image Generation</caption><thead><tr><th class="firstcol " ><p>Model & Precision</p></th><th  ><p>Score</p></th><th  ><p>Speed (s / image)</p></th><th  ><p>Total Time Taken (s)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Stable Diffusion 1.5 (FP16)</p></td><td  ><p>1,480</p></td><td  ><p>4.22</p></td><td  ><p>67.55</p></td></tr><tr><td class="firstcol " ><p>Stable Diffusion 1.5 (INT8)</p></td><td  ><p>11,294</p></td><td  ><p>2.77</p></td><td  ><p>22.14</p></td></tr><tr><td class="firstcol " ><p>Stable Diffusion XL (FP16)</p></td><td  ><p>1,496</p></td><td  ><p>25.05</p></td><td  ><p>400.82</p></td></tr></tbody></table></div><div ><table><caption>Procyon Vision Benchmark</caption><thead><tr><th class="firstcol " ><p>Vision Model Workload</p></th><th  ><p>Throughput / Inferences per Second</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Overall Score</p></td><td  ><p>3,997</p></td></tr><tr><td class="firstcol " ><p>ConvNeXt Overall Throughput</p></td><td  ><p>1,901.71 inf/s</p></td></tr><tr><td class="firstcol " ><p>Segment Anything 2.1 Decoder</p></td><td  ><p>806.86 inf/s</p></td></tr><tr><td class="firstcol " ><p>Segment Anything 2.1 Encoder</p></td><td  ><p>58.90 inf/s</p></td></tr><tr><td class="firstcol " ><p>BLIP Encoder</p></td><td  ><p>421.58 inf/s</p></td></tr><tr><td class="firstcol " ><p>BLIP Decoder</p></td><td  ><p>409.50 inf/s</p></td></tr><tr><td class="firstcol " ><p>DETR</p></td><td  ><p>225.04 inf/s</p></td></tr><tr><td class="firstcol " ><p>Real-ESRGAN</p></td><td  ><p>16.58 inf/s</p></td></tr></tbody></table></div><div ><table><caption>Procyon Benchmark Compiarons</caption><thead><tr><th class="firstcol " ><p>Benchmark Suite / Test</p></th><th  ><p>Surface Laptop Ultra<br>(RTX Spark)</p></th><th  ><p>Lenovo Yoga Pro 9<br>(RTX 5060)</p></th><th  ><p>ASUS Zephyrus G14<br>(RTX 5070 Ti)</p></th><th  ><p>Lenovo LEGION 9<br>(RTX 5080)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Video Editing (v15 Score)</p></td><td  ><p>29,595</p></td><td  ><p>38,262</p></td><td  ><p>32,096</p></td><td  ><p>58,497</p></td></tr><tr><td class="firstcol " ><p>AI Computer Vision 2 Overall</p></td><td  ><p>3,997</p></td><td  ><p>2,690</p></td><td  ><p>2,578</p></td><td  ><p>4,946</p></td></tr><tr><td class="firstcol " ><p>AI Image Gen: SD 1.5 FP16</p></td><td  ><p>1,480</p></td><td  ><p>1,434</p></td><td  ><p>928</p></td><td  ><p>2,242</p></td></tr><tr><td class="firstcol " ><p>AI Image Gen: SD 1.5 INT8</p></td><td  ><p>11,294</p></td><td  ><p>1,801</p></td><td  ><p>2,454</p></td><td  ><p>567</p></td></tr><tr><td class="firstcol " ><p>AI Image Gen: SDXL FP16</p></td><td  ><p>1,496</p></td><td  ><p>1,201</p></td><td  ><p>815</p></td><td  ><p>1,975</p></td></tr><tr><td class="firstcol " ><p>AI Text Gen: Phi</p></td><td  ><p>2,615</p></td><td  ><p>2,759</p></td><td  ><p>1,783</p></td><td  ><p>4,005</p></td></tr><tr><td class="firstcol " ><p>AI Text Gen: Mistral</p></td><td  ><p>2,276</p></td><td  ><p>2,482</p></td><td  ><p>1,516</p></td><td  ><p>3,498</p></td></tr><tr><td class="firstcol " ><p>AI Text Gen: LLaMA 3</p></td><td  ><p>2,251</p></td><td  ><p>2,407</p></td><td  ><p>1,457</p></td><td  ><p>3,472</p></td></tr><tr><td class="firstcol " ><p>AI Text Gen: LLaMA 2</p></td><td  ><p>2,108</p></td><td  ><p>249</p></td><td  ><p>1,350</p></td><td  ><p>3,360</p></td></tr><tr><td class="firstcol " ><p>Essentials (Overall Score)</p></td><td  ><p>4,863</p></td><td  ><p>4,931</p></td><td  ><p>4,128</p></td><td  ><p>4,754</p></td></tr></tbody></table></div> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/nvidia/rtx-spark-review-benchmarks-2026</link>
                                                                            <description>
                            <![CDATA[ The first RTX Spark PCs launch tomorrow, and I've spent the last week testing what this new chipset from NVIDIA is good at. ]]>
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                                                                        <pubDate>Thu, 15 Oct 2026 12:00:00 +0000</pubDate>                                                                                                                                <updated>Thu, 15 Oct 2026 17:06:08 +0000</updated>
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                                                                                                <author><![CDATA[ zac.bowden@futurenet.com (Zac Bowden) ]]></author>                    <dc:creator><![CDATA[ Zac Bowden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6RC9ueAi6NviJT5HVSiLMS-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Zac Bowden is a Senior Editor at Windows Central and has been with the site since 2016. His expertise is in exclusive coverage about Windows, Surface, and hardware. He&#039;s also an avid collector of rare Microsoft prototype devices, and was fortunate enough to daily drive both the fabled Lumia McLaren and Microsoft Band 3, along the Surface Mini and even Surface Neo. Keep in touch with him on &lt;a href=&quot;https://twitter.com/zacbowden&quot;&gt;Twitter&lt;/a&gt; and &lt;a href=&quot;https://threads.net/@zacbowden&quot;&gt;Threads!&lt;/a&gt;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Cale Hunt | Windows Central]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Lenovo Yoga laptop with RTX Spark on a wooden display table at Computex 2026]]></media:description>                                                            <media:text><![CDATA[Lenovo Yoga laptop with RTX Spark on a wooden display table at Computex 2026]]></media:text>
                                <media:title type="plain"><![CDATA[Lenovo Yoga laptop with RTX Spark on a wooden display table at Computex 2026]]></media:title>
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                                <p><strong></strong><a href="https://www.windowscentral.com/hardware/nvidia/nvidia-confirms-rtx-spark-configurations-and-availability-first-devices-expected-to-begin-shipping-as-soon-as-next-month-with-two-n1x-configs-on-offer"><strong>RTX Spark</strong></a> is finally here. After years of rumors, NVIDIA has re-entered the Windows silicon game with the <strong>MediaTek N1X</strong>, a tailor-made 18/20-core <a href="https://www.windowscentral.com/hardware/laptops/what-is-a-system-on-chip-soc">SoC</a> with 5,120 or 6,144 GPU cores, <strong>up to 128GB of unified memory</strong>, and a heck of a lot of power for apps, games, and AI experiences under the hood.</p><p>It's not every day that Windows gains a new silicon partner, which is why everyone seems to be involved with ensuring this launch goes as smoothly as possible. Microsoft has worked closely with NVIDIA on optimizing the Windows platform, especially for RTX Spark, and third-party app vendors like Adobe, Blender, anti-cheat software, and more have mobilized to optimize their products and frameworks for the new chipset.</p><p>But the big play with RTX Spark is <strong>on-device AI</strong>. LLMs and agentic workflows have become all the craze over the last year, and NVIDIA believes the RTX Spark is the first chipset for Windows that has been designed from the ground up for running local AI experiences locally and securely, without sacrificing performance.</p><p>NVIDIA has <a href="https://www.windowscentral.com/hardware/laptops/rtx-spark-laptops-list-available-buy"><strong>6 hardware partners lined up to ship RTX Spark hardware starting this week</strong></a>, and all of them are aimed at the high-end content creator or developer crowd. NVIDIA has set its sights on competing head-to-head with the MacBook Pro, and is eager to win over AI developers who flocked to that platform thanks to Apple Silicon.</p><p>I've been testing out the top configuration of RTX Spark over the last week on a <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-laptop-ultra-announced-computex-2026"><strong>Surface Laptop Ultra</strong></a>, and here's what I discovered it's good at, and what it's not so good at. FYI, today's embargo only allows us to detail the RTX Spark's performance and benchmarks, <em>not the Surface Laptop Ultra itself</em>. So battery life, thermal performance, and laptop-specific variables are not included in this piece. That information will be shared in the full laptop review, coming soon. </p><h2 class="article-body__section" id="section-nvidia-rtx-spark-overview"><span>NVIDIA RTX Spark Overview</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="8iie93Fp2TpMgFMLoZ8GnV" name="RTX-spark-oems" alt="NVIDIA RTX Spark" src="https://cdn.mos.cms.futurecdn.net/8iie93Fp2TpMgFMLoZ8GnV-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NVIDIA)</span></figcaption></figure><p>If you're looking for a quick rundown of what RTX Spark is and how it compares, here's what you need to know:</p><p>RTX Spark is a powerful SoC with good CPU performance and <strong>great GPU performance</strong>. Its CPU is comparable to the Apple M4 Pro and <a href="https://www.windowscentral.com/hardware/qualcomm/qualcomms-snapdragon-x2-doesnt-need-the-extreme-badge-to-beat-intel-signal65-study"><strong>Qualcomm's Snapdragon X2 Elite</strong></a>, with multi-thread performance being its stronger asset in the CPU department, though it trails behind the Apple M4 Max and Snapdragon X2 Elite Extreme.</p><p>The GPU is the star of the show, with great performance thanks to its 6,144 GPU cores that deliver smooth framerates (with help from DLSS and framegen), faster rendering times, and very capable AI performance. Its quantized INT8 tensor execution, unified memory sharing, and computer vision acceleration easily leapfrog mobile discrete GPUs in its power class for AI workflows, which it excels at.</p><p><strong>I don't believe RTX Spark is for everyone.</strong> It's very good at key things, and shines primarily for those who are knee-deep in local AI workflows and experiences. <strong>If you're not a mobile content creator, software developer, or utilize local LLMs often, RTX Spark probably isn't for you. </strong></p><p>Mobile efficiency varies depending on power profile. The GPU is hungry and will drain power fast when at full pelt, but in day-to-day usage that only occasionally leans on the GPU, it should last the workday. The good news is, you should see the same performance regardless of plugged-in state. </p><p>Compared with most integrated Snapdragon, Intel, and AMD systems, RTX Spark is substantially faster in AI image generation and local inference, while matching or approaching dedicated RTX 4070/5060/5070 class GPU performance in most workloads outside of AI. </p><p>The latest generation of high-end Apple Silicon retains an advantage in peak single-thread CPU performance, but RTX Spark’s strength is its GPU, with TensorRT execution and high-speed memory providing advantages in diffusion, quantized models, and sequential data access.</p><div ><table><caption>RTX Spark configurations</caption><thead><tr><th class="firstcol " ><p>Specification</p></th><th  ><p>RTX Spark N1X (5120-core GPU)</p></th><th  ><p>RTX Spark N1X (6144-core GPU)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>CPU Configuration</p></td><td  ><p>18 cores (9x Cortex-X925 + 9x Cortex-A725)</p></td><td  ><p>20 cores (10x Cortex-X925 + 10x Cortex-A725)</p></td></tr><tr><td class="firstcol " ><p>Max Performance Core Clock</p></td><td  ><p>3.9 GHz</p></td><td  ><p>4.0–4.1 GHz</p></td></tr><tr><td class="firstcol " ><p>Max Efficiency Core Clock</p></td><td  ><p>2.8 GHz</p></td><td  ><p>2.8 GHz</p></td></tr><tr><td class="firstcol " ><p>GPU Architecture</p></td><td  ><p>Blackwell RTX</p></td><td  ><p>Blackwell RTX</p></td></tr><tr><td class="firstcol " ><p>CUDA Cores</p></td><td  ><p>5,120</p></td><td  ><p>6,144</p></td></tr><tr><td class="firstcol " ><p>Streaming Multiprocessors (SMs)</p></td><td  ><p>40</p></td><td  ><p>48</p></td></tr><tr><td class="firstcol " ><p>RT Cores</p></td><td  ><p>4th Generation</p></td><td  ><p>4th Generation</p></td></tr><tr><td class="firstcol " ><p>Tensor Cores</p></td><td  ><p>5th Generation</p></td><td  ><p>5th Generation</p></td></tr><tr><td class="firstcol " ><p>Unified Memory Type</p></td><td  ><p>LPDDR5X</p></td><td  ><p>LPDDR5X</p></td></tr><tr><td class="firstcol " ><p>Memory Interface</p></td><td  ><p>256-bit / 16-channel</p></td><td  ><p>256-bit / 16-channel</p></td></tr><tr><td class="firstcol " ><p>Memory Speed</p></td><td  ><p>Up to 9,400 Mbps</p></td><td  ><p>Up to 9,400 Mbps</p></td></tr><tr><td class="firstcol " ><p>Peak Memory Bandwidth</p></td><td  ><p>Up to 300 GB/s</p></td><td  ><p>Up to 300 GB/s</p></td></tr><tr><td class="firstcol " ><p>NVLink-C2C Bandwidth</p></td><td  ><p>600 GB/s bidirectional</p></td><td  ><p>600 GB/s bidirectional</p></td></tr><tr><td class="firstcol " ><p>Display Support</p></td><td  ><p>HDMI 2.1a, DisplayPort 2.0 over USB4</p></td><td  ><p>HDMI 2.1a, DisplayPort 2.0 over USB4</p></td></tr><tr><td class="firstcol " ><p>Process Technology</p></td><td  ><p>TSMC 3nm (CPU & GPU dies)</p></td><td  ><p>TSMC 3nm (CPU & GPU dies)</p></td></tr><tr><td class="firstcol " ><p>Configurable SoC TDP</p></td><td  ><p>45–80W</p></td><td  ><p>45–140W</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-nvidia-rtx-spark-cpu-performance"><span>NVIDIA RTX Spark CPU Performance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1698px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="s3pajttV8BgfkmCyozYXde" name="nvidia-spark-chip-render" alt="NVIDIA Spark processor render highlighting a computer chip" src="https://cdn.mos.cms.futurecdn.net/s3pajttV8BgfkmCyozYXde-1920-80.jpg" mos="" align="middle" fullscreen="" width="1698" height="955" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NVIDIA)</span></figcaption></figure><p>The RTX Spark CPU was co-designed by NVIDIA and MediaTek.  The <a href="https://www.windowscentral.com/hardware/surface/a-new-era-of-pc-microsoft-and-nvidia-tease-major-announcement-experts-predict-to-be-the-fabled-n1x-chip">N1X</a>, as it's known, comes in either 18- or 20-core configurations and is relatively efficient while delivering good performance. With that said, it's not leading in its class, leaving something to be desired when it comes to raw benchmarks.</p><p>In Cinebench 2026, the 20-core N1X achieved a single-core score of 558 and a multi-core score of 6,885. To put that into perspective, its single-core score beats the first-gen Snapdragon X Elite X1E-80-100 at 519, but <strong>falls short compared to Qualcomm's Snapdragon X2 Elite Extreme</strong>, which achieves a score of 662 for single-core. Multi-core fares better, with a score of 6,885, which is only just behind the X2 Elite Extreme and Apple M4 Max.</p><div ><table><caption>Cinebench Scores (Best Performance)</caption><thead><tr><th class="firstcol " ><p>Cinebench 2026 Test</p></th><th  ><p>Plugged In Result</p></th><th  ><p>Unplugged Result</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>CPU (Multi Core)</p></td><td  ><p>6,885 pts</p></td><td  ><p>6,844 pts</p></td></tr><tr><td class="firstcol " ><p>CPU (Single Core)</p></td><td  ><p>558 pts</p></td><td  ><p>554 pts</p></td></tr><tr><td class="firstcol " ><p>MP Ratio</p></td><td  ><p>12.33 x</p></td><td  ><p>12.35 x</p></td></tr></tbody></table></div><p>These scores do place it ahead of Intel's and AMD's latest flagship mobile workstation chips, but the chipset simply doesn't compete with Apple's latest Max chips, consistently trailing behind the Apple M4 Max and the M3 Ultra. This is a little disappointing given that the RTX Spark is directly targeting Apple Silicon.</p><p>It's a similar story with our Geekbench 7 results, achieving a single-core score of 2,718 and a multi-core score of 23,571. It's clear that <strong>multi-core performance is the N1X's stronger asset</strong>, competing with the likes of the Apple M4 Pro or Intel Core Ultra 9 285K, and is well ahead of the last-gen Snapdragon X Elite and Intel Lunar Lake, as it should be.</p><div ><table><caption>Geekbench Scores (Best Performance)</caption><thead><tr><th class="firstcol " ><p>Geekbench  7.1</p></th><th  ><p>Plugged In Result</p></th><th  ><p>Unplugged Result</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>CPU (Multi Core)</p></td><td  ><p>23,571</p></td><td  ><p>23,879</p></td></tr><tr><td class="firstcol " ><p>CPU (Single Core)</p></td><td  ><p>2,710</p></td><td  ><p>2024</p></td></tr></tbody></table></div><p>Outside of benchmarks, in day-to-day use the N1X feels fine. This isn't a slow CPU by any means, and will chew through even complex workflows with no sweat. Most day-to -day apps are Arm native these days, but for the few that do require Microsoft's Prism emulation layer, you won't even notice it. <strong>RTX Spark makes it so emulated apps feel just like native ones</strong>.</p><p>All our benchmarks were run with the Best Performance setting enabled, and in our tests we ran them a number of times in both plugged-in and unplugged states to see if there's any performance drop when away from a wall outlet. The good news is the RTX Spark delivers pretty much the same power regardless of plugged-in state, which mimics Apple Silicon.</p><h2 class="article-body__section" id="section-nvidia-rtx-spark-gpu-performance"><span>NVIDIA RTX Spark GPU Performance</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="SUJpc5HVkbZjDB2wgJqNC3" name="rtx-spark-gaming" alt="RTX Spark running Gears of War E Day" src="https://cdn.mos.cms.futurecdn.net/SUJpc5HVkbZjDB2wgJqNC3-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Gears of War E-Day running on RTX Spark </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>The star of the show with RTX Spark is the Blackwell RTX GPU with either 5,120 or 6,144 cores. We benchmarked the top-end, 6,144-core configuration for these benchmarks, and it does impress, outputting performance in workflows like video editing, model rendering, and gaming similar to an RTX 4070 or 5060, but in an efficient package with all-day battery life.</p><p>For what is essentially an integrated GPU, it outputs dedicated GPU performance in pretty much all workflows. But it really excels at AI workflows, especially when optimized for tensor and CUDA.</p><p>The 128GB configuration is set to split that memory evenly between system RAM and the GPU, meaning in our default configuration and for how we ran most of our benchmarks, the GPU had 64GB of video RAM to make use of. In this configuration, it's more than capable for most tasks, with the only exception being running AI models that surpass this size. In that situation, <strong>you can allocate more memory to the GPU so that it will fit</strong>.</p><p>In our 3DMark tests, we found that the RTX Spark performs similarly to an RTX 4070. <strong>It's very capable at 1440p gaming with high settings</strong> in most titles, though more demanding games will need to lean on DLSS and frame generation for smooth 60+ FPS gaming. In most titles we benchmarked, games ran without a hitch and looked great.</p><div ><table><thead><tr><th class="firstcol " ><p>Benchmark</p></th><th  ><p>Target Resolution & API</p></th><th  ><p>Overall Score</p></th><th  ><p>Graphics Score</p></th><th  ><p>CPU Score</p></th><th  ><p>Test Framerates</p></th></tr></thead><tbody><tr><td class="firstcol " ><p><strong>3DMark Time Spy</strong></p></td><td  ><p>1440p (DirectX 12)</p></td><td  ><p>12,771</p></td><td  ><p>12,368</p></td><td  ><p>15,669</p></td><td  ><p>GT1: 81.68 FPS, GT2: 70.11 FPS, CPU: 52.64 FPS</p></td></tr><tr><td class="firstcol " ><p><strong>3DMark Time Spy Extreme</strong></p></td><td  ><p>4K UHD (DirectX 12)</p></td><td  ><p>5,857</p></td><td  ><p>5,972</p></td><td  ><p>5,281</p></td><td  ><p>GT1: 37.77 FPS, GT2: 35.19 FPS, CPU: 66.30 FPS</p></td></tr><tr><td class="firstcol " ><p><strong>3DMark Steel Nomad</strong></p></td><td  ><p>4K UHD (DirectX 12 Heavy)</p></td><td  ><p>3,064</p></td><td  ><p>3,064</p></td><td  ><p>N/A</p></td><td  ><p>Graphics Test: 30.65 FPS</p></td></tr><tr><td class="firstcol " ><p><strong>3DMark Speed Way (Run 1)</strong></p></td><td  ><p>1440p (DirectX 12 Ultimate / DXR)</p></td><td  ><p>3,011</p></td><td  ><p>3,011</p></td><td  ><p>N/A</p></td><td  ><p>Graphics Test: 30.12 FPS</p></td></tr><tr><td class="firstcol " ><p><strong>3DMark Speed Way (Run 2)</strong></p></td><td  ><p>1440p (DirectX 12 Ultimate / DXR)</p></td><td  ><p>2,985</p></td><td  ><p>2,985</p></td><td  ><p>N/A</p></td><td  ><p>Graphics Test: 29.85 FPS</p></td></tr></tbody></table></div><p>Gaming is not the main reason to buy an RTX Spark laptop, but it is an additional benefit. It's the first Windows on Arm platform that does gaming relatively well, supporting the usual breadth of gaming technologies and frameworks such as:</p><ul><li>Ray tracing</li><li>DLSS 5</li><li>Multi Frame Generation</li><li>Neural Rendering</li><li>Reflex</li><li>G-SYNC</li><li>RTX Remix</li></ul><p>Most games run under emulation on RTX Spark, as the platform is Arm64, and most games are compiled for x86. However, in most titles, this isn't a problem. Most mainstream anti-cheat software is now compatible with Windows on Arm, and the Prism emulation layer has been tuned specifically for RTX Spark to ensure most games run without a hitch, though there are exceptions. </p><p>Some games, such as Red Dead Redemption 2, will require you to change settings to get them to run successfully. For example, by default Red Dead Redemption 2 was set to run with Vulkan, which caused it to crash at launch. Switching it to DirectX12 fixed this for me. Most games run without needing to change any settings first, however.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/GHNNWLcaLRTcUuj9afzXLC-1920-80.jpg" alt="Cyberpunk 2077 benchmark" /><figcaption><small role="credit">Zac Bowden / Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/AYRb6RvbgUyAwNyZ24KgFM-1920-80.png" alt="Game running on at high settings on RTX Spark" /><figcaption><small role="credit">Zac Bowden / Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/THGmb588SigqS2bv6HAhCM-1920-80.png" alt="Game running on at high settings on RTX Spark" /><figcaption><small role="credit">Zac Bowden / Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HgXo7xqWJh7m89BuphXpAM-1920-80.png" alt="Game running on at high settings on RTX Spark" /><figcaption><small role="credit">Zac Bowden / Windows Central</small></figcaption></figure></figure><p>I tried Cyberpunk 2077, which runs pretty well right out of the box. The game analyzed my system and decided that Ray Traced Ultra settings were a perfect fit for the RTX Spark. Running at 1440p with frame gen enabled, the game was easily able to maintain 60fps while looking good doing it with these graphics settings enabled.</p><p>Shadow of the Tomb Raider also works great, but it takes quite a while to actually load up. But once the game is running and you're in-game, it looks great and runs well above 60fps at high settings at 1440p. Marvel's Spider-Man 2 and The Witcher 3 Remastered ran without a hitch, reaching close to 90fps in high settings at 1440p.</p><p>For content creators, RTX Spark is a great choice. Whether you are editing photos or rendering videos using apps like Adobe Photoshop and Premiere Pro, or rendering 3D environments in Blender, the RTX Spark is well suited for those tasks.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2350px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="xJuyZknzvtfzfVbJ6nFFDb" name="rtx-spark-photoshop-on-device-ai" alt="RTX Spark" src="https://cdn.mos.cms.futurecdn.net/xJuyZknzvtfzfVbJ6nFFDb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2350" height="1322" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Photoshop supports on-device AI models on RTX Spark </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>Adobe and NVIDIA say the Adobe Creative Cloud Suite has been optimized specifically for RTX Spark. These optimizations include:</p><ul><li>Photoshop on-device AI object removal</li><li>Premiere Pro TensorRT acceleration</li><li>Blender support for DLSS 4.5 Ray Reconstruction</li></ul><p>When it comes to video rendering times, the RTX Spark trails the current-gen RTX 50 series GPUs. We benchmarked it against three other laptops with an RTX 5060, 5070 Ti, and 5080, in which it trailed the RTX 5060 in video rendering performance, finishing a few seconds later in most instances. In this benchmark, we ran Premiere Pro Beta, as that version includes necessary optimizations for RTX Spark. </p><div ><table><caption>Premiere Pro Export Times</caption><thead><tr><th class="firstcol " ><p>Export Profile (Seconds ↓)</p></th><th  ><p>Surface Laptop Ultra<br>(RTX Spark)</p></th><th  ><p>Lenovo Yoga Pro 9<br>(RTX 5060 8GB)</p></th><th  ><p>ASUS Zephyrus G14<br>(RTX 5070 Ti 12GB)</p></th><th  ><p>Lenovo LEGION 9<br>(RTX 5080 16GB)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>H.264 Export (1 GPU)</p></td><td  ><p><strong>42.002 s</strong></p></td><td  ><p>32.111 s</p></td><td  ><p>39.403 s</p></td><td  ><p>20.218 s</p></td></tr><tr><td class="firstcol " ><p>H.264 Export (Pass 2)</p></td><td  ><p><strong>34.415 s</strong></p></td><td  ><p>26.003 s</p></td><td  ><p>33.532 s</p></td><td  ><p>18.401 s</p></td></tr><tr><td class="firstcol " ><p>H.264 UHD Export (1 GPU)</p></td><td  ><p><strong>81.419 s</strong></p></td><td  ><p>64.140 s</p></td><td  ><p>71.918 s</p></td><td  ><p>40.235 s</p></td></tr><tr><td class="firstcol " ><p>H.264 UHD Export (Pass 2)</p></td><td  ><p><strong>66.496 s</strong></p></td><td  ><p>52.301 s</p></td><td  ><p>59.536 s</p></td><td  ><p>34.253 s</p></td></tr></tbody></table></div><p><em>Dedicated GPU performance can vary depending on laptop chassis size, cooling solution, and thermal envelope, which is why the 5070 Ti frequently trailed the 5060 in our testing. </em></p><p>The RTX Spark GPU is very performant and is capable of pretty much handling anything you'd want to throw at it on a mobile workstation. Where it really shines, however, is running local AI models directly on it. It's the reason NVIDIA built this platform to begin with, and it does this very well.</p><p>We ran several Procyon AI benchmarks to see how well the GPU performs when running on-device AI workflows. Text generation LLMs ran very fast, with Spark delivering responsive time-to-first-token results, including 0.27 seconds on Phi and 0.39 seconds on LLaMA3, but its sustained decoding rates trail higher-wattage discrete GPUs.</p><div ><table><caption>On-device text generation benchmarks</caption><thead><tr><th class="firstcol " ><p>Model</p></th><th  ><p>Overall Score</p></th><th  ><p>Tokens / Second</p></th><th  ><p>Time to First Token (s)</p></th><th  ><p>Model Load Time (s)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Phi-3.5-mini</p></td><td  ><p>2,615</p></td><td  ><p>72.21</p></td><td  ><p>0.27</p></td><td  ><p>0.66</p></td></tr><tr><td class="firstcol " ><p>Mistral 7B</p></td><td  ><p>2,276</p></td><td  ><p>53.07]</p></td><td  ><p>0.47</p></td><td  ><p>0.96</p></td></tr><tr><td class="firstcol " ><p>Llama 3.1 8B</p></td><td  ><p>2,251</p></td><td  ><p>49.44</p></td><td  ><p>0.40</p></td><td  ><p>1.50</p></td></tr><tr><td class="firstcol " ><p>Llama 2 13B</p></td><td  ><p>2,108</p></td><td  ><p>27.44</p></td><td  ><p>0.84</p></td><td  ><p>1.69</p></td></tr></tbody></table></div><p>But quantized AI performance is where RTX Spark truly leads. In Stable Diffusion 1.5 INT8, the RTX Spark scored 11,294 and generated images in 2.77 seconds, substantially outperforming the tested RTX 5080, RTX 5070 Ti, and RTX 5060, on which we ran the same tests.</p><div ><table><caption>Stable Diffusion Benchmarks</caption><thead><tr><th class="firstcol " ><p>Model Profile & Metric</p></th><th  ><p>Surface Laptop Ultra<br>(RTX Spark)</p></th><th  ><p>Lenovo Yoga Pro 9<br>(RTX 5060 8GB)</p></th><th  ><p>ASUS Zephyrus G14<br>(RTX 5070 Ti 12GB)</p></th><th  ><p>Lenovo LEGION 9<br>(RTX 5080 16GB)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>SD 1.5 FP16 - Total Duration</p></td><td  ><p>67.55 s</p></td><td  ><p>69.70 s</p></td><td  ><p>107.73 s</p></td><td  ><p>44.59 s</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 FP16 - Speed</p></td><td  ><p>4.222 img/s</p></td><td  ><p>4.356 img/s</p></td><td  ><p>6.733 img/s</p></td><td  ><p>2.787 img/s</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 FP16 - Average UNet</p></td><td  ><p>23.986 it/s</p></td><td  ><p>23.265 it/s</p></td><td  ><p>15.070 it/s</p></td><td  ><p>36.426 it/s</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 INT8 - Total Duration</p></td><td  ><p>22.14 s</p></td><td  ><p>138.74 s</p></td><td  ><p>101.83 s</p></td><td  ><p>440.19 s</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 INT8 - Speed</p></td><td  ><p>2.767 img/s</p></td><td  ><p>17.342 s/img</p></td><td  ><p>12.729 img/s</p></td><td  ><p>55.024 s/img</p></td></tr><tr><td class="firstcol " ><p>SD 1.5 INT8 - Average UNet</p></td><td  ><p>19.158 it/s</p></td><td  ><p>2.949 it/s</p></td><td  ><p>4.043 it/s</p></td><td  ><p>0.927 it/s</p></td></tr><tr><td class="firstcol " ><p>SDXL FP16 - Total Duration</p></td><td  ><p>400.82 s</p></td><td  ><p>499.37 s</p></td><td  ><p>735.47 s</p></td><td  ><p>303.68 s</p></td></tr><tr><td class="firstcol " ><p>SDXL FP16 - Speed</p></td><td  ><p>25.051 s/img</p></td><td  ><p>31.211 s/img</p></td><td  ><p>45.967 s/img</p></td><td  ><p>18.980 s/img</p></td></tr><tr><td class="firstcol " ><p>SDXL FP16 - Average UNet</p></td><td  ><p>4.028 it/s</p></td><td  ><p>3.331 it/s</p></td><td  ><p>2.196 it/s</p></td><td  ><p>5.321 it/s</p></td></tr></tbody></table></div><h2 class="article-body__section" id="section-ai-workflows"><span>AI Workflows</span></h2><p>The GPU is best suited for running large on-device AI models such as Qwen 3.8 27B, Gemma 4 31B, or even 120B-parameter models such as Nemotron or GPT-OSS.</p><p>NVIDIA is touting <strong>local agentic capabilities</strong> with this GPU, leaning on apps like Hermes Agent and OpenClaw to achieve this. We tested Hermes Agent, as OpenClaw failed to connect to the gateway once setup was complete.</p><p>The selling point of running LLMs and agents locally is that <strong>you are no longer constrained by usage limits</strong> or the amount of tokens you have available. When the AI runs locally, it's yours. You can run it for as long and as hard as you like.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="SM7rzahLB6tFDuZW2yPiGb" name="rtx-spark-120b-gpu-offload" alt="RTX Spark" src="https://cdn.mos.cms.futurecdn.net/SM7rzahLB6tFDuZW2yPiGb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">120B parameter models can fit entirely on the RTX Spark's GPU, significantly speeding up LLM performance. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>It's also good for security and privacy reasons. You may have confidential documents, audio recordings, intellectual property that you need summarized or explained to you, and feeding that data to a cloud-based LLM or agent is giving that data away to the host.</p><p>With RTX Spark, you can feed whatever data or task you want to your local AI running off the GPU, and <strong>that data will never leave the device</strong>. You can build up your own personal agent that is capable of managing your local files, creating documents, making edits, and in some cases even controlling your PC.</p><p>Hermes Agent is a great tool for beginners, as it offers local AI compute experiences and makes setting it up a breeze. You open the app, choose to run AI locally, and it recommends the best model for the specs you have. Once downloaded, you're good to start chatting with your own AI locally.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="ZjXQk2tZik8nus6G4PcwJb" name="rtx-spark-hermes-agent-gpu-usage" alt="RTX Spark" src="https://cdn.mos.cms.futurecdn.net/ZjXQk2tZik8nus6G4PcwJb-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Instead of using up tokens in the cloud, local AI leans on the GPU for processing. Unlimited power! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>Hermes Agent is particularly good at automating tasks. The first thing I did was tell it to clean up and organize my large, cluttered downloads folder. It moved images to my photos library, deleting any old executables, and organizing and categorizing PDFs and Word documents appropriately. It did all this without sending any of my data to the cloud, all processed by the GPU.</p><p>I also asked it to build me a basic website that included all my benchmark results so that I could refer back to them more easily. It ran that process entirely off my GPU, and came up with a pretty nice looking webpage design in the process. Zero cloud-based tokens used:</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="aJXxrozPnJRxWHpKSfew8e" name="rtx-spark-webpage-generated-on-device" alt="Webpage generated on RTX Spark" src="https://cdn.mos.cms.futurecdn.net/aJXxrozPnJRxWHpKSfew8e-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The webpage that the Qwen 3.8 27B parameter model created using Hermes Agent. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>NVIDIA has even built MCP support into NVIDIA Broadcast and NVIDIA Control Panel, allowing you to hook it up to your local LLM and issue commands that allow it to configure your NVIDIA PC's settings. </p><h2 class="article-body__section" id="section-windows-and-rtx-spark"><span>Windows and RTX Spark</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2494px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="JEwztmvQ4s2t3tuJ9gbU7L" name="rtx-spark-get-started-app" alt="Get Started app offering AI agent apps" src="https://cdn.mos.cms.futurecdn.net/JEwztmvQ4s2t3tuJ9gbU7L-1920-80.jpg" mos="" align="middle" fullscreen="" width="2494" height="1403" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Get Started app on RTX Spark includes a step to automate installing agent apps. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>In addition to raw CPU and GPU performance, Microsoft has worked closely with NVIDIA to optimize RTX Spark for Windows 11. This partnership runs deep, and there are a lot of things going on behind the scenes that will aid the performance of Windows and support for apps on RTX Spark over the coming months and years.</p><p>For those unboxing a new RTX Spark laptop this fall, the Get Started app on Windows 11 will present a step that makes downloading and installing apps that can handle AI agents super easy. Hermes Agent will even go a step further and recommend a suitable model to download once up and running, meaning the user has to do zero research to get started.</p><p>With that said, I still find these recommended apps quite complex and convoluted. Many beginners will feel overwhelmed by these apps, especially OpenClaw, which I could not get working properly after it failed to open a gateway to allow the AI model to communicate with the OpenClaw chat interface.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:66.68%;"><img id="eCWWA3KJDjQRk9wHUQ9GMo" name="rtx-spark-hermes-agent-auto-setup" alt="Hermes Agent does automate setting up your first local agent." src="https://cdn.mos.cms.futurecdn.net/eCWWA3KJDjQRk9wHUQ9GMo-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1707" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Hermes Agent does automate setting up your first local agent. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Zac Bowden / Windows Central)</span></figcaption></figure><p>Microsoft has optimized the system scheduler specifically for RTX Spark to squeeze out as much performance across Windows, menu flyouts, app launches, and more as possible. It has also made changes and enhancements to how Windows handles unified memory so that it's faster and more reliable at feeding that memory to where you need it.</p><p>TensorRT is now supported by Windows ML, and DirectX 12 has neural rendering support. The Prism emulation layer has also been tuned for RTX Spark, which results in emulated apps that simply do not feel like they are being emulated. </p><p><strong>Microsoft is also keen to position Windows as the platform for local AI and agentic workflows</strong>. It has <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-just-revealed-how-windows-11-is-evolving-into-an-agentic-os-finally-the-explanation-weve-all-been-waiting-for">built safeguards and security into the Windows platform</a> to ensure the local agents you run on Windows aren't capable of making severe changes or causing damage to your files, apps, and more. </p><p>This is a direct attempt at <a href="https://www.theinformation.com/articles/apple-stumbled-ai-hardware-success-mac">combating the sudden rise in local AI developers flocking to the Mac.</a> Apple has made little optimizations to macOS to adopt and safeguard local AI and agentic workflows on that platform, whereas Microsoft is moving to make agents a native extension of the Windows platform. </p><p>RTX Spark is a Copilot+ PC certified chip, but you won't find any Copilot+ PC features at launch. Microsoft says it's working with NVIDIA to bring features like Windows Recall, Click To Do, and on-device Semantic Search to the RTX Spark platform in the coming months, which will run off the RTX Spark's 50 TOPS NPU. </p><h3 class="article-body__section" id="section-conclusion"><span>Conclusion</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="DZn7PiYPhQhnC3wxJEdYrV" name="800_800" alt="NVIDIA RTX Spark" src="https://cdn.mos.cms.futurecdn.net/DZn7PiYPhQhnC3wxJEdYrV-1920-80.jpg" mos="" align="middle" fullscreen="" width="800" height="450" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: NVIDIA)</span></figcaption></figure><p>RTX Spark is a super interesting chipset. It's forward leaning in a lot of ways, built on the Arm64 architecture that delivers serious performance and great efficiency. <strong>While its N1X CPU is just okay, its Blackwell RTX GPU really shines.</strong></p><p>This is the first time we've seen RTX 4070-5070 level performance in an SoC that is this small and efficient. <strong>It's optimized for AI workloads, which is its strongest workflow by far.</strong> Quantized AI models run great, and with up to 128GB of unified memory, most mainstream models will fit entirely on the GPU without a hitch.</p><p>It's also great for content creators, and is very capable at gaming also. But at the prices that these devices are launching at, I think most people would be better served getting an Intel or AMD laptop with a dedicated NVIDIA GPU instead, as these often cost less than the cheapest RTX Spark laptops right now.</p><p>But if your workflow involves running AI models locally all day, software development, or complex data crunching and source code management, the RTX Spark is one of the better choices in the Windows space right now, especially for laptops that are thin-ish and (relatively) lightweight.  </p><p>These RTX Spark laptops are more efficient and portable than typical laptops with a dedicated NVIDIA GPU, which is one of the key benefits of an SoC like this. The power this GPU outputs, for what is essentially integrated graphics, should not be understated. </p><p>Of course, just how efficient RTX Spark is will depend entirely on the hardware you choose to buy, as OEMs are free to feed the GPU more or less power depending on the chassis and thermal envelope. Keep that in mind. </p><h2 class="article-body__section" id="section-benchmarks"><span>Benchmarks</span></h2><p>All benchmarks ran on RTX Spark 20-core CPU configuration with 128GB RAM and 6,144 GPU cores. All tests ran connected to power with Best Performance profile enabled, unless stated otherwise. We are still running benchmarks and new tests, and will update accordingly. </p><div ><table><caption>Geekbench 7 CPU</caption><thead><tr><th class="firstcol " ><p>Geekbench 7.1.0 Pro (AArch64) Workload</p></th><th  ><p>Surface Laptop Ultra Score</p></th><th  ><p>ASUS ProArt P16</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Single-Core Score</p></td><td  ><p>2,710</p></td><td  ><p>2,717</p></td></tr><tr><td class="firstcol " ><p>Multi-Core Score</p></td><td  ><p>23,571</p></td><td  ><p>23,833</p></td></tr></tbody></table></div><div ><table><caption>Geekbench 7 GPU</caption><thead><tr><th class="firstcol " ><p>Geekbench 7.1 GPU</p></th><th  ><p>CUDA Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Surface Laptop Ultra</p></td><td  ><p>186098</p></td></tr><tr><td class="firstcol " ><p>ASUS ProArt P16</p></td><td  ><p>187547</p></td></tr></tbody></table></div><div ><table><caption>Cinebench 2026</caption><thead><tr><th class="firstcol " ><p>Cinebench 2026 Test</p></th><th  ><p>Surface Laptop Ultra</p></th><th  ><p>ASUS ProArt P16</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>CPU (Multi Core)</p></td><td  ><p>6,885 pts</p></td><td  ><p>6,742 pts</p></td></tr><tr><td class="firstcol " ><p>CPU (Single Core)</p></td><td  ><p>558 pts</p></td><td  ><p>554 pts</p></td></tr></tbody></table></div><div ><table><caption>Procyon Office</caption><thead><tr><th class="firstcol " ><p>Procyon Office Productivity Application</p></th><th  ><p>Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Office Productivity Overall Score</p></td><td  ><p>7,024</p></td></tr><tr><td class="firstcol " ><p>Microsoft Word Score</p></td><td  ><p>7,160</p></td></tr><tr><td class="firstcol " ><p>Microsoft Excel Score</p></td><td  ><p>7,440</p></td></tr><tr><td class="firstcol " ><p>Microsoft PowerPoint Score</p></td><td  ><p>7,904</p></td></tr><tr><td class="firstcol " ><p>Microsoft Outlook Score</p></td><td  ><p>4,761</p></td></tr></tbody></table></div><div ><table><caption>Procyon Essentials</caption><thead><tr><th class="firstcol " ><p>Procyon Essentials Workload</p></th><th  ><p>Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Essentials Overall Score</p></td><td  ><p>4,863</p></td></tr><tr><td class="firstcol " ><p>App Startup Score</p></td><td  ><p>5,382</p></td></tr><tr><td class="firstcol " ><p>Web Browsing Score</p></td><td  ><p>4,346</p></td></tr><tr><td class="firstcol " ><p>Browser Tabs Score</p></td><td  ><p>6,130</p></td></tr><tr><td class="firstcol " ><p>File Operations Score</p></td><td  ><p>5,013</p></td></tr><tr><td class="firstcol " ><p>Video Conferencing Score</p></td><td  ><p>5,015</p></td></tr></tbody></table></div><div ><table><caption>Procyon Photo Editing</caption><thead><tr><th class="firstcol " ><p>Procyon Photo Editing Subtest</p></th><th  ><p>Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Photo Editing Overall Score</p></td><td  ><p>6,801</p></td></tr><tr><td class="firstcol " ><p>Image Retouching Score</p></td><td  ><p>9,398</p></td></tr><tr><td class="firstcol " ><p>Batch Processing Score</p></td><td  ><p>4,922</p></td></tr></tbody></table></div><div ><table><caption>Procyon Video Rendering</caption><thead><tr><th class="firstcol " ><p>Procyon Video Editing v1.5 Export Test</p></th><th  ><p>Time / Score</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Video Editing Overall Score</p></td><td  ><p>29,595</p></td></tr><tr><td class="firstcol " ><p>Export H.264 Full HD (Test 1 - GPU Effects)</p></td><td  ><p>42.00 s</p></td></tr><tr><td class="firstcol " ><p>Export H.264 Full HD (Test 2)</p></td><td  ><p>34.42 s</p></td></tr><tr><td class="firstcol " ><p>Export H.264 UHD 4K (Test 1 - GPU Effects)</p></td><td  ><p>81.42 s</p></td></tr><tr><td class="firstcol " ><p>Export H.264 UHD 4K (Test 2)</p></td><td  ><p>66.50 s</p></td></tr></tbody></table></div><div ><table><caption>Procyon Text Generation</caption><thead><tr><th class="firstcol " ><p>Model</p></th><th  ><p>Overall Score</p></th><th  ><p>Tokens / Second</p></th><th  ><p>Time to First Token (s)</p></th><th  ><p>Model Load Time (s)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Phi-3.5-mini</p></td><td  ><p>2,615</p></td><td  ><p>72.21</p></td><td  ><p>0.27</p></td><td  ><p>0.66</p></td></tr><tr><td class="firstcol " ><p>Mistral 7B</p></td><td  ><p>2,276</p></td><td  ><p>53.07</p></td><td  ><p>0.47</p></td><td  ><p>0.96</p></td></tr><tr><td class="firstcol " ><p>Llama 3.1 8B</p></td><td  ><p>2,251</p></td><td  ><p>49.44</p></td><td  ><p>0.40</p></td><td  ><p>1.50</p></td></tr><tr><td class="firstcol " ><p>Llama 2 13B</p></td><td  ><p>2,108</p></td><td  ><p>27.44</p></td><td  ><p>0.84</p></td><td  ><p>1.69</p></td></tr></tbody></table></div><div ><table><caption>Procyon Image Generation</caption><thead><tr><th class="firstcol " ><p>Model & Precision</p></th><th  ><p>Score</p></th><th  ><p>Speed (s / image)</p></th><th  ><p>Total Time Taken (s)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Stable Diffusion 1.5 (FP16)</p></td><td  ><p>1,480</p></td><td  ><p>4.22</p></td><td  ><p>67.55</p></td></tr><tr><td class="firstcol " ><p>Stable Diffusion 1.5 (INT8)</p></td><td  ><p>11,294</p></td><td  ><p>2.77</p></td><td  ><p>22.14</p></td></tr><tr><td class="firstcol " ><p>Stable Diffusion XL (FP16)</p></td><td  ><p>1,496</p></td><td  ><p>25.05</p></td><td  ><p>400.82</p></td></tr></tbody></table></div><div ><table><caption>Procyon Vision Benchmark</caption><thead><tr><th class="firstcol " ><p>Vision Model Workload</p></th><th  ><p>Throughput / Inferences per Second</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Overall Score</p></td><td  ><p>3,997</p></td></tr><tr><td class="firstcol " ><p>ConvNeXt Overall Throughput</p></td><td  ><p>1,901.71 inf/s</p></td></tr><tr><td class="firstcol " ><p>Segment Anything 2.1 Decoder</p></td><td  ><p>806.86 inf/s</p></td></tr><tr><td class="firstcol " ><p>Segment Anything 2.1 Encoder</p></td><td  ><p>58.90 inf/s</p></td></tr><tr><td class="firstcol " ><p>BLIP Encoder</p></td><td  ><p>421.58 inf/s</p></td></tr><tr><td class="firstcol " ><p>BLIP Decoder</p></td><td  ><p>409.50 inf/s</p></td></tr><tr><td class="firstcol " ><p>DETR</p></td><td  ><p>225.04 inf/s</p></td></tr><tr><td class="firstcol " ><p>Real-ESRGAN</p></td><td  ><p>16.58 inf/s</p></td></tr></tbody></table></div><div ><table><caption>Procyon Benchmark Compiarons</caption><thead><tr><th class="firstcol " ><p>Benchmark Suite / Test</p></th><th  ><p>Surface Laptop Ultra<br>(RTX Spark)</p></th><th  ><p>Lenovo Yoga Pro 9<br>(RTX 5060)</p></th><th  ><p>ASUS Zephyrus G14<br>(RTX 5070 Ti)</p></th><th  ><p>Lenovo LEGION 9<br>(RTX 5080)</p></th></tr></thead><tbody><tr><td class="firstcol " ><p>Video Editing (v15 Score)</p></td><td  ><p>29,595</p></td><td  ><p>38,262</p></td><td  ><p>32,096</p></td><td  ><p>58,497</p></td></tr><tr><td class="firstcol " ><p>AI Computer Vision 2 Overall</p></td><td  ><p>3,997</p></td><td  ><p>2,690</p></td><td  ><p>2,578</p></td><td  ><p>4,946</p></td></tr><tr><td class="firstcol " ><p>AI Image Gen: SD 1.5 FP16</p></td><td  ><p>1,480</p></td><td  ><p>1,434</p></td><td  ><p>928</p></td><td  ><p>2,242</p></td></tr><tr><td class="firstcol " ><p>AI Image Gen: SD 1.5 INT8</p></td><td  ><p>11,294</p></td><td  ><p>1,801</p></td><td  ><p>2,454</p></td><td  ><p>567</p></td></tr><tr><td class="firstcol " ><p>AI Image Gen: SDXL FP16</p></td><td  ><p>1,496</p></td><td  ><p>1,201</p></td><td  ><p>815</p></td><td  ><p>1,975</p></td></tr><tr><td class="firstcol " ><p>AI Text Gen: Phi</p></td><td  ><p>2,615</p></td><td  ><p>2,759</p></td><td  ><p>1,783</p></td><td  ><p>4,005</p></td></tr><tr><td class="firstcol " ><p>AI Text Gen: Mistral</p></td><td  ><p>2,276</p></td><td  ><p>2,482</p></td><td  ><p>1,516</p></td><td  ><p>3,498</p></td></tr><tr><td class="firstcol " ><p>AI Text Gen: LLaMA 3</p></td><td  ><p>2,251</p></td><td  ><p>2,407</p></td><td  ><p>1,457</p></td><td  ><p>3,472</p></td></tr><tr><td class="firstcol " ><p>AI Text Gen: LLaMA 2</p></td><td  ><p>2,108</p></td><td  ><p>249</p></td><td  ><p>1,350</p></td><td  ><p>3,360</p></td></tr><tr><td class="firstcol " ><p>Essentials (Overall Score)</p></td><td  ><p>4,863</p></td><td  ><p>4,931</p></td><td  ><p>4,128</p></td><td  ><p>4,754</p></td></tr></tbody></table></div>
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                                                            <title><![CDATA[ This studio made all the killer games that sold me on almost every XBOX console ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I grew up a SEGA and Sony kid, at least until <a href="https://www.windowscentral.com/gaming/xbox">XBOX</a> started tempting me with exclusives. I didn't make any of my own money until the <a href="https://www.windowscentral.com/tag/xbox-360">XBOX 360</a> era, but when I did, one studio had the killer apps in my eyes: <strong>Remedy Entertainment</strong>.</p><a href="https://www.windowscentral.com/tag/xbox-25" target="_blank"><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:688px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="NvSgyDjzYb4aHiozHjwcqU" name="windows-central-xbox-25" alt="Xbox 25 year anniversary celebration badge for Windows Central" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:56,l:56,cw:688,ch:688,q:80/NvSgyDjzYb4aHiozHjwcqU.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure></a><p>During the OG XBOX era, I split my gaming between a PlayStation 2 and the family PC, which was chiefly used to play <strong>Max Payne</strong>.</p><p>Its slow-motion, John Woo-esque gunfighting gameplay landed at the perfect time; I was already obsessed with The Matrix, after all.</p><p>Obsessively playing Remedy's noir shooter while dipping my toes into the PC modding scene convinced me that Remedy were icons.</p><p>Indeed, I held them in the same regard as Rockstar Games and Valve, as gaming stalwarts that could seemingly do no wrong, especially after <strong>Max Payne 2</strong> delivered everything I had hoped. For their next adventure, I'd need Microsoft's new console, so I started saving my money.</p><h2 id="xbox-360-alan-wake">XBOX 360 — Alan Wake</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qnT4oxNxVFzdS8voYBcvgj" name="ss_d38ba82c0dbd317ac8c44c79c31dd3463486f313" alt="Alan Wake gameplay screenshot with protagonist firing a shotgun into the darkness" src="https://cdn.mos.cms.futurecdn.net/qnT4oxNxVFzdS8voYBcvgj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qnT4oxNxVFzdS8voYBcvgj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Alan Wake is all about light and dark, with a fair amount of guns. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>Mechanically, <a href="https://www.windowscentral.com/alan-wake-remastered-review">Alan Wake</a> isn't much different from Max Payne. It's a third-person shooter with a strong narrative focus, pushing me toward cutscenes and literal story scraps as I unravel a mystery of light vs. darkness. Enemies creep out of the shadows, totally invulnerable until I burn away their armor with a flashlight, flare, or whatever other luminous weapons I have on hand.</p><p>It started as a more open-world game, but the clever twist on the otherwise familiar run-and-gun mechanics drew me in. I didn't even mind giving up the slow-motion 'Bullet Time' feature that defined Max Payne, because it still lingered in Alan Wake's gameplay loop, showing up in well-timed dodges. This time, Remedy's writing was less clichéd and more sincere — I wanted more.</p><div><blockquote><p>This time, Remedy's writing was less clichéd and more sincere — I wanted more.</p></blockquote></div><p>Of course, I had plenty of other games on the XBOX 360 to tide me over, including Grand Theft Auto IV and <a href="https://www.windowscentral.com/tag/gears-war">Gears of War</a>, so I wasn't bereft of choice after buying into this iconic console. Besides, <a href="https://www.xbox.com/en-US/games/store/alan-wakes-american-nightmare/bw08nw03fx4r">Alan Wake's American Nightmare arrived soon after as the game's largest DLC</a> expansion, but we wouldn't see a true sequel for another couple of generations.</p><div class="product"><a data-dimension112="3717fc8c-bdae-11f1-8a91-9df68a6063c5" data-action="Deal Block" data-label="Alan Wake Remastered" data-dimension48="Alan Wake Remastered" data-dimension25="$29.99" href="https://www.xbox.com/en-us/games/store/alan-wake-remastered/9nkb1b50pzlz" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="t4CeBEx7S3cVbZfSQqstt4" name="alan-wake-remastered-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/t4CeBEx7S3cVbZfSQqstt4-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/games/store/alan-wake-remastered/9nkb1b50pzlz" target="_blank" rel="nofollow" data-dimension112="3717fc8c-bdae-11f1-8a91-9df68a6063c5" data-action="Deal Block" data-label="Alan Wake Remastered" data-dimension48="Alan Wake Remastered" data-dimension25="$29.99">Alan Wake Remastered: $29.99 at XBOX.com</a></strong><br><br><em>"In this award-winning cinematic action-thriller, troubled author Alan Wake embarks on a desperate search for his missing wife, Alice."</em><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/alan-wake-remastered/9nkb1b50pzlz" target="_blank" rel="nofollow" data-dimension112="3717fc8c-bdae-11f1-8a91-9df68a6063c5" data-action="Deal Block" data-label="Alan Wake Remastered" data-dimension48="Alan Wake Remastered" data-dimension25="$29.99">View Deal</a></p></div><h2 id="xbox-one-quantum-break">XBOX One — Quantum Break</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VqTkEnxyvkovwCqqpdqoh7" name="ss_57a4aa5f00cce706fb9ec78e8d699bb00e39b6f7" alt="Quantum Break gameplay screenshot with protagonist firing a pistol into a bright explosion" src="https://cdn.mos.cms.futurecdn.net/VqTkEnxyvkovwCqqpdqoh7-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VqTkEnxyvkovwCqqpdqoh7-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Quantum Break goes off the wall with time-stopping abilities, but keeps the guns. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>Would another time-bending action shooter convince me to buy into Microsoft's latest console? <a href="https://www.windowscentral.com/microsoft/windows-10/goodbye-you-promised-unified-platform-and-i-went-all-in">It did, and I went all in on its unified platform</a> with the XBOX One, a Nokia Lumia 735 running Windows 10 Mobile, and, of course, a <a href="https://www.windowscentral.com/tag/windows-10">Windows 10</a> PC. I even bought the console's official digital TV tuner, fully adopting the all-in-one media pitch, though I'd never get my hands on <a href="https://www.windowscentral.com/gaming/xbox/a-decade-on-xboxs-old-plea-not-to-cancel-fan-favorites-feels-more-relevant-than-ever">the promised DVR feature</a>.</p><p>And what better game to start with than <a href="https://www.windowscentral.com/review-quantum-break">Quantum Break</a> with its live-action cinematics, cut like a TV mini-series? It certainly had some interesting combat mechanics that let me completely freeze time in isolated bubbles, but it felt more like a treat for the eyes. Visually, the game was (and still is) incredible.</p><p>If Alan Wake were a Stephen King novel blended with David Lynch's Twin Peaks sensibilities, then Quantum Break is more like Tenet's time-twisting motif wrapped around the gratuitous slow-motion bullet barrages of The Matrix. It's still easy to recommend, with Remedy's refined storytelling DNA on full display, and it can be beaten in a single weekend if you have the time.</p><div class="product"><a data-dimension112="d5be41fc-bdae-11f1-b372-b7b423f3f250" data-action="Deal Block" data-label="Quantum Break" data-dimension48="Quantum Break" data-dimension25="$39.99" href="https://www.xbox.com/en-us/games/store/quantum-break/bpndkqn84n6l" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LmAD2LKt2H5XVv6SGdXHJc" name="quantum-break-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LmAD2LKt2H5XVv6SGdXHJc-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/games/store/quantum-break/bpndkqn84n6l" target="_blank" rel="nofollow" data-dimension112="d5be41fc-bdae-11f1-b372-b7b423f3f250" data-action="Deal Block" data-label="Quantum Break" data-dimension48="Quantum Break" data-dimension25="$39.99">Quantum Break: $39.99 at XBOX.com</a></strong><br><br><em>"In the aftermath of a split-second of destruction that fractures time itself, two people find they have changed and gained extraordinary abilities."</em><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/quantum-break/bpndkqn84n6l" target="_blank" rel="nofollow" data-dimension112="d5be41fc-bdae-11f1-b372-b7b423f3f250" data-action="Deal Block" data-label="Quantum Break" data-dimension48="Quantum Break" data-dimension25="$39.99">View Deal</a></p></div><h2 id="xbox-series-x-alan-wake-2">XBOX Series X — Alan Wake 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1470px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="hVAnD2cqumTvQ9muCTs7hj" name="alan-wake-2-street.jpg" alt="Alan Wake 2 screenshot with protagonist wielding a revolver in a smoky night street scene" src="https://cdn.mos.cms.futurecdn.net/hVAnD2cqumTvQ9muCTs7hj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1470" height="827" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hVAnD2cqumTvQ9muCTs7hj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Alan Wake 2 is an even more warped adventure than the first, but yes, there are guns. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>Thirteen years after the first game, I finally had the Alan Wake sequel within reach, and I wanted to savor every moment. This is the game that not only convinced me to pick up the <a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-review">XBOX Series X</a> console, but also a 4K OLED TV with HDR and all the other trimmings. It annihilated my savings, but it was worth it in the long run, since my wife and I play on this console almost daily.</p><p><a href="https://www.windowscentral.com/gaming/alan-wake-2-review">Alan Wake 2</a> had some launch bugs, but they were soon cleaned up, and it didn't tarnish my view of this brilliant sequel. It's Remedy in top gear, running at maximum speed with a twisting story, gorgeous visuals, and layers upon layers of references and outright fan service. I loved almost every minute.</p><div><blockquote><p>It's Remedy in top gear, running at maximum speed with a twisting story, gorgeous visuals, and layers upon layers of references.</p></blockquote></div><p>There are some sudden stops, like a playable representation of the co-protagonist's "Mind Place" that had me connecting yarns to various photographs and clue scraps. It betters the story, but ultimately, I always wish I could speed past some of this part when I replay the game. Nevertheless, it's one of the best games I've ever played, and I easily forgave its missteps. Don't miss out.</p><div class="product"><a data-dimension112="706f2022-bdaf-11f1-97e4-f9b87aa301a4" data-action="Deal Block" data-label="Alan Wake 2" data-dimension48="Alan Wake 2" data-dimension25="$59.99" href="https://www.xbox.com/en-US/games/store/alan-wake-2/9pnzh065x7pv" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="tcuedQE8XrSdG9DuttGP6M" name="alan-wake-2-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tcuedQE8XrSdG9DuttGP6M-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-US/games/store/alan-wake-2/9pnzh065x7pv" target="_blank" rel="nofollow" data-dimension112="706f2022-bdaf-11f1-97e4-f9b87aa301a4" data-action="Deal Block" data-label="Alan Wake 2" data-dimension48="Alan Wake 2" data-dimension25="$59.99">Alan Wake 2: $59.99 at XBOX.com</a></strong><br><br><em>"A string of ritualistic murders threatens Bright Falls, a small-town community surrounded by Pacific Northwest wilderness."</em><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/alan-wake-2/9pnzh065x7pv" target="_blank" rel="nofollow" data-dimension112="706f2022-bdaf-11f1-97e4-f9b87aa301a4" data-action="Deal Block" data-label="Alan Wake 2" data-dimension48="Alan Wake 2" data-dimension25="$59.99">View Deal</a></p></div><h2 id="project-helix-will-there-be-another-killer-app">Project Helix — Will there be another killer app?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vc6UcZ62xw5C25xcb8mhKN" name="remedy-max-payne-logo" alt="Max Payne game logo" src="https://cdn.mos.cms.futurecdn.net/vc6UcZ62xw5C25xcb8mhKN-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Max Payne couldn't be any more focused on guns if it tried, and to great effect. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment | Rockstar Games)</span></figcaption></figure><p>Microsoft's plans for a follow-up console fall under <a href="https://www.windowscentral.com/gaming/xbox/xboxs-next-console-project-helix-codename-revealed-ceo-asha-sharma-re-affirms-new-xbox-is-on-the-way">the 'Project Helix' codename as an "XBOX-PC hybrid"</a>, with no set release date. Game studios might expect to receive developer-centric hardware sometime in 2027, but for now, the company is simply <a href="https://www.windowscentral.com/gaming/xbox/xbox-publishing-lead-says-devs-should-get-ready-for-the-next-gen-project-helix-console-by-developing-for-xbox-on-pc">encouraging those devs to keep "developing for Xbox on PC"</a>. You know, I'd be more excited if it weren't for the <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">ongoing memory shortage crisis</a>.</p><p><a href="https://www.windowscentral.com/remedy-and-rockstar-games-remaking-first-two-max-payne-games">Remedy announced a 'Max Payne 1 & 2 Remake' in 2022</a>, and I haven't heard much about it since then. It's a partner project with <a href="https://www.windowscentral.com/tag/rockstar-games">Rockstar Games</a>, and <a href="https://www.windowscentral.com/tag/take-two-interactive">Take-Two</a> still owns the series IP, making it the most mysterious project that I've ever felt this excited for. If this silence continues, it might just launch on <a href="https://www.windowscentral.com/tag/project-helix">Project Helix</a>, but will it be unique (or exclusive) enough to keep me from playing it on PC?</p><p>It's almost impossible to predict, but I'd rather be an optimist when I can. With any luck, RAM and storage production costs will gradually return to more reasonable levels over the next year, which could kick-start an exciting lead-up to the reveal of whatever Project Helix calls itself. What kinds of games do <em>you</em> hope to see in the next generation of XBOX?</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/remedy-convinced-me-to-buy-almost-every-console</link>
                                                                            <description>
                            <![CDATA[ To celebrate XBOX's approaching 25th anniversary, I'm looking back at the games that convinced me to buy its consoles with predictions for what comes next. ]]>
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                                                                        <pubDate>Tue, 13 Oct 2026 15:17:37 +0000</pubDate>                                                                                                                                <updated>Tue, 13 Oct 2026 19:03:44 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/xsSnTyrdrhnVDDxXJqfNWX-1920-80.jpg">
                                                            <media:credit><![CDATA[Remedy Entertainment | Microsoft]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Celebrating XBOX&amp;#39;s 25th anniversary has me looking back at the great games that convinced me to buy in, crafted by Sam Lake and Remedy.]]></media:description>                                                            <media:text><![CDATA[Remedy Entertainment&#039;s Sam Lake as seen in the Alan Wake 2 video game cutscene, edited with an XBOX 360 and XBOX Series X console]]></media:text>
                                <media:title type="plain"><![CDATA[Remedy Entertainment&#039;s Sam Lake as seen in the Alan Wake 2 video game cutscene, edited with an XBOX 360 and XBOX Series X console]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>I grew up a SEGA and Sony kid, at least until <a href="https://www.windowscentral.com/gaming/xbox">XBOX</a> started tempting me with exclusives. I didn't make any of my own money until the <a href="https://www.windowscentral.com/tag/xbox-360">XBOX 360</a> era, but when I did, one studio had the killer apps in my eyes: <strong>Remedy Entertainment</strong>.</p><a href="https://www.windowscentral.com/tag/xbox-25" target="_blank"><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:688px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="NvSgyDjzYb4aHiozHjwcqU" name="windows-central-xbox-25" alt="Xbox 25 year anniversary celebration badge for Windows Central" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:56,l:56,cw:688,ch:688,q:80/NvSgyDjzYb4aHiozHjwcqU.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure></a><p>During the OG XBOX era, I split my gaming between a PlayStation 2 and the family PC, which was chiefly used to play <strong>Max Payne</strong>.</p><p>Its slow-motion, John Woo-esque gunfighting gameplay landed at the perfect time; I was already obsessed with The Matrix, after all.</p><p>Obsessively playing Remedy's noir shooter while dipping my toes into the PC modding scene convinced me that Remedy were icons.</p><p>Indeed, I held them in the same regard as Rockstar Games and Valve, as gaming stalwarts that could seemingly do no wrong, especially after <strong>Max Payne 2</strong> delivered everything I had hoped. For their next adventure, I'd need Microsoft's new console, so I started saving my money.</p><h2 id="xbox-360-alan-wake">XBOX 360 — Alan Wake</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qnT4oxNxVFzdS8voYBcvgj" name="ss_d38ba82c0dbd317ac8c44c79c31dd3463486f313" alt="Alan Wake gameplay screenshot with protagonist firing a shotgun into the darkness" src="https://cdn.mos.cms.futurecdn.net/qnT4oxNxVFzdS8voYBcvgj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qnT4oxNxVFzdS8voYBcvgj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Alan Wake is all about light and dark, with a fair amount of guns. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>Mechanically, <a href="https://www.windowscentral.com/alan-wake-remastered-review">Alan Wake</a> isn't much different from Max Payne. It's a third-person shooter with a strong narrative focus, pushing me toward cutscenes and literal story scraps as I unravel a mystery of light vs. darkness. Enemies creep out of the shadows, totally invulnerable until I burn away their armor with a flashlight, flare, or whatever other luminous weapons I have on hand.</p><p>It started as a more open-world game, but the clever twist on the otherwise familiar run-and-gun mechanics drew me in. I didn't even mind giving up the slow-motion 'Bullet Time' feature that defined Max Payne, because it still lingered in Alan Wake's gameplay loop, showing up in well-timed dodges. This time, Remedy's writing was less clichéd and more sincere — I wanted more.</p><div><blockquote><p>This time, Remedy's writing was less clichéd and more sincere — I wanted more.</p></blockquote></div><p>Of course, I had plenty of other games on the XBOX 360 to tide me over, including Grand Theft Auto IV and <a href="https://www.windowscentral.com/tag/gears-war">Gears of War</a>, so I wasn't bereft of choice after buying into this iconic console. Besides, <a href="https://www.xbox.com/en-US/games/store/alan-wakes-american-nightmare/bw08nw03fx4r">Alan Wake's American Nightmare arrived soon after as the game's largest DLC</a> expansion, but we wouldn't see a true sequel for another couple of generations.</p><div class="product"><a data-dimension112="3717fc8c-bdae-11f1-8a91-9df68a6063c5" data-action="Deal Block" data-label="Alan Wake Remastered" data-dimension48="Alan Wake Remastered" data-dimension25="$29.99" href="https://www.xbox.com/en-us/games/store/alan-wake-remastered/9nkb1b50pzlz" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="t4CeBEx7S3cVbZfSQqstt4" name="alan-wake-remastered-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/t4CeBEx7S3cVbZfSQqstt4-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/games/store/alan-wake-remastered/9nkb1b50pzlz" target="_blank" rel="nofollow" data-dimension112="3717fc8c-bdae-11f1-8a91-9df68a6063c5" data-action="Deal Block" data-label="Alan Wake Remastered" data-dimension48="Alan Wake Remastered" data-dimension25="$29.99">Alan Wake Remastered: $29.99 at XBOX.com</a></strong><br><br><em>"In this award-winning cinematic action-thriller, troubled author Alan Wake embarks on a desperate search for his missing wife, Alice."</em><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/alan-wake-remastered/9nkb1b50pzlz" target="_blank" rel="nofollow" data-dimension112="3717fc8c-bdae-11f1-8a91-9df68a6063c5" data-action="Deal Block" data-label="Alan Wake Remastered" data-dimension48="Alan Wake Remastered" data-dimension25="$29.99">View Deal</a></p></div><h2 id="xbox-one-quantum-break">XBOX One — Quantum Break</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VqTkEnxyvkovwCqqpdqoh7" name="ss_57a4aa5f00cce706fb9ec78e8d699bb00e39b6f7" alt="Quantum Break gameplay screenshot with protagonist firing a pistol into a bright explosion" src="https://cdn.mos.cms.futurecdn.net/VqTkEnxyvkovwCqqpdqoh7-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VqTkEnxyvkovwCqqpdqoh7-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Quantum Break goes off the wall with time-stopping abilities, but keeps the guns. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>Would another time-bending action shooter convince me to buy into Microsoft's latest console? <a href="https://www.windowscentral.com/microsoft/windows-10/goodbye-you-promised-unified-platform-and-i-went-all-in">It did, and I went all in on its unified platform</a> with the XBOX One, a Nokia Lumia 735 running Windows 10 Mobile, and, of course, a <a href="https://www.windowscentral.com/tag/windows-10">Windows 10</a> PC. I even bought the console's official digital TV tuner, fully adopting the all-in-one media pitch, though I'd never get my hands on <a href="https://www.windowscentral.com/gaming/xbox/a-decade-on-xboxs-old-plea-not-to-cancel-fan-favorites-feels-more-relevant-than-ever">the promised DVR feature</a>.</p><p>And what better game to start with than <a href="https://www.windowscentral.com/review-quantum-break">Quantum Break</a> with its live-action cinematics, cut like a TV mini-series? It certainly had some interesting combat mechanics that let me completely freeze time in isolated bubbles, but it felt more like a treat for the eyes. Visually, the game was (and still is) incredible.</p><p>If Alan Wake were a Stephen King novel blended with David Lynch's Twin Peaks sensibilities, then Quantum Break is more like Tenet's time-twisting motif wrapped around the gratuitous slow-motion bullet barrages of The Matrix. It's still easy to recommend, with Remedy's refined storytelling DNA on full display, and it can be beaten in a single weekend if you have the time.</p><div class="product"><a data-dimension112="d5be41fc-bdae-11f1-b372-b7b423f3f250" data-action="Deal Block" data-label="Quantum Break" data-dimension48="Quantum Break" data-dimension25="$39.99" href="https://www.xbox.com/en-us/games/store/quantum-break/bpndkqn84n6l" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="LmAD2LKt2H5XVv6SGdXHJc" name="quantum-break-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/LmAD2LKt2H5XVv6SGdXHJc-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-us/games/store/quantum-break/bpndkqn84n6l" target="_blank" rel="nofollow" data-dimension112="d5be41fc-bdae-11f1-b372-b7b423f3f250" data-action="Deal Block" data-label="Quantum Break" data-dimension48="Quantum Break" data-dimension25="$39.99">Quantum Break: $39.99 at XBOX.com</a></strong><br><br><em>"In the aftermath of a split-second of destruction that fractures time itself, two people find they have changed and gained extraordinary abilities."</em><a class="view-deal button" href="https://www.xbox.com/en-us/games/store/quantum-break/bpndkqn84n6l" target="_blank" rel="nofollow" data-dimension112="d5be41fc-bdae-11f1-b372-b7b423f3f250" data-action="Deal Block" data-label="Quantum Break" data-dimension48="Quantum Break" data-dimension25="$39.99">View Deal</a></p></div><h2 id="xbox-series-x-alan-wake-2">XBOX Series X — Alan Wake 2</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1470px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="hVAnD2cqumTvQ9muCTs7hj" name="alan-wake-2-street.jpg" alt="Alan Wake 2 screenshot with protagonist wielding a revolver in a smoky night street scene" src="https://cdn.mos.cms.futurecdn.net/hVAnD2cqumTvQ9muCTs7hj-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1470" height="827" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hVAnD2cqumTvQ9muCTs7hj-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Alan Wake 2 is an even more warped adventure than the first, but yes, there are guns. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment)</span></figcaption></figure><p>Thirteen years after the first game, I finally had the Alan Wake sequel within reach, and I wanted to savor every moment. This is the game that not only convinced me to pick up the <a href="https://www.windowscentral.com/gaming/xbox/xbox-series-x-review">XBOX Series X</a> console, but also a 4K OLED TV with HDR and all the other trimmings. It annihilated my savings, but it was worth it in the long run, since my wife and I play on this console almost daily.</p><p><a href="https://www.windowscentral.com/gaming/alan-wake-2-review">Alan Wake 2</a> had some launch bugs, but they were soon cleaned up, and it didn't tarnish my view of this brilliant sequel. It's Remedy in top gear, running at maximum speed with a twisting story, gorgeous visuals, and layers upon layers of references and outright fan service. I loved almost every minute.</p><div><blockquote><p>It's Remedy in top gear, running at maximum speed with a twisting story, gorgeous visuals, and layers upon layers of references.</p></blockquote></div><p>There are some sudden stops, like a playable representation of the co-protagonist's "Mind Place" that had me connecting yarns to various photographs and clue scraps. It betters the story, but ultimately, I always wish I could speed past some of this part when I replay the game. Nevertheless, it's one of the best games I've ever played, and I easily forgave its missteps. Don't miss out.</p><div class="product"><a data-dimension112="706f2022-bdaf-11f1-97e4-f9b87aa301a4" data-action="Deal Block" data-label="Alan Wake 2" data-dimension48="Alan Wake 2" data-dimension25="$59.99" href="https://www.xbox.com/en-US/games/store/alan-wake-2/9pnzh065x7pv" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="tcuedQE8XrSdG9DuttGP6M" name="alan-wake-2-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/tcuedQE8XrSdG9DuttGP6M-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.xbox.com/en-US/games/store/alan-wake-2/9pnzh065x7pv" target="_blank" rel="nofollow" data-dimension112="706f2022-bdaf-11f1-97e4-f9b87aa301a4" data-action="Deal Block" data-label="Alan Wake 2" data-dimension48="Alan Wake 2" data-dimension25="$59.99">Alan Wake 2: $59.99 at XBOX.com</a></strong><br><br><em>"A string of ritualistic murders threatens Bright Falls, a small-town community surrounded by Pacific Northwest wilderness."</em><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/alan-wake-2/9pnzh065x7pv" target="_blank" rel="nofollow" data-dimension112="706f2022-bdaf-11f1-97e4-f9b87aa301a4" data-action="Deal Block" data-label="Alan Wake 2" data-dimension48="Alan Wake 2" data-dimension25="$59.99">View Deal</a></p></div><h2 id="project-helix-will-there-be-another-killer-app">Project Helix — Will there be another killer app?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vc6UcZ62xw5C25xcb8mhKN" name="remedy-max-payne-logo" alt="Max Payne game logo" src="https://cdn.mos.cms.futurecdn.net/vc6UcZ62xw5C25xcb8mhKN-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Max Payne couldn't be any more focused on guns if it tried, and to great effect. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Remedy Entertainment | Rockstar Games)</span></figcaption></figure><p>Microsoft's plans for a follow-up console fall under <a href="https://www.windowscentral.com/gaming/xbox/xboxs-next-console-project-helix-codename-revealed-ceo-asha-sharma-re-affirms-new-xbox-is-on-the-way">the 'Project Helix' codename as an "XBOX-PC hybrid"</a>, with no set release date. Game studios might expect to receive developer-centric hardware sometime in 2027, but for now, the company is simply <a href="https://www.windowscentral.com/gaming/xbox/xbox-publishing-lead-says-devs-should-get-ready-for-the-next-gen-project-helix-console-by-developing-for-xbox-on-pc">encouraging those devs to keep "developing for Xbox on PC"</a>. You know, I'd be more excited if it weren't for the <a href="https://www.windowscentral.com/hardware/ram-price-crisis-what-need-know">ongoing memory shortage crisis</a>.</p><p><a href="https://www.windowscentral.com/remedy-and-rockstar-games-remaking-first-two-max-payne-games">Remedy announced a 'Max Payne 1 & 2 Remake' in 2022</a>, and I haven't heard much about it since then. It's a partner project with <a href="https://www.windowscentral.com/tag/rockstar-games">Rockstar Games</a>, and <a href="https://www.windowscentral.com/tag/take-two-interactive">Take-Two</a> still owns the series IP, making it the most mysterious project that I've ever felt this excited for. If this silence continues, it might just launch on <a href="https://www.windowscentral.com/tag/project-helix">Project Helix</a>, but will it be unique (or exclusive) enough to keep me from playing it on PC?</p><p>It's almost impossible to predict, but I'd rather be an optimist when I can. With any luck, RAM and storage production costs will gradually return to more reasonable levels over the next year, which could kick-start an exciting lead-up to the reveal of whatever Project Helix calls itself. What kinds of games do <em>you</em> hope to see in the next generation of XBOX?</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I tested ASUS' Googlebook 14: So, how does it feel to a lifelong Windows user? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In September this year, <a href="https://www.windowscentral.com/hardware/laptops/googlebook-announced-any-threat-to-windows">Google announced its 'Googlebooks'</a> as a premium laptop counterpart to its budget-conscious Chromebooks, rather than a replacement. It wouldn't have made much of a blip on my radar if the company hadn't paired with some of my favorite OEMs to build them.</p><p>Indeed, Google isn't building any first-party devices. Unlike Chromebook, these new Android-based offerings come only from OEMs like Acer, ASUS, Dell, HP, and Lenovo. 14-inch Windows laptops have quickly become my favorite, with <a href="https://www.windowscentral.com/hardware/asus/asus-zenbook-a14-2026-review">ASUS' Zenbook</a> in the lead, so the <a href="https://www.bestbuy.com/product/asus-googlebook-14-3k-oled-touchscreen-laptop-w-gemini-intelligence-intel-core-ultra-5-325-2026-16gb-ram-512gb-ssd-dusk-ash/JJGHGST42S/sku/6686332" target="_blank"><strong>$1,299 ASUS Googlebook 14</strong></a> is intriguing.</p><div><blockquote><p>I think it's a great opportunity to steal consumer windows marketshare from MS, not enterprise.</p><p>Gibbens, Windows Central Community</p></blockquote></div><p>Admittedly, that mild intrigue is tempered by skepticism, given the ongoing controversy over app compatibility for the average consumer. I still see people blasting Windows on ARM devices as an inferior experience, despite <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-month-believer">Qualcomm's efforts with Snapdragon X2 chips proving that to be largely false</a>.</p><p>With that in mind, could I ever seriously expect the general public to adopt another operating system with fewer features than Windows, less customization than Linux, and some pricing sensibilities of Mac? Offered a chance to test-drive a sample from ASUS, I couldn't resist. Here's how it went.</p><h2 class="article-body__section" id="section-asus-googlebook-14-what-i-like"><span>ASUS Googlebook 14: What I like</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gdiAXEV58nH7SuzmgbYQ5K" name="asus-googlebook-14-closed-held" alt="ASUS Googlebook 14 held in hand showing side ports" src="https://cdn.mos.cms.futurecdn.net/gdiAXEV58nH7SuzmgbYQ5K-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/gdiAXEV58nH7SuzmgbYQ5K-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lightweight 14-inch laptops are my absolute favorite, but I'll always prefer Windows. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The ASUS Googlebook 14 looks (and feels) great, which didn't surprise me, given how much I've enjoyed the company's recent design evolutions. Its chassis is coated in a <strong>magnesium-aluminum alloy</strong>, which explicitly avoids being labeled as <a href="https://www.windowscentral.com/hardware/laptops/the-best-laptop-of-ces-2025-just-launched-and-it-promises-32-hours-of-video-playback">the same Ceraluminum as its Zenbooks</a>, but it's extremely similar.</p><p>Perhaps most impressive is its weight; ASUS claims the Googlebook 14 starts at 0.99  kg (2.18 lbs), but my scales place it closer to <strong>0.97 kg (2.13 lbs)</strong>. I'm a big fan of this emerging trend, having adored <a href="https://www.windowscentral.com/hardware/asus/asus-zenbook-a14-2026-review">the Zenbook A14 at 2.18 lbs</a>. Yes, it comes with extra screen flex, but I don't make a habit of bending my laptops.</p><div><blockquote><p>ASUS claims the Googlebook 14 starts at 0.99  kg (2.18 lbs), but my scales place it closer to 0.97 kg (2.13 lbs)</p></blockquote></div><p><strong>OLED </strong>displays rarely disappoint either, and sure enough, this 16:10 panel also looks great. I'm still getting used to matte screens, and frankly, I almost want to avoid touching it to prevent fingerprints. Nevertheless, it's rated for <strong>up to 450 nits</strong> of brightness and <strong>100% DCI-P3</strong> color gamut coverage. Good for creators.</p><p>Finally, the chiclet keyboard has a 1.5mm key travel, which is relatively deep and feels good enough. The 6-inch haptic touchpad, however, is immediately fantastic. Left-clicking works anywhere, and it responds convincingly when pressed. I'll even commend the I/O for keeping USB-A ports around.</p><h2 class="article-body__section" id="section-asus-googlebook-14-what-i-don-t-like"><span>ASUS Googlebook 14: What I don't like</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4tioHGDznbPS3TyR9XXy5K" name="asus-googlebook-14-caps-lock-key" alt="ASUS Googlebook 14 keyboard close up showing caps key with plus symbol" src="https://cdn.mos.cms.futurecdn.net/4tioHGDznbPS3TyR9XXy5K-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4tioHGDznbPS3TyR9XXy5K-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Caps Lock doesn't work without the Fn key, opening a quick context menu if pressed by itself. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Before I had a chance to experience much of Googlebook OS (which can refer to itself as ChromeOS during setup), I was irked by a few user experience oddities. Granted, these are primarily related to my expectations as a Windows user, but when I pressed the Caps Lock button, I expected capital letters.</p><p>Instead, <strong>Caps Lock defaults to activating a context menu</strong> indicated by a plus (+) icon, a sort of one-size-fits-all window that resembles Microsoft's 'Emoji and more' picker. Pressing Fn + Caps Lock delivers what I really wanted, which should be no big deal, just a learning curve. But it keeps going.</p><div><blockquote><p>Even with increased hardware prices you can just buy a full Windows laptop or a MacBook Air for that much. Only a fool would buy one of these.</p><p>Fozzy_Bear, Windows Central Community</p></blockquote></div><p>There's no delete key, so I need Fn + Backspace for that, which I wouldn't mind if double-tapping the touchpad would drag to select multiple words, but it doesn't work that way; I can only double-tap one word at a time. I suppose I might get used to that, too. Shift + arrow keys still select full lines, after all.</p><p>Some aren't as drastic; a single haptic click at the top of an app with maintained contact allows me to drag it around, while double-tapping restores or maximizes as I'd expect. On the other hand, there's no right-click area by default, instead requiring a two-finger tap unless I toggle that touchpad tweak in Settings.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/4kd8emKuuXjpRwRGwdrx8d-1920-80.jpg" alt=""Understanding desktop ratings" explanation on Googlebook OS as seen on an ASUS Googlebook 14" /><figcaption>Finding apps that work best on a laptop screen is made easier with Google's app ratings.<small role="credit">Google | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3tjmg5j9qjg3CM2rnxtxTW-1920-80.jpg" alt="Slack in the Google Play Store on an ASUS Googlebook 14" /><figcaption>Unfortunately, some apps fall back on their web versions, keeping you in the browser.<small role="credit">Google | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YFzRv65PyuCHVW4mNjXB85-1920-80.jpg" alt="Googlebook OS Files app with AI prompt on ASUS Googlebook 14" /><figcaption>Expect to see an AI consent prompt when you open almost every app or feature for the first time.<small role="credit">Google | Windows Central</small></figcaption></figure></figure><p>Again, most of these gripes can be so easily dismissed as <em>nothingburger </em>preferences carried over from decades of <strong>habits formed on Windows</strong>, which is fair, but trying to carry out my daily workflow on the ASUS Googlebook 14 soon had me wondering how much broad appeal this platform will have.</p><p>Like an Android smartphone, Google supplies your apps from the Play Store. Starting with Slack shows how a Googlebook handles compatibility by dividing apps into categories ranked from best to worst: Made for desktop, Optimized for desktop, Compatible with desktop, Better on the website, and Built for mobile.</p><div><blockquote><p>Chrome OS was already able to run android apps; it just looks like they have decided to build it on top of android instead of chrome and its only on premium apps.</p><p>Tony Holness, Windows Central Community</p></blockquote></div><p>Slack feels like an unlucky starting place for my Googlebook adventure since it lands in the 'Better on the website' category, made worse by a message that says, <strong>"This app cannot be installed"</strong> as <a href="https://www.windowscentral.com/software-apps/pwas-are-awesome-on-arm">a PWA (Progressive Web App)</a>. Installing it anyway is, indeed, a lesser experience than using it in Chrome.</p><p>Opening the 'Compatible with desktop' <strong>Microsoft Edge brings the entire Googlebook to a strange halt</strong>, preventing even Task Manager from opening until I restart, and my chosen video editing suite, DaVinci Resolve, isn't available at all. I know it's in its infancy, but Google's OS isn't thrilling me so far.</p><h2 class="article-body__section" id="section-asus-googlebook-14-what-happens-next"><span>ASUS Googlebook 14: What happens next?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5heoA2VDbaEVoAsgiHz46K" name="asus-googlebook-14-glowbar-rainbow" alt="ASUS Googlebook 14 glowbar with rainbow lighting seen on lid" src="https://cdn.mos.cms.futurecdn.net/5heoA2VDbaEVoAsgiHz46K-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5heoA2VDbaEVoAsgiHz46K-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A small 'Glowbar' on Googlebook lids illuminates with RGB colors, but you'll almost never see it. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>All of these impressions came in <strong>the first 24 hours</strong> of having my hands on this interesting, AI-centric laptop, and there's more to see. Gemini begs me to use it at every turn, but my next step is syncing my Pixel 7 Pro or Galaxy Z Flip 7 to see how features like 'Cast my apps' actually perform.</p><p>I'm not writing it off yet, but my first impressions aren't exactly stellar. Even the RGB Glowbar gimmick offers little more than battery-life visibility; almost as frivolous as the illuminated <em>"look what I have"</em> logos on gaming laptop lids. On the software side, <strong>OS updates will likely fix many of my complaints</strong>.</p><p>Still, I won't ignore the outspoken Windows users who have pushed back on Copilot AI integrations in Microsoft's leading OS for the past few years, and I can only wonder <strong>who would adopt something fundamentally the same, except built by Google</strong>. Are Googlebooks perhaps only appealing to developers?</p><p>Either way, I'm impressed with ASUS but unconvinced by Googlebook. The hardware is fantastic, but it comes from the same people who built the Zenbook, so that's hardly a revelation. I'll keep using Googlebook OS for a few more days and see how it feels once the launch hype dies down.</p><iframe title="What should I test in Googlebook OS?" description="Leave a comment and let me know what you'd like to see." minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/asus/asus-googlebook-14-hands-on</link>
                                                                            <description>
                            <![CDATA[ Windows Central's Senior Editor Ben Wilson goes hands-on with the ASUS Googlebook 14 and shares his first 24 hours with Google's own operating system. ]]>
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                                                                        <pubDate>Mon, 12 Oct 2026 15:45:00 +0000</pubDate>                                                                                                                                <updated>Mon, 12 Oct 2026 19:19:43 +0000</updated>
                                                                                                                                            <category><![CDATA[Asus]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The ASUS Googlebook 14 is part of Google&amp;#39;s new laptop range, powered by Intel Core Ultra Series 3 processors.]]></media:description>                                                            <media:text><![CDATA[ASUS Googlebook 14 open with widgets and apps open alongside a Samsung Galaxy Z Flip 7]]></media:text>
                                <media:title type="plain"><![CDATA[ASUS Googlebook 14 open with widgets and apps open alongside a Samsung Galaxy Z Flip 7]]></media:title>
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                                <p>In September this year, <a href="https://www.windowscentral.com/hardware/laptops/googlebook-announced-any-threat-to-windows">Google announced its 'Googlebooks'</a> as a premium laptop counterpart to its budget-conscious Chromebooks, rather than a replacement. It wouldn't have made much of a blip on my radar if the company hadn't paired with some of my favorite OEMs to build them.</p><p>Indeed, Google isn't building any first-party devices. Unlike Chromebook, these new Android-based offerings come only from OEMs like Acer, ASUS, Dell, HP, and Lenovo. 14-inch Windows laptops have quickly become my favorite, with <a href="https://www.windowscentral.com/hardware/asus/asus-zenbook-a14-2026-review">ASUS' Zenbook</a> in the lead, so the <a href="https://www.bestbuy.com/product/asus-googlebook-14-3k-oled-touchscreen-laptop-w-gemini-intelligence-intel-core-ultra-5-325-2026-16gb-ram-512gb-ssd-dusk-ash/JJGHGST42S/sku/6686332" target="_blank"><strong>$1,299 ASUS Googlebook 14</strong></a> is intriguing.</p><div><blockquote><p>I think it's a great opportunity to steal consumer windows marketshare from MS, not enterprise.</p><p>Gibbens, Windows Central Community</p></blockquote></div><p>Admittedly, that mild intrigue is tempered by skepticism, given the ongoing controversy over app compatibility for the average consumer. I still see people blasting Windows on ARM devices as an inferior experience, despite <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-month-believer">Qualcomm's efforts with Snapdragon X2 chips proving that to be largely false</a>.</p><p>With that in mind, could I ever seriously expect the general public to adopt another operating system with fewer features than Windows, less customization than Linux, and some pricing sensibilities of Mac? Offered a chance to test-drive a sample from ASUS, I couldn't resist. Here's how it went.</p><h2 class="article-body__section" id="section-asus-googlebook-14-what-i-like"><span>ASUS Googlebook 14: What I like</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="gdiAXEV58nH7SuzmgbYQ5K" name="asus-googlebook-14-closed-held" alt="ASUS Googlebook 14 held in hand showing side ports" src="https://cdn.mos.cms.futurecdn.net/gdiAXEV58nH7SuzmgbYQ5K-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/gdiAXEV58nH7SuzmgbYQ5K-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lightweight 14-inch laptops are my absolute favorite, but I'll always prefer Windows. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>The ASUS Googlebook 14 looks (and feels) great, which didn't surprise me, given how much I've enjoyed the company's recent design evolutions. Its chassis is coated in a <strong>magnesium-aluminum alloy</strong>, which explicitly avoids being labeled as <a href="https://www.windowscentral.com/hardware/laptops/the-best-laptop-of-ces-2025-just-launched-and-it-promises-32-hours-of-video-playback">the same Ceraluminum as its Zenbooks</a>, but it's extremely similar.</p><p>Perhaps most impressive is its weight; ASUS claims the Googlebook 14 starts at 0.99  kg (2.18 lbs), but my scales place it closer to <strong>0.97 kg (2.13 lbs)</strong>. I'm a big fan of this emerging trend, having adored <a href="https://www.windowscentral.com/hardware/asus/asus-zenbook-a14-2026-review">the Zenbook A14 at 2.18 lbs</a>. Yes, it comes with extra screen flex, but I don't make a habit of bending my laptops.</p><div><blockquote><p>ASUS claims the Googlebook 14 starts at 0.99  kg (2.18 lbs), but my scales place it closer to 0.97 kg (2.13 lbs)</p></blockquote></div><p><strong>OLED </strong>displays rarely disappoint either, and sure enough, this 16:10 panel also looks great. I'm still getting used to matte screens, and frankly, I almost want to avoid touching it to prevent fingerprints. Nevertheless, it's rated for <strong>up to 450 nits</strong> of brightness and <strong>100% DCI-P3</strong> color gamut coverage. Good for creators.</p><p>Finally, the chiclet keyboard has a 1.5mm key travel, which is relatively deep and feels good enough. The 6-inch haptic touchpad, however, is immediately fantastic. Left-clicking works anywhere, and it responds convincingly when pressed. I'll even commend the I/O for keeping USB-A ports around.</p><h2 class="article-body__section" id="section-asus-googlebook-14-what-i-don-t-like"><span>ASUS Googlebook 14: What I don't like</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4tioHGDznbPS3TyR9XXy5K" name="asus-googlebook-14-caps-lock-key" alt="ASUS Googlebook 14 keyboard close up showing caps key with plus symbol" src="https://cdn.mos.cms.futurecdn.net/4tioHGDznbPS3TyR9XXy5K-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4tioHGDznbPS3TyR9XXy5K-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Caps Lock doesn't work without the Fn key, opening a quick context menu if pressed by itself. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Before I had a chance to experience much of Googlebook OS (which can refer to itself as ChromeOS during setup), I was irked by a few user experience oddities. Granted, these are primarily related to my expectations as a Windows user, but when I pressed the Caps Lock button, I expected capital letters.</p><p>Instead, <strong>Caps Lock defaults to activating a context menu</strong> indicated by a plus (+) icon, a sort of one-size-fits-all window that resembles Microsoft's 'Emoji and more' picker. Pressing Fn + Caps Lock delivers what I really wanted, which should be no big deal, just a learning curve. But it keeps going.</p><div><blockquote><p>Even with increased hardware prices you can just buy a full Windows laptop or a MacBook Air for that much. Only a fool would buy one of these.</p><p>Fozzy_Bear, Windows Central Community</p></blockquote></div><p>There's no delete key, so I need Fn + Backspace for that, which I wouldn't mind if double-tapping the touchpad would drag to select multiple words, but it doesn't work that way; I can only double-tap one word at a time. I suppose I might get used to that, too. Shift + arrow keys still select full lines, after all.</p><p>Some aren't as drastic; a single haptic click at the top of an app with maintained contact allows me to drag it around, while double-tapping restores or maximizes as I'd expect. On the other hand, there's no right-click area by default, instead requiring a two-finger tap unless I toggle that touchpad tweak in Settings.</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/4kd8emKuuXjpRwRGwdrx8d-1920-80.jpg" alt=""Understanding desktop ratings" explanation on Googlebook OS as seen on an ASUS Googlebook 14" /><figcaption>Finding apps that work best on a laptop screen is made easier with Google's app ratings.<small role="credit">Google | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3tjmg5j9qjg3CM2rnxtxTW-1920-80.jpg" alt="Slack in the Google Play Store on an ASUS Googlebook 14" /><figcaption>Unfortunately, some apps fall back on their web versions, keeping you in the browser.<small role="credit">Google | Windows Central</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YFzRv65PyuCHVW4mNjXB85-1920-80.jpg" alt="Googlebook OS Files app with AI prompt on ASUS Googlebook 14" /><figcaption>Expect to see an AI consent prompt when you open almost every app or feature for the first time.<small role="credit">Google | Windows Central</small></figcaption></figure></figure><p>Again, most of these gripes can be so easily dismissed as <em>nothingburger </em>preferences carried over from decades of <strong>habits formed on Windows</strong>, which is fair, but trying to carry out my daily workflow on the ASUS Googlebook 14 soon had me wondering how much broad appeal this platform will have.</p><p>Like an Android smartphone, Google supplies your apps from the Play Store. Starting with Slack shows how a Googlebook handles compatibility by dividing apps into categories ranked from best to worst: Made for desktop, Optimized for desktop, Compatible with desktop, Better on the website, and Built for mobile.</p><div><blockquote><p>Chrome OS was already able to run android apps; it just looks like they have decided to build it on top of android instead of chrome and its only on premium apps.</p><p>Tony Holness, Windows Central Community</p></blockquote></div><p>Slack feels like an unlucky starting place for my Googlebook adventure since it lands in the 'Better on the website' category, made worse by a message that says, <strong>"This app cannot be installed"</strong> as <a href="https://www.windowscentral.com/software-apps/pwas-are-awesome-on-arm">a PWA (Progressive Web App)</a>. Installing it anyway is, indeed, a lesser experience than using it in Chrome.</p><p>Opening the 'Compatible with desktop' <strong>Microsoft Edge brings the entire Googlebook to a strange halt</strong>, preventing even Task Manager from opening until I restart, and my chosen video editing suite, DaVinci Resolve, isn't available at all. I know it's in its infancy, but Google's OS isn't thrilling me so far.</p><h2 class="article-body__section" id="section-asus-googlebook-14-what-happens-next"><span>ASUS Googlebook 14: What happens next?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="5heoA2VDbaEVoAsgiHz46K" name="asus-googlebook-14-glowbar-rainbow" alt="ASUS Googlebook 14 glowbar with rainbow lighting seen on lid" src="https://cdn.mos.cms.futurecdn.net/5heoA2VDbaEVoAsgiHz46K-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5heoA2VDbaEVoAsgiHz46K-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A small 'Glowbar' on Googlebook lids illuminates with RGB colors, but you'll almost never see it. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>All of these impressions came in <strong>the first 24 hours</strong> of having my hands on this interesting, AI-centric laptop, and there's more to see. Gemini begs me to use it at every turn, but my next step is syncing my Pixel 7 Pro or Galaxy Z Flip 7 to see how features like 'Cast my apps' actually perform.</p><p>I'm not writing it off yet, but my first impressions aren't exactly stellar. Even the RGB Glowbar gimmick offers little more than battery-life visibility; almost as frivolous as the illuminated <em>"look what I have"</em> logos on gaming laptop lids. On the software side, <strong>OS updates will likely fix many of my complaints</strong>.</p><p>Still, I won't ignore the outspoken Windows users who have pushed back on Copilot AI integrations in Microsoft's leading OS for the past few years, and I can only wonder <strong>who would adopt something fundamentally the same, except built by Google</strong>. Are Googlebooks perhaps only appealing to developers?</p><p>Either way, I'm impressed with ASUS but unconvinced by Googlebook. The hardware is fantastic, but it comes from the same people who built the Zenbook, so that's hardly a revelation. I'll keep using Googlebook OS for a few more days and see how it feels once the launch hype dies down.</p><iframe title="What should I test in Googlebook OS?" description="Leave a comment and let me know what you'd like to see." minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Microsoft’s week in review: Surface Laptop Ultra arrives, RTX Spark laptops go live, and Windows 11 gets buried under AI jargon ]]></title>
                                                                                                <dc:content><![CDATA[ <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Windows 11 users and Surface enthusiasts had a busy week. Microsoft held an event to showcase the Surface Laptop Ultra, a new Search experience, and a bunch of AI features and integrations across Microsoft services.</p><p>Like the original Surface Pro, this week’s Windows and Surface event tried to be a 2-in-1. Unfortunately, just like the first-gen Surface Pro, the event failed to thrive in either of its two categories.</p><p>The first 20 minutes of the event felt like a Build session. That’s not a bad thing. Build is an important event for developers. But it’s not aimed at general audiences and is full of technical jargon.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/5pxR2dohHiEUNPRak7GE6X-1920-80.jpg" alt="Surface Laptop Ultra" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cZFqosbkZA9F9tkodvsTsg-1920-80.jpg" alt="Pavan Davuluri presenting RTX Spark laptops on stage" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Hutr2vKZE5dPu63HRR5S2S-1920-80.jpg" alt="Microsoft Surface Laptop Ultra on stage in San Francisco" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/gPLTsCtspUHKVrvfHWFqJa-1920-80.jpg" alt="Pavan Davuluri on stage for Microsoft in San Francisco" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/XbwZLTQGmyqWMdxcKoqaw3-1920-80.jpg" alt="Surface Laptop Ultra, ASUS ProArt P16, MSI Prestige N16 Flip AI+, HP OmniBook Ultra 16, and Dell XPS Creator Edition curated with a green background and NVIDIA RTX Spark logo" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/V7yZUzks7wosWFFAmhc5vK-1920-80.jpg" alt="Pavan Davuluri reveals the price of the Surface Laptop Ultra and the RTX Spark Dev Box" /></figure></figure><p>Anyone who tuned in to the Windows and Surface event hoping for a closer look at the Surface Laptop Ultra would have glazed over at talks of Llama.cpp and Microsoft Execution Containers.</p><p>After watching several speakers focus on the technical aspects of AI and development, I assumed the entire event would be like that. Which made the rest of the event confusing.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpBzVW"></div>                            </div>                            <script src="https://kwizly.com/embed/XpBzVW.js" async></script><p>After filling our eyes and ears with jargon and likely convincing many to stop watching, Microsoft switched gears and showed off a truly useful feature for Windows 11.</p><p>The improved Search experience is a consumer-facing feature that is a breath of fresh air to Windows 11. It looks good, is more functional than what it replaces, and according to Microsoft is more efficient while also performing better.</p><p>Shortly after unveiling the new Search, Microsoft shared details about the Surface Laptop Ultra. That PC is designed and priced for developers and power users, but it is intriguing to enthusiasts. On top of being the most powerful Surface ever, it has cool features like its magnetic USB-C port.</p><p>Microsoft appears confident in the Surface Laptop Ultra. The company’s website now features a banner telling people “break up with your MacBook.”</p><p>But the event wasn’t structured in a way that showed the same confidence. The event felt like someone pasted PowerPoint slides from different presentations into a single document.</p><h2 id="who-was-this-event-for">Who was this event for? </h2><p>I expected to be frustrated by the Windows and Surface event. I said two weeks ago that <a href="https://www.windowscentral.com/hardware/surface/microsoft-just-undercut-its-windows-and-surface-event-the-company-couldnt-even-last-two-weeks"><strong>Microsoft undercut the event</strong></a>. And I’ve said all year that <a href="https://www.windowscentral.com/hardware/surface/why-surface-fans-are-turning-on-microsofts-premier-hardware-brand"><strong>Surface has lost its identity</strong></a> as a brand.</p><p>While I am frustrated, it’s for an entirely different reason than I expected. Microsoft announced interesting things for Windows and Surface. I think the event lived up to its description on YouTube that promised to show "RTX Spark and new experiences designed to unlock more possibilities for developers and builders."</p><p>But I don’t think that was shown off in a way that appeals to the masses. The features and devices shown on stage may create buzz, but the event itself did not.</p><h2 class="article-body__section" id="section-shopping-with-sean"><span>Shopping with Sean</span></h2><p>Amazon Prime Big Deal Days came and went, but some of the best tech deals are still live. My top pick is a small discount on the XPS 13 that drops the laptop to $799.99.</p><div class="product"><a data-dimension112="fbf54400-c5b6-11f1-a7ef-6333621e6fc3" data-action="Deal Block" data-label="XPS 13" data-dimension48="XPS 13" data-dimension25="$799.99" href="https://www.dell.com/en-us/shop/laptop-computers/spd/xps13dx13260/dx13260_fixed_61" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:591px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="xKpeFHDoZiB4PFzHJf2sJY" name="dell-xps-13-2026-square-render-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/xKpeFHDoZiB4PFzHJf2sJY-1920-80.jpg" mos="" align="middle" fullscreen="" width="591" height="591" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p></p><p>"Dell's new XPS 13 is the new best deal in laptops, surpassing the MacBook Neo with a better display, ports, build quality, and performance for the same price." — <a href="https://www.windowscentral.com/hardware/laptops/dell-xps-13-2026-hands-on" data-dimension112="fbf54400-c5b6-11f1-a7ef-6333621e6fc3" data-action="Deal Block" data-label="XPS 13" data-dimension48="XPS 13" data-dimension25="$799.99">Zac Bowden, Senior Editor, Windows Central</a><a class="view-deal button" href="https://www.dell.com/en-us/shop/laptop-computers/spd/xps13dx13260/dx13260_fixed_61" target="_blank" rel="nofollow" data-dimension112="fbf54400-c5b6-11f1-a7ef-6333621e6fc3" data-action="Deal Block" data-label="XPS 13" data-dimension48="XPS 13" data-dimension25="$799.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/microsoft-buried-its-best-windows-11-and-surface-features-below-a-mountain-of-ai-jargon</link>
                                                                            <description>
                            <![CDATA[ Microsoft showed off compelling Windows 11 features and hardware, but much of the event was weighed down by developer-focused AI discussions. ]]>
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                                                                        <pubDate>Sun, 11 Oct 2026 21:26:44 +0000</pubDate>                                                                                                                                <updated>Mon, 12 Oct 2026 13:17:47 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Daniel Rubino | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Microsoft&amp;#39;s event revealed an impressive Surface Laptop Ultra and useful Windows 11 features, but the company&amp;#39;s message often got lost in developer-focused AI discussions.]]></media:description>                                                            <media:text><![CDATA[Satya Nadella presents on stage for RTX Spark and Microsoft in San Francisco]]></media:text>
                                <media:title type="plain"><![CDATA[Satya Nadella presents on stage for RTX Spark and Microsoft in San Francisco]]></media:title>
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                            <![CDATA[
                            <article>
                                <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Windows 11 users and Surface enthusiasts had a busy week. Microsoft held an event to showcase the Surface Laptop Ultra, a new Search experience, and a bunch of AI features and integrations across Microsoft services.</p><p>Like the original Surface Pro, this week’s Windows and Surface event tried to be a 2-in-1. Unfortunately, just like the first-gen Surface Pro, the event failed to thrive in either of its two categories.</p><p>The first 20 minutes of the event felt like a Build session. That’s not a bad thing. Build is an important event for developers. But it’s not aimed at general audiences and is full of technical jargon.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/5pxR2dohHiEUNPRak7GE6X-1920-80.jpg" alt="Surface Laptop Ultra" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/cZFqosbkZA9F9tkodvsTsg-1920-80.jpg" alt="Pavan Davuluri presenting RTX Spark laptops on stage" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Hutr2vKZE5dPu63HRR5S2S-1920-80.jpg" alt="Microsoft Surface Laptop Ultra on stage in San Francisco" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/gPLTsCtspUHKVrvfHWFqJa-1920-80.jpg" alt="Pavan Davuluri on stage for Microsoft in San Francisco" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/XbwZLTQGmyqWMdxcKoqaw3-1920-80.jpg" alt="Surface Laptop Ultra, ASUS ProArt P16, MSI Prestige N16 Flip AI+, HP OmniBook Ultra 16, and Dell XPS Creator Edition curated with a green background and NVIDIA RTX Spark logo" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/V7yZUzks7wosWFFAmhc5vK-1920-80.jpg" alt="Pavan Davuluri reveals the price of the Surface Laptop Ultra and the RTX Spark Dev Box" /></figure></figure><p>Anyone who tuned in to the Windows and Surface event hoping for a closer look at the Surface Laptop Ultra would have glazed over at talks of Llama.cpp and Microsoft Execution Containers.</p><p>After watching several speakers focus on the technical aspects of AI and development, I assumed the entire event would be like that. Which made the rest of the event confusing.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpBzVW"></div>                            </div>                            <script src="https://kwizly.com/embed/XpBzVW.js" async></script><p>After filling our eyes and ears with jargon and likely convincing many to stop watching, Microsoft switched gears and showed off a truly useful feature for Windows 11.</p><p>The improved Search experience is a consumer-facing feature that is a breath of fresh air to Windows 11. It looks good, is more functional than what it replaces, and according to Microsoft is more efficient while also performing better.</p><p>Shortly after unveiling the new Search, Microsoft shared details about the Surface Laptop Ultra. That PC is designed and priced for developers and power users, but it is intriguing to enthusiasts. On top of being the most powerful Surface ever, it has cool features like its magnetic USB-C port.</p><p>Microsoft appears confident in the Surface Laptop Ultra. The company’s website now features a banner telling people “break up with your MacBook.”</p><p>But the event wasn’t structured in a way that showed the same confidence. The event felt like someone pasted PowerPoint slides from different presentations into a single document.</p><h2 id="who-was-this-event-for">Who was this event for? </h2><p>I expected to be frustrated by the Windows and Surface event. I said two weeks ago that <a href="https://www.windowscentral.com/hardware/surface/microsoft-just-undercut-its-windows-and-surface-event-the-company-couldnt-even-last-two-weeks"><strong>Microsoft undercut the event</strong></a>. And I’ve said all year that <a href="https://www.windowscentral.com/hardware/surface/why-surface-fans-are-turning-on-microsofts-premier-hardware-brand"><strong>Surface has lost its identity</strong></a> as a brand.</p><p>While I am frustrated, it’s for an entirely different reason than I expected. Microsoft announced interesting things for Windows and Surface. I think the event lived up to its description on YouTube that promised to show "RTX Spark and new experiences designed to unlock more possibilities for developers and builders."</p><p>But I don’t think that was shown off in a way that appeals to the masses. The features and devices shown on stage may create buzz, but the event itself did not.</p><h2 class="article-body__section" id="section-shopping-with-sean"><span>Shopping with Sean</span></h2><p>Amazon Prime Big Deal Days came and went, but some of the best tech deals are still live. My top pick is a small discount on the XPS 13 that drops the laptop to $799.99.</p><div class="product"><a data-dimension112="fbf54400-c5b6-11f1-a7ef-6333621e6fc3" data-action="Deal Block" data-label="XPS 13" data-dimension48="XPS 13" data-dimension25="$799.99" href="https://www.dell.com/en-us/shop/laptop-computers/spd/xps13dx13260/dx13260_fixed_61" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:591px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="xKpeFHDoZiB4PFzHJf2sJY" name="dell-xps-13-2026-square-render-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/xKpeFHDoZiB4PFzHJf2sJY-1920-80.jpg" mos="" align="middle" fullscreen="" width="591" height="591" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p></p><p>"Dell's new XPS 13 is the new best deal in laptops, surpassing the MacBook Neo with a better display, ports, build quality, and performance for the same price." — <a href="https://www.windowscentral.com/hardware/laptops/dell-xps-13-2026-hands-on" data-dimension112="fbf54400-c5b6-11f1-a7ef-6333621e6fc3" data-action="Deal Block" data-label="XPS 13" data-dimension48="XPS 13" data-dimension25="$799.99">Zac Bowden, Senior Editor, Windows Central</a><a class="view-deal button" href="https://www.dell.com/en-us/shop/laptop-computers/spd/xps13dx13260/dx13260_fixed_61" target="_blank" rel="nofollow" data-dimension112="fbf54400-c5b6-11f1-a7ef-6333621e6fc3" data-action="Deal Block" data-label="XPS 13" data-dimension48="XPS 13" data-dimension25="$799.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Blizzard World should be a real park and here's why ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Today's news about <a href="https://www.windowscentral.com/gaming/xbox/say-hi-to-xboxs-new-division-xp-will-boost-xbox-games-off-platform-from-movies-to-tv-to-merchandising-and-even-theme-parks">Xbox establishing  Division XP</a>, a dedicated new team to take Xbox franchises beyond and into other entertainment revenues has me dreaming of the most outlandish possibilities. We already know we are getting a dedicated <a href="https://www.windowscentral.com/gaming/minecraft/get-ready-to-visit-irl-minecraft-with-two-official-theme-parks-announced-for-us-and-uk-as-part-of-usd110-million-deal-with-merlin-entertainment">Minecraft theme park land at Chessington World of Adventures in 2027</a>, and I'm I know the <a href="https://www.windowscentral.com/gaming/blizzard/blizzcon-2026-preview-what-to-expect-for-warcraft-starcraft-overwatch-diablo">Diablo Netflix animated show</a> I've always wanted is now coming to pass. But what if- stay with me here- what if  Blizzard World from Overwatch could finally become a real thing?</p><h2 id="hear-me-out-blizzard-world-could-be-the-real-deal">Hear me out, Blizzard World could be the real deal</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/53Vc256BBAFoU2bNyqDSkU-1920-80.jpg" alt="BlizzardWorld map from Overwatch" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/buPqtggpZqq4NGWyZYrfqE-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Uu52CyyvxTtZrPSveF5F3F-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure></figure><p>For those who haven't played Overwatch, Blizzard World is a hybrid map set inside a fictional, massive amusement park. It’s a fun love letter to all of Blizzard’s iconic universes and a parody of Disney World. It's split into themed zones from across Blizzard's IP. It's got everything from the Hearthstone Tavern, a StarCraft rollercoaster and even a Diablo-themed area. <br><br>It was meant to be a fun, tongue-in-cheek level, but every time I spawn into that map, I can't help thinking: why hasn't Blizzard just built this money maker yet?<br><br>I know a real-life Blizzard World sounds completely outlandish on paper. But having attended BlizzCon this year alongside over 35,000 other die-hard fans, I’ve seen firsthand the sheer passion and deep pockets of the Blizzard community. Not only that, many of us are aging millennials who can bring kids along for the ride.<br><br>I saw the queues at the Blizzcon merchandise store and Darkmoon Faire, and while I accept that this was just a weekend event, as Blizzard no doubt grows, so will demand. A Blizzard World would be a more accessible way for fans to meet than clamouring to attend the one event a year (or two). </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/oFJvMr3iwxaTvv6BMKjgyE-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ghp6eHqrx6EAbnFChzw8wE-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/J8o8X6FirgnYrYhcHoSxQF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BZN8WjDfPSYHF4tLmWxYSF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure></figure><p>Blizzard has one minor demographic issue: outside of <a href="https://www.windowscentral.com/gaming/overwatch-2">Overwatch</a> (where the audience skews a bit younger), many of its staple franchises appeal heavily to the 35-and-over crowd. While the rampant furore and appetite for classic nostalgia bait like <a href="https://www.windowscentral.com/gaming/blizzard/i-asked-if-warcraft-3-wow-forever-and-heroes-of-the-storm-will-come-to-xbox">WoW Forever</a> will print money, it doesn't necessarily capture the younglings Blizzard needs to stay as successful as it is. That younger generation is a goldmine ripe for merchandise, and they happen to have millennial parents practically forcing them to sit down and watch them play Blizzard titles like "the good old days."</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/STrFzehyd7GNBPccRkmvTF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ExBbofESrkh6Zqb7a9ecTF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3bEBpYVSKCqFVZi86QyeTF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/7imxJ9AoxgHtLgN7tHY2gE-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure></figure><p>Obviously running a massive standalone convention like <a href="https://www.windowscentral.com/gaming/blizzard/blizzcon-2026-what-you-need-to-know">BlizzCon in Anaheim </a>probably barely breaks even nowadays, even with the eye-watering cost of entry tickets. Putting on massive temporary events is ridiculously expensive. But look at where BlizzCon happens, right down the road from Disneyland. Families who already shell out a small fortune to travel to California for BlizzCon (between flights, tickets, and hotels) would gladly pay out double to take their kids to an actual Blizzard-themed destination. </p><p>It wouldn't even need to be its own standalone, multi-billion-dollar resort right out of the gate. It could easily start as a dedicated expansion land inside an existing destination, exactly how Mojang and Merlin Entertainments are adding <a href="https://www.windowscentral.com/gaming/minecraft/minecraft-live-2026-everything-announced">Minecraft World to Chessington.</a></p><p>All of this to say: Do I think this will actually happen? Absolutely not. Am I trying to manifest it into existence? Perhaps. But if it was completely outside the realms of possibility before, this new announcement signals to me that it's just one tiny bit less impossible a dream. Xbox, Blizzard, you have the IP. I really just want to ride on a Diablo Rubber Dinghy Rapids, bro! </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/blizzard/blizzard-world-could-be-real</link>
                                                                            <description>
                            <![CDATA[ Xbox’s new off-platform "Division XP" announcement has me dreaming big. With theme parks on the horizon, could Overwatch’s iconic Blizzard World map finally become a real-life destination? Hear me out. ]]>
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                                                                        <pubDate>Thu, 08 Oct 2026 17:55:51 +0000</pubDate>                                                                                                                                <updated>Thu, 08 Oct 2026 18:01:05 +0000</updated>
                                                                                                                                            <category><![CDATA[Blizzard]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Blizzard Entertainment]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshots of Blizzard World]]></media:description>                                                            <media:text><![CDATA[Screenshots of Blizzard World]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshots of Blizzard World]]></media:title>
                                                    </media:content>
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                            <![CDATA[
                            <article>
                                <p>Today's news about <a href="https://www.windowscentral.com/gaming/xbox/say-hi-to-xboxs-new-division-xp-will-boost-xbox-games-off-platform-from-movies-to-tv-to-merchandising-and-even-theme-parks">Xbox establishing  Division XP</a>, a dedicated new team to take Xbox franchises beyond and into other entertainment revenues has me dreaming of the most outlandish possibilities. We already know we are getting a dedicated <a href="https://www.windowscentral.com/gaming/minecraft/get-ready-to-visit-irl-minecraft-with-two-official-theme-parks-announced-for-us-and-uk-as-part-of-usd110-million-deal-with-merlin-entertainment">Minecraft theme park land at Chessington World of Adventures in 2027</a>, and I'm I know the <a href="https://www.windowscentral.com/gaming/blizzard/blizzcon-2026-preview-what-to-expect-for-warcraft-starcraft-overwatch-diablo">Diablo Netflix animated show</a> I've always wanted is now coming to pass. But what if- stay with me here- what if  Blizzard World from Overwatch could finally become a real thing?</p><h2 id="hear-me-out-blizzard-world-could-be-the-real-deal">Hear me out, Blizzard World could be the real deal</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/53Vc256BBAFoU2bNyqDSkU-1920-80.jpg" alt="BlizzardWorld map from Overwatch" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/buPqtggpZqq4NGWyZYrfqE-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Uu52CyyvxTtZrPSveF5F3F-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure></figure><p>For those who haven't played Overwatch, Blizzard World is a hybrid map set inside a fictional, massive amusement park. It’s a fun love letter to all of Blizzard’s iconic universes and a parody of Disney World. It's split into themed zones from across Blizzard's IP. It's got everything from the Hearthstone Tavern, a StarCraft rollercoaster and even a Diablo-themed area. <br><br>It was meant to be a fun, tongue-in-cheek level, but every time I spawn into that map, I can't help thinking: why hasn't Blizzard just built this money maker yet?<br><br>I know a real-life Blizzard World sounds completely outlandish on paper. But having attended BlizzCon this year alongside over 35,000 other die-hard fans, I’ve seen firsthand the sheer passion and deep pockets of the Blizzard community. Not only that, many of us are aging millennials who can bring kids along for the ride.<br><br>I saw the queues at the Blizzcon merchandise store and Darkmoon Faire, and while I accept that this was just a weekend event, as Blizzard no doubt grows, so will demand. A Blizzard World would be a more accessible way for fans to meet than clamouring to attend the one event a year (or two). </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/oFJvMr3iwxaTvv6BMKjgyE-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ghp6eHqrx6EAbnFChzw8wE-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/J8o8X6FirgnYrYhcHoSxQF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BZN8WjDfPSYHF4tLmWxYSF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure></figure><p>Blizzard has one minor demographic issue: outside of <a href="https://www.windowscentral.com/gaming/overwatch-2">Overwatch</a> (where the audience skews a bit younger), many of its staple franchises appeal heavily to the 35-and-over crowd. While the rampant furore and appetite for classic nostalgia bait like <a href="https://www.windowscentral.com/gaming/blizzard/i-asked-if-warcraft-3-wow-forever-and-heroes-of-the-storm-will-come-to-xbox">WoW Forever</a> will print money, it doesn't necessarily capture the younglings Blizzard needs to stay as successful as it is. That younger generation is a goldmine ripe for merchandise, and they happen to have millennial parents practically forcing them to sit down and watch them play Blizzard titles like "the good old days."</p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/STrFzehyd7GNBPccRkmvTF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ExBbofESrkh6Zqb7a9ecTF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3bEBpYVSKCqFVZi86QyeTF-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/7imxJ9AoxgHtLgN7tHY2gE-1920-80.jpg" alt="Screenshots of Blizzard World" /><figcaption><small role="credit">Blizzard Entertainment</small></figcaption></figure></figure><p>Obviously running a massive standalone convention like <a href="https://www.windowscentral.com/gaming/blizzard/blizzcon-2026-what-you-need-to-know">BlizzCon in Anaheim </a>probably barely breaks even nowadays, even with the eye-watering cost of entry tickets. Putting on massive temporary events is ridiculously expensive. But look at where BlizzCon happens, right down the road from Disneyland. Families who already shell out a small fortune to travel to California for BlizzCon (between flights, tickets, and hotels) would gladly pay out double to take their kids to an actual Blizzard-themed destination. </p><p>It wouldn't even need to be its own standalone, multi-billion-dollar resort right out of the gate. It could easily start as a dedicated expansion land inside an existing destination, exactly how Mojang and Merlin Entertainments are adding <a href="https://www.windowscentral.com/gaming/minecraft/minecraft-live-2026-everything-announced">Minecraft World to Chessington.</a></p><p>All of this to say: Do I think this will actually happen? Absolutely not. Am I trying to manifest it into existence? Perhaps. But if it was completely outside the realms of possibility before, this new announcement signals to me that it's just one tiny bit less impossible a dream. Xbox, Blizzard, you have the IP. I really just want to ride on a Diablo Rubber Dinghy Rapids, bro! </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Windows 11's October update adds more useful features than you might expect ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The October 2026 Security Update for <a href="https://www.windowscentral.com/windows-11">Windows 11</a> is expected to begin rolling out as an automatic install on <strong>October 13, 2026</strong>, with a new wave of features, improvements, and fixes. This release is notable because <strong>it also rolls out for </strong><a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-releases-windows-11-version-26h2-calls-it-a-predictable-and-low-disruption-update-with-no-compatibility-concerns"><strong>version 26H2</strong></a>. In addition, this release marks <strong>the last quality update for version 24H2</strong>, as this version also reaches the end of support.</p><p>In this quality update, Microsoft introduces a new feature that allows you to decide whether your apps always open maximized. File Explorer receives some useful improvements, and the Magnifier gets a small refresh. </p><p>In Settings, you can now adjust touchpad controls and reassign the Copilot key to open Right Ctrl or the Context Menu.</p><p>Finally, the software giant is adding a new Tips widget, and the <a href="https://www.windowscentral.com/how-enable-windows-recovery-environment-windows-10">Windows Recovery Environment (WinRE)</a> can now reuse your previously configured Wi-Fi credentials.</p><p>In this <a href="https://www.windowscentral.com/how-to">guide</a>, I'll highlight the most significant changes in the October 2026 Security Update for Windows 11 versions 26H2, 25H2, and 24H2, since they are identical.</p><h2 id="windows-11-39-s-new-features-arriving-in-october">Windows 11's new features arriving in October</h2><p>As usual, the company uses <a href="https://support.microsoft.com/en-US/Windows/Deployment/Updates-Lifecycle/delivering-continuous-innovation-in-windows-11">Controlled Feature Rollout (CFR)</a> to roll out new improvements gradually, so it may take some time before you see them.</p><h3 class="article-body__section" id="section-file-explorer-changes"><span>File Explorer changes</span></h3><p>The updated version of File Explorer improves some areas of the experience. For example, the <strong>"Preview" </strong>pane now lets you preview downloaded HTML files after confirming the internet warning, while PDF files now show a preview automatically.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="ToiVwcE4yhGdE2ciZEUfqM" name="File Explorer PDF download preview" alt="File Explorer with PDF file selected and showing preview." src="https://cdn.mos.cms.futurecdn.net/ToiVwcE4yhGdE2ciZEUfqM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ToiVwcE4yhGdE2ciZEUfqM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The <strong>Home </strong>page is also getting an update that lets File Explorer remember which sections you expanded or collapsed, so the next time you're on the page, you don't have to reconfigure the layout.</p><p>In the<strong> "Details"</strong> pane, the development team is improving thumbnail reliability for cloud files and reorganizing file properties for easier viewing. </p><h3 class="article-body__section" id="section-open-apps-maximized-feature"><span>Open apps maximized feature</span></h3><p>Microsoft is also rolling out a new feature known as <strong>"Open apps maximized,"</strong> an accessibility feature that lets users choose whether apps should always launch maximized.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="4qkdhoDi2CqSBo7hAZLdza" name="Open apps maximized option" alt="Settings app showing the Open apps maximized option." src="https://cdn.mos.cms.futurecdn.net/4qkdhoDi2CqSBo7hAZLdza-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4qkdhoDi2CqSBo7hAZLdza-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The<strong> "Open apps maximized" </strong>feature is available under <strong>Settings </strong>> <strong>Accessibility </strong>> <strong>Visual Effects</strong>. When you turn it on, the operating system automatically launches apps in maximized mode (not full-screen mode).</p><h3 class="article-body__section" id="section-magnifier-refresh"><span>Magnifier refresh</span></h3><p>The October update also brings a new version of the Magnifier with visual changes. For example, the toolbar icons now align with the Windows 11 design language.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="KKZjhai2CoTGjzqNozV5W8" name="Magnifier new UI" alt="Magnifier toolbar new interface update." src="https://cdn.mos.cms.futurecdn.net/KKZjhai2CoTGjzqNozV5W8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KKZjhai2CoTGjzqNozV5W8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>In addition, the company is redoing the interface padding to give the experience more spacing across the toolbar for a more consistent layout.</p><h3 class="article-body__section" id="section-touchpad-controls"><span>Touchpad controls</span></h3><p>In this quality update, if you have a precision touchpad, you'll be gaining two new options. </p><p>On <strong>Settings </strong>> <strong>Bluetooth & devices</strong> > <strong>Touchpad</strong>, you can configure the experience to scroll vertically with one finger from the left or right side of the touchpad, or keep scrolling by gesturing your finger upwards without lifting.</p><h3 class="article-body__section" id="section-copilot-key-remap-new-options"><span>Copilot key remap new options</span></h3><p>Although you can remap the Copilot key to different actions, this release adds the ability to remap it to "Right control" or the "Context menu" key, bringing Copilot devices to a more familiar keyboard experience.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="66Xp8e6FypvLKq57QCHUpM" name="Copilot key remap option" alt="Settings app on the Keyboard page showing the new Copilot key options." src="https://cdn.mos.cms.futurecdn.net/66Xp8e6FypvLKq57QCHUpM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/66Xp8e6FypvLKq57QCHUpM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>You'll find the new<strong> "Right control"</strong> and <strong>"Context menu"</strong> options in the <strong>"Customize Copilot key on keyboard" </strong>setting on <strong>Settings </strong>> <strong>Bluetooth & devices</strong> > <strong>Keyboard</strong>.</p><h3 class="article-body__section" id="section-widgets-with-new-tips-widget"><span>Widgets with new Tips widget</span></h3><p>In the Widgets feature, the company is adding a new "Tips" widget that offers short tips about the operating system.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="bTsC6ewPqqMsdXyXeYxoEY" name="Tips widgets for Windows 11" alt="Widgets board showing the new Tips widget." src="https://cdn.mos.cms.futurecdn.net/bTsC6ewPqqMsdXyXeYxoEY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bTsC6ewPqqMsdXyXeYxoEY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>In the dashboard, you can add the widget from the <strong>"Add widgets" </strong>option. You can always place it on the Lock screen using the widget settings in <strong>Settings </strong>> <strong>Personalization </strong>> <strong>Lock screen</strong>.</p><h3 class="article-body__section" id="section-winre-with-wi-fi-support"><span>WinRE with Wi-Fi support</span></h3><p>As part of this release, Microsoft is also updating the Windows Recovery Environment (WinRE) to reuse Wi-Fi profiles already saved in the operating system.</p><p>Before this change, WinRE supported network connectivity only via an Ethernet connection or separately pre-configured Wi-Fi networks.</p><p>The change is now enabled by default, allowing the recovery environment to quickly connect to the internet using profiles already configured in the operating system, making it easier to access features like Quick Machine Recovery.</p><p>In addition, the company is adding a remote recovery management plugin to WinRE, extending its management features to MDM providers.</p><h3 class="article-body__section" id="section-other-changes"><span>Other changes</span></h3><p>Alongside the biggest improvements, the October 2026 Security Update includes other smaller changes that are also welcome additions.</p><p>For example, in the Personalization experience, Microsoft is improving the background experience with better transitions for changing wallpapers, and the preview now supports higher resolution. </p><p>The feature now also supports <a href="https://learn.microsoft.com/en-us/windows/win32/gdi/device-independent-bitmaps">DIB images</a>.</p><p>The slideshow option improves transitions and works across multiple desktops.</p><p>As part of the Bluetooth changes, the operating system now improves how the system handles connections, audio, microphones, and settings.</p><p>In the Settings app, more specifically on the Home or Accounts page, you'll find a new "Camera Roll Backup" option to protect your photos with OneDrive.</p><p>The Ebrima font now supports the Garay and Beria Erfe scripts, and Emoji 17.0 is now available on Windows 11. </p><p>In Kiosk mode, the system now blocks additional shortcuts, such as the <strong>"Windows key + Tab," "Windows key + A,"</strong> and <strong>"Windows key + C."</strong></p><p>Finally, the company is removing the PC-to-PC Migration feature that lets users transfer files and settings directly from an old PC when setting up a new PC.</p><h2 id="windows-central-39-s-take-3">Windows Central's Take</h2><p>I see this as a solid update because many changes make the operating system easier to use rather than adding another major feature people have to learn. The ability to open apps maximized and the new options to remap the Copilot key are small additions, but they give users more control over how their devices work.</p><p>The ability to reuse Wi-Fi connections with WinRE is probably even more useful when something goes wrong. I rarely think about recovery tools when everything is working, but when I need them, having the system connect to an already saved connection without extra setup can save time and make things easier.</p><p>I also appreciate the company continuing to make these smaller usability improvements. After years of system updates, the changes I appreciate most are usually the ones that remove a small annoyance rather than add more complexity.</p><iframe title="What are your thoughts about the October update for Windows 11?" description="Let me know in the comments!" minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><h2 id="more-resources-3">More resources</h2><p>Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:</p><ul><li><a href="https://www.windowscentral.com/software-apps/windows-11">Windows 11 on Windows Central — All you need to know</a></li><li><a href="https://www.windowscentral.com/software-apps/windows-10">Windows 10 on Windows Central — All you need to know</a></li></ul><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/windows-11s-october-patch-tuesday-update-on-the-13th-here-are-the-biggest-changes-coming-to-your-pc</link>
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                            <![CDATA[ Microsoft's October update for Windows 11 adds useful new features, including maximized apps, better File Explorer, WinRE Wi-Fi, and Copilot key options. ]]>
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                                                                        <pubDate>Wed, 07 Oct 2026 15:00:00 +0000</pubDate>                                                                                                                                <updated>Wed, 07 Oct 2026 15:12:58 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
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                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ mhuck@live.com (Mauro Huculak) ]]></author>                    <dc:creator><![CDATA[ Mauro Huculak ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/uFWXqRfVL72iJz8uyzRsrV-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Mauro Huculak has been a Windows How-To Expert contributor at WindowsCentral.com for over a decade, with more than 23 years of combined experience in IT and technical writing. He holds professional certifications from Microsoft (MCSA), Cisco (CCNP), VMware (VCP), and CompTIA (A+, Network+), and has been recognized as a long-time Microsoft MVP. Outside of tech, Mauro enjoys cycling, hiking, and discovering great food.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Windows 11 October 2026 update features]]></media:description>                                                            <media:text><![CDATA[Windows 11 October 2026 update features]]></media:text>
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                                <p>The October 2026 Security Update for <a href="https://www.windowscentral.com/windows-11">Windows 11</a> is expected to begin rolling out as an automatic install on <strong>October 13, 2026</strong>, with a new wave of features, improvements, and fixes. This release is notable because <strong>it also rolls out for </strong><a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-releases-windows-11-version-26h2-calls-it-a-predictable-and-low-disruption-update-with-no-compatibility-concerns"><strong>version 26H2</strong></a>. In addition, this release marks <strong>the last quality update for version 24H2</strong>, as this version also reaches the end of support.</p><p>In this quality update, Microsoft introduces a new feature that allows you to decide whether your apps always open maximized. File Explorer receives some useful improvements, and the Magnifier gets a small refresh. </p><p>In Settings, you can now adjust touchpad controls and reassign the Copilot key to open Right Ctrl or the Context Menu.</p><p>Finally, the software giant is adding a new Tips widget, and the <a href="https://www.windowscentral.com/how-enable-windows-recovery-environment-windows-10">Windows Recovery Environment (WinRE)</a> can now reuse your previously configured Wi-Fi credentials.</p><p>In this <a href="https://www.windowscentral.com/how-to">guide</a>, I'll highlight the most significant changes in the October 2026 Security Update for Windows 11 versions 26H2, 25H2, and 24H2, since they are identical.</p><h2 id="windows-11-39-s-new-features-arriving-in-october">Windows 11's new features arriving in October</h2><p>As usual, the company uses <a href="https://support.microsoft.com/en-US/Windows/Deployment/Updates-Lifecycle/delivering-continuous-innovation-in-windows-11">Controlled Feature Rollout (CFR)</a> to roll out new improvements gradually, so it may take some time before you see them.</p><h3 class="article-body__section" id="section-file-explorer-changes"><span>File Explorer changes</span></h3><p>The updated version of File Explorer improves some areas of the experience. For example, the <strong>"Preview" </strong>pane now lets you preview downloaded HTML files after confirming the internet warning, while PDF files now show a preview automatically.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="ToiVwcE4yhGdE2ciZEUfqM" name="File Explorer PDF download preview" alt="File Explorer with PDF file selected and showing preview." src="https://cdn.mos.cms.futurecdn.net/ToiVwcE4yhGdE2ciZEUfqM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ToiVwcE4yhGdE2ciZEUfqM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The <strong>Home </strong>page is also getting an update that lets File Explorer remember which sections you expanded or collapsed, so the next time you're on the page, you don't have to reconfigure the layout.</p><p>In the<strong> "Details"</strong> pane, the development team is improving thumbnail reliability for cloud files and reorganizing file properties for easier viewing. </p><h3 class="article-body__section" id="section-open-apps-maximized-feature"><span>Open apps maximized feature</span></h3><p>Microsoft is also rolling out a new feature known as <strong>"Open apps maximized,"</strong> an accessibility feature that lets users choose whether apps should always launch maximized.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="4qkdhoDi2CqSBo7hAZLdza" name="Open apps maximized option" alt="Settings app showing the Open apps maximized option." src="https://cdn.mos.cms.futurecdn.net/4qkdhoDi2CqSBo7hAZLdza-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4qkdhoDi2CqSBo7hAZLdza-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The<strong> "Open apps maximized" </strong>feature is available under <strong>Settings </strong>> <strong>Accessibility </strong>> <strong>Visual Effects</strong>. When you turn it on, the operating system automatically launches apps in maximized mode (not full-screen mode).</p><h3 class="article-body__section" id="section-magnifier-refresh"><span>Magnifier refresh</span></h3><p>The October update also brings a new version of the Magnifier with visual changes. For example, the toolbar icons now align with the Windows 11 design language.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="KKZjhai2CoTGjzqNozV5W8" name="Magnifier new UI" alt="Magnifier toolbar new interface update." src="https://cdn.mos.cms.futurecdn.net/KKZjhai2CoTGjzqNozV5W8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/KKZjhai2CoTGjzqNozV5W8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>In addition, the company is redoing the interface padding to give the experience more spacing across the toolbar for a more consistent layout.</p><h3 class="article-body__section" id="section-touchpad-controls"><span>Touchpad controls</span></h3><p>In this quality update, if you have a precision touchpad, you'll be gaining two new options. </p><p>On <strong>Settings </strong>> <strong>Bluetooth & devices</strong> > <strong>Touchpad</strong>, you can configure the experience to scroll vertically with one finger from the left or right side of the touchpad, or keep scrolling by gesturing your finger upwards without lifting.</p><h3 class="article-body__section" id="section-copilot-key-remap-new-options"><span>Copilot key remap new options</span></h3><p>Although you can remap the Copilot key to different actions, this release adds the ability to remap it to "Right control" or the "Context menu" key, bringing Copilot devices to a more familiar keyboard experience.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="66Xp8e6FypvLKq57QCHUpM" name="Copilot key remap option" alt="Settings app on the Keyboard page showing the new Copilot key options." src="https://cdn.mos.cms.futurecdn.net/66Xp8e6FypvLKq57QCHUpM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1143" height="774" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/66Xp8e6FypvLKq57QCHUpM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>You'll find the new<strong> "Right control"</strong> and <strong>"Context menu"</strong> options in the <strong>"Customize Copilot key on keyboard" </strong>setting on <strong>Settings </strong>> <strong>Bluetooth & devices</strong> > <strong>Keyboard</strong>.</p><h3 class="article-body__section" id="section-widgets-with-new-tips-widget"><span>Widgets with new Tips widget</span></h3><p>In the Widgets feature, the company is adding a new "Tips" widget that offers short tips about the operating system.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1162px;"><p class="vanilla-image-block" style="padding-top:69.45%;"><img id="bTsC6ewPqqMsdXyXeYxoEY" name="Tips widgets for Windows 11" alt="Widgets board showing the new Tips widget." src="https://cdn.mos.cms.futurecdn.net/bTsC6ewPqqMsdXyXeYxoEY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1162" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/bTsC6ewPqqMsdXyXeYxoEY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>In the dashboard, you can add the widget from the <strong>"Add widgets" </strong>option. You can always place it on the Lock screen using the widget settings in <strong>Settings </strong>> <strong>Personalization </strong>> <strong>Lock screen</strong>.</p><h3 class="article-body__section" id="section-winre-with-wi-fi-support"><span>WinRE with Wi-Fi support</span></h3><p>As part of this release, Microsoft is also updating the Windows Recovery Environment (WinRE) to reuse Wi-Fi profiles already saved in the operating system.</p><p>Before this change, WinRE supported network connectivity only via an Ethernet connection or separately pre-configured Wi-Fi networks.</p><p>The change is now enabled by default, allowing the recovery environment to quickly connect to the internet using profiles already configured in the operating system, making it easier to access features like Quick Machine Recovery.</p><p>In addition, the company is adding a remote recovery management plugin to WinRE, extending its management features to MDM providers.</p><h3 class="article-body__section" id="section-other-changes"><span>Other changes</span></h3><p>Alongside the biggest improvements, the October 2026 Security Update includes other smaller changes that are also welcome additions.</p><p>For example, in the Personalization experience, Microsoft is improving the background experience with better transitions for changing wallpapers, and the preview now supports higher resolution. </p><p>The feature now also supports <a href="https://learn.microsoft.com/en-us/windows/win32/gdi/device-independent-bitmaps">DIB images</a>.</p><p>The slideshow option improves transitions and works across multiple desktops.</p><p>As part of the Bluetooth changes, the operating system now improves how the system handles connections, audio, microphones, and settings.</p><p>In the Settings app, more specifically on the Home or Accounts page, you'll find a new "Camera Roll Backup" option to protect your photos with OneDrive.</p><p>The Ebrima font now supports the Garay and Beria Erfe scripts, and Emoji 17.0 is now available on Windows 11. </p><p>In Kiosk mode, the system now blocks additional shortcuts, such as the <strong>"Windows key + Tab," "Windows key + A,"</strong> and <strong>"Windows key + C."</strong></p><p>Finally, the company is removing the PC-to-PC Migration feature that lets users transfer files and settings directly from an old PC when setting up a new PC.</p><h2 id="windows-central-39-s-take-3">Windows Central's Take</h2><p>I see this as a solid update because many changes make the operating system easier to use rather than adding another major feature people have to learn. The ability to open apps maximized and the new options to remap the Copilot key are small additions, but they give users more control over how their devices work.</p><p>The ability to reuse Wi-Fi connections with WinRE is probably even more useful when something goes wrong. I rarely think about recovery tools when everything is working, but when I need them, having the system connect to an already saved connection without extra setup can save time and make things easier.</p><p>I also appreciate the company continuing to make these smaller usability improvements. After years of system updates, the changes I appreciate most are usually the ones that remove a small annoyance rather than add more complexity.</p><iframe title="What are your thoughts about the October update for Windows 11?" description="Let me know in the comments!" minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><h2 id="more-resources-3">More resources</h2><p>Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:</p><ul><li><a href="https://www.windowscentral.com/software-apps/windows-11">Windows 11 on Windows Central — All you need to know</a></li><li><a href="https://www.windowscentral.com/software-apps/windows-10">Windows 10 on Windows Central — All you need to know</a></li></ul><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Ex-Microsoft Panos Panay: 'To make a great product, you can't have great software without the hardware' ]]></title>
                                                                                                <dc:content><![CDATA[ <p>A lot is happening this week in the world of Windows and Surface. <strong>Today is the fifth anniversary of Windows 11</strong>, a milestone that snuck up on me and plenty of other users. Perhaps it's because I dragged my feet while making the move permanently from Windows 10.</p><p>On <strong>October 7, </strong><a href="https://www.windowscentral.com/microsoft/windows-11/how-to-watch-microsofts-windows-and-surface-event" target="_blank"><strong>Microsoft is hosting a Surface event</strong></a> where it's expected that <strong>NVIDIA's RTX Spark</strong> chip and the <strong>Surface Laptop Ultra</strong> lineup will be further discussed (and hopefully better explained).</p><p>This collision of Microsoft-related software and hardware news got me thinking about a quote from the original architect of Microsoft's Surface lineup, Panos Panay:</p><div><blockquote><p>To make a great product, you can't have great software without the hardware; you can't have great hardware without the software.</p><p>Panos Panay</p></blockquote></div><p>The quote comes from an <a href="https://www.youtube.com/watch?v=1JCn-9I2eCA" target="_blank">interview with TechCentral</a> circa <strong>2020</strong>, well before Panay departed Microsoft in <strong>2023</strong> to join <strong>Amazon's Devices and Services segment</strong>. The quote does a great job capturing the original reason why Surface exists at all.</p><p>Microsoft originally wanted hardware that showcased the best of Windows software, and it believed its goal could only be achieved with in-house development. <a href="https://www.windowscentral.com/hardware/laptops/surface" target="_blank"><strong>Surface</strong></a> became the bridge between software and hardware that Panay alludes to with his quote, and it's had a (mostly) great run.</p><h2 id="where-is-surface-headed-in-2026">Where is Surface headed in 2026?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ilmBGeGldrI" allowfullscreen></iframe></div></div><p>What has me most confused about the upcoming Surface event is that Microsoft already revealed its new <strong>Surface Pro 12-inch (Gen 2)</strong> and <strong>Surface Laptop 13-inch (Gen 2)</strong> devices.</p><p><a href="https://www.windowscentral.com/hardware/surface/microsoft-unveils-new-surface-pro-12-inch-and-surface-laptop-13-inch-with-snapdragon-x2-plus-brighter-screens-and-5g-options-heres-a-first-look" target="_blank">They showed up on <strong>September 23</strong> as part of <strong>Qualcomm's annual Snapdragon Summit</strong></a>, a full two weeks before the Surface event. Sure, it makes some sense due to the new Surface PCs using <strong>Snapdragon X2 chips</strong> inside, but why not save the juice for the main event?</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/v4DifbdPx_E" allowfullscreen></iframe></div></div><p>My colleague Sean Endicott <a href="https://www.windowscentral.com/hardware/surface/microsoft-just-undercut-its-windows-and-surface-event-the-company-couldnt-even-last-two-weeks" target="_blank">attempted to answer this question</a> at the time of the Surface/Qualcomm reveal last month. As he stated, "<em>we can now cross two more items off the list of potential things we will see at the Windows and Surface event</em>," noting that the October 7 Surface event also "<em>falls after </em><a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-releases-windows-11-version-26h2-calls-it-a-predictable-and-low-disruption-update-with-no-compatibility-concerns" target="_blank"><em>many improvements have shipped to Windows 11</em></a><em> or entered testing with Windows Insiders.</em>" </p><p>So what is Microsoft planning to reveal at its Surface event? The <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-laptop-ultra-announced-computex-2026" target="_blank">Surface Laptop Ultra was already revealed at Computex 2026</a>, but we should get more information. We might also get a glimpse of the <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-rtx-spark-dev-box-mini-pc-announcement-2026" target="_blank"><strong>Surface RTX Spark Dev Box</strong></a>, especially considering NVIDIA's CEO Jensen Huang is part of the show.</p><p>Barring the surprise reveal of more new Surface hardware — the <a href="https://www.windowscentral.com/hardware/surface/microsoft-unveils-surface-laptop-8-and-surface-pro-12-with-snapdragon-x2-chips-with-better-performance-and-battery-life-and-higher-price-tags-to-match" target="_blank"><strong>Surface Laptop 8</strong> and <strong>Surface Pro 12</strong></a> with Snapdragon X2 chips launched this summer, so I'm not expecting anything new there — the October 7 Surface event is shaping up to be a tad lopsided.</p><h2 id="is-surface-drifting-without-panay-39-s-anchoring-presence">Is Surface drifting without Panay's anchoring presence?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KPxxWjSUeypgEP2jb9nLE5" name="panos-october-2018-surface-event.jpg" alt="Panos Panay" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:61,l:0,cw:2048,ch:1152,q:80/KPxxWjSUeypgEP2jb9nLE5.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:61,l:0,cw:2048,ch:1152,q:80/KPxxWjSUeypgEP2jb9nLE5.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panos Panay holding a Surface Laptop at the 2018 Surface event. Good times. </span></figcaption></figure><p>It's been six years since Panay dropped his famous Surface quote. It's been three years since he left Microsoft for Amazon. And since then, Surface really hasn't felt the same. </p><p>Rather than pushing OEMs to improve their own devices by providing a quality benchmark, Surface seems to be fairly stagnant, fragmented, and largely riding on its reputation.</p><p>For me, someone who agrees with Panay's sentiment, a successful Surface event should include software that really only makes sense on the Surface Laptop Ultra with RTX Spark. If it's just another laptop with the chip inside, well, I won't be very excited.</p><p>On that note, it'd be great to see some tuning choices that directly benefit Surface with RTX Spark. The hardware-software relationship often shows its cracks in this area, so some assurance will go a long way.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exg5NX"></div>                            </div>                            <script src="https://kwizly.com/embed/exg5NX.js" async></script><p>Ultimately, the upcoming Surface event should be a defining moment. Will Panay's original vision carry forward as partnerships become more complicated? Will the quote remain relevant?</p><p>Or will Surface become just another laptop brand alongside OEMs like Dell, HP, and Lenovo? Either way, you can <a href="https://www.youtube.com/watch?v=ilmBGeGldrI" target="_blank">tune in to the livestream on October 7 at 1 PM ET</a> to check it out with the rest of us.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/surface/qotd-panay-surface-event-microsoft</link>
                                                                            <description>
                            <![CDATA[ Panos Panay's quote about Surface still makes a lot of sense today, but has Microsoft lost the plot since he left? The October 7 Surface event should answer some important questions. ]]>
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                                                                        <pubDate>Mon, 05 Oct 2026 14:03:34 +0000</pubDate>                                                                                                                                <updated>Mon, 05 Oct 2026 16:23:23 +0000</updated>
                                                                                                                                            <category><![CDATA[Surface]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ c.cale.hunt@gmail.com (Cale Hunt) ]]></author>                    <dc:creator><![CDATA[ Cale Hunt ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/nNimMiQZoMoV9mf9akgfvM-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Cale Hunt brings to Windows Central more than nine years of experience writing about PC gaming, Windows laptops, accessories, and beyond. If it runs Windows or in some way complements the hardware, there’s a good chance he knows about it, has written about it, or is already busy testing it.&lt;/p&gt;&lt;p&gt;Cale has published hundreds of reviews on Windows Central, and he&#039;s not afraid to give his honest opinion regarding everything from PC gaming hardware to Windows software and laptops.&lt;/p&gt;&lt;p&gt;This allows him to efficiently curate buying guides and product advice, giving readers a no-nonsense look at the options that will best suit their needs. &lt;/p&gt;&lt;p&gt;When he isn’t in his office writing, tinkering with tech, or gaming, Cale enjoys playing acoustic guitar (he’s a sucker for Bluegrass music), reading novels, tending the garden, and providing his two cats some much-needed attention.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Panos Panay presenting for Microsoft]]></media:description>                                                            <media:text><![CDATA[Panos Panay presenting for Microsoft]]></media:text>
                                <media:title type="plain"><![CDATA[Panos Panay presenting for Microsoft]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>A lot is happening this week in the world of Windows and Surface. <strong>Today is the fifth anniversary of Windows 11</strong>, a milestone that snuck up on me and plenty of other users. Perhaps it's because I dragged my feet while making the move permanently from Windows 10.</p><p>On <strong>October 7, </strong><a href="https://www.windowscentral.com/microsoft/windows-11/how-to-watch-microsofts-windows-and-surface-event" target="_blank"><strong>Microsoft is hosting a Surface event</strong></a> where it's expected that <strong>NVIDIA's RTX Spark</strong> chip and the <strong>Surface Laptop Ultra</strong> lineup will be further discussed (and hopefully better explained).</p><p>This collision of Microsoft-related software and hardware news got me thinking about a quote from the original architect of Microsoft's Surface lineup, Panos Panay:</p><div><blockquote><p>To make a great product, you can't have great software without the hardware; you can't have great hardware without the software.</p><p>Panos Panay</p></blockquote></div><p>The quote comes from an <a href="https://www.youtube.com/watch?v=1JCn-9I2eCA" target="_blank">interview with TechCentral</a> circa <strong>2020</strong>, well before Panay departed Microsoft in <strong>2023</strong> to join <strong>Amazon's Devices and Services segment</strong>. The quote does a great job capturing the original reason why Surface exists at all.</p><p>Microsoft originally wanted hardware that showcased the best of Windows software, and it believed its goal could only be achieved with in-house development. <a href="https://www.windowscentral.com/hardware/laptops/surface" target="_blank"><strong>Surface</strong></a> became the bridge between software and hardware that Panay alludes to with his quote, and it's had a (mostly) great run.</p><h2 id="where-is-surface-headed-in-2026">Where is Surface headed in 2026?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ilmBGeGldrI" allowfullscreen></iframe></div></div><p>What has me most confused about the upcoming Surface event is that Microsoft already revealed its new <strong>Surface Pro 12-inch (Gen 2)</strong> and <strong>Surface Laptop 13-inch (Gen 2)</strong> devices.</p><p><a href="https://www.windowscentral.com/hardware/surface/microsoft-unveils-new-surface-pro-12-inch-and-surface-laptop-13-inch-with-snapdragon-x2-plus-brighter-screens-and-5g-options-heres-a-first-look" target="_blank">They showed up on <strong>September 23</strong> as part of <strong>Qualcomm's annual Snapdragon Summit</strong></a>, a full two weeks before the Surface event. Sure, it makes some sense due to the new Surface PCs using <strong>Snapdragon X2 chips</strong> inside, but why not save the juice for the main event?</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/v4DifbdPx_E" allowfullscreen></iframe></div></div><p>My colleague Sean Endicott <a href="https://www.windowscentral.com/hardware/surface/microsoft-just-undercut-its-windows-and-surface-event-the-company-couldnt-even-last-two-weeks" target="_blank">attempted to answer this question</a> at the time of the Surface/Qualcomm reveal last month. As he stated, "<em>we can now cross two more items off the list of potential things we will see at the Windows and Surface event</em>," noting that the October 7 Surface event also "<em>falls after </em><a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-releases-windows-11-version-26h2-calls-it-a-predictable-and-low-disruption-update-with-no-compatibility-concerns" target="_blank"><em>many improvements have shipped to Windows 11</em></a><em> or entered testing with Windows Insiders.</em>" </p><p>So what is Microsoft planning to reveal at its Surface event? The <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-laptop-ultra-announced-computex-2026" target="_blank">Surface Laptop Ultra was already revealed at Computex 2026</a>, but we should get more information. We might also get a glimpse of the <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-rtx-spark-dev-box-mini-pc-announcement-2026" target="_blank"><strong>Surface RTX Spark Dev Box</strong></a>, especially considering NVIDIA's CEO Jensen Huang is part of the show.</p><p>Barring the surprise reveal of more new Surface hardware — the <a href="https://www.windowscentral.com/hardware/surface/microsoft-unveils-surface-laptop-8-and-surface-pro-12-with-snapdragon-x2-chips-with-better-performance-and-battery-life-and-higher-price-tags-to-match" target="_blank"><strong>Surface Laptop 8</strong> and <strong>Surface Pro 12</strong></a> with Snapdragon X2 chips launched this summer, so I'm not expecting anything new there — the October 7 Surface event is shaping up to be a tad lopsided.</p><h2 id="is-surface-drifting-without-panay-39-s-anchoring-presence">Is Surface drifting without Panay's anchoring presence?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="KPxxWjSUeypgEP2jb9nLE5" name="panos-october-2018-surface-event.jpg" alt="Panos Panay" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:61,l:0,cw:2048,ch:1152,q:80/KPxxWjSUeypgEP2jb9nLE5.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:61,l:0,cw:2048,ch:1152,q:80/KPxxWjSUeypgEP2jb9nLE5.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panos Panay holding a Surface Laptop at the 2018 Surface event. Good times. </span></figcaption></figure><p>It's been six years since Panay dropped his famous Surface quote. It's been three years since he left Microsoft for Amazon. And since then, Surface really hasn't felt the same. </p><p>Rather than pushing OEMs to improve their own devices by providing a quality benchmark, Surface seems to be fairly stagnant, fragmented, and largely riding on its reputation.</p><p>For me, someone who agrees with Panay's sentiment, a successful Surface event should include software that really only makes sense on the Surface Laptop Ultra with RTX Spark. If it's just another laptop with the chip inside, well, I won't be very excited.</p><p>On that note, it'd be great to see some tuning choices that directly benefit Surface with RTX Spark. The hardware-software relationship often shows its cracks in this area, so some assurance will go a long way.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-exg5NX"></div>                            </div>                            <script src="https://kwizly.com/embed/exg5NX.js" async></script><p>Ultimately, the upcoming Surface event should be a defining moment. Will Panay's original vision carry forward as partnerships become more complicated? Will the quote remain relevant?</p><p>Or will Surface become just another laptop brand alongside OEMs like Dell, HP, and Lenovo? Either way, you can <a href="https://www.youtube.com/watch?v=ilmBGeGldrI" target="_blank">tune in to the livestream on October 7 at 1 PM ET</a> to check it out with the rest of us.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Windows Wrap: Microsoft must show us why Windows still matters in 2026 and beyond ]]></title>
                                                                                                <dc:content><![CDATA[ <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>It looks like Microsoft is wrapping up its Windows and Surface efforts for 2026 to be able to focus on the future. Last week the company announced refreshes to the Surface Pro 12-inch and Surface Laptop 13-inch. This week, Microsoft rolled out Windows 11 version 26H2.</p><p>With a bunch of Surface announcements in the rearview mirror and another update to Windows 11 rolling out, Microsoft can point its followers to the future. The description of the Windows and Surface event next week says, "Join us live... for a look at what's next from Windows, Surface, and NVIDIA."</p><p>I hope Microsoft has some exciting news in store for its event. Windows and Surface have been far from exciting lately. It is possible to market boring products, of course, but they have to be reliable.</p><p>This week Microsoft announced Windows 11 version 26H2 and called it a <strong>"predictable and low-disruption update." </strong>If Microsoft wants to win back consumers, it needs to either be cutting edge or actually deliver predictable and low-disruption updates. It feels like for the last few years we've gotten neither.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fKbbqRFQ4BnYrkUMYE2u8c-1920-80.jpg" alt="Windows 11 Start button" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5mTeMGL9LhZ9YE47vRAUKG-1920-80.jpg" alt="First images of Microsoft's Surface Pro 12-inch tablet PC." /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fTCrizsYk6gYBBh6YbCSvU-1920-80.jpg" alt="Close-up of a silver laptop deck featuring a Snapdragon X2 Elite Copilot+PC sticker alongside Energy Star and HDMI badges." /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/R9TCFeGuHts2W46WfDVgwQ-1920-80.png" alt="Qualcomm Snapdragon 865" /><figcaption><small role="credit">Qualcomm</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DgAzb6iednSKudBfjB3EgD-1920-80.jpg" alt="Docker Desktop for Windows using the WSL2 backend on ARM " /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/E39uFsZYYqVGMMpCEbQaZN-1920-80.jpg" alt="Windows 11" /></figure></figure><p>Microsoft has had to release multiple out-of-band updates in 2026. Some bugs required multiple patches to fix. It's gotten so bad that most of our articles about Windows 11 updates are met with comments asking what will break this time.</p><p>Unfortunately, the commenters have been proven right several times. <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-second-emergency-out-of-band-update-kb5078127-released-address-outlook-bugs">One serious bug</a> made Outlook, OneDrive, Dropbox, and other cloud-backed apps inoperable. <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-just-received-another-emergency-update-is-this-the-new-normal">Another issue</a> froze Remote Desktop and caused audio failures. At one point users couldn't even install a Windows 11 update, <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-kb5079391-update-pulled-as-microsoft-scrambles-to-address-installation-issues">forcing Microsoft to pull that update</a>.</p><p>If Microsoft is going to undercut its events and trim down its Surface lineup, it needs to double down on reliability. Next week, we should get some answers about Microsoft's plans.</p><h2 id="windows-and-surface-event">Windows and Surface event</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4080px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7X7ZDDVtSRatCtGZj9tAkW" name="Surface-Laptop-Ultra-Side" alt="Surface Laptop Ultra" src="https://cdn.mos.cms.futurecdn.net/7X7ZDDVtSRatCtGZj9tAkW-1920-80.jpg" mos="" align="middle" fullscreen="" width="4080" height="2295" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central / Zac Bowden)</span></figcaption></figure><p>A boring but bug-free Windows 11 update may be a welcome change of pace, but it makes me curious about what Microsoft will discuss at its Windows and Surface event next week. Considering Windows 11 version 26H2 is already rolling out, the focus is likely the future of Windows.</p><p>Does Microsoft have something up its sleeve? Has the tech giant learned a lesson about how to build consumer hype? Or are we due for another on-stage announcement about AI and how new PCs can run models locally?</p><p>I'm sure there are developers interested in the potential of the Surface Laptop Ultra and RTX Spark for AI development, but there are hundreds of millions of Windows users who care very little about AI. Microsoft needs to at least throw some scraps our way to keep us interested.</p><h2 class="article-body__section" id="section-shopping-with-sean"><span>Shopping with Sean</span></h2><p>Amazon's October Prime Day is next week, but there are already some great deals live. Competing retailers are trying to beat Amazon to the punch, resulting in big savings.</p><p>A trio of laptops are the best deals of the week. I'm partial toward the Lenovo Yoga Slim 7x because of its thin design but the Samsung Galaxy Book6 and Dell 14S are also great choices.</p><div class="product"><a data-dimension112="2b13ea62-be7c-11f1-9215-ebf0efeb5de4" data-action="Deal Block" data-label="14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)" data-dimension48="14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)" data-dimension25="$899.99" href="https://www.bestbuy.com/product/dell-14s-14-2k-touchscreen-laptop-intel-core-ultra-7-355-2026-16gb-memory-512gb-storage-copilot-pc-celestial-blue/J3K4L6QKGK/sku/6679154" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CFXfSNXFdScZpi28x58HrV" name="Dell-14S-2K-laptop-03" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CFXfSNXFdScZpi28x58HrV-1920-80.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/dell-14s-14-2k-touchscreen-laptop-intel-core-ultra-7-355-2026-16gb-memory-512gb-storage-copilot-pc-celestial-blue/J3K4L6QKGK/sku/6679154" target="_blank" rel="nofollow" data-dimension112="2b13ea62-be7c-11f1-9215-ebf0efeb5de4" data-action="Deal Block" data-label='14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)' data-dimension48='14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)' data-dimension25="$899.99">14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+): was $1599.99 now $899.99</a></strong><br><br><em>"The Dell 14S is a compelling choice for a variety of users thanks to its long-lasting battery life (and) relatively affordable price."</em> ~ Sean Riley, Freelance Writer, Tom's Guide<br><br><strong></strong><a href="https://www.tomsguide.com/computing/laptops/dell-14s-2026-review" target="_blank"><strong>Tom's Guide review</strong></a><strong>: ⭐⭐⭐⭐</strong><a class="view-deal button" href="https://www.bestbuy.com/product/dell-14s-14-2k-touchscreen-laptop-intel-core-ultra-7-355-2026-16gb-memory-512gb-storage-copilot-pc-celestial-blue/J3K4L6QKGK/sku/6679154" target="_blank" rel="nofollow" data-dimension112="2b13ea62-be7c-11f1-9215-ebf0efeb5de4" data-action="Deal Block" data-label="14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)" data-dimension48="14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)" data-dimension25="$899.99">View Deal</a></p></div><div class="product"><a data-dimension112="7e85afa0-be7c-11f1-bf13-4b7b92267dbf" data-action="Deal Block" data-label="Yoga Slim 7x" data-dimension48="Yoga Slim 7x" data-dimension25="$969.99" href="https://www.bestbuy.com/product/lenovo-yoga-slim-7x-14-2k-oled-touchscreen-laptop-snapdragon-x2-plus-x2p-42-100-2026-16gb-memory-512gb-storage-cosmic-blue/JJGH3RL9PL" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:591px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="xKpeFHDoZiB4PFzHJf2sJY" name="dell-xps-13-2026-square-render-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/xKpeFHDoZiB4PFzHJf2sJY-1920-80.jpg" mos="" align="middle" fullscreen="" width="591" height="591" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/lenovo-yoga-slim-7x-14-2k-oled-touchscreen-laptop-snapdragon-x2-plus-x2p-42-100-2026-16gb-memory-512gb-storage-cosmic-blue/JJGH3RL9PL" target="_blank" rel="nofollow" data-dimension112="7e85afa0-be7c-11f1-bf13-4b7b92267dbf" data-action="Deal Block" data-label="Yoga Slim 7x" data-dimension48="Yoga Slim 7x" data-dimension25="$969.99">Yoga Slim 7x: was $1299.99 now $969.99</a></strong><br></p><p>"The Slim 7x (Gen 11) is a laptop I can see fitting in perfectly with students, home business pros, and casual users who simply want a laptop for around $1,199 (even less when it's on sale) that feels like it should cost a lot more." — <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-slim-7x-gen-11-review">Cale Hunt, Windows Central</a><a class="view-deal button" href="https://www.bestbuy.com/product/lenovo-yoga-slim-7x-14-2k-oled-touchscreen-laptop-snapdragon-x2-plus-x2p-42-100-2026-16gb-memory-512gb-storage-cosmic-blue/JJGH3RL9PL" target="_blank" rel="nofollow" data-dimension112="7e85afa0-be7c-11f1-bf13-4b7b92267dbf" data-action="Deal Block" data-label="Yoga Slim 7x" data-dimension48="Yoga Slim 7x" data-dimension25="$969.99">View Deal</a></p></div><div class="product"><a data-dimension112="2b13ead0-be7c-11f1-9040-b9205e60c90d" data-action="Deal Block" data-label="Samsung Galaxy Book6" data-dimension48="Samsung Galaxy Book6" data-dimension25="$947" href="https://www.bestbuy.com/product/samsung-galaxy-book6-copilot-pc-16-ips-led-touch-screen-laptop-intel-core-ultra-7-16gb-memory-512gb-ssd-gray/JJGRF3H7ZX" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:71.44%;"><img id="zN395anVcyiDyhucP6y7qD" name="Samsung-Galaxy-Book6-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zN395anVcyiDyhucP6y7qD-1920-80.jpg" mos="" align="middle" fullscreen="" width="900" height="643" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/samsung-galaxy-book6-copilot-pc-16-ips-led-touch-screen-laptop-intel-core-ultra-7-16gb-memory-512gb-ssd-gray/JJGRF3H7ZX" target="_blank" rel="nofollow" data-dimension112="2b13ead0-be7c-11f1-9040-b9205e60c90d" data-action="Deal Block" data-label="Samsung Galaxy Book6" data-dimension48="Samsung Galaxy Book6" data-dimension25="$947">Samsung Galaxy Book6: was $1449.99 now $947</a></strong><br><br><em>"I’ve been using the Samsung Book 6 for a while now and honestly it’s been solid. It’s lightweight, looks premium, and the battery easily gets me through most of the day. Performance is smooth for studying, browsing, videos, and everyday work." ~ VALENTIN, customer review</em><br><em></em><br><em><strong>4.8 out of 5 Stars (based on 40 Best Buy customer reviews)</strong></em><a class="view-deal button" href="https://www.bestbuy.com/product/samsung-galaxy-book6-copilot-pc-16-ips-led-touch-screen-laptop-intel-core-ultra-7-16gb-memory-512gb-ssd-gray/JJGRF3H7ZX" target="_blank" rel="nofollow" data-dimension112="2b13ead0-be7c-11f1-9040-b9205e60c90d" data-action="Deal Block" data-label="Samsung Galaxy Book6" data-dimension48="Samsung Galaxy Book6" data-dimension25="$947">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/microsoft-says-windows-11-version-26h2-is-a-predictable-and-low-disruption-update-now-it-needs-to-prove-windows-still-has-a-future-worth-getting-excited-about</link>
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                            <![CDATA[ Microsoft is finally prioritizing stability with Windows 11 version 26H2, but next week's event still needs to give users something to get excited about. ]]>
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                                                                        <pubDate>Sun, 04 Oct 2026 14:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 05 Oct 2026 08:29:05 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Surface Laptop 7]]></media:description>                                                            <media:text><![CDATA[Surface Laptop 7]]></media:text>
                                <media:title type="plain"><![CDATA[Surface Laptop 7]]></media:title>
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                                <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>It looks like Microsoft is wrapping up its Windows and Surface efforts for 2026 to be able to focus on the future. Last week the company announced refreshes to the Surface Pro 12-inch and Surface Laptop 13-inch. This week, Microsoft rolled out Windows 11 version 26H2.</p><p>With a bunch of Surface announcements in the rearview mirror and another update to Windows 11 rolling out, Microsoft can point its followers to the future. The description of the Windows and Surface event next week says, "Join us live... for a look at what's next from Windows, Surface, and NVIDIA."</p><p>I hope Microsoft has some exciting news in store for its event. Windows and Surface have been far from exciting lately. It is possible to market boring products, of course, but they have to be reliable.</p><p>This week Microsoft announced Windows 11 version 26H2 and called it a <strong>"predictable and low-disruption update." </strong>If Microsoft wants to win back consumers, it needs to either be cutting edge or actually deliver predictable and low-disruption updates. It feels like for the last few years we've gotten neither.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fKbbqRFQ4BnYrkUMYE2u8c-1920-80.jpg" alt="Windows 11 Start button" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/5mTeMGL9LhZ9YE47vRAUKG-1920-80.jpg" alt="First images of Microsoft's Surface Pro 12-inch tablet PC." /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/fTCrizsYk6gYBBh6YbCSvU-1920-80.jpg" alt="Close-up of a silver laptop deck featuring a Snapdragon X2 Elite Copilot+PC sticker alongside Energy Star and HDMI badges." /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/R9TCFeGuHts2W46WfDVgwQ-1920-80.png" alt="Qualcomm Snapdragon 865" /><figcaption><small role="credit">Qualcomm</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DgAzb6iednSKudBfjB3EgD-1920-80.jpg" alt="Docker Desktop for Windows using the WSL2 backend on ARM " /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/E39uFsZYYqVGMMpCEbQaZN-1920-80.jpg" alt="Windows 11" /></figure></figure><p>Microsoft has had to release multiple out-of-band updates in 2026. Some bugs required multiple patches to fix. It's gotten so bad that most of our articles about Windows 11 updates are met with comments asking what will break this time.</p><p>Unfortunately, the commenters have been proven right several times. <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-second-emergency-out-of-band-update-kb5078127-released-address-outlook-bugs">One serious bug</a> made Outlook, OneDrive, Dropbox, and other cloud-backed apps inoperable. <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-just-received-another-emergency-update-is-this-the-new-normal">Another issue</a> froze Remote Desktop and caused audio failures. At one point users couldn't even install a Windows 11 update, <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-kb5079391-update-pulled-as-microsoft-scrambles-to-address-installation-issues">forcing Microsoft to pull that update</a>.</p><p>If Microsoft is going to undercut its events and trim down its Surface lineup, it needs to double down on reliability. Next week, we should get some answers about Microsoft's plans.</p><h2 id="windows-and-surface-event">Windows and Surface event</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4080px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7X7ZDDVtSRatCtGZj9tAkW" name="Surface-Laptop-Ultra-Side" alt="Surface Laptop Ultra" src="https://cdn.mos.cms.futurecdn.net/7X7ZDDVtSRatCtGZj9tAkW-1920-80.jpg" mos="" align="middle" fullscreen="" width="4080" height="2295" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central / Zac Bowden)</span></figcaption></figure><p>A boring but bug-free Windows 11 update may be a welcome change of pace, but it makes me curious about what Microsoft will discuss at its Windows and Surface event next week. Considering Windows 11 version 26H2 is already rolling out, the focus is likely the future of Windows.</p><p>Does Microsoft have something up its sleeve? Has the tech giant learned a lesson about how to build consumer hype? Or are we due for another on-stage announcement about AI and how new PCs can run models locally?</p><p>I'm sure there are developers interested in the potential of the Surface Laptop Ultra and RTX Spark for AI development, but there are hundreds of millions of Windows users who care very little about AI. Microsoft needs to at least throw some scraps our way to keep us interested.</p><h2 class="article-body__section" id="section-shopping-with-sean"><span>Shopping with Sean</span></h2><p>Amazon's October Prime Day is next week, but there are already some great deals live. Competing retailers are trying to beat Amazon to the punch, resulting in big savings.</p><p>A trio of laptops are the best deals of the week. I'm partial toward the Lenovo Yoga Slim 7x because of its thin design but the Samsung Galaxy Book6 and Dell 14S are also great choices.</p><div class="product"><a data-dimension112="2b13ea62-be7c-11f1-9215-ebf0efeb5de4" data-action="Deal Block" data-label="14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)" data-dimension48="14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)" data-dimension25="$899.99" href="https://www.bestbuy.com/product/dell-14s-14-2k-touchscreen-laptop-intel-core-ultra-7-355-2026-16gb-memory-512gb-storage-copilot-pc-celestial-blue/J3K4L6QKGK/sku/6679154" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="CFXfSNXFdScZpi28x58HrV" name="Dell-14S-2K-laptop-03" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/CFXfSNXFdScZpi28x58HrV-1920-80.jpg" mos="" align="middle" fullscreen="" width="900" height="900" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/dell-14s-14-2k-touchscreen-laptop-intel-core-ultra-7-355-2026-16gb-memory-512gb-storage-copilot-pc-celestial-blue/J3K4L6QKGK/sku/6679154" target="_blank" rel="nofollow" data-dimension112="2b13ea62-be7c-11f1-9215-ebf0efeb5de4" data-action="Deal Block" data-label='14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)' data-dimension48='14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)' data-dimension25="$899.99">14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+): was $1599.99 now $899.99</a></strong><br><br><em>"The Dell 14S is a compelling choice for a variety of users thanks to its long-lasting battery life (and) relatively affordable price."</em> ~ Sean Riley, Freelance Writer, Tom's Guide<br><br><strong></strong><a href="https://www.tomsguide.com/computing/laptops/dell-14s-2026-review" target="_blank"><strong>Tom's Guide review</strong></a><strong>: ⭐⭐⭐⭐</strong><a class="view-deal button" href="https://www.bestbuy.com/product/dell-14s-14-2k-touchscreen-laptop-intel-core-ultra-7-355-2026-16gb-memory-512gb-storage-copilot-pc-celestial-blue/J3K4L6QKGK/sku/6679154" target="_blank" rel="nofollow" data-dimension112="2b13ea62-be7c-11f1-9215-ebf0efeb5de4" data-action="Deal Block" data-label="14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)" data-dimension48="14S 14" 2K Touchscreen Laptop (Intel Core Ultra 7 355 2026, 16GB RAM, 512GB SSD, Copilot+)" data-dimension25="$899.99">View Deal</a></p></div><div class="product"><a data-dimension112="7e85afa0-be7c-11f1-bf13-4b7b92267dbf" data-action="Deal Block" data-label="Yoga Slim 7x" data-dimension48="Yoga Slim 7x" data-dimension25="$969.99" href="https://www.bestbuy.com/product/lenovo-yoga-slim-7x-14-2k-oled-touchscreen-laptop-snapdragon-x2-plus-x2p-42-100-2026-16gb-memory-512gb-storage-cosmic-blue/JJGH3RL9PL" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:591px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="xKpeFHDoZiB4PFzHJf2sJY" name="dell-xps-13-2026-square-render-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/xKpeFHDoZiB4PFzHJf2sJY-1920-80.jpg" mos="" align="middle" fullscreen="" width="591" height="591" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/lenovo-yoga-slim-7x-14-2k-oled-touchscreen-laptop-snapdragon-x2-plus-x2p-42-100-2026-16gb-memory-512gb-storage-cosmic-blue/JJGH3RL9PL" target="_blank" rel="nofollow" data-dimension112="7e85afa0-be7c-11f1-bf13-4b7b92267dbf" data-action="Deal Block" data-label="Yoga Slim 7x" data-dimension48="Yoga Slim 7x" data-dimension25="$969.99">Yoga Slim 7x: was $1299.99 now $969.99</a></strong><br></p><p>"The Slim 7x (Gen 11) is a laptop I can see fitting in perfectly with students, home business pros, and casual users who simply want a laptop for around $1,199 (even less when it's on sale) that feels like it should cost a lot more." — <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-slim-7x-gen-11-review">Cale Hunt, Windows Central</a><a class="view-deal button" href="https://www.bestbuy.com/product/lenovo-yoga-slim-7x-14-2k-oled-touchscreen-laptop-snapdragon-x2-plus-x2p-42-100-2026-16gb-memory-512gb-storage-cosmic-blue/JJGH3RL9PL" target="_blank" rel="nofollow" data-dimension112="7e85afa0-be7c-11f1-bf13-4b7b92267dbf" data-action="Deal Block" data-label="Yoga Slim 7x" data-dimension48="Yoga Slim 7x" data-dimension25="$969.99">View Deal</a></p></div><div class="product"><a data-dimension112="2b13ead0-be7c-11f1-9040-b9205e60c90d" data-action="Deal Block" data-label="Samsung Galaxy Book6" data-dimension48="Samsung Galaxy Book6" data-dimension25="$947" href="https://www.bestbuy.com/product/samsung-galaxy-book6-copilot-pc-16-ips-led-touch-screen-laptop-intel-core-ultra-7-16gb-memory-512gb-ssd-gray/JJGRF3H7ZX" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:900px;"><p class="vanilla-image-block" style="padding-top:71.44%;"><img id="zN395anVcyiDyhucP6y7qD" name="Samsung-Galaxy-Book6-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/zN395anVcyiDyhucP6y7qD-1920-80.jpg" mos="" align="middle" fullscreen="" width="900" height="643" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.bestbuy.com/product/samsung-galaxy-book6-copilot-pc-16-ips-led-touch-screen-laptop-intel-core-ultra-7-16gb-memory-512gb-ssd-gray/JJGRF3H7ZX" target="_blank" rel="nofollow" data-dimension112="2b13ead0-be7c-11f1-9040-b9205e60c90d" data-action="Deal Block" data-label="Samsung Galaxy Book6" data-dimension48="Samsung Galaxy Book6" data-dimension25="$947">Samsung Galaxy Book6: was $1449.99 now $947</a></strong><br><br><em>"I’ve been using the Samsung Book 6 for a while now and honestly it’s been solid. It’s lightweight, looks premium, and the battery easily gets me through most of the day. Performance is smooth for studying, browsing, videos, and everyday work." ~ VALENTIN, customer review</em><br><em></em><br><em><strong>4.8 out of 5 Stars (based on 40 Best Buy customer reviews)</strong></em><a class="view-deal button" href="https://www.bestbuy.com/product/samsung-galaxy-book6-copilot-pc-16-ips-led-touch-screen-laptop-intel-core-ultra-7-16gb-memory-512gb-ssd-gray/JJGRF3H7ZX" target="_blank" rel="nofollow" data-dimension112="2b13ead0-be7c-11f1-9040-b9205e60c90d" data-action="Deal Block" data-label="Samsung Galaxy Book6" data-dimension48="Samsung Galaxy Book6" data-dimension25="$947">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I played March of Giants at Ubisoft Montréal, and it reminded me why small games can leave big impressions ]]></title>
                                                                                                <dc:content><![CDATA[ <p>After <a href="https://www.windowscentral.com/gaming/i-spoke-with-ubisoft-montreal-and-tested-march-of-giants">a day of interviews with Ubisoft</a> and a win streak I had no business being on, <strong>March of Giants</strong> still had one game left in it. The team that built it — Siege veterans Xavier Marquis brought out of Amazon and back to Ubisoft Montreal — had already sold me on soldiers you can command, Battleworks you can drop on the map, and 4v4 matches that end when two Bastions fall. None of that prepared me for pickup against a stranger the other writers would not shut up about.</p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p>After wrapping the interviews, we had about an hour left, so I walked back to my station for another game. Most of the players and developers were off doing their own interviews. I got relegated to bots.</p><p>A few minutes in, a dev pointed at me. <em>“Want another game?”</em></p><p><strong>“Of course, dude.”</strong></p><p>In a few minutes we had slapped together whoever was left. Another writer and two developers on my side. The same setup across the table. Sitting across from me was one of the other writers. Her name escapes me, so for the sake of a name, Brit.</p><p>Brit could not stop mentioning how excited she was to play with Aaron. <em>“Is this Aaron guy pretty good?”</em> I asked. At this point, we were all buddy-buddy. <em>“Oh, he’s some really good League of Legends pro,”</em> she replied. <em>“Like a Diamond?”</em></p><p><em>“I think he said Master?”</em></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1778px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="5QtatbJCgTb3mZjjBC6RN6" name="ralph-wiggum-im-in-danger-meme" alt="Ralph Wiggum meme" src="https://cdn.mos.cms.futurecdn.net/5QtatbJCgTb3mZjjBC6RN6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1778" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5QtatbJCgTb3mZjjBC6RN6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Yep. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Master is the third-highest rank in League, the top 1 percent of the player base. I never confirmed it. By the end of the match, I needed less proof.</p><p>I picked my current favorite giant, Ossuary, whose ultimate raises an army of the dead. Basically, The Return of the King scene with way fewer steps. Everything else felt normal. I fell into the old MOBA trance: baiting people into reach abilities, ticking health until they had to back, even catching myself trying to drop a ward.</p><p>I got a kill, died once, picked up a few assists, and was already pacing behind my team. Then I ran into who I can only assume was Aaron and ate an ultimate.</p><div><blockquote><p>Better decision, don’t go for the revive, don’t walk into that. Being the lowest level on the team doubles it. I needed to change something.</p></blockquote></div><p>Down, and my teammates were losing mid. I started blaming myself. That old sinking feeling crept in. I hadn’t lost all day. We were on a stupid win streak, and I had been having it. Facing a real challenge, I was getting dominated in-game and in my own head. It wasn’t that I stopped having fun. In competitive games, I always feel like the loss is on me.</p><p>Better decision, don’t go for the revive, don’t walk into that. Being the lowest level on the team doubles it. I needed to change something. It got worse first. While I pushed mid, top got blasted. I rotated as fast as I could. They took our Bastion anyway. We were squared up around 14k. Aaron was sitting on a comfortable 20k.</p><p>That’s when<em> “Welcome to the Jungle”</em> started playing in my head.</p><h2 id="jungle-for-the-win">Jungle for the win</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bFuB8m8w3Zc4cVMa8XTjHV" name="March of Giants Preview" alt="March of Giants preview gameplay" src="https://cdn.mos.cms.futurecdn.net/bFuB8m8w3Zc4cVMa8XTjHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I AM THE DANGER! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>You see, MoG has its own mixture of jungling. You can take out enemy shops to earn Acolades that let players supercharge their abilities with more range, projectiles, damage, etc.</p><p>These are permanent buffs, so getting them when you can is pretty crucial. However, until then, we hadn’t been high enough level to take them out, let alone stay alive against this guy.</p><p>Jungle crawling around, I managed to grab an Acolade alongside some much-needed extra gold. I mean, at this point in the game, I might as well have been Smaug from The Hobbit (Alright, two Lord of the Rings references) with how much gold I was sitting on.</p><div><blockquote><p>March of Giants has its own mixture of jungling. You can take out enemy shops to earn Acolades that let players supercharge their abilities.</p></blockquote></div><p>Still, I wasn’t quite near Aaron; I was still a decent amount behind him. That’s when the 26-minute mark hit, and we took our first Bastion, the bottom lane! Yes, this game was so back and forth that it doubled the length of any of my previous sessions.</p><p>Not only did we take the Bastion, but we also dropped two of their players, including A-A-Ron. We were back in it, and things were heating up. Now, I kept pace with the enemy, only a few thousand behind the other team; I was well over 4k above my next teammate as I ganked their low-level player for some easy experience.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cvkZmXD5zx4qecK4We6tSW" name="March of Giants Preview" alt="March of Giants preview gameplay, end game screen." src="https://cdn.mos.cms.futurecdn.net/cvkZmXD5zx4qecK4We6tSW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/cvkZmXD5zx4qecK4We6tSW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Who's rage baiting who now, Aaron?! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>However, only minutes later, we were battling for our very lives in mid lane. The entire enemy team brought down the hammer and managed to wipe two of us off the map. <strong>The two who went down? The writers</strong>.</p><p>The developers, backed against the digital wall, pulled off a miracle by fending off all four foes like heroes in a last stand. Dropping two with the added aura farming.</p><p>Barely two minutes later, the enemy surged down our bottom lane, but the devs dug in, defenders to the core, while my teammate and I slipped around the flank, pouncing. Three fell at our feet, including their Master Aaron!</p><div><blockquote><p>The room erupted, a chorus of cheers from journalists and developers alike.</p></blockquote></div><p>Knowing this was our chance, with enemies stuck behind the ever-haunting respawn timer screen, we pushed toward the middle. Victory, seconds away. I didn’t just cheer. I exploded out of my seat like a firework, as if the Vikings had finally clinched the Super Bowl, shouting “YES!” like it was the final thing I’d ever say. Super embarrassing to think about now.</p><p>The room erupted, a chorus of cheers from journalists and developers alike. Still riding the adrenaline wave, I walked to the other side of the room, searching for the legend I’d just managed to best, and asked:</p><p><em><strong>“Who the hell is Aaron?”</strong></em></p><p><em>March of Giants Pioneer playtest launches on </em><em><strong>October 7, 2026</strong></em><em>, and runs until </em><em><strong>October 18</strong></em><em>. The game will be </em><a href="https://store.steampowered.com/app/1924600/March_of_Giants/"><em>available exclusively on Steam.</em></a></p><div class="product"><a data-dimension112="d0ea21d8-be61-11f1-937e-c786321938b0" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="VCXVgXB2AJjtEkbjP869tV" name="march-of-giants-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/VCXVgXB2AJjtEkbjP869tV-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow" data-dimension112="d0ea21d8-be61-11f1-937e-c786321938b0" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" data-dimension25="">March of Giants: at Steam</a></strong><br><br><em>"Play as a towering Giant, rally hundreds of Soldiers, and deploy Battleworks that turn familiar lanes into shifting front lines. Request access below to join future playtests."</em><a class="view-deal button" href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow" data-dimension112="d0ea21d8-be61-11f1-937e-c786321938b0" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" data-dimension25="">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/my-final-march-of-giants-match-at-ubisoft-montreal</link>
                                                                            <description>
                            <![CDATA[ Heart racing, slammed against the wall, watching infinite respawn timers, is March of Giants still fun when you're getting dominated? ]]>
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                                                                        <pubDate>Sun, 04 Oct 2026 12:00:00 +0000</pubDate>                                                                                                                                <updated>Sun, 04 Oct 2026 14:25:00 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ Michaelrhoglund@gmail.com (Michael Hoglund) ]]></author>                    <dc:creator><![CDATA[ Michael Hoglund ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/D924g5MiiadLMpzq4nQ975-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Michael has been gaming since he was five when his mother first bought a Super Nintendo from Blockbuster. Having written for a now-defunct website in the past, he&#039;s joined Windows Central as a contributor to spreading his 30+ years of love for gaming with everyone he can. His favorites include Red Dead Redemption, all the way to the controversial Dark Souls 2.&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ubisoft]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[My last game, or as I remember it more fondly, my last stand.]]></media:description>                                                            <media:text><![CDATA[March of Giants preview gameplay]]></media:text>
                                <media:title type="plain"><![CDATA[March of Giants preview gameplay]]></media:title>
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                                <p>After <a href="https://www.windowscentral.com/gaming/i-spoke-with-ubisoft-montreal-and-tested-march-of-giants">a day of interviews with Ubisoft</a> and a win streak I had no business being on, <strong>March of Giants</strong> still had one game left in it. The team that built it — Siege veterans Xavier Marquis brought out of Amazon and back to Ubisoft Montreal — had already sold me on soldiers you can command, Battleworks you can drop on the map, and 4v4 matches that end when two Bastions fall. None of that prepared me for pickup against a stranger the other writers would not shut up about.</p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p>After wrapping the interviews, we had about an hour left, so I walked back to my station for another game. Most of the players and developers were off doing their own interviews. I got relegated to bots.</p><p>A few minutes in, a dev pointed at me. <em>“Want another game?”</em></p><p><strong>“Of course, dude.”</strong></p><p>In a few minutes we had slapped together whoever was left. Another writer and two developers on my side. The same setup across the table. Sitting across from me was one of the other writers. Her name escapes me, so for the sake of a name, Brit.</p><p>Brit could not stop mentioning how excited she was to play with Aaron. <em>“Is this Aaron guy pretty good?”</em> I asked. At this point, we were all buddy-buddy. <em>“Oh, he’s some really good League of Legends pro,”</em> she replied. <em>“Like a Diamond?”</em></p><p><em>“I think he said Master?”</em></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1778px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="5QtatbJCgTb3mZjjBC6RN6" name="ralph-wiggum-im-in-danger-meme" alt="Ralph Wiggum meme" src="https://cdn.mos.cms.futurecdn.net/5QtatbJCgTb3mZjjBC6RN6-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1778" height="1000" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/5QtatbJCgTb3mZjjBC6RN6-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Yep. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Disney)</span></figcaption></figure><p>Master is the third-highest rank in League, the top 1 percent of the player base. I never confirmed it. By the end of the match, I needed less proof.</p><p>I picked my current favorite giant, Ossuary, whose ultimate raises an army of the dead. Basically, The Return of the King scene with way fewer steps. Everything else felt normal. I fell into the old MOBA trance: baiting people into reach abilities, ticking health until they had to back, even catching myself trying to drop a ward.</p><p>I got a kill, died once, picked up a few assists, and was already pacing behind my team. Then I ran into who I can only assume was Aaron and ate an ultimate.</p><div><blockquote><p>Better decision, don’t go for the revive, don’t walk into that. Being the lowest level on the team doubles it. I needed to change something.</p></blockquote></div><p>Down, and my teammates were losing mid. I started blaming myself. That old sinking feeling crept in. I hadn’t lost all day. We were on a stupid win streak, and I had been having it. Facing a real challenge, I was getting dominated in-game and in my own head. It wasn’t that I stopped having fun. In competitive games, I always feel like the loss is on me.</p><p>Better decision, don’t go for the revive, don’t walk into that. Being the lowest level on the team doubles it. I needed to change something. It got worse first. While I pushed mid, top got blasted. I rotated as fast as I could. They took our Bastion anyway. We were squared up around 14k. Aaron was sitting on a comfortable 20k.</p><p>That’s when<em> “Welcome to the Jungle”</em> started playing in my head.</p><h2 id="jungle-for-the-win">Jungle for the win</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="bFuB8m8w3Zc4cVMa8XTjHV" name="March of Giants Preview" alt="March of Giants preview gameplay" src="https://cdn.mos.cms.futurecdn.net/bFuB8m8w3Zc4cVMa8XTjHV-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I AM THE DANGER! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>You see, MoG has its own mixture of jungling. You can take out enemy shops to earn Acolades that let players supercharge their abilities with more range, projectiles, damage, etc.</p><p>These are permanent buffs, so getting them when you can is pretty crucial. However, until then, we hadn’t been high enough level to take them out, let alone stay alive against this guy.</p><p>Jungle crawling around, I managed to grab an Acolade alongside some much-needed extra gold. I mean, at this point in the game, I might as well have been Smaug from The Hobbit (Alright, two Lord of the Rings references) with how much gold I was sitting on.</p><div><blockquote><p>March of Giants has its own mixture of jungling. You can take out enemy shops to earn Acolades that let players supercharge their abilities.</p></blockquote></div><p>Still, I wasn’t quite near Aaron; I was still a decent amount behind him. That’s when the 26-minute mark hit, and we took our first Bastion, the bottom lane! Yes, this game was so back and forth that it doubled the length of any of my previous sessions.</p><p>Not only did we take the Bastion, but we also dropped two of their players, including A-A-Ron. We were back in it, and things were heating up. Now, I kept pace with the enemy, only a few thousand behind the other team; I was well over 4k above my next teammate as I ganked their low-level player for some easy experience.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="cvkZmXD5zx4qecK4We6tSW" name="March of Giants Preview" alt="March of Giants preview gameplay, end game screen." src="https://cdn.mos.cms.futurecdn.net/cvkZmXD5zx4qecK4We6tSW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/cvkZmXD5zx4qecK4We6tSW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Who's rage baiting who now, Aaron?! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>However, only minutes later, we were battling for our very lives in mid lane. The entire enemy team brought down the hammer and managed to wipe two of us off the map. <strong>The two who went down? The writers</strong>.</p><p>The developers, backed against the digital wall, pulled off a miracle by fending off all four foes like heroes in a last stand. Dropping two with the added aura farming.</p><p>Barely two minutes later, the enemy surged down our bottom lane, but the devs dug in, defenders to the core, while my teammate and I slipped around the flank, pouncing. Three fell at our feet, including their Master Aaron!</p><div><blockquote><p>The room erupted, a chorus of cheers from journalists and developers alike.</p></blockquote></div><p>Knowing this was our chance, with enemies stuck behind the ever-haunting respawn timer screen, we pushed toward the middle. Victory, seconds away. I didn’t just cheer. I exploded out of my seat like a firework, as if the Vikings had finally clinched the Super Bowl, shouting “YES!” like it was the final thing I’d ever say. Super embarrassing to think about now.</p><p>The room erupted, a chorus of cheers from journalists and developers alike. Still riding the adrenaline wave, I walked to the other side of the room, searching for the legend I’d just managed to best, and asked:</p><p><em><strong>“Who the hell is Aaron?”</strong></em></p><p><em>March of Giants Pioneer playtest launches on </em><em><strong>October 7, 2026</strong></em><em>, and runs until </em><em><strong>October 18</strong></em><em>. The game will be </em><a href="https://store.steampowered.com/app/1924600/March_of_Giants/"><em>available exclusively on Steam.</em></a></p><div class="product"><a data-dimension112="d0ea21d8-be61-11f1-937e-c786321938b0" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="VCXVgXB2AJjtEkbjP869tV" name="march-of-giants-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/VCXVgXB2AJjtEkbjP869tV-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow" data-dimension112="d0ea21d8-be61-11f1-937e-c786321938b0" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" data-dimension25="">March of Giants: at Steam</a></strong><br><br><em>"Play as a towering Giant, rally hundreds of Soldiers, and deploy Battleworks that turn familiar lanes into shifting front lines. Request access below to join future playtests."</em><a class="view-deal button" href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow" data-dimension112="d0ea21d8-be61-11f1-937e-c786321938b0" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" data-dimension25="">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I played 'March of Giants' with Ubisoft — Pay serious attention to this new MOBA ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Stepping into Ubisoft Montreal felt like wandering into a building of my past dreams. A place so storied, I half-expected the walls to hum with echoes of digital legends. Imposter syndrome clung to me like a cosmetic skin. <strong>Many of us have our own hallowed studios</strong>, the ones whose games have marked the calendar years of our lives, sometimes for decades.</p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p><strong>Ubisoft Montreal is that studio for me</strong>. Ever since I was 13 and played the first Splinter Cell game, the studio has gone on to make all the Tom Clancy Rainbow Six games, all the original Assassin’s Creed games (including Origins and Valhalla), and every mainline entry for Far Cry (other than 6).</p><p>And that’s merely scratching the surface. Their presence in the gaming world is nothing short of legendary. So when word reached me about <strong>March of Giants</strong>, the title itself seemed sculpted to honor the towering reputation this studio has built over nearly three decades.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CFSMcKjDvnkA77aBEPqYWK" name="rainbow-six-siege-hero-pic" alt="Tom Clancy's Rainbow Six Siege" src="https://cdn.mos.cms.futurecdn.net/CFSMcKjDvnkA77aBEPqYWK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CFSMcKjDvnkA77aBEPqYWK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Not quite the same, but Siege was inspired by MOBAs, believe it or not. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>A few years ago, <strong>Rainbow Six Siege director Xavier Marquis</strong> decided to take on a new challenge. He’d always been fascinated by the MOBA genre and decided the time was right.</p><p>Opening a studio under Amazon, Xavier and many veterans of the Siege franchise began work on March of Giants. <strong>Emilien Lomet (former Game Designer of Siege), Alexandre Parizeau (Former Managing Director and current Studio Head for March of Giants)</strong>, and even <strong>Laure Guilbert, who was the Product Director for Siege and is now March of Giants</strong>.</p><p>Needless to say, competition is at the heart and soul of March of Giants.</p><p>One thing led to another, and Amazon, which couldn’t keep up with the pace of game development, let the studio go. However, before the studio closed, <strong>Ubisoft swooped in, saved the project</strong>, and brought people back home to the studio they could yet again call home.</p><p>After getting a chance to play March of Giants, I am more than happy Ubisoft did. But one final remark before diving into the game. I’m going to Quentin Tarantino this a bit and leave you with this for a while: <em>“Who the hell is Aaron?”</em></p><h2 class="article-body__section" id="section-so-what-is-march-of-giants"><span>So, what is March of Giants?</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SfjU3WLclwY" allowfullscreen></iframe></div></div><p>March of Giants blends MOBA and RTS, with the former leading the way. <strong>Think League of Legends</strong>, then imagine minions you can control and deploy, plus items you can build on the map. The game’s lore draws loosely from the trenches and turmoil of World War I, but with a fantastical twist.</p><div><blockquote><p>March of Giants both adds to and takes away from the standard MOBA formula in ways I absolutely love.</p></blockquote></div><p>Each side commands colossal giants, titans who loom above the battlefield as myths come to life. <strong>There are no strict historical allegiances here</strong>, no “Germany versus Europe.” Instead, the sides are purely invented, a stage for the gameplay to take its curtain call. March of Giants both adds to and takes away from the standard MOBA formula in ways I absolutely love.</p><h2 id="rts-elements-in-my-moba-taking-on-other-mobas">RTS Elements in my MOBA? Taking on other MOBAs</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JmwREDjxKm9dmBXmuU8E3X" name="March of Giants Preview" alt="March of Giants preview gameplay, using a Giant Cannon." src="https://cdn.mos.cms.futurecdn.net/JmwREDjxKm9dmBXmuU8E3X-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JmwREDjxKm9dmBXmuU8E3X-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Making use of Giant killing technology while I can. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>When I spoke with Emilien Lomet, Senior Game Designer, I asked how they felt about taking on the <em>Giants</em> in the space, like League of Legends, Smite, and Dota. Did they believe they had enough to take some away and make them fans of March of Giants instead?</p><p><em>“We're very excited about the game. </em><em><strong>We have a team that loves multiplayer online competitive experiences</strong></em><em>. A lot of people that were on Siege and the Siege team drew inspiration from some MOBA mechanics when they built Siege as well. Xavi is a big fan of MOBAs and RTSs.”</em></p><p>Siege is one of the more complicated games in the industry in terms of mechanics. With a total of 77 operators, all using different weapons, gadgets, and their own unique abilities, it’s not a wild comparison to make at all!</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="abeuDxjga5RKM2GhNzCe2X" name="March of Giants Preview" alt="March of Giants preview gameplay, destroying a Bastion." src="https://cdn.mos.cms.futurecdn.net/abeuDxjga5RKM2GhNzCe2X-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/abeuDxjga5RKM2GhNzCe2X-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">That's a big explosion, that actually hurts if you stand in it, so be careful! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>Emelien continued, <em>“We love MOBAs, and </em><em><strong>we want to bring innovation to the space</strong></em><em>. I'd say there are three main things that we feel are very distinctive. The number one is the soldier system. You have thousands of soldiers on the battlefield. You, as a giant, can get close to soldiers. They'll rally around you.”</em></p><p>Minions are the soldiers on the battlefield. Militia, tanks, and even cavalry. Your standard-issue riflemen make their way down lanes like in any MOBA, as do the tanks, but any soldiers under your influence can be commanded to charge toward and around units.</p><p>Players can send them after foes to tangle them up, or head off another player's set of soldiers. When coming toward turrets, the player even gains speed when making their way alongside their own men.</p><p>Even more beautiful is the ability to recall or divert your units. Send them around a barrier or wall, and you can redirect them toward another player or unit to take out.</p><p>You can even pick up resources like gold and supply crates, which grant players the necessary resources to deploy troops manually, or even better, build Battleworks.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zGFDSjcDedxKwoKbRMLhzW" name="March of Giants Preview" alt="March of Giants preview gameplay, battleworks gameplay." src="https://cdn.mos.cms.futurecdn.net/zGFDSjcDedxKwoKbRMLhzW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zGFDSjcDedxKwoKbRMLhzW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Making my way toward a teammate putting up their own Battleworks, we make our stand. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>Emilien added, <em>“The other one we have is what we call Battleworks. We have a set of army reinforcement commands that you can use, and those are sort of light RTS elements. </em><em><strong>They allow you to modify the map or the battlefield.</strong></em><em> One of them is calling soldier reinforcement, one where you can build trenches to protect your soldiers and defend against other waves of soldiers. We have cannons that help you against units and soldiers, etc.”</em></p><p>Battleworks are March of Giants’ answer to the classic RTS building. Streamlined, yet brimming with tactical possibility. Forget the granular micromanagement of farms and villages; here, players carve trenches for their troops, drop Anti-Giant cannons like thunderbolts, and send cavalry charges booming across the map.</p><div><blockquote><p>We have a set of army reinforcement commands that you can use, and those are sort of light RTS elements. They allow you to modify the map or the battlefield.</p><p>Emilien Lomet, Senior Game Designer</p></blockquote></div><p>Battleworks also lets you manually call in soldiers or tanks to take Bastions. Basically, they’re freaking sweet, and somehow feel right at home in a MOBA.</p><p><em>“Then the third one, I think, is sort of like our universe. We have a sort of military fantasy universe that's inspired by the technology from, like, World War I a little bit, but with a bunch of stuff thrown in, </em><em><strong>a little bit of steampunk fantasy stuff in there</strong></em><em>. And I feel like that also gives our game a very distinct feel and aesthetic.”</em><br><br>I couldn’t agree more. Among March of Giants’ many charms, its aesthetic stands out. A visual identity that’s crisp and unmistakable, yet invitingly familiar. It sidesteps the uncanny valley of other live-service games, striking a balance between originality and comfort.</p><h2 class="article-body__section" id="section-you-get-to-play-soon"><span>You get to play soon!</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:743px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="JQF9qbPnmqdQjeNKE8Y7SW" name="March of Giants Preview" alt="March of Giants concept art." src="https://cdn.mos.cms.futurecdn.net/JQF9qbPnmqdQjeNKE8Y7SW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="743" height="418" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JQF9qbPnmqdQjeNKE8Y7SW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Some of the coolest concept art, no AI used here! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>When asked about <strong>the possibility of expanding Battleworks</strong>, Lead Producer Alexandre Parizeau said these things start and end with player feedback, which players will have the opportunity to give in just a few days.</p><p>Alexandre started, <em>“So it's a live game. We have a ton of ideas that we want to build and grow. </em><em><strong>Starting with our playtest, we have our 16 playable giants.</strong></em><em> We have the battleworks. We have our Warshell progression system. All those things and everything around it are things that we hope to be able to grow and scale with player feedback.”</em></p><p><em>“That's also why we're starting this sort of release plan with a Pioneer play test to get feedback and see what people use and like. And so we can observe that as well and sort of </em><em><strong>shape the game with player feedback</strong></em><em> and determine what needs to scale over time based on that.”</em></p><div><blockquote><p>All those things and everything around it are things that we hope to be able to grow and scale with player feedback.</p><p>Alexandre Parizeau, Lead Producer</p></blockquote></div><p>Starting on <strong>October 7</strong>, players will have their own chance to try out March of Giants during their Pioneer playtest. We will have — and I say 'we' because I’ll be playing too — until <strong>October 18</strong>, when the playtest ends.</p><p>What else separates March of Giants from other MOBA titles? Everything else is Lasifaire: standard equipment layouts, great abilities, and an Ultimate ability. But there’s one thing missing that I actually prefer: there’s no core!</p><p>That’s right,<strong> there’s no main core for the players to take out</strong>. Instead, the first team to destroy two Bastions is the winner, meaning most matches take just that much less time than other MOBAs. To top it off, rather than the standard 5v5 format, March of Giants is 4v4! This makes for smaller, tighter matches and shorter queue times!</p><p>Quick-fire matches and inventive spins on a beloved formula. This game was pure, unfiltered fun. Every round felt like a new chapter in a book I couldn’t put down.</p><h2 class="article-body__section" id="section-why-was-i-having-so-much-fun"><span>Why was I having so much fun?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S3BTcER3juWDBzP92cvSsW" name="March of Giants Preview" alt="March of Giants preview gameplay, opening video screenshot." src="https://cdn.mos.cms.futurecdn.net/S3BTcER3juWDBzP92cvSsW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/S3BTcER3juWDBzP92cvSsW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Stand a Giant amongst men. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>New MOBAs are rare, and most of the ones that show up feel like reskins. Deadlock, a hybrid shooter, is one of the few recent exceptions that stuck. Everyone else stays with League of Legends, Dota 2, and Smite 2.</p><p>Novelty is its own thrill, but March of Giants lingered after the screens went dark. Few playtests have left me with that itch: one more match, one more shot at glory. Every round I wanted to try someone new, and I was afraid I’d find a giant more fun than the one I was trying to master.</p><div><blockquote><p>A bunch of (content creators) asked us to play our game until midnight. And it turned into a little LAN party in our studio.</p><p>Laure Guilbert, Marketing Director</p></blockquote></div><p>Near the end of our time, I thought back to Laure Guilbert, marketing director for MoG. At the close of every interview, I asked if there was one thing they wanted said about the game. Her answer matched the room.</p><p><em>“So we had some content creators with us the night before you came, and a bunch of them asked us to play our game until midnight. And it turned into a little LAN party in our studio. I got home at 1 a.m., and here I am this morning! And it felt like the second paycheck at the end of the day. It was absolutely incredible. And </em><em><strong>I think that's been the highlight of the three years I've been working on this project.</strong></em><em> It's like they just wanted to keep playing.”</em></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pMAGcqSHyjDqCSWmg87nuW" name="March of Giants Preview" alt="March of Giants preview gameplay, character selection." src="https://cdn.mos.cms.futurecdn.net/pMAGcqSHyjDqCSWmg87nuW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pMAGcqSHyjDqCSWmg87nuW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You know exactly the kind of person who's gonna be using her for fan art. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p><em>“They wanted one more game. They played against the devs! We have yet to be defeated. And it was an amazing experience. And that's a testament to the hard work of this entire dev team, the vision of this project, the love and care. </em><em><strong>It's a game that I think is made by tremendous talent</strong></em><em> and that by far was the most incredible thing I've experienced in the last three years of games.”</em></p><p><em>“It felt like the old days of, like, you're sitting, you're ordering pizza, and you're doing a LAN party together, and you're just all playing together. Shout out to everybody that believes in our game.”</em></p><p>As someone in their 30s, I can’t tell you how much I miss those nights. Staying up until the crack of dawn with 16-year-old buddies, sweating over Call of Duty and Halo, slamming Monster.</p><p>The only thing that used to ruin those nights was cheaters. I have good news on that front, and it deserves its own piece right after this one. <strong>With the technology cheaters have today, they should be nonexistent here</strong>. Which leaves the other question I walked in with, and the match that answered it. <strong>Who the hell is Aaron?</strong><br><br><em>Find out with the story of my more personalized final match, coming </em><em><strong>tomorrow</strong></em><em>.</em></p><p><em>March of Giants Pioneer playtest launches on </em><em><strong>October 7, 2026</strong></em><em>, and runs until </em><em><strong>October 18</strong></em><em>. The game will be </em><a href="https://store.steampowered.com/app/1924600/March_of_Giants/"><em>available </em><em><strong>exclusively on Steam</strong></em><em>.</em></a></p><div class="product"><a data-dimension112="4b792e08-be62-11f1-9bf3-4d8b5fc49217" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="VCXVgXB2AJjtEkbjP869tV" name="march-of-giants-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/VCXVgXB2AJjtEkbjP869tV-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow" data-dimension112="4b792e08-be62-11f1-9bf3-4d8b5fc49217" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" data-dimension25="">March of Giants: at Steam</a></strong><br><br><em>"Play as a towering Giant, rally hundreds of Soldiers, and deploy Battleworks that turn familiar lanes into shifting front lines. Request access below to join future playtests."</em><a class="view-deal button" href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow" data-dimension112="4b792e08-be62-11f1-9bf3-4d8b5fc49217" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" data-dimension25="">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/i-spoke-with-ubisoft-montreal-and-tested-march-of-giants</link>
                                                                            <description>
                            <![CDATA[ I visited Ubisoft Montreal for a first look at one of the most promising new MOBAs in a decade. March of Giants is something special. ]]>
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                                                                        <pubDate>Sat, 03 Oct 2026 12:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 03 Oct 2026 13:48:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ Michaelrhoglund@gmail.com (Michael Hoglund) ]]></author>                    <dc:creator><![CDATA[ Michael Hoglund ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/D924g5MiiadLMpzq4nQ975-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Michael has been gaming since he was five when his mother first bought a Super Nintendo from Blockbuster. Having written for a now-defunct website in the past, he&#039;s joined Windows Central as a contributor to spreading his 30+ years of love for gaming with everyone he can. His favorites include Red Dead Redemption, all the way to the controversial Dark Souls 2.&amp;nbsp;&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ubisoft]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[I can see the Goddess worshipping already.]]></media:description>                                                            <media:text><![CDATA[March of Giants preview gameplay]]></media:text>
                                <media:title type="plain"><![CDATA[March of Giants preview gameplay]]></media:title>
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                                <p>Stepping into Ubisoft Montreal felt like wandering into a building of my past dreams. A place so storied, I half-expected the walls to hum with echoes of digital legends. Imposter syndrome clung to me like a cosmetic skin. <strong>Many of us have our own hallowed studios</strong>, the ones whose games have marked the calendar years of our lives, sometimes for decades.</p><p><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p><strong>Ubisoft Montreal is that studio for me</strong>. Ever since I was 13 and played the first Splinter Cell game, the studio has gone on to make all the Tom Clancy Rainbow Six games, all the original Assassin’s Creed games (including Origins and Valhalla), and every mainline entry for Far Cry (other than 6).</p><p>And that’s merely scratching the surface. Their presence in the gaming world is nothing short of legendary. So when word reached me about <strong>March of Giants</strong>, the title itself seemed sculpted to honor the towering reputation this studio has built over nearly three decades.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="CFSMcKjDvnkA77aBEPqYWK" name="rainbow-six-siege-hero-pic" alt="Tom Clancy's Rainbow Six Siege" src="https://cdn.mos.cms.futurecdn.net/CFSMcKjDvnkA77aBEPqYWK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CFSMcKjDvnkA77aBEPqYWK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Not quite the same, but Siege was inspired by MOBAs, believe it or not. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>A few years ago, <strong>Rainbow Six Siege director Xavier Marquis</strong> decided to take on a new challenge. He’d always been fascinated by the MOBA genre and decided the time was right.</p><p>Opening a studio under Amazon, Xavier and many veterans of the Siege franchise began work on March of Giants. <strong>Emilien Lomet (former Game Designer of Siege), Alexandre Parizeau (Former Managing Director and current Studio Head for March of Giants)</strong>, and even <strong>Laure Guilbert, who was the Product Director for Siege and is now March of Giants</strong>.</p><p>Needless to say, competition is at the heart and soul of March of Giants.</p><p>One thing led to another, and Amazon, which couldn’t keep up with the pace of game development, let the studio go. However, before the studio closed, <strong>Ubisoft swooped in, saved the project</strong>, and brought people back home to the studio they could yet again call home.</p><p>After getting a chance to play March of Giants, I am more than happy Ubisoft did. But one final remark before diving into the game. I’m going to Quentin Tarantino this a bit and leave you with this for a while: <em>“Who the hell is Aaron?”</em></p><h2 class="article-body__section" id="section-so-what-is-march-of-giants"><span>So, what is March of Giants?</span></h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/SfjU3WLclwY" allowfullscreen></iframe></div></div><p>March of Giants blends MOBA and RTS, with the former leading the way. <strong>Think League of Legends</strong>, then imagine minions you can control and deploy, plus items you can build on the map. The game’s lore draws loosely from the trenches and turmoil of World War I, but with a fantastical twist.</p><div><blockquote><p>March of Giants both adds to and takes away from the standard MOBA formula in ways I absolutely love.</p></blockquote></div><p>Each side commands colossal giants, titans who loom above the battlefield as myths come to life. <strong>There are no strict historical allegiances here</strong>, no “Germany versus Europe.” Instead, the sides are purely invented, a stage for the gameplay to take its curtain call. March of Giants both adds to and takes away from the standard MOBA formula in ways I absolutely love.</p><h2 id="rts-elements-in-my-moba-taking-on-other-mobas">RTS Elements in my MOBA? Taking on other MOBAs</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="JmwREDjxKm9dmBXmuU8E3X" name="March of Giants Preview" alt="March of Giants preview gameplay, using a Giant Cannon." src="https://cdn.mos.cms.futurecdn.net/JmwREDjxKm9dmBXmuU8E3X-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JmwREDjxKm9dmBXmuU8E3X-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Making use of Giant killing technology while I can. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>When I spoke with Emilien Lomet, Senior Game Designer, I asked how they felt about taking on the <em>Giants</em> in the space, like League of Legends, Smite, and Dota. Did they believe they had enough to take some away and make them fans of March of Giants instead?</p><p><em>“We're very excited about the game. </em><em><strong>We have a team that loves multiplayer online competitive experiences</strong></em><em>. A lot of people that were on Siege and the Siege team drew inspiration from some MOBA mechanics when they built Siege as well. Xavi is a big fan of MOBAs and RTSs.”</em></p><p>Siege is one of the more complicated games in the industry in terms of mechanics. With a total of 77 operators, all using different weapons, gadgets, and their own unique abilities, it’s not a wild comparison to make at all!</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="abeuDxjga5RKM2GhNzCe2X" name="March of Giants Preview" alt="March of Giants preview gameplay, destroying a Bastion." src="https://cdn.mos.cms.futurecdn.net/abeuDxjga5RKM2GhNzCe2X-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/abeuDxjga5RKM2GhNzCe2X-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">That's a big explosion, that actually hurts if you stand in it, so be careful! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>Emelien continued, <em>“We love MOBAs, and </em><em><strong>we want to bring innovation to the space</strong></em><em>. I'd say there are three main things that we feel are very distinctive. The number one is the soldier system. You have thousands of soldiers on the battlefield. You, as a giant, can get close to soldiers. They'll rally around you.”</em></p><p>Minions are the soldiers on the battlefield. Militia, tanks, and even cavalry. Your standard-issue riflemen make their way down lanes like in any MOBA, as do the tanks, but any soldiers under your influence can be commanded to charge toward and around units.</p><p>Players can send them after foes to tangle them up, or head off another player's set of soldiers. When coming toward turrets, the player even gains speed when making their way alongside their own men.</p><p>Even more beautiful is the ability to recall or divert your units. Send them around a barrier or wall, and you can redirect them toward another player or unit to take out.</p><p>You can even pick up resources like gold and supply crates, which grant players the necessary resources to deploy troops manually, or even better, build Battleworks.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zGFDSjcDedxKwoKbRMLhzW" name="March of Giants Preview" alt="March of Giants preview gameplay, battleworks gameplay." src="https://cdn.mos.cms.futurecdn.net/zGFDSjcDedxKwoKbRMLhzW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zGFDSjcDedxKwoKbRMLhzW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Making my way toward a teammate putting up their own Battleworks, we make our stand. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>Emilien added, <em>“The other one we have is what we call Battleworks. We have a set of army reinforcement commands that you can use, and those are sort of light RTS elements. </em><em><strong>They allow you to modify the map or the battlefield.</strong></em><em> One of them is calling soldier reinforcement, one where you can build trenches to protect your soldiers and defend against other waves of soldiers. We have cannons that help you against units and soldiers, etc.”</em></p><p>Battleworks are March of Giants’ answer to the classic RTS building. Streamlined, yet brimming with tactical possibility. Forget the granular micromanagement of farms and villages; here, players carve trenches for their troops, drop Anti-Giant cannons like thunderbolts, and send cavalry charges booming across the map.</p><div><blockquote><p>We have a set of army reinforcement commands that you can use, and those are sort of light RTS elements. They allow you to modify the map or the battlefield.</p><p>Emilien Lomet, Senior Game Designer</p></blockquote></div><p>Battleworks also lets you manually call in soldiers or tanks to take Bastions. Basically, they’re freaking sweet, and somehow feel right at home in a MOBA.</p><p><em>“Then the third one, I think, is sort of like our universe. We have a sort of military fantasy universe that's inspired by the technology from, like, World War I a little bit, but with a bunch of stuff thrown in, </em><em><strong>a little bit of steampunk fantasy stuff in there</strong></em><em>. And I feel like that also gives our game a very distinct feel and aesthetic.”</em><br><br>I couldn’t agree more. Among March of Giants’ many charms, its aesthetic stands out. A visual identity that’s crisp and unmistakable, yet invitingly familiar. It sidesteps the uncanny valley of other live-service games, striking a balance between originality and comfort.</p><h2 class="article-body__section" id="section-you-get-to-play-soon"><span>You get to play soon!</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:743px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="JQF9qbPnmqdQjeNKE8Y7SW" name="March of Giants Preview" alt="March of Giants concept art." src="https://cdn.mos.cms.futurecdn.net/JQF9qbPnmqdQjeNKE8Y7SW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="743" height="418" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JQF9qbPnmqdQjeNKE8Y7SW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Some of the coolest concept art, no AI used here! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>When asked about <strong>the possibility of expanding Battleworks</strong>, Lead Producer Alexandre Parizeau said these things start and end with player feedback, which players will have the opportunity to give in just a few days.</p><p>Alexandre started, <em>“So it's a live game. We have a ton of ideas that we want to build and grow. </em><em><strong>Starting with our playtest, we have our 16 playable giants.</strong></em><em> We have the battleworks. We have our Warshell progression system. All those things and everything around it are things that we hope to be able to grow and scale with player feedback.”</em></p><p><em>“That's also why we're starting this sort of release plan with a Pioneer play test to get feedback and see what people use and like. And so we can observe that as well and sort of </em><em><strong>shape the game with player feedback</strong></em><em> and determine what needs to scale over time based on that.”</em></p><div><blockquote><p>All those things and everything around it are things that we hope to be able to grow and scale with player feedback.</p><p>Alexandre Parizeau, Lead Producer</p></blockquote></div><p>Starting on <strong>October 7</strong>, players will have their own chance to try out March of Giants during their Pioneer playtest. We will have — and I say 'we' because I’ll be playing too — until <strong>October 18</strong>, when the playtest ends.</p><p>What else separates March of Giants from other MOBA titles? Everything else is Lasifaire: standard equipment layouts, great abilities, and an Ultimate ability. But there’s one thing missing that I actually prefer: there’s no core!</p><p>That’s right,<strong> there’s no main core for the players to take out</strong>. Instead, the first team to destroy two Bastions is the winner, meaning most matches take just that much less time than other MOBAs. To top it off, rather than the standard 5v5 format, March of Giants is 4v4! This makes for smaller, tighter matches and shorter queue times!</p><p>Quick-fire matches and inventive spins on a beloved formula. This game was pure, unfiltered fun. Every round felt like a new chapter in a book I couldn’t put down.</p><h2 class="article-body__section" id="section-why-was-i-having-so-much-fun"><span>Why was I having so much fun?</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S3BTcER3juWDBzP92cvSsW" name="March of Giants Preview" alt="March of Giants preview gameplay, opening video screenshot." src="https://cdn.mos.cms.futurecdn.net/S3BTcER3juWDBzP92cvSsW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/S3BTcER3juWDBzP92cvSsW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Stand a Giant amongst men. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p>New MOBAs are rare, and most of the ones that show up feel like reskins. Deadlock, a hybrid shooter, is one of the few recent exceptions that stuck. Everyone else stays with League of Legends, Dota 2, and Smite 2.</p><p>Novelty is its own thrill, but March of Giants lingered after the screens went dark. Few playtests have left me with that itch: one more match, one more shot at glory. Every round I wanted to try someone new, and I was afraid I’d find a giant more fun than the one I was trying to master.</p><div><blockquote><p>A bunch of (content creators) asked us to play our game until midnight. And it turned into a little LAN party in our studio.</p><p>Laure Guilbert, Marketing Director</p></blockquote></div><p>Near the end of our time, I thought back to Laure Guilbert, marketing director for MoG. At the close of every interview, I asked if there was one thing they wanted said about the game. Her answer matched the room.</p><p><em>“So we had some content creators with us the night before you came, and a bunch of them asked us to play our game until midnight. And it turned into a little LAN party in our studio. I got home at 1 a.m., and here I am this morning! And it felt like the second paycheck at the end of the day. It was absolutely incredible. And </em><em><strong>I think that's been the highlight of the three years I've been working on this project.</strong></em><em> It's like they just wanted to keep playing.”</em></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pMAGcqSHyjDqCSWmg87nuW" name="March of Giants Preview" alt="March of Giants preview gameplay, character selection." src="https://cdn.mos.cms.futurecdn.net/pMAGcqSHyjDqCSWmg87nuW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pMAGcqSHyjDqCSWmg87nuW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You know exactly the kind of person who's gonna be using her for fan art. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ubisoft)</span></figcaption></figure><p><em>“They wanted one more game. They played against the devs! We have yet to be defeated. And it was an amazing experience. And that's a testament to the hard work of this entire dev team, the vision of this project, the love and care. </em><em><strong>It's a game that I think is made by tremendous talent</strong></em><em> and that by far was the most incredible thing I've experienced in the last three years of games.”</em></p><p><em>“It felt like the old days of, like, you're sitting, you're ordering pizza, and you're doing a LAN party together, and you're just all playing together. Shout out to everybody that believes in our game.”</em></p><p>As someone in their 30s, I can’t tell you how much I miss those nights. Staying up until the crack of dawn with 16-year-old buddies, sweating over Call of Duty and Halo, slamming Monster.</p><p>The only thing that used to ruin those nights was cheaters. I have good news on that front, and it deserves its own piece right after this one. <strong>With the technology cheaters have today, they should be nonexistent here</strong>. Which leaves the other question I walked in with, and the match that answered it. <strong>Who the hell is Aaron?</strong><br><br><em>Find out with the story of my more personalized final match, coming </em><em><strong>tomorrow</strong></em><em>.</em></p><p><em>March of Giants Pioneer playtest launches on </em><em><strong>October 7, 2026</strong></em><em>, and runs until </em><em><strong>October 18</strong></em><em>. The game will be </em><a href="https://store.steampowered.com/app/1924600/March_of_Giants/"><em>available </em><em><strong>exclusively on Steam</strong></em><em>.</em></a></p><div class="product"><a data-dimension112="4b792e08-be62-11f1-9bf3-4d8b5fc49217" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:600px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="VCXVgXB2AJjtEkbjP869tV" name="march-of-giants-product" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/VCXVgXB2AJjtEkbjP869tV-1920-80.jpg" mos="" align="middle" fullscreen="" width="600" height="600" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow" data-dimension112="4b792e08-be62-11f1-9bf3-4d8b5fc49217" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" data-dimension25="">March of Giants: at Steam</a></strong><br><br><em>"Play as a towering Giant, rally hundreds of Soldiers, and deploy Battleworks that turn familiar lanes into shifting front lines. Request access below to join future playtests."</em><a class="view-deal button" href="https://store.steampowered.com/app/1924600/March_of_Giants/" target="_blank" rel="nofollow" data-dimension112="4b792e08-be62-11f1-9bf3-4d8b5fc49217" data-action="Deal Block" data-label="March of Giants" data-dimension48="March of Giants" data-dimension25="">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ STUDY: Qualcomm’s 18‑core Snapdragon X2 outperforms Intel on CPU, AI, battery, and price ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Last month, <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-intel-amd-tests-signal65">Windows Central exclusively covered a Signal65 report</a> that showed Qualcomm's flagship <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-crushes-apple-m4-intel-and-amd-in-new-benchmarks">Snapdragon X2 Elite Extreme</a> outperforming Intel and AMD in a premium laptop showdown. </p><p>Now, a <em>new</em> <a href="http://signal65.com/research/snapdragon-x2-elite-performance/">follow-up study by Signal65 just published</a> suggests the more important story may involve the version most people are likely to buy (Qualcomm’s Extreme chip is basically in one laptop, <a href="https://www.windowscentral.com/hardware/asus/asus-zenbook-a16-review">albeit an awesome one</a>). </p><p>The independent testing firm's latest research examined the standard<strong> 18-core Snapdragon X2 Elite X2E-88-100</strong> in <strong>Lenovo's Slim 7x</strong>, comparing it against Intel's <strong>Core Ultra X7 358H</strong> inside <strong>Dell's banger XPS 14</strong> and <strong>AMD's Ryzen AI 7 445</strong> in Lenovo's <strong>Yoga 7a 14</strong>. </p><p>This time, the focus shifted from large 16-inch flagship laptops to the increasingly important <strong>premium 14-inch category</strong>, where thermal constraints, battery life, and efficiency matter just as much as peak performance.</p><div><blockquote><p>The most consistent finding in the data is that the Snapdragon system does not need to be set to a higher power profile to reach its top-tier performance, while the x86 systems do.</p><p>Signal65 Report</p></blockquote></div><p>Luckily for Qualcomm, which commissioned the study, the results largely mirror the earlier Extreme-chip study. Qualcomm's platform led in CPU performance, AI workloads, productivity, and most battery-focused tests while also coming in significantly below the price of the Intel system evaluated.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1657px;"><p class="vanilla-image-block" style="padding-top:33.37%;"><img id="8aZwBhAjTpWh23JosH5FxS" name="Signal65 Qualcomm Study results" alt="Table comparing specifications of Lenovo Slim 7x, Dell XPS 14, and Lenovo Yoga 7a 14 laptops powered by Snapdragon, Intel Core Ultra, and AMD Ryzen processors." src="https://cdn.mos.cms.futurecdn.net/8aZwBhAjTpWh23JosH5FxS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1657" height="553" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8aZwBhAjTpWh23JosH5FxS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Comparing specifications of Lenovo Slim 7x, Dell XPS 14, and Lenovo Yoga 7a 14 laptops powered by Snapdragon, Intel Core Ultra, and AMD Ryzen processors. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>However, that does not mean Qualcomm won everything. Intel continues to hold meaningful advantages in graphics performance (exemplified to perfection in MSI’s latest handheld gaming PC), and the XPS 14 remains one of the most premium Windows laptops available today. Still, the latest findings strengthen the argument that Snapdragon's lead is no longer limited to a halo product, nor a quirk of its Extreme chip.</p><p>Let's dive into the numbers, and then break down what it really means, as there is some nuance here.</p><h2 id="strong-cpu-results-even-without-the-flagship-chip">Strong CPU results, even without the flagship chip</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1676px;"><p class="vanilla-image-block" style="padding-top:50.18%;"><img id="GGDY4k2hvgn2yUd7dCnqsS" name="Signal65 Qualcomm Study results" alt="Bar chart comparing plugged-in Geekbench 7 single-core and multi-core CPU scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445." src="https://cdn.mos.cms.futurecdn.net/GGDY4k2hvgn2yUd7dCnqsS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1676" height="841" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GGDY4k2hvgn2yUd7dCnqsS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Bar chart comparing plugged-in Geekbench 7 single-core and multi-core CPU scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>In <strong>Geekbench 7</strong>, the Snapdragon-powered Lenovo Slim 7x posted a multi-core score of 24,016, compared to 18,360 for the Intel-powered XPS 14. Single-core performance also favored Qualcomm, with a score of 3,237 against Intel's 2,602. </p><p>According to Signal65, that translates into <strong>leads of 31% and 24%</strong>, respectively, favoring Qualcomm.</p><p>Those numbers are especially notable because <u><em>they are not solely the result of having more CPU cores</em></u>. While Qualcomm's 18-core design certainly helps in heavily threaded workloads, the <strong>single-core advantage</strong> points to meaningful architectural gains from the second-generation Oryon design as well. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1664px;"><p class="vanilla-image-block" style="padding-top:62.86%;"><img id="pzzvTiH54ekTqZUdufda4T" name="Signal65 Qualcomm Study results" alt="Bar chart comparing plugged-in Cinebench 2026 rendering scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 across multi and single-thread tests." src="https://cdn.mos.cms.futurecdn.net/pzzvTiH54ekTqZUdufda4T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1664" height="1046" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pzzvTiH54ekTqZUdufda4T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cinebench 2026 rendering scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 across multi and single-thread tests. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>The company also maintained substantial leads in <strong>Cinebench 2026</strong> rendering tests and across Microsoft's Office applications as measured by <strong>UL Procyon</strong>. In the productivity benchmark, Snapdragon led Intel by 10% in Best Performance mode and retained a smaller advantage in the default Balanced profile. </p><p>For buyers who spend most of their day in Word, Outlook, PowerPoint, Edge, and Teams, those productivity-oriented results may matter more than synthetic benchmark scores.</p><h2 id="qualcomm-39-s-ai-advantage-continues">Qualcomm's AI advantage continues</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1741px;"><p class="vanilla-image-block" style="padding-top:58.47%;"><img id="7nCAFWvaQESQCKp7ys9J3T" name="Signal65 Qualcomm Study results" alt="Bar chart comparing plugged-in AI inference scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 under Best Performance and Balanced modes." src="https://cdn.mos.cms.futurecdn.net/7nCAFWvaQESQCKp7ys9J3T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1741" height="1018" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7nCAFWvaQESQCKp7ys9J3T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Comparing plugged-in AI inference scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 under Best Performance and Balanced modes. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>AI remains one of Qualcomm's strongest categories.</p><p>In <strong>UL Procyon AI Computer Vision</strong>, the Snapdragon system scored 4,360 compared to Intel's 2,302. Even in the newer <strong>AI CV 2.0 WinML benchmark</strong>, which routes through Microsoft's <a href="https://learn.microsoft.com/en-us/windows/ai/new-windows-ml/overview">Windows ML framework</a> rather than a vendor-specific path, Qualcomm maintained a lead of roughly 31% over Intel. </p><p>That distinction is important because it better reflects the way many Windows AI experiences are expected to work going forward. Basically, a benchmark that favors proprietary software optimizations is useful, but a benchmark that preserves the advantage through a common Windows layer is arguably more relevant.</p><h2 id="battery-performance-remains-a-major-story">Battery performance remains a major story</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1737px;"><p class="vanilla-image-block" style="padding-top:52.79%;"><img id="VLDif9ioy8yVVVd7Qp9vuS" name="Signal65 Qualcomm Study results" alt="Bar chart comparing battery runtime in hours for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 in video playback, web browsing, and office tasks." src="https://cdn.mos.cms.futurecdn.net/VLDif9ioy8yVVVd7Qp9vuS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1737" height="917" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VLDif9ioy8yVVVd7Qp9vuS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Battery runtime in hours for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 in video playback, web browsing, and office tasks. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>One of the headline findings from the earlier Snapdragon X2 Elite Extreme study was that Qualcomm gave up remarkably little performance when running unplugged. Qualcomm has been touting this advantage since the first gen of Snapdragon X.</p><p>The trend continues here.</p><p>Across six benchmarks, <strong>the Snapdragon system retained an average of</strong> <strong>97% of its plugged-in Balanced-mode performance</strong>. Intel retained 95%, while the AMD system retained 74%. According to Signal65, the Snapdragon-powered laptop led every CPU, productivity, and AI benchmark tested on battery.</p><p>Critically, we must remember that OEMs, especially on Intel and AMD systems, have leverage on AC/DC performance choices, meaning a company like Lenovo could have its AMD system perform worse on battery ... in order to get better battery life. Companies do this to find what they think is a balance for their intended customer, even if the explanation is opaque. </p><p>I wrote about this <a href="https://www.windowscentral.com/amd-laptops-reduce-system-performance-better-battery-life">AMD-throttling issue back in 2021</a>, because I found it frustrating, deceptive, and disappointing. Not much has changed in 2026, apparently.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1769px;"><p class="vanilla-image-block" style="padding-top:52.40%;"><img id="jzCFpHKfkQpnVs3YhJMAkS" name="Signal65 Qualcomm Study results" alt="Bar chart showing battery efficiency in min/Wh for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 across video, Chrome, and Office tests." src="https://cdn.mos.cms.futurecdn.net/jzCFpHKfkQpnVs3YhJMAkS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1769" height="927" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jzCFpHKfkQpnVs3YhJMAkS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Battery efficiency in min/Wh for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 across video, Chrome, and Office tests. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>The battery life data was also favorable for Qualcomm, particularly because <strong>the three laptops used nearly identical battery capacities</strong>.</p><p>The <strong>Slim 7x (Qualcomm) lasted 16.1 hours in local video playback</strong> compared to <strong>14.4 hours for the XPS 14 (Intel)</strong>. In a <strong>Chrome browsing rundown</strong>, <strong>the Snapdragon laptop reached 11.2 hours versus 8.6 hours for Intel's machine</strong>. </p><p>There was one significant exception. Intel won the sustained Procyon Office battery test, posting 17.4 hours compared to Qualcomm's 14.3 hours. Signal65 argues that Snapdragon completed more work during that test, making the outcome more nuanced than a simple battery-life loss, but the result remains one of Intel's clearest victories in the report.</p><h2 id="the-xps-14-deserves-context">The XPS 14 deserves context</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="4xLN2wgr8DHw3NmQF9pPGL" name="Dell XPS 14 (2026)" alt="Two dark gray Dell XPS 14 laptops placed side by side on a white desk, one set to light mode and the other displaying a dark mode interface." src="https://cdn.mos.cms.futurecdn.net/4xLN2wgr8DHw3NmQF9pPGL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4xLN2wgr8DHw3NmQF9pPGL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dell's famed premium XPS 14 (2026) models. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>This is where I think the conversation becomes more interesting than benchmark charts.</p><p>The Snapdragon machine tested was a <strong>$1,999 Lenovo Slim 7x</strong>. The Intel competitor was a <strong>$2,749 Dell XPS 14</strong>. That <strong>$750 difference</strong> looms over nearly every chart in the report. </p><p>At the same time, it is difficult to discuss the XPS 14 purely as a processor comparison.</p><p>Dell's laptop is widely regarded as one of the most premium Windows notebooks on the market, with exceptional build quality, materials, industrial design, and one of the best displays available in the category. The Signal65 report acknowledges that these are comparisons of complete retail systems rather than isolated silicon measurements.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="B8PtSH7rPTURa73fwEBobL" name="Dell XPS 14 (2026)" alt="Close-up of a Windows taskbar on a Dell XPS 14 screen displaying a battery status pop-up showing 80% remaining with an estimated 15 hours of battery life." src="https://cdn.mos.cms.futurecdn.net/B8PtSH7rPTURa73fwEBobL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/B8PtSH7rPTURa73fwEBobL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dell XPS 14 screen displaying a battery status pop-up showing 80% remaining with an estimated 15 hours of battery life. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>That matters because buyers are not choosing between just processors. They are choosing between laptops, aka the full package.</p><p>The display difference is particularly worth mentioning. Signal65 did not evaluate screen quality, but <strong>Dell's OLED-equipped XPS 14 </strong>has generally been considered one of the standout displays in the Windows ecosystem. Some buyers may reasonably decide that premium construction, display quality, and graphics performance justify paying more.</p><p>Others may look at a $750 premium and conclude that Intel's advantages are simply not large enough, which is fair, too. After all, <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-slim-7x-gen-11-review">we reviewed the Yoga Slim 7x back in May and gave it very high marks</a>.</p><p>It's also worth pointing out that Dell's display is a <strong>VRR 120Hz at 2880 x 1800</strong>, while the Slim 7x is just <strong>1920 x 1200 at 60Hz</strong> (both are OLED). Anyone worth their salt in comparing laptops and battery life knows the display is, by far, the number one draw on power, so while I do believe Qualcomm's chip here is better, a pinch of salt is needed for battery life results.</p><h2 id="intel-still-has-a-meaningful-win-gpu">Intel still has a meaningful win: GPU</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="Npkemv2zRvUhW279S9AqcL" name="Dell XPS 14 (2026)" alt="A dark gray Dell XPS 14 laptop open on a table showing a wallpaper of an open road stretching toward mountains, illuminated by ambient warm light." src="https://cdn.mos.cms.futurecdn.net/Npkemv2zRvUhW279S9AqcL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Npkemv2zRvUhW279S9AqcL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dell's XPS 14 with Intel has a powerful Arc B390. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The strongest argument for Intel remains graphics, something the company has been working very hard at in recent years.</p><p>In 3DMark Steel Nomad Light, <strong>Intel's Arc B390</strong> outperformed Qualcomm's Adreno X2-90 GPU <strong>by roughly 23%</strong> in both DirectX 12 and Vulkan testing. That's the same GPU <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/msi-claw-8-ex-ai-review-2026">powering the beastly MSI Claw 8 EX AI+ gaming handheld</a>, which crushes AMD in the same space.</p><div><blockquote><p>The practical consequence is that the Intel system's wins require the user to be plugged in and to have selected the right mode, while the Snapdragon system's wins do not.</p><p>Signal65 Report</p></blockquote></div><p>For users who prioritize integrated graphics performance, gaming, or creative workloads that benefit from stronger GPU hardware, Intel still has a compelling case.</p><p>That advantage becomes harder to defend when price enters the discussion, which is why Signal65 ultimately concludes that <strong>Snapdragon delivers better performance per dollar across the tested systems</strong>. According to the study, <strong>Qualcomm's laptop delivered roughly 2.15 times Intel's value</strong> when normalized across selected CPU, rendering, and AI benchmarks.</p><h2 id="final-thoughts">Final thoughts</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4032px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GTTWdtnVk5oXLucx7qf2sS" name="lenovo-yoga-slim-7x-gen-9-wc-image-review-17.jpg" alt="Image of the Lenovo Yoga Slim 7x (Gen 9)." src="https://cdn.mos.cms.futurecdn.net/GTTWdtnVk5oXLucx7qf2sS-1920-80.jpg" mos="" align="middle" fullscreen="" width="4032" height="2268" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7x (Gen 9) with Qualcomm Snapdragon X2 Elite processor. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Zachary Boddy)</span></figcaption></figure><p>As with the previous report, this study was commissioned by Qualcomm, a fact readers should keep in mind. Signal65 remains an independent testing organization, but commissioned research naturally benefits from additional scrutiny. </p><p>Even with that caveat, the broader pattern is becoming difficult to ignore. I also trust the results.</p><p>The <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-intel-amd-tests-signal65">earlier Snapdragon X2 Elite Extreme report</a> established that Qualcomm's flagship laptop chip could outperform competing Intel and AMD systems. This latest study suggests those advantages extend well beyond the top, hard-to-find SKU.</p><p><em>That may be the more consequential finding.</em></p><p>Flagship products are important for headlines, but the laptops that shape a market tend to be the mainstream premium systems people actually purchase. If Qualcomm can deliver strong CPU performance, class-leading AI results, competitive battery life, and lower pricing with a standard 18-core Snapdragon X2 Elite, the company has moved beyond proving a point and started building a sustainable competitive position in the Windows laptop market.</p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1181px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yMrJrWegFUgejFo5DADhhE" name="lenovo-yoga-slim-7x-snapdragon-square-render-01.jpg" alt="Lenovo Slim 7x" src="https://cdn.mos.cms.futurecdn.net/yMrJrWegFUgejFo5DADhhE-1920-80.jpg" mos="" align="right" fullscreen="" width="1181" height="1181" attribution="" endorsement="" class="pull-rightinline"></p></div></div><figcaption itemprop="caption description" class="pull-right inline-layout"><span class="caption-text">Lenovo's Slim 7x with Qualcomm Snapdragon X2 Elite. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>From my experience with both systems, I prefer Qualcomm since they usually run cooler and quieter, and my overall Windows 11 experience feels faster and smoother. That said, I have to admit Intel’s Core Ultra 3 series has really closed the gap — they’re genuinely impressive chips.</p><p>If anything, the bigger subtext with this story is just how far AMD has fallen out of this space. We recently covered <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-lead-explains-why-there-are-no-amd-surface-pcs-we-have-to-make-our-choices-pretty-wisely">how no modern Surface PCs opt for AMD</a>, and it's not because of "not enough product" as Microsoft claims. It's because Microsoft knows they're not as good as what Intel and Qualcomm offer, full stop. </p><p>The bigger takeaway from these results is not that Qualcomm won another benchmark comparison. It's that Qualcomm appears to have successfully scaled its advantages beyond a halo product. Intel now faces a more difficult reality: competing not only against Snapdragon's fastest chip, but against the one that is likely to ship in far more laptops.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/qualcomm/qualcomms-snapdragon-x2-doesnt-need-the-extreme-badge-to-beat-intel-signal65-study</link>
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                            <![CDATA[ New tests show Qualcomm’s 18‑core Snapdragon X2 outperforming Intel’s mainstream laptop chips across CPU, AI, battery life, and price, proving the non‑Extreme model is already a major threat. ]]>
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                                                                        <pubDate>Thu, 01 Oct 2026 18:38:23 +0000</pubDate>                                                                                                                                <updated>Fri, 02 Oct 2026 10:06:02 +0000</updated>
                                                                                                                                            <category><![CDATA[Qualcomm]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Processors]]></category>
                                                                                                <author><![CDATA[ daniel@windowscentral.com (Daniel Rubino) ]]></author>                    <dc:creator><![CDATA[ Daniel Rubino ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/LzUE9eCj29kUSXGrwPmLxT-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel Rubino is the Editor-in-Chief of Windows Central. He has been writing about Microsoft since 2007, when the site first launched under WMExperts (and later Windows Phone Central). In 2010, he took over duties as editor-in-chief, moved to executive editor in 2020, and returned to editor-in-chief in 2022. In addition, he manages the staff, directs content, and is a YouTube personality, head reviewer, analyst, and &lt;a href=&quot;https://www.windowscentral.com/tag/podcasts&quot;&gt;podcast co-host&lt;/a&gt;. His interests include Windows, laptops, next-gen computing, and, for some reason, watches. He&#039;s been reviewing laptops since 2015 and is especially fond of 2-in-1 convertibles, ARM processors, new form factors, and thin-and-light PCs.&lt;/p&gt;&lt;p&gt;Before working on Windows Central, Daniel was a polysomnographer at Weill-Cornell Medical College and NY Presbyterian in New York City, a movie theater projectionist for 17 years, an Emergency Medical Technician in Connecticut, and was studying for a Ph.D. in linguistics in the neurology of language. In addition, he has studied at Sienna College, the University of Connecticut, Boston University, and the CUNY Graduate Center with political science and linguistics degrees.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Daniel Rubino]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Snapdragon X2 doesn&amp;#39;t need the Extreme badge to beat Intel.]]></media:description>                                                            <media:text><![CDATA[Close-up of a silver laptop deck featuring a Snapdragon X2 Elite Copilot+PC sticker alongside Energy Star and HDMI badges.]]></media:text>
                                <media:title type="plain"><![CDATA[Close-up of a silver laptop deck featuring a Snapdragon X2 Elite Copilot+PC sticker alongside Energy Star and HDMI badges.]]></media:title>
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                                <p>Last month, <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-intel-amd-tests-signal65">Windows Central exclusively covered a Signal65 report</a> that showed Qualcomm's flagship <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-crushes-apple-m4-intel-and-amd-in-new-benchmarks">Snapdragon X2 Elite Extreme</a> outperforming Intel and AMD in a premium laptop showdown. </p><p>Now, a <em>new</em> <a href="http://signal65.com/research/snapdragon-x2-elite-performance/">follow-up study by Signal65 just published</a> suggests the more important story may involve the version most people are likely to buy (Qualcomm’s Extreme chip is basically in one laptop, <a href="https://www.windowscentral.com/hardware/asus/asus-zenbook-a16-review">albeit an awesome one</a>). </p><p>The independent testing firm's latest research examined the standard<strong> 18-core Snapdragon X2 Elite X2E-88-100</strong> in <strong>Lenovo's Slim 7x</strong>, comparing it against Intel's <strong>Core Ultra X7 358H</strong> inside <strong>Dell's banger XPS 14</strong> and <strong>AMD's Ryzen AI 7 445</strong> in Lenovo's <strong>Yoga 7a 14</strong>. </p><p>This time, the focus shifted from large 16-inch flagship laptops to the increasingly important <strong>premium 14-inch category</strong>, where thermal constraints, battery life, and efficiency matter just as much as peak performance.</p><div><blockquote><p>The most consistent finding in the data is that the Snapdragon system does not need to be set to a higher power profile to reach its top-tier performance, while the x86 systems do.</p><p>Signal65 Report</p></blockquote></div><p>Luckily for Qualcomm, which commissioned the study, the results largely mirror the earlier Extreme-chip study. Qualcomm's platform led in CPU performance, AI workloads, productivity, and most battery-focused tests while also coming in significantly below the price of the Intel system evaluated.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1657px;"><p class="vanilla-image-block" style="padding-top:33.37%;"><img id="8aZwBhAjTpWh23JosH5FxS" name="Signal65 Qualcomm Study results" alt="Table comparing specifications of Lenovo Slim 7x, Dell XPS 14, and Lenovo Yoga 7a 14 laptops powered by Snapdragon, Intel Core Ultra, and AMD Ryzen processors." src="https://cdn.mos.cms.futurecdn.net/8aZwBhAjTpWh23JosH5FxS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1657" height="553" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/8aZwBhAjTpWh23JosH5FxS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Comparing specifications of Lenovo Slim 7x, Dell XPS 14, and Lenovo Yoga 7a 14 laptops powered by Snapdragon, Intel Core Ultra, and AMD Ryzen processors. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>However, that does not mean Qualcomm won everything. Intel continues to hold meaningful advantages in graphics performance (exemplified to perfection in MSI’s latest handheld gaming PC), and the XPS 14 remains one of the most premium Windows laptops available today. Still, the latest findings strengthen the argument that Snapdragon's lead is no longer limited to a halo product, nor a quirk of its Extreme chip.</p><p>Let's dive into the numbers, and then break down what it really means, as there is some nuance here.</p><h2 id="strong-cpu-results-even-without-the-flagship-chip">Strong CPU results, even without the flagship chip</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1676px;"><p class="vanilla-image-block" style="padding-top:50.18%;"><img id="GGDY4k2hvgn2yUd7dCnqsS" name="Signal65 Qualcomm Study results" alt="Bar chart comparing plugged-in Geekbench 7 single-core and multi-core CPU scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445." src="https://cdn.mos.cms.futurecdn.net/GGDY4k2hvgn2yUd7dCnqsS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1676" height="841" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GGDY4k2hvgn2yUd7dCnqsS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Bar chart comparing plugged-in Geekbench 7 single-core and multi-core CPU scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>In <strong>Geekbench 7</strong>, the Snapdragon-powered Lenovo Slim 7x posted a multi-core score of 24,016, compared to 18,360 for the Intel-powered XPS 14. Single-core performance also favored Qualcomm, with a score of 3,237 against Intel's 2,602. </p><p>According to Signal65, that translates into <strong>leads of 31% and 24%</strong>, respectively, favoring Qualcomm.</p><p>Those numbers are especially notable because <u><em>they are not solely the result of having more CPU cores</em></u>. While Qualcomm's 18-core design certainly helps in heavily threaded workloads, the <strong>single-core advantage</strong> points to meaningful architectural gains from the second-generation Oryon design as well. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1664px;"><p class="vanilla-image-block" style="padding-top:62.86%;"><img id="pzzvTiH54ekTqZUdufda4T" name="Signal65 Qualcomm Study results" alt="Bar chart comparing plugged-in Cinebench 2026 rendering scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 across multi and single-thread tests." src="https://cdn.mos.cms.futurecdn.net/pzzvTiH54ekTqZUdufda4T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1664" height="1046" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pzzvTiH54ekTqZUdufda4T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Cinebench 2026 rendering scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 across multi and single-thread tests. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>The company also maintained substantial leads in <strong>Cinebench 2026</strong> rendering tests and across Microsoft's Office applications as measured by <strong>UL Procyon</strong>. In the productivity benchmark, Snapdragon led Intel by 10% in Best Performance mode and retained a smaller advantage in the default Balanced profile. </p><p>For buyers who spend most of their day in Word, Outlook, PowerPoint, Edge, and Teams, those productivity-oriented results may matter more than synthetic benchmark scores.</p><h2 id="qualcomm-39-s-ai-advantage-continues">Qualcomm's AI advantage continues</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1741px;"><p class="vanilla-image-block" style="padding-top:58.47%;"><img id="7nCAFWvaQESQCKp7ys9J3T" name="Signal65 Qualcomm Study results" alt="Bar chart comparing plugged-in AI inference scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 under Best Performance and Balanced modes." src="https://cdn.mos.cms.futurecdn.net/7nCAFWvaQESQCKp7ys9J3T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1741" height="1018" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7nCAFWvaQESQCKp7ys9J3T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Comparing plugged-in AI inference scores for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 under Best Performance and Balanced modes. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>AI remains one of Qualcomm's strongest categories.</p><p>In <strong>UL Procyon AI Computer Vision</strong>, the Snapdragon system scored 4,360 compared to Intel's 2,302. Even in the newer <strong>AI CV 2.0 WinML benchmark</strong>, which routes through Microsoft's <a href="https://learn.microsoft.com/en-us/windows/ai/new-windows-ml/overview">Windows ML framework</a> rather than a vendor-specific path, Qualcomm maintained a lead of roughly 31% over Intel. </p><p>That distinction is important because it better reflects the way many Windows AI experiences are expected to work going forward. Basically, a benchmark that favors proprietary software optimizations is useful, but a benchmark that preserves the advantage through a common Windows layer is arguably more relevant.</p><h2 id="battery-performance-remains-a-major-story">Battery performance remains a major story</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1737px;"><p class="vanilla-image-block" style="padding-top:52.79%;"><img id="VLDif9ioy8yVVVd7Qp9vuS" name="Signal65 Qualcomm Study results" alt="Bar chart comparing battery runtime in hours for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 in video playback, web browsing, and office tasks." src="https://cdn.mos.cms.futurecdn.net/VLDif9ioy8yVVVd7Qp9vuS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1737" height="917" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VLDif9ioy8yVVVd7Qp9vuS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Battery runtime in hours for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 in video playback, web browsing, and office tasks. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>One of the headline findings from the earlier Snapdragon X2 Elite Extreme study was that Qualcomm gave up remarkably little performance when running unplugged. Qualcomm has been touting this advantage since the first gen of Snapdragon X.</p><p>The trend continues here.</p><p>Across six benchmarks, <strong>the Snapdragon system retained an average of</strong> <strong>97% of its plugged-in Balanced-mode performance</strong>. Intel retained 95%, while the AMD system retained 74%. According to Signal65, the Snapdragon-powered laptop led every CPU, productivity, and AI benchmark tested on battery.</p><p>Critically, we must remember that OEMs, especially on Intel and AMD systems, have leverage on AC/DC performance choices, meaning a company like Lenovo could have its AMD system perform worse on battery ... in order to get better battery life. Companies do this to find what they think is a balance for their intended customer, even if the explanation is opaque. </p><p>I wrote about this <a href="https://www.windowscentral.com/amd-laptops-reduce-system-performance-better-battery-life">AMD-throttling issue back in 2021</a>, because I found it frustrating, deceptive, and disappointing. Not much has changed in 2026, apparently.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1769px;"><p class="vanilla-image-block" style="padding-top:52.40%;"><img id="jzCFpHKfkQpnVs3YhJMAkS" name="Signal65 Qualcomm Study results" alt="Bar chart showing battery efficiency in min/Wh for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 across video, Chrome, and Office tests." src="https://cdn.mos.cms.futurecdn.net/jzCFpHKfkQpnVs3YhJMAkS-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1769" height="927" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jzCFpHKfkQpnVs3YhJMAkS-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Battery efficiency in min/Wh for Snapdragon X2E-88-100, Core Ultra X7 358H, and Ryzen AI 7 445 across video, Chrome, and Office tests. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Signal65)</span></figcaption></figure><p>The battery life data was also favorable for Qualcomm, particularly because <strong>the three laptops used nearly identical battery capacities</strong>.</p><p>The <strong>Slim 7x (Qualcomm) lasted 16.1 hours in local video playback</strong> compared to <strong>14.4 hours for the XPS 14 (Intel)</strong>. In a <strong>Chrome browsing rundown</strong>, <strong>the Snapdragon laptop reached 11.2 hours versus 8.6 hours for Intel's machine</strong>. </p><p>There was one significant exception. Intel won the sustained Procyon Office battery test, posting 17.4 hours compared to Qualcomm's 14.3 hours. Signal65 argues that Snapdragon completed more work during that test, making the outcome more nuanced than a simple battery-life loss, but the result remains one of Intel's clearest victories in the report.</p><h2 id="the-xps-14-deserves-context">The XPS 14 deserves context</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="4xLN2wgr8DHw3NmQF9pPGL" name="Dell XPS 14 (2026)" alt="Two dark gray Dell XPS 14 laptops placed side by side on a white desk, one set to light mode and the other displaying a dark mode interface." src="https://cdn.mos.cms.futurecdn.net/4xLN2wgr8DHw3NmQF9pPGL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4xLN2wgr8DHw3NmQF9pPGL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dell's famed premium XPS 14 (2026) models. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>This is where I think the conversation becomes more interesting than benchmark charts.</p><p>The Snapdragon machine tested was a <strong>$1,999 Lenovo Slim 7x</strong>. The Intel competitor was a <strong>$2,749 Dell XPS 14</strong>. That <strong>$750 difference</strong> looms over nearly every chart in the report. </p><p>At the same time, it is difficult to discuss the XPS 14 purely as a processor comparison.</p><p>Dell's laptop is widely regarded as one of the most premium Windows notebooks on the market, with exceptional build quality, materials, industrial design, and one of the best displays available in the category. The Signal65 report acknowledges that these are comparisons of complete retail systems rather than isolated silicon measurements.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="B8PtSH7rPTURa73fwEBobL" name="Dell XPS 14 (2026)" alt="Close-up of a Windows taskbar on a Dell XPS 14 screen displaying a battery status pop-up showing 80% remaining with an estimated 15 hours of battery life." src="https://cdn.mos.cms.futurecdn.net/B8PtSH7rPTURa73fwEBobL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/B8PtSH7rPTURa73fwEBobL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dell XPS 14 screen displaying a battery status pop-up showing 80% remaining with an estimated 15 hours of battery life. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>That matters because buyers are not choosing between just processors. They are choosing between laptops, aka the full package.</p><p>The display difference is particularly worth mentioning. Signal65 did not evaluate screen quality, but <strong>Dell's OLED-equipped XPS 14 </strong>has generally been considered one of the standout displays in the Windows ecosystem. Some buyers may reasonably decide that premium construction, display quality, and graphics performance justify paying more.</p><p>Others may look at a $750 premium and conclude that Intel's advantages are simply not large enough, which is fair, too. After all, <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-slim-7x-gen-11-review">we reviewed the Yoga Slim 7x back in May and gave it very high marks</a>.</p><p>It's also worth pointing out that Dell's display is a <strong>VRR 120Hz at 2880 x 1800</strong>, while the Slim 7x is just <strong>1920 x 1200 at 60Hz</strong> (both are OLED). Anyone worth their salt in comparing laptops and battery life knows the display is, by far, the number one draw on power, so while I do believe Qualcomm's chip here is better, a pinch of salt is needed for battery life results.</p><h2 id="intel-still-has-a-meaningful-win-gpu">Intel still has a meaningful win: GPU</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="Npkemv2zRvUhW279S9AqcL" name="Dell XPS 14 (2026)" alt="A dark gray Dell XPS 14 laptop open on a table showing a wallpaper of an open road stretching toward mountains, illuminated by ambient warm light." src="https://cdn.mos.cms.futurecdn.net/Npkemv2zRvUhW279S9AqcL-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Npkemv2zRvUhW279S9AqcL-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Dell's XPS 14 with Intel has a powerful Arc B390. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The strongest argument for Intel remains graphics, something the company has been working very hard at in recent years.</p><p>In 3DMark Steel Nomad Light, <strong>Intel's Arc B390</strong> outperformed Qualcomm's Adreno X2-90 GPU <strong>by roughly 23%</strong> in both DirectX 12 and Vulkan testing. That's the same GPU <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/msi-claw-8-ex-ai-review-2026">powering the beastly MSI Claw 8 EX AI+ gaming handheld</a>, which crushes AMD in the same space.</p><div><blockquote><p>The practical consequence is that the Intel system's wins require the user to be plugged in and to have selected the right mode, while the Snapdragon system's wins do not.</p><p>Signal65 Report</p></blockquote></div><p>For users who prioritize integrated graphics performance, gaming, or creative workloads that benefit from stronger GPU hardware, Intel still has a compelling case.</p><p>That advantage becomes harder to defend when price enters the discussion, which is why Signal65 ultimately concludes that <strong>Snapdragon delivers better performance per dollar across the tested systems</strong>. According to the study, <strong>Qualcomm's laptop delivered roughly 2.15 times Intel's value</strong> when normalized across selected CPU, rendering, and AI benchmarks.</p><h2 id="final-thoughts">Final thoughts</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4032px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="GTTWdtnVk5oXLucx7qf2sS" name="lenovo-yoga-slim-7x-gen-9-wc-image-review-17.jpg" alt="Image of the Lenovo Yoga Slim 7x (Gen 9)." src="https://cdn.mos.cms.futurecdn.net/GTTWdtnVk5oXLucx7qf2sS-1920-80.jpg" mos="" align="middle" fullscreen="" width="4032" height="2268" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7x (Gen 9) with Qualcomm Snapdragon X2 Elite processor. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Zachary Boddy)</span></figcaption></figure><p>As with the previous report, this study was commissioned by Qualcomm, a fact readers should keep in mind. Signal65 remains an independent testing organization, but commissioned research naturally benefits from additional scrutiny. </p><p>Even with that caveat, the broader pattern is becoming difficult to ignore. I also trust the results.</p><p>The <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-intel-amd-tests-signal65">earlier Snapdragon X2 Elite Extreme report</a> established that Qualcomm's flagship laptop chip could outperform competing Intel and AMD systems. This latest study suggests those advantages extend well beyond the top, hard-to-find SKU.</p><p><em>That may be the more consequential finding.</em></p><p>Flagship products are important for headlines, but the laptops that shape a market tend to be the mainstream premium systems people actually purchase. If Qualcomm can deliver strong CPU performance, class-leading AI results, competitive battery life, and lower pricing with a standard 18-core Snapdragon X2 Elite, the company has moved beyond proving a point and started building a sustainable competitive position in the Windows laptop market.</p><figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1181px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="yMrJrWegFUgejFo5DADhhE" name="lenovo-yoga-slim-7x-snapdragon-square-render-01.jpg" alt="Lenovo Slim 7x" src="https://cdn.mos.cms.futurecdn.net/yMrJrWegFUgejFo5DADhhE-1920-80.jpg" mos="" align="right" fullscreen="" width="1181" height="1181" attribution="" endorsement="" class="pull-rightinline"></p></div></div><figcaption itemprop="caption description" class="pull-right inline-layout"><span class="caption-text">Lenovo's Slim 7x with Qualcomm Snapdragon X2 Elite. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>From my experience with both systems, I prefer Qualcomm since they usually run cooler and quieter, and my overall Windows 11 experience feels faster and smoother. That said, I have to admit Intel’s Core Ultra 3 series has really closed the gap — they’re genuinely impressive chips.</p><p>If anything, the bigger subtext with this story is just how far AMD has fallen out of this space. We recently covered <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-lead-explains-why-there-are-no-amd-surface-pcs-we-have-to-make-our-choices-pretty-wisely">how no modern Surface PCs opt for AMD</a>, and it's not because of "not enough product" as Microsoft claims. It's because Microsoft knows they're not as good as what Intel and Qualcomm offer, full stop. </p><p>The bigger takeaway from these results is not that Qualcomm won another benchmark comparison. It's that Qualcomm appears to have successfully scaled its advantages beyond a halo product. Intel now faces a more difficult reality: competing not only against Snapdragon's fastest chip, but against the one that is likely to ship in far more laptops.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Hands-on: Panasonic’s TOUGHBOOKs are becoming the AI nerve center for frontline operations ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Panasonic's TOUGHBOOK lineup turns 30 this year (<a href="https://www.windowscentral.com/hardware/new-panasonic-toughbook-56-announcement">see my earlier coverage of the new TOUGHBOOK 55</a>), and after attending the company's product briefing in a very rainy New York City, I'm convinced the future of rugged computing isn't just about surviving drops, rain, and extreme temperatures.</p><p>It's about becoming the intelligent edge computer that sits at the center of everything.</p><p>That might sound like marketing fluff until you see the demos. One station showed a military drone feeding reconnaissance data back to a TOUGHBOOK for local analysis. Another demonstrated how police fleets can connect vehicle diagnostics directly into a TOUGHBOOK-based management system, allowing departments to track everything from VINs and odometer readings to fuel levels, fault codes, and maintenance schedules.</p><p>In other words, Panasonic's new <strong>TOUGHBOOK 34</strong> and <strong>TOUGHBOOK G3</strong> are increasingly becoming mission-critical data hubs for the people who protect, rescue, repair, and support the rest of us.</p><p>And yes, they're still absurdly rugged.</p><h2 id="thirty-years-later-the-mission-remains-the-same">Thirty years later, the mission remains the same</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="xFyyTAsRTt2BeMc8uKE4nB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="Open Panasonic TOUGHBOOK 34 laptop on a table playing video footage of drone operators outdoors." src="https://cdn.mos.cms.futurecdn.net/xFyyTAsRTt2BeMc8uKE4nB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xFyyTAsRTt2BeMc8uKE4nB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panasonic TOUGHBOOK 34 laptop on a table playing video footage of drone operators.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>One theme came up repeatedly throughout Panasonic's presentation: purpose-built computing.</p><p>As Panasonic executives noted, their customers aren't buying laptops to answer email from a coffee shop. These systems are deployed in police cruisers, ambulances, utility trucks, military vehicles, warehouses, disaster zones, and industrial sites where failure is not an option.</p><p>As Panasonic put it during the briefing, "our devices are purpose-built," adding that workers are often operating in "extreme heat, extreme cold, vibration, water, dust" and environments where "lives are on the line." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:66.65%;"><img id="b8xFCDAg3MuAwWuZqZ4PSM" name="Panasonic Toughbook 34 (2026) rugged PC" alt="A soldier in tactical gear and gloves is holding the back of a rugged Panasonic TOUGHBOOK 34 tablet outdoors." src="https://cdn.mos.cms.futurecdn.net/b8xFCDAg3MuAwWuZqZ4PSM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1365" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/b8xFCDAg3MuAwWuZqZ4PSM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A soldier in tactical gear and gloves holding the back of the Panasonic TOUGHBOOK 34 tablet. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Panasonic TOUGHBOOK)</span></figcaption></figure><p>That philosophy has helped TOUGHBOOK carve out a niche that practically nobody else occupies.</p><p>While consumer laptops compete over OLED displays and thinness, Panasonic spends its time figuring out how to keep a device communicating over private 5G networks during storm response operations.</p><h2 id="meet-the-toughbook-34-and-toughbook-g3">Meet the TOUGHBOOK 34 and TOUGHBOOK G3</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="VrgMkzNgyHSF3ipagVX3rB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="A hand holding a Panasonic TOUGHBOOK FZ-34 tablet outdoors, showing its black screen and front control buttons." src="https://cdn.mos.cms.futurecdn.net/VrgMkzNgyHSF3ipagVX3rB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VrgMkzNgyHSF3ipagVX3rB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panasonic TOUGHBOOK FZ-34 Windows 11 tablet, showing its black screen and front control buttons. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>This launch introduces two new fully rugged 2-in-1 systems.</p><p>The <strong>TOUGHBOOK 34</strong> serves as the successor to the long-running <a href="https://www.windowscentral.com/panasonic-toughbook-33-review">TOUGHBOOK 33 that I've reviewed</a>, while the <strong>TOUGHBOOK G3</strong> replaces the <a href="https://www.windowscentral.com/panasonic-toughbook-g2-review">TOUGHBOOK G2 that I also previously reviewed</a> and described as one of the most modular and rugged PCs on the market. </p><p>According to Mike Smola, Senior Director of Product Management at Panasonic Connect North America:</p><p><em>"No two workers, no two vehicles, and no two workflows are exactly alike. Some jobs call for a larger product with more workspace and more versatility."</em></p><p>That's really the story here.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="zXDJwgbGBrVbAr2nviRbod" name="Panasonic Toughbook G3 (2026) rugged PC" alt="A person holding a rugged Panasonic TOUGHBOOK G3 by its top carrying handle, showing the back chassis and component labels." src="https://cdn.mos.cms.futurecdn.net/zXDJwgbGBrVbAr2nviRbod-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zXDJwgbGBrVbAr2nviRbod-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The smaller TOUGHBOOK G3 with keyboard attachment has the familar built in handle  for easy carrying. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The TOUGHBOOK 34 features <strong>a larger 12.4-inch display</strong> and is designed for users who spend significant time in vehicles, command centers, or managing information-dense workflows. The G3 uses a more compact <strong>10.1-inch form factor</strong> that's easier to carry into the field.</p><p>As one Panasonic executive explained during the public safety discussion:</p><p><em>"Fire and EMS leverage both sizes: the larger TOUGHBOOK 34 for in-vehicle CAD and command control, and the compact G3 in the back of ambulances for patient care."</em></p><h2 id="the-biggest-upgrade-is-ai">The biggest upgrade is AI</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="BCnX74jDWKYAJ7SbyuQafB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="Rear chassis of a Panasonic TOUGHBOOK 34 displaying modular latches, TOUGHBOOK logo, and Intel Core Ultra 5 sticker." src="https://cdn.mos.cms.futurecdn.net/BCnX74jDWKYAJ7SbyuQafB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/BCnX74jDWKYAJ7SbyuQafB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The latest TOUGHBOOKs feature Intel's 3rd-gen Core Ultra series processors with built-in NPUs for local AI processing. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The headline feature across both devices is the move to Intel's latest Core Ultra platform.</p><p>Both systems now offer <a href="https://www.windowscentral.com/hardware/intel/intel-core-ultra-series-3-model-announcements-ces-2026"><strong>Intel Core Ultra 5 335H</strong> and <strong>Ultra X7 368H</strong> processor</a>s complete with <a href="https://www.windowscentral.com/hardware/what-is-npu-vs-gpu">onboard NPUs</a> and AI acceleration capabilities. Panasonic is increasingly positioning these devices as AI-ready edge computers capable of processing information locally without relying on cloud connectivity.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="97aGuaLYDco9YSwQzzJ4ud" name="Panasonic Toughbook G3 (2026) rugged PC" alt="A Panasonic TOUGHBOOK G3 tablet secured in a corner-strap harness, showing a punch meter app on the touchscreen." src="https://cdn.mos.cms.futurecdn.net/97aGuaLYDco9YSwQzzJ4ud-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/97aGuaLYDco9YSwQzzJ4ud-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panasonic had a punch-test demo set up where you could punch a TOUGHBOOK as hard as you could, which was quite entertaining.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>That matters more than you might think.</p><p>During the federal customer panel, Panasonic highlighted a scenario that's becoming increasingly common in military and government environments.</p><p>As Panasonic's federal team explained:</p><p><em>"Deployed military personnel aboard ships or in tactical environments often operate without network connectivity due to operational security." AI-capable processing on TOUGHBOOK devices allows personnel to perform tactical, medical, and technical searches without depending on a remote connection."</em></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2461px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="kdctSx98RhDrahrheLkZiB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="Close-up of the upper rugged chassis of a Panasonic TOUGHBOOK 34 showing an attached coiled stylus tether." src="https://cdn.mos.cms.futurecdn.net/kdctSx98RhDrahrheLkZiB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2461" height="1385" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kdctSx98RhDrahrheLkZiB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of the upper rugged chassis of a Panasonic TOUGHBOOK 34 showing an attached coiled stylus tether with a built-in pen. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>For most consumers, AI means generating images or summarizing documents. But for military users, it can mean analyzing information locally while disconnected from networks entirely.</p><p>That's a very different use case.</p><h2 id="from-military-drones-to-local-ai-analysis">From military drones to local AI analysis</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="GaAgttwKr7JHToSCtAsfkB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="A gray quadcopter drone on a desk next to a "TEST LAB DRONE DEMO" sign and a Panasonic TOUGHBOOK screen." src="https://cdn.mos.cms.futurecdn.net/GaAgttwKr7JHToSCtAsfkB-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1376" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Teledyne FLIR ION-series tactical reconnaissance drones are often used by military with the Panasonic TOUGHBOOK range. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The most interesting demonstration I saw involved a tactical drone setup.</p><p>Panasonic demonstrated how rugged computing platforms can work alongside systems such as the <strong>Teledyne FLIR ION-series tactical reconnaissance drones</strong> that are commonly used by military, government, and emergency-response organizations.</p><p>While separate physical controls handle flight operations, the TOUGHBOOK effectively becomes the <strong>intelligence terminal</strong>. Drone imagery and reconnaissance data can be brought onto the device, recorded, analyzed, and processed locally using onboard computing resources.</p><p>I didn't watch the drone take flight during the event, but seeing Panasonic position the TOUGHBOOK as the AI-capable analysis point for tactical aerial systems offered a very real glimpse into how these machines are used beyond traditional laptop duties.</p><p>That use case also aligns with Panasonic's announcement that both devices support unmanned systems control and UAV ground-control applications in federal environments</p><h2 id="toughbooks-are-becoming-smarter-police-tools-too">TOUGHBOOKs are becoming smarter police tools, too</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="hMLpN6xpg7uqPiwWBaYxGg" name="Panasonic TOUGHCommand" alt="An informational display sign reading "TEST LAB FLEET INTELLIGENCE DEMO" standing beside a Panasonic TOUGHBOOK laptop." src="https://cdn.mos.cms.futurecdn.net/hMLpN6xpg7uqPiwWBaYxGg-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1376" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The police vehicle demonstration may have been even more compelling.</p><p>Rather than focusing on dispatch software alone, Panasonic showed how TOUGHBOOK systems can act as<strong> fleet intelligence platforms</strong>.</p><p>Through Panasonic's <strong>TOUGHCommand ecosystem</strong>, agencies can connect vehicle systems and pull operational data directly into the computer. Information such as vehicle identification, odometer readings, fuel levels, speed data, maintenance information, and diagnostic information can all be surfaced through a centralized dashboard.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="drNWqgo36BpUDJx57FsqKg" name="Panasonic TOUGHCommand" alt="Close-up of a Panasonic FZ-55 display running fleet intelligence software, showing map tracking data for a Ford F-250." src="https://cdn.mos.cms.futurecdn.net/drNWqgo36BpUDJx57FsqKg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/drNWqgo36BpUDJx57FsqKg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of a Panasonic FZ-55 display running fleet intelligence software, showing map tracking data for a Ford F-250. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The really interesting layer sits on top of that data.</p><p>Panasonic's new <strong>Command Intelligence </strong>features allow IT teams and fleet managers to query those systems using AI and natural-language questions rather than digging through massive databases manually.</p><p>That turns the TOUGHBOOK into something closer to a command-and-control platform, instead of just a rugged laptop.</p><p>For organizations managing hundreds or thousands of vehicles, that could be a substantial value-add beyond the hardware itself.</p><h2 id="the-modularity-advantage-nobody-else-offers">The modularity advantage nobody else offers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="Wu7DoqDzrPxhsgmjqhfsGe" name="Panasonic Toughbook G3 (2026) rugged PC" alt="An electric screwdriver tightening a screw into a modular expansion panel on the back of a black Panasonic TOUGHBOOK G3 tablet." src="https://cdn.mos.cms.futurecdn.net/Wu7DoqDzrPxhsgmjqhfsGe-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1376" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An electric screwdriver tightening a screw into a modular expansion panel on the back of a black Panasonic TOUGHBOOK G3 tablet. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Having <a href="https://www.windowscentral.com/panasonic-toughbook-g2-review">reviewed the G2</a> and covered Panasonic's rugged lineup for years, the thing that continues to impress me isn't the drop testing or waterproofing.</p><p><em>It's the modularity.</em></p><p>The TOUGHBOOK 34 and G3 both feature Panasonic's <strong>xPAK ecosystem</strong>, allowing users to swap hardware modules as needs change. Options include barcode scanners, additional USB ports, serial ports, smart card readers, fingerprint readers, networking hardware, and more.</p><p>Panasonic's goal is simple: one device should adapt to many jobs.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="BTScqpm2hkaRBvBG9ViNzd" name="Panasonic Toughbook G3 (2026) rugged PC" alt="Close-up of the rear panel of a rugged Panasonic TOUGHBOOK G3, displaying expansion ports, cooling vents, an Intel Core Ultra sticker, and serial tag." src="https://cdn.mos.cms.futurecdn.net/BTScqpm2hkaRBvBG9ViNzd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/BTScqpm2hkaRBvBG9ViNzd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of the rear panel of a rugged Panasonic TOUGHBOOK G3, displaying opened xPAK expansion port, cooling vents, an Intel Core Ultra sticker, and serial tag. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>A warehouse worker can add scanning capabilities. A utility technician can prioritize GPS and connectivity. An automotive technician can add legacy ports for vehicle diagnostics.</p><p>Instead of replacing the entire computer when requirements evolve, customers can reconfigure it. More importantly, this can be done locally without sending out the TOUGHBOOK back to Panasonic to be reconfigured. Not only is that time-consuming, but if the PC is used by the government and it has sensitive data on the drives, it limits who can even touch that laptop.</p><p>That's a surprisingly rare concept in modern computing.</p><h2 id="better-displays-stronger-connectivity-longer-life">Better displays, stronger connectivity, longer life</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2434px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="hf9RKAAe5rHK8Fy5sPFEkB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="Close-up of the lower bezel on a Panasonic TOUGHBOOK FZ-34 tablet, featuring hardware function buttons (P1-P4) and speaker." src="https://cdn.mos.cms.futurecdn.net/hf9RKAAe5rHK8Fy5sPFEkB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2434" height="1369" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hf9RKAAe5rHK8Fy5sPFEkB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of the lower bezel on a Panasonic TOUGHBOOK FZ-34 tablet, featuring hardware function buttons (P1-P4) and speaker. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The hardware itself receives meaningful updates, too.</p><p>For the TOUGHBOOK 34, Panasonic <strong>increased the screen size from 12 inches to 12.4 inches</strong> while moving to a <strong>3:2 aspect ratio</strong> that's better suited to productivity work. Executives noted that the revised resolution and scaling choices allow users to view more information with less scrolling.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1388px;"><p class="vanilla-image-block" style="padding-top:101.22%;"><img id="6xnrTFkpSkb3tchEpiXLth" name="toughbook-g3-and34-specs" alt="A specification table comparing features of the Panasonic TOUGHBOOK 34 and TOUGHBOOK G3, including display, processor, battery life, ratings, and security." src="https://cdn.mos.cms.futurecdn.net/6xnrTFkpSkb3tchEpiXLth-1920-80.png" mos="" align="middle" fullscreen="1" width="1388" height="1405" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6xnrTFkpSkb3tchEpiXLth-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Panasonic TOUGHBOOK)</span></figcaption></figure><p>The G3 retains its 10.1-inch format but benefits from updated display tuning, 2-to-1000-nit brightness control, and improved readability for outdoor work. </p><p>Panasonic also highlighted a new glove and rain touch experience on the TOUGHBOOK 34.</p><p>As the company explained:</p><p>"You don't want the end user to take off gloves to touch the screen." Users can switch between glove and standard touch modes using programmable controls.</p><p>I actually tried this myself, and while it's still a bit clunky to operate a touchscreen with heavy gloves on, it can be done through this technology. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="SUN82p2CsYnAR3oXkLvund" name="Panasonic Toughbook G3 (2026) rugged PC" alt="A Panasonic TOUGHBOOK G3 rugged tablet docked to a keyboard base, standing open on a white desk like a laptop." src="https://cdn.mos.cms.futurecdn.net/SUN82p2CsYnAR3oXkLvund-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SUN82p2CsYnAR3oXkLvund-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A Panasonic TOUGHBOOK G3 rugged tablet docked to a keyboard base, standing open on a white desk like a laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Connectivity receives substantial improvements as well.</p><p>Compared to the older G2 generation, <strong>the G3 moves from 4G LTE options to modern 5G support</strong>, upgrades Wi‑Fi 6 to <strong>Wi‑Fi 7</strong>, and advances Bluetooth 5.1 to <strong>Bluetooth 5.4</strong> while adding broader support for <strong>private cellular deployment</strong>s. </p><p>For the people actually relying on these systems, those upgrades matter far more than benchmark scores.</p><h2 id="a-reminder-that-some-pcs-have-jobs-to-do">A reminder that some PCs have jobs to do</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.15%;"><img id="iaPEkgvAwsbaoNLjPgEueM" name="Panasonic Toughbook 34 (2026) rugged PC" alt="A worker in a high-visibility vest typing on a Panasonic TOUGHBOOK 34 laptop inside a vehicle at a construction site." src="https://cdn.mos.cms.futurecdn.net/iaPEkgvAwsbaoNLjPgEueM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2048" height="1150" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Many outdoor professions require the ruggedness that TOUGHBOOK brings to the Windows PC space. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Panasonic TOUGHBOOK)</span></figcaption></figure><p>The most fascinating thing about Panasonic's new TOUGHBOOKs isn't that they're rugged. We already knew that, but what's changing is their role.</p><p>Thirty years after the first TOUGHBOOK arrived, Panasonic increasingly views these systems as secure, connected, AI-capable edge computers that happen to survive conditions most laptops would never tolerate.</p><p>Whether they're helping analyze drone feeds, supporting first responders through FirstNet and private 5G networks, managing vehicle fleets, or keeping utility workers connected during outages, the TOUGHBOOK 34 and G3 demonstrate that laptops can still be specialized tools built for serious missions.</p><p>And after an afternoon spent getting hands-on with Panasonic's latest hardware, that may be the most interesting thing about them. Panasonic is building the computers that many of the people protecting, rescuing, and serving the rest of us depend on every day, and I still find that inspiring. </p><p><em>You can find out more about these devices from </em><a href="https://connect.na.panasonic.com/toughbook"><em>the Panasonic TOUGHBOOK website. </em></a></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/laptops/panasonic-toughbook-34-and-toughbook-g3-2026-hands-on</link>
                                                                            <description>
                            <![CDATA[ In hands‑on testing, Panasonic’s latest TOUGHBOOKs show a clear shift toward AI‑driven field operations, offering upgraded durability, smarter modularity, and the computing muscle needed to support police, military, and emergency teams in real‑world missions. ]]>
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                                                                        <pubDate>Wed, 30 Sep 2026 14:50:13 +0000</pubDate>                                                                                                                                <updated>Wed, 30 Sep 2026 17:37:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ daniel@windowscentral.com (Daniel Rubino) ]]></author>                    <dc:creator><![CDATA[ Daniel Rubino ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/LzUE9eCj29kUSXGrwPmLxT-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel Rubino is the Editor-in-Chief of Windows Central. He has been writing about Microsoft since 2007, when the site first launched under WMExperts (and later Windows Phone Central). In 2010, he took over duties as editor-in-chief, moved to executive editor in 2020, and returned to editor-in-chief in 2022. In addition, he manages the staff, directs content, and is a YouTube personality, head reviewer, analyst, and &lt;a href=&quot;https://www.windowscentral.com/tag/podcasts&quot;&gt;podcast co-host&lt;/a&gt;. His interests include Windows, laptops, next-gen computing, and, for some reason, watches. He&#039;s been reviewing laptops since 2015 and is especially fond of 2-in-1 convertibles, ARM processors, new form factors, and thin-and-light PCs.&lt;/p&gt;&lt;p&gt;Before working on Windows Central, Daniel was a polysomnographer at Weill-Cornell Medical College and NY Presbyterian in New York City, a movie theater projectionist for 17 years, an Emergency Medical Technician in Connecticut, and was studying for a Ph.D. in linguistics in the neurology of language. In addition, he has studied at Sienna College, the University of Connecticut, Boston University, and the CUNY Graduate Center with political science and linguistics degrees.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Daniel Rubino]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[A hand holding a water-splattered Panasonic TOUGHBOOK G3 tablet outdoors, featuring a bright Windows screen with landscape wallpaper.]]></media:description>                                                            <media:text><![CDATA[A hand holding a water-splattered Panasonic TOUGHBOOK G3 tablet outdoors, featuring a bright Windows screen with landscape wallpaper.]]></media:text>
                                <media:title type="plain"><![CDATA[A hand holding a water-splattered Panasonic TOUGHBOOK G3 tablet outdoors, featuring a bright Windows screen with landscape wallpaper.]]></media:title>
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                                <p>Panasonic's TOUGHBOOK lineup turns 30 this year (<a href="https://www.windowscentral.com/hardware/new-panasonic-toughbook-56-announcement">see my earlier coverage of the new TOUGHBOOK 55</a>), and after attending the company's product briefing in a very rainy New York City, I'm convinced the future of rugged computing isn't just about surviving drops, rain, and extreme temperatures.</p><p>It's about becoming the intelligent edge computer that sits at the center of everything.</p><p>That might sound like marketing fluff until you see the demos. One station showed a military drone feeding reconnaissance data back to a TOUGHBOOK for local analysis. Another demonstrated how police fleets can connect vehicle diagnostics directly into a TOUGHBOOK-based management system, allowing departments to track everything from VINs and odometer readings to fuel levels, fault codes, and maintenance schedules.</p><p>In other words, Panasonic's new <strong>TOUGHBOOK 34</strong> and <strong>TOUGHBOOK G3</strong> are increasingly becoming mission-critical data hubs for the people who protect, rescue, repair, and support the rest of us.</p><p>And yes, they're still absurdly rugged.</p><h2 id="thirty-years-later-the-mission-remains-the-same">Thirty years later, the mission remains the same</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="xFyyTAsRTt2BeMc8uKE4nB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="Open Panasonic TOUGHBOOK 34 laptop on a table playing video footage of drone operators outdoors." src="https://cdn.mos.cms.futurecdn.net/xFyyTAsRTt2BeMc8uKE4nB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/xFyyTAsRTt2BeMc8uKE4nB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panasonic TOUGHBOOK 34 laptop on a table playing video footage of drone operators.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>One theme came up repeatedly throughout Panasonic's presentation: purpose-built computing.</p><p>As Panasonic executives noted, their customers aren't buying laptops to answer email from a coffee shop. These systems are deployed in police cruisers, ambulances, utility trucks, military vehicles, warehouses, disaster zones, and industrial sites where failure is not an option.</p><p>As Panasonic put it during the briefing, "our devices are purpose-built," adding that workers are often operating in "extreme heat, extreme cold, vibration, water, dust" and environments where "lives are on the line." </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:66.65%;"><img id="b8xFCDAg3MuAwWuZqZ4PSM" name="Panasonic Toughbook 34 (2026) rugged PC" alt="A soldier in tactical gear and gloves is holding the back of a rugged Panasonic TOUGHBOOK 34 tablet outdoors." src="https://cdn.mos.cms.futurecdn.net/b8xFCDAg3MuAwWuZqZ4PSM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1365" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/b8xFCDAg3MuAwWuZqZ4PSM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A soldier in tactical gear and gloves holding the back of the Panasonic TOUGHBOOK 34 tablet. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Panasonic TOUGHBOOK)</span></figcaption></figure><p>That philosophy has helped TOUGHBOOK carve out a niche that practically nobody else occupies.</p><p>While consumer laptops compete over OLED displays and thinness, Panasonic spends its time figuring out how to keep a device communicating over private 5G networks during storm response operations.</p><h2 id="meet-the-toughbook-34-and-toughbook-g3">Meet the TOUGHBOOK 34 and TOUGHBOOK G3</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="VrgMkzNgyHSF3ipagVX3rB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="A hand holding a Panasonic TOUGHBOOK FZ-34 tablet outdoors, showing its black screen and front control buttons." src="https://cdn.mos.cms.futurecdn.net/VrgMkzNgyHSF3ipagVX3rB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VrgMkzNgyHSF3ipagVX3rB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panasonic TOUGHBOOK FZ-34 Windows 11 tablet, showing its black screen and front control buttons. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>This launch introduces two new fully rugged 2-in-1 systems.</p><p>The <strong>TOUGHBOOK 34</strong> serves as the successor to the long-running <a href="https://www.windowscentral.com/panasonic-toughbook-33-review">TOUGHBOOK 33 that I've reviewed</a>, while the <strong>TOUGHBOOK G3</strong> replaces the <a href="https://www.windowscentral.com/panasonic-toughbook-g2-review">TOUGHBOOK G2 that I also previously reviewed</a> and described as one of the most modular and rugged PCs on the market. </p><p>According to Mike Smola, Senior Director of Product Management at Panasonic Connect North America:</p><p><em>"No two workers, no two vehicles, and no two workflows are exactly alike. Some jobs call for a larger product with more workspace and more versatility."</em></p><p>That's really the story here.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="zXDJwgbGBrVbAr2nviRbod" name="Panasonic Toughbook G3 (2026) rugged PC" alt="A person holding a rugged Panasonic TOUGHBOOK G3 by its top carrying handle, showing the back chassis and component labels." src="https://cdn.mos.cms.futurecdn.net/zXDJwgbGBrVbAr2nviRbod-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zXDJwgbGBrVbAr2nviRbod-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The smaller TOUGHBOOK G3 with keyboard attachment has the familar built in handle  for easy carrying. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The TOUGHBOOK 34 features <strong>a larger 12.4-inch display</strong> and is designed for users who spend significant time in vehicles, command centers, or managing information-dense workflows. The G3 uses a more compact <strong>10.1-inch form factor</strong> that's easier to carry into the field.</p><p>As one Panasonic executive explained during the public safety discussion:</p><p><em>"Fire and EMS leverage both sizes: the larger TOUGHBOOK 34 for in-vehicle CAD and command control, and the compact G3 in the back of ambulances for patient care."</em></p><h2 id="the-biggest-upgrade-is-ai">The biggest upgrade is AI</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="BCnX74jDWKYAJ7SbyuQafB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="Rear chassis of a Panasonic TOUGHBOOK 34 displaying modular latches, TOUGHBOOK logo, and Intel Core Ultra 5 sticker." src="https://cdn.mos.cms.futurecdn.net/BCnX74jDWKYAJ7SbyuQafB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/BCnX74jDWKYAJ7SbyuQafB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The latest TOUGHBOOKs feature Intel's 3rd-gen Core Ultra series processors with built-in NPUs for local AI processing. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The headline feature across both devices is the move to Intel's latest Core Ultra platform.</p><p>Both systems now offer <a href="https://www.windowscentral.com/hardware/intel/intel-core-ultra-series-3-model-announcements-ces-2026"><strong>Intel Core Ultra 5 335H</strong> and <strong>Ultra X7 368H</strong> processor</a>s complete with <a href="https://www.windowscentral.com/hardware/what-is-npu-vs-gpu">onboard NPUs</a> and AI acceleration capabilities. Panasonic is increasingly positioning these devices as AI-ready edge computers capable of processing information locally without relying on cloud connectivity.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="97aGuaLYDco9YSwQzzJ4ud" name="Panasonic Toughbook G3 (2026) rugged PC" alt="A Panasonic TOUGHBOOK G3 tablet secured in a corner-strap harness, showing a punch meter app on the touchscreen." src="https://cdn.mos.cms.futurecdn.net/97aGuaLYDco9YSwQzzJ4ud-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/97aGuaLYDco9YSwQzzJ4ud-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Panasonic had a punch-test demo set up where you could punch a TOUGHBOOK as hard as you could, which was quite entertaining.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>That matters more than you might think.</p><p>During the federal customer panel, Panasonic highlighted a scenario that's becoming increasingly common in military and government environments.</p><p>As Panasonic's federal team explained:</p><p><em>"Deployed military personnel aboard ships or in tactical environments often operate without network connectivity due to operational security." AI-capable processing on TOUGHBOOK devices allows personnel to perform tactical, medical, and technical searches without depending on a remote connection."</em></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2461px;"><p class="vanilla-image-block" style="padding-top:56.28%;"><img id="kdctSx98RhDrahrheLkZiB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="Close-up of the upper rugged chassis of a Panasonic TOUGHBOOK 34 showing an attached coiled stylus tether." src="https://cdn.mos.cms.futurecdn.net/kdctSx98RhDrahrheLkZiB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2461" height="1385" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/kdctSx98RhDrahrheLkZiB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of the upper rugged chassis of a Panasonic TOUGHBOOK 34 showing an attached coiled stylus tether with a built-in pen. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>For most consumers, AI means generating images or summarizing documents. But for military users, it can mean analyzing information locally while disconnected from networks entirely.</p><p>That's a very different use case.</p><h2 id="from-military-drones-to-local-ai-analysis">From military drones to local AI analysis</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="GaAgttwKr7JHToSCtAsfkB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="A gray quadcopter drone on a desk next to a "TEST LAB DRONE DEMO" sign and a Panasonic TOUGHBOOK screen." src="https://cdn.mos.cms.futurecdn.net/GaAgttwKr7JHToSCtAsfkB-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1376" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Teledyne FLIR ION-series tactical reconnaissance drones are often used by military with the Panasonic TOUGHBOOK range. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The most interesting demonstration I saw involved a tactical drone setup.</p><p>Panasonic demonstrated how rugged computing platforms can work alongside systems such as the <strong>Teledyne FLIR ION-series tactical reconnaissance drones</strong> that are commonly used by military, government, and emergency-response organizations.</p><p>While separate physical controls handle flight operations, the TOUGHBOOK effectively becomes the <strong>intelligence terminal</strong>. Drone imagery and reconnaissance data can be brought onto the device, recorded, analyzed, and processed locally using onboard computing resources.</p><p>I didn't watch the drone take flight during the event, but seeing Panasonic position the TOUGHBOOK as the AI-capable analysis point for tactical aerial systems offered a very real glimpse into how these machines are used beyond traditional laptop duties.</p><p>That use case also aligns with Panasonic's announcement that both devices support unmanned systems control and UAV ground-control applications in federal environments</p><h2 id="toughbooks-are-becoming-smarter-police-tools-too">TOUGHBOOKs are becoming smarter police tools, too</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="hMLpN6xpg7uqPiwWBaYxGg" name="Panasonic TOUGHCommand" alt="An informational display sign reading "TEST LAB FLEET INTELLIGENCE DEMO" standing beside a Panasonic TOUGHBOOK laptop." src="https://cdn.mos.cms.futurecdn.net/hMLpN6xpg7uqPiwWBaYxGg-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1376" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The police vehicle demonstration may have been even more compelling.</p><p>Rather than focusing on dispatch software alone, Panasonic showed how TOUGHBOOK systems can act as<strong> fleet intelligence platforms</strong>.</p><p>Through Panasonic's <strong>TOUGHCommand ecosystem</strong>, agencies can connect vehicle systems and pull operational data directly into the computer. Information such as vehicle identification, odometer readings, fuel levels, speed data, maintenance information, and diagnostic information can all be surfaced through a centralized dashboard.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="drNWqgo36BpUDJx57FsqKg" name="Panasonic TOUGHCommand" alt="Close-up of a Panasonic FZ-55 display running fleet intelligence software, showing map tracking data for a Ford F-250." src="https://cdn.mos.cms.futurecdn.net/drNWqgo36BpUDJx57FsqKg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/drNWqgo36BpUDJx57FsqKg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of a Panasonic FZ-55 display running fleet intelligence software, showing map tracking data for a Ford F-250. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The really interesting layer sits on top of that data.</p><p>Panasonic's new <strong>Command Intelligence </strong>features allow IT teams and fleet managers to query those systems using AI and natural-language questions rather than digging through massive databases manually.</p><p>That turns the TOUGHBOOK into something closer to a command-and-control platform, instead of just a rugged laptop.</p><p>For organizations managing hundreds or thousands of vehicles, that could be a substantial value-add beyond the hardware itself.</p><h2 id="the-modularity-advantage-nobody-else-offers">The modularity advantage nobody else offers</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="Wu7DoqDzrPxhsgmjqhfsGe" name="Panasonic Toughbook G3 (2026) rugged PC" alt="An electric screwdriver tightening a screw into a modular expansion panel on the back of a black Panasonic TOUGHBOOK G3 tablet." src="https://cdn.mos.cms.futurecdn.net/Wu7DoqDzrPxhsgmjqhfsGe-1920-80.jpg" mos="" align="middle" fullscreen="" width="2448" height="1376" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">An electric screwdriver tightening a screw into a modular expansion panel on the back of a black Panasonic TOUGHBOOK G3 tablet. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Having <a href="https://www.windowscentral.com/panasonic-toughbook-g2-review">reviewed the G2</a> and covered Panasonic's rugged lineup for years, the thing that continues to impress me isn't the drop testing or waterproofing.</p><p><em>It's the modularity.</em></p><p>The TOUGHBOOK 34 and G3 both feature Panasonic's <strong>xPAK ecosystem</strong>, allowing users to swap hardware modules as needs change. Options include barcode scanners, additional USB ports, serial ports, smart card readers, fingerprint readers, networking hardware, and more.</p><p>Panasonic's goal is simple: one device should adapt to many jobs.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="BTScqpm2hkaRBvBG9ViNzd" name="Panasonic Toughbook G3 (2026) rugged PC" alt="Close-up of the rear panel of a rugged Panasonic TOUGHBOOK G3, displaying expansion ports, cooling vents, an Intel Core Ultra sticker, and serial tag." src="https://cdn.mos.cms.futurecdn.net/BTScqpm2hkaRBvBG9ViNzd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/BTScqpm2hkaRBvBG9ViNzd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of the rear panel of a rugged Panasonic TOUGHBOOK G3, displaying opened xPAK expansion port, cooling vents, an Intel Core Ultra sticker, and serial tag. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>A warehouse worker can add scanning capabilities. A utility technician can prioritize GPS and connectivity. An automotive technician can add legacy ports for vehicle diagnostics.</p><p>Instead of replacing the entire computer when requirements evolve, customers can reconfigure it. More importantly, this can be done locally without sending out the TOUGHBOOK back to Panasonic to be reconfigured. Not only is that time-consuming, but if the PC is used by the government and it has sensitive data on the drives, it limits who can even touch that laptop.</p><p>That's a surprisingly rare concept in modern computing.</p><h2 id="better-displays-stronger-connectivity-longer-life">Better displays, stronger connectivity, longer life</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2434px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="hf9RKAAe5rHK8Fy5sPFEkB" name="Panasonic Toughbook 34 (2026) rugged PC" alt="Close-up of the lower bezel on a Panasonic TOUGHBOOK FZ-34 tablet, featuring hardware function buttons (P1-P4) and speaker." src="https://cdn.mos.cms.futurecdn.net/hf9RKAAe5rHK8Fy5sPFEkB-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2434" height="1369" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/hf9RKAAe5rHK8Fy5sPFEkB-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of the lower bezel on a Panasonic TOUGHBOOK FZ-34 tablet, featuring hardware function buttons (P1-P4) and speaker. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The hardware itself receives meaningful updates, too.</p><p>For the TOUGHBOOK 34, Panasonic <strong>increased the screen size from 12 inches to 12.4 inches</strong> while moving to a <strong>3:2 aspect ratio</strong> that's better suited to productivity work. Executives noted that the revised resolution and scaling choices allow users to view more information with less scrolling.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1388px;"><p class="vanilla-image-block" style="padding-top:101.22%;"><img id="6xnrTFkpSkb3tchEpiXLth" name="toughbook-g3-and34-specs" alt="A specification table comparing features of the Panasonic TOUGHBOOK 34 and TOUGHBOOK G3, including display, processor, battery life, ratings, and security." src="https://cdn.mos.cms.futurecdn.net/6xnrTFkpSkb3tchEpiXLth-1920-80.png" mos="" align="middle" fullscreen="1" width="1388" height="1405" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6xnrTFkpSkb3tchEpiXLth-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Panasonic TOUGHBOOK)</span></figcaption></figure><p>The G3 retains its 10.1-inch format but benefits from updated display tuning, 2-to-1000-nit brightness control, and improved readability for outdoor work. </p><p>Panasonic also highlighted a new glove and rain touch experience on the TOUGHBOOK 34.</p><p>As the company explained:</p><p>"You don't want the end user to take off gloves to touch the screen." Users can switch between glove and standard touch modes using programmable controls.</p><p>I actually tried this myself, and while it's still a bit clunky to operate a touchscreen with heavy gloves on, it can be done through this technology. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2448px;"><p class="vanilla-image-block" style="padding-top:56.21%;"><img id="SUN82p2CsYnAR3oXkLvund" name="Panasonic Toughbook G3 (2026) rugged PC" alt="A Panasonic TOUGHBOOK G3 rugged tablet docked to a keyboard base, standing open on a white desk like a laptop." src="https://cdn.mos.cms.futurecdn.net/SUN82p2CsYnAR3oXkLvund-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2448" height="1376" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SUN82p2CsYnAR3oXkLvund-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">A Panasonic TOUGHBOOK G3 rugged tablet docked to a keyboard base, standing open on a white desk like a laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Connectivity receives substantial improvements as well.</p><p>Compared to the older G2 generation, <strong>the G3 moves from 4G LTE options to modern 5G support</strong>, upgrades Wi‑Fi 6 to <strong>Wi‑Fi 7</strong>, and advances Bluetooth 5.1 to <strong>Bluetooth 5.4</strong> while adding broader support for <strong>private cellular deployment</strong>s. </p><p>For the people actually relying on these systems, those upgrades matter far more than benchmark scores.</p><h2 id="a-reminder-that-some-pcs-have-jobs-to-do">A reminder that some PCs have jobs to do</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.15%;"><img id="iaPEkgvAwsbaoNLjPgEueM" name="Panasonic Toughbook 34 (2026) rugged PC" alt="A worker in a high-visibility vest typing on a Panasonic TOUGHBOOK 34 laptop inside a vehicle at a construction site." src="https://cdn.mos.cms.futurecdn.net/iaPEkgvAwsbaoNLjPgEueM-1920-80.jpg" mos="" align="middle" fullscreen="" width="2048" height="1150" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Many outdoor professions require the ruggedness that TOUGHBOOK brings to the Windows PC space. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Panasonic TOUGHBOOK)</span></figcaption></figure><p>The most fascinating thing about Panasonic's new TOUGHBOOKs isn't that they're rugged. We already knew that, but what's changing is their role.</p><p>Thirty years after the first TOUGHBOOK arrived, Panasonic increasingly views these systems as secure, connected, AI-capable edge computers that happen to survive conditions most laptops would never tolerate.</p><p>Whether they're helping analyze drone feeds, supporting first responders through FirstNet and private 5G networks, managing vehicle fleets, or keeping utility workers connected during outages, the TOUGHBOOK 34 and G3 demonstrate that laptops can still be specialized tools built for serious missions.</p><p>And after an afternoon spent getting hands-on with Panasonic's latest hardware, that may be the most interesting thing about them. Panasonic is building the computers that many of the people protecting, rescuing, and serving the rest of us depend on every day, and I still find that inspiring. </p><p><em>You can find out more about these devices from </em><a href="https://connect.na.panasonic.com/toughbook"><em>the Panasonic TOUGHBOOK website. </em></a></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Gears of War: E-Day's install size is huge: These are the best ways to upgrade your Xbox's storage ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Get ready, players, because <a href="https://www.windowscentral.com/tag/gears-of-war-e-day" target="_blank">Gears of War: E-Day</a> is nearly here, and it’s <a href="https://www.windowscentral.com/gaming/xbox/preview-gears-of-war-e-day-might-be-remembered-as-the-best-gears-story-ever" target="_blank">shaping up to be one of the best games in the Gears of War franchise</a> and the biggest gaming blockbuster of the year, second only to <a href="https://www.windowscentral.com/tag/gta-6" target="_blank">Grand Theft Auto VI</a>. </p><p>However, there is one caveat Xbox players must be aware of before buying it on <strong>October 6</strong> (or <strong>October 1</strong>, if they've secured <strong>early access</strong> via pre-ordering the game), and that is its required install space of <strong>115GB (</strong><a href="https://store.steampowered.com/app/3010850/Gears_of_War_EDay/" target="_blank"><strong>as confirmed on its Steam page</strong></a><strong>)</strong>.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>That’s about one-tenth of a standard Xbox Series X’s 1TB storage space, and that’s just for the base game alone without any DLC. Plus, the developers plan (<a href="https://www.gamespot.com/articles/gears-of-war-e-day-roadmap-after-launch-is-starting-to-take-shape/" target="_blank">confirmed by GameSpot</a>) to update Gears of War: E-Day’s Horde Mode with new classes, missions, modifiers, and seasonal content, along with adding other in-game items like gun cosmetics and character skins, so that <strong>115GB install requirement is going to bloat fast</strong>.</p><p>So, we have sought out the <a href="https://www.windowscentral.com/best-ssds-xbox-series-x-series-s" target="_blank">best Xbox Series X|S storage expansion devices</a>, from external SSDs to plug-and-play SSD cards, to help you fit in Gears of War: E-Day while having tons to spare for its post-launch updates and other awesome <a href="https://www.windowscentral.com/tag/xbox-series-x">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s">S</a> titles for your Xbox.</p><h2 class="article-body__section" id="section-external-hard-drives"><span>External hard drives</span></h2><p>Now, granted, finding Xbox external storage upgrades is a lot harder these days thanks to the <a href="https://www.windowscentral.com/gaming/xbox/microsoft-and-xbox-announce-another-console-price-hike-and-this-one-is-steep-things-may-get-even-worse-in-2027" target="_blank">ongoing RAM crisis, jacking up the prices of all things tech-related</a> while making their availability scarcer.</p><p>One of the more affordable and available options is external hard drives, which can offer tons of storage space ranging from 512GB, 1TB, 2TB, and even 4TB. In addition, they can be formatted to store all kinds of media, not just Xbox games, depending on what platform you intend to use it for.</p><p>The drawback is that <strong>you can’t play Xbox games directly from an external hard drive</strong>, you have to manually <strong>transfer them from the hard drive onto your Xbox’s internal hard drive</strong> if you wish to play them.</p><div class="product"><a data-dimension112="6e0492e0-bb2f-11f1-a4e6-6f11fdc35271" data-action="Deal Block" data-label="T7 Portable SSD 1TB Titan Gray" data-dimension48="T7 Portable SSD 1TB Titan Gray" data-dimension25="$229.99" href="https://www.amazon.com/Samsung-Portable-Titan-Gray-050MB/dp/B0874XN4D8?th=1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:94.14%;"><img id="v7qCt4epPg7cTsEFCRKnsT" name="samsung-t7-ssd.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/v7qCt4epPg7cTsEFCRKnsT-1920-80.jpg" mos="" align="middle" fullscreen="" width="2048" height="1928" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Samsung-Portable-Titan-Gray-050MB/dp/B0874XN4D8?th=1" target="_blank" rel="nofollow" data-dimension112="6e0492e0-bb2f-11f1-a4e6-6f11fdc35271" data-action="Deal Block" data-label="T7 Portable SSD 1TB Titan Gray" data-dimension48="T7 Portable SSD 1TB Titan Gray" data-dimension25="$229.99">T7 Portable SSD 1TB Titan Gray: was $274.99 now $229.99</a></strong><br><br><em>“The Samsung T7 portable SSD is every bit as good as the T7 Touch but at a lower price. It makes it a brilliant all-purpose portable SSD that can be used for both computers and the latest Xbox consoles.”</em> ~ Richard Devine, Managing Editor, Windows Central<br><br><strong></strong><a href="https://www.windowscentral.com/samsung-t7-ssd-review" target="_blank"><strong>Windows Central review</strong></a><strong>: ⭐⭐⭐⭐½</strong><a class="view-deal button" href="https://www.amazon.com/Samsung-Portable-Titan-Gray-050MB/dp/B0874XN4D8?th=1" target="_blank" rel="nofollow" data-dimension112="6e0492e0-bb2f-11f1-a4e6-6f11fdc35271" data-action="Deal Block" data-label="T7 Portable SSD 1TB Titan Gray" data-dimension48="T7 Portable SSD 1TB Titan Gray" data-dimension25="$229.99">View Deal</a></p></div><div class="product"><a data-dimension112="c702dcb2-bb2f-11f1-9e53-9107fb602565" data-action="Deal Block" data-label="1TB P40 Game Drive SSD" data-dimension48="1TB P40 Game Drive SSD" data-dimension25="$209.00" href="https://www.amazon.com/WD_BLACK-1TB-Game-Drive-WDBAWY0010BBK-WESN/dp/B09ZRD38D8" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ypAK88gRAJjubaq6cNFekK" name="wester-digital-black-p40-game-drive-ssd-image-product-01.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ypAK88gRAJjubaq6cNFekK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/WD_BLACK-1TB-Game-Drive-WDBAWY0010BBK-WESN/dp/B09ZRD38D8" target="_blank" rel="nofollow" data-dimension112="c702dcb2-bb2f-11f1-9e53-9107fb602565" data-action="Deal Block" data-label="1TB P40 Game Drive SSD" data-dimension48="1TB P40 Game Drive SSD" data-dimension25="$209.00">1TB P40 Game Drive SSD: $209.00</a></strong><br><br><em>“Western Digital's P40 Game Drive SSD is a stellar external storage upgrade for Xbox Series X|S consoles, and is even better on PC with RGB customization and faster speeds. If you're only getting this for Xbox, though, there may be more affordable options.”</em> ~ Zachary Boddy, former Staff Writer, Windows Central<br><br><strong></strong><a href="https://www.windowscentral.com/accessories/storage/wd-black-p40-game-drive-ssd-review"><strong>Windows Central review</strong></a><strong>: ⭐⭐⭐⭐</strong><a class="view-deal button" href="https://www.amazon.com/WD_BLACK-1TB-Game-Drive-WDBAWY0010BBK-WESN/dp/B09ZRD38D8" target="_blank" rel="nofollow" data-dimension112="c702dcb2-bb2f-11f1-9e53-9107fb602565" data-action="Deal Block" data-label="1TB P40 Game Drive SSD" data-dimension48="1TB P40 Game Drive SSD" data-dimension25="$209.00">View Deal</a></p></div><div class="product"><a data-dimension112="28b9acba-bb30-11f1-83fb-6be60fb14736" data-action="Deal Block" data-label="T5 EVO Portable SSD 4TB Black" data-dimension48="T5 EVO Portable SSD 4TB Black" data-dimension25="$548.3" href="https://www.walmart.com/ip/Samsung-T5-EVO-Portable-4TB-SSD-External/5245764200?classType=REGULAR&from=/search" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="jEYX4emd7VGFszUe2m96ZJ" name="samsung-t5-evo-ssd.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/jEYX4emd7VGFszUe2m96ZJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="2000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.walmart.com/ip/Samsung-T5-EVO-Portable-4TB-SSD-External/5245764200?classType=REGULAR&from=/search" target="_blank" rel="nofollow" data-dimension112="28b9acba-bb30-11f1-83fb-6be60fb14736" data-action="Deal Block" data-label="T5 EVO Portable SSD 4TB Black" data-dimension48="T5 EVO Portable SSD 4TB Black" data-dimension25="$548.3">T5 EVO Portable SSD 4TB Black: $548.3</a></strong><br><br><em>“If you specifically need a super portable external SSD for playing your classic Xbox games and storing Series X|S games, then the Samsung T5 EVO is a fantastic pick. It has a slim form factor that can easily fit in your pocket or in a bag. Plus, it's drop-resistant to better withstand jostling on the go.”</em> ~ Rebecca Spear, former gaming staff writer, Windows Central</p><p><a href="https://www.windowscentral.com/best-ssds-xbox-series-x-series-s#section-best-premium-usb-ssd"><em><strong>Best Premium USB from our best Xbox SSDs in 2025 list</strong></em></a><a class="view-deal button" href="https://www.walmart.com/ip/Samsung-T5-EVO-Portable-4TB-SSD-External/5245764200?classType=REGULAR&from=/search" target="_blank" rel="nofollow" data-dimension112="28b9acba-bb30-11f1-83fb-6be60fb14736" data-action="Deal Block" data-label="T5 EVO Portable SSD 4TB Black" data-dimension48="T5 EVO Portable SSD 4TB Black" data-dimension25="$548.3">View Deal</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ON918W"></div>                            </div>                            <script src="https://kwizly.com/embed/ON918W.js" async></script><h2 class="article-body__section" id="section-plug-play-expansion-cards"><span>Plug & Play expansion cards</span></h2><p>Plug & Play expansion cards are scarcer and more expensive, but more convenient Xbox storage expansion units compared to external hard drives.</p><p>They fit easily into an <strong>Xbox’s dedicated expansion card slot</strong>, so they don’t take up desk space, and they let players <strong>play games installed on the cards</strong> directly without needing to shuffle them into the Xbox’s internal SSD, saving you from tedious file management.</p><p>However, you can’t reformat these Plug & Play Xbox expansion cards for other devices, as they were purely designed for Xbox consoles.</p><div class="product"><a data-dimension112="d6b62f64-bb30-11f1-8c04-3fd6d2c0d4a2" data-action="Deal Block" data-label="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension48="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension25="$239.99" href="https://www.amazon.com/Sandisk-Optimus-Storage-Expansion-Card/dp/B0H8XY7QWY" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1267px;"><p class="vanilla-image-block" style="padding-top:118.39%;"><img id="3C2RUoemvugzH6hmptqaze" name="Sandisk-Optimus-GX-C50-Expansion-Card-for-Xbox-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3C2RUoemvugzH6hmptqaze-1920-80.jpg" mos="" align="middle" fullscreen="" width="1267" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Sandisk-Optimus-Storage-Expansion-Card/dp/B0H8XY7QWY" target="_blank" rel="nofollow" data-dimension112="d6b62f64-bb30-11f1-8c04-3fd6d2c0d4a2" data-action="Deal Block" data-label="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension48="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension25="$239.99">1TB Optimus GX C50 Storage Expansion Card for Xbox: $239.99</a></strong><br><br>The SanDisk Optimus GX C50 is the newest Xbox storage Expansion Card line on the block.<br><br>It comes in multiple storage models from 512GB to 2TB, with low-latency performance that matches Xbox Velocity Architecture, so games can be played directly from it. Plus, it’s compatible with Xbox’s Quick Resume feature, so players can swap between multiple games without losing progress.<br><br>Plus, it has a free one-month trial membership for Xbox Game Pass Ultimate.<a class="view-deal button" href="https://www.amazon.com/Sandisk-Optimus-Storage-Expansion-Card/dp/B0H8XY7QWY" target="_blank" rel="nofollow" data-dimension112="d6b62f64-bb30-11f1-8c04-3fd6d2c0d4a2" data-action="Deal Block" data-label="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension48="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension25="$239.99">View Deal</a></p></div><div class="product"><a data-dimension112="3d48d0c4-bb31-11f1-a538-cd639ecbe6cb" data-action="Deal Block" data-label="1TB C50 Expansion Card for Xbox" data-dimension48="1TB C50 Expansion Card for Xbox" data-dimension25="$264.99" href="https://www.walmart.com/ip/Western-Digital-1TB-C50-External-Solid-State-Expansion-Card-for-Xbox-Black/3718749238?classType=VARIANT&from=/search" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="dLdZ4EPPngvZPNoeCJGHCQ" name="wd-black-c50-expansion-card-for-xbox-image-product-02.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/dLdZ4EPPngvZPNoeCJGHCQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.walmart.com/ip/Western-Digital-1TB-C50-External-Solid-State-Expansion-Card-for-Xbox-Black/3718749238?classType=VARIANT&from=/search" target="_blank" rel="nofollow" data-dimension112="3d48d0c4-bb31-11f1-a538-cd639ecbe6cb" data-action="Deal Block" data-label="1TB C50 Expansion Card for Xbox" data-dimension48="1TB C50 Expansion Card for Xbox" data-dimension25="$264.99">1TB C50 Expansion Card for Xbox: was $334.41 now $264.99</a></strong><br><br><em>“Western Digital's long-awaited competitor to the exorbitant Seagate Expansion Card for Xbox Series X|S is functionally and practically great, and it has lowered prices.”</em> ~ Zachary Boddy, former Staff Writer, Windows Central<br><br><strong></strong><a href="https://www.windowscentral.com/gaming/xbox/wd-black-c50-expansion-card-for-xbox-series-x-or-s-review"><strong>Windows Central review</strong></a><strong>: ⭐⭐⭐⭐</strong><a class="view-deal button" href="https://www.walmart.com/ip/Western-Digital-1TB-C50-External-Solid-State-Expansion-Card-for-Xbox-Black/3718749238?classType=VARIANT&from=/search" target="_blank" rel="nofollow" data-dimension112="3d48d0c4-bb31-11f1-a538-cd639ecbe6cb" data-action="Deal Block" data-label="1TB C50 Expansion Card for Xbox" data-dimension48="1TB C50 Expansion Card for Xbox" data-dimension25="$264.99">View Deal</a></p></div><div class="product"><a data-dimension112="94f1bade-bb31-11f1-9be2-29578bd8f35e" data-action="Deal Block" data-label="Storage Expansion Card 2TB Solid State Drive" data-dimension48="Storage Expansion Card 2TB Solid State Drive" data-dimension25="$289.99" href="https://www.newegg.com/seagate-expansion-2tb/p/N82E16820248214R" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1404px;"><p class="vanilla-image-block" style="padding-top:100.07%;"><img id="sDM8swat7iUdR6kNCeb5Ac" name="seagate-1tb-storage-expansion-card-xbox-series-x-s.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/sDM8swat7iUdR6kNCeb5Ac-1920-80.jpg" mos="" align="middle" fullscreen="" width="1404" height="1405" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/seagate-expansion-2tb/p/N82E16820248214R" target="_blank" rel="nofollow" data-dimension112="94f1bade-bb31-11f1-9be2-29578bd8f35e" data-action="Deal Block" data-label="Storage Expansion Card 2TB Solid State Drive" data-dimension48="Storage Expansion Card 2TB Solid State Drive" data-dimension25="$289.99">Storage Expansion Card 2TB Solid State Drive: $289.99</a></strong><br><br><em>"Microsoft and Seagate partnered up on a slick memory card-style SSD expansion for Xbox Series X and Xbox Series S, filling demand where standard hard drives simply don't cut it.” </em>Matt Brown, former Staff Writer, Windows Central<br><br><strong></strong><a href="https://www.windowscentral.com/gaming/xbox/official-xbox-series-x-s-seagate-storage-expansion-card-review"><strong>Windows Central review</strong></a><strong>: ⭐⭐⭐⭐</strong><a class="view-deal button" href="https://www.newegg.com/seagate-expansion-2tb/p/N82E16820248214R" target="_blank" rel="nofollow" data-dimension112="94f1bade-bb31-11f1-9be2-29578bd8f35e" data-action="Deal Block" data-label="Storage Expansion Card 2TB Solid State Drive" data-dimension48="Storage Expansion Card 2TB Solid State Drive" data-dimension25="$289.99">View Deal</a></p></div><section class="article__schema-question"><h3>Should I wait for Big Deal Days/Black Friday before buying these expansion devices?</h3><article class="article__schema-answer"><p>If you don’t mind waiting for discounts, it may be wise to wait until these external hard drives and plug-and-play cards go on sale, as many of them have retail prices that cost hundreds of dollars as of this writing.</p><p>However, the RAM crisis is stirring extreme levels of FOMO (Fear of Missing Out) behavior in consumers, driving them to buy popular Seagate and WD_Black Xbox expansion cards online until they run out of stock, even at full price.</p><p>With this in mind, it may also be a risky but good idea to grab one of these devices quickly because they may sell out before they even get a chance to be discounted during sales events like <a href="https://www.windowscentral.com/tag/big-deal-days">Amazon's Big Deal Days</a> in October or Black Friday in November.</p></article></section><h2 id="are-you-ready-for-gears-of-war-e-day">Are you ready for Gears of War: E-Day?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/vkWRKJ20gF0" allowfullscreen></iframe></div></div><p>And there you have all the best options to upgrade your Xbox’s Storage size in time for Gears of War: E-Day. Are you looking forward to playing Gears of War: E-Day? Will you be sticking around to play its Horde Siege mode months after launch to see its post-game updates?</p><p>If you have any thoughts on the matter, please send them to the comments section below, or our Discord, Reddit, or cast a vote in the poll above.</p><p><em>Gears of War: E-Day is scheduled to launch on Xbox Series X|S (with </em><a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank"><em>Xbox Play Anywhere</em></a><em> support), </em><a href="https://www.windowscentral.com/tag/xbox-game-pass" target="_blank"><em>Xbox Game Pass</em></a><em>, and PC via Windows and Steam on October 1, 2026, for early-access players who pre-ordered the game, and then October 6, 2026, for everyone else. </em></p><div class="product"><a data-dimension112="387566ba-bb32-11f1-a207-c10ad2103135" data-action="Deal Block" data-label="Gears of War: E-Day (Xbox)" data-dimension48="Gears of War: E-Day (Xbox)" data-dimension25="$69.00" href="https://www.amazon.com/Gears-War-Day-Standard-XBOX-X/dp/B0H27DR9SY/136-8596078-5525569" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bfUtGmT8Ng3cCPR9zrema7" name="Gears-of-War-E-Day-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bfUtGmT8Ng3cCPR9zrema7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Gears-War-Day-Standard-XBOX-X/dp/B0H27DR9SY/136-8596078-5525569" target="_blank" rel="nofollow" data-dimension112="387566ba-bb32-11f1-a207-c10ad2103135" data-action="Deal Block" data-label="Gears of War: E-Day (Xbox)" data-dimension48="Gears of War: E-Day (Xbox)" data-dimension25="$69.00">Gears of War: E-Day (Xbox): $69.00</a></strong><br><br>Relive the tragic day that started the long, grueling war between the COGs and the Locust horde in the highly anticipated prequel of the Gears of War franchise, Gears of War: E-Day.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/gears-of-war-e-day-pre-order/9PLTG5DJ32XQ/0017" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3010850/Gears_of_War_EDay/" target="_blank"><strong>Steam</strong></a><a class="view-deal button" href="https://www.amazon.com/Gears-War-Day-Standard-XBOX-X/dp/B0H27DR9SY/136-8596078-5525569" target="_blank" rel="nofollow" data-dimension112="387566ba-bb32-11f1-a207-c10ad2103135" data-action="Deal Block" data-label="Gears of War: E-Day (Xbox)" data-dimension48="Gears of War: E-Day (Xbox)" data-dimension25="$69.00">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/storage/gears-of-war-e-day-xbox-storage-space-and-expansion-options</link>
                                                                            <description>
                            <![CDATA[ Gears of War: E-Day launches soon for early access holders and later for the general public. With 115GB install space required, this highly anticipated blockbuster is going to eat up your Xbox’s storage, but with these SSDs and expansion cards, you can fit it in and then some. ]]>
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                                                                        <pubDate>Mon, 28 Sep 2026 13:45:47 +0000</pubDate>                                                                                                                                <updated>Tue, 06 Oct 2026 15:51:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Storage]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Desktops]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Xbox Game Studios]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[CORPSER!]]></media:description>                                                            <media:text><![CDATA[A lone armed figure faces a gigantic, many-limbed creature in a red-lit city street, with wrecked cars and a blue beam creating a tense, ominous scene.]]></media:text>
                                <media:title type="plain"><![CDATA[A lone armed figure faces a gigantic, many-limbed creature in a red-lit city street, with wrecked cars and a blue beam creating a tense, ominous scene.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Get ready, players, because <a href="https://www.windowscentral.com/tag/gears-of-war-e-day" target="_blank">Gears of War: E-Day</a> is nearly here, and it’s <a href="https://www.windowscentral.com/gaming/xbox/preview-gears-of-war-e-day-might-be-remembered-as-the-best-gears-story-ever" target="_blank">shaping up to be one of the best games in the Gears of War franchise</a> and the biggest gaming blockbuster of the year, second only to <a href="https://www.windowscentral.com/tag/gta-6" target="_blank">Grand Theft Auto VI</a>. </p><p>However, there is one caveat Xbox players must be aware of before buying it on <strong>October 6</strong> (or <strong>October 1</strong>, if they've secured <strong>early access</strong> via pre-ordering the game), and that is its required install space of <strong>115GB (</strong><a href="https://store.steampowered.com/app/3010850/Gears_of_War_EDay/" target="_blank"><strong>as confirmed on its Steam page</strong></a><strong>)</strong>.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>That’s about one-tenth of a standard Xbox Series X’s 1TB storage space, and that’s just for the base game alone without any DLC. Plus, the developers plan (<a href="https://www.gamespot.com/articles/gears-of-war-e-day-roadmap-after-launch-is-starting-to-take-shape/" target="_blank">confirmed by GameSpot</a>) to update Gears of War: E-Day’s Horde Mode with new classes, missions, modifiers, and seasonal content, along with adding other in-game items like gun cosmetics and character skins, so that <strong>115GB install requirement is going to bloat fast</strong>.</p><p>So, we have sought out the <a href="https://www.windowscentral.com/best-ssds-xbox-series-x-series-s" target="_blank">best Xbox Series X|S storage expansion devices</a>, from external SSDs to plug-and-play SSD cards, to help you fit in Gears of War: E-Day while having tons to spare for its post-launch updates and other awesome <a href="https://www.windowscentral.com/tag/xbox-series-x">Xbox Series X</a>|<a href="https://www.windowscentral.com/tag/xbox-series-s">S</a> titles for your Xbox.</p><h2 class="article-body__section" id="section-external-hard-drives"><span>External hard drives</span></h2><p>Now, granted, finding Xbox external storage upgrades is a lot harder these days thanks to the <a href="https://www.windowscentral.com/gaming/xbox/microsoft-and-xbox-announce-another-console-price-hike-and-this-one-is-steep-things-may-get-even-worse-in-2027" target="_blank">ongoing RAM crisis, jacking up the prices of all things tech-related</a> while making their availability scarcer.</p><p>One of the more affordable and available options is external hard drives, which can offer tons of storage space ranging from 512GB, 1TB, 2TB, and even 4TB. In addition, they can be formatted to store all kinds of media, not just Xbox games, depending on what platform you intend to use it for.</p><p>The drawback is that <strong>you can’t play Xbox games directly from an external hard drive</strong>, you have to manually <strong>transfer them from the hard drive onto your Xbox’s internal hard drive</strong> if you wish to play them.</p><div class="product"><a data-dimension112="6e0492e0-bb2f-11f1-a4e6-6f11fdc35271" data-action="Deal Block" data-label="T7 Portable SSD 1TB Titan Gray" data-dimension48="T7 Portable SSD 1TB Titan Gray" data-dimension25="$229.99" href="https://www.amazon.com/Samsung-Portable-Titan-Gray-050MB/dp/B0874XN4D8?th=1" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:94.14%;"><img id="v7qCt4epPg7cTsEFCRKnsT" name="samsung-t7-ssd.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/v7qCt4epPg7cTsEFCRKnsT-1920-80.jpg" mos="" align="middle" fullscreen="" width="2048" height="1928" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Samsung-Portable-Titan-Gray-050MB/dp/B0874XN4D8?th=1" target="_blank" rel="nofollow" data-dimension112="6e0492e0-bb2f-11f1-a4e6-6f11fdc35271" data-action="Deal Block" data-label="T7 Portable SSD 1TB Titan Gray" data-dimension48="T7 Portable SSD 1TB Titan Gray" data-dimension25="$229.99">T7 Portable SSD 1TB Titan Gray: was $274.99 now $229.99</a></strong><br><br><em>“The Samsung T7 portable SSD is every bit as good as the T7 Touch but at a lower price. It makes it a brilliant all-purpose portable SSD that can be used for both computers and the latest Xbox consoles.”</em> ~ Richard Devine, Managing Editor, Windows Central<br><br><strong></strong><a href="https://www.windowscentral.com/samsung-t7-ssd-review" target="_blank"><strong>Windows Central review</strong></a><strong>: ⭐⭐⭐⭐½</strong><a class="view-deal button" href="https://www.amazon.com/Samsung-Portable-Titan-Gray-050MB/dp/B0874XN4D8?th=1" target="_blank" rel="nofollow" data-dimension112="6e0492e0-bb2f-11f1-a4e6-6f11fdc35271" data-action="Deal Block" data-label="T7 Portable SSD 1TB Titan Gray" data-dimension48="T7 Portable SSD 1TB Titan Gray" data-dimension25="$229.99">View Deal</a></p></div><div class="product"><a data-dimension112="c702dcb2-bb2f-11f1-9e53-9107fb602565" data-action="Deal Block" data-label="1TB P40 Game Drive SSD" data-dimension48="1TB P40 Game Drive SSD" data-dimension25="$209.00" href="https://www.amazon.com/WD_BLACK-1TB-Game-Drive-WDBAWY0010BBK-WESN/dp/B09ZRD38D8" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="ypAK88gRAJjubaq6cNFekK" name="wester-digital-black-p40-game-drive-ssd-image-product-01.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/ypAK88gRAJjubaq6cNFekK-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/WD_BLACK-1TB-Game-Drive-WDBAWY0010BBK-WESN/dp/B09ZRD38D8" target="_blank" rel="nofollow" data-dimension112="c702dcb2-bb2f-11f1-9e53-9107fb602565" data-action="Deal Block" data-label="1TB P40 Game Drive SSD" data-dimension48="1TB P40 Game Drive SSD" data-dimension25="$209.00">1TB P40 Game Drive SSD: $209.00</a></strong><br><br><em>“Western Digital's P40 Game Drive SSD is a stellar external storage upgrade for Xbox Series X|S consoles, and is even better on PC with RGB customization and faster speeds. If you're only getting this for Xbox, though, there may be more affordable options.”</em> ~ Zachary Boddy, former Staff Writer, Windows Central<br><br><strong></strong><a href="https://www.windowscentral.com/accessories/storage/wd-black-p40-game-drive-ssd-review"><strong>Windows Central review</strong></a><strong>: ⭐⭐⭐⭐</strong><a class="view-deal button" href="https://www.amazon.com/WD_BLACK-1TB-Game-Drive-WDBAWY0010BBK-WESN/dp/B09ZRD38D8" target="_blank" rel="nofollow" data-dimension112="c702dcb2-bb2f-11f1-9e53-9107fb602565" data-action="Deal Block" data-label="1TB P40 Game Drive SSD" data-dimension48="1TB P40 Game Drive SSD" data-dimension25="$209.00">View Deal</a></p></div><div class="product"><a data-dimension112="28b9acba-bb30-11f1-83fb-6be60fb14736" data-action="Deal Block" data-label="T5 EVO Portable SSD 4TB Black" data-dimension48="T5 EVO Portable SSD 4TB Black" data-dimension25="$548.3" href="https://www.walmart.com/ip/Samsung-T5-EVO-Portable-4TB-SSD-External/5245764200?classType=REGULAR&from=/search" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="jEYX4emd7VGFszUe2m96ZJ" name="samsung-t5-evo-ssd.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/jEYX4emd7VGFszUe2m96ZJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="2000" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.walmart.com/ip/Samsung-T5-EVO-Portable-4TB-SSD-External/5245764200?classType=REGULAR&from=/search" target="_blank" rel="nofollow" data-dimension112="28b9acba-bb30-11f1-83fb-6be60fb14736" data-action="Deal Block" data-label="T5 EVO Portable SSD 4TB Black" data-dimension48="T5 EVO Portable SSD 4TB Black" data-dimension25="$548.3">T5 EVO Portable SSD 4TB Black: $548.3</a></strong><br><br><em>“If you specifically need a super portable external SSD for playing your classic Xbox games and storing Series X|S games, then the Samsung T5 EVO is a fantastic pick. It has a slim form factor that can easily fit in your pocket or in a bag. Plus, it's drop-resistant to better withstand jostling on the go.”</em> ~ Rebecca Spear, former gaming staff writer, Windows Central</p><p><a href="https://www.windowscentral.com/best-ssds-xbox-series-x-series-s#section-best-premium-usb-ssd"><em><strong>Best Premium USB from our best Xbox SSDs in 2025 list</strong></em></a><a class="view-deal button" href="https://www.walmart.com/ip/Samsung-T5-EVO-Portable-4TB-SSD-External/5245764200?classType=REGULAR&from=/search" target="_blank" rel="nofollow" data-dimension112="28b9acba-bb30-11f1-83fb-6be60fb14736" data-action="Deal Block" data-label="T5 EVO Portable SSD 4TB Black" data-dimension48="T5 EVO Portable SSD 4TB Black" data-dimension25="$548.3">View Deal</a></p></div><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ON918W"></div>                            </div>                            <script src="https://kwizly.com/embed/ON918W.js" async></script><h2 class="article-body__section" id="section-plug-play-expansion-cards"><span>Plug & Play expansion cards</span></h2><p>Plug & Play expansion cards are scarcer and more expensive, but more convenient Xbox storage expansion units compared to external hard drives.</p><p>They fit easily into an <strong>Xbox’s dedicated expansion card slot</strong>, so they don’t take up desk space, and they let players <strong>play games installed on the cards</strong> directly without needing to shuffle them into the Xbox’s internal SSD, saving you from tedious file management.</p><p>However, you can’t reformat these Plug & Play Xbox expansion cards for other devices, as they were purely designed for Xbox consoles.</p><div class="product"><a data-dimension112="d6b62f64-bb30-11f1-8c04-3fd6d2c0d4a2" data-action="Deal Block" data-label="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension48="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension25="$239.99" href="https://www.amazon.com/Sandisk-Optimus-Storage-Expansion-Card/dp/B0H8XY7QWY" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1267px;"><p class="vanilla-image-block" style="padding-top:118.39%;"><img id="3C2RUoemvugzH6hmptqaze" name="Sandisk-Optimus-GX-C50-Expansion-Card-for-Xbox-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/3C2RUoemvugzH6hmptqaze-1920-80.jpg" mos="" align="middle" fullscreen="" width="1267" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Sandisk-Optimus-Storage-Expansion-Card/dp/B0H8XY7QWY" target="_blank" rel="nofollow" data-dimension112="d6b62f64-bb30-11f1-8c04-3fd6d2c0d4a2" data-action="Deal Block" data-label="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension48="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension25="$239.99">1TB Optimus GX C50 Storage Expansion Card for Xbox: $239.99</a></strong><br><br>The SanDisk Optimus GX C50 is the newest Xbox storage Expansion Card line on the block.<br><br>It comes in multiple storage models from 512GB to 2TB, with low-latency performance that matches Xbox Velocity Architecture, so games can be played directly from it. Plus, it’s compatible with Xbox’s Quick Resume feature, so players can swap between multiple games without losing progress.<br><br>Plus, it has a free one-month trial membership for Xbox Game Pass Ultimate.<a class="view-deal button" href="https://www.amazon.com/Sandisk-Optimus-Storage-Expansion-Card/dp/B0H8XY7QWY" target="_blank" rel="nofollow" data-dimension112="d6b62f64-bb30-11f1-8c04-3fd6d2c0d4a2" data-action="Deal Block" data-label="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension48="1TB Optimus GX C50 Storage Expansion Card for Xbox" data-dimension25="$239.99">View Deal</a></p></div><div class="product"><a data-dimension112="3d48d0c4-bb31-11f1-a538-cd639ecbe6cb" data-action="Deal Block" data-label="1TB C50 Expansion Card for Xbox" data-dimension48="1TB C50 Expansion Card for Xbox" data-dimension25="$264.99" href="https://www.walmart.com/ip/Western-Digital-1TB-C50-External-Solid-State-Expansion-Card-for-Xbox-Black/3718749238?classType=VARIANT&from=/search" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="dLdZ4EPPngvZPNoeCJGHCQ" name="wd-black-c50-expansion-card-for-xbox-image-product-02.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/dLdZ4EPPngvZPNoeCJGHCQ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.walmart.com/ip/Western-Digital-1TB-C50-External-Solid-State-Expansion-Card-for-Xbox-Black/3718749238?classType=VARIANT&from=/search" target="_blank" rel="nofollow" data-dimension112="3d48d0c4-bb31-11f1-a538-cd639ecbe6cb" data-action="Deal Block" data-label="1TB C50 Expansion Card for Xbox" data-dimension48="1TB C50 Expansion Card for Xbox" data-dimension25="$264.99">1TB C50 Expansion Card for Xbox: was $334.41 now $264.99</a></strong><br><br><em>“Western Digital's long-awaited competitor to the exorbitant Seagate Expansion Card for Xbox Series X|S is functionally and practically great, and it has lowered prices.”</em> ~ Zachary Boddy, former Staff Writer, Windows Central<br><br><strong></strong><a href="https://www.windowscentral.com/gaming/xbox/wd-black-c50-expansion-card-for-xbox-series-x-or-s-review"><strong>Windows Central review</strong></a><strong>: ⭐⭐⭐⭐</strong><a class="view-deal button" href="https://www.walmart.com/ip/Western-Digital-1TB-C50-External-Solid-State-Expansion-Card-for-Xbox-Black/3718749238?classType=VARIANT&from=/search" target="_blank" rel="nofollow" data-dimension112="3d48d0c4-bb31-11f1-a538-cd639ecbe6cb" data-action="Deal Block" data-label="1TB C50 Expansion Card for Xbox" data-dimension48="1TB C50 Expansion Card for Xbox" data-dimension25="$264.99">View Deal</a></p></div><div class="product"><a data-dimension112="94f1bade-bb31-11f1-9be2-29578bd8f35e" data-action="Deal Block" data-label="Storage Expansion Card 2TB Solid State Drive" data-dimension48="Storage Expansion Card 2TB Solid State Drive" data-dimension25="$289.99" href="https://www.newegg.com/seagate-expansion-2tb/p/N82E16820248214R" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1404px;"><p class="vanilla-image-block" style="padding-top:100.07%;"><img id="sDM8swat7iUdR6kNCeb5Ac" name="seagate-1tb-storage-expansion-card-xbox-series-x-s.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/sDM8swat7iUdR6kNCeb5Ac-1920-80.jpg" mos="" align="middle" fullscreen="" width="1404" height="1405" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/seagate-expansion-2tb/p/N82E16820248214R" target="_blank" rel="nofollow" data-dimension112="94f1bade-bb31-11f1-9be2-29578bd8f35e" data-action="Deal Block" data-label="Storage Expansion Card 2TB Solid State Drive" data-dimension48="Storage Expansion Card 2TB Solid State Drive" data-dimension25="$289.99">Storage Expansion Card 2TB Solid State Drive: $289.99</a></strong><br><br><em>"Microsoft and Seagate partnered up on a slick memory card-style SSD expansion for Xbox Series X and Xbox Series S, filling demand where standard hard drives simply don't cut it.” </em>Matt Brown, former Staff Writer, Windows Central<br><br><strong></strong><a href="https://www.windowscentral.com/gaming/xbox/official-xbox-series-x-s-seagate-storage-expansion-card-review"><strong>Windows Central review</strong></a><strong>: ⭐⭐⭐⭐</strong><a class="view-deal button" href="https://www.newegg.com/seagate-expansion-2tb/p/N82E16820248214R" target="_blank" rel="nofollow" data-dimension112="94f1bade-bb31-11f1-9be2-29578bd8f35e" data-action="Deal Block" data-label="Storage Expansion Card 2TB Solid State Drive" data-dimension48="Storage Expansion Card 2TB Solid State Drive" data-dimension25="$289.99">View Deal</a></p></div><section class="article__schema-question"><h3>Should I wait for Big Deal Days/Black Friday before buying these expansion devices?</h3><article class="article__schema-answer"><p>If you don’t mind waiting for discounts, it may be wise to wait until these external hard drives and plug-and-play cards go on sale, as many of them have retail prices that cost hundreds of dollars as of this writing.</p><p>However, the RAM crisis is stirring extreme levels of FOMO (Fear of Missing Out) behavior in consumers, driving them to buy popular Seagate and WD_Black Xbox expansion cards online until they run out of stock, even at full price.</p><p>With this in mind, it may also be a risky but good idea to grab one of these devices quickly because they may sell out before they even get a chance to be discounted during sales events like <a href="https://www.windowscentral.com/tag/big-deal-days">Amazon's Big Deal Days</a> in October or Black Friday in November.</p></article></section><h2 id="are-you-ready-for-gears-of-war-e-day">Are you ready for Gears of War: E-Day?</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/vkWRKJ20gF0" allowfullscreen></iframe></div></div><p>And there you have all the best options to upgrade your Xbox’s Storage size in time for Gears of War: E-Day. Are you looking forward to playing Gears of War: E-Day? Will you be sticking around to play its Horde Siege mode months after launch to see its post-game updates?</p><p>If you have any thoughts on the matter, please send them to the comments section below, or our Discord, Reddit, or cast a vote in the poll above.</p><p><em>Gears of War: E-Day is scheduled to launch on Xbox Series X|S (with </em><a href="https://www.windowscentral.com/tag/xbox-play-anywhere" target="_blank"><em>Xbox Play Anywhere</em></a><em> support), </em><a href="https://www.windowscentral.com/tag/xbox-game-pass" target="_blank"><em>Xbox Game Pass</em></a><em>, and PC via Windows and Steam on October 1, 2026, for early-access players who pre-ordered the game, and then October 6, 2026, for everyone else. </em></p><div class="product"><a data-dimension112="387566ba-bb32-11f1-a207-c10ad2103135" data-action="Deal Block" data-label="Gears of War: E-Day (Xbox)" data-dimension48="Gears of War: E-Day (Xbox)" data-dimension25="$69.00" href="https://www.amazon.com/Gears-War-Day-Standard-XBOX-X/dp/B0H27DR9SY/136-8596078-5525569" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="bfUtGmT8Ng3cCPR9zrema7" name="Gears-of-War-E-Day-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/bfUtGmT8Ng3cCPR9zrema7-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.amazon.com/Gears-War-Day-Standard-XBOX-X/dp/B0H27DR9SY/136-8596078-5525569" target="_blank" rel="nofollow" data-dimension112="387566ba-bb32-11f1-a207-c10ad2103135" data-action="Deal Block" data-label="Gears of War: E-Day (Xbox)" data-dimension48="Gears of War: E-Day (Xbox)" data-dimension25="$69.00">Gears of War: E-Day (Xbox): $69.00</a></strong><br><br>Relive the tragic day that started the long, grueling war between the COGs and the Locust horde in the highly anticipated prequel of the Gears of War franchise, Gears of War: E-Day.<br><br><strong>• </strong><a href="https://www.xbox.com/en-us/games/store/gears-of-war-e-day-pre-order/9PLTG5DJ32XQ/0017" target="_blank"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3010850/Gears_of_War_EDay/" target="_blank"><strong>Steam</strong></a><a class="view-deal button" href="https://www.amazon.com/Gears-War-Day-Standard-XBOX-X/dp/B0H27DR9SY/136-8596078-5525569" target="_blank" rel="nofollow" data-dimension112="387566ba-bb32-11f1-a207-c10ad2103135" data-action="Deal Block" data-label="Gears of War: E-Day (Xbox)" data-dimension48="Gears of War: E-Day (Xbox)" data-dimension25="$69.00">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Microsoft’s biggest week in months: new Surface lineup, Copilot+ fallout, and AI overhaul ]]></title>
                                                                                                <dc:content><![CDATA[ <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>It's been a busy week for Microsoft. Despite having a Windows and Surface event scheduled two weeks from now, the company announced two new Surface PCs and revived the Surface Mouse. Microsoft also effectively cut the legs out from under the Copilot+ PC brand by confirming the new Surface Pro 12-inch and Surface Laptop 13-inch are <em>not </em>Copilot+ PCs.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/bgKBTDRZr7ngCbZ7x3Tb8F-1920-80.jpg" alt="Microsoft Surface" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xDpbCmGbw97o2Y2qWRiGEa-1920-80.jpg" alt="Copilot+ PC launch event with Satya Nadella" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LXsjybxif8XsMJ5Ek52X2F-1920-80.jpg" alt="Microsoft Surface" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UQfNGco95zXzhbEcERY95F-1920-80.jpg" alt="Microsoft Surface" /></figure></figure><p>Microsoft confirmed that its new Surface Pro 12-inch and Surface Laptop 13-inch will <em>not </em>be called Copilot+ PCs. Not because they fail to meet the requirements — both PCs have the specs to otherwise qualify — but because Microsoft is going in a different direction. </p><p>I think we may hear more about Microsoft’s plans and rebranding at the Windows and Surface event next month, but for now we just have confirmation the new Surface devices are not called Copilot+ PCs. </p><p>The Copilot+ PC brand was doomed to fail. Microsoft failed to make it clear to customers what made Copilot+ PCs special, and the flagship Recall was a disaster. </p><p>Many people were confused about the difference between a Copilot+ PC and an AI PC. And several major manufacturers made it clear that labeling a device as a Copilot+ PC was not a priority. </p><h2 id="too-many-copilots">Too many Copilots</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3048px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="2CPDSTEoub9wKsXqWz4fCf" name="Surface Laptop for Business 8th Edition (2026) reveiw images" alt="Close-up of Surface Laptop for Business 8th Edition desktop with pinned applications, including Microsoft Edge, Word, Excel, and Microsoft 365 Copilot." src="https://cdn.mos.cms.futurecdn.net/2CPDSTEoub9wKsXqWz4fCf-1920-80.jpg" mos="" align="middle" fullscreen="" width="3048" height="1713" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Microsoft put too many eggs in the same basket with Copilot. The company has dozens of products with Copilot in their names. Even the Microsoft 365 app had Copilot forced into its name. </p><p>By bundling so many different products and services under the Copilot name, Microsoft tied the success (or failure) of a large part of its portfolio together.</p><p>Look online for reactions to the Copilot+ PC brand being phased out and you’ll see people discussing the Copilot app, the Copilot key, Microsoft 365 Copilot, and other Copilot-branded products. And who can blame them? It’s natural to assume the end of Copilot+ PCs means the end of at least some parts of Copilot.</p><p>But the opposite is true. In the same week it confirmed its Surface PCs are not Copilot+ PCs, Microsoft announced a massive overhaul of the Copilot platform. Microsoft CEO Satya Nadella called it a new OS, though I’m not sure what that really means in this case. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2103851007281377382"><p lang="en" dir="ltr"> pic.twitter.com/bhk69Db8dP<a href="https://twitter.com/cantworkitout/status/2103851007281377382">September 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Ultimately, Microsoft fell in love with the term Copilot and tried to attach it to too many products and services. We’ve seen similar mistakes, such as Facebook going all in on the Metaverse.</p><p>Copilot+ PCs are gone or being phased out, but Copilot as an “OS” is just beginning. Microsoft will need to do some damage control and get a marketing message out to make it clear those facts aren’t in opposition. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/copilot-pcs-are-fading-away-just-as-microsoft-doubles-down-on-copilot</link>
                                                                            <description>
                            <![CDATA[ New Surface hardware, the quiet death of Copilot+ branding, and a major AI reset all arrived in a few days. ]]>
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                                                                        <pubDate>Sun, 27 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Sun, 27 Sep 2026 13:37:28 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Microsoft]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Surface CVP in front of a Surface logo]]></media:description>                                                            <media:text><![CDATA[Surface CVP in front of a Surface logo]]></media:text>
                                <media:title type="plain"><![CDATA[Surface CVP in front of a Surface logo]]></media:title>
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                                <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>It's been a busy week for Microsoft. Despite having a Windows and Surface event scheduled two weeks from now, the company announced two new Surface PCs and revived the Surface Mouse. Microsoft also effectively cut the legs out from under the Copilot+ PC brand by confirming the new Surface Pro 12-inch and Surface Laptop 13-inch are <em>not </em>Copilot+ PCs.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/bgKBTDRZr7ngCbZ7x3Tb8F-1920-80.jpg" alt="Microsoft Surface" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xDpbCmGbw97o2Y2qWRiGEa-1920-80.jpg" alt="Copilot+ PC launch event with Satya Nadella" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LXsjybxif8XsMJ5Ek52X2F-1920-80.jpg" alt="Microsoft Surface" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UQfNGco95zXzhbEcERY95F-1920-80.jpg" alt="Microsoft Surface" /></figure></figure><p>Microsoft confirmed that its new Surface Pro 12-inch and Surface Laptop 13-inch will <em>not </em>be called Copilot+ PCs. Not because they fail to meet the requirements — both PCs have the specs to otherwise qualify — but because Microsoft is going in a different direction. </p><p>I think we may hear more about Microsoft’s plans and rebranding at the Windows and Surface event next month, but for now we just have confirmation the new Surface devices are not called Copilot+ PCs. </p><p>The Copilot+ PC brand was doomed to fail. Microsoft failed to make it clear to customers what made Copilot+ PCs special, and the flagship Recall was a disaster. </p><p>Many people were confused about the difference between a Copilot+ PC and an AI PC. And several major manufacturers made it clear that labeling a device as a Copilot+ PC was not a priority. </p><h2 id="too-many-copilots">Too many Copilots</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3048px;"><p class="vanilla-image-block" style="padding-top:56.20%;"><img id="2CPDSTEoub9wKsXqWz4fCf" name="Surface Laptop for Business 8th Edition (2026) reveiw images" alt="Close-up of Surface Laptop for Business 8th Edition desktop with pinned applications, including Microsoft Edge, Word, Excel, and Microsoft 365 Copilot." src="https://cdn.mos.cms.futurecdn.net/2CPDSTEoub9wKsXqWz4fCf-1920-80.jpg" mos="" align="middle" fullscreen="" width="3048" height="1713" attribution="" endorsement="" class="inline"></p></div></div></figure><p>Microsoft put too many eggs in the same basket with Copilot. The company has dozens of products with Copilot in their names. Even the Microsoft 365 app had Copilot forced into its name. </p><p>By bundling so many different products and services under the Copilot name, Microsoft tied the success (or failure) of a large part of its portfolio together.</p><p>Look online for reactions to the Copilot+ PC brand being phased out and you’ll see people discussing the Copilot app, the Copilot key, Microsoft 365 Copilot, and other Copilot-branded products. And who can blame them? It’s natural to assume the end of Copilot+ PCs means the end of at least some parts of Copilot.</p><p>But the opposite is true. In the same week it confirmed its Surface PCs are not Copilot+ PCs, Microsoft announced a massive overhaul of the Copilot platform. Microsoft CEO Satya Nadella called it a new OS, though I’m not sure what that really means in this case. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2103851007281377382"><p lang="en" dir="ltr"> pic.twitter.com/bhk69Db8dP<a href="https://twitter.com/cantworkitout/status/2103851007281377382">September 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>Ultimately, Microsoft fell in love with the term Copilot and tried to attach it to too many products and services. We’ve seen similar mistakes, such as Facebook going all in on the Metaverse.</p><p>Copilot+ PCs are gone or being phased out, but Copilot as an “OS” is just beginning. Microsoft will need to do some damage control and get a marketing message out to make it clear those facts aren’t in opposition. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Halo has fallen so far that even Activision taking over gives me some real hope ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I know, I know. It’s a bold statement, and before you rush to the comments, let me explain myself. You’ve likely all heard the news by now. Halo Studios may be whittled down to <a href="https://x.com/TechnicalHalo/status/2102564476587487427" target="_blank">as few as 20 employees</a>, with the franchise <a href="https://www.windowscentral.com/gaming/xbox/xbox-layoffs-update-ninja-theory-acquisitions-fall-through-halo-to-be-given-to-activision-obsidian-joins-bethesda-and-more">hoisted under the Activision umbrella</a> and <strong>a new team created</strong> to take over the mantle of responsibility. It is genuinely devastating that well over 200 people were impacted by this move and are now out of work.</p><p>Despite how painful it has been to be a Halo fan over the past 15 years, <strong>we should still show compassion and kindness</strong> to those impacted by these decisions because, at the end of the day, we’re all human. "Genuinely devastating" is also how I’d describe Halo itself, at least in its current state.</p><p>It’s no secret that 343 Industries, and later Halo Studios, struggled to capture what made Halo truly fantastic, with each game suffering from glaring launch issues or missing features. Despite this, <strong>I find it a little unfair for 343i/Halo Studios to shoulder all the blame</strong>. I imagine Microsoft itself played a heavy role in how poorly the franchise was handled and mismanaged, even going as far back as the Bungie days.</p><h2 id="can-it-really-get-any-worse">Can it really get any worse?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VqP76GcpWXZmVVaCkv8DoN" name="Halo-Campaign-Evolved-03" alt="Master Chief wearing green tactical armor and a gold visor, holding a futuristic assault rifle inside a glowing blue geometric corridor structure." src="https://cdn.mos.cms.futurecdn.net/VqP76GcpWXZmVVaCkv8DoN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VqP76GcpWXZmVVaCkv8DoN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Master Chief in Campaign Evolved. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>This begs the question of whether Activision is actually the right choice here. If we look at Call of Duty, <a href="https://www.windowscentral.com/gaming/call-of-duty/there-has-never-been-a-better-time-to-break-apart-call-of-duty-instead-of-shovelling-it-all-into-a-single-yearly-package" target="_blank">it’s fair to be concerned</a> that Halo won’t be treated much better there either. However, I believe the franchise is at such an unbelievable low point that <strong>Activision is a better bet for Halo’s future than another game developed under Halo Studios</strong>, and I will explain why.</p><p>We know <a href="https://www.windowscentral.com/gaming/halo/explaining-halo-studios-outsourcing" target="_blank">Halo Studios relied heavily on contract work</a> to finish Halo: Campaign Evolved, if you could even call it finished. Due to this outsourcing, I'd argue that <strong>Halo: Campaign Evolved is among the worst ways to experience the first Halo game</strong>, second only to Halo: Combat Evolved Anniversary.</p><p>Like Campaign Evolved, the Anniversary edition takes creative liberties that I believe ruin the experience for returning fans and do the original a disservice for first-time Halo players.</p><p>Don’t get me wrong, though, Campaign Evolved isn’t awful. It still tells the same story as the original, so it isn’t all bad, and <strong>I enjoyed the updated visuals</strong> and even some of the changes to levels, but that’s mostly where my positives end.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3335px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="SZa3io5gGMebGZ2TEAuZTg" name="halo-campaign-evolved-chief-and-343" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3335" height="1396" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved featuring Master Chief and 343 Guilty Spark. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Campaign Evolved suffers from worse cutscenes, awkward pacing, poorly directed voice-overs, and an experience that <strong>feels like it was worked on by 2,000 people who barely communicated with one another</strong>. That said, I’d still give the campaign itself a solid 7/10 because, despite my problems with it, I had fun.</p><p>Ironically, it feels as though the <a href="https://www.windowscentral.com/gaming/helldivers-2-halo-odst-crossover-details-august-2025">Helldivers 2 x Halo ODST crossover did more for Halo than a remake of the original game</a>. If you’re at a point where crossovers in other games based on titles that predate your studio are better received than your actual games, then <strong>something clearly needs to change</strong>.</p><h2 id="the-prequel-missions-killed-any-hope-i-had">The prequel missions killed any hope I had</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3333px;"><p class="vanilla-image-block" style="padding-top:41.85%;"><img id="JEokbExaAM5ahTRvsN4WZa" name="halo-campaign-evolved-chief-and-johnson-1" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/JEokbExaAM5ahTRvsN4WZa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3333" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JEokbExaAM5ahTRvsN4WZa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Master Chief and Sgt Johnson in Campaign Evolved prequel missions. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Halo Studios developed three new missions that take place before the events of Halo: Campaign Evolved. However, in almost every way possible, <strong>they fail to deliver anything meaningful to Halo’s lore</strong>. Instead, they wasted what should have been an opportunity for Halo Studios to show that it understood Halo and could carry the franchise forward.</p><p>What we got instead turned into an experience I can only describe as possibly the worst story told within a Halo game, right up there next to Halo 5. Allow me to paint a better picture of what we could have had.</p><p>Instead of Master Chief and Sgt. Johnson meandering around a Covenant ship, <strong>imagine three missions spliced throughout the campaign following Thel 'Vadam, the Arbiter</strong>, as he desperately tries and ultimately fails to stop Master Chief from destroying Halo.</p><p>Not only would that have given us a far more interesting perspective on the events of the first game, but it could have perfectly led into Halo 2. Instead, we got a barely memorable experience that feels like a huge missed opportunity.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1911px;"><p class="vanilla-image-block" style="padding-top:42.23%;"><img id="NHb5HytzwwQUWVSjkZgzBC" name="h2a-arbiter-hero.jpg" alt="The Arbiter, Thel 'Vadam, wearing silver Arbiter armor in a cinematic scene from Halo 2: Anniversary." src="https://cdn.mos.cms.futurecdn.net/NHb5HytzwwQUWVSjkZgzBC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1911" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NHb5HytzwwQUWVSjkZgzBC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo 2: Anniversary image depicting the Arbiter </span><span class="credit" itemprop="copyrightHolder">(Image credit: 343 Industries)</span></figcaption></figure><p>That brings me back around to why I believe Activision is a better option than what we were currently looking at for Halo’s future. The franchise is at a point where, despite enjoying Halo since 2001, I would now rather see the publisher responsible for Call of Duty make a Halo game.</p><p><strong>I genuinely don’t see how things could get much worse than they already are.</strong></p><p>Yes, I am aware Call of Duty’s battle passes are awful, and skill-based matchmaking is also awful. But I will also remind people that<a href="https://www.reddit.com/r/halo/comments/qv4i4w/the_color_white_is_not_worth_20/" target="_blank"> Halo Infinite required you to pay $10 to color your Spartan white</a> and already has skill-based matchmaking as strict as Call of Duty, except with a player base not even a fraction of the size.</p><h2 id="why-activision-might-actually-make-sense">Why Activision might actually make sense  </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k7XXgiw3AuhnyWhCetsx8g" name="Halo + Activision" alt="Halo with Activision logo in the background" src="https://cdn.mos.cms.futurecdn.net/k7XXgiw3AuhnyWhCetsx8g-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k7XXgiw3AuhnyWhCetsx8g-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved main art with Activision logo in the background </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft | Edit by: Windows Central)</span></figcaption></figure><p>Seeing the word Activision rightfully invokes a sense of doom. However, the company has also consistently managed to ship enormous Call of Duty games on an annual basis, with the franchise regularly <strong>sitting among the best-selling games each year</strong>.</p><p><a href="https://www.windowscentral.com/gaming/microsoft-needs-to-get-a-grip-on-call-of-duty-or-risk-irreparable-damage-to-the-franchise" target="_blank">Despite yearly Call of Duty releases becoming stale</a>, it’s fair to say that Activision operates a well-oiled machine with seemingly no signs of letting up. Unlike 343i/Halo Studios, which often struggled to get games out of the door, Activision has repeatedly demonstrated that it can coordinate enormous titles across multiple studios and actually ship them.</p><p>We’re talking about an operation capable of juggling huge campaigns, multiplayer, progression systems, live-service content, PC support, console support, backend infrastructure, and multiple studios all working alongside one another.</p><p>Somehow, it still gets a Call of Duty game out of the door every single year. Whether every single one of those games is good is another question entirely. Again, there’s no denying that <strong>Activision knows how to organize and ship enormous FPS projects</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.50%;"><img id="ucn2Bxid3hwJEsNim58YmW" name="call-of-duty-black-ops-image.jpg" alt="Call Of Duty Black Ops Image" src="https://cdn.mos.cms.futurecdn.net/ucn2Bxid3hwJEsNim58YmW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="800" height="452" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ucn2Bxid3hwJEsNim58YmW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty promotional image for Black Ops </span><span class="credit" itemprop="copyrightHolder">(Image credit: Source: Activision)</span></figcaption></figure><p>That’s the biggest thing that gives me hope here, especially when Halo has repeatedly struggled to simply have everything ready at launch. Halo Infinite launched without campaign co-op or Forge; Halo 5 <strong>also </strong>shipped without Forge, and even <a href="https://www.windowscentral.com/how-microsoft-turned-doomed-halo-release-its-greatest-hit">Halo: The Master Chief Collection famously launched in an absolutely terrible state.</a></p><p>So, having a company that has consistently managed projects of this scale does at least sound appealing on paper. It’s also important not to get caught up in the fact that it’s Activision.</p><p>They are reportedly <strong>creating a completely new team to head up a Halo project</strong>, and I’m hoping we see some old, familiar faces join on board, with the likes of Joe Staten and, of course, <strong>Marcus Lehto</strong>, who has <a href="https://x.com/game_fabricator/status/2090175195390820456?s=20" target="_blank">recently spoken about how he’d love to return to Halo</a>, even posting numerous polls asking fans what they’d like to see from the franchise moving forward.</p><div><blockquote><p>If I were to make another Halo these days, I bet many of you would not like it. It would be a lot darker with a more grounded military feel. PvP would be the brains, PvE the heart and soul. It would not be "everyone's" Halo.</p><p>Marcus Lehto, Halo Co-creator</p></blockquote></div><p>That new team is probably what gives me the most hope, as it clearly won’t just be Treyarch or Sledgehammer being told to make Halo, or Infinity Ward being pulled away from Call of Duty. <strong>Microsoft is effectively building a new Halo team under Activision</strong>, which creates an opportunity to bring in people specifically because they want to work on Halo.</p><p>A completely new team also means completely new leadership and, hopefully, a clearer creative direction from the very beginning. Activision’s existing technology, production pipelines, QA teams, and general infrastructure could still sit behind that new team without necessarily dictating what Halo itself has to become.</p><p>That’s really the important distinction here because <strong>I don’t want Call of Duty wearing a Halo skin</strong>. What I want is Halo being given access to the kind of development structure that has allowed Call of Duty to consistently ship enormous games year after year, while still retaining what actually makes Halo, well, Halo.</p><h2 id="halo-doesn-t-need-to-reinvent-the-wheel-or-itself">Halo doesn’t need to reinvent the wheel or itself</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wnjp5wvhxs9tFibNGHFGEm" name="halo-reach-hero.jpg" alt="Halo: Reach." src="https://cdn.mos.cms.futurecdn.net/Wnjp5wvhxs9tFibNGHFGEm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Wnjp5wvhxs9tFibNGHFGEm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Reach promotional art </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>This really brings me to what I think Halo actually needs moving forward. At this point, <strong>I don’t think the franchise needs yet another grand reinvention</strong>, although I wouldn’t necessarily be against them rebooting things and picking the story back up after Halo 3.</p><p>Halo 4 tried to take the story in a completely different direction, Halo 5 then shifted things again, and Halo Infinite was supposed to become a platform for Halo for years to come. Then, 343 Industries became Halo Studios with the promise that things would change <em>(Spoiler: they didn't). </em>At some point, you really do just need somebody to make a complete Halo game.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODm8GX"></div>                            </div>                            <script src="https://kwizly.com/embed/ODm8GX.js" async></script><p>Give me a campaign with scoring and timing, split-screen, campaign co-op, Forge, Firefight, Big Team Battle, social modes, custom games, theater, a proper progression system, and a multiplayer suite that actually feels complete when I boot the game up on day one. These shouldn’t feel like ambitious requests either because, for a franchise like Halo, a lot of these things were once simply expected as far back as 2010.</p><p>More than anything, <strong>I’d also like to see some consistency with the story again</strong>. Halo has spent far too long introducing new ideas, setting up villains, establishing plot threads, and then seemingly deciding by the next game that it would rather move on to something else entirely. I'm keeping my fingers crossed.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. 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                                                                                                                                            <link>https://www.windowscentral.com/gaming/halo/activision-takeover-is-more-exciting-than-halo-studios</link>
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                            <![CDATA[ Halo has fallen to such a low point that a completely new team under Activision could be more exciting than another game from Halo Studios. ]]>
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                                                                        <pubDate>Sat, 26 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Sat, 26 Sep 2026 14:20:15 +0000</updated>
                                                                                                                                            <category><![CDATA[Halo]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Adam Hales ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/5hYUY6untKFQqnbxspT2nj-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Halo Studios | Activision]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Master Chief stands in a lush Halo environment with a large glowing Activision logo in the background.]]></media:description>                                                            <media:text><![CDATA[Master Chief stands in a lush Halo environment with a large glowing Activision logo in the background.]]></media:text>
                                <media:title type="plain"><![CDATA[Master Chief stands in a lush Halo environment with a large glowing Activision logo in the background.]]></media:title>
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                                <p>I know, I know. It’s a bold statement, and before you rush to the comments, let me explain myself. You’ve likely all heard the news by now. Halo Studios may be whittled down to <a href="https://x.com/TechnicalHalo/status/2102564476587487427" target="_blank">as few as 20 employees</a>, with the franchise <a href="https://www.windowscentral.com/gaming/xbox/xbox-layoffs-update-ninja-theory-acquisitions-fall-through-halo-to-be-given-to-activision-obsidian-joins-bethesda-and-more">hoisted under the Activision umbrella</a> and <strong>a new team created</strong> to take over the mantle of responsibility. It is genuinely devastating that well over 200 people were impacted by this move and are now out of work.</p><p>Despite how painful it has been to be a Halo fan over the past 15 years, <strong>we should still show compassion and kindness</strong> to those impacted by these decisions because, at the end of the day, we’re all human. "Genuinely devastating" is also how I’d describe Halo itself, at least in its current state.</p><p>It’s no secret that 343 Industries, and later Halo Studios, struggled to capture what made Halo truly fantastic, with each game suffering from glaring launch issues or missing features. Despite this, <strong>I find it a little unfair for 343i/Halo Studios to shoulder all the blame</strong>. I imagine Microsoft itself played a heavy role in how poorly the franchise was handled and mismanaged, even going as far back as the Bungie days.</p><h2 id="can-it-really-get-any-worse">Can it really get any worse?</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="VqP76GcpWXZmVVaCkv8DoN" name="Halo-Campaign-Evolved-03" alt="Master Chief wearing green tactical armor and a gold visor, holding a futuristic assault rifle inside a glowing blue geometric corridor structure." src="https://cdn.mos.cms.futurecdn.net/VqP76GcpWXZmVVaCkv8DoN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/VqP76GcpWXZmVVaCkv8DoN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Master Chief in Campaign Evolved. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>This begs the question of whether Activision is actually the right choice here. If we look at Call of Duty, <a href="https://www.windowscentral.com/gaming/call-of-duty/there-has-never-been-a-better-time-to-break-apart-call-of-duty-instead-of-shovelling-it-all-into-a-single-yearly-package" target="_blank">it’s fair to be concerned</a> that Halo won’t be treated much better there either. However, I believe the franchise is at such an unbelievable low point that <strong>Activision is a better bet for Halo’s future than another game developed under Halo Studios</strong>, and I will explain why.</p><p>We know <a href="https://www.windowscentral.com/gaming/halo/explaining-halo-studios-outsourcing" target="_blank">Halo Studios relied heavily on contract work</a> to finish Halo: Campaign Evolved, if you could even call it finished. Due to this outsourcing, I'd argue that <strong>Halo: Campaign Evolved is among the worst ways to experience the first Halo game</strong>, second only to Halo: Combat Evolved Anniversary.</p><p>Like Campaign Evolved, the Anniversary edition takes creative liberties that I believe ruin the experience for returning fans and do the original a disservice for first-time Halo players.</p><p>Don’t get me wrong, though, Campaign Evolved isn’t awful. It still tells the same story as the original, so it isn’t all bad, and <strong>I enjoyed the updated visuals</strong> and even some of the changes to levels, but that’s mostly where my positives end.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3335px;"><p class="vanilla-image-block" style="padding-top:41.86%;"><img id="SZa3io5gGMebGZ2TEAuZTg" name="halo-campaign-evolved-chief-and-343" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3335" height="1396" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SZa3io5gGMebGZ2TEAuZTg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved featuring Master Chief and 343 Guilty Spark. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Campaign Evolved suffers from worse cutscenes, awkward pacing, poorly directed voice-overs, and an experience that <strong>feels like it was worked on by 2,000 people who barely communicated with one another</strong>. That said, I’d still give the campaign itself a solid 7/10 because, despite my problems with it, I had fun.</p><p>Ironically, it feels as though the <a href="https://www.windowscentral.com/gaming/helldivers-2-halo-odst-crossover-details-august-2025">Helldivers 2 x Halo ODST crossover did more for Halo than a remake of the original game</a>. If you’re at a point where crossovers in other games based on titles that predate your studio are better received than your actual games, then <strong>something clearly needs to change</strong>.</p><h2 id="the-prequel-missions-killed-any-hope-i-had">The prequel missions killed any hope I had</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3333px;"><p class="vanilla-image-block" style="padding-top:41.85%;"><img id="JEokbExaAM5ahTRvsN4WZa" name="halo-campaign-evolved-chief-and-johnson-1" alt="Halo: Campaign Evolved" src="https://cdn.mos.cms.futurecdn.net/JEokbExaAM5ahTRvsN4WZa-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3333" height="1395" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/JEokbExaAM5ahTRvsN4WZa-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Master Chief and Sgt Johnson in Campaign Evolved prequel missions. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Halo Studios developed three new missions that take place before the events of Halo: Campaign Evolved. However, in almost every way possible, <strong>they fail to deliver anything meaningful to Halo’s lore</strong>. Instead, they wasted what should have been an opportunity for Halo Studios to show that it understood Halo and could carry the franchise forward.</p><p>What we got instead turned into an experience I can only describe as possibly the worst story told within a Halo game, right up there next to Halo 5. Allow me to paint a better picture of what we could have had.</p><p>Instead of Master Chief and Sgt. Johnson meandering around a Covenant ship, <strong>imagine three missions spliced throughout the campaign following Thel 'Vadam, the Arbiter</strong>, as he desperately tries and ultimately fails to stop Master Chief from destroying Halo.</p><p>Not only would that have given us a far more interesting perspective on the events of the first game, but it could have perfectly led into Halo 2. Instead, we got a barely memorable experience that feels like a huge missed opportunity.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1911px;"><p class="vanilla-image-block" style="padding-top:42.23%;"><img id="NHb5HytzwwQUWVSjkZgzBC" name="h2a-arbiter-hero.jpg" alt="The Arbiter, Thel 'Vadam, wearing silver Arbiter armor in a cinematic scene from Halo 2: Anniversary." src="https://cdn.mos.cms.futurecdn.net/NHb5HytzwwQUWVSjkZgzBC-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1911" height="807" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NHb5HytzwwQUWVSjkZgzBC-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo 2: Anniversary image depicting the Arbiter </span><span class="credit" itemprop="copyrightHolder">(Image credit: 343 Industries)</span></figcaption></figure><p>That brings me back around to why I believe Activision is a better option than what we were currently looking at for Halo’s future. The franchise is at a point where, despite enjoying Halo since 2001, I would now rather see the publisher responsible for Call of Duty make a Halo game.</p><p><strong>I genuinely don’t see how things could get much worse than they already are.</strong></p><p>Yes, I am aware Call of Duty’s battle passes are awful, and skill-based matchmaking is also awful. But I will also remind people that<a href="https://www.reddit.com/r/halo/comments/qv4i4w/the_color_white_is_not_worth_20/" target="_blank"> Halo Infinite required you to pay $10 to color your Spartan white</a> and already has skill-based matchmaking as strict as Call of Duty, except with a player base not even a fraction of the size.</p><h2 id="why-activision-might-actually-make-sense">Why Activision might actually make sense  </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="k7XXgiw3AuhnyWhCetsx8g" name="Halo + Activision" alt="Halo with Activision logo in the background" src="https://cdn.mos.cms.futurecdn.net/k7XXgiw3AuhnyWhCetsx8g-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/k7XXgiw3AuhnyWhCetsx8g-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Campaign Evolved main art with Activision logo in the background </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft | Edit by: Windows Central)</span></figcaption></figure><p>Seeing the word Activision rightfully invokes a sense of doom. However, the company has also consistently managed to ship enormous Call of Duty games on an annual basis, with the franchise regularly <strong>sitting among the best-selling games each year</strong>.</p><p><a href="https://www.windowscentral.com/gaming/microsoft-needs-to-get-a-grip-on-call-of-duty-or-risk-irreparable-damage-to-the-franchise" target="_blank">Despite yearly Call of Duty releases becoming stale</a>, it’s fair to say that Activision operates a well-oiled machine with seemingly no signs of letting up. Unlike 343i/Halo Studios, which often struggled to get games out of the door, Activision has repeatedly demonstrated that it can coordinate enormous titles across multiple studios and actually ship them.</p><p>We’re talking about an operation capable of juggling huge campaigns, multiplayer, progression systems, live-service content, PC support, console support, backend infrastructure, and multiple studios all working alongside one another.</p><p>Somehow, it still gets a Call of Duty game out of the door every single year. Whether every single one of those games is good is another question entirely. Again, there’s no denying that <strong>Activision knows how to organize and ship enormous FPS projects</strong>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:56.50%;"><img id="ucn2Bxid3hwJEsNim58YmW" name="call-of-duty-black-ops-image.jpg" alt="Call Of Duty Black Ops Image" src="https://cdn.mos.cms.futurecdn.net/ucn2Bxid3hwJEsNim58YmW-1920-80.jpg" mos="" align="middle" fullscreen="1" width="800" height="452" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ucn2Bxid3hwJEsNim58YmW-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call of Duty promotional image for Black Ops </span><span class="credit" itemprop="copyrightHolder">(Image credit: Source: Activision)</span></figcaption></figure><p>That’s the biggest thing that gives me hope here, especially when Halo has repeatedly struggled to simply have everything ready at launch. Halo Infinite launched without campaign co-op or Forge; Halo 5 <strong>also </strong>shipped without Forge, and even <a href="https://www.windowscentral.com/how-microsoft-turned-doomed-halo-release-its-greatest-hit">Halo: The Master Chief Collection famously launched in an absolutely terrible state.</a></p><p>So, having a company that has consistently managed projects of this scale does at least sound appealing on paper. It’s also important not to get caught up in the fact that it’s Activision.</p><p>They are reportedly <strong>creating a completely new team to head up a Halo project</strong>, and I’m hoping we see some old, familiar faces join on board, with the likes of Joe Staten and, of course, <strong>Marcus Lehto</strong>, who has <a href="https://x.com/game_fabricator/status/2090175195390820456?s=20" target="_blank">recently spoken about how he’d love to return to Halo</a>, even posting numerous polls asking fans what they’d like to see from the franchise moving forward.</p><div><blockquote><p>If I were to make another Halo these days, I bet many of you would not like it. It would be a lot darker with a more grounded military feel. PvP would be the brains, PvE the heart and soul. It would not be "everyone's" Halo.</p><p>Marcus Lehto, Halo Co-creator</p></blockquote></div><p>That new team is probably what gives me the most hope, as it clearly won’t just be Treyarch or Sledgehammer being told to make Halo, or Infinity Ward being pulled away from Call of Duty. <strong>Microsoft is effectively building a new Halo team under Activision</strong>, which creates an opportunity to bring in people specifically because they want to work on Halo.</p><p>A completely new team also means completely new leadership and, hopefully, a clearer creative direction from the very beginning. Activision’s existing technology, production pipelines, QA teams, and general infrastructure could still sit behind that new team without necessarily dictating what Halo itself has to become.</p><p>That’s really the important distinction here because <strong>I don’t want Call of Duty wearing a Halo skin</strong>. What I want is Halo being given access to the kind of development structure that has allowed Call of Duty to consistently ship enormous games year after year, while still retaining what actually makes Halo, well, Halo.</p><h2 id="halo-doesn-t-need-to-reinvent-the-wheel-or-itself">Halo doesn’t need to reinvent the wheel or itself</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Wnjp5wvhxs9tFibNGHFGEm" name="halo-reach-hero.jpg" alt="Halo: Reach." src="https://cdn.mos.cms.futurecdn.net/Wnjp5wvhxs9tFibNGHFGEm-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1152" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Wnjp5wvhxs9tFibNGHFGEm-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Halo: Reach promotional art </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>This really brings me to what I think Halo actually needs moving forward. At this point, <strong>I don’t think the franchise needs yet another grand reinvention</strong>, although I wouldn’t necessarily be against them rebooting things and picking the story back up after Halo 3.</p><p>Halo 4 tried to take the story in a completely different direction, Halo 5 then shifted things again, and Halo Infinite was supposed to become a platform for Halo for years to come. Then, 343 Industries became Halo Studios with the promise that things would change <em>(Spoiler: they didn't). </em>At some point, you really do just need somebody to make a complete Halo game.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-ODm8GX"></div>                            </div>                            <script src="https://kwizly.com/embed/ODm8GX.js" async></script><p>Give me a campaign with scoring and timing, split-screen, campaign co-op, Forge, Firefight, Big Team Battle, social modes, custom games, theater, a proper progression system, and a multiplayer suite that actually feels complete when I boot the game up on day one. These shouldn’t feel like ambitious requests either because, for a franchise like Halo, a lot of these things were once simply expected as far back as 2010.</p><p>More than anything, <strong>I’d also like to see some consistency with the story again</strong>. Halo has spent far too long introducing new ideas, setting up villains, establishing plot threads, and then seemingly deciding by the next game that it would rather move on to something else entirely. I'm keeping my fingers crossed.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/McHBFoFy.html" id="McHBFoFy" title="Xbox's Disc-To-Digital program is here. It really works!" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ The Division 2: Echoes of Central Park is going to be dark, terrifying, and brilliant ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/tag/division-2">The Division 2'</a>s latest expansion, Echoes of Central Park, has finally been fully revealed, and I've been fortunate enough to have an early play test. I dip in and out of The Division 2 these days, but since launch I'm about 1,000 hours deep, and it's been one of my favorite games to play across the Xbox One and Xbox Series X|S era. </p><p>I've written previously in covering the game that it's a testament to its community and the reaction to said community by the developers that The Division 2 is still getting new content to this day. The original plans would have seen it sunset into maintenance mode long ago. </p><p>But a reversal brought new modes and experiences, the <a href="https://www.windowscentral.com/gaming/the-division-2-battle-for-brooklyn-dlc-is-the-best-usd15-ive-spent-in-some-time">Battle for Brooklyn DLC</a>, and now, Echoes of Central Park. With this latest expansion, Massive is taking The Division 2 down a path that we've never walked before. Yes, there's a new map and new locations to explore, but there's also a much darker tone. </p><p>If you can get darker than a pandemic that brought civilization to its knees, that is. </p><p>Echoes of Central Park is introducing horror elements to The Division 2, and while I have played it, I still don't fully understand where that's leading. But it feels different, and I'm here for it. </p><p>This article was produced based on an early playtest of The Division 2: Echoes of Central Park on PC provided by Ubisoft. It was a limited selection of the finished content and has been published specifically without content that could be deemed a spoiler. Nobody at Ubisoft had any input nor saw the content of this article prior to publication. </p><h2 id="central-park-is-a-dark-and-terrifying-location">Central Park is a dark and terrifying location</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MbVErxJATq5vsrmcfhCXJN" name="echoes-of-central-park-christmas-market-sign" alt="A screenshot from The Division 2 Echoes of Central Park showing a delapidated Christmas Market sign hanging over an entrance to the park." src="https://cdn.mos.cms.futurecdn.net/MbVErxJATq5vsrmcfhCXJN-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MbVErxJATq5vsrmcfhCXJN-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I mean if that doesn't look spooky enough... </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>The premise behind Echoes of Central Park is that once again Division Agents are responding to a distress call. We've been deployed across much of New York City since the start of the first game, but Central Park has always been out of bounds. </p><p>I always assumed it would have been used as a mass grave for all the casualties of the Green Poison, and on that front, I seem to have been correct. But there's something else going on in there. Something mysterious and terrifying. </p><p>You get a little teaser of it during the introduction mission (and don't worry, this entire article will be spoiler free). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YKRHgtfAdD72n2DV9xPsPd" name="echoes-of-central-park-stop-signs" alt="A screenshot from The Division 2 Echoes of Central Park showing a series of warning signs telling the Agent not to enter." src="https://cdn.mos.cms.futurecdn.net/YKRHgtfAdD72n2DV9xPsPd-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YKRHgtfAdD72n2DV9xPsPd-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Someone <strong>really </strong>thinks we should stay out of here.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>It also adds a narrator for the first time, rather than just other members of The Division or from the settlements in your ear. It feels like it's going to play out like some kind of horror story, and it's built very much in that way. </p><p>You don't know what you'll be facing at the end, but again, there are teasers to get the brain matter working during your introduction. </p><p>But it seems pretty clear that whatever we're building up to fight against is unlike any other foe we've faced yet in any of The Division series. </p><h2 id="lots-of-familiarity-but-some-new-mechanics-to-get-to-grips-with">Lots of familiarity, but some new mechanics to get to grips with </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4Cv8ZXMM3pKEM2PvT6e3Bn" name="echoes-of-central-park-street-1" alt="A screenshot from The Division 2 Echoes of Central Park of an Agent standing in the middle of a street in NYC surrounded by chaos, mess, and destruction." src="https://cdn.mos.cms.futurecdn.net/4Cv8ZXMM3pKEM2PvT6e3Bn-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4Cv8ZXMM3pKEM2PvT6e3Bn-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">New mission, same old post-Green Poison New York City. What a mess.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>I've played two of the main missions in the Echoes of Central Park DLC and while I'm not allowed to talk about much of the specifics, I can generalize. </p><p>On one hand, everything still feels familiar. The same enemy factions are present, and they're still as irritating as ever (looking at you, Black Tusk and your stupid drones) but the core gameplay loop doesn't seem to be changing too much. There is still a new endgame experience that I haven't seen, too.</p><p>What I have enjoyed is that during these missions, there are some new challenges. Considering I was playing on Story difficulty, some of the bosses were far more difficult than I expected. Though it should also be said I was playing with a character provided by Ubisoft, not my own, with maximum stats and a stash of gear built to shred. When I play through again, it might be less stressful. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RhYks9JCScth9Gwf9ykij9-1920-80.png" alt="Screenshots of combat from the One Columbus Circle mission in The Division 2 Echoes of Central Park. " /><figcaption>The core of the missions is familiar, but there are some new mechanics to grapple with. <small role="credit">Windows Central | Ubisoft</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xLvxkXcWXPNFXCAp6va2j9-1920-80.png" alt="Screenshots of combat from the One Columbus Circle mission in The Division 2 Echoes of Central Park. " /><figcaption>The core of the missions is familiar, but there are some new mechanics to grapple with. <small role="credit">Windows Central | Ubisoft</small></figcaption></figure></figure><p>But there are some mechanics to the boss fights beyond just "this is a seriously tanky enemy" that you need to get your head around. They feel like proper boss fights, which is good. While melting high-level enemies is fun, I want something that's going to test my credentials as a good Division Agent. </p><p>You also now, for the first time, have the opportunity to use AI teammates. Your companions have their own respective skillsets that you can also improve upon, but they're also there to deploy alongside you in combat. </p><p>Matchmaking has always been pretty good in The Division, and there's rarely been a time when I haven't been able to find a squad to take on more difficult content. But having a little NPC backup certainly doesn't hurt. And I think in Echoes of Central Park we're going to need it. </p><h2 id="echoes-of-central-park-really-does-feel-like-the-division-at-its-very-best">Echoes of Central Park really does feel like The Division at its very best</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1898px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="Vh3say5mw33tk7DrehMx7W" name="echoes-of-central-park-no-entry" alt="A screenshot from The Division 2 Echoes of Central Park exploring the Central Park location and seeing a no entry electronic sign with purple lightning in the background" src="https://cdn.mos.cms.futurecdn.net/Vh3say5mw33tk7DrehMx7W-1920-80.png" mos="" align="middle" fullscreen="1" width="1898" height="1071" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vh3say5mw33tk7DrehMx7W-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Purple lightning must mean something, right?  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>I can't pass a full judgment yet, because, like everyone else, I haven't seen the whole thing, and I haven't taken this new darker path to its conclusion. </p><p>But what I have played has left me in no doubt that this looks like being the best expansion to The Division 2 to date. It feels familiar enough not to try and reinvent the wheel, but it's going down a different path to the narrative up to this point. </p><p>I love that you feel like a superhero saving what's left of humanity as an Agent of The Division. But I love even more that Echoes of Central Park makes you feel vulnerable. Something is going on that we haven't experienced before. It's going to be tough, and it's going to be terrifying. </p><p>That hooks you from the first moment, and since I played, I've been racking my brains trying to come up with an idea of what's actually going on. I've got nowhere. But I cannot wait until it releases and I can see where this new, darker story is taking us. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/the-division-2-echoes-of-central-park-is-taking-the-franchise-down-a-path-it-hasnt-walked-before-and-its-going-to-be-the-best-content-yet</link>
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                            <![CDATA[ The curtain has been pulled back on The Division 2 Echoes of Central Park and this latest expansion has a darker, more mysterious tone to previous content, and it's looking incredible. ]]>
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                                                                        <pubDate>Thu, 24 Sep 2026 16:30:00 +0000</pubDate>                                                                                                                                <updated>Fri, 25 Sep 2026 10:53:48 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Echoes of Central Park is a whole new experience in The Division 2 and it&amp;#39;s shaping up to be the best yet. ]]></media:description>                                                            <media:text><![CDATA[A piece of key art from The Division 2 Echoes of Central Park showing Division agents fighting the Cleaners on the streets of NYC. ]]></media:text>
                                <media:title type="plain"><![CDATA[A piece of key art from The Division 2 Echoes of Central Park showing Division agents fighting the Cleaners on the streets of NYC. ]]></media:title>
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                                <p><a href="https://www.windowscentral.com/tag/division-2">The Division 2'</a>s latest expansion, Echoes of Central Park, has finally been fully revealed, and I've been fortunate enough to have an early play test. I dip in and out of The Division 2 these days, but since launch I'm about 1,000 hours deep, and it's been one of my favorite games to play across the Xbox One and Xbox Series X|S era. </p><p>I've written previously in covering the game that it's a testament to its community and the reaction to said community by the developers that The Division 2 is still getting new content to this day. The original plans would have seen it sunset into maintenance mode long ago. </p><p>But a reversal brought new modes and experiences, the <a href="https://www.windowscentral.com/gaming/the-division-2-battle-for-brooklyn-dlc-is-the-best-usd15-ive-spent-in-some-time">Battle for Brooklyn DLC</a>, and now, Echoes of Central Park. With this latest expansion, Massive is taking The Division 2 down a path that we've never walked before. Yes, there's a new map and new locations to explore, but there's also a much darker tone. </p><p>If you can get darker than a pandemic that brought civilization to its knees, that is. </p><p>Echoes of Central Park is introducing horror elements to The Division 2, and while I have played it, I still don't fully understand where that's leading. But it feels different, and I'm here for it. </p><p>This article was produced based on an early playtest of The Division 2: Echoes of Central Park on PC provided by Ubisoft. It was a limited selection of the finished content and has been published specifically without content that could be deemed a spoiler. Nobody at Ubisoft had any input nor saw the content of this article prior to publication. </p><h2 id="central-park-is-a-dark-and-terrifying-location">Central Park is a dark and terrifying location</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="MbVErxJATq5vsrmcfhCXJN" name="echoes-of-central-park-christmas-market-sign" alt="A screenshot from The Division 2 Echoes of Central Park showing a delapidated Christmas Market sign hanging over an entrance to the park." src="https://cdn.mos.cms.futurecdn.net/MbVErxJATq5vsrmcfhCXJN-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/MbVErxJATq5vsrmcfhCXJN-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I mean if that doesn't look spooky enough... </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>The premise behind Echoes of Central Park is that once again Division Agents are responding to a distress call. We've been deployed across much of New York City since the start of the first game, but Central Park has always been out of bounds. </p><p>I always assumed it would have been used as a mass grave for all the casualties of the Green Poison, and on that front, I seem to have been correct. But there's something else going on in there. Something mysterious and terrifying. </p><p>You get a little teaser of it during the introduction mission (and don't worry, this entire article will be spoiler free). </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="YKRHgtfAdD72n2DV9xPsPd" name="echoes-of-central-park-stop-signs" alt="A screenshot from The Division 2 Echoes of Central Park showing a series of warning signs telling the Agent not to enter." src="https://cdn.mos.cms.futurecdn.net/YKRHgtfAdD72n2DV9xPsPd-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/YKRHgtfAdD72n2DV9xPsPd-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Someone <strong>really </strong>thinks we should stay out of here.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>It also adds a narrator for the first time, rather than just other members of The Division or from the settlements in your ear. It feels like it's going to play out like some kind of horror story, and it's built very much in that way. </p><p>You don't know what you'll be facing at the end, but again, there are teasers to get the brain matter working during your introduction. </p><p>But it seems pretty clear that whatever we're building up to fight against is unlike any other foe we've faced yet in any of The Division series. </p><h2 id="lots-of-familiarity-but-some-new-mechanics-to-get-to-grips-with">Lots of familiarity, but some new mechanics to get to grips with </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4Cv8ZXMM3pKEM2PvT6e3Bn" name="echoes-of-central-park-street-1" alt="A screenshot from The Division 2 Echoes of Central Park of an Agent standing in the middle of a street in NYC surrounded by chaos, mess, and destruction." src="https://cdn.mos.cms.futurecdn.net/4Cv8ZXMM3pKEM2PvT6e3Bn-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/4Cv8ZXMM3pKEM2PvT6e3Bn-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">New mission, same old post-Green Poison New York City. What a mess.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>I've played two of the main missions in the Echoes of Central Park DLC and while I'm not allowed to talk about much of the specifics, I can generalize. </p><p>On one hand, everything still feels familiar. The same enemy factions are present, and they're still as irritating as ever (looking at you, Black Tusk and your stupid drones) but the core gameplay loop doesn't seem to be changing too much. There is still a new endgame experience that I haven't seen, too.</p><p>What I have enjoyed is that during these missions, there are some new challenges. Considering I was playing on Story difficulty, some of the bosses were far more difficult than I expected. Though it should also be said I was playing with a character provided by Ubisoft, not my own, with maximum stats and a stash of gear built to shred. When I play through again, it might be less stressful. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/RhYks9JCScth9Gwf9ykij9-1920-80.png" alt="Screenshots of combat from the One Columbus Circle mission in The Division 2 Echoes of Central Park. " /><figcaption>The core of the missions is familiar, but there are some new mechanics to grapple with. <small role="credit">Windows Central | Ubisoft</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xLvxkXcWXPNFXCAp6va2j9-1920-80.png" alt="Screenshots of combat from the One Columbus Circle mission in The Division 2 Echoes of Central Park. " /><figcaption>The core of the missions is familiar, but there are some new mechanics to grapple with. <small role="credit">Windows Central | Ubisoft</small></figcaption></figure></figure><p>But there are some mechanics to the boss fights beyond just "this is a seriously tanky enemy" that you need to get your head around. They feel like proper boss fights, which is good. While melting high-level enemies is fun, I want something that's going to test my credentials as a good Division Agent. </p><p>You also now, for the first time, have the opportunity to use AI teammates. Your companions have their own respective skillsets that you can also improve upon, but they're also there to deploy alongside you in combat. </p><p>Matchmaking has always been pretty good in The Division, and there's rarely been a time when I haven't been able to find a squad to take on more difficult content. But having a little NPC backup certainly doesn't hurt. And I think in Echoes of Central Park we're going to need it. </p><h2 id="echoes-of-central-park-really-does-feel-like-the-division-at-its-very-best">Echoes of Central Park really does feel like The Division at its very best</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1898px;"><p class="vanilla-image-block" style="padding-top:56.43%;"><img id="Vh3say5mw33tk7DrehMx7W" name="echoes-of-central-park-no-entry" alt="A screenshot from The Division 2 Echoes of Central Park exploring the Central Park location and seeing a no entry electronic sign with purple lightning in the background" src="https://cdn.mos.cms.futurecdn.net/Vh3say5mw33tk7DrehMx7W-1920-80.png" mos="" align="middle" fullscreen="1" width="1898" height="1071" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Vh3say5mw33tk7DrehMx7W-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Purple lightning must mean something, right?  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Ubisoft)</span></figcaption></figure><p>I can't pass a full judgment yet, because, like everyone else, I haven't seen the whole thing, and I haven't taken this new darker path to its conclusion. </p><p>But what I have played has left me in no doubt that this looks like being the best expansion to The Division 2 to date. It feels familiar enough not to try and reinvent the wheel, but it's going down a different path to the narrative up to this point. </p><p>I love that you feel like a superhero saving what's left of humanity as an Agent of The Division. But I love even more that Echoes of Central Park makes you feel vulnerable. Something is going on that we haven't experienced before. It's going to be tough, and it's going to be terrifying. </p><p>That hooks you from the first moment, and since I played, I've been racking my brains trying to come up with an idea of what's actually going on. I've got nowhere. But I cannot wait until it releases and I can see where this new, darker story is taking us. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Call of Duty needs to be broken up for the good of everyone ]]></title>
                                                                                                <dc:content><![CDATA[ <p>The echo chamber on the internet would have you believe that <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Call of Duty: Black Ops 7</a> was a horrible game. After many hundreds of hours playing, I don't agree with that, at least not entirely. Like most games, it has its good points and its bad points. </p><p>But as we're approaching yet another yearly cycle with <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Modern Warfare 4</a> arriving next month, once again it's time for opinions to be voiced around how the franchise should become "good" again. </p><p>For many, it's a return to the glory days of multiplayer. There are those who believe that Warzone should be completely split off as its own thing, too, and not tied to the yearly release. And plenty more besides. </p><p>But on the Warzone front, I agree, and a video I watched by <a href="https://youtu.be/a7FCb1uL93k?si=6i_F2NPVjX7xa0Pc">dkdynamite on YouTube</a> takes this idea and applies it to Zombies. There are so many different experiences under Call of Duty these days, but I'm not so sure this approach of making one game to suit everyone is working. </p><p>I think it's time that parties from Microsoft/Xbox and Activision get their respective heads together and think long and hard about what the road ahead looks like. I think that road should be a break up of Call of Duty. </p><h2 id="break-up-call-of-duty-what-do-you-mean">Break up Call of Duty? What do you mean? </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1892px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="GMP7LZdLbD2exiZ9pxUmiU" name="black-ops-royale-memories-1" alt="Completing the steps for the Memories Operator Order in Call of Duty: Warzone Black Ops Royale" src="https://cdn.mos.cms.futurecdn.net/GMP7LZdLbD2exiZ9pxUmiU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1892" height="1064" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GMP7LZdLbD2exiZ9pxUmiU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The less Warzone I have to play, the better.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The traditional core of Call of Duty is the campaign and the multiplayer. As the years have passed, though, Zombies has grown to be a huge part of the game's audience, and of course, there's Warzone. The free-to-play battle royale mode that I personally think has infected too much of the main game. </p><p>Using Black Ops 7 as an example, there has been a ridiculous amount of content to play. Beyond the core campaign and multiplayer, there's an extensive Zombies mode, there's Endgame, and there have been limited-time modes and special events across all three, and Warzone is there on the side with its own batch of content. </p><p>There are players who will dive into each mode, but it's impossible to do so fully in a year. For many of us, the camo grind and calling card challenges draw us in long enough to complete them, and then we'll go back to our preferred mode. </p><p>Zombies players are the best example right now, because after five consecutive Call of Duty releases with Zombies (of some form), Modern Warfare 4 is arriving without. So what's attracting those players to Modern Warfare 4 for the next year? Aside from the campaign, there's a grand total of zero content (at least confirmed for now) of a PvE nature in Modern Warfare 4. DMZ has PvP, with no sign so far of a dedicated PvE mode. </p><p>This is why I think it's time to stop the cycle and start breaking apart the various aspects of Call of Duty. Does that mean a standalone Zombies game that runs alongside but is separated from a yearly release or multiple yearly releases? Does that mean Warzone is just Warzone and does its own thing? DMZ getting more than a year of live support and continuing into 2028 or beyond? </p><p>Yes to all. I sure wish Black Ops 7 Endgame was getting a second year. </p><h2 id="trying-to-please-everyone-pleases-no-one">Trying to please everyone pleases no one </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1882px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="PAfyng5fYVXU6ypbdE3VKQ" name="mw4-transit-map-1" alt="A screenshot from the Transit 213 map in the Call of Duty: Modern Warfare 4 beta." src="https://cdn.mos.cms.futurecdn.net/PAfyng5fYVXU6ypbdE3VKQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1882" height="1059" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PAfyng5fYVXU6ypbdE3VKQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The critics are already out before MW4 even releases.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Sure, it would require a significant shift and some reorganization, but Call of Duty is owned by Microsoft, one of the biggest companies on the planet. </p><p>But the current yearly cycle isn't pleasing anyone. Warzone players are peeved that every year their game gets changed based on whatever that year's main release is. Zombies players now have nothing new until at least next year, or 2028, when Treyarch returns. Multiplayer fans are constantly aggravated by <strong>something</strong>. </p><p>There are so many plates spinning. </p><p>There's no way that the yearly release cycle will end, no matter how many of us think it should. The money has to keep rolling in. But I argue that happy players are players who spend money on a game, whatever form that takes. </p><p>Call of Duty is big enough that it could be a collection of games, not just one. Give us a new multiplayer every year and a new campaign. But how about a standalone PvE game based on Zombies that lives for multiple years alongside it? </p><p>The problem is I feel, and I'm sure I'm not alone, that the cycle and every game is built with the top priority being monetization, not getting people to play and enjoy playing. We saw it with the price increase to Game Pass post-Black Ops 6 and when that didn't work out, the subsequent <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-price-gets-a-massive-price-cut-call-of-duty-2026-will-not-be-included-details">removal of Call of Duty from being a day-one Game Pass release</a>. </p><p>The revenue took a dive because people were jumping in on Game Pass, not paying $80 whether they played it for a week or a year, on top of any additional microtransactions. So it's off Game Pass. </p><p>Would it not be better to have more dedicated experiences for players to enjoy for longer? Give teams a focus, time to breathe, and time to work their magic and focus on making and supporting games that players <strong>want </strong>to play, rather than keep tolerating. </p><h2 id="older-call-of-duty-games-prove-this-could-work">Older Call of Duty games prove this could work</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1897px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="WwkgNxyvTL3VKb6gdRCu6D" name="mw3-zombies-raid-stash" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies showing a Raid Stash contract in progress with a tier 1 Pack-a-Punch weapon." src="https://cdn.mos.cms.futurecdn.net/WwkgNxyvTL3VKb6gdRCu6D-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1897" height="1068" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WwkgNxyvTL3VKb6gdRCu6D-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">MW3 Zombies is still a great time in 2026 and still full of people playing it.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>People will stick around. They will keep playing older Call of Duty games. <a href="https://www.windowscentral.com/gaming/call-of-duty/how-did-i-not-know-that-call-of-duty-modern-warfare-3-zombies-was-this-much-fun">I recently tried Modern Warfare 3 Zombies for the first</a> time in my life, and it's still stacked with players. </p><p><a href="https://www.windowscentral.com/gaming/call-of-duty/maybe-the-call-of-duty-game-you-should-be-playing-right-now-is-2020s-black-ops-cold-war-on-xbox-game-pass">Black Ops Cold War is now on Game Pass</a>, which has brought a lot of us back in, but there are plenty who never stopped. </p><p>Lest we forget the recent <a href="https://www.windowscentral.com/gaming/call-of-duty/the-call-of-duty-black-ops-ports-on-ps4-and-ps5-are-about-as-much-of-a-mess-as-any-xbox-player-could-have-said-theyd-be">Black Ops and Black Ops 2 ports on PS5</a>. How popular they have been despite their issues. </p><p>The point is that a good experience lasts, and players will stick around playing it. So instead of getting to a point where everyone's tired of the current game and goes back to the older ones, how about we just build longer-lasting experiences to begin with? I think part of why the older games still hold up is because we don't really appreciate them until they're in the rearview mirror and we have more time to take it all in. </p><p>Don't expect Warzone players to play multiplayer or Zombies. Don't expect either of those two types of players to want to play Warzone. Hell, if casual mode didn't exist, I wouldn't have done the mastery camo. Even then it was 65 hours of misery because I just don't like Warzone. But give each type of player their own bespoke experience.</p><p>Give each mode the space, and importantly, the time, to breathe. From the creation to post-launch support. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/there-has-never-been-a-better-time-to-break-apart-call-of-duty-instead-of-shovelling-it-all-into-a-single-yearly-package</link>
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                            <![CDATA[ Call of Duty is a massive franchise with massive yearly releases. But for the betterment of everyone, it should really be broken apart to give each type of player an experience they can enjoy, rather than a rushed feeling one they tolerate. ]]>
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                                                                        <pubDate>Tue, 22 Sep 2026 16:05:55 +0000</pubDate>                                                                                                                                <updated>Tue, 22 Sep 2026 16:11:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[We&amp;#39;re soon moving onto MW4. And in a year we&amp;#39;ll be moving on from that, playing, but never truly appreciating. ]]></media:description>                                                            <media:text><![CDATA[Three operators shown via screenshot from Call of Duty: Modern Warfare 4.]]></media:text>
                                <media:title type="plain"><![CDATA[Three operators shown via screenshot from Call of Duty: Modern Warfare 4.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>The echo chamber on the internet would have you believe that <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Call of Duty: Black Ops 7</a> was a horrible game. After many hundreds of hours playing, I don't agree with that, at least not entirely. Like most games, it has its good points and its bad points. </p><p>But as we're approaching yet another yearly cycle with <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Modern Warfare 4</a> arriving next month, once again it's time for opinions to be voiced around how the franchise should become "good" again. </p><p>For many, it's a return to the glory days of multiplayer. There are those who believe that Warzone should be completely split off as its own thing, too, and not tied to the yearly release. And plenty more besides. </p><p>But on the Warzone front, I agree, and a video I watched by <a href="https://youtu.be/a7FCb1uL93k?si=6i_F2NPVjX7xa0Pc">dkdynamite on YouTube</a> takes this idea and applies it to Zombies. There are so many different experiences under Call of Duty these days, but I'm not so sure this approach of making one game to suit everyone is working. </p><p>I think it's time that parties from Microsoft/Xbox and Activision get their respective heads together and think long and hard about what the road ahead looks like. I think that road should be a break up of Call of Duty. </p><h2 id="break-up-call-of-duty-what-do-you-mean">Break up Call of Duty? What do you mean? </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1892px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="GMP7LZdLbD2exiZ9pxUmiU" name="black-ops-royale-memories-1" alt="Completing the steps for the Memories Operator Order in Call of Duty: Warzone Black Ops Royale" src="https://cdn.mos.cms.futurecdn.net/GMP7LZdLbD2exiZ9pxUmiU-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1892" height="1064" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/GMP7LZdLbD2exiZ9pxUmiU-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The less Warzone I have to play, the better.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The traditional core of Call of Duty is the campaign and the multiplayer. As the years have passed, though, Zombies has grown to be a huge part of the game's audience, and of course, there's Warzone. The free-to-play battle royale mode that I personally think has infected too much of the main game. </p><p>Using Black Ops 7 as an example, there has been a ridiculous amount of content to play. Beyond the core campaign and multiplayer, there's an extensive Zombies mode, there's Endgame, and there have been limited-time modes and special events across all three, and Warzone is there on the side with its own batch of content. </p><p>There are players who will dive into each mode, but it's impossible to do so fully in a year. For many of us, the camo grind and calling card challenges draw us in long enough to complete them, and then we'll go back to our preferred mode. </p><p>Zombies players are the best example right now, because after five consecutive Call of Duty releases with Zombies (of some form), Modern Warfare 4 is arriving without. So what's attracting those players to Modern Warfare 4 for the next year? Aside from the campaign, there's a grand total of zero content (at least confirmed for now) of a PvE nature in Modern Warfare 4. DMZ has PvP, with no sign so far of a dedicated PvE mode. </p><p>This is why I think it's time to stop the cycle and start breaking apart the various aspects of Call of Duty. Does that mean a standalone Zombies game that runs alongside but is separated from a yearly release or multiple yearly releases? Does that mean Warzone is just Warzone and does its own thing? DMZ getting more than a year of live support and continuing into 2028 or beyond? </p><p>Yes to all. I sure wish Black Ops 7 Endgame was getting a second year. </p><h2 id="trying-to-please-everyone-pleases-no-one">Trying to please everyone pleases no one </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1882px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="PAfyng5fYVXU6ypbdE3VKQ" name="mw4-transit-map-1" alt="A screenshot from the Transit 213 map in the Call of Duty: Modern Warfare 4 beta." src="https://cdn.mos.cms.futurecdn.net/PAfyng5fYVXU6ypbdE3VKQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1882" height="1059" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PAfyng5fYVXU6ypbdE3VKQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The critics are already out before MW4 even releases.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Sure, it would require a significant shift and some reorganization, but Call of Duty is owned by Microsoft, one of the biggest companies on the planet. </p><p>But the current yearly cycle isn't pleasing anyone. Warzone players are peeved that every year their game gets changed based on whatever that year's main release is. Zombies players now have nothing new until at least next year, or 2028, when Treyarch returns. Multiplayer fans are constantly aggravated by <strong>something</strong>. </p><p>There are so many plates spinning. </p><p>There's no way that the yearly release cycle will end, no matter how many of us think it should. The money has to keep rolling in. But I argue that happy players are players who spend money on a game, whatever form that takes. </p><p>Call of Duty is big enough that it could be a collection of games, not just one. Give us a new multiplayer every year and a new campaign. But how about a standalone PvE game based on Zombies that lives for multiple years alongside it? </p><p>The problem is I feel, and I'm sure I'm not alone, that the cycle and every game is built with the top priority being monetization, not getting people to play and enjoy playing. We saw it with the price increase to Game Pass post-Black Ops 6 and when that didn't work out, the subsequent <a href="https://www.windowscentral.com/gaming/xbox/xbox-game-pass-price-gets-a-massive-price-cut-call-of-duty-2026-will-not-be-included-details">removal of Call of Duty from being a day-one Game Pass release</a>. </p><p>The revenue took a dive because people were jumping in on Game Pass, not paying $80 whether they played it for a week or a year, on top of any additional microtransactions. So it's off Game Pass. </p><p>Would it not be better to have more dedicated experiences for players to enjoy for longer? Give teams a focus, time to breathe, and time to work their magic and focus on making and supporting games that players <strong>want </strong>to play, rather than keep tolerating. </p><h2 id="older-call-of-duty-games-prove-this-could-work">Older Call of Duty games prove this could work</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1897px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="WwkgNxyvTL3VKb6gdRCu6D" name="mw3-zombies-raid-stash" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies showing a Raid Stash contract in progress with a tier 1 Pack-a-Punch weapon." src="https://cdn.mos.cms.futurecdn.net/WwkgNxyvTL3VKb6gdRCu6D-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1897" height="1068" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WwkgNxyvTL3VKb6gdRCu6D-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">MW3 Zombies is still a great time in 2026 and still full of people playing it.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>People will stick around. They will keep playing older Call of Duty games. <a href="https://www.windowscentral.com/gaming/call-of-duty/how-did-i-not-know-that-call-of-duty-modern-warfare-3-zombies-was-this-much-fun">I recently tried Modern Warfare 3 Zombies for the first</a> time in my life, and it's still stacked with players. </p><p><a href="https://www.windowscentral.com/gaming/call-of-duty/maybe-the-call-of-duty-game-you-should-be-playing-right-now-is-2020s-black-ops-cold-war-on-xbox-game-pass">Black Ops Cold War is now on Game Pass</a>, which has brought a lot of us back in, but there are plenty who never stopped. </p><p>Lest we forget the recent <a href="https://www.windowscentral.com/gaming/call-of-duty/the-call-of-duty-black-ops-ports-on-ps4-and-ps5-are-about-as-much-of-a-mess-as-any-xbox-player-could-have-said-theyd-be">Black Ops and Black Ops 2 ports on PS5</a>. How popular they have been despite their issues. </p><p>The point is that a good experience lasts, and players will stick around playing it. So instead of getting to a point where everyone's tired of the current game and goes back to the older ones, how about we just build longer-lasting experiences to begin with? I think part of why the older games still hold up is because we don't really appreciate them until they're in the rearview mirror and we have more time to take it all in. </p><p>Don't expect Warzone players to play multiplayer or Zombies. Don't expect either of those two types of players to want to play Warzone. Hell, if casual mode didn't exist, I wouldn't have done the mastery camo. Even then it was 65 hours of misery because I just don't like Warzone. But give each type of player their own bespoke experience.</p><p>Give each mode the space, and importantly, the time, to breathe. From the creation to post-launch support. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Eastern lore might save this upcoming Diablo rival ]]></title>
                                                                                                <dc:content><![CDATA[ <p>When I first laid eyes on Tarae: The Unbound, it was hard not to think I was  looking at a carbon copy of Sanctuary. <br><br>Developed by Boundary and published by Krafton, this upcoming dark fantasy action RPG hits all the familiar genre notes at a glance: the isometric camera angle, the frantic screen-clearing mob fights, and the loot-driven progression loop feel intensely reminiscent of Diablo.</p><p>Walking into my Gamescom appointment behind the scenes, I’ll admit I was deeply skeptical. The market is endlessly releasing isometric ARPG clones trying to chase Blizzard's crown, and my immediate thought was that this was a classic case of Ctrl-C and Ctrl-V on the Diablo formula I know and love. </p><p>I got to sit with the developers and have a go at the game myself while chatting with the minds behind it, and actually the game has enough to differentiate it than I first thought. While the mechanical foundation is deeply familiar, Tarae is rooted deeply in Eastern mythology and Buddhist cosmology, and its lore alone sets it apart from traditional Western medieval fantasy.</p><h2 id="moving-beyond-the-western-medieval-tropes">Moving beyond the Western medieval tropes </h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/srXd8jx_mVs" allowfullscreen></iframe></div></div><p>The team behind the game explicitly set out to escape what they describe as the tired, overdone aesthetic of Western medieval Europe. Instead of knights, gothic cathedrals, and, well, other things you'd expect from European folklore, Tarae drops players into a world spanning the 15th to 17th centuries, shaped entirely by Eastern visuals and traditions. </p><p>The story follows a crew of seekers trying to stop Agasa from completely breaking the wheel of rebirth. Instead of a basic good-versus-evil setup, the whole universe pulls heavily from Buddhist cosmology and the Six Realms of Rebirth. You are dealing with realms like the Asuras, Hungry Ghosts, and Hell, all tied together by karma, fate, and Yin-Yang mechanics.</p><h2 id="a-familiar-foundation-but-distinctly-it-39-s-own-thing">A familiar foundation but distinctly it's own thing</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fxYkqbhNRMroRxdqiMVvqQ-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HPq2dZWnWCCmzivbYFWTLR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/shaZBgyubtWMxv5HdiWoKR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/psuNZmdws385vehfWKMrKR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ng32xWvBmjPqCmKCETN2rQ-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure></figure><p>You can choose from six classes, all built around historical Eastern jobs. You’ve got a Samurai who swaps stances on the fly, a Tiger Hunter who throws down traps and blasts away with guns, and a Manshin who draws on Korean shamanic traditions.</p><p>Where it really starts feeling different from Diablo, though, is how it handles bosses and progression. The team crammed over 80 unique bosses into the game, and they aren't just stat sponges; they are multi-phase fights tied directly to old folklore that force you to actually learn their attack patterns. I will say it's also considerably more difficult than Diablo at least in early game, I died in front of the developers an embarrassing amount of times taking the Samurai for a spin, but after a few humbling deaths I got the hang of it. <br><br>Once you beat the campaign with one class, you unlock the rest for the endgame, so you don't have to grind through the whole story again with every single alt.</p><h2 id="not-just-another-diablo-afterall">Not just another Diablo afterall </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/7Wn5TY6pdPVP2pqNKfXQKR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/98dgbrqN4jw7r6dAP5vhBR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DjpquAdJ5g82f944cTTZyQ-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HyrR9VYNQpbmAr6u2V5iZQ-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure></figure><p>I went into my appointment expecting a knockoff, a good looking and glossy knockoff, but a knockoff nonetheless. Thankfully I left with the realisation that a genuinely distinct lore and aesthetic can completely change how a familiar genre feels. When it drops in 2027, Tarae: The Unbound might actually prove it's way more than just another ARPG clone.<br><br><em>Tarae: The Unbound is scheduled for a 2027 release, and will be on Xbox Series X|S, PlayStation 5 and Steam. </em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/tarae-the-unbound-preview</link>
                                                                            <description>
                            <![CDATA[ Tarae: The Unbound is a dark fantasy ARPG coming in 2027, based heavily in Eastern folklore ]]>
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                                                                        <pubDate>Sun, 20 Sep 2026 19:04:15 +0000</pubDate>                                                                                                                                <updated>Mon, 21 Sep 2026 09:05:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Boundary / Krafton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Tarae: The Unbound gameplay shots]]></media:description>                                                            <media:text><![CDATA[Tarae: The Unbound gameplay shots]]></media:text>
                                <media:title type="plain"><![CDATA[Tarae: The Unbound gameplay shots]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>When I first laid eyes on Tarae: The Unbound, it was hard not to think I was  looking at a carbon copy of Sanctuary. <br><br>Developed by Boundary and published by Krafton, this upcoming dark fantasy action RPG hits all the familiar genre notes at a glance: the isometric camera angle, the frantic screen-clearing mob fights, and the loot-driven progression loop feel intensely reminiscent of Diablo.</p><p>Walking into my Gamescom appointment behind the scenes, I’ll admit I was deeply skeptical. The market is endlessly releasing isometric ARPG clones trying to chase Blizzard's crown, and my immediate thought was that this was a classic case of Ctrl-C and Ctrl-V on the Diablo formula I know and love. </p><p>I got to sit with the developers and have a go at the game myself while chatting with the minds behind it, and actually the game has enough to differentiate it than I first thought. While the mechanical foundation is deeply familiar, Tarae is rooted deeply in Eastern mythology and Buddhist cosmology, and its lore alone sets it apart from traditional Western medieval fantasy.</p><h2 id="moving-beyond-the-western-medieval-tropes">Moving beyond the Western medieval tropes </h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/srXd8jx_mVs" allowfullscreen></iframe></div></div><p>The team behind the game explicitly set out to escape what they describe as the tired, overdone aesthetic of Western medieval Europe. Instead of knights, gothic cathedrals, and, well, other things you'd expect from European folklore, Tarae drops players into a world spanning the 15th to 17th centuries, shaped entirely by Eastern visuals and traditions. </p><p>The story follows a crew of seekers trying to stop Agasa from completely breaking the wheel of rebirth. Instead of a basic good-versus-evil setup, the whole universe pulls heavily from Buddhist cosmology and the Six Realms of Rebirth. You are dealing with realms like the Asuras, Hungry Ghosts, and Hell, all tied together by karma, fate, and Yin-Yang mechanics.</p><h2 id="a-familiar-foundation-but-distinctly-it-39-s-own-thing">A familiar foundation but distinctly it's own thing</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fxYkqbhNRMroRxdqiMVvqQ-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HPq2dZWnWCCmzivbYFWTLR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/shaZBgyubtWMxv5HdiWoKR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/psuNZmdws385vehfWKMrKR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ng32xWvBmjPqCmKCETN2rQ-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure></figure><p>You can choose from six classes, all built around historical Eastern jobs. You’ve got a Samurai who swaps stances on the fly, a Tiger Hunter who throws down traps and blasts away with guns, and a Manshin who draws on Korean shamanic traditions.</p><p>Where it really starts feeling different from Diablo, though, is how it handles bosses and progression. The team crammed over 80 unique bosses into the game, and they aren't just stat sponges; they are multi-phase fights tied directly to old folklore that force you to actually learn their attack patterns. I will say it's also considerably more difficult than Diablo at least in early game, I died in front of the developers an embarrassing amount of times taking the Samurai for a spin, but after a few humbling deaths I got the hang of it. <br><br>Once you beat the campaign with one class, you unlock the rest for the endgame, so you don't have to grind through the whole story again with every single alt.</p><h2 id="not-just-another-diablo-afterall">Not just another Diablo afterall </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/7Wn5TY6pdPVP2pqNKfXQKR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/98dgbrqN4jw7r6dAP5vhBR-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DjpquAdJ5g82f944cTTZyQ-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/HyrR9VYNQpbmAr6u2V5iZQ-1920-80.jpg" alt="Tarae: The Unbound gameplay shots" /><figcaption><small role="credit">Boundary / Krafton</small></figcaption></figure></figure><p>I went into my appointment expecting a knockoff, a good looking and glossy knockoff, but a knockoff nonetheless. Thankfully I left with the realisation that a genuinely distinct lore and aesthetic can completely change how a familiar genre feels. When it drops in 2027, Tarae: The Unbound might actually prove it's way more than just another ARPG clone.<br><br><em>Tarae: The Unbound is scheduled for a 2027 release, and will be on Xbox Series X|S, PlayStation 5 and Steam. </em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Windows Wrap: Microsoft has two weeks to stop its Surface event from being an embarrassment ]]></title>
                                                                                                <dc:content><![CDATA[ <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Microsoft just announced a Windows and Surface event that will be held on October 7, 2026. Based on the invite, the event will focus on "how local <a href="https://www.windowscentral.com/artificial-intelligence">AI</a> will shape the next chapter of the PC." That's not exactly a topic that will move the needle for general users.</p><p>Microsoft is all-in on AI, billions of dollars down the drain be damned. The tech giant created what may be the <a href="https://www.windowscentral.com/hardware/surface/surface-laptop-ultra-might-be-the-best-laptop-ever-made"><strong>"best laptop ever made"</strong></a><strong> </strong>to run AI locally. Considering the focus of Microsoft's event, it's safe to assume the <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-laptop-ultra-announced-computex-2026"><strong>Surface Laptop Ultra </strong></a>will be center stage.</p><p>Maybe I'm just part of the old guard yearning for the days of unique form factors and hardware innovation, but I just don't think a Surface running <a href="https://www.windowscentral.com/hardware/laptops/nvidia-ceo-jensen-huang-promises-new-rtx-spark-windows-on-arm-chips-will-run-every-windows-app-ever-made"><strong>NVIDIA's new RTX Spark superchip</strong></a> is enough to lead an event.</p><p>The biggest news of the week was the announcement of the event, but I'm not sure that's a good thing. Our readers' reception to the announcement has been largely negative.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3qVuiWCo7yFAg33wpBZffW-1920-80.jpg" alt="Surface Laptop Ultra" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dKsFfhyziiZpw7knjTdpn-1920-80.jpg" alt="Windows 11 update in Settings app" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2CPDSTEoub9wKsXqWz4fCf-1920-80.jpg" alt="Close-up of Surface Laptop for Business 8th Edition desktop with pinned applications, including Microsoft Edge, Word, Excel, and Microsoft 365 Copilot. " /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qaEgLUAywk4ZTjGPc4Uw8e-1920-80.jpg" alt="Outlook Client Hero" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tzSjxkiQU3CX9y7i4JUaGR-1920-80.jpg" alt="Close-up of a Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition laptop keyboard showing keys like "alt," directional arrows, and a Windows Copilot key." /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/7Y5Ae4JXnuvurBzhNY6T2h-1920-80.jpg" alt="OneDrive web albums" /></figure></figure><p>"Nothing about this matters. The Laptop has always been my least-favorite computer in the Surface family. The RTX version is just AI-focused internals at a comical price," <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-surface-event-announced-for-october-7-heres-everything-we-know-so-far?__vfz=medium%3Dcomment_share%7Csharer_uuid%3D00000000-0000-4000-8000-09bfe5df740d#vf-01a0b05b-0fc3-7271-a409-b756220a2be0">said Lil Frier</a>. "There's nothing about Surface to be interested in anymore, and Windows 11 is still nothing more than a reason I have stuck with Windows 10."</p><p>Another user, <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-surface-event-announced-for-october-7-heres-everything-we-know-so-far?__vfz=medium%3Dcomment_share%7Csharer_uuid%3D00000000-0000-4000-8000-09bfe5df740d#vf-01a0ae60-e3f9-70f3-9ded-d77272d93007">aruntopez10, said</a>, "Honestly, I have zero faith in this event. Their events have become so boring and unwatchable ever since Panos left (including even his last event). It's sad how they went from having the BEST and interesting fall tech events to the worst."</p><p>Microsoft hasn't given our readers — or anyone else — good reason to expect much from this event. Earlier this year I outlined <a href="https://www.windowscentral.com/microsoft/windows-11/windows-wrap-4-steps-to-save-the-surface-brand"><strong>how Microsoft can save the Surface brand</strong></a>. The company has done very little of what I suggested. And it's not like I have wild ideas that are mine alone. People want Surface to be exciting and to push boundaries, not be iterative updates and boxes for AI.</p><p>Disappointment is nothing new to Surface fans. Our Senior Editor Zac Bowden called the 2023 Surface and AI event <strong>"a massive blunder and missed opportunity."</strong></p><p>Microsoft has genuinely changed course when it comes to Windows 11. The company's <a href="https://www.windowscentral.com/microsoft/windows-11/what-is-windows-k2-everything-you-need-to-know-saving-windows-11"><strong>Windows K2</strong></a> initiative is changing some of the most complained about parts of Windows 11. As we saw this week, that process is having some hiccups, but it is a major step in the right direction.</p><p>Surface? Not so much. I'd argue things are getting worse, not better. Microsoft just doesn't understand what made Surface special and isn't willing to embrace the family's roots.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/microsoft-has-two-weeks-to-make-a-surface-event-that-isnt-an-embarrassment-can-arguably-the-best-laptop-ever-made-make-that-happen</link>
                                                                            <description>
                            <![CDATA[ Microsoft's upcoming Surface event risks falling flat unless the company moves past local AI hype to embrace what made Surface special. ]]>
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                                                                        <pubDate>Sun, 20 Sep 2026 13:06:24 +0000</pubDate>                                                                                                                                <updated>Wed, 23 Sep 2026 10:20:10 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Windows Central / Zac Bowden]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Surface Laptop Ultra]]></media:description>                                                            <media:text><![CDATA[Surface Laptop Ultra]]></media:text>
                                <media:title type="plain"><![CDATA[Surface Laptop Ultra]]></media:title>
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                                <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Microsoft just announced a Windows and Surface event that will be held on October 7, 2026. Based on the invite, the event will focus on "how local <a href="https://www.windowscentral.com/artificial-intelligence">AI</a> will shape the next chapter of the PC." That's not exactly a topic that will move the needle for general users.</p><p>Microsoft is all-in on AI, billions of dollars down the drain be damned. The tech giant created what may be the <a href="https://www.windowscentral.com/hardware/surface/surface-laptop-ultra-might-be-the-best-laptop-ever-made"><strong>"best laptop ever made"</strong></a><strong> </strong>to run AI locally. Considering the focus of Microsoft's event, it's safe to assume the <a href="https://www.windowscentral.com/hardware/surface/microsoft-surface-laptop-ultra-announced-computex-2026"><strong>Surface Laptop Ultra </strong></a>will be center stage.</p><p>Maybe I'm just part of the old guard yearning for the days of unique form factors and hardware innovation, but I just don't think a Surface running <a href="https://www.windowscentral.com/hardware/laptops/nvidia-ceo-jensen-huang-promises-new-rtx-spark-windows-on-arm-chips-will-run-every-windows-app-ever-made"><strong>NVIDIA's new RTX Spark superchip</strong></a> is enough to lead an event.</p><p>The biggest news of the week was the announcement of the event, but I'm not sure that's a good thing. Our readers' reception to the announcement has been largely negative.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/3qVuiWCo7yFAg33wpBZffW-1920-80.jpg" alt="Surface Laptop Ultra" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/dKsFfhyziiZpw7knjTdpn-1920-80.jpg" alt="Windows 11 update in Settings app" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2CPDSTEoub9wKsXqWz4fCf-1920-80.jpg" alt="Close-up of Surface Laptop for Business 8th Edition desktop with pinned applications, including Microsoft Edge, Word, Excel, and Microsoft 365 Copilot. " /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/qaEgLUAywk4ZTjGPc4Uw8e-1920-80.jpg" alt="Outlook Client Hero" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/tzSjxkiQU3CX9y7i4JUaGR-1920-80.jpg" alt="Close-up of a Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition laptop keyboard showing keys like "alt," directional arrows, and a Windows Copilot key." /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/7Y5Ae4JXnuvurBzhNY6T2h-1920-80.jpg" alt="OneDrive web albums" /></figure></figure><p>"Nothing about this matters. The Laptop has always been my least-favorite computer in the Surface family. The RTX version is just AI-focused internals at a comical price," <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-surface-event-announced-for-october-7-heres-everything-we-know-so-far?__vfz=medium%3Dcomment_share%7Csharer_uuid%3D00000000-0000-4000-8000-09bfe5df740d#vf-01a0b05b-0fc3-7271-a409-b756220a2be0">said Lil Frier</a>. "There's nothing about Surface to be interested in anymore, and Windows 11 is still nothing more than a reason I have stuck with Windows 10."</p><p>Another user, <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-surface-event-announced-for-october-7-heres-everything-we-know-so-far?__vfz=medium%3Dcomment_share%7Csharer_uuid%3D00000000-0000-4000-8000-09bfe5df740d#vf-01a0ae60-e3f9-70f3-9ded-d77272d93007">aruntopez10, said</a>, "Honestly, I have zero faith in this event. Their events have become so boring and unwatchable ever since Panos left (including even his last event). It's sad how they went from having the BEST and interesting fall tech events to the worst."</p><p>Microsoft hasn't given our readers — or anyone else — good reason to expect much from this event. Earlier this year I outlined <a href="https://www.windowscentral.com/microsoft/windows-11/windows-wrap-4-steps-to-save-the-surface-brand"><strong>how Microsoft can save the Surface brand</strong></a>. The company has done very little of what I suggested. And it's not like I have wild ideas that are mine alone. People want Surface to be exciting and to push boundaries, not be iterative updates and boxes for AI.</p><p>Disappointment is nothing new to Surface fans. Our Senior Editor Zac Bowden called the 2023 Surface and AI event <strong>"a massive blunder and missed opportunity."</strong></p><p>Microsoft has genuinely changed course when it comes to Windows 11. The company's <a href="https://www.windowscentral.com/microsoft/windows-11/what-is-windows-k2-everything-you-need-to-know-saving-windows-11"><strong>Windows K2</strong></a> initiative is changing some of the most complained about parts of Windows 11. As we saw this week, that process is having some hiccups, but it is a major step in the right direction.</p><p>Surface? Not so much. I'd argue things are getting worse, not better. Microsoft just doesn't understand what made Surface special and isn't willing to embrace the family's roots.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Project Zeta is a MOBA built for speed ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I’ve never really gravitated towards the MOBA genre. The borderline toxic finger-pointing from teammates, and the steep learning curve hasn’t made them very approachable at least for me. <br><br>While at <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom 2026</a> though, I got to check out Project Zeta, published by Krafton and developed by a group of industry veterans at NIRVANANA. Project Zeta sounds a bit like one of those insane <a href="https://www.windowscentral.com/hardware/a-history-of-razer-at-ces-what-to-expect-in-2025">CES Razer concepts</a>, but it's a game that pledges to shake up the MOBA genre completely and throw out the rulebook. </p><h2 id="four-teams-and-zero-laning">Four teams and zero laning</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/J4aKA1b45wY" allowfullscreen></iframe></div></div><p>While I didn't get to go hands-on with the game myself, I sat down with the developers to pick apart what makes this upcoming multi-team tactical arena different to the MOBAs that have come before it.<br><br>The developers opened with an interesting elevator pitch. “<em>Imagine dropping MOBA heroes straight into a Formula One race.”  </em><br><br>Coming to PC and PlayStation 5, Project ZETA drops four teams of three players onto the Aran Plateau for breathless, roughly 20-minute matches. Unlike traditional MOBAs that lock you into rigid lanes and slow early-game farming, ZETA features no laning phase whatsoever., you’re straight into the action. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/gUZ3BBzM3AnzbrRiHQ4Zm4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/g9egh8SmZwFico6EDimMm4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iYFsZoSVfwPreMjQNfvCm4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>The map is immediately open and alive from the jump. Matches are broken down into active phases where players scrap for ordinary monsters and shards to level up. The primary objective is to hunt down Prism bosses spawning on the map, grab the dropped Prisms, and haul them to the central ballast to score. The first team to lock in five Prisms wins the match.</p><p>Having four squads on the map instead of the usual two completely shifts how a match plays out. The developers pointed out a neat psychological trick they are using here: Spreading the competition across multiple teams means your frustration naturally targets the rival squads out to get you, rather than bleeding out into arguments with your own teammates.</p><h2 id="fighting-spirit-and-the-art-of-the-deca-kill">Fighting spirit and the Art of the Deca-kill</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/gskZqakD7LAouaaMpMvzk4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wvZgjbQhqBsE3QhF5XrPk4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/K4P8UbLcy7h27zVLT65Ek4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>The pacing feels entirely different too, mostly because of how death is handled. Traditional tactical games usually force people into ultra-passive habits where a single misstep gets you sent back to the lobby. ZETA avoids that entirely with unlimited respawns and manual teammate revivals.<br><br>Even cooler is the Fighting Spirit mechanic. When a team manages to completely wipe out an enemy squad, they are instantly rewarded with fully restored health, refreshed cooldowns, and revived teammates. This keeps the momentum driving forward and opens the door for rare big highlight plays like Deca-kills, where you rack up ten rapid kills in a single window. Reviewers testing the game have aptly nicknamed it the "espresso MOBA" compared to the slower, more traditional "Americano" style of its predecessors.</p><h2 id="shrinking-maps-and-tweaking-the-scale">Shrinking maps and tweaking the scale</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Dcw6YKY6mC4qMNTs7eVDk4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pMjfWi6DmSvSqn5eB6s9e4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kPPMfbULzJVX6BDgwp8CT4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>Making a brand new competitive game is never a straight line, and Project ZETA has changed a ton over its four years in development. After early playtest feedback, the team made major adjustments. <br><br>Most notably, they shrunk the map down to a third of its original size and cut the team count from five to four. Those were aggressive cuts, but they did it on purpose to eliminate dead space and force nonstop, high-intensity scraps.</p><h2 id="built-for-accessibility">Built for accessibility </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oaVCDRoy2QjSJZjZgWuzk4" name="Project Zeta" alt="gameplay screenshots from Project Zeta" src="https://cdn.mos.cms.futurecdn.net/oaVCDRoy2QjSJZjZgWuzk4-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Krafton)</span></figcaption></figure><p>Unlike traditional PC MOBAs that need a keyboard and a mouse packed with macros, ZETA was built from day one to feel smooth on a controller, complete with cross-play between PC and PlayStation. (So you won't need this bonkers <a href="https://www.windowscentral.com/gaming/pc-gaming/razer-tartarus-v2-pro-announced">Razer Tartarus V2 Pro </a>to play it.)</p><p>Looking ahead, NIRVANANA wants to keep the meta alive by regularly dropping new heroes (like Nova Crush and the assassin Azrakall) alongside terrain changes and shifting boss patterns that mix up which characters have the upper hand from season to season. <br><br>Whether it turns into a massive esports staple or just the go-to fast arena fix for streamers, Project ZETA definitely isn't playing it safe. The developers are targeting an early access launch for late 2026, and you can <a href="https://store.steampowered.com/app/2778110/Project_ZETA/" target="_blank">wishlist the game on Steam</a>. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/project-zeta-preview</link>
                                                                            <description>
                            <![CDATA[ Project ZETA is a 20-minute, four-team tactical arena by NIRVANANA offering a fast-paced, controller-friendly MOBA experience. ]]>
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                                                                        <pubDate>Fri, 18 Sep 2026 17:43:20 +0000</pubDate>                                                                                                                                <updated>Fri, 18 Sep 2026 17:47:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Krafton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[gameplay screenshots from Project Zeta]]></media:description>                                                            <media:text><![CDATA[gameplay screenshots from Project Zeta]]></media:text>
                                <media:title type="plain"><![CDATA[gameplay screenshots from Project Zeta]]></media:title>
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                                <p>I’ve never really gravitated towards the MOBA genre. The borderline toxic finger-pointing from teammates, and the steep learning curve hasn’t made them very approachable at least for me. <br><br>While at <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom 2026</a> though, I got to check out Project Zeta, published by Krafton and developed by a group of industry veterans at NIRVANANA. Project Zeta sounds a bit like one of those insane <a href="https://www.windowscentral.com/hardware/a-history-of-razer-at-ces-what-to-expect-in-2025">CES Razer concepts</a>, but it's a game that pledges to shake up the MOBA genre completely and throw out the rulebook. </p><h2 id="four-teams-and-zero-laning">Four teams and zero laning</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/J4aKA1b45wY" allowfullscreen></iframe></div></div><p>While I didn't get to go hands-on with the game myself, I sat down with the developers to pick apart what makes this upcoming multi-team tactical arena different to the MOBAs that have come before it.<br><br>The developers opened with an interesting elevator pitch. “<em>Imagine dropping MOBA heroes straight into a Formula One race.”  </em><br><br>Coming to PC and PlayStation 5, Project ZETA drops four teams of three players onto the Aran Plateau for breathless, roughly 20-minute matches. Unlike traditional MOBAs that lock you into rigid lanes and slow early-game farming, ZETA features no laning phase whatsoever., you’re straight into the action. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/gUZ3BBzM3AnzbrRiHQ4Zm4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/g9egh8SmZwFico6EDimMm4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iYFsZoSVfwPreMjQNfvCm4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>The map is immediately open and alive from the jump. Matches are broken down into active phases where players scrap for ordinary monsters and shards to level up. The primary objective is to hunt down Prism bosses spawning on the map, grab the dropped Prisms, and haul them to the central ballast to score. The first team to lock in five Prisms wins the match.</p><p>Having four squads on the map instead of the usual two completely shifts how a match plays out. The developers pointed out a neat psychological trick they are using here: Spreading the competition across multiple teams means your frustration naturally targets the rival squads out to get you, rather than bleeding out into arguments with your own teammates.</p><h2 id="fighting-spirit-and-the-art-of-the-deca-kill">Fighting spirit and the Art of the Deca-kill</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/gskZqakD7LAouaaMpMvzk4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/wvZgjbQhqBsE3QhF5XrPk4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/K4P8UbLcy7h27zVLT65Ek4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>The pacing feels entirely different too, mostly because of how death is handled. Traditional tactical games usually force people into ultra-passive habits where a single misstep gets you sent back to the lobby. ZETA avoids that entirely with unlimited respawns and manual teammate revivals.<br><br>Even cooler is the Fighting Spirit mechanic. When a team manages to completely wipe out an enemy squad, they are instantly rewarded with fully restored health, refreshed cooldowns, and revived teammates. This keeps the momentum driving forward and opens the door for rare big highlight plays like Deca-kills, where you rack up ten rapid kills in a single window. Reviewers testing the game have aptly nicknamed it the "espresso MOBA" compared to the slower, more traditional "Americano" style of its predecessors.</p><h2 id="shrinking-maps-and-tweaking-the-scale">Shrinking maps and tweaking the scale</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Dcw6YKY6mC4qMNTs7eVDk4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pMjfWi6DmSvSqn5eB6s9e4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/kPPMfbULzJVX6BDgwp8CT4-1920-80.jpg" alt="gameplay screenshots from Project Zeta" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>Making a brand new competitive game is never a straight line, and Project ZETA has changed a ton over its four years in development. After early playtest feedback, the team made major adjustments. <br><br>Most notably, they shrunk the map down to a third of its original size and cut the team count from five to four. Those were aggressive cuts, but they did it on purpose to eliminate dead space and force nonstop, high-intensity scraps.</p><h2 id="built-for-accessibility">Built for accessibility </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="oaVCDRoy2QjSJZjZgWuzk4" name="Project Zeta" alt="gameplay screenshots from Project Zeta" src="https://cdn.mos.cms.futurecdn.net/oaVCDRoy2QjSJZjZgWuzk4-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Krafton)</span></figcaption></figure><p>Unlike traditional PC MOBAs that need a keyboard and a mouse packed with macros, ZETA was built from day one to feel smooth on a controller, complete with cross-play between PC and PlayStation. (So you won't need this bonkers <a href="https://www.windowscentral.com/gaming/pc-gaming/razer-tartarus-v2-pro-announced">Razer Tartarus V2 Pro </a>to play it.)</p><p>Looking ahead, NIRVANANA wants to keep the meta alive by regularly dropping new heroes (like Nova Crush and the assassin Azrakall) alongside terrain changes and shifting boss patterns that mix up which characters have the upper hand from season to season. <br><br>Whether it turns into a massive esports staple or just the go-to fast arena fix for streamers, Project ZETA definitely isn't playing it safe. The developers are targeting an early access launch for late 2026, and you can <a href="https://store.steampowered.com/app/2778110/Project_ZETA/" target="_blank">wishlist the game on Steam</a>. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Modern Warfare 3 is the first Zombies mode that was made for me ]]></title>
                                                                                                <dc:content><![CDATA[ <p>It's that time of year again where a new Call of Duty is on the horizon and the existing game has been played so much that older titles in the franchise get wheeled out for a dose of nostalgia and a change of pace. </p><p>With an Xbox Game Pass subscription, that's even easier. In my case, I've been checking out a couple of previous Call of Duty games I originally skipped for various reasons. The first being <a href="https://www.windowscentral.com/gaming/call-of-duty/maybe-the-call-of-duty-game-you-should-be-playing-right-now-is-2020s-black-ops-cold-war-on-xbox-game-pass">Black Ops Cold War</a>, the latest to join Game Pass, and now, Modern Warfare 3. </p><p>Except, in a change of pace, I haven't touched multiplayer, nor the campaign, not yet, anyway. My YouTube feed was filling up with folks playing Modern Warfare 3 Zombies (also referred to as MWZ), and it looked very much like my jam. So I installed it and jumped right in. </p><p>How have I not played this before? Zombies purists may look upon this take on the franchise very differently, but I'm the furthest thing from that. Traditionally I love open-world games, looter shooters, and experiences with a big sandbox to explore and find things to do with rewards to chase. It's why I love <a href="https://www.windowscentral.com/tag/division-2">The Division 2</a> so much. </p><p>I'm hooked. Instantly hooked. A good chunk of my time in <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a> has been spent in the Endgame mode, with its lighter take on an extraction shooter proving to be a lot of fun. MWZ is also a PvE-exclusive extraction shooter; it came a couple of years before Black Ops 7, and I think it's actually better. </p><h2 id="mwz-feels-less-daunting-as-a-newcomer-over-more-classic-call-of-duty-zombies-experiences">MWZ feels less daunting as a newcomer over more classic Call of Duty Zombies experiences</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1897px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="WwkgNxyvTL3VKb6gdRCu6D" name="mw3-zombies-raid-stash" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies showing a Raid Stash contract in progress with a tier 1 Pack-a-Punch weapon." src="https://cdn.mos.cms.futurecdn.net/WwkgNxyvTL3VKb6gdRCu6D-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1897" height="1068" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WwkgNxyvTL3VKb6gdRCu6D-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Some of the content is harder solo, but much of it, especially early on, isn't too daunting.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Don't get me wrong, I totally get why people love Zombies. All told, I should be one of them. PvE gameplay is always my preference, and the whole idea of the easter egg quests, the continued storyline that's crossed multiple games, and the replay value ticks the right kind of boxes. </p><p>But I've never really played the mode for whatever reason, and the round-based gameplay does feel a little daunting to me. The way the difficulty keeps ramping up is a good challenge to have, but I can also see how it could be off-putting to newcomers and more casual players. </p><p>Like Black Ops 7 Endgame, MWZ lets you play entirely at your own pace. Eventually you'll need to go into the higher-tier threat level zones, but you decide when. While you're getting to grips with the mode, as I have been doing, you can just run around in tier 1. </p><p>Getting used to the map, the gameplay, doing the Act 1 missions, and raising your Containment Level to make life simpler when you <strong>do </strong>decide to take on the more difficult parts. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1901px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="zfxWkdPGhn4pu66UyHwwST" name="mw3-zombies-ltv-hellhound" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies showing a Hellhound jumping on the back of an LTV." src="https://cdn.mos.cms.futurecdn.net/zfxWkdPGhn4pu66UyHwwST-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1901" height="1070" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zfxWkdPGhn4pu66UyHwwST-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You don't want to pet this dog.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>What I also really like as a new player is that thanks to the scale of the Urzikstan map over a more traditional round-based Zombies map, it's easier to get out of trouble. The trap I always fall into any time I try Zombies is getting boxed in, and it's game over. MWZ has the added bonus that even without a Self Revive equipped, other players in your match can pick you back up, even if they're not in your squad. </p><p>It's not easy, but it does feel more approachable. And if you ever played Warzone on Urzikstan, you'll already feel at home on the map. </p><p>MWZ also has a series of story missions to progress through that you don't have to figure out for yourself like a traditional easter egg. There still are easter eggs to complete if you wish, but there's a more linear story you can also follow in the different Acts, with smaller side missions to progress through before hitting the final story mission. </p><p>I don't think it's "hand-holding," but I do appreciate being pointed in the right direction without needing to follow a YouTube video. </p><h2 id="i-love-the-loot-system-in-modern-warfare-3-zombies">I love the loot system in Modern Warfare 3 Zombies</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eab2UyCwTzpDFvMYupj5v9" name="mw3-zombies-gear-stash-1" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies showing a Refined Aetherium Crystal in the gear stash." src="https://cdn.mos.cms.futurecdn.net/eab2UyCwTzpDFvMYupj5v9-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eab2UyCwTzpDFvMYupj5v9-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Being able to start a new run with sweet loot extracted from previous ones is real handy! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>As a looter-shooter kind of guy at heart, I really like the way that your gear is handled in MWZ. In traditional round-based Zombies, you can build a loadout, but you're starting from scratch every game. </p><p>In MWZ, if you've managed to extract with the right gear, you can use it right away to juice yourself up for more difficult content right out of the chopper. </p><p>I've barely scratched the surface so far, but already I've built up a stash of Aetherium Crystals to avoid needing to use the Pack-a-Punch machine (and save my points for something else) as well as getting my hands on the schematics for some of the perks. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tbofriHrZg9sjXMZX2RFUK" name="mw3-zombies-gear-stash-2" alt="A screenshot of acquired schematics in Call of Duty: Modern Warfare 3 Zombies." src="https://cdn.mos.cms.futurecdn.net/tbofriHrZg9sjXMZX2RFUK-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tbofriHrZg9sjXMZX2RFUK-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Acquiring Schematics to craft items before a run is a fantastic addition.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The cooldown on using the Schematics adds an element of planning to the equation, but already as a total noob I can drop in with a couple of useful perks, as well as any I managed to extract from a previous run. </p><p>As a not-very-good Zombies player, one of the things I always seem to struggle with the most is managing my points with how many different things you have to use them for. MWZ doesn't rely as heavily on them when you get rolling and build up a good stash. </p><p>But also as a looter-shooter fan, I love that in MWZ you actually have a loot chase. There's a ton of stuff to acquire, and thanks to RNG, plenty of reasons to keep replaying, chasing the items. It's a different experience from the traditional Call of Duty grind, where the focus is on Camos and Calling Card challenges. </p><p>It's also pretty fantastic that you can literally start at level 1 and get your hands on weapons that, in multiplayer, you wouldn't get access to until you unlock them at their relevant levels. I'm running around with a WSP Swarm right now (and have already done some of its Camo challenges) that I still haven't reached the right level for. </p><h2 id="living-proof-pve-content-in-call-of-duty-is-worth-having">Living proof PvE content in Call of Duty is worth having</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1897px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jyoHqcxLgSVdradogAzDJT" name="mw3-zombies-ammo-mod-rift" alt="Opening a Reward Rift in Call of Duty: Modern Warfare 3 Zombies and receiving the Dead Wire Ammo mod." src="https://cdn.mos.cms.futurecdn.net/jyoHqcxLgSVdradogAzDJT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1897" height="1067" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jyoHqcxLgSVdradogAzDJT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Would you look at that, a Dead Wire ammo mod from the easiest zone that I can come back into a different run with! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>While I have enjoyed Black Ops 7 in Endgame, dipping into MWZ immediately made me think of the upcoming DMZ mode in <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Modern Warfare 4</a>. </p><p>There is no Zombies this year, be it round-based or an MWZ-type experience. There's nothing. The continual focus of Call of Duty is on its bread and butter: multiplayer and Warzone. </p><p>Zombies has always proved that PvE has a place in Call of Duty, and Endgame was a decent experiment with Black Ops 7, too. But DMZ in Modern Warfare 4 is planned as a PvPvE experience, always throwing in the chance that other real-world players will spoil your fun. </p><p>And let's face it, this is Call of Duty; it will absolutely fill up with sweats that have no mission beyond wiping out as many players as possible. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1907px;"><p class="vanilla-image-block" style="padding-top:55.85%;"><img id="2XfHiAPzE6L6ZjGQDV8fqf" name="mw3-zombies-aether-extractor" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies completing an Aether Extractor contract." src="https://cdn.mos.cms.futurecdn.net/2XfHiAPzE6L6ZjGQDV8fqf-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1907" height="1065" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2XfHiAPzE6L6ZjGQDV8fqf-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'm all for as much PvE content in Call of Duty as we can get.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>We're seeing the thirst for purely PvE play elsewhere, too. Bungie is adding a PvE-only mode to its own extraction shooter, Marathon. There's plenty of us out there that want to enjoy these types of experiences without wanting to be on edge constantly waiting for a PvP demon who exists just to ruin your day. </p><p>It's why in my 1,000 or so hours in The Division 2, probably 6 of those have been spent in the Dark Zone. If I want PvP, I play multiplayer. </p><p>So I hope that it's at least a consideration down the line to add a PvE mode to DMZ in Modern Warfare 4. It's the mode I'm pinning most of my hopes on, but if it ends up turning into Warzone lite, it'll get dropped. </p><p>It's a typically 'me' thing to do discovering games years later that I actually really enjoy, and that's the same here. I haven't touched Modern Warfare 3's campaign or multiplayer modes at all. Only Zombies. </p><p>Being on Xbox Game Pass makes it easy enough to try. Even if you're not into Zombies, it's worth giving a go if you skipped it in the past and you like open-world looter-type games. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/how-did-i-not-know-that-call-of-duty-modern-warfare-3-zombies-was-this-much-fun</link>
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                            <![CDATA[ As Black Ops 7 winds down and Modern Warfare 4 is still a month away, it's that weird time where Call of Duty players go back to older games. For me, that means a first-ever attempt at Modern Warfare 3's excellent Zombies mode. ]]>
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                                                                        <pubDate>Thu, 17 Sep 2026 12:31:56 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Activision Publishing]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[In this week&amp;#39;s edition of &amp;quot;waiting for Modern Warfare 4&amp;quot; I&amp;#39;m discovering the Modern Warfare 3 Zombies mode is brilliant. ]]></media:description>                                                            <media:text><![CDATA[Call of Duty: Modern Warfare 3 zombies]]></media:text>
                                <media:title type="plain"><![CDATA[Call of Duty: Modern Warfare 3 zombies]]></media:title>
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                                <p>It's that time of year again where a new Call of Duty is on the horizon and the existing game has been played so much that older titles in the franchise get wheeled out for a dose of nostalgia and a change of pace. </p><p>With an Xbox Game Pass subscription, that's even easier. In my case, I've been checking out a couple of previous Call of Duty games I originally skipped for various reasons. The first being <a href="https://www.windowscentral.com/gaming/call-of-duty/maybe-the-call-of-duty-game-you-should-be-playing-right-now-is-2020s-black-ops-cold-war-on-xbox-game-pass">Black Ops Cold War</a>, the latest to join Game Pass, and now, Modern Warfare 3. </p><p>Except, in a change of pace, I haven't touched multiplayer, nor the campaign, not yet, anyway. My YouTube feed was filling up with folks playing Modern Warfare 3 Zombies (also referred to as MWZ), and it looked very much like my jam. So I installed it and jumped right in. </p><p>How have I not played this before? Zombies purists may look upon this take on the franchise very differently, but I'm the furthest thing from that. Traditionally I love open-world games, looter shooters, and experiences with a big sandbox to explore and find things to do with rewards to chase. It's why I love <a href="https://www.windowscentral.com/tag/division-2">The Division 2</a> so much. </p><p>I'm hooked. Instantly hooked. A good chunk of my time in <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a> has been spent in the Endgame mode, with its lighter take on an extraction shooter proving to be a lot of fun. MWZ is also a PvE-exclusive extraction shooter; it came a couple of years before Black Ops 7, and I think it's actually better. </p><h2 id="mwz-feels-less-daunting-as-a-newcomer-over-more-classic-call-of-duty-zombies-experiences">MWZ feels less daunting as a newcomer over more classic Call of Duty Zombies experiences</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1897px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="WwkgNxyvTL3VKb6gdRCu6D" name="mw3-zombies-raid-stash" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies showing a Raid Stash contract in progress with a tier 1 Pack-a-Punch weapon." src="https://cdn.mos.cms.futurecdn.net/WwkgNxyvTL3VKb6gdRCu6D-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1897" height="1068" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/WwkgNxyvTL3VKb6gdRCu6D-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Some of the content is harder solo, but much of it, especially early on, isn't too daunting.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Don't get me wrong, I totally get why people love Zombies. All told, I should be one of them. PvE gameplay is always my preference, and the whole idea of the easter egg quests, the continued storyline that's crossed multiple games, and the replay value ticks the right kind of boxes. </p><p>But I've never really played the mode for whatever reason, and the round-based gameplay does feel a little daunting to me. The way the difficulty keeps ramping up is a good challenge to have, but I can also see how it could be off-putting to newcomers and more casual players. </p><p>Like Black Ops 7 Endgame, MWZ lets you play entirely at your own pace. Eventually you'll need to go into the higher-tier threat level zones, but you decide when. While you're getting to grips with the mode, as I have been doing, you can just run around in tier 1. </p><p>Getting used to the map, the gameplay, doing the Act 1 missions, and raising your Containment Level to make life simpler when you <strong>do </strong>decide to take on the more difficult parts. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1901px;"><p class="vanilla-image-block" style="padding-top:56.29%;"><img id="zfxWkdPGhn4pu66UyHwwST" name="mw3-zombies-ltv-hellhound" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies showing a Hellhound jumping on the back of an LTV." src="https://cdn.mos.cms.futurecdn.net/zfxWkdPGhn4pu66UyHwwST-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1901" height="1070" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/zfxWkdPGhn4pu66UyHwwST-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You don't want to pet this dog.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>What I also really like as a new player is that thanks to the scale of the Urzikstan map over a more traditional round-based Zombies map, it's easier to get out of trouble. The trap I always fall into any time I try Zombies is getting boxed in, and it's game over. MWZ has the added bonus that even without a Self Revive equipped, other players in your match can pick you back up, even if they're not in your squad. </p><p>It's not easy, but it does feel more approachable. And if you ever played Warzone on Urzikstan, you'll already feel at home on the map. </p><p>MWZ also has a series of story missions to progress through that you don't have to figure out for yourself like a traditional easter egg. There still are easter eggs to complete if you wish, but there's a more linear story you can also follow in the different Acts, with smaller side missions to progress through before hitting the final story mission. </p><p>I don't think it's "hand-holding," but I do appreciate being pointed in the right direction without needing to follow a YouTube video. </p><h2 id="i-love-the-loot-system-in-modern-warfare-3-zombies">I love the loot system in Modern Warfare 3 Zombies</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="eab2UyCwTzpDFvMYupj5v9" name="mw3-zombies-gear-stash-1" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies showing a Refined Aetherium Crystal in the gear stash." src="https://cdn.mos.cms.futurecdn.net/eab2UyCwTzpDFvMYupj5v9-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eab2UyCwTzpDFvMYupj5v9-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Being able to start a new run with sweet loot extracted from previous ones is real handy! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>As a looter-shooter kind of guy at heart, I really like the way that your gear is handled in MWZ. In traditional round-based Zombies, you can build a loadout, but you're starting from scratch every game. </p><p>In MWZ, if you've managed to extract with the right gear, you can use it right away to juice yourself up for more difficult content right out of the chopper. </p><p>I've barely scratched the surface so far, but already I've built up a stash of Aetherium Crystals to avoid needing to use the Pack-a-Punch machine (and save my points for something else) as well as getting my hands on the schematics for some of the perks. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tbofriHrZg9sjXMZX2RFUK" name="mw3-zombies-gear-stash-2" alt="A screenshot of acquired schematics in Call of Duty: Modern Warfare 3 Zombies." src="https://cdn.mos.cms.futurecdn.net/tbofriHrZg9sjXMZX2RFUK-1920-80.png" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tbofriHrZg9sjXMZX2RFUK-1920-80.png' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Acquiring Schematics to craft items before a run is a fantastic addition.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The cooldown on using the Schematics adds an element of planning to the equation, but already as a total noob I can drop in with a couple of useful perks, as well as any I managed to extract from a previous run. </p><p>As a not-very-good Zombies player, one of the things I always seem to struggle with the most is managing my points with how many different things you have to use them for. MWZ doesn't rely as heavily on them when you get rolling and build up a good stash. </p><p>But also as a looter-shooter fan, I love that in MWZ you actually have a loot chase. There's a ton of stuff to acquire, and thanks to RNG, plenty of reasons to keep replaying, chasing the items. It's a different experience from the traditional Call of Duty grind, where the focus is on Camos and Calling Card challenges. </p><p>It's also pretty fantastic that you can literally start at level 1 and get your hands on weapons that, in multiplayer, you wouldn't get access to until you unlock them at their relevant levels. I'm running around with a WSP Swarm right now (and have already done some of its Camo challenges) that I still haven't reached the right level for. </p><h2 id="living-proof-pve-content-in-call-of-duty-is-worth-having">Living proof PvE content in Call of Duty is worth having</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1897px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="jyoHqcxLgSVdradogAzDJT" name="mw3-zombies-ammo-mod-rift" alt="Opening a Reward Rift in Call of Duty: Modern Warfare 3 Zombies and receiving the Dead Wire Ammo mod." src="https://cdn.mos.cms.futurecdn.net/jyoHqcxLgSVdradogAzDJT-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1897" height="1067" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jyoHqcxLgSVdradogAzDJT-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Would you look at that, a Dead Wire ammo mod from the easiest zone that I can come back into a different run with! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>While I have enjoyed Black Ops 7 in Endgame, dipping into MWZ immediately made me think of the upcoming DMZ mode in <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Modern Warfare 4</a>. </p><p>There is no Zombies this year, be it round-based or an MWZ-type experience. There's nothing. The continual focus of Call of Duty is on its bread and butter: multiplayer and Warzone. </p><p>Zombies has always proved that PvE has a place in Call of Duty, and Endgame was a decent experiment with Black Ops 7, too. But DMZ in Modern Warfare 4 is planned as a PvPvE experience, always throwing in the chance that other real-world players will spoil your fun. </p><p>And let's face it, this is Call of Duty; it will absolutely fill up with sweats that have no mission beyond wiping out as many players as possible. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1907px;"><p class="vanilla-image-block" style="padding-top:55.85%;"><img id="2XfHiAPzE6L6ZjGQDV8fqf" name="mw3-zombies-aether-extractor" alt="A screenshot from Call of Duty: Modern Warfare 3 Zombies completing an Aether Extractor contract." src="https://cdn.mos.cms.futurecdn.net/2XfHiAPzE6L6ZjGQDV8fqf-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1907" height="1065" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/2XfHiAPzE6L6ZjGQDV8fqf-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I'm all for as much PvE content in Call of Duty as we can get.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>We're seeing the thirst for purely PvE play elsewhere, too. Bungie is adding a PvE-only mode to its own extraction shooter, Marathon. There's plenty of us out there that want to enjoy these types of experiences without wanting to be on edge constantly waiting for a PvP demon who exists just to ruin your day. </p><p>It's why in my 1,000 or so hours in The Division 2, probably 6 of those have been spent in the Dark Zone. If I want PvP, I play multiplayer. </p><p>So I hope that it's at least a consideration down the line to add a PvE mode to DMZ in Modern Warfare 4. It's the mode I'm pinning most of my hopes on, but if it ends up turning into Warzone lite, it'll get dropped. </p><p>It's a typically 'me' thing to do discovering games years later that I actually really enjoy, and that's the same here. I haven't touched Modern Warfare 3's campaign or multiplayer modes at all. Only Zombies. </p><p>Being on Xbox Game Pass makes it easy enough to try. Even if you're not into Zombies, it's worth giving a go if you skipped it in the past and you like open-world looter-type games. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Final Fantasy Resonance rekindles the spark — and it’s headed to Xbox ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Over the last couple of months, I've been salivating at the chance to play <a href="https://www.windowscentral.com/tag/final-fantasy-resonance" target="_blank">Final Fantasy Resonance</a>, the first 'HD-2D' RPG in the Final Fantasy franchise. </p><p>It aims to bring back turn-based combat to the series after being absent for decades, while taking players on a grand adventure with gorgeous pixel-art graphics, lovable characters, and a fun story that pays tribute to the entire <a href="https://www.windowscentral.com/tag/final-fantasy" target="_blank">Final Fantasy</a> legacy.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>As someone who grew up playing turn-based Final Fantasy games ever since the original PlayStation One version of Final Fantasy VII, Final Fantasy Resonance wowed me with its nostalgic-yet-fresh presentation and gameplay.</p><p>Yet, I can't help being worried. Square Enix hadn't made a home console Final Fantasy game with turn-based combat since Final Fantasy X-2 in 2003. It has spent many years trying to turn this series into an action-RPG franchise, which made me worry that the developers had forgotten how to do turn-based combat for a Final Fantasy game.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/lEr9SLQuWkM" allowfullscreen></iframe></div></div><p>Fortunately, after having played the recently released Final Fantasy Resonance demo on Xbox, my fears were crushed harder than a falling Meteor because this game is AWESOME so far. </p><p>Here's why I'm looking forward to playing Final Fantasy Resonance and why you should to if you're an old-school Final Fantasy fan or turn-based RPGs in general.</p><h3 class="article-body__section" id="section-what-is-it"><span>What is it?</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vw5oZ79cpN9dyDBy6w4zTN" name="Final-Fantasy-Resonance-02" alt="A black and red dragon soars into space roaring triumphantly." src="https://cdn.mos.cms.futurecdn.net/vw5oZ79cpN9dyDBy6w4zTN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/vw5oZ79cpN9dyDBy6w4zTN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The king of dragons, Bahamut, returns in Final Fantasy Resonance. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>Final Fantasy Resonance follows the story of Rain, a Knight of Grandshelt tasked with saving the world's life-giving Crystals from being destroyed by an evil group of dark knights known as the Sworn Six.</p><p>Along the way, you will meet heroic companions with intriguing backstories, explore a vibrant and colorful world rendered in nostalgic yet richly detailed pixel-art graphics, and call forth spiritual manifestations called 'Visions' to aid you in turn-based combat against deadly foes.</p><h3 class="article-body__section" id="section-story-and-presentation"><span>Story and Presentation</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7CuAuhchMcZebiaRyD25e4" name="Final-Fantasy-Resonance-03" alt="A pixel art RPG battle scene features a large armored boss facing four small heroes on a burning stone plaza with a menu overlay for combat actions." src="https://cdn.mos.cms.futurecdn.net/7CuAuhchMcZebiaRyD25e4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7CuAuhchMcZebiaRyD25e4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Veritas of the Sworn Six does battle with our heroes. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>What I like about the story so far is how simple yet effective and easy to follow it is. </p><p>After dealing with shoehorned alternate timelines and 'Plot Ghosts' in the Final Fantasy VII Remake series and Final Fantasy XVI's library's worth of exposition and introspection, it feels so nice to play a Final Fantasy game where the premise is "Evil knights want to burn the world because they felt it wronged them; go stop them."</p><p>What also helps elevate the story from what I've played so far is the myriad of side-quests that go into detail on the characters' backstories, the vibrant worldbuilding and charming characters, and the stunning way Square Enix presents it.</p><p>This game takes 'HD-2D' graphics (a graphical style that blends 2D-pixel art with 3D backgrounds and atmospheric lighting) and perfects it with gusto. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="p3wt6AbMJhknoo3kUESqJZ" name="Final-Fantasy-Resonance-06" alt="Three fantasy adventurers in a grassy plain prepare to happily embark on an epic adventure to save the world." src="https://cdn.mos.cms.futurecdn.net/p3wt6AbMJhknoo3kUESqJZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/p3wt6AbMJhknoo3kUESqJZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call me an old goat but pixel art facial expressions will always be more charming to me than fully 3D graphics. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>The cinematic cutscenes, environments, and turn-based battles are so gorgeously animated and detailed that they make the world feel more alive than games rendered in Unreal Engine, and make something as mundane as fighting low-level goblins feel like the most epic battle in the world.</p><p>Not to mention, the pixel-art animation breathes so much life and personality into the characters through their facial expressions and actions that it makes me feel nostalgic for old PlayStation One JRPGs like the underrated classic, Grandia. </p><p>On a side note, the story has plenty of funny gags and heartwarming moments that will please long-time Final Fantasy fans while bringing levity after some pretty brutal moments.</p><h3 class="article-body__section" id="section-classic-final-fantasy-turn-based-combat-returns-with-a-modern-twist"><span>Classic Final Fantasy turn-based combat returns with a modern twist</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AbkiEC94PM7kRRtPYEKTqd" name="Final-Fantasy-Resonance-01" alt="A turn-based RPG battle scene features a large, muscular, green-haired monster facing a party of five anime-style characters in a rocky desert area." src="https://cdn.mos.cms.futurecdn.net/AbkiEC94PM7kRRtPYEKTqd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AbkiEC94PM7kRRtPYEKTqd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The optional battles of Final Fantasy Resonance will steam roll you if you're not prepared. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>Now, of course, Square Enix wastes no expense when it comes to their games' presentation, but what about gameplay?</p><p>Well, Final Fantasy Resonance follows the old-school Final Fantasy gameplay loop of exploring a world map to progress the plot, visiting towns to shop for equipment, and exploring dungeons filled with deadly enemies and bosses that must be defeated in turn-based combat.</p><p>Turn-based combat was my biggest draw to Final Fantasy Resonance, and I'm pleased to report that Square Enix still knows how to make it, and it feels SO GOOD. </p><p>At first, it plays the combat system seen in Final Fantasy X, where you take turns smacking each other with weapons and spells until one side is defeated. However, Final Fantasy Resonance quickly introduced me to new mechanics to spice things up.</p><p>These include breaking an enemy's Stagger gauge to stun them, like in Final Fantasy VII Remake, and gaining extra turns where you can unleash a storm of attacks to batter them while they're down.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pAtCnwrFk9N7rm5Gzz83eA" name="Final-Fantasy-Resonance-07" alt="Fantasy video game battle in a fiery hall: glowing blue “Select Resonance” menu overlays heroes, enemies, and healing abilities, creating a tense mood." src="https://cdn.mos.cms.futurecdn.net/pAtCnwrFk9N7rm5Gzz83eA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pAtCnwrFk9N7rm5Gzz83eA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Stagger enemies to trigger turns that can end with 'Resonance', where summon your party's Visions to unleash a devastating super attack or assist move to buff and heal allies. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>Combat takes things a step further with Visions. This mechanic allows your party to embody the traits and abilities of heroes from past Final Fantasy games or original heroes exclusive to this game. </p><p>These Visions can turn party members into tanks that draw aggro from enemies, healers to keep the party alive, damage dealers that focus on breaking an enemy's stagger meter, and much more. What's more is that these Visions can perform powerful super moves (with pre-rendered cinematics) when you manage to stagger all enemies on-screen at once.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="q4CxeKpRK5LVSRgeevDj8V" name="Final-Fantasy-Resonance-05" alt="A blue-armored warrior with horns is floating in the sky and summoning a rain of golden swords down onto his enemies." src="https://cdn.mos.cms.futurecdn.net/q4CxeKpRK5LVSRgeevDj8V-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/q4CxeKpRK5LVSRgeevDj8V-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Warrior of Light Vision will turn one of your party members into an immovable wall that can protect allies from being slaughtered in battle and rain holy retribution on enemies. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>As you use and level up Visions, you can even permanently learn their passive traits and mix and match them to suit your playstyle to create the ultimate party of heroes. I got so hooked on the Visions system that I spent hours trying to learn the few abilities that were available from the demo just to see what kind of party members I could create.</p><p>It felt so rewarding when I managed to cobble a team together to take this game's brutal optional bosses and obtain some loot for my efforts, especially on Hard Mode when breaking Stagger meters became harder to do with just brute force alone. </p><p>On side note, thank goodness this game allows you to play the hardest difficulty immediately instead of making us beat the whole game on 'Normal/Easy' Mode first like many Final Fantasy games seem to these days. It makes the story's high notes feel more worth it when we're given the option to tackle it's hardest difficulty.</p><h2 id="here-39-s-hoping-the-full-version-of-final-fantasy-resonance-lives-up-to-its-name-and-39-resonates-39-with-gamers">Here's hoping the full version of Final Fantasy Resonance lives up to its name and 'resonates' with gamers</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BJl6QvjFpsA" allowfullscreen></iframe></div></div><p>Overall, I'm liking what I'm seeing in Final Fantasy Resonance so far after completing the demo. </p><p>It nailed the retro vibe of the early 2D-era Final Fantasy games while being fresh with its beautiful HD-2D art style. The combat system and Visions system are so addictive; there are hints of plenty of side content to partake in, and it's chock-full of fan service for Final Fantasy fans while being accessible enough for newcomers to enjoy without making them do homework.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oo2zAW"></div>                            </div>                            <script src="https://kwizly.com/embed/Oo2zAW.js" async></script><p>Hopefully, if the full version of Final Fantasy Resonance is good and sells well enough with gamers, it will convince Square Enix to make more turn-based Final Fantasy games in the future once it's finished with Final Fantasy VII: Revelation.</p><p>Either way, I can't wait to play the full version of Final Fantasy Resonance when it launches on <strong>October 22, 2026, on</strong> <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank"><strong>Xbox Series X</strong></a><strong>|</strong><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><strong>S</strong></a><strong> (with Xbox Play Anywhere support), </strong><a href="https://www.windowscentral.com/tag/playstation-5" target="_blank"><strong>PlayStation 5</strong></a><strong>, </strong><a href="https://www.windowscentral.com/tag/nintendo-switch" target="_blank"><strong>Nintendo Switch 1</strong></a><strong> & </strong><a href="https://www.windowscentral.com/tag/nintendo-switch-2" target="_blank"><strong>2</strong></a><strong>, and PC via </strong><a href="https://www.windowscentral.com/tag/steam" target="_blank"><strong>Steam.</strong></a></p><p>If you want to check out Final Fantasy Resonance for yourself before then, the playable demo is available to download on digital storefronts.</p><div class="product"><a data-dimension112="dc4a96e4-b05a-11f1-a48d-87c5caf608e2" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99" href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uFpbMKBypEVPdgrSAYqxe5" name="Final-Fantasy-Resonance-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uFpbMKBypEVPdgrSAYqxe5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Join the young knight Rain on his quest to save the Kingdom of Grandshelt and the world from evil by banding together with powerful allies and embodying the spirits of past Final Fantasy heroes in Final Fantasy Resonance.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" data-dimension112="dc4a96e4-b05a-11f1-a48d-87c5caf608e2" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3259780/FINAL_FANTASY_RESONANCE/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" rel="nofollow" data-dimension112="dc4a96e4-b05a-11f1-a48d-87c5caf608e2" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/BeY6C2c5.html" id="BeY6C2c5" title="Halo: Campaign Evolved Review" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
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                                                                            <description>
                            <![CDATA[ Square Enix recently released a playable demo of the upcoming JRPG, Final Fantasy Resonance. After playing it for nine hours, I was amazed by its HD-2D graphics and glorious revival of turn-based combat. Here's why it's now my most hyped upcoming Xbox game of Fall 2026. ]]>
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                                                                        <pubDate>Mon, 14 Sep 2026 19:48:33 +0000</pubDate>                                                                                                                                <updated>Wed, 14 Oct 2026 09:58:18 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Alexander Cope ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6ShxzPbcbCVJrCTzu5rsm7-320-70.png ]]></dc:source>
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                                                            <media:credit><![CDATA[Square Enix]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The forces of Dark and Light clash once more.]]></media:description>                                                            <media:text><![CDATA[Two pixel-art characters engage in a dynamic battle with glowing purple energy orbs and sweeping white light effects against a dark background.]]></media:text>
                                <media:title type="plain"><![CDATA[Two pixel-art characters engage in a dynamic battle with glowing purple energy orbs and sweeping white light effects against a dark background.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Over the last couple of months, I've been salivating at the chance to play <a href="https://www.windowscentral.com/tag/final-fantasy-resonance" target="_blank">Final Fantasy Resonance</a>, the first 'HD-2D' RPG in the Final Fantasy franchise. </p><p>It aims to bring back turn-based combat to the series after being absent for decades, while taking players on a grand adventure with gorgeous pixel-art graphics, lovable characters, and a fun story that pays tribute to the entire <a href="https://www.windowscentral.com/tag/final-fantasy" target="_blank">Final Fantasy</a> legacy.</p><ul><li><strong>DEAL: </strong><a href="https://surfshark.com/windowscentral"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</li></ul><p>As someone who grew up playing turn-based Final Fantasy games ever since the original PlayStation One version of Final Fantasy VII, Final Fantasy Resonance wowed me with its nostalgic-yet-fresh presentation and gameplay.</p><p>Yet, I can't help being worried. Square Enix hadn't made a home console Final Fantasy game with turn-based combat since Final Fantasy X-2 in 2003. It has spent many years trying to turn this series into an action-RPG franchise, which made me worry that the developers had forgotten how to do turn-based combat for a Final Fantasy game.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/lEr9SLQuWkM" allowfullscreen></iframe></div></div><p>Fortunately, after having played the recently released Final Fantasy Resonance demo on Xbox, my fears were crushed harder than a falling Meteor because this game is AWESOME so far. </p><p>Here's why I'm looking forward to playing Final Fantasy Resonance and why you should to if you're an old-school Final Fantasy fan or turn-based RPGs in general.</p><h3 class="article-body__section" id="section-what-is-it"><span>What is it?</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="vw5oZ79cpN9dyDBy6w4zTN" name="Final-Fantasy-Resonance-02" alt="A black and red dragon soars into space roaring triumphantly." src="https://cdn.mos.cms.futurecdn.net/vw5oZ79cpN9dyDBy6w4zTN-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/vw5oZ79cpN9dyDBy6w4zTN-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The king of dragons, Bahamut, returns in Final Fantasy Resonance. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>Final Fantasy Resonance follows the story of Rain, a Knight of Grandshelt tasked with saving the world's life-giving Crystals from being destroyed by an evil group of dark knights known as the Sworn Six.</p><p>Along the way, you will meet heroic companions with intriguing backstories, explore a vibrant and colorful world rendered in nostalgic yet richly detailed pixel-art graphics, and call forth spiritual manifestations called 'Visions' to aid you in turn-based combat against deadly foes.</p><h3 class="article-body__section" id="section-story-and-presentation"><span>Story and Presentation</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7CuAuhchMcZebiaRyD25e4" name="Final-Fantasy-Resonance-03" alt="A pixel art RPG battle scene features a large armored boss facing four small heroes on a burning stone plaza with a menu overlay for combat actions." src="https://cdn.mos.cms.futurecdn.net/7CuAuhchMcZebiaRyD25e4-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7CuAuhchMcZebiaRyD25e4-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Veritas of the Sworn Six does battle with our heroes. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>What I like about the story so far is how simple yet effective and easy to follow it is. </p><p>After dealing with shoehorned alternate timelines and 'Plot Ghosts' in the Final Fantasy VII Remake series and Final Fantasy XVI's library's worth of exposition and introspection, it feels so nice to play a Final Fantasy game where the premise is "Evil knights want to burn the world because they felt it wronged them; go stop them."</p><p>What also helps elevate the story from what I've played so far is the myriad of side-quests that go into detail on the characters' backstories, the vibrant worldbuilding and charming characters, and the stunning way Square Enix presents it.</p><p>This game takes 'HD-2D' graphics (a graphical style that blends 2D-pixel art with 3D backgrounds and atmospheric lighting) and perfects it with gusto. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="p3wt6AbMJhknoo3kUESqJZ" name="Final-Fantasy-Resonance-06" alt="Three fantasy adventurers in a grassy plain prepare to happily embark on an epic adventure to save the world." src="https://cdn.mos.cms.futurecdn.net/p3wt6AbMJhknoo3kUESqJZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/p3wt6AbMJhknoo3kUESqJZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Call me an old goat but pixel art facial expressions will always be more charming to me than fully 3D graphics. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>The cinematic cutscenes, environments, and turn-based battles are so gorgeously animated and detailed that they make the world feel more alive than games rendered in Unreal Engine, and make something as mundane as fighting low-level goblins feel like the most epic battle in the world.</p><p>Not to mention, the pixel-art animation breathes so much life and personality into the characters through their facial expressions and actions that it makes me feel nostalgic for old PlayStation One JRPGs like the underrated classic, Grandia. </p><p>On a side note, the story has plenty of funny gags and heartwarming moments that will please long-time Final Fantasy fans while bringing levity after some pretty brutal moments.</p><h3 class="article-body__section" id="section-classic-final-fantasy-turn-based-combat-returns-with-a-modern-twist"><span>Classic Final Fantasy turn-based combat returns with a modern twist</span></h3><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="AbkiEC94PM7kRRtPYEKTqd" name="Final-Fantasy-Resonance-01" alt="A turn-based RPG battle scene features a large, muscular, green-haired monster facing a party of five anime-style characters in a rocky desert area." src="https://cdn.mos.cms.futurecdn.net/AbkiEC94PM7kRRtPYEKTqd-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/AbkiEC94PM7kRRtPYEKTqd-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The optional battles of Final Fantasy Resonance will steam roll you if you're not prepared. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>Now, of course, Square Enix wastes no expense when it comes to their games' presentation, but what about gameplay?</p><p>Well, Final Fantasy Resonance follows the old-school Final Fantasy gameplay loop of exploring a world map to progress the plot, visiting towns to shop for equipment, and exploring dungeons filled with deadly enemies and bosses that must be defeated in turn-based combat.</p><p>Turn-based combat was my biggest draw to Final Fantasy Resonance, and I'm pleased to report that Square Enix still knows how to make it, and it feels SO GOOD. </p><p>At first, it plays the combat system seen in Final Fantasy X, where you take turns smacking each other with weapons and spells until one side is defeated. However, Final Fantasy Resonance quickly introduced me to new mechanics to spice things up.</p><p>These include breaking an enemy's Stagger gauge to stun them, like in Final Fantasy VII Remake, and gaining extra turns where you can unleash a storm of attacks to batter them while they're down.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="pAtCnwrFk9N7rm5Gzz83eA" name="Final-Fantasy-Resonance-07" alt="Fantasy video game battle in a fiery hall: glowing blue “Select Resonance” menu overlays heroes, enemies, and healing abilities, creating a tense mood." src="https://cdn.mos.cms.futurecdn.net/pAtCnwrFk9N7rm5Gzz83eA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/pAtCnwrFk9N7rm5Gzz83eA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Stagger enemies to trigger turns that can end with 'Resonance', where summon your party's Visions to unleash a devastating super attack or assist move to buff and heal allies. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>Combat takes things a step further with Visions. This mechanic allows your party to embody the traits and abilities of heroes from past Final Fantasy games or original heroes exclusive to this game. </p><p>These Visions can turn party members into tanks that draw aggro from enemies, healers to keep the party alive, damage dealers that focus on breaking an enemy's stagger meter, and much more. What's more is that these Visions can perform powerful super moves (with pre-rendered cinematics) when you manage to stagger all enemies on-screen at once.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="q4CxeKpRK5LVSRgeevDj8V" name="Final-Fantasy-Resonance-05" alt="A blue-armored warrior with horns is floating in the sky and summoning a rain of golden swords down onto his enemies." src="https://cdn.mos.cms.futurecdn.net/q4CxeKpRK5LVSRgeevDj8V-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/q4CxeKpRK5LVSRgeevDj8V-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Warrior of Light Vision will turn one of your party members into an immovable wall that can protect allies from being slaughtered in battle and rain holy retribution on enemies. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Square Enix | Windows Central (Alex Cope))</span></figcaption></figure><p>As you use and level up Visions, you can even permanently learn their passive traits and mix and match them to suit your playstyle to create the ultimate party of heroes. I got so hooked on the Visions system that I spent hours trying to learn the few abilities that were available from the demo just to see what kind of party members I could create.</p><p>It felt so rewarding when I managed to cobble a team together to take this game's brutal optional bosses and obtain some loot for my efforts, especially on Hard Mode when breaking Stagger meters became harder to do with just brute force alone. </p><p>On side note, thank goodness this game allows you to play the hardest difficulty immediately instead of making us beat the whole game on 'Normal/Easy' Mode first like many Final Fantasy games seem to these days. It makes the story's high notes feel more worth it when we're given the option to tackle it's hardest difficulty.</p><h2 id="here-39-s-hoping-the-full-version-of-final-fantasy-resonance-lives-up-to-its-name-and-39-resonates-39-with-gamers">Here's hoping the full version of Final Fantasy Resonance lives up to its name and 'resonates' with gamers</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/BJl6QvjFpsA" allowfullscreen></iframe></div></div><p>Overall, I'm liking what I'm seeing in Final Fantasy Resonance so far after completing the demo. </p><p>It nailed the retro vibe of the early 2D-era Final Fantasy games while being fresh with its beautiful HD-2D art style. The combat system and Visions system are so addictive; there are hints of plenty of side content to partake in, and it's chock-full of fan service for Final Fantasy fans while being accessible enough for newcomers to enjoy without making them do homework.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-Oo2zAW"></div>                            </div>                            <script src="https://kwizly.com/embed/Oo2zAW.js" async></script><p>Hopefully, if the full version of Final Fantasy Resonance is good and sells well enough with gamers, it will convince Square Enix to make more turn-based Final Fantasy games in the future once it's finished with Final Fantasy VII: Revelation.</p><p>Either way, I can't wait to play the full version of Final Fantasy Resonance when it launches on <strong>October 22, 2026, on</strong> <a href="https://www.windowscentral.com/tag/xbox-series-x" target="_blank"><strong>Xbox Series X</strong></a><strong>|</strong><a href="https://www.windowscentral.com/tag/xbox-series-s" target="_blank"><strong>S</strong></a><strong> (with Xbox Play Anywhere support), </strong><a href="https://www.windowscentral.com/tag/playstation-5" target="_blank"><strong>PlayStation 5</strong></a><strong>, </strong><a href="https://www.windowscentral.com/tag/nintendo-switch" target="_blank"><strong>Nintendo Switch 1</strong></a><strong> & </strong><a href="https://www.windowscentral.com/tag/nintendo-switch-2" target="_blank"><strong>2</strong></a><strong>, and PC via </strong><a href="https://www.windowscentral.com/tag/steam" target="_blank"><strong>Steam.</strong></a></p><p>If you want to check out Final Fantasy Resonance for yourself before then, the playable demo is available to download on digital storefronts.</p><div class="product"><a data-dimension112="dc4a96e4-b05a-11f1-a48d-87c5caf608e2" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99" href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1500px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="uFpbMKBypEVPdgrSAYqxe5" name="Final-Fantasy-Resonance-cover-art-01" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/uFpbMKBypEVPdgrSAYqxe5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1500" height="1500" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><br>Join the young knight Rain on his quest to save the Kingdom of Grandshelt and the world from evil by banding together with powerful allies and embodying the spirits of past Final Fantasy heroes in Final Fantasy Resonance.<br><br><strong>• </strong><a href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" data-dimension112="dc4a96e4-b05a-11f1-a48d-87c5caf608e2" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99"><strong>Xbox Store</strong></a><strong></strong><br><strong>• </strong><a href="https://store.steampowered.com/app/3259780/FINAL_FANTASY_RESONANCE/" target="_blank"><strong>Steam Store</strong></a><a class="view-deal button" href="https://www.xbox.com/en-US/games/store/final-fantasy-resonance/9NNCPRH9VWG4/0017" target="_blank" rel="nofollow" data-dimension112="dc4a96e4-b05a-11f1-a48d-87c5caf608e2" data-action="Deal Block" data-label="Final Fantasy Resonance" data-dimension48="Final Fantasy Resonance" data-dimension25="$49.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/BeY6C2c5.html" id="BeY6C2c5" title="Halo: Campaign Evolved Review" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ The iPhone Duo is a stark reminder that Surface has lost its purpose ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Apple didn't shock the world this week by unveiling the iPhone Duo, but it has taken the tech world by storm. With Apple joining the folding phone fray, we now have <strong>millions of people considering foldables</strong> that never would have considered the category.</p><p>With the iPhone Duo sharing so much with the Surface Duo, it's natural to make comparisons. Our Zac Bowden explained <a href="https://www.windowscentral.com/hardware/surface/microsoft-launched-surface-duo-5-years-ago-today-what-went-wrong"><strong>what went wrong with Surface Duo</strong></a> and highlighted <a href="https://www.windowscentral.com/hardware/surface/first-it-was-neo-and-now-its-iphone-duo-apple-keeps-robbing-microsoft-of-its-surface-device-names-and-im-mad-about-it"><strong>Apple copying the names of Surface products</strong></a>.</p><p>But the iPhone Duo announcement stood out to me for another reason. It shows what happens when a company knows its own identity and leans into it. Apple is far from the first company to make a foldable phone, but the iPhone Duo tackles foldables in a way that's quintessentially Apple.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OznN2O"></div>                            </div>                            <script src="https://kwizly.com/embed/OznN2O.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>In normal Apple fashion, the company bided its time and waited for Samsung, Motorola, Xiaomi, and other companies to work out the biggest issues with foldables. Through years of trial and error, other manufacturers have determined the best form factor for a folding phone. They've also figured out use cases for folding screens and the large displays provided by what are essentially tablets that fold into phones at this point.</p><p>Apple's patient approach does more than give its engineers real-world feedback about a product category. By waiting until foldables became normal, Apple has left potentially the most difficult task to be completed by other companies: getting people to even consider a folding phone that costs a fortune.</p><p>Every time Apple introduces a new product or feature that's been seen elsewhere, people online joke about Apple "inventing" things. I get it. It's an easy joke and some Apple heads are smug and ignore advances made by other companies. But Apple's strategy works. In addition to making Apple money hand over fist, it creates good products.</p><p>Apple knows what it is. The leaders at Apple have a clear strategy and know how to make new products. Microsoft is lost when it comes to Surface, and the iPhone Duo shows that.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:969px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="Ykfwkwx6YVf6yjZVKaTqr9" name="Surface-Duo-comparison.png" alt="Surface Duo vs Surface Duo 2" src="https://cdn.mos.cms.futurecdn.net/Ykfwkwx6YVf6yjZVKaTqr9-1920-80.png" mos="" align="middle" fullscreen="" width="969" height="545" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Surface Duo pushed boundaries but was later abandoned by Microsoft. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Before you jump to the comments, I am fully aware that Microsoft had a foldable phone years before Apple. The buggy mess that was the Surface Duo launched in 2020. After silently fixing a few bugs and realizing people want NFC and good cameras in a smartphone, Microsoft unveiled the Surface Duo 2. But Microsoft abandoned the Surface Duo lineup and never even released the <a href="https://www.windowscentral.com/hardware/surface/this-is-microsofts-canceled-surface-duo-3-foldable-smartphone"><strong>Surface Duo 3</strong></a>, so I'm not going to give it the benefit of the doubt.</p><p>By not sticking with the Surface Duo lineup, Microsoft gave up its pioneer status. The company could have made a Surface Duo 3 that addressed concerns and then unveiled a model with a folding screen by now. But instead, Surface Duo is dusted.</p><p>When it comes to tech, you need to carve out a niche. That's often done by being the first, the best, or the most affordable. You can also succeed by being unique or by being over the top. Surface used to check some of these boxes, but it rarely does anymore.</p><p>What is Surface in 2026? It's no longer the innovative hardware maker that drove the 2-in-1 form factor. Experimental projects have been pushed to the wayside, <a href="https://www.windowscentral.com/hardware/laptops/lenovo-has-become-what-surface-was-supposed-to-be-about-a-lineup-of-unique-hardware-that-isnt-afraid-to-be-different"><strong>leaving Lenovo to pick up the slack</strong></a>. Surface PCs were never the most affordable, and I'd argue they aren't even the best options in their respective categories anymore.</p><p>Microsoft has shown some small signs of moving in the right direction with the <a href="https://www.windowscentral.com/hardware/surface/surface-laptop-ultra-might-be-the-best-laptop-ever-made"><strong>Surface Laptop Ultra</strong></a>, but I still have my reservations. Surface still seems lost, and I don't see Microsoft returning to the experimental roots of the product family.</p><p>Microsoft no longer pushes the limits of computing with experimental hardware. But it also does not wait long enough to see a category fully mature and then swoop in with a perfected version. Surface is stuck in the middle of a crowded PC space and feels like a leftover appendage of a bloated company.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/surface/the-iphone-duo-is-a-stark-reminder-that-microsoft-surface-has-lost-its-purpose</link>
                                                                            <description>
                            <![CDATA[ Apple’s iPhone Duo highlights a painful truth for Microsoft: Apple knows exactly what its hardware stands for, while Surface no longer has a reason to exist. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Thu, 10 Sep 2026 13:44:50 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Surface]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Tom&amp;#39;s Guide / Future]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[The iPhone Duo is exactly what you&amp;#39;d expect from a foldable made by Apple, and that&amp;#39;s a good thing.]]></media:description>                                                            <media:text><![CDATA[iPhone Duo opened and being held up by a single hand at a tech showcase.]]></media:text>
                                <media:title type="plain"><![CDATA[iPhone Duo opened and being held up by a single hand at a tech showcase.]]></media:title>
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                                <p>Apple didn't shock the world this week by unveiling the iPhone Duo, but it has taken the tech world by storm. With Apple joining the folding phone fray, we now have <strong>millions of people considering foldables</strong> that never would have considered the category.</p><p>With the iPhone Duo sharing so much with the Surface Duo, it's natural to make comparisons. Our Zac Bowden explained <a href="https://www.windowscentral.com/hardware/surface/microsoft-launched-surface-duo-5-years-ago-today-what-went-wrong"><strong>what went wrong with Surface Duo</strong></a> and highlighted <a href="https://www.windowscentral.com/hardware/surface/first-it-was-neo-and-now-its-iphone-duo-apple-keeps-robbing-microsoft-of-its-surface-device-names-and-im-mad-about-it"><strong>Apple copying the names of Surface products</strong></a>.</p><p>But the iPhone Duo announcement stood out to me for another reason. It shows what happens when a company knows its own identity and leans into it. Apple is far from the first company to make a foldable phone, but the iPhone Duo tackles foldables in a way that's quintessentially Apple.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-OznN2O"></div>                            </div>                            <script src="https://kwizly.com/embed/OznN2O.js" async></script><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="7bXLjC8WsoYZhrSNQdMWE" name="1x1" alt="Blank Pixel" src="https://cdn.mos.cms.futurecdn.net/7bXLjC8WsoYZhrSNQdMWE-1920-80.png" mos="" align="middle" fullscreen="" width="1" height="1" attribution="" endorsement="" class="inline"></p></div></div></figure><p>In normal Apple fashion, the company bided its time and waited for Samsung, Motorola, Xiaomi, and other companies to work out the biggest issues with foldables. Through years of trial and error, other manufacturers have determined the best form factor for a folding phone. They've also figured out use cases for folding screens and the large displays provided by what are essentially tablets that fold into phones at this point.</p><p>Apple's patient approach does more than give its engineers real-world feedback about a product category. By waiting until foldables became normal, Apple has left potentially the most difficult task to be completed by other companies: getting people to even consider a folding phone that costs a fortune.</p><p>Every time Apple introduces a new product or feature that's been seen elsewhere, people online joke about Apple "inventing" things. I get it. It's an easy joke and some Apple heads are smug and ignore advances made by other companies. But Apple's strategy works. In addition to making Apple money hand over fist, it creates good products.</p><p>Apple knows what it is. The leaders at Apple have a clear strategy and know how to make new products. Microsoft is lost when it comes to Surface, and the iPhone Duo shows that.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:969px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="Ykfwkwx6YVf6yjZVKaTqr9" name="Surface-Duo-comparison.png" alt="Surface Duo vs Surface Duo 2" src="https://cdn.mos.cms.futurecdn.net/Ykfwkwx6YVf6yjZVKaTqr9-1920-80.png" mos="" align="middle" fullscreen="" width="969" height="545" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Surface Duo pushed boundaries but was later abandoned by Microsoft. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Before you jump to the comments, I am fully aware that Microsoft had a foldable phone years before Apple. The buggy mess that was the Surface Duo launched in 2020. After silently fixing a few bugs and realizing people want NFC and good cameras in a smartphone, Microsoft unveiled the Surface Duo 2. But Microsoft abandoned the Surface Duo lineup and never even released the <a href="https://www.windowscentral.com/hardware/surface/this-is-microsofts-canceled-surface-duo-3-foldable-smartphone"><strong>Surface Duo 3</strong></a>, so I'm not going to give it the benefit of the doubt.</p><p>By not sticking with the Surface Duo lineup, Microsoft gave up its pioneer status. The company could have made a Surface Duo 3 that addressed concerns and then unveiled a model with a folding screen by now. But instead, Surface Duo is dusted.</p><p>When it comes to tech, you need to carve out a niche. That's often done by being the first, the best, or the most affordable. You can also succeed by being unique or by being over the top. Surface used to check some of these boxes, but it rarely does anymore.</p><p>What is Surface in 2026? It's no longer the innovative hardware maker that drove the 2-in-1 form factor. Experimental projects have been pushed to the wayside, <a href="https://www.windowscentral.com/hardware/laptops/lenovo-has-become-what-surface-was-supposed-to-be-about-a-lineup-of-unique-hardware-that-isnt-afraid-to-be-different"><strong>leaving Lenovo to pick up the slack</strong></a>. Surface PCs were never the most affordable, and I'd argue they aren't even the best options in their respective categories anymore.</p><p>Microsoft has shown some small signs of moving in the right direction with the <a href="https://www.windowscentral.com/hardware/surface/surface-laptop-ultra-might-be-the-best-laptop-ever-made"><strong>Surface Laptop Ultra</strong></a>, but I still have my reservations. Surface still seems lost, and I don't see Microsoft returning to the experimental roots of the product family.</p><p>Microsoft no longer pushes the limits of computing with experimental hardware. But it also does not wait long enough to see a category fully mature and then swoop in with a perfected version. Surface is stuck in the middle of a crowded PC space and feels like a leftover appendage of a bloated company.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ 2020's Call of Duty: Black Ops Cold War on Game Pass is an absolute riot ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I almost entirely skipped 2020's <a href="https://www.windowscentral.com/call-duty-black-ops-cold-war-review">Call of Duty: Black Ops Cold War</a>. I'd pretty much done the same with <a href="https://www.windowscentral.com/gaming/call-of-duty/an-over-six-year-old-call-of-duty-game-has-obliterated-its-all-time-high-on-steam-for-one-good-reason">2019's Modern Warfare</a> because at the time, I wasn't feeling the new look and feel after Black Ops 4. </p><p>I didn't actually get any kind of mojo back until the launch of Black Ops 6, helped in large part because of Microsoft's acquisition of Activision, and the arrival of Call of Duty into Xbox Game Pass. </p><p>The back catalog has gradually joined, too, and going forward, it'll only be a back catalog since the new games won't join for a year. While I do fear for how that decision (among other things) will affect <a href="https://www.windowscentral.com/gaming/call-of-duty/i-might-have-been-wrong-about-call-of-duty-modern-warfare-4">Modern Warfare 4</a> and its player count, subscribers still have a smorgasboard of older games to enjoy. </p><figure class="inline-layout"><fw-storyblock channel="windows_central" playlist="oe3zEK"></fw-storyblock></figure><p>Black Ops Cold War is the latest addition, having joined Xbox Game Pass this week as I write this. So I installed it, because I can, and I spent an evening playing it. What a breath of fresh air. Having just completed, finally, the gruelling Singularity <a href="https://www.windowscentral.com/gaming/here-are-all-of-the-call-of-duty-black-ops-7-mastery-camos">Mastery Camo on Black Ops 7</a> in the sweatiest lobbies of all time, Black Ops Cold War feels so good. </p><p>Importantly, it feels <strong>fun</strong>. As much as I may have played the last two Call of Duty games, I can't always say it's been fun. Maybe it's the 'no pressure' environment of not actually trying to do anything. Not chasing unlocks, filling battle passes, or completing challenges to get the new items that I apparently need, but never use. It feels low commitment, and it feels absolutely fantastic. </p><h2 id="the-slower-pace-of-call-of-duty-black-ops-cold-war-is-perfect-for-more-casual-players">The slower pace of Call of Duty: Black Ops Cold War is perfect for more casual players</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1915px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="XQACwYc82gQHL25VsSVcM" name="black-ops-cold-war-hardpoint-1" alt="A screenshot from Standoff hardpoint on Call of Duty: Black Ops Cold War" src="https://cdn.mos.cms.futurecdn.net/XQACwYc82gQHL25VsSVcM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1915" height="1077" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XQACwYc82gQHL25VsSVcM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The reduced movement makes us more casual players feel like we can compete! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I'll admit, I don't hate the movement in <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-6">Black Ops 6</a> or <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a>, but it is pretty outrageous. The term "movement demon" is one us less sweaty players fear, and every lobby in the current game seems to have multiple. </p><p>While there's a satisfaction to flying, sliding, and wall bouncing around the map, it feels like hard work, and it's hard work to play against. Black Ops Cold War has a slower pace; there's no wall bouncing, no Omnimovement, just a run and fairly basic slide. Being an average player that can kinda sorta aim decently well, I feel like I can actually compete. </p><p>Positioning, map knowledge, and tactics feel like they have more of an impact in Black Ops Cold War compared to Black Ops 7. In the current game the movement and the pace make it so, if you're capable, you can just fly around and rely on this to get you out of trouble. Or to make trouble for the opponents. </p><p>I played a bunch of objective modes in Black Ops Cold War, and every match felt like where I positioned myself mattered. Breaking into hardpoints took a measured approach and actually aiming, rather than just bouncing around. Even Nuketown doesn't feel like a miserable experience, and that's saying a lot. </p><h2 id="the-weapons-look-and-feel-good-and-the-camo-grind-is-a-different-type-of-challenge">The weapons look and feel good, and the camo grind is a different type of challenge</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1921px;"><p class="vanilla-image-block" style="padding-top:56.22%;"><img id="jST5F8LeHEBUFfPyfa9DbF" name="black-ops-cold-war-nuketown-camo-popup" alt="A screenshot of Call of Duty: Black Ops Cold War showing the Prosper Camo unlock for the XM4 on the Nuketown map." src="https://cdn.mos.cms.futurecdn.net/jST5F8LeHEBUFfPyfa9DbF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1921" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jST5F8LeHEBUFfPyfa9DbF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I think I prefer the way the camo grind was set up in the older games.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The gunplay in Black Ops Cold War is obviously different from the two most recent Black Ops titles, and I think it's better. It's closer to how Modern Warfare feels, which, traditionally, I wasn't much of a fan of. </p><p>Maybe it's old age, but I like it better this way. </p><p>To say it's from 2020, the weapons look great and still hold up today. The sound also feels better, like you're firing an actual weapon. It's loud. </p><p>Going back to an older Call of Duty also highlights the difference in the camo grind to what we've had the last couple of years. I don't think I'm bothering, but compared to the all headshots, then specials, then multikill challenges we've had to do in order in Black Ops 6 and Black Ops 7, I think this is still a better way. </p><p>Once a weapon is leveled high enough, you can progress multiple categories at the same time. You can get those Bloodthirsty medals alongside the long shots, headshots, and general eliminations, for example. I just finished doing the three Bloodthirsty's per weapon 30 times in Black Ops 7, and it's exhausting. Working on it earlier seems like it'd be better. </p><p>The overall aesthetic is really nice, too. I love the 80's theme, and while graphically the textures on some maps do definitely look old, some others look really good. </p><h2 id="the-big-problem-black-ops-cold-war-will-eat-up-your-pc-or-xbox-storage">The BIG problem: Black Ops Cold War will eat up your PC or Xbox storage</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1915px;"><p class="vanilla-image-block" style="padding-top:56.19%;"><img id="aMXngoqkD4UY4yzk8T99rK" name="black-ops-cold-war-hijacked-1" alt="A screenshot from Hijacked on Call of Duty: Black Ops Cold War with the Debris Camo unlock popup for the XM4." src="https://cdn.mos.cms.futurecdn.net/aMXngoqkD4UY4yzk8T99rK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1915" height="1076" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aMXngoqkD4UY4yzk8T99rK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You don't seem to have the option not to have the 4K texture pack on the PC Game Pass version, so it needs A LOT of storage space.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>We're used to Call of Duty being a storage hog, but this is a game from 2020, detached from Warzone, and it's absolutely gigantic. </p><p>On Xbox you're looking at 158 GB (according to the store listing), and the "Windows Edition" on PC takes up a whopping 220 GB, including the high-res texture pack. A pack you seemingly on this version cannot play without. </p><p>That's more than the current Call of Duty launcher is taking up on my PC, and that at least also has Warzone installed. There's nothing we can do about it, and they're certainly not going to try and shrink down a six-year-old game, but you'll need a lot of space to be able to play it. </p><p>I'm at the point now where I think I'm mostly done with Black Ops 7. There's a couple of things I want to finish still, like the Endgame 100% since I've only got two challenges left, but a new game is coming soon. </p><p>While I'm feeling better about it after the beta than before, I'm still up in the air over whether it's going to be worth playing longer term. </p><p>But I haven't even touched the Campaign or Zombies in Black Ops Cold War yet, and I'm actively looking forward to playing the game again. Maybe this will be the Call of Duty to scratch the itch until Modern Warfare 4 comes out.  </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/maybe-the-call-of-duty-game-you-should-be-playing-right-now-is-2020s-black-ops-cold-war-on-xbox-game-pass</link>
                                                                            <description>
                            <![CDATA[ Call of Duty: Black Ops Cold War is the latest legacy title to be added to Xbox Game Pass, and I think it might be the game to play right now, even with Modern Warfare 4 looming. ]]>
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                                                                        <pubDate>Thu, 10 Sep 2026 10:00:36 +0000</pubDate>                                                                                                                                <updated>Thu, 10 Sep 2026 21:15:22 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Call Of Duty Black Ops Cold War]]></media:description>                                                            <media:text><![CDATA[Call Of Duty Black Ops Cold War]]></media:text>
                                <media:title type="plain"><![CDATA[Call Of Duty Black Ops Cold War]]></media:title>
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                                <p>I almost entirely skipped 2020's <a href="https://www.windowscentral.com/call-duty-black-ops-cold-war-review">Call of Duty: Black Ops Cold War</a>. I'd pretty much done the same with <a href="https://www.windowscentral.com/gaming/call-of-duty/an-over-six-year-old-call-of-duty-game-has-obliterated-its-all-time-high-on-steam-for-one-good-reason">2019's Modern Warfare</a> because at the time, I wasn't feeling the new look and feel after Black Ops 4. </p><p>I didn't actually get any kind of mojo back until the launch of Black Ops 6, helped in large part because of Microsoft's acquisition of Activision, and the arrival of Call of Duty into Xbox Game Pass. </p><p>The back catalog has gradually joined, too, and going forward, it'll only be a back catalog since the new games won't join for a year. While I do fear for how that decision (among other things) will affect <a href="https://www.windowscentral.com/gaming/call-of-duty/i-might-have-been-wrong-about-call-of-duty-modern-warfare-4">Modern Warfare 4</a> and its player count, subscribers still have a smorgasboard of older games to enjoy. </p><figure class="inline-layout"><fw-storyblock channel="windows_central" playlist="oe3zEK"></fw-storyblock></figure><p>Black Ops Cold War is the latest addition, having joined Xbox Game Pass this week as I write this. So I installed it, because I can, and I spent an evening playing it. What a breath of fresh air. Having just completed, finally, the gruelling Singularity <a href="https://www.windowscentral.com/gaming/here-are-all-of-the-call-of-duty-black-ops-7-mastery-camos">Mastery Camo on Black Ops 7</a> in the sweatiest lobbies of all time, Black Ops Cold War feels so good. </p><p>Importantly, it feels <strong>fun</strong>. As much as I may have played the last two Call of Duty games, I can't always say it's been fun. Maybe it's the 'no pressure' environment of not actually trying to do anything. Not chasing unlocks, filling battle passes, or completing challenges to get the new items that I apparently need, but never use. It feels low commitment, and it feels absolutely fantastic. </p><h2 id="the-slower-pace-of-call-of-duty-black-ops-cold-war-is-perfect-for-more-casual-players">The slower pace of Call of Duty: Black Ops Cold War is perfect for more casual players</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1915px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="XQACwYc82gQHL25VsSVcM" name="black-ops-cold-war-hardpoint-1" alt="A screenshot from Standoff hardpoint on Call of Duty: Black Ops Cold War" src="https://cdn.mos.cms.futurecdn.net/XQACwYc82gQHL25VsSVcM-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1915" height="1077" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XQACwYc82gQHL25VsSVcM-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The reduced movement makes us more casual players feel like we can compete! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I'll admit, I don't hate the movement in <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-6">Black Ops 6</a> or <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a>, but it is pretty outrageous. The term "movement demon" is one us less sweaty players fear, and every lobby in the current game seems to have multiple. </p><p>While there's a satisfaction to flying, sliding, and wall bouncing around the map, it feels like hard work, and it's hard work to play against. Black Ops Cold War has a slower pace; there's no wall bouncing, no Omnimovement, just a run and fairly basic slide. Being an average player that can kinda sorta aim decently well, I feel like I can actually compete. </p><p>Positioning, map knowledge, and tactics feel like they have more of an impact in Black Ops Cold War compared to Black Ops 7. In the current game the movement and the pace make it so, if you're capable, you can just fly around and rely on this to get you out of trouble. Or to make trouble for the opponents. </p><p>I played a bunch of objective modes in Black Ops Cold War, and every match felt like where I positioned myself mattered. Breaking into hardpoints took a measured approach and actually aiming, rather than just bouncing around. Even Nuketown doesn't feel like a miserable experience, and that's saying a lot. </p><h2 id="the-weapons-look-and-feel-good-and-the-camo-grind-is-a-different-type-of-challenge">The weapons look and feel good, and the camo grind is a different type of challenge</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1921px;"><p class="vanilla-image-block" style="padding-top:56.22%;"><img id="jST5F8LeHEBUFfPyfa9DbF" name="black-ops-cold-war-nuketown-camo-popup" alt="A screenshot of Call of Duty: Black Ops Cold War showing the Prosper Camo unlock for the XM4 on the Nuketown map." src="https://cdn.mos.cms.futurecdn.net/jST5F8LeHEBUFfPyfa9DbF-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1921" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/jST5F8LeHEBUFfPyfa9DbF-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I think I prefer the way the camo grind was set up in the older games.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The gunplay in Black Ops Cold War is obviously different from the two most recent Black Ops titles, and I think it's better. It's closer to how Modern Warfare feels, which, traditionally, I wasn't much of a fan of. </p><p>Maybe it's old age, but I like it better this way. </p><p>To say it's from 2020, the weapons look great and still hold up today. The sound also feels better, like you're firing an actual weapon. It's loud. </p><p>Going back to an older Call of Duty also highlights the difference in the camo grind to what we've had the last couple of years. I don't think I'm bothering, but compared to the all headshots, then specials, then multikill challenges we've had to do in order in Black Ops 6 and Black Ops 7, I think this is still a better way. </p><p>Once a weapon is leveled high enough, you can progress multiple categories at the same time. You can get those Bloodthirsty medals alongside the long shots, headshots, and general eliminations, for example. I just finished doing the three Bloodthirsty's per weapon 30 times in Black Ops 7, and it's exhausting. Working on it earlier seems like it'd be better. </p><p>The overall aesthetic is really nice, too. I love the 80's theme, and while graphically the textures on some maps do definitely look old, some others look really good. </p><h2 id="the-big-problem-black-ops-cold-war-will-eat-up-your-pc-or-xbox-storage">The BIG problem: Black Ops Cold War will eat up your PC or Xbox storage</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1915px;"><p class="vanilla-image-block" style="padding-top:56.19%;"><img id="aMXngoqkD4UY4yzk8T99rK" name="black-ops-cold-war-hijacked-1" alt="A screenshot from Hijacked on Call of Duty: Black Ops Cold War with the Debris Camo unlock popup for the XM4." src="https://cdn.mos.cms.futurecdn.net/aMXngoqkD4UY4yzk8T99rK-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1915" height="1076" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/aMXngoqkD4UY4yzk8T99rK-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">You don't seem to have the option not to have the 4K texture pack on the PC Game Pass version, so it needs A LOT of storage space.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>We're used to Call of Duty being a storage hog, but this is a game from 2020, detached from Warzone, and it's absolutely gigantic. </p><p>On Xbox you're looking at 158 GB (according to the store listing), and the "Windows Edition" on PC takes up a whopping 220 GB, including the high-res texture pack. A pack you seemingly on this version cannot play without. </p><p>That's more than the current Call of Duty launcher is taking up on my PC, and that at least also has Warzone installed. There's nothing we can do about it, and they're certainly not going to try and shrink down a six-year-old game, but you'll need a lot of space to be able to play it. </p><p>I'm at the point now where I think I'm mostly done with Black Ops 7. There's a couple of things I want to finish still, like the Endgame 100% since I've only got two challenges left, but a new game is coming soon. </p><p>While I'm feeling better about it after the beta than before, I'm still up in the air over whether it's going to be worth playing longer term. </p><p>But I haven't even touched the Campaign or Zombies in Black Ops Cold War yet, and I'm actively looking forward to playing the game again. Maybe this will be the Call of Duty to scratch the itch until Modern Warfare 4 comes out.  </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Windows Wrap: Project Zenith holds the key to fixing Windows 11 ]]></title>
                                                                                                <dc:content><![CDATA[ <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Windows 11 will soon be able to provide a <strong>"distraction-free" experience with less clutter</strong>... as long as you are a developer with an extremely expensive PC. Microsoft just announced Project Zenith, which feels like a mixture of marketing speak and a good idea.</p><p>Project Zenith devices will come with pre-enabled settings and pre-installed apps to reduce how much developers need to do to start working. None of the features are exclusive to those devices, however. You could just manually set Windows 11 a certain way and install apps like Visual Studio Code.</p><p>Project Zenith devices also need to have at least 64 GB of unified memory and at least 250 GB/s memory bandwidth.</p><p>But if you can already buy a PC with those specs and install apps and change settings yourself, what's the point of Project Zenith? That's a fair question, but I think there is a solid idea to build on.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/L85xcp89yLqgjJA7GXgaXE-1920-80.jpg" alt="Windows 11 Dan Lowres Iphone" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/hxVqb2FKHHu3DAdrxwNANi-1920-80.jpg" alt="Studio photos of the 2026 ASUS Zenbook A16 laptop featuring the new Qualcomm Snapdragon X2 Elite Extreme processor. " /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DSYJCFPDvyAr7eTUeoEXoa-1920-80.jpg" alt="Surface Go 4 with Windows 11" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mQLfD7Jb8qgZCV7eNdBKL6-1920-80.jpg" alt="Side profile of a Microsoft Surface Laptop Studio 2 in stage mode, displaying a colorful mountain sunset desktop wallpaper against a vibrant blue and pink gradient studio background." /></figure></figure><p>Windows 11 runs on over a billion devices, ranging from lightweight laptops in classrooms to powerful gaming rigs. There are different SKUs of Windows 11 already, but too many people are tossed into the standard Windows experience out of the box.</p><p>Having a configuration of Windows 11 tailored to developers is a fine idea, and I'd love to see Microsoft explore the concept further. We're seeing that a bit on the gaming side of things with <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/handheld-gaming-mode-is-officially-rolling-out-to-more-than-just-the-xbox-ally"><strong>Game Mode</strong></a> and <a href="https://www.windowscentral.com/gaming/xbox/xboxs-next-console-project-helix-codename-revealed-ceo-asha-sharma-re-affirms-new-xbox-is-on-the-way"><strong>Project Helix</strong></a>.</p><p><strong>DEAL: </strong><a href="https://get.surfshark.net/aff_c?offer_id=61&aff_id=1691&source=windowscentral&aff_click_id=wp-gb-1400282630309935112&aff_sub2=https%3A%2F%2Fwww.windowscentral.com%2Fgaming%2Fxbox%2Fheres-how-xbox-disc-to-digital-works-in-practice-with-video&url=https%3A%2F%2Fsurfshark.com%2Fwindowscentral" target="_blank" rel="sponsored"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w5qj2CDDtLUzvUFuZhVJJB" name="windows-10x-mock-laptop-dark1.jpg" alt="Windows 10X mock laptop dark" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:184,l:0,cw:2048,ch:1152,q:80/w5qj2CDDtLUzvUFuZhVJJB.jpg" mos="" align="middle" fullscreen="" width="2048" height="1536" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Surface Pro 11 was one of many Surface devices that demonstrated what Snapdragon-powered PCs can do. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The concept of a tailored version of Windows is not new. Microsoft has toyed around with the idea several times over the years. We saw a glimmer of hope with <a href="https://www.windowscentral.com/windows-10x"><strong>Windows 10X</strong></a>, but that version of Windows never made it out of testing. <a href="https://www.windowscentral.com/everything-you-need-know-about-windows-10-s-mode-change"><strong>Windows 10 S mode</strong></a> was another attempt to tweak the OS for certain users.</p><p>I'd love to see a dynamic version of Windows with entire components stripped out if they're unneeded. A glorious modern version of Windows that can easily add full legacy support with the flip of a switch. But that doesn't seem realistic.</p><p>Instead, Microsoft needs to lean into the idea of tailoring the "full fat" version of Windows 11 to different use cases. For example, a lot of people hate AI but Microsoft appears to be a big fan of it. Microsoft could have Copilot+ PCs come with AI features pre-enabled and Copilot pre-installed. The tech giant could then have a "non-AI" version of Windows 11 that has AI features disabled or not installed at all.</p><p>Alternatively, this could be done through the unboxing experience. Microsoft already asks you questions to determine how you plan to use your PC. Having different modes could make that process more impactful. But since your PC is running Windows 11, you could always enable or install what you need later.</p><p>Of course, this would require Microsoft to admit that there's a real demand for an AI-free version of Windows 11, and that users shouldn't need <a href="https://www.windowscentral.com/software-apps/windows-11/microsoft-will-let-windows-11-users-in-europe-uninstall-edge-bing-and-disable-ads-in-eea-dma"><strong>an EU mandate just to get a PC without ads</strong></a>.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/microsoft-just-stumbled-onto-a-way-to-fix-windows-11-but-it-hasnt-realized-it-yet</link>
                                                                            <description>
                            <![CDATA[ Project Zenith tailors Windows 11 for developers, but its core idea could pave the way for an AI-free Windows or other custom configurations. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 07 Sep 2026 11:42:45 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 16:10:06 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future | Daniel Rubino]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Microsoft&#039;s Surface Pro 12-inch 1st Edition (2025) powered by Qualcomm Snapdragon X Plus processor. ]]></media:description>                                                            <media:text><![CDATA[Microsoft&#039;s Surface Pro 12-inch 1st Edition (2025) powered by Qualcomm Snapdragon X Plus processor. ]]></media:text>
                                <media:title type="plain"><![CDATA[Microsoft&#039;s Surface Pro 12-inch 1st Edition (2025) powered by Qualcomm Snapdragon X Plus processor. ]]></media:title>
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                            <![CDATA[
                            <article>
                                <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Windows 11 will soon be able to provide a <strong>"distraction-free" experience with less clutter</strong>... as long as you are a developer with an extremely expensive PC. Microsoft just announced Project Zenith, which feels like a mixture of marketing speak and a good idea.</p><p>Project Zenith devices will come with pre-enabled settings and pre-installed apps to reduce how much developers need to do to start working. None of the features are exclusive to those devices, however. You could just manually set Windows 11 a certain way and install apps like Visual Studio Code.</p><p>Project Zenith devices also need to have at least 64 GB of unified memory and at least 250 GB/s memory bandwidth.</p><p>But if you can already buy a PC with those specs and install apps and change settings yourself, what's the point of Project Zenith? That's a fair question, but I think there is a solid idea to build on.</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/L85xcp89yLqgjJA7GXgaXE-1920-80.jpg" alt="Windows 11 Dan Lowres Iphone" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/hxVqb2FKHHu3DAdrxwNANi-1920-80.jpg" alt="Studio photos of the 2026 ASUS Zenbook A16 laptop featuring the new Qualcomm Snapdragon X2 Elite Extreme processor. " /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DSYJCFPDvyAr7eTUeoEXoa-1920-80.jpg" alt="Surface Go 4 with Windows 11" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/mQLfD7Jb8qgZCV7eNdBKL6-1920-80.jpg" alt="Side profile of a Microsoft Surface Laptop Studio 2 in stage mode, displaying a colorful mountain sunset desktop wallpaper against a vibrant blue and pink gradient studio background." /></figure></figure><p>Windows 11 runs on over a billion devices, ranging from lightweight laptops in classrooms to powerful gaming rigs. There are different SKUs of Windows 11 already, but too many people are tossed into the standard Windows experience out of the box.</p><p>Having a configuration of Windows 11 tailored to developers is a fine idea, and I'd love to see Microsoft explore the concept further. We're seeing that a bit on the gaming side of things with <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/handheld-gaming-mode-is-officially-rolling-out-to-more-than-just-the-xbox-ally"><strong>Game Mode</strong></a> and <a href="https://www.windowscentral.com/gaming/xbox/xboxs-next-console-project-helix-codename-revealed-ceo-asha-sharma-re-affirms-new-xbox-is-on-the-way"><strong>Project Helix</strong></a>.</p><p><strong>DEAL: </strong><a href="https://get.surfshark.net/aff_c?offer_id=61&aff_id=1691&source=windowscentral&aff_click_id=wp-gb-1400282630309935112&aff_sub2=https%3A%2F%2Fwww.windowscentral.com%2Fgaming%2Fxbox%2Fheres-how-xbox-disc-to-digital-works-in-practice-with-video&url=https%3A%2F%2Fsurfshark.com%2Fwindowscentral" target="_blank" rel="sponsored"><strong>Get Surfshark VPN 86% OFF with Windows Central </strong></a>🦈</p><p></p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="w5qj2CDDtLUzvUFuZhVJJB" name="windows-10x-mock-laptop-dark1.jpg" alt="Windows 10X mock laptop dark" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:184,l:0,cw:2048,ch:1152,q:80/w5qj2CDDtLUzvUFuZhVJJB.jpg" mos="" align="middle" fullscreen="" width="2048" height="1536" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Surface Pro 11 was one of many Surface devices that demonstrated what Snapdragon-powered PCs can do. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The concept of a tailored version of Windows is not new. Microsoft has toyed around with the idea several times over the years. We saw a glimmer of hope with <a href="https://www.windowscentral.com/windows-10x"><strong>Windows 10X</strong></a>, but that version of Windows never made it out of testing. <a href="https://www.windowscentral.com/everything-you-need-know-about-windows-10-s-mode-change"><strong>Windows 10 S mode</strong></a> was another attempt to tweak the OS for certain users.</p><p>I'd love to see a dynamic version of Windows with entire components stripped out if they're unneeded. A glorious modern version of Windows that can easily add full legacy support with the flip of a switch. But that doesn't seem realistic.</p><p>Instead, Microsoft needs to lean into the idea of tailoring the "full fat" version of Windows 11 to different use cases. For example, a lot of people hate AI but Microsoft appears to be a big fan of it. Microsoft could have Copilot+ PCs come with AI features pre-enabled and Copilot pre-installed. The tech giant could then have a "non-AI" version of Windows 11 that has AI features disabled or not installed at all.</p><p>Alternatively, this could be done through the unboxing experience. Microsoft already asks you questions to determine how you plan to use your PC. Having different modes could make that process more impactful. But since your PC is running Windows 11, you could always enable or install what you need later.</p><p>Of course, this would require Microsoft to admit that there's a real demand for an AI-free version of Windows 11, and that users shouldn't need <a href="https://www.windowscentral.com/software-apps/windows-11/microsoft-will-let-windows-11-users-in-europe-uninstall-edge-bing-and-disable-ads-in-eea-dma"><strong>an EU mandate just to get a PC without ads</strong></a>.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Age Twisters is the cutest co-op game to play with kids who think you are too old ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Conversations with children have a terrifying way of making you feel horrendously old. Recently, I showed my teenager a cassette player, only to watch him tilt his head and ask me how to "skip a track." <br><br>My youngest is no better; after my last birthday, when he saw the number on the card, he asked if I was “going to die soon," and was completely serious. Of course, these conversations make me feel like I belong in a museum. Or at least, I need to book myself in for some Botox.</p><p>Heading into <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom </a>to check out Age Twisters, the upcoming two-player co-op narrative adventure from Piccolo Studio, felt strangely poignant. I've tried to play <a href="https://www.windowscentral.com/gaming/split-fiction-review">Split Fiction</a> with my youngest son, and unfortunately he lost patience because it was too punishing. We play a lot of other games together like Wobbly Life and Minecraft, but I was hunting for another co-op title to break up our normal routine and present him with something of a narrative. Thankfully, Piccolo Studio,  known for emotional narrative hits like Arise: A Simple Story and <a href="https://www.windowscentral.com/gaming/after-us-review">After Us</a>,  is building something designed entirely around shared family fun rather than frustrating mechanics. </p><h2 id="bridging-the-gap-between-generations">Bridging the gap between generations</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ahVAWRzvY67CtnBBpxxxNb-1920-80.jpg" alt="Screenshot from Age Twisters" /><figcaption><small role="credit">Piccolo Studio</small></figcaption></figure></figure><p>Age Twisters is penciled in for a 2027 release across Xbox Series X|S, PC, PlayStation 5, and Nintendo Switch 2. The game centers on a universal theme: the generation gap. As the developers explained during our hands-on session, the core concept explores how older generations often view younger generations as lazy and glued to entertainment like TikTok, while younger generations view older generations as grumpy and responsible for ruining the world.<br><br>To bring this to life, the game follows a charming pair: a cantankerous grandfather and his rebellious teenage granddaughter, who are searching for traces of her mother. Mum passed away when the granddaughter was a baby (like every good Disney movie, you gotta have a dead parent), leaving the grandfather to raise her while carrying the heavy burden of the past. It is an emotional family mystery, but while it has its moments, it won’t gut-punch too much. So don’t worry if you are <a href="https://www.windowscentral.com/best-xbox-kids-games">playing it with younger kids.</a> It’s definitely fun first and foremost. </p><h2 id="those-age-twisting-mechanics">Those age-twisting mechanics</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/9VEh3FDZQBZCivFAi2oE4B-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UseoTycfJyoVgLqnDCcG4B-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/eEQ3g4Qs9yRK3asD5Kn5yA-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure></figure><p>The gameplay hook revolves around mysterious bracelets that let the duo shift in real time between four distinct ages: Childhood, Adolescence, Adulthood, and Old Age. Each stage comes it’s own unique capabilities that force you to switch between the generations to solve the cooperative puzzles.</p><ul><li><strong>Childhood:</strong> Features fast movement and a sticky tongue/yo-yo tool that allows characters to swap positions with each other, enemies, or objects in the world.</li><li><strong>Adolescence:</strong> Introduces rhythm-based abilities that can slow down fast-moving objects, lasers, and enemy bullets.</li><li><strong>Adulthood:</strong> Adult forms bring heavy punches capable of destroying environmental obstacles and smashing through barriers.</li><li><strong>Old age:</strong> Grants magnetic powers to manipulate metallic objects, solve environmental puzzles, and pull items across the room.</li></ul><p>Rather than using a traditional split-screen interface, Age Twisters keeps both players tethered and framed together in the same space. This design choice naturally keeps partners close, ensuring you always know where your teammate is and what they are doing.</p><h2 id="absurd-and-cheeky-humor-kids-will-go-nuts-for">Absurd and cheeky humor kids will go nuts for </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/84Rw6AnfKazipdsXEmSsqA-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YsZvsGRyZ87wcWRNztHB2B-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bbqJgS8rwqXfnTS9Exp8qA-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DojPeWEWDUnV989YAzSBjA-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4UFjY4qd88tXCHeeYSkx3B-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure></figure><p>Beyond the core age-shifting mechanics and puzzle-solving, the game moves at a relentless, comical pace. During our demo, we navigated a cute toy-and-chicken factory where we had to round up livestock by teleporting chickens across the map. Next we had to dodge menacing (but still cute) security bees, and later throw robotic sharks into giant pipes to break our way through to the next section. <br><br>I particularly enjoyed the dialogue between the two characters and how it changed depending on your age while navigating the level. Not only that, some ages will hamper you in insultingly realistic ways, such as being unable to jump from a height if you are elderly. </p><p>The developers noted that the adventure is constantly moving at pace so little players won’t get bored,  introducing wild set pieces like riding an animatronic T-Rex into boss fights, dancing your way into enemy hideouts by matching button prompts, hiding inside suitcases or cactus disguises, and even shooting enemies with age-rays to turn them into babies. The enemies' behavior and dialogue really strongly reminded me of the Minions, so I know my son is going to find it particularly amusing when we play through at home. </p><h2 id="built-like-playing-through-a-pixar-movie-and-won-39-t-punish-the-less-skilled-player">Built like playing through a Pixar movie, and won't punish the less skilled player</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/-NbXOknoEmg" allowfullscreen></iframe></div></div><p>Piccolo Studio has designed the game in such a way to make sure that no player 2 feels left behind or struggles. Skill disparities never ruin the experience. If one player struggles with a specific mechanic or puzzle, the game avoids making them feel like they are dragging the team down. Roles can be shared or adapted naturally, and the camera is deliberately positioned so that all puzzle elements remain visible in the room, eliminating stressful backtracking. There shouldn’t ever be anything genuinely frustrating in the game, but still satisfying for a pair to complete. </p><p>Best of all for budget-conscious parents, the game will feature a <strong>Friend's Pass system</strong>, a consumer-friendly way to allow a second to join the entire local or online adventure completely free with just a single copy of the game. It’s something you may already be familiar with from Split Fiction, and I’m glad it’s becoming a norm in these family-friendly co-op titles. </p><p><em>Age Twisters</em> has genuine heart and a humor that will appeal to both parents who are constantly reminded of their own mortality and kids who just want to laugh at things being turned into chickens. I had a really fun session playing alongside a complete stranger, and I look forward to it bridging that generational gap between my cheeky and insubordinate kids. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/age-of-twisters-preview</link>
                                                                            <description>
                            <![CDATA[ Age Twisters is an upcoming co-op adventure by Piccolo Studio about a granddaughter and grandfather who have more in common than they first think. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sun, 06 Sep 2026 17:36:51 +0000</pubDate>                                                                                                                                <updated>Sun, 06 Sep 2026 17:38:07 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ null ]]></dc:description>
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                                                            <media:credit><![CDATA[Piccolo Studios ]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Gameplay shots from Age Twisters]]></media:description>                                                            <media:text><![CDATA[Gameplay shots from Age Twisters]]></media:text>
                                <media:title type="plain"><![CDATA[Gameplay shots from Age Twisters]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Conversations with children have a terrifying way of making you feel horrendously old. Recently, I showed my teenager a cassette player, only to watch him tilt his head and ask me how to "skip a track." <br><br>My youngest is no better; after my last birthday, when he saw the number on the card, he asked if I was “going to die soon," and was completely serious. Of course, these conversations make me feel like I belong in a museum. Or at least, I need to book myself in for some Botox.</p><p>Heading into <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom </a>to check out Age Twisters, the upcoming two-player co-op narrative adventure from Piccolo Studio, felt strangely poignant. I've tried to play <a href="https://www.windowscentral.com/gaming/split-fiction-review">Split Fiction</a> with my youngest son, and unfortunately he lost patience because it was too punishing. We play a lot of other games together like Wobbly Life and Minecraft, but I was hunting for another co-op title to break up our normal routine and present him with something of a narrative. Thankfully, Piccolo Studio,  known for emotional narrative hits like Arise: A Simple Story and <a href="https://www.windowscentral.com/gaming/after-us-review">After Us</a>,  is building something designed entirely around shared family fun rather than frustrating mechanics. </p><h2 id="bridging-the-gap-between-generations">Bridging the gap between generations</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/ahVAWRzvY67CtnBBpxxxNb-1920-80.jpg" alt="Screenshot from Age Twisters" /><figcaption><small role="credit">Piccolo Studio</small></figcaption></figure></figure><p>Age Twisters is penciled in for a 2027 release across Xbox Series X|S, PC, PlayStation 5, and Nintendo Switch 2. The game centers on a universal theme: the generation gap. As the developers explained during our hands-on session, the core concept explores how older generations often view younger generations as lazy and glued to entertainment like TikTok, while younger generations view older generations as grumpy and responsible for ruining the world.<br><br>To bring this to life, the game follows a charming pair: a cantankerous grandfather and his rebellious teenage granddaughter, who are searching for traces of her mother. Mum passed away when the granddaughter was a baby (like every good Disney movie, you gotta have a dead parent), leaving the grandfather to raise her while carrying the heavy burden of the past. It is an emotional family mystery, but while it has its moments, it won’t gut-punch too much. So don’t worry if you are <a href="https://www.windowscentral.com/best-xbox-kids-games">playing it with younger kids.</a> It’s definitely fun first and foremost. </p><h2 id="those-age-twisting-mechanics">Those age-twisting mechanics</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/9VEh3FDZQBZCivFAi2oE4B-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UseoTycfJyoVgLqnDCcG4B-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/eEQ3g4Qs9yRK3asD5Kn5yA-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure></figure><p>The gameplay hook revolves around mysterious bracelets that let the duo shift in real time between four distinct ages: Childhood, Adolescence, Adulthood, and Old Age. Each stage comes it’s own unique capabilities that force you to switch between the generations to solve the cooperative puzzles.</p><ul><li><strong>Childhood:</strong> Features fast movement and a sticky tongue/yo-yo tool that allows characters to swap positions with each other, enemies, or objects in the world.</li><li><strong>Adolescence:</strong> Introduces rhythm-based abilities that can slow down fast-moving objects, lasers, and enemy bullets.</li><li><strong>Adulthood:</strong> Adult forms bring heavy punches capable of destroying environmental obstacles and smashing through barriers.</li><li><strong>Old age:</strong> Grants magnetic powers to manipulate metallic objects, solve environmental puzzles, and pull items across the room.</li></ul><p>Rather than using a traditional split-screen interface, Age Twisters keeps both players tethered and framed together in the same space. This design choice naturally keeps partners close, ensuring you always know where your teammate is and what they are doing.</p><h2 id="absurd-and-cheeky-humor-kids-will-go-nuts-for">Absurd and cheeky humor kids will go nuts for </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/84Rw6AnfKazipdsXEmSsqA-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YsZvsGRyZ87wcWRNztHB2B-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/bbqJgS8rwqXfnTS9Exp8qA-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DojPeWEWDUnV989YAzSBjA-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4UFjY4qd88tXCHeeYSkx3B-1920-80.jpg" alt="Gameplay shots from Age Twisters" /><figcaption><small role="credit">Piccolo Studios </small></figcaption></figure></figure><p>Beyond the core age-shifting mechanics and puzzle-solving, the game moves at a relentless, comical pace. During our demo, we navigated a cute toy-and-chicken factory where we had to round up livestock by teleporting chickens across the map. Next we had to dodge menacing (but still cute) security bees, and later throw robotic sharks into giant pipes to break our way through to the next section. <br><br>I particularly enjoyed the dialogue between the two characters and how it changed depending on your age while navigating the level. Not only that, some ages will hamper you in insultingly realistic ways, such as being unable to jump from a height if you are elderly. </p><p>The developers noted that the adventure is constantly moving at pace so little players won’t get bored,  introducing wild set pieces like riding an animatronic T-Rex into boss fights, dancing your way into enemy hideouts by matching button prompts, hiding inside suitcases or cactus disguises, and even shooting enemies with age-rays to turn them into babies. The enemies' behavior and dialogue really strongly reminded me of the Minions, so I know my son is going to find it particularly amusing when we play through at home. </p><h2 id="built-like-playing-through-a-pixar-movie-and-won-39-t-punish-the-less-skilled-player">Built like playing through a Pixar movie, and won't punish the less skilled player</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/-NbXOknoEmg" allowfullscreen></iframe></div></div><p>Piccolo Studio has designed the game in such a way to make sure that no player 2 feels left behind or struggles. Skill disparities never ruin the experience. If one player struggles with a specific mechanic or puzzle, the game avoids making them feel like they are dragging the team down. Roles can be shared or adapted naturally, and the camera is deliberately positioned so that all puzzle elements remain visible in the room, eliminating stressful backtracking. There shouldn’t ever be anything genuinely frustrating in the game, but still satisfying for a pair to complete. </p><p>Best of all for budget-conscious parents, the game will feature a <strong>Friend's Pass system</strong>, a consumer-friendly way to allow a second to join the entire local or online adventure completely free with just a single copy of the game. It’s something you may already be familiar with from Split Fiction, and I’m glad it’s becoming a norm in these family-friendly co-op titles. </p><p><em>Age Twisters</em> has genuine heart and a humor that will appeal to both parents who are constantly reminded of their own mortality and kids who just want to laugh at things being turned into chickens. I had a really fun session playing alongside a complete stranger, and I look forward to it bridging that generational gap between my cheeky and insubordinate kids. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ PUBG: DED.NET is not your average Battle Royale ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If someone told you PUBG Studios was making a new entry where you could slice off your own hands and replace them with blades or slither across water like an otter on cocaine, you would probably assume they had lost their minds. Yet, that is exactly what is happening in <a href="https://ded.net/en" target="_blank">PUBG: Ded.net. </a></p><p>Led by Creative Director Dave Curd, this upcoming multiplayer FPS is taking the DNA of the game that popularized the battle royale genre (before <a href="https://www.windowscentral.com/why-fortnite-so-popular">Fortnite </a>came to steal its lunch) and is reworking it into something completely unique. Set in 1996 Cascadia, a fictional Pacific Northwest region dripping with darknet culture, reality TV horror and uncensored violence, this is not just your average drop in loot and shoot. </p><h2 id="a-multi-match-career-journey">A multi-match career journey </h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/scCH3tgGKMs" allowfullscreen></iframe></div></div><p>When I sat down with the developers at Gamescom fresh after the announcement, I simply asked what makes this different from the original PUBG I played years ago?</p><p>The answer is a brand-new concept the team calls the "multi-match journey." Instead of a single standalone match where everything resets when you die, your character embarks on a career-spanning run across multiple matches. You must wage a battle to see whether you can make it through several rounds before running out of career health.</p><p>Between matches, players are tempted with game-altering powers and abilities. You might choose to use a car door as a riot shield or pick up the "Peekaboo" skill to track enemy outlines through walls. However, you won’t be some all-powerful being; these benefits always come with a catch, and it’s up to you to decide if it’s worth it. Every power is tied to a debuff or injury, meaning you might gain incredible offensive strength while simultaneously developing a bad cough that gives away your position, or a nervous twitch that causes you to accidentally throw your weapon on a swap.</p><p>By the time you reach your sixth or seventh match, you will have molded a completely unique yet heavily flawed fighter, before you inevitably burn out and start fresh.</p><h2 id="splitting-a-devoted-player-base">Splitting a devoted player base </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/qR9vtwdxhZMAmLwuvJn3HY-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pV3ShiCgwFWRwPBvXWUHuX-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/9mAzmT39cVvCiwFn9Cu8zX-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BXNciiZyyPdrdxrnLR5qmX-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>Naturally, taking a massive cultural phenomenon like PUBG: Battlegrounds, which still has its passionate fans, and sending it through a grungy 1990s meat grinder raises a big question: Is this going to cannibalize the audience of the original PUBG?</p><p>The developers are entirely upfront that this game is not for everyone, and that this division of their audience is completely intentional.<br><br><a href="http://Ded.net">DED.NET</a> is a deliberate push by Krafton and PUBG Studios to diversify the franchise and reach players looking for a more tailored experience. Expanding a massive battle royale universe is never a sure thing, especially given that past spin-offs like <a href="https://steamcommunity.com/app/3143710" target="_blank">PUBG Blindspot </a>struggled to find a lasting audience. But rather than playing it safe with a middle-of-the-road live-service project, the team built DED.NET to be kinda weird and kooky, with its own stark visual identity. </p><p>Some traditional PUBG purists will undoubtedly look at the multi-match game loop, jarring colors, and utterly ridiculous weaponry and opt to stick with the classic experience. But that’s totally fine. The studio is banking on the fact that enough players want something unapologetically niche.  Rather than chasing a safe consensus that pleases nobody, they are intentionally hunting for fans who want a completely different flavor of survival.</p><h2 id="nurturing-the-trolls-but-not-in-the-way-you-think">Nurturing the trolls but not in the way you think</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9DfbCGfHBmAVFWsGPo8EzX" name="PubG Ded Net" alt="Screenshots from PUBG:Ded.net" src="https://cdn.mos.cms.futurecdn.net/9DfbCGfHBmAVFWsGPo8EzX-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Krafton)</span></figcaption></figure><p>For those of us who have fond and frustrating memories of squadmates blowing up vehicles with grenades just for a laugh, this game will be quite the dedication to our troll buddies. </p><p><a href="http://Ded.net">Ded.net</a> will supports 60-player lobbies structured around three-player trios. Alongside standard survival tactics, there is a dedicated troll-friendly toolset. You can hack payphones used for buybacks to steal competitor money, play dead on the floor, or hide inside lockers to ambush unsuspecting rivals. There is even a snake mode that lets players slither across the terrain at high speeds, quite literally worming your way to victory. </p><h2 id="a-mighty-glow-up-from-pubg-battlegrounds">A mighty glow up from PUBG: Battlegrounds</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fj3KbFoRVGKEexkb2k8mGY-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3tDZwVx6FBYxfvE63VzrGY-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ZxGat7h5fP6Vi6oDQqCbAY-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BXNciiZyyPdrdxrnLR5qmX-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>Visually, PUBG: DED.NET is quite the leap forward from the original game. Powered by Unreal Engine's Nanite and Lumen technology, the environment art team has had more room to play and express their vision.  <br><br>The forests of Cascadia are visibly thicker, the buildings are packed with immersive props, and the overall world detail looks remarkably sharp for an online multiplayer title.<br><br>Of course, this is based on the trailers we have seen so far, and it will be interesting how it actually performs in the mass playtests. The game was available to play on the show floor during my time at Gamescom and had a steady queue throughout, so I imagine that when it officially goes online, it will be quite popular (let's just hope it can handle the onslaught)</p><h2 id="so-when-can-we-play-ded-net">So when can we play DED.NET?</h2><p>While pricing and release dates are still TBD (I asked if the game would be free to play, and the team was not ready to discuss this yet), the devs have confirmed that a beta test is on the horizon and encouraged players to sign up at <a href="https://ded.net/en" target="_blank">DED.NET.</a> <br><br>Whether it converts traditional battle royale purists or alienates them entirely,  it's clear PUBG Studios are taking a massive risk by doing something a bit weird, and I am here for it.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/pubg-ded-net-is-not-your-average-battle-royale</link>
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                            <![CDATA[ PUBG: DED.NET is a 1996-set PvP FPS that introduces a multi-match career journey and roguelite progression to the PUBG universe. ]]>
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                                                                        <pubDate>Sun, 06 Sep 2026 16:12:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Krafton]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Screenshots from PUBG:Ded.net]]></media:description>                                                            <media:text><![CDATA[Screenshots from PUBG:Ded.net]]></media:text>
                                <media:title type="plain"><![CDATA[Screenshots from PUBG:Ded.net]]></media:title>
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                                <p>If someone told you PUBG Studios was making a new entry where you could slice off your own hands and replace them with blades or slither across water like an otter on cocaine, you would probably assume they had lost their minds. Yet, that is exactly what is happening in <a href="https://ded.net/en" target="_blank">PUBG: Ded.net. </a></p><p>Led by Creative Director Dave Curd, this upcoming multiplayer FPS is taking the DNA of the game that popularized the battle royale genre (before <a href="https://www.windowscentral.com/why-fortnite-so-popular">Fortnite </a>came to steal its lunch) and is reworking it into something completely unique. Set in 1996 Cascadia, a fictional Pacific Northwest region dripping with darknet culture, reality TV horror and uncensored violence, this is not just your average drop in loot and shoot. </p><h2 id="a-multi-match-career-journey">A multi-match career journey </h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/scCH3tgGKMs" allowfullscreen></iframe></div></div><p>When I sat down with the developers at Gamescom fresh after the announcement, I simply asked what makes this different from the original PUBG I played years ago?</p><p>The answer is a brand-new concept the team calls the "multi-match journey." Instead of a single standalone match where everything resets when you die, your character embarks on a career-spanning run across multiple matches. You must wage a battle to see whether you can make it through several rounds before running out of career health.</p><p>Between matches, players are tempted with game-altering powers and abilities. You might choose to use a car door as a riot shield or pick up the "Peekaboo" skill to track enemy outlines through walls. However, you won’t be some all-powerful being; these benefits always come with a catch, and it’s up to you to decide if it’s worth it. Every power is tied to a debuff or injury, meaning you might gain incredible offensive strength while simultaneously developing a bad cough that gives away your position, or a nervous twitch that causes you to accidentally throw your weapon on a swap.</p><p>By the time you reach your sixth or seventh match, you will have molded a completely unique yet heavily flawed fighter, before you inevitably burn out and start fresh.</p><h2 id="splitting-a-devoted-player-base">Splitting a devoted player base </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/qR9vtwdxhZMAmLwuvJn3HY-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/pV3ShiCgwFWRwPBvXWUHuX-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/9mAzmT39cVvCiwFn9Cu8zX-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BXNciiZyyPdrdxrnLR5qmX-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>Naturally, taking a massive cultural phenomenon like PUBG: Battlegrounds, which still has its passionate fans, and sending it through a grungy 1990s meat grinder raises a big question: Is this going to cannibalize the audience of the original PUBG?</p><p>The developers are entirely upfront that this game is not for everyone, and that this division of their audience is completely intentional.<br><br><a href="http://Ded.net">DED.NET</a> is a deliberate push by Krafton and PUBG Studios to diversify the franchise and reach players looking for a more tailored experience. Expanding a massive battle royale universe is never a sure thing, especially given that past spin-offs like <a href="https://steamcommunity.com/app/3143710" target="_blank">PUBG Blindspot </a>struggled to find a lasting audience. But rather than playing it safe with a middle-of-the-road live-service project, the team built DED.NET to be kinda weird and kooky, with its own stark visual identity. </p><p>Some traditional PUBG purists will undoubtedly look at the multi-match game loop, jarring colors, and utterly ridiculous weaponry and opt to stick with the classic experience. But that’s totally fine. The studio is banking on the fact that enough players want something unapologetically niche.  Rather than chasing a safe consensus that pleases nobody, they are intentionally hunting for fans who want a completely different flavor of survival.</p><h2 id="nurturing-the-trolls-but-not-in-the-way-you-think">Nurturing the trolls but not in the way you think</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="9DfbCGfHBmAVFWsGPo8EzX" name="PubG Ded Net" alt="Screenshots from PUBG:Ded.net" src="https://cdn.mos.cms.futurecdn.net/9DfbCGfHBmAVFWsGPo8EzX-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Krafton)</span></figcaption></figure><p>For those of us who have fond and frustrating memories of squadmates blowing up vehicles with grenades just for a laugh, this game will be quite the dedication to our troll buddies. </p><p><a href="http://Ded.net">Ded.net</a> will supports 60-player lobbies structured around three-player trios. Alongside standard survival tactics, there is a dedicated troll-friendly toolset. You can hack payphones used for buybacks to steal competitor money, play dead on the floor, or hide inside lockers to ambush unsuspecting rivals. There is even a snake mode that lets players slither across the terrain at high speeds, quite literally worming your way to victory. </p><h2 id="a-mighty-glow-up-from-pubg-battlegrounds">A mighty glow up from PUBG: Battlegrounds</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fj3KbFoRVGKEexkb2k8mGY-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/3tDZwVx6FBYxfvE63VzrGY-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/ZxGat7h5fP6Vi6oDQqCbAY-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BXNciiZyyPdrdxrnLR5qmX-1920-80.jpg" alt="Screenshots from PUBG:Ded.net" /><figcaption><small role="credit">Krafton</small></figcaption></figure></figure><p>Visually, PUBG: DED.NET is quite the leap forward from the original game. Powered by Unreal Engine's Nanite and Lumen technology, the environment art team has had more room to play and express their vision.  <br><br>The forests of Cascadia are visibly thicker, the buildings are packed with immersive props, and the overall world detail looks remarkably sharp for an online multiplayer title.<br><br>Of course, this is based on the trailers we have seen so far, and it will be interesting how it actually performs in the mass playtests. The game was available to play on the show floor during my time at Gamescom and had a steady queue throughout, so I imagine that when it officially goes online, it will be quite popular (let's just hope it can handle the onslaught)</p><h2 id="so-when-can-we-play-ded-net">So when can we play DED.NET?</h2><p>While pricing and release dates are still TBD (I asked if the game would be free to play, and the team was not ready to discuss this yet), the devs have confirmed that a beta test is on the horizon and encouraged players to sign up at <a href="https://ded.net/en" target="_blank">DED.NET.</a> <br><br>Whether it converts traditional battle royale purists or alienates them entirely,  it's clear PUBG Studios are taking a massive risk by doing something a bit weird, and I am here for it.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Microsoft’s shifting priorities leave Xbox Cloud Gaming in limbo ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Xbox Cloud Gaming has essentially been put out to pasture, with Microsoft intent on including hourly limits on the service. </p><p>From November 2026, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-is-introducing-hourly-limits-on-xbox-cloud-gaming">Microsoft will impose a 15-hour cap on Xbox Game Pass Ultimate users playing cloud games</a>, as well as a 10-hour cap on Premium, and 5 hours on Essential. It's a huge climbdown from the previous "unlimited" access Xbox Cloud Gaming granted, and an indictment of the business model in general. </p><p>Microsoft says that the changes will impact "4%" of Xbox Game Pass subscribers, which in essence still amounts to well over a million players. Microsoft has rolled out <a href="https://www.windowscentral.com/gaming/xbox/xbox-cloud-gaming-is-coming-to-tcl-branded-smart-tvs-over-the-next-few-months-but-will-people-use-it-now-that-the-service-has-hourly-restrictions">Xbox Cloud Gaming to LG, Samsung, and now TCL TVs as of today</a>, which makes for some awkward timing.  </p><p>The limits have been met with derision both within and without the Xbox fanbase, and have shone a spotlight on where Xbox is falling short here. </p><h2 id="nvidia-geforce-now-will-extend-its-value-over-xbox-cloud-gaming">NVIDIA GeForce Now will extend its value over Xbox Cloud Gaming</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6iSjhnF5EJQFsG2PPiFtuc" name="nvidia-geforce-now-3pwh.jpg" alt="GeForce Now" src="https://cdn.mos.cms.futurecdn.net/6iSjhnF5EJQFsG2PPiFtuc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">GeForce Now is pretty inarguably better value.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: NVIDIA)</span></figcaption></figure><p>Already the market leader, NVIDIA GeForce Now introduced hourly limits a few months ago in response to some criticism, although the limits GFN offers are far more generous than what Microsoft has proposed here. On GFN's highest tiers, you get 100 hours, with some hours rolling over to the next month too. </p><p>Not only that, but NVIDIA GeForce Now also just offers a generally higher-quality experience, with better bitrates, latency, and stability. Xbox Game Pass had it beat before on usability, though, with a more console-like interface and more TV-friendly apps. Game Pass also comes with a larger upfront library of games, whereas NVIDIA GeForce Now, for the most part, is made up of games you've already purchased from Steam. </p><p>The issue for me is ... 15 hours just isn't enough to complete the vast majority of decent games these days. Fable is supposedly around 30 hours long for a completionist playthrough. Will Xbox Cloud Gaming users be expected to spread their session across two months to finish the game?</p><p>Microsoft is going to offer per-hour passes to boost how much access you have, but we've not really seen the pricing yet. I have a feeling they won't be cheap. </p><h2 id="xbox-remote-play-could-be-a-solution-but-it-seems-to-be-abandoned">Xbox Remote Play could be a solution ... but it seems to be abandoned</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1445px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="PEM64ihDoQSNXmSUHVqAfZ" name="Xbox Ally" alt="Xbox Ally and Xbox Ally X" src="https://cdn.mos.cms.futurecdn.net/PEM64ihDoQSNXmSUHVqAfZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1445" height="813" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Xbox Ally (White) model isn't particularly great for high-end native playback, but it is a great conduit for Xbox Remote Play and cloud.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>We live in a weird dichotomy right now, driven by the AI component crisis. Microsoft is buying up all the memory for its AI push and leaving Xbox with scraps on the side. That extends to Xbox Cloud Gaming servers too, and while they <em>can </em>be used for AI workloads off-peak, I'm told, they're obviously not specialized for that type of work. </p><p>Either way, servers break down and wear out; they need to be replaced regularly. Running servers 24/7 is an expensive business on the component side, even before you start thinking about electricity and water for cooling. </p><p>A chap on X (Twitter) sent me a link to an <a href="https://feedbackportal.microsoft.com/feedback/idea/bf85384c-eb52-f111-9a90-7c1e52bd3277" target="_blank">Xbox Player Voice feedback item that laments the quality of Xbox Remote Play</a>. </p><p>You can effectively turn a home Xbox Series X|S console into a "personal cloud server" and have it stream your games over a viable Wi-Fi network. The problem is, despite being similar hardware, Xbox Remote Play is inexplicably locked to 1080p. Xbox Cloud Gaming on Xbox Game Pass Ultimate offers 1440p with higher bitrates, too. </p><p>There's no real reason why, at least in the case of the Xbox Series X, we shouldn't be able to get a better Xbox Remote Play experience. But that doesn't exactly solve things for users who rely entirely on Xbox Cloud Gaming ... </p><p>Cloud-first gamers who bought an Xbox Ally base model or other cloud-first devices like the Logitech G Cloud are pretty much screwed by this change — unless Microsoft does something to improve Xbox Remote Play. That is, of course, presuming they even own an Xbox Series X|S, both of which are now insanely expensive. None of this really makes a lot of sense, does it? </p><p><strong>Update: </strong>Since writing this piece, it seems Microsoft began testing 1440p on Xbox Remote Play too on the Xbox Insider program's Alpha Ring, which is a huge win. But there's still not a lot of information about whether they're going to respond to the backlash about cloud usage limits. I'll try and get more info later about exactly what we can expect from Xbox Remote Play. </p><h2 id="xbox-cloud-gaming-is-another-victim-of-the-rampocalypse">Xbox Cloud Gaming is another victim of the RAMpocalypse</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:66.70%;"><img id="DCgdavJhRVMwg9d6aF6JXY" name="How-Microsofts-bet-on-Azure-unlocked-an-AI-revolution-hero.jpg" alt="Azure Cloud" src="https://cdn.mos.cms.futurecdn.net/DCgdavJhRVMwg9d6aF6JXY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1334" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">All your RAM are belong to us.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>I was recently told by Microsoft figures that, given compute demands for AI, Xbox Cloud Gaming is effectively losing money when used beyond 15 hours per month. When you have Azure server rack space being used for anything other than AI, it seems Microsoft isn't particularly sentimental towards the idea anymore. </p><p>Microsoft has been on an economic grind for Xbox over the past few months, "restructuring" the org to ensure that it sends a bigger accountability margin back to the mothership. That's meant <a href="https://www.windowscentral.com/gaming/zenimax-bethesda/report-mass-xbox-layoffs-will-impact-fallout-and-the-elder-scrolls-devs-bethesda-and-zenimax-significantly">mass Xbox layoffs and cancellations of projects</a>, and a more aggressive posture towards easy wins. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpBq4W"></div>                            </div>                            <script src="https://kwizly.com/embed/XpBq4W.js" async></script><p>Xbox Cloud Gaming clearly isn't an easy win in this new reality. If 15 hours is the cap that prevents the service from being unprofitable ... perhaps the business model was never really viable in the first place. </p><p>Xbox Cloud Gaming isn't exactly struggling in a vacuum, though. Other companies that rely entirely on cloud inference seem to be struggling. Whether it's Roblox or Twitch, the era of "cheap cloud" seems to be over — alongside video game consoles themselves, and consumer hardware in general, seemingly. </p><p>Either way, I don't see how you can plausibly expect people to use cloud gaming as a primary vehicle with such a strict limit. Microsoft isn't able to get Xbox hardware stock to most of the world either. </p><p>Then ... you start wondering why Microsoft is so eager to let a<em> literal billion</em> Windows 11 users burn cash on a pyre for free access to Microsoft Copilot ... but wants to charge out the nose for Xbox Cloud Gaming? It's a pretty clear admission that they don't see much of a future for cloud gaming in general. Or perhaps it's just more AI psychosis. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/microsoft-clearly-doesnt-see-much-of-a-future-for-xbox-cloud-gaming</link>
                                                                            <description>
                            <![CDATA[ Xbox's cloud gaming hourly limit rates have been met with derision in the fanbase, and have highlighted gaps between other services. ]]>
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                                                                        <pubDate>Sat, 05 Sep 2026 13:23:26 +0000</pubDate>                                                                                                                                <updated>Mon, 07 Sep 2026 11:36:12 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ jez@windowscentral.com (Jez Corden) ]]></author>                    <dc:creator><![CDATA[ Jez Corden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/YzWiDrFEF6Tf6rLJSDy5dD-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Jez Corden is a life-long content creator and internet personality, known for exclusive reporting on the Xbox ecosystem and Microsoft-adjacent platforms. &lt;/p&gt;&lt;p&gt;Jez has a large presence on X at &lt;a href=&quot;http://www.twitter.com/jezcorden&quot;&gt;X.com/JezCorden,&lt;/a&gt; co-hosts a leading gaming podcast over at &lt;a href=&quot;https://www.TheXB2.com&quot; target=&quot;_blank&quot;&gt;TheXB2.com&lt;/a&gt;, also on Spotify and iTunes, while maintaining a position as Executive Editor at Windows Central. &lt;/p&gt;&lt;p&gt;Before leaving high school, Jez had already built and contributed to a variety of web communities in the animation space, adjacent to websites like Newgrounds and Explosm. After high school, Jez began a career in IT, corporate network infrastructure, and web design. &lt;/p&gt;&lt;p&gt;Jez&#039;s Microsoft ecosystem hobby-blogging side gig eventually landed him a role at Windows Central, where he has spent the past decade breaking world exclusive news alongside analytical features on Xbox, Windows, AI, and the wider tech industry. Jez also drinks way too much tea.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Windows Central | Jez Corden]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[For Xbox Ally users, the death of Xbox Cloud Gaming is particularly frustrating. ]]></media:description>                                                            <media:text><![CDATA[Xbox Cloud Gaming on an Xbox Ally X handheld]]></media:text>
                                <media:title type="plain"><![CDATA[Xbox Cloud Gaming on an Xbox Ally X handheld]]></media:title>
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                                <p>Xbox Cloud Gaming has essentially been put out to pasture, with Microsoft intent on including hourly limits on the service. </p><p>From November 2026, <a href="https://www.windowscentral.com/gaming/xbox/microsoft-is-introducing-hourly-limits-on-xbox-cloud-gaming">Microsoft will impose a 15-hour cap on Xbox Game Pass Ultimate users playing cloud games</a>, as well as a 10-hour cap on Premium, and 5 hours on Essential. It's a huge climbdown from the previous "unlimited" access Xbox Cloud Gaming granted, and an indictment of the business model in general. </p><p>Microsoft says that the changes will impact "4%" of Xbox Game Pass subscribers, which in essence still amounts to well over a million players. Microsoft has rolled out <a href="https://www.windowscentral.com/gaming/xbox/xbox-cloud-gaming-is-coming-to-tcl-branded-smart-tvs-over-the-next-few-months-but-will-people-use-it-now-that-the-service-has-hourly-restrictions">Xbox Cloud Gaming to LG, Samsung, and now TCL TVs as of today</a>, which makes for some awkward timing.  </p><p>The limits have been met with derision both within and without the Xbox fanbase, and have shone a spotlight on where Xbox is falling short here. </p><h2 id="nvidia-geforce-now-will-extend-its-value-over-xbox-cloud-gaming">NVIDIA GeForce Now will extend its value over Xbox Cloud Gaming</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1280px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6iSjhnF5EJQFsG2PPiFtuc" name="nvidia-geforce-now-3pwh.jpg" alt="GeForce Now" src="https://cdn.mos.cms.futurecdn.net/6iSjhnF5EJQFsG2PPiFtuc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1280" height="720" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">GeForce Now is pretty inarguably better value.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: NVIDIA)</span></figcaption></figure><p>Already the market leader, NVIDIA GeForce Now introduced hourly limits a few months ago in response to some criticism, although the limits GFN offers are far more generous than what Microsoft has proposed here. On GFN's highest tiers, you get 100 hours, with some hours rolling over to the next month too. </p><p>Not only that, but NVIDIA GeForce Now also just offers a generally higher-quality experience, with better bitrates, latency, and stability. Xbox Game Pass had it beat before on usability, though, with a more console-like interface and more TV-friendly apps. Game Pass also comes with a larger upfront library of games, whereas NVIDIA GeForce Now, for the most part, is made up of games you've already purchased from Steam. </p><p>The issue for me is ... 15 hours just isn't enough to complete the vast majority of decent games these days. Fable is supposedly around 30 hours long for a completionist playthrough. Will Xbox Cloud Gaming users be expected to spread their session across two months to finish the game?</p><p>Microsoft is going to offer per-hour passes to boost how much access you have, but we've not really seen the pricing yet. I have a feeling they won't be cheap. </p><h2 id="xbox-remote-play-could-be-a-solution-but-it-seems-to-be-abandoned">Xbox Remote Play could be a solution ... but it seems to be abandoned</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1445px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="PEM64ihDoQSNXmSUHVqAfZ" name="Xbox Ally" alt="Xbox Ally and Xbox Ally X" src="https://cdn.mos.cms.futurecdn.net/PEM64ihDoQSNXmSUHVqAfZ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1445" height="813" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Xbox Ally (White) model isn't particularly great for high-end native playback, but it is a great conduit for Xbox Remote Play and cloud.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Jez Corden)</span></figcaption></figure><p>We live in a weird dichotomy right now, driven by the AI component crisis. Microsoft is buying up all the memory for its AI push and leaving Xbox with scraps on the side. That extends to Xbox Cloud Gaming servers too, and while they <em>can </em>be used for AI workloads off-peak, I'm told, they're obviously not specialized for that type of work. </p><p>Either way, servers break down and wear out; they need to be replaced regularly. Running servers 24/7 is an expensive business on the component side, even before you start thinking about electricity and water for cooling. </p><p>A chap on X (Twitter) sent me a link to an <a href="https://feedbackportal.microsoft.com/feedback/idea/bf85384c-eb52-f111-9a90-7c1e52bd3277" target="_blank">Xbox Player Voice feedback item that laments the quality of Xbox Remote Play</a>. </p><p>You can effectively turn a home Xbox Series X|S console into a "personal cloud server" and have it stream your games over a viable Wi-Fi network. The problem is, despite being similar hardware, Xbox Remote Play is inexplicably locked to 1080p. Xbox Cloud Gaming on Xbox Game Pass Ultimate offers 1440p with higher bitrates, too. </p><p>There's no real reason why, at least in the case of the Xbox Series X, we shouldn't be able to get a better Xbox Remote Play experience. But that doesn't exactly solve things for users who rely entirely on Xbox Cloud Gaming ... </p><p>Cloud-first gamers who bought an Xbox Ally base model or other cloud-first devices like the Logitech G Cloud are pretty much screwed by this change — unless Microsoft does something to improve Xbox Remote Play. That is, of course, presuming they even own an Xbox Series X|S, both of which are now insanely expensive. None of this really makes a lot of sense, does it? </p><p><strong>Update: </strong>Since writing this piece, it seems Microsoft began testing 1440p on Xbox Remote Play too on the Xbox Insider program's Alpha Ring, which is a huge win. But there's still not a lot of information about whether they're going to respond to the backlash about cloud usage limits. I'll try and get more info later about exactly what we can expect from Xbox Remote Play. </p><h2 id="xbox-cloud-gaming-is-another-victim-of-the-rampocalypse">Xbox Cloud Gaming is another victim of the RAMpocalypse</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:66.70%;"><img id="DCgdavJhRVMwg9d6aF6JXY" name="How-Microsofts-bet-on-Azure-unlocked-an-AI-revolution-hero.jpg" alt="Azure Cloud" src="https://cdn.mos.cms.futurecdn.net/DCgdavJhRVMwg9d6aF6JXY-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1334" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">All your RAM are belong to us.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Microsoft)</span></figcaption></figure><p>I was recently told by Microsoft figures that, given compute demands for AI, Xbox Cloud Gaming is effectively losing money when used beyond 15 hours per month. When you have Azure server rack space being used for anything other than AI, it seems Microsoft isn't particularly sentimental towards the idea anymore. </p><p>Microsoft has been on an economic grind for Xbox over the past few months, "restructuring" the org to ensure that it sends a bigger accountability margin back to the mothership. That's meant <a href="https://www.windowscentral.com/gaming/zenimax-bethesda/report-mass-xbox-layoffs-will-impact-fallout-and-the-elder-scrolls-devs-bethesda-and-zenimax-significantly">mass Xbox layoffs and cancellations of projects</a>, and a more aggressive posture towards easy wins. </p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-XpBq4W"></div>                            </div>                            <script src="https://kwizly.com/embed/XpBq4W.js" async></script><p>Xbox Cloud Gaming clearly isn't an easy win in this new reality. If 15 hours is the cap that prevents the service from being unprofitable ... perhaps the business model was never really viable in the first place. </p><p>Xbox Cloud Gaming isn't exactly struggling in a vacuum, though. Other companies that rely entirely on cloud inference seem to be struggling. Whether it's Roblox or Twitch, the era of "cheap cloud" seems to be over — alongside video game consoles themselves, and consumer hardware in general, seemingly. </p><p>Either way, I don't see how you can plausibly expect people to use cloud gaming as a primary vehicle with such a strict limit. Microsoft isn't able to get Xbox hardware stock to most of the world either. </p><p>Then ... you start wondering why Microsoft is so eager to let a<em> literal billion</em> Windows 11 users burn cash on a pyre for free access to Microsoft Copilot ... but wants to charge out the nose for Xbox Cloud Gaming? It's a pretty clear admission that they don't see much of a future for cloud gaming in general. Or perhaps it's just more AI psychosis. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Lenovo may have finally found the right use for a rollable laptop display ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Nobody can accuse Lenovo of lacking imagination.</p><p>Over the last several years, the company has become the PC industry's unofficial concept lab, routinely showing off hardware that seems pulled from science fiction. We've seen <a href="https://www.windowscentral.com/hardware/laptops/lenovo-thinkbook-plus-gen-6-rollable-hands-on">rollable displays that grow taller</a>, <a href="https://www.windowscentral.com/hardware/lenovo/legion-pro-gaming-laptop-concept-is-a-shape-shifting-oled-goes-from-21-5-inches-to-24-inches-for-ultrawide-experience">gaming laptops that transform into ultrawide displays</a>, foldable PCs, attachable screens, <a href="https://www.windowscentral.com/hardware/lenovo/lenovos-new-concepts-are-equal-parts-genius-and-wait-what">rotating displays</a>, and enough unusual form factors to make even the most adventurous laptop enthusiast pause for a moment.</p><p>Some of those ideas have remained concepts. Others have eventually become real products. The <a href="https://www.windowscentral.com/hardware/laptops/lenovo-thinkbook-plus-gen-6-rollable-hands-on">ThinkBook Plus Gen 6 Rollable</a> (yes, they actually ship some of these!) is perhaps the best example, evolving from an eye-catching prototype into an actual shipping device. But even as Lenovo's concepts have become increasingly impressive from an engineering perspective, I've often found myself wondering how many of them actually solve a problem that regular laptop buyers have. Making a display expand is certainly cool. Convincing people they need it is the harder challenge.</p><p>That's why Project Swan immediately stood out to me.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Lb5ubdN4FKKZmN4grCJhJZ" name="lenovo-thinkbook-project-swan-01" alt="Lenovo ThinkBook Project Swan laptop on display, showing a vibrant swan with folded wings on a blue, starry lake scene at a tech exhibit." src="https://cdn.mos.cms.futurecdn.net/Lb5ubdN4FKKZmN4grCJhJZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Lb5ubdN4FKKZmN4grCJhJZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo's Project Swan laptop in "normal" mode at 14-inches. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Officially, it's another Lenovo proof-of-concept device, but after spending time with it in person, I came away thinking this may be the company's most practical display concept yet. Not because it's the most ambitious, but because it's arguably the least ambitious.</p><p>And that's exactly why it works.</p><h2 id="lenovo-finally-found-a-sensible-use-for-a-rollable-display">Lenovo finally found a sensible use for a rollable display?</h2><p>The <strong>Lenovo ThinkBook Project Swan</strong> begins life as a fairly normal-looking <strong>14-inch laptop</strong>.</p><p>At <strong>17.9mm</strong> thick and weighing <strong>1.6kg (3.5lbs)</strong>, it isn't trying to break weight records or compete with ultra-premium featherweight notebooks (like <a href="https://www.windowscentral.com/hardware/lenovo/lenovos-impossibly-thin-aeroblade-concept-ifa-2026">Lenovo's new AeroBlade concept</a>). Instead, the focus is on creating a laptop that's comfortable to carry throughout the day while offering something extra when users return to their desk, settle into a hotel room, or need more space for serious work.</p><p>That "something extra" is <strong>a rollable display that expands horizontally into a 17-inch 16:9 workspace</strong>.</p><p>Unlike Lenovo's previous rollable designs, which generally expanded vertically, Project Swan widens itself by extending the display out to the sides. It's all done with a touch of a button (see my video below), and it only takes a few seconds.</p><p>The result feels much more like using a traditional external monitor than using an experimental form factor. You suddenly have enough room for side-by-side documents, large spreadsheets, dashboards, presentations, browser windows, Teams chats, and everything else that tends to compete for space on a 14-inch screen.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XGcFaxAThmKf5rkWC7rxwY" name="lenovo-thinkbook-project-swan-02" alt="Lenovo Project Swan laptop on display, showing a vibrant swan with outstretched wings on a blue, starry lake scene at a tech exhibit." src="https://cdn.mos.cms.futurecdn.net/XGcFaxAThmKf5rkWC7rxwY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XGcFaxAThmKf5rkWC7rxwY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo's Project Swan laptop in extended mode, where the display reaches 17 inches. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The transformation is dramatic enough to get attention, but conservative enough to feel practical. During my hands-on session, that was the first thing that struck me about the device.</p><p>Many of Lenovo's earlier concepts felt designed to answer the question, "Can we do this?"</p><p>Project Swan feels far more interested in answering the question, "Would people actually want this?"</p><p>That's a subtle distinction, but it's an important one.</p><h2 id="this-feels-like-the-next-step-in-lenovo-39-s-display-experiments">This feels like the next step in Lenovo's display experiments</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NbbvaiQpGMG4fLrrMV4qZ8" name="Lenovo IdeaPad Project Swan (IFA 2026) renders" alt="Two Lenovo Project Swan concept laptops side-by-side, demonstrating the screen in standard view versus expanded rollable view." src="https://cdn.mos.cms.futurecdn.net/NbbvaiQpGMG4fLrrMV4qZ8-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Project Swan concept laptops side-by-side, demonstrating the screen in standard view versus expanded rollable view. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>Project Swan didn't emerge in a vacuum. In many ways, it feels like the natural evolution of everything Lenovo has been experimenting with over the last few years.</p><p>The <a href="https://www.windowscentral.com/hardware/laptops/lenovo-thinkbook-plus-ces-2025">ThinkBook Plus Gen 6 Rollable</a> demonstrated that expandable OLED displays could successfully transition from concept to commercial product. Lenovo's <a href="https://www.windowscentral.com/hardware/lenovo/legion-pro-gaming-laptop-concept-is-a-shape-shifting-oled-goes-from-21-5-inches-to-24-inches-for-ultrawide-experience">Legion rollable gaming laptop concept</a> showed how flexible displays could create an ultrawide experience without requiring users to carry an enormous machine. Other projects explored foldable displays, secondary screens, and entirely new ways of interacting with PCs.</p><p>As impressive as many of those concepts were, some occasionally felt like technology showcases first and products second.</p><p>Project Swan reverses that equation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4032px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="e9hqCXDTWVqBedRkEKHWon" name="lenovo-thinkbook-plus-gen-6-wc-image-ces-07" alt="Lenovo ThinkBook Plus (Gen 6) laptop sample on display at CES 2025." src="https://cdn.mos.cms.futurecdn.net/e9hqCXDTWVqBedRkEKHWon-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4032" height="2268" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/e9hqCXDTWVqBedRkEKHWon-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo ThinkBook Plus (Gen 6) laptop and its vertical rollable display at CES 2025. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Zachary Boddy)</span></figcaption></figure><p>Rather than dramatically changing how people interact with a laptop, it simply gives them more screen real estate when they need it and gets out of the way when they don't. That's a much easier benefit for consumers to understand and, perhaps more importantly, a much easier benefit to justify paying for.</p><p>After all, most people already know the dilemma.</p><p>A 14-inch laptop is ideal for travel. A larger display is ideal for work.</p><p>Project Swan attempts to deliver both.</p><h2 id="the-idea-makes-sense-the-challenges-are-obvious">The idea makes sense. The challenges are obvious.</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ueCoiHvbme4x8i4Hx7WiJ8" name="Lenovo IdeaPad Project Swan (IFA 2026) renders" alt="Rear angled view of the Lenovo Project Swan concept laptop, showcasing the back housing and mechanism of the horizontally expanding rollable screen." src="https://cdn.mos.cms.futurecdn.net/ueCoiHvbme4x8i4Hx7WiJ8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ueCoiHvbme4x8i4Hx7WiJ8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Read image of the Project Swan laptop cover and its motorized rollable display.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>That isn't to say there aren't trade-offs.</p><p>The first thing I noticed when using the expanded display was that the system becomes somewhat top-heavy. That's hardly surprising given the additional display hardware housed in the lid, but it was noticeable enough that I'd expect Lenovo's engineers to still be looking at ways to refine the balance.</p><p>Pricing is another obvious concern.</p><p>Rollable OLED displays aren't cheap (it's $3,499 for the ThinkBook Plus Gen 6 Rollable), and if Project Swan ever becomes a commercial product, it's almost certainly going to carry a premium compared to a traditional clamshell laptop. The value proposition may be easier to understand than some other concept devices, but consumers still need to be convinced that expandable screen space is worth the additional cost.</p><p>Then there's the question everyone asks whenever a company unveils a rollable or foldable display.</p><p><em>How durable is it?</em></p><p>Flexible OLED technology has improved dramatically over the last few years, but long-term reliability remains an important consideration. How will the mechanism hold up after years of daily use? What happens after thousands of expansion cycles? Will buyers trust a laptop that contains moving display components?</p><p>The technology may be ready, but consumer confidence isn't something that can be engineered overnight.</p><h2 id="the-bigger-question-is-whether-people-want-these-new-form-factors">The bigger question is whether people want these new form factors</h2><iframe src="https://content.jwplatform.com/players/jNVSbmDJ.html" id="jNVSbmDJ" title="VID 20260804 140145" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>That's really the challenge facing every laptop manufacturer right now.</p><p>The industry has spent years experimenting with alternatives to the traditional clamshell design. Foldable PCs promised tablet-sized displays that fit inside a laptop footprint. <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-yoga-book-9i-gen-10-review">Dual-screen systems like the Lenovo Yoga 9i</a> attempted to replace physical keyboards with additional displays. Rollable devices have explored several different directions entirely.</p><p>Some enthusiasts love these ideas, but many consumers remain perfectly happy with the laptops they already own.</p><p>That's what makes Project Swan so interesting to me. It isn't asking users to learn a new workflow or completely rethink how they use a PC. Instead, it's enhancing something people already understand: bigger screens are often better, but bigger laptops are harder to carry.</p><p>Whether that argument ultimately resonates with buyers remains an open question, but it's certainly the clearest pitch Lenovo has made for a rollable display so far.</p><h2 id="lenovo-deserves-credit-for-keeping-the-experimentation-alive">Lenovo deserves credit for keeping the experimentation alive</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tEZAXWFqsNV7VUBXSAr5Z8" name="Lenovo IdeaPad Project Swan (IFA 2026) renders" alt="Front view of the open grey Lenovo Project Swan concept laptop with its rollable screen expanded horizontally beyond the keyboard base." src="https://cdn.mos.cms.futurecdn.net/tEZAXWFqsNV7VUBXSAr5Z8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tEZAXWFqsNV7VUBXSAr5Z8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Front view of the open grey Lenovo Project Swan concept laptop with its rollable screen expanded horizontally beyond the keyboard base. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>Even if Project Swan never reaches store shelves, I appreciate what Lenovo is doing here.</p><p>The PC industry can sometimes become obsessed with processor upgrades, AI features, and specification sheets while overlooking more fundamental questions about how people actually use their devices. Lenovo's concepts consistently ask those questions, even when the answers occasionally seem, well, <em>strange</em>.</p><p>What's refreshing about Project Swan is that it feels grounded in reality. The company isn't trying to reinvent personal computing or create an entirely new category. Instead, it's exploring a straightforward idea that almost everyone who has worked on a laptop can relate to.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6yRVW"></div>                            </div>                            <script src="https://kwizly.com/embed/O6yRVW.js" async></script><p>Sometimes you want a compact machine for travel.</p><p>Sometimes you wish that same machine had a much larger screen.</p><p>Project Swan is the most convincing attempt I've seen yet to bridge that gap.</p><p>I still have concerns about durability, balance, pricing, and whether consumers are truly interested in another alternative laptop design. But after trying it for myself, I'm more optimistic about this concept than many of Lenovo's previous experiments.</p><p>Ironically, that's because it feels less ambitious. Rather than trying to change how we work, Project Swan simply gives us a little more room to do it.</p><p>And that may be exactly what makes it one of Lenovo's most promising concepts yet.</p><p><em>Let me know in the comments what you think about Project Swan. Should Lenovo continue to push this concept of an expanding display, or focus more on other ideas (and if so, which ones)?</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/lenovo/i-tried-lenovos-rollable-laptop-concept-project-swan-ifa-2026</link>
                                                                            <description>
                            <![CDATA[ I've seen Lenovo experiment with rollable displays, foldable PCs, dual-screen laptops, and other ambitious concepts for years. After spending time with Project Swan, I came away thinking this may be the company's smartest approach yet. It still faces questions around cost, durability, and consumer demand, but unlike many previous concepts, this one feels focused on solving a problem people actually have. ]]>
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                                                                        <pubDate>Fri, 04 Sep 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 13:08:05 +0000</updated>
                                                                                                                                            <category><![CDATA[Lenovo]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ daniel@windowscentral.com (Daniel Rubino) ]]></author>                    <dc:creator><![CDATA[ Daniel Rubino ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/LzUE9eCj29kUSXGrwPmLxT-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel Rubino is the Editor-in-Chief of Windows Central. He has been writing about Microsoft since 2007, when the site first launched under WMExperts (and later Windows Phone Central). In 2010, he took over duties as editor-in-chief, moved to executive editor in 2020, and returned to editor-in-chief in 2022. In addition, he manages the staff, directs content, and is a YouTube personality, head reviewer, analyst, and &lt;a href=&quot;https://www.windowscentral.com/tag/podcasts&quot;&gt;podcast co-host&lt;/a&gt;. His interests include Windows, laptops, next-gen computing, and, for some reason, watches. He&#039;s been reviewing laptops since 2015 and is especially fond of 2-in-1 convertibles, ARM processors, new form factors, and thin-and-light PCs.&lt;/p&gt;&lt;p&gt;Before working on Windows Central, Daniel was a polysomnographer at Weill-Cornell Medical College and NY Presbyterian in New York City, a movie theater projectionist for 17 years, an Emergency Medical Technician in Connecticut, and was studying for a Ph.D. in linguistics in the neurology of language. In addition, he has studied at Sienna College, the University of Connecticut, Boston University, and the CUNY Graduate Center with political science and linguistics degrees.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Daniel Rubino]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[After spending time with Project Swan, I came away thinking this may be the company&amp;#39;s smartest approach yet.]]></media:description>                                                            <media:text><![CDATA[Lenovo&#039;s Project Swan 14-inch laptop with its rollable display extened to 17-inches.]]></media:text>
                                <media:title type="plain"><![CDATA[Lenovo&#039;s Project Swan 14-inch laptop with its rollable display extened to 17-inches.]]></media:title>
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                            <article>
                                <p>Nobody can accuse Lenovo of lacking imagination.</p><p>Over the last several years, the company has become the PC industry's unofficial concept lab, routinely showing off hardware that seems pulled from science fiction. We've seen <a href="https://www.windowscentral.com/hardware/laptops/lenovo-thinkbook-plus-gen-6-rollable-hands-on">rollable displays that grow taller</a>, <a href="https://www.windowscentral.com/hardware/lenovo/legion-pro-gaming-laptop-concept-is-a-shape-shifting-oled-goes-from-21-5-inches-to-24-inches-for-ultrawide-experience">gaming laptops that transform into ultrawide displays</a>, foldable PCs, attachable screens, <a href="https://www.windowscentral.com/hardware/lenovo/lenovos-new-concepts-are-equal-parts-genius-and-wait-what">rotating displays</a>, and enough unusual form factors to make even the most adventurous laptop enthusiast pause for a moment.</p><p>Some of those ideas have remained concepts. Others have eventually become real products. The <a href="https://www.windowscentral.com/hardware/laptops/lenovo-thinkbook-plus-gen-6-rollable-hands-on">ThinkBook Plus Gen 6 Rollable</a> (yes, they actually ship some of these!) is perhaps the best example, evolving from an eye-catching prototype into an actual shipping device. But even as Lenovo's concepts have become increasingly impressive from an engineering perspective, I've often found myself wondering how many of them actually solve a problem that regular laptop buyers have. Making a display expand is certainly cool. Convincing people they need it is the harder challenge.</p><p>That's why Project Swan immediately stood out to me.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="Lb5ubdN4FKKZmN4grCJhJZ" name="lenovo-thinkbook-project-swan-01" alt="Lenovo ThinkBook Project Swan laptop on display, showing a vibrant swan with folded wings on a blue, starry lake scene at a tech exhibit." src="https://cdn.mos.cms.futurecdn.net/Lb5ubdN4FKKZmN4grCJhJZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/Lb5ubdN4FKKZmN4grCJhJZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo's Project Swan laptop in "normal" mode at 14-inches. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>Officially, it's another Lenovo proof-of-concept device, but after spending time with it in person, I came away thinking this may be the company's most practical display concept yet. Not because it's the most ambitious, but because it's arguably the least ambitious.</p><p>And that's exactly why it works.</p><h2 id="lenovo-finally-found-a-sensible-use-for-a-rollable-display">Lenovo finally found a sensible use for a rollable display?</h2><p>The <strong>Lenovo ThinkBook Project Swan</strong> begins life as a fairly normal-looking <strong>14-inch laptop</strong>.</p><p>At <strong>17.9mm</strong> thick and weighing <strong>1.6kg (3.5lbs)</strong>, it isn't trying to break weight records or compete with ultra-premium featherweight notebooks (like <a href="https://www.windowscentral.com/hardware/lenovo/lenovos-impossibly-thin-aeroblade-concept-ifa-2026">Lenovo's new AeroBlade concept</a>). Instead, the focus is on creating a laptop that's comfortable to carry throughout the day while offering something extra when users return to their desk, settle into a hotel room, or need more space for serious work.</p><p>That "something extra" is <strong>a rollable display that expands horizontally into a 17-inch 16:9 workspace</strong>.</p><p>Unlike Lenovo's previous rollable designs, which generally expanded vertically, Project Swan widens itself by extending the display out to the sides. It's all done with a touch of a button (see my video below), and it only takes a few seconds.</p><p>The result feels much more like using a traditional external monitor than using an experimental form factor. You suddenly have enough room for side-by-side documents, large spreadsheets, dashboards, presentations, browser windows, Teams chats, and everything else that tends to compete for space on a 14-inch screen.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="XGcFaxAThmKf5rkWC7rxwY" name="lenovo-thinkbook-project-swan-02" alt="Lenovo Project Swan laptop on display, showing a vibrant swan with outstretched wings on a blue, starry lake scene at a tech exhibit." src="https://cdn.mos.cms.futurecdn.net/XGcFaxAThmKf5rkWC7rxwY-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/XGcFaxAThmKf5rkWC7rxwY-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo's Project Swan laptop in extended mode, where the display reaches 17 inches. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>The transformation is dramatic enough to get attention, but conservative enough to feel practical. During my hands-on session, that was the first thing that struck me about the device.</p><p>Many of Lenovo's earlier concepts felt designed to answer the question, "Can we do this?"</p><p>Project Swan feels far more interested in answering the question, "Would people actually want this?"</p><p>That's a subtle distinction, but it's an important one.</p><h2 id="this-feels-like-the-next-step-in-lenovo-39-s-display-experiments">This feels like the next step in Lenovo's display experiments</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NbbvaiQpGMG4fLrrMV4qZ8" name="Lenovo IdeaPad Project Swan (IFA 2026) renders" alt="Two Lenovo Project Swan concept laptops side-by-side, demonstrating the screen in standard view versus expanded rollable view." src="https://cdn.mos.cms.futurecdn.net/NbbvaiQpGMG4fLrrMV4qZ8-1920-80.jpg" mos="" align="middle" fullscreen="" width="2000" height="1125" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Project Swan concept laptops side-by-side, demonstrating the screen in standard view versus expanded rollable view. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>Project Swan didn't emerge in a vacuum. In many ways, it feels like the natural evolution of everything Lenovo has been experimenting with over the last few years.</p><p>The <a href="https://www.windowscentral.com/hardware/laptops/lenovo-thinkbook-plus-ces-2025">ThinkBook Plus Gen 6 Rollable</a> demonstrated that expandable OLED displays could successfully transition from concept to commercial product. Lenovo's <a href="https://www.windowscentral.com/hardware/lenovo/legion-pro-gaming-laptop-concept-is-a-shape-shifting-oled-goes-from-21-5-inches-to-24-inches-for-ultrawide-experience">Legion rollable gaming laptop concept</a> showed how flexible displays could create an ultrawide experience without requiring users to carry an enormous machine. Other projects explored foldable displays, secondary screens, and entirely new ways of interacting with PCs.</p><p>As impressive as many of those concepts were, some occasionally felt like technology showcases first and products second.</p><p>Project Swan reverses that equation.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:4032px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="e9hqCXDTWVqBedRkEKHWon" name="lenovo-thinkbook-plus-gen-6-wc-image-ces-07" alt="Lenovo ThinkBook Plus (Gen 6) laptop sample on display at CES 2025." src="https://cdn.mos.cms.futurecdn.net/e9hqCXDTWVqBedRkEKHWon-1920-80.jpg" mos="" align="middle" fullscreen="1" width="4032" height="2268" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/e9hqCXDTWVqBedRkEKHWon-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo ThinkBook Plus (Gen 6) laptop and its vertical rollable display at CES 2025. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central | Zachary Boddy)</span></figcaption></figure><p>Rather than dramatically changing how people interact with a laptop, it simply gives them more screen real estate when they need it and gets out of the way when they don't. That's a much easier benefit for consumers to understand and, perhaps more importantly, a much easier benefit to justify paying for.</p><p>After all, most people already know the dilemma.</p><p>A 14-inch laptop is ideal for travel. A larger display is ideal for work.</p><p>Project Swan attempts to deliver both.</p><h2 id="the-idea-makes-sense-the-challenges-are-obvious">The idea makes sense. The challenges are obvious.</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ueCoiHvbme4x8i4Hx7WiJ8" name="Lenovo IdeaPad Project Swan (IFA 2026) renders" alt="Rear angled view of the Lenovo Project Swan concept laptop, showcasing the back housing and mechanism of the horizontally expanding rollable screen." src="https://cdn.mos.cms.futurecdn.net/ueCoiHvbme4x8i4Hx7WiJ8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ueCoiHvbme4x8i4Hx7WiJ8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Read image of the Project Swan laptop cover and its motorized rollable display.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>That isn't to say there aren't trade-offs.</p><p>The first thing I noticed when using the expanded display was that the system becomes somewhat top-heavy. That's hardly surprising given the additional display hardware housed in the lid, but it was noticeable enough that I'd expect Lenovo's engineers to still be looking at ways to refine the balance.</p><p>Pricing is another obvious concern.</p><p>Rollable OLED displays aren't cheap (it's $3,499 for the ThinkBook Plus Gen 6 Rollable), and if Project Swan ever becomes a commercial product, it's almost certainly going to carry a premium compared to a traditional clamshell laptop. The value proposition may be easier to understand than some other concept devices, but consumers still need to be convinced that expandable screen space is worth the additional cost.</p><p>Then there's the question everyone asks whenever a company unveils a rollable or foldable display.</p><p><em>How durable is it?</em></p><p>Flexible OLED technology has improved dramatically over the last few years, but long-term reliability remains an important consideration. How will the mechanism hold up after years of daily use? What happens after thousands of expansion cycles? Will buyers trust a laptop that contains moving display components?</p><p>The technology may be ready, but consumer confidence isn't something that can be engineered overnight.</p><h2 id="the-bigger-question-is-whether-people-want-these-new-form-factors">The bigger question is whether people want these new form factors</h2><iframe src="https://content.jwplatform.com/players/jNVSbmDJ.html" id="jNVSbmDJ" title="VID 20260804 140145" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe><p>That's really the challenge facing every laptop manufacturer right now.</p><p>The industry has spent years experimenting with alternatives to the traditional clamshell design. Foldable PCs promised tablet-sized displays that fit inside a laptop footprint. <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-yoga-book-9i-gen-10-review">Dual-screen systems like the Lenovo Yoga 9i</a> attempted to replace physical keyboards with additional displays. Rollable devices have explored several different directions entirely.</p><p>Some enthusiasts love these ideas, but many consumers remain perfectly happy with the laptops they already own.</p><p>That's what makes Project Swan so interesting to me. It isn't asking users to learn a new workflow or completely rethink how they use a PC. Instead, it's enhancing something people already understand: bigger screens are often better, but bigger laptops are harder to carry.</p><p>Whether that argument ultimately resonates with buyers remains an open question, but it's certainly the clearest pitch Lenovo has made for a rollable display so far.</p><h2 id="lenovo-deserves-credit-for-keeping-the-experimentation-alive">Lenovo deserves credit for keeping the experimentation alive</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tEZAXWFqsNV7VUBXSAr5Z8" name="Lenovo IdeaPad Project Swan (IFA 2026) renders" alt="Front view of the open grey Lenovo Project Swan concept laptop with its rollable screen expanded horizontally beyond the keyboard base." src="https://cdn.mos.cms.futurecdn.net/tEZAXWFqsNV7VUBXSAr5Z8-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tEZAXWFqsNV7VUBXSAr5Z8-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Front view of the open grey Lenovo Project Swan concept laptop with its rollable screen expanded horizontally beyond the keyboard base. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>Even if Project Swan never reaches store shelves, I appreciate what Lenovo is doing here.</p><p>The PC industry can sometimes become obsessed with processor upgrades, AI features, and specification sheets while overlooking more fundamental questions about how people actually use their devices. Lenovo's concepts consistently ask those questions, even when the answers occasionally seem, well, <em>strange</em>.</p><p>What's refreshing about Project Swan is that it feels grounded in reality. The company isn't trying to reinvent personal computing or create an entirely new category. Instead, it's exploring a straightforward idea that almost everyone who has worked on a laptop can relate to.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-O6yRVW"></div>                            </div>                            <script src="https://kwizly.com/embed/O6yRVW.js" async></script><p>Sometimes you want a compact machine for travel.</p><p>Sometimes you wish that same machine had a much larger screen.</p><p>Project Swan is the most convincing attempt I've seen yet to bridge that gap.</p><p>I still have concerns about durability, balance, pricing, and whether consumers are truly interested in another alternative laptop design. But after trying it for myself, I'm more optimistic about this concept than many of Lenovo's previous experiments.</p><p>Ironically, that's because it feels less ambitious. Rather than trying to change how we work, Project Swan simply gives us a little more room to do it.</p><p>And that may be exactly what makes it one of Lenovo's most promising concepts yet.</p><p><em>Let me know in the comments what you think about Project Swan. Should Lenovo continue to push this concept of an expanding display, or focus more on other ideas (and if so, which ones)?</em></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ State of Decay 3 will be a massive leap for Undead Labs ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Jumping into the deep end of a multiplayer survival game can be a recipe for disaster, as I found it in my first-ever taste of the State of Decay series. My last encounter was with <a href="https://www.windowscentral.com/state-of-decay-2-review">State of Decay 2</a>, where I was unceremoniously dropped into a friend's game.  It was complete with fully built settlements and swarms of zombies banging down the doors while I was still fumbling with the mechanics. I felt very much out of my depth and never really revisited the game.</p><p>Heading into our closed-doors look at <a href="https://www.windowscentral.com/gaming/xbox/state-of-decay-3-has-more-wishlists-on-steam-than-xbox-heavyweights-halo-and-gears-of-war">State of Decay 3 </a>at <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom</a>, I was a little worried I wouldn’t enjoy it and would be going through the motions.  I knew I <em>wanted</em> to love it, and I had already planned to play it on release just to support the studio following its ceremonious dumping (aka divesting) by Xbox. In fact, <a href="https://www.windowscentral.com/gaming/xbox/my-plea-to-xbox-fans-of-the-divested-studios-put-your-money-where-your-mouth-is">I have implored the Xbox community to buy it, </a>whether it hits Game Pass or not. <br><br>As it turns out, not only is the relationship with Xbox not completely severed (it’s now officially confirmed to be<a href="https://www.windowscentral.com/gaming/xbox/state-of-decay-3-still-coming-to-game-pass" target="_blank"> launching straight onto Xbox Game Pass</a> alongside its 2027 release window), but the demo proved to be an absolute blast in the time I had with it. The world of State of Decay 3 is pretty fascinating to navigate even amidst incoming waves of the dead.</p><h2 id="alpha-playtests-are-smoothing-out-the-road-ahead-for-closed-beta-by-end-of-2026">Alpha playtests are smoothing out the road ahead for closed beta by end of 2026</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nNZvvprmzFwFQJFoMcQ35c" name="State of Decay 3" alt="Images of gameplay from State of Decay 3" src="https://cdn.mos.cms.futurecdn.net/nNZvvprmzFwFQJFoMcQ35c-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Undead Labs)</span></figcaption></figure><p>Before jumping into the demo, the developers shared some roadmap news: the current build is being pulled apart by alpha playtesters, who are providing early technical feedback before us normies jump in. <a href="https://www.windowscentral.com/undead-labs-reportedly-mismanagement">Undead Labs</a> told us that a closed beta will launch by the end of this year, with player access and platform support continuing to ramp up toward the 2027 launch. </p><p>When you strip it back, State of Decay 3 remains a community management survival game set deep within the zombie apocalypse. You control a single character at a time in an open-world third-person environment, acting as the caretaker for a fragile community. You are forced to make survival decisions such as where to live, whom to trust, and whether to let newcomers in or grow your own food.</p><h2 id="procedural-survivors-and-evolving-traits">Procedural survivors and evolving traits</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/veS5nqzdNRTE39AZYVFqfE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/NHDsHEFsq3hnKMv6cJQvfE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/EPxn2tRsAMw72JxjEXYPeE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure></figure><p>One of the unique hallmarks of the franchise is its character generation, and State of Decay 3 takes it further. Survivors are procedurally assembled from a vast pool of names, cultural backgrounds, voice actors, visuals, and traits, meaning you can play for hundreds of hours and never see the same person twice.</p><p>Take Pat, for instance, a daredevil with high health and stamina who unfortunately makes a ton of noise. Pat is a rocket scientist with expertise in mechanics and demolition, but he is also easily overwhelmed (same Pat, same). New to State of Decay 3 are <em>evolving </em>traits. If Pat were to kill 100 zombies, that negative trait would evolve into something better, though the developers deliberately retain minor flaws to keep characters nuanced.</p><p>Then there is Queenie, a lone wolf with fatigue resistance and sniper training boosting headshot damage, but burdened with a “sketchy vibe” that makes her a bad choice for diplomacy missions. Overall, the trait names were pretty funny and add a much-needed injection of humor into what is a bleak backdrop. </p><h2 id="surviving-the-plague-war">Surviving the plague war</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/c8i6y2BtfUenaMLhxDReXE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/woZiSmHGNmmscay7VgRLWE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DRMopRD5JibYPiyy5jp4gE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure></figure><p>The demo picked up at Green Heart, a newly established northern settlement. The team had recently been chased out of their previous base at the fire training center due to the Plague War, a new territory-control system.</p><p>Plague nests act as large-scale dungeons and epicenters for an expanding network of infestations that organically grow and actively surround player settlements. Because the current team had fled in a panic, they had prioritized offensive firepower over food and water and needed to establish a new settlement. <br><br>To tackle their food shortage and lack of beds, the developers headed into the nearby town of Carolina to clear an infested hunting store and claim it as a second settlement. This location offered a professional-grade animal press capable of crafting far more effective ammunition than standard scavenged garage setups. </p><p>Luckily, <a href="https://www.windowscentral.com/state-of-decay-3">State of Decay 3</a> introduces the ability to manage up to three settlements simultaneously, allowing players to expand their territory as they push back this plague network. <br><br>Now, when on the offensive, whether you go straight for the heart of the Plague is up to you, but you can approach more strategically by taking out surrounding weaker infestation sites first. </p><h2 id="make-the-game-as-difficult-or-as-easy-as-you-like-with-friends-or-solo">Make the game as difficult (or as easy) as you like with friends or solo</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7zWRLpNCT8GvSMC5ydWUm3" name="State-of-Decay-3-01" alt="A person in a red jacket and camo pants holds a serrated blade, facing a group of ragged, mud-covered zombies on a train track at twilight." src="https://cdn.mos.cms.futurecdn.net/7zWRLpNCT8GvSMC5ydWUm3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>Combat in State of Decay 3 feels incredibly satisfying, and Undead Labs have worked hard to make guns feel more impactful. <br><br>Limb damage is a necessity when trying to slow down the onslaught. You can target specific appendages, blow a zombie's legs off with a shotgun blast, and gleefully watch them topple over. Players can also lean into creative environmental puzzles. The team showed us how to use stealth, or splash fuel across the streets. In one example, they placed a tape deck to attract zombies, luring hordes into a trap before clearing out the weak points of the plague heart. </p><p>I was also really happy to hear that even if you play cooperatively with three other players, you can tune sliders for combat, plague aggression, and resource management so the game matches your preferred challenge level. Want to make the higher-level zombies a rarer occurrence or make scavenging supplies a little more rewarding? You can do that and more. I’ll be tuning mine down to scaredy-cat mode, thanks. The true sickos can play on ultra hard lethal mode. </p><p>When we asked what constitutes a fail state for your game, it turns out that morale is everything. If your community morale tanks due to poor management, characters will lose faith in you as their caretaker and disband, running off into the hills. Lose enough of your community, and you fail your playthrough. </p><h2 id="looking-ahead-to-2027">Looking ahead to 2027</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zxSLBWfifjHUtiohRCpJfd" name="state of decay 3" alt="Stills from Undead Labs production videos of State of Decay 3" src="https://cdn.mos.cms.futurecdn.net/zxSLBWfifjHUtiohRCpJfd-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Undead Labs)</span></figcaption></figure><p>Customization in general has been vastly expanded from the previous franchise entries. Players can transform standard vehicles into heavy, tank-like variants outfitted with specialized gear like gas filters, cargo expansions, extra fuel tanks, or spike wheels.</p><p>Whether you are customizing vehicle paint jobs or strapping gas tanks to your ride, State of Decay 3 is shaping up to be quite the evolutionary leap for the series.</p><p>Whether you are completely new to State of Decay or jumping in enthusiastically from its predecessor, the developers seem to be doing a great job with balancing system depth with better onboarding for new players. I’m pretty confident this is going to be exactly the multiplayer smash that Xbox needs on Game Pass. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/state-of-decay-gamescom-preview</link>
                                                                            <description>
                            <![CDATA[ SOD3 is 4x bigger and hits Game Pass in 2027 with multi-base building and mad max-esque vehicle customization ]]>
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                                                                        <pubDate>Thu, 03 Sep 2026 19:06:56 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 11:01:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Undead Labs]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Gameplay shots from Alpha build of State of Decay 3]]></media:description>                                                            <media:text><![CDATA[Gameplay shots from Alpha build of State of Decay 3]]></media:text>
                                <media:title type="plain"><![CDATA[Gameplay shots from Alpha build of State of Decay 3]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Jumping into the deep end of a multiplayer survival game can be a recipe for disaster, as I found it in my first-ever taste of the State of Decay series. My last encounter was with <a href="https://www.windowscentral.com/state-of-decay-2-review">State of Decay 2</a>, where I was unceremoniously dropped into a friend's game.  It was complete with fully built settlements and swarms of zombies banging down the doors while I was still fumbling with the mechanics. I felt very much out of my depth and never really revisited the game.</p><p>Heading into our closed-doors look at <a href="https://www.windowscentral.com/gaming/xbox/state-of-decay-3-has-more-wishlists-on-steam-than-xbox-heavyweights-halo-and-gears-of-war">State of Decay 3 </a>at <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom</a>, I was a little worried I wouldn’t enjoy it and would be going through the motions.  I knew I <em>wanted</em> to love it, and I had already planned to play it on release just to support the studio following its ceremonious dumping (aka divesting) by Xbox. In fact, <a href="https://www.windowscentral.com/gaming/xbox/my-plea-to-xbox-fans-of-the-divested-studios-put-your-money-where-your-mouth-is">I have implored the Xbox community to buy it, </a>whether it hits Game Pass or not. <br><br>As it turns out, not only is the relationship with Xbox not completely severed (it’s now officially confirmed to be<a href="https://www.windowscentral.com/gaming/xbox/state-of-decay-3-still-coming-to-game-pass" target="_blank"> launching straight onto Xbox Game Pass</a> alongside its 2027 release window), but the demo proved to be an absolute blast in the time I had with it. The world of State of Decay 3 is pretty fascinating to navigate even amidst incoming waves of the dead.</p><h2 id="alpha-playtests-are-smoothing-out-the-road-ahead-for-closed-beta-by-end-of-2026">Alpha playtests are smoothing out the road ahead for closed beta by end of 2026</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nNZvvprmzFwFQJFoMcQ35c" name="State of Decay 3" alt="Images of gameplay from State of Decay 3" src="https://cdn.mos.cms.futurecdn.net/nNZvvprmzFwFQJFoMcQ35c-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Undead Labs)</span></figcaption></figure><p>Before jumping into the demo, the developers shared some roadmap news: the current build is being pulled apart by alpha playtesters, who are providing early technical feedback before us normies jump in. <a href="https://www.windowscentral.com/undead-labs-reportedly-mismanagement">Undead Labs</a> told us that a closed beta will launch by the end of this year, with player access and platform support continuing to ramp up toward the 2027 launch. </p><p>When you strip it back, State of Decay 3 remains a community management survival game set deep within the zombie apocalypse. You control a single character at a time in an open-world third-person environment, acting as the caretaker for a fragile community. You are forced to make survival decisions such as where to live, whom to trust, and whether to let newcomers in or grow your own food.</p><h2 id="procedural-survivors-and-evolving-traits">Procedural survivors and evolving traits</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/veS5nqzdNRTE39AZYVFqfE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/NHDsHEFsq3hnKMv6cJQvfE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/EPxn2tRsAMw72JxjEXYPeE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure></figure><p>One of the unique hallmarks of the franchise is its character generation, and State of Decay 3 takes it further. Survivors are procedurally assembled from a vast pool of names, cultural backgrounds, voice actors, visuals, and traits, meaning you can play for hundreds of hours and never see the same person twice.</p><p>Take Pat, for instance, a daredevil with high health and stamina who unfortunately makes a ton of noise. Pat is a rocket scientist with expertise in mechanics and demolition, but he is also easily overwhelmed (same Pat, same). New to State of Decay 3 are <em>evolving </em>traits. If Pat were to kill 100 zombies, that negative trait would evolve into something better, though the developers deliberately retain minor flaws to keep characters nuanced.</p><p>Then there is Queenie, a lone wolf with fatigue resistance and sniper training boosting headshot damage, but burdened with a “sketchy vibe” that makes her a bad choice for diplomacy missions. Overall, the trait names were pretty funny and add a much-needed injection of humor into what is a bleak backdrop. </p><h2 id="surviving-the-plague-war">Surviving the plague war</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/c8i6y2BtfUenaMLhxDReXE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/woZiSmHGNmmscay7VgRLWE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/DRMopRD5JibYPiyy5jp4gE-1920-80.jpg" alt="Gameplay shots from Alpha build of State of Decay 3" /><figcaption><small role="credit">Undead Labs</small></figcaption></figure></figure><p>The demo picked up at Green Heart, a newly established northern settlement. The team had recently been chased out of their previous base at the fire training center due to the Plague War, a new territory-control system.</p><p>Plague nests act as large-scale dungeons and epicenters for an expanding network of infestations that organically grow and actively surround player settlements. Because the current team had fled in a panic, they had prioritized offensive firepower over food and water and needed to establish a new settlement. <br><br>To tackle their food shortage and lack of beds, the developers headed into the nearby town of Carolina to clear an infested hunting store and claim it as a second settlement. This location offered a professional-grade animal press capable of crafting far more effective ammunition than standard scavenged garage setups. </p><p>Luckily, <a href="https://www.windowscentral.com/state-of-decay-3">State of Decay 3</a> introduces the ability to manage up to three settlements simultaneously, allowing players to expand their territory as they push back this plague network. <br><br>Now, when on the offensive, whether you go straight for the heart of the Plague is up to you, but you can approach more strategically by taking out surrounding weaker infestation sites first. </p><h2 id="make-the-game-as-difficult-or-as-easy-as-you-like-with-friends-or-solo">Make the game as difficult (or as easy) as you like with friends or solo</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7zWRLpNCT8GvSMC5ydWUm3" name="State-of-Decay-3-01" alt="A person in a red jacket and camo pants holds a serrated blade, facing a group of ragged, mud-covered zombies on a train track at twilight." src="https://cdn.mos.cms.futurecdn.net/7zWRLpNCT8GvSMC5ydWUm3-1920-80.jpg" mos="" align="middle" fullscreen="" width="1920" height="1080" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox Game Studios)</span></figcaption></figure><p>Combat in State of Decay 3 feels incredibly satisfying, and Undead Labs have worked hard to make guns feel more impactful. <br><br>Limb damage is a necessity when trying to slow down the onslaught. You can target specific appendages, blow a zombie's legs off with a shotgun blast, and gleefully watch them topple over. Players can also lean into creative environmental puzzles. The team showed us how to use stealth, or splash fuel across the streets. In one example, they placed a tape deck to attract zombies, luring hordes into a trap before clearing out the weak points of the plague heart. </p><p>I was also really happy to hear that even if you play cooperatively with three other players, you can tune sliders for combat, plague aggression, and resource management so the game matches your preferred challenge level. Want to make the higher-level zombies a rarer occurrence or make scavenging supplies a little more rewarding? You can do that and more. I’ll be tuning mine down to scaredy-cat mode, thanks. The true sickos can play on ultra hard lethal mode. </p><p>When we asked what constitutes a fail state for your game, it turns out that morale is everything. If your community morale tanks due to poor management, characters will lose faith in you as their caretaker and disband, running off into the hills. Lose enough of your community, and you fail your playthrough. </p><h2 id="looking-ahead-to-2027">Looking ahead to 2027</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="zxSLBWfifjHUtiohRCpJfd" name="state of decay 3" alt="Stills from Undead Labs production videos of State of Decay 3" src="https://cdn.mos.cms.futurecdn.net/zxSLBWfifjHUtiohRCpJfd-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Undead Labs)</span></figcaption></figure><p>Customization in general has been vastly expanded from the previous franchise entries. Players can transform standard vehicles into heavy, tank-like variants outfitted with specialized gear like gas filters, cargo expansions, extra fuel tanks, or spike wheels.</p><p>Whether you are customizing vehicle paint jobs or strapping gas tanks to your ride, State of Decay 3 is shaping up to be quite the evolutionary leap for the series.</p><p>Whether you are completely new to State of Decay or jumping in enthusiastically from its predecessor, the developers seem to be doing a great job with balancing system depth with better onboarding for new players. I’m pretty confident this is going to be exactly the multiplayer smash that Xbox needs on Game Pass. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ The most important laptop innovation at IFA wasn't AI, it was the fan ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've seen <em>a lot </em>of concept PCs over the years.</p><p>Most are fascinating engineering exercises that are never destined for store shelves. They're designed to spark conversation, generate headlines, and give us a glimpse into what might be possible someday. Some do come to market, like <a href="https://www.windowscentral.com/hardware/laptops/the-worlds-largest-pc-manufacturer-just-made-the-most-niche-laptop-meet-the-new-lenovo-thinkbook-flip">rollable display PCs</a>.</p><p>Lenovo's new <strong>Project AeroBlade concept</strong> feels different.</p><p>Officially, it's one of the company's latest proof-of-concept devices, unveiled as part of its annual wave of experimental hardware at <strong>IFA 2026</strong>. <em>Unofficially?</em> I think there's a very good chance we're looking at Lenovo's next big premium laptop platform.</p><p>After getting hands-on with AeroBlade, I walked away convinced this isn't some far-future moonshot. If you told me a shipping version appears within the next year, I wouldn't be surprised in the slightest.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ob3iitu4eJ4mjQFM6Kz9UZ" name="lenovo-thinkbook-project-aeroblade-jets-02" alt="Disassembled Project Aeroblade motherboard with attached ribbon cables and side connector modules, displayed on dark fabric in a technical, instructional setting." src="https://cdn.mos.cms.futurecdn.net/ob3iitu4eJ4mjQFM6Kz9UZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ob3iitu4eJ4mjQFM6Kz9UZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Motherboard and AeroJet cooling system. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>And it can't happen soon enough.</p><p>Project AeroBlade is <strong>a 14-inch laptop</strong> that measures <strong>under 10 mm thin</strong> and <strong>weighs less than 830 grams (1.8lbs). </strong>That's lighter than many tablets with keyboard covers attached, yet Lenovo claims performance remains comparable to today's <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-thinkpad-x1-series-announcements-ces-2026">ThinkPad X1 Carbon</a> class of Intel-powered laptops. According to Lenovo, the system achieves this through a completely reimagined thermal design built around its <strong>Active Flow cooling architecture</strong> developed alongside <a href="https://www.froresystems.com/products/airjet-r-mini-slim"><strong>Frore Systems</strong></a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dWZKGmUUKZVUPAjuYEjAVg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Hand holding a compact, highly integrated square laptop motherboard branded with the Lenovo logo." src="https://cdn.mos.cms.futurecdn.net/dWZKGmUUKZVUPAjuYEjAVg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dWZKGmUUKZVUPAjuYEjAVg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">That's the entire motherboad for this laptop👀! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Those numbers don't really hit you until you pick it up.</p><p>The first thing that struck me wasn't the thickness. It was the weight. Or rather, the lack of it.</p><p>The AeroBlade almost feels unfinished when you lift it because your brain expects more mass. Premium laptops have gotten thinner over the last decade, but reducing weight has become increasingly difficult without introducing compromises. AeroBlade somehow manages to feel substantial and premium while remaining almost shockingly light.</p><p>Lenovo says the chassis uses a <strong>magnesium-aluminum construction</strong> paired with a high screen-to-body <strong>OLED display</strong>, <strong>Thunderbolt 4</strong> connectivity, and <strong>Wi-Fi 7</strong>. On paper, it sounds like a modern flagship ultrabook. In person, it feels like somebody accidentally removed half the laptop. That's a compliment. </p><p>What makes AeroBlade truly interesting, however, isn't how thin it is; it's how Lenovo got there.</p><h2 id="the-fan-is-dead-long-live-airjet">The fan is dead. Long live AirJet.</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="PZ7RzqhXSp5i6DHxw92ETg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Hand holding a custom Frore AirJet solid-state cooling strip assembly with copper heat sinks and ribbon cables." src="https://cdn.mos.cms.futurecdn.net/PZ7RzqhXSp5i6DHxw92ETg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PZ7RzqhXSp5i6DHxw92ETg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Entire Frore AirJet solid-state cooling strip assembly with copper heat sinks and ribbon cables. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>For decades, laptop cooling has largely followed the same formula.</p><p>A processor generates heat. Heat pipes move that heat toward a heatsink. One or more fans blow air through the system and out of vents.</p><p>The design has evolved, but the fundamentals haven't changed much.</p><p>Frore Systems wants to change that.</p><p><a href="https://www.froresystems.com/products/airjet-r-mini-slim">AirJet</a> is a solid-state active cooling solution that replaces traditional laptop fans with tiny cooling chips that use vibrating membranes to generate airflow. Instead of spinning fan blades, AirJet creates <strong>high-velocity pulsating air jets</strong> that remove heat while operating at extremely low noise levels. Frore describes it as the <strong>world's first solid-state active cooling chip</strong>.</p><p>One AirJet Mini Slim module is only <strong>2.65mm thick</strong>, consumes up to <strong>1 watt of power</strong>, removes up to 5.25 watts of heat, and generates significantly higher back pressure than traditional fans. The technology was specifically designed for ultra-thin devices where conventional cooling becomes difficult or impossible.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="j2wU8ygUQ3FDWQ3HLQNw8g" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Close-up of two Frore AirJet Mini Slim solid-state cooling chips installed on a copper heat pipe strip above gray laptop keyboard keys." src="https://cdn.mos.cms.futurecdn.net/j2wU8ygUQ3FDWQ3HLQNw8g-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/j2wU8ygUQ3FDWQ3HLQNw8g-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of two Frore AirJet Mini Slim solid-state cooling chips installed on a copper heat pipe strip above gray laptop keyboard keys showing how they are placed in the laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The clever part is that these modules don't need the large internal spaces required by traditional fans.</p><p>Instead of designing a laptop around cooling hardware, manufacturers can distribute AirJet modules throughout the chassis in different locations.</p><p>That flexibility is both the technology's greatest strength and its biggest challenge.</p><p>During conversations at the event, it became clear why we've seen AirJet demonstrations for a few years but haven't yet seen a flood of mainstream laptops using it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="HxNHNsBQC5R6yKmvBGRQLg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Exploded diagram revealing the internal layers, motherboard, and Frore AirJet solid-state cooling modules of a Lenovo AeroBlade concept laptop." src="https://cdn.mos.cms.futurecdn.net/HxNHNsBQC5R6yKmvBGRQLg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HxNHNsBQC5R6yKmvBGRQLg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Exploded diagram revealing the internal layers, motherboard, and Frore AirJet solid-state cooling modules of a Lenovo AeroBlade concept laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>This isn't a simple parts swap.</p><p>OEMs have spent decades designing motherboards, thermal layouts, and internal structures around conventional fans. AirJet requires engineers to rethink much of that architecture. The cooling solution may be smaller, but integrating it properly involves substantial redesign work throughout the entire system.</p><p>That's a lot of engineering investment.</p><p>But judging by AeroBlade, the payoff might be worth it.</p><h2 id="a-laptop-with-almost-no-compromises">A laptop with almost no compromises</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qFnkWTTTkH4RTv7Mg3NtSg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Front view of an open slim grey Lenovo ThinkBook AeroBlade laptop showcasing a colorful ribbon wallpaper on its display." src="https://cdn.mos.cms.futurecdn.net/qFnkWTTTkH4RTv7Mg3NtSg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qFnkWTTTkH4RTv7Mg3NtSg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Rendering of the Lenovo ThinkBook AeroBlade laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>The most impressive thing about AeroBlade is that Lenovo doesn't appear to be treating fanless computing as a compromise.</p><p>Traditionally, when manufacturers build ultra-thin fanless systems, performance becomes the sacrifice. The device is quiet and portable, but sustained workloads eventually cause thermal throttling.</p><p>Lenovo's pitch is essentially the opposite.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NMw6ojY8Wg4Xy8fhEba9mf" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Side view of an ultra-thin grey laptop standing open at a 90-degree angle, highlighting its extremely slender display and base." src="https://cdn.mos.cms.futurecdn.net/NMw6ojY8Wg4Xy8fhEba9mf-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NMw6ojY8Wg4Xy8fhEba9mf-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Side view of an ultra-thin grey laptop standing open at a 90-degree angle, highlighting its extremely slender display and base. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>The company believes Active Flow can deliver sustained AI and productivity performance <strong>without the compromises typically associated with fanless PCs</strong>. The only noise I noticed during my brief hands-on came under heavier workloads, where there was a faint whooshing sound from moving air. It was subtle enough that I had to actively listen for it.</p><p>What I didn't notice were intake vents covering the bottom of the chassis. Hooray!</p><p>That's because the cooling system works differently than traditional laptop designs. Air management has largely been pushed toward the rear of the system, creating a cleaner and more minimalist design.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dMGnE5GXyLzCHGYm2qGjVg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Angled close-up of the left side profile of a thin grey laptop, showing two USB-C ports along the slim edge." src="https://cdn.mos.cms.futurecdn.net/dMGnE5GXyLzCHGYm2qGjVg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dMGnE5GXyLzCHGYm2qGjVg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Super thin, but still room for some Type-C ports. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The result is a device that feels almost impossibly refined, and that's why I think AeroBlade is a big deal.</p><p>Most laptop innovation over the last few years has focused on AI accelerators, <a href="https://www.windowscentral.com/artificial-intelligence/apps-use-npu-ai-pcs">NPUs</a>, display tech, and silicon improvements. Those things are important, but they're largely invisible to users (well, maybe not displays, but still).</p><p>Cooling isn't.</p><p>Cooling defines thickness, weight, acoustics, sustained performance, battery behavior, and overall design flexibility.</p><p>In many ways, cooling technology determines what kind of laptop manufacturers can build.<br><br>Lenovo could make impossibly thin and light (compared to what we are used to), or use that extra space for a larger battery for absurd laptop longevity. It opens a bunch of engineering doors and options.</p><h2 id="the-concept-that-doesn-39-t-feel-like-a-concept">The concept that doesn't feel like a concept</h2><p>Lenovo loves showing proof-of-concept devices, and many never become products.</p><p>But the company's track record also shows that some of its most interesting concepts eventually make the jump to production after enough refinement (I'm hoping <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-legion-go-fold-concept-mwc-2026">Lenovo's Legion handheld foldable concept</a> is one of those).</p><p>AeroBlade feels like one of those projects. Indeed, this was my first question to Lenovo, as proof-of-concept is often wacky designs, rolling displays, dual displays ... things that look weird but could be useful. <br><br>Super thin and light laptop with no vents? Who <em>wouldn't </em>want this? I don't think we really need a focus group to see if it's a good idea!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eP9YzW"></div>                            </div>                            <script src="https://kwizly.com/embed/eP9YzW.js" async></script><p>The hardware already looks polished. The underlying technology exists. The user benefits are immediately obvious. And perhaps most importantly, the industry is constantly searching for ways to make laptops thinner, lighter, quieter, and more efficient.</p><p>AirJet checks every one of those boxes.</p><p>Will this technology replace fans in gaming laptops with RTX-class graphics anytime soon? Probably not.</p><p>But for premium ultraportables, enterprise notebooks, all-in-one desktops, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc">handheld gaming PCs</a>, and productivity-focused systems, I think we're looking at one of the most significant advances in PC design we've seen in years. (We've already <a href="https://www.windowscentral.com/hardware/will-the-frore-airjet-cool-the-steam-deck-2">openly wondered about Aerojet in a Steam Deck 2</a>).</p><p>So, yeah, ironically, the biggest innovation at Lenovo's event <em>wasn't</em> AI.</p><p>It was airflow.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/lenovo/lenovos-impossibly-thin-aeroblade-concept-ifa-2026</link>
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                            <![CDATA[ Lenovo's Project AeroBlade concept is officially just a proof of concept, but after going hands-on with the absurdly thin and light prototype, I'm convinced this is less a technology demo and more a preview of where premium Windows laptops are headed next. ]]>
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                                                                        <pubDate>Thu, 03 Sep 2026 16:00:18 +0000</pubDate>                                                                                                                                <updated>Fri, 04 Sep 2026 11:01:37 +0000</updated>
                                                                                                                                            <category><![CDATA[Lenovo]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ daniel@windowscentral.com (Daniel Rubino) ]]></author>                    <dc:creator><![CDATA[ Daniel Rubino ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/LzUE9eCj29kUSXGrwPmLxT-320-70.png ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Daniel Rubino is the Editor-in-Chief of Windows Central. He has been writing about Microsoft since 2007, when the site first launched under WMExperts (and later Windows Phone Central). In 2010, he took over duties as editor-in-chief, moved to executive editor in 2020, and returned to editor-in-chief in 2022. In addition, he manages the staff, directs content, and is a YouTube personality, head reviewer, analyst, and &lt;a href=&quot;https://www.windowscentral.com/tag/podcasts&quot;&gt;podcast co-host&lt;/a&gt;. His interests include Windows, laptops, next-gen computing, and, for some reason, watches. He&#039;s been reviewing laptops since 2015 and is especially fond of 2-in-1 convertibles, ARM processors, new form factors, and thin-and-light PCs.&lt;/p&gt;&lt;p&gt;Before working on Windows Central, Daniel was a polysomnographer at Weill-Cornell Medical College and NY Presbyterian in New York City, a movie theater projectionist for 17 years, an Emergency Medical Technician in Connecticut, and was studying for a Ph.D. in linguistics in the neurology of language. In addition, he has studied at Sienna College, the University of Connecticut, Boston University, and the CUNY Graduate Center with political science and linguistics degrees.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Future]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[Lenovo&amp;#39;s AeroBlade concept proves the next laptop revolution may come from cooling technology.]]></media:description>                                                            <media:text><![CDATA[Lenovo Project Aeroblade laptop on display table, showing colorful abstract artwork and “Productivity Without Compromise” beside an information card.]]></media:text>
                                <media:title type="plain"><![CDATA[Lenovo Project Aeroblade laptop on display table, showing colorful abstract artwork and “Productivity Without Compromise” beside an information card.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>I've seen <em>a lot </em>of concept PCs over the years.</p><p>Most are fascinating engineering exercises that are never destined for store shelves. They're designed to spark conversation, generate headlines, and give us a glimpse into what might be possible someday. Some do come to market, like <a href="https://www.windowscentral.com/hardware/laptops/the-worlds-largest-pc-manufacturer-just-made-the-most-niche-laptop-meet-the-new-lenovo-thinkbook-flip">rollable display PCs</a>.</p><p>Lenovo's new <strong>Project AeroBlade concept</strong> feels different.</p><p>Officially, it's one of the company's latest proof-of-concept devices, unveiled as part of its annual wave of experimental hardware at <strong>IFA 2026</strong>. <em>Unofficially?</em> I think there's a very good chance we're looking at Lenovo's next big premium laptop platform.</p><p>After getting hands-on with AeroBlade, I walked away convinced this isn't some far-future moonshot. If you told me a shipping version appears within the next year, I wouldn't be surprised in the slightest.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="ob3iitu4eJ4mjQFM6Kz9UZ" name="lenovo-thinkbook-project-aeroblade-jets-02" alt="Disassembled Project Aeroblade motherboard with attached ribbon cables and side connector modules, displayed on dark fabric in a technical, instructional setting." src="https://cdn.mos.cms.futurecdn.net/ob3iitu4eJ4mjQFM6Kz9UZ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ob3iitu4eJ4mjQFM6Kz9UZ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Motherboard and AeroJet cooling system. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>And it can't happen soon enough.</p><p>Project AeroBlade is <strong>a 14-inch laptop</strong> that measures <strong>under 10 mm thin</strong> and <strong>weighs less than 830 grams (1.8lbs). </strong>That's lighter than many tablets with keyboard covers attached, yet Lenovo claims performance remains comparable to today's <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-thinkpad-x1-series-announcements-ces-2026">ThinkPad X1 Carbon</a> class of Intel-powered laptops. According to Lenovo, the system achieves this through a completely reimagined thermal design built around its <strong>Active Flow cooling architecture</strong> developed alongside <a href="https://www.froresystems.com/products/airjet-r-mini-slim"><strong>Frore Systems</strong></a>.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dWZKGmUUKZVUPAjuYEjAVg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Hand holding a compact, highly integrated square laptop motherboard branded with the Lenovo logo." src="https://cdn.mos.cms.futurecdn.net/dWZKGmUUKZVUPAjuYEjAVg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dWZKGmUUKZVUPAjuYEjAVg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">That's the entire motherboad for this laptop👀! </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Those numbers don't really hit you until you pick it up.</p><p>The first thing that struck me wasn't the thickness. It was the weight. Or rather, the lack of it.</p><p>The AeroBlade almost feels unfinished when you lift it because your brain expects more mass. Premium laptops have gotten thinner over the last decade, but reducing weight has become increasingly difficult without introducing compromises. AeroBlade somehow manages to feel substantial and premium while remaining almost shockingly light.</p><p>Lenovo says the chassis uses a <strong>magnesium-aluminum construction</strong> paired with a high screen-to-body <strong>OLED display</strong>, <strong>Thunderbolt 4</strong> connectivity, and <strong>Wi-Fi 7</strong>. On paper, it sounds like a modern flagship ultrabook. In person, it feels like somebody accidentally removed half the laptop. That's a compliment. </p><p>What makes AeroBlade truly interesting, however, isn't how thin it is; it's how Lenovo got there.</p><h2 id="the-fan-is-dead-long-live-airjet">The fan is dead. Long live AirJet.</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="PZ7RzqhXSp5i6DHxw92ETg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Hand holding a custom Frore AirJet solid-state cooling strip assembly with copper heat sinks and ribbon cables." src="https://cdn.mos.cms.futurecdn.net/PZ7RzqhXSp5i6DHxw92ETg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PZ7RzqhXSp5i6DHxw92ETg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Entire Frore AirJet solid-state cooling strip assembly with copper heat sinks and ribbon cables. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>For decades, laptop cooling has largely followed the same formula.</p><p>A processor generates heat. Heat pipes move that heat toward a heatsink. One or more fans blow air through the system and out of vents.</p><p>The design has evolved, but the fundamentals haven't changed much.</p><p>Frore Systems wants to change that.</p><p><a href="https://www.froresystems.com/products/airjet-r-mini-slim">AirJet</a> is a solid-state active cooling solution that replaces traditional laptop fans with tiny cooling chips that use vibrating membranes to generate airflow. Instead of spinning fan blades, AirJet creates <strong>high-velocity pulsating air jets</strong> that remove heat while operating at extremely low noise levels. Frore describes it as the <strong>world's first solid-state active cooling chip</strong>.</p><p>One AirJet Mini Slim module is only <strong>2.65mm thick</strong>, consumes up to <strong>1 watt of power</strong>, removes up to 5.25 watts of heat, and generates significantly higher back pressure than traditional fans. The technology was specifically designed for ultra-thin devices where conventional cooling becomes difficult or impossible.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="j2wU8ygUQ3FDWQ3HLQNw8g" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Close-up of two Frore AirJet Mini Slim solid-state cooling chips installed on a copper heat pipe strip above gray laptop keyboard keys." src="https://cdn.mos.cms.futurecdn.net/j2wU8ygUQ3FDWQ3HLQNw8g-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/j2wU8ygUQ3FDWQ3HLQNw8g-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Close-up of two Frore AirJet Mini Slim solid-state cooling chips installed on a copper heat pipe strip above gray laptop keyboard keys showing how they are placed in the laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The clever part is that these modules don't need the large internal spaces required by traditional fans.</p><p>Instead of designing a laptop around cooling hardware, manufacturers can distribute AirJet modules throughout the chassis in different locations.</p><p>That flexibility is both the technology's greatest strength and its biggest challenge.</p><p>During conversations at the event, it became clear why we've seen AirJet demonstrations for a few years but haven't yet seen a flood of mainstream laptops using it.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2500px;"><p class="vanilla-image-block" style="padding-top:56.24%;"><img id="HxNHNsBQC5R6yKmvBGRQLg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Exploded diagram revealing the internal layers, motherboard, and Frore AirJet solid-state cooling modules of a Lenovo AeroBlade concept laptop." src="https://cdn.mos.cms.futurecdn.net/HxNHNsBQC5R6yKmvBGRQLg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2500" height="1406" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/HxNHNsBQC5R6yKmvBGRQLg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Exploded diagram revealing the internal layers, motherboard, and Frore AirJet solid-state cooling modules of a Lenovo AeroBlade concept laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>This isn't a simple parts swap.</p><p>OEMs have spent decades designing motherboards, thermal layouts, and internal structures around conventional fans. AirJet requires engineers to rethink much of that architecture. The cooling solution may be smaller, but integrating it properly involves substantial redesign work throughout the entire system.</p><p>That's a lot of engineering investment.</p><p>But judging by AeroBlade, the payoff might be worth it.</p><h2 id="a-laptop-with-almost-no-compromises">A laptop with almost no compromises</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="qFnkWTTTkH4RTv7Mg3NtSg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Front view of an open slim grey Lenovo ThinkBook AeroBlade laptop showcasing a colorful ribbon wallpaper on its display." src="https://cdn.mos.cms.futurecdn.net/qFnkWTTTkH4RTv7Mg3NtSg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/qFnkWTTTkH4RTv7Mg3NtSg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Rendering of the Lenovo ThinkBook AeroBlade laptop. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>The most impressive thing about AeroBlade is that Lenovo doesn't appear to be treating fanless computing as a compromise.</p><p>Traditionally, when manufacturers build ultra-thin fanless systems, performance becomes the sacrifice. The device is quiet and portable, but sustained workloads eventually cause thermal throttling.</p><p>Lenovo's pitch is essentially the opposite.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="NMw6ojY8Wg4Xy8fhEba9mf" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Side view of an ultra-thin grey laptop standing open at a 90-degree angle, highlighting its extremely slender display and base." src="https://cdn.mos.cms.futurecdn.net/NMw6ojY8Wg4Xy8fhEba9mf-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/NMw6ojY8Wg4Xy8fhEba9mf-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Side view of an ultra-thin grey laptop standing open at a 90-degree angle, highlighting its extremely slender display and base. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Lenovo)</span></figcaption></figure><p>The company believes Active Flow can deliver sustained AI and productivity performance <strong>without the compromises typically associated with fanless PCs</strong>. The only noise I noticed during my brief hands-on came under heavier workloads, where there was a faint whooshing sound from moving air. It was subtle enough that I had to actively listen for it.</p><p>What I didn't notice were intake vents covering the bottom of the chassis. Hooray!</p><p>That's because the cooling system works differently than traditional laptop designs. Air management has largely been pushed toward the rear of the system, creating a cleaner and more minimalist design.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dMGnE5GXyLzCHGYm2qGjVg" name="Lenovo Project AeroBlade Concept (IFA 2026)" alt="Angled close-up of the left side profile of a thin grey laptop, showing two USB-C ports along the slim edge." src="https://cdn.mos.cms.futurecdn.net/dMGnE5GXyLzCHGYm2qGjVg-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2560" height="1440" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dMGnE5GXyLzCHGYm2qGjVg-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Super thin, but still room for some Type-C ports. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>The result is a device that feels almost impossibly refined, and that's why I think AeroBlade is a big deal.</p><p>Most laptop innovation over the last few years has focused on AI accelerators, <a href="https://www.windowscentral.com/artificial-intelligence/apps-use-npu-ai-pcs">NPUs</a>, display tech, and silicon improvements. Those things are important, but they're largely invisible to users (well, maybe not displays, but still).</p><p>Cooling isn't.</p><p>Cooling defines thickness, weight, acoustics, sustained performance, battery behavior, and overall design flexibility.</p><p>In many ways, cooling technology determines what kind of laptop manufacturers can build.<br><br>Lenovo could make impossibly thin and light (compared to what we are used to), or use that extra space for a larger battery for absurd laptop longevity. It opens a bunch of engineering doors and options.</p><h2 id="the-concept-that-doesn-39-t-feel-like-a-concept">The concept that doesn't feel like a concept</h2><p>Lenovo loves showing proof-of-concept devices, and many never become products.</p><p>But the company's track record also shows that some of its most interesting concepts eventually make the jump to production after enough refinement (I'm hoping <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-legion-go-fold-concept-mwc-2026">Lenovo's Legion handheld foldable concept</a> is one of those).</p><p>AeroBlade feels like one of those projects. Indeed, this was my first question to Lenovo, as proof-of-concept is often wacky designs, rolling displays, dual displays ... things that look weird but could be useful. <br><br>Super thin and light laptop with no vents? Who <em>wouldn't </em>want this? I don't think we really need a focus group to see if it's a good idea!</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eP9YzW"></div>                            </div>                            <script src="https://kwizly.com/embed/eP9YzW.js" async></script><p>The hardware already looks polished. The underlying technology exists. The user benefits are immediately obvious. And perhaps most importantly, the industry is constantly searching for ways to make laptops thinner, lighter, quieter, and more efficient.</p><p>AirJet checks every one of those boxes.</p><p>Will this technology replace fans in gaming laptops with RTX-class graphics anytime soon? Probably not.</p><p>But for premium ultraportables, enterprise notebooks, all-in-one desktops, <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc">handheld gaming PCs</a>, and productivity-focused systems, I think we're looking at one of the most significant advances in PC design we've seen in years. (We've already <a href="https://www.windowscentral.com/hardware/will-the-frore-airjet-cool-the-steam-deck-2">openly wondered about Aerojet in a Steam Deck 2</a>).</p><p>So, yeah, ironically, the biggest innovation at Lenovo's event <em>wasn't</em> AI.</p><p>It was airflow.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ God Save Birmingham has zombies and the (medieval) Bullring ]]></title>
                                                                                                <dc:content><![CDATA[ <p>As someone who actually hails from Birmingham, UK, finding out there was a medieval zombie survival game set in my hometown was morbidly fascinating. Naturally, I had to check it out at <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom</a> to see if there was actually anything from Birmingham in the game or if it was an unusual marketing ploy. </p><p>Playing a janky beta build under the watchful eyes of the developers while grappling with a mouse and keyboard (the real horror for my console gamer brain) was enough to scare me before I even saw my first zombie. But despite fumbling through the controls, trying to figure out how to equip an axe, and getting quickly humbled by the undead Brummies, I left genuinely looking forward to seeing more. </p><h2 id="surviving-14-century-brum">Surviving 14-century Brum</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/BtJb57HM6v6e59vywkgjU5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/sRRpdZnrCjEM25z6uGZtT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xE7ophqCpJQ9EL5XNneqT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/VttKxc5Wv6tCJ6pAKCWbT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/JsfN2hDyBBCDhxNfYzrDT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure></figure><p>Developed in Unreal Engine 5, God Save Birmingham leans heavily into the deep, hardcore survival mechanics popularized by Project Zomboid. During my hands-on time, I quickly learned that fighting off the infected isn't just about mindless button-mashing. You've got to manage a web of stats and status effects while keeping a close eye on your hunger, thirst, fatigue, and many, many injuries. </p><p>I stumbled getting to grips with the combat in places, but that was mostly down to my lack of keyboard skills. Armed with some medieval tools, you can target an enemy's head for a crushing blow or take out their knees to topple them over. Items in the environment can be moved to block gaps, or a chair can be tossed as an improvised shield. I went from stumbling past box crates to hurling them at my enemies.<br><br>Of course, weapons wear down fast, doors take time to smash through (as the devs kindly guided me away from spending too long trying to break through a boarded-up window), and if you aren't careful, you'll find yourself battered, bruised, and desperately searching for shelter before night falls and Birmingham gets more horrifying. </p><h2 id="a-historically-accurate-apocalypse">A historically accurate apocalypse?</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/iG6XRinDp2vQTa2kcX3vr4-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/uKQDwzFXeNgLxQUgNfihT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/X67PriV58zkzbUujfdJsR5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/JBY2L9JWajFqr6KvBQtpQ5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure></figure><p>Now to the real reason I really wanted to attend this demo: I simply wanted to ask the team why on earth they had chosen Birmingham, of all the towns in the UK, to set their game? </p><p>The answer was simpler than I expected: not just that Birmingham already looks post-apocalyptic, but that when they were looking for a setting, it fit the bill. One that was manageable for their team size but possessed a rich enough medieval history to build upon. They settled on the humble Birmingham while sifting through extensive social research and historical materials published by the Birmingham Museum.</p><p>So contrary to my previous assumptions, it isn’t just called Birmingham for the hell of it; the team told me that they are striving for genuine historical authenticity and faithfulness to 14th-century Birmingham. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:855px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="DstJyyRLVBwYFvPRFryCp4" name="God Save Birmingham" alt="Sketch of medieval Birmingham Bull Ring vs Modern Day" src="https://cdn.mos.cms.futurecdn.net/DstJyyRLVBwYFvPRFryCp4-1920-80.jpg" mos="" align="middle" fullscreen="" width="855" height="481" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Bullring has gone through many makeovers throughout the centuries, but I imagine the game version will be closer to this drawing from the Birmingham Museum.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Museum of Birmingham)</span></figcaption></figure><p>While they take some creative liberties here and there to ensure smoother gameplay flow, the city's layout, architecture, and major infrastructure are meticulously researched using floor plans and historical data from the museum. In fact, if you manage to survive long enough in the build, you can actually track down work-in-progress landmarks like the historic Bull Ring and the iconic St Martin's Church standing tall over the medieval streets. <br><br>I did not manage to last that long, which is more reason for me to actually play and see for myself when the game launches. </p><h2 id="offering-my-services-for-the-purpose-of-historical-preservation">Offering my services for the purpose of historical preservation</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fjJ47Tt4oOM" allowfullscreen></iframe></div></div><p>God Save Birmingham is targeting an initial PC Early Access launch on Steam in 2027, with console ports being evaluated down the line. The most recent update and build on display has also added co-op mode so you can hack and slash at the dead with friends. </p><p>One small disappointment was that, while the dialogue is currently text-based, there was no Brummie accent in the game. The developers know where to find me if they want to cast a local. (I even do a pretty convincing Brummie zombie impression after a few pints).</p><p>Jokes aside, I look forward to playing it at my own pace, preferably with a controller in hand rather than sweating under a press-booth spotlight. I can't wait to dive back in, test out the survival loops and take a semi-historically accurate tour of my hometown as it goes completely to hell.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/i-played-god-save-birmingham-and-the-zombie-apocalypse-still-beats-shopping-in-the-bull-ring-on-a-saturday</link>
                                                                            <description>
                            <![CDATA[ I went hands-on with God Save Birmingham at Gamescom, a medieval zombie survival game set in my actual hometown. ]]>
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                                                                        <pubDate>Tue, 01 Sep 2026 18:27:28 +0000</pubDate>                                                                                                                                <updated>Tue, 01 Sep 2026 18:31:08 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Future (Ocean Drive Studio game image with picture of Bullring)]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[The Birmingham Bullring in the background of a zombie apocalypse]]></media:description>                                                            <media:text><![CDATA[The Birmingham Bullring in the background of a zombie apocalypse]]></media:text>
                                <media:title type="plain"><![CDATA[The Birmingham Bullring in the background of a zombie apocalypse]]></media:title>
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                            <![CDATA[
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                                <p>As someone who actually hails from Birmingham, UK, finding out there was a medieval zombie survival game set in my hometown was morbidly fascinating. Naturally, I had to check it out at <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom</a> to see if there was actually anything from Birmingham in the game or if it was an unusual marketing ploy. </p><p>Playing a janky beta build under the watchful eyes of the developers while grappling with a mouse and keyboard (the real horror for my console gamer brain) was enough to scare me before I even saw my first zombie. But despite fumbling through the controls, trying to figure out how to equip an axe, and getting quickly humbled by the undead Brummies, I left genuinely looking forward to seeing more. </p><h2 id="surviving-14-century-brum">Surviving 14-century Brum</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/BtJb57HM6v6e59vywkgjU5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/sRRpdZnrCjEM25z6uGZtT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/xE7ophqCpJQ9EL5XNneqT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/VttKxc5Wv6tCJ6pAKCWbT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/JsfN2hDyBBCDhxNfYzrDT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure></figure><p>Developed in Unreal Engine 5, God Save Birmingham leans heavily into the deep, hardcore survival mechanics popularized by Project Zomboid. During my hands-on time, I quickly learned that fighting off the infected isn't just about mindless button-mashing. You've got to manage a web of stats and status effects while keeping a close eye on your hunger, thirst, fatigue, and many, many injuries. </p><p>I stumbled getting to grips with the combat in places, but that was mostly down to my lack of keyboard skills. Armed with some medieval tools, you can target an enemy's head for a crushing blow or take out their knees to topple them over. Items in the environment can be moved to block gaps, or a chair can be tossed as an improvised shield. I went from stumbling past box crates to hurling them at my enemies.<br><br>Of course, weapons wear down fast, doors take time to smash through (as the devs kindly guided me away from spending too long trying to break through a boarded-up window), and if you aren't careful, you'll find yourself battered, bruised, and desperately searching for shelter before night falls and Birmingham gets more horrifying. </p><h2 id="a-historically-accurate-apocalypse">A historically accurate apocalypse?</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/iG6XRinDp2vQTa2kcX3vr4-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/uKQDwzFXeNgLxQUgNfihT5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/X67PriV58zkzbUujfdJsR5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/JBY2L9JWajFqr6KvBQtpQ5-1920-80.jpg" alt="Gameplay shots from God Save Birmingham" /><figcaption><small role="credit">Ocean Drive Studio</small></figcaption></figure></figure><p>Now to the real reason I really wanted to attend this demo: I simply wanted to ask the team why on earth they had chosen Birmingham, of all the towns in the UK, to set their game? </p><p>The answer was simpler than I expected: not just that Birmingham already looks post-apocalyptic, but that when they were looking for a setting, it fit the bill. One that was manageable for their team size but possessed a rich enough medieval history to build upon. They settled on the humble Birmingham while sifting through extensive social research and historical materials published by the Birmingham Museum.</p><p>So contrary to my previous assumptions, it isn’t just called Birmingham for the hell of it; the team told me that they are striving for genuine historical authenticity and faithfulness to 14th-century Birmingham. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:855px;"><p class="vanilla-image-block" style="padding-top:56.26%;"><img id="DstJyyRLVBwYFvPRFryCp4" name="God Save Birmingham" alt="Sketch of medieval Birmingham Bull Ring vs Modern Day" src="https://cdn.mos.cms.futurecdn.net/DstJyyRLVBwYFvPRFryCp4-1920-80.jpg" mos="" align="middle" fullscreen="" width="855" height="481" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Bullring has gone through many makeovers throughout the centuries, but I imagine the game version will be closer to this drawing from the Birmingham Museum.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Museum of Birmingham)</span></figcaption></figure><p>While they take some creative liberties here and there to ensure smoother gameplay flow, the city's layout, architecture, and major infrastructure are meticulously researched using floor plans and historical data from the museum. In fact, if you manage to survive long enough in the build, you can actually track down work-in-progress landmarks like the historic Bull Ring and the iconic St Martin's Church standing tall over the medieval streets. <br><br>I did not manage to last that long, which is more reason for me to actually play and see for myself when the game launches. </p><h2 id="offering-my-services-for-the-purpose-of-historical-preservation">Offering my services for the purpose of historical preservation</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/fjJ47Tt4oOM" allowfullscreen></iframe></div></div><p>God Save Birmingham is targeting an initial PC Early Access launch on Steam in 2027, with console ports being evaluated down the line. The most recent update and build on display has also added co-op mode so you can hack and slash at the dead with friends. </p><p>One small disappointment was that, while the dialogue is currently text-based, there was no Brummie accent in the game. The developers know where to find me if they want to cast a local. (I even do a pretty convincing Brummie zombie impression after a few pints).</p><p>Jokes aside, I look forward to playing it at my own pace, preferably with a controller in hand rather than sweating under a press-booth spotlight. I can't wait to dive back in, test out the survival loops and take a semi-historically accurate tour of my hometown as it goes completely to hell.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Fable’s reboot finally feels like it has an identity — and it’s a good one   ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Getting to attend <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom</a> and play upcoming blockbusters can be a double-edged sword, at least for someone multitask-challenged like me. <br><br>Moving from station to station at a breakneck pace, trying to memorize control schemes while a developer watches over your shoulder, always breaks me out in a sweat. I’ve never really been someone who can juggle multiple games at once. I tend to pick a title, lock in, make it my personality, and obsess over it until completion. Simply because my brain can't easily process competing control systems. So, doing that fifteen times over at Gamescom... you can imagine my anxiety.<br><br>That being said, the moment I sat down with <a href="https://www.windowscentral.com/gaming/fable-gets-a-new-trailer-at-xbox-games-showcase-2023">Fable</a>, any lingering panic was quashed with the first swing of my oversized hammer.</p><h2 id="playground-has-absolutely-nailed-the-combat">Playground has absolutely nailed the combat</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/WWSRiBD2R3c" allowfullscreen></iframe></div></div><p>The combat system could not have been more intuitive or frictionless; I don’t think I glanced at the controller guide once. I simply followed the sardonic Humphrey (played by Matt King) through a series of abandoned caves, wildly weaving my hammer, calling lightning bolts from above, and firing a rapid-fire crossbow with abandon against the hordes of skeletal enemies. <br><br>Transitioning on the fly between melee, ranged, and spellcasting was a piece of cake to navigate, and I felt the impact with each ABXY input. And the utterly ridiculous Befoul spell, which turns foes into chickens, was abused on every cooldown. I made sure to kick each and every chicken I created, though I later found out you could also cook them in a flame bath.  </p><p>The combat was so much fun that I genuinely didn’t want the session to end, despite it being the last appointment of my day and knowing a cold beer was waiting for me on the other side. <br><br>We played through the same demo twice with two very different character builds, and on two different difficulties. I would have happily gone for 3 more rounds. The ultimate test, of course, will be whether that loop holds the same novelty and feel across an entire campaign. But the foundation is absolutely rock-solid.</p><h2 id="playgrounds-vision-and-staying-true-to-a-classic">Playgrounds vision and staying true to a classic</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PkZhkD5sPSs9xE7zH9KJqF" name="Fable" alt="Screenshots from Fable gameplay" src="https://cdn.mos.cms.futurecdn.net/PkZhkD5sPSs9xE7zH9KJqF-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fable’s combat is effortlessly fluid </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox/Playground Games)</span></figcaption></figure><p>Following my hands-on session, I sat down with the developers at <a href="https://www.windowscentral.com/tag/playground-games">Playground Games </a>to discuss how they are steering the franchise during their tenure, specifically regarding their combat philosophy and approach to player progression.</p><p>One of the core design pillars of the reboot is to give players “total freedom of expression.” While your active combat loadout must consist of the set triple combo, a melee weapon, a ranged weapon, and a set of spells, you are completely free to mix, match, and swap components to craft a playstyle that feels entirely personal to you. <br><br>The action flows organically, allowing you to string disparate moves together in any order you want (cooldowns aside). Whether you prefer a sluggish, heavy-hitting warhammer or a swift, sharp sword, momentum remains smooth, responsive, and deeply satisfying.</p><p>The devs were emphatic about their approach to progression. It shouldn’t be about passive stat increases where "numbers simply go up." Upgrades need to feel transformative during gameplay.<br></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJ9nvX"></div>                            </div>                            <script src="https://kwizly.com/embed/eJ9nvX.js" async></script><p>Players earn experience through combat and exploration, spending skill points on a dedicated tree to upgrade spells and abilities multiple times. Weapons also get their own upgrade paths; in my second playthrough of the demo on a harder difficulty, I shot at enemies with a crossbow that fired so fast it might as well have been a machine gun. </p><p>An example we played was the Lift spell. Initially, it would levitate a single enemy, but a later upgrade would let you slam down that enemy into a violent, crowd-clearing area-of-effect style blast.</p><p>The team leaned hard into clever interactions between the spells and weapons too. Turn an enemy into a chicken, clip them with a fireball, and watch them transform into a temporary ghost chicken. If an enemy recovers from a suspension or chicken state, they will briefly stagger and flap their arms, leaving them completely wide open for a punishing counterattack.</p><h2 id="honoring-the-dark-and-gritty-wit-of-the-original-albion">Honoring the dark and gritty wit of the original Albion</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HWPqNiM7pKp5MgZxAdp6TD" name="Fable gameplay" alt="Combat gameplay in Fable" src="https://cdn.mos.cms.futurecdn.net/HWPqNiM7pKp5MgZxAdp6TD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Humphrey's  commentary lightens up the atmosphere </span><span class="credit" itemprop="copyrightHolder">(Image credit: Playground Games)</span></figcaption></figure><p>Rebooting a beloved, legendary franchise is no small feat, and the team is acutely aware of the delicate tightrope they are walking. Balancing modern designs with the unique British charm and underlying darkness that defined the original Lionhead games is a massive task, but it’s one they clearly understand, and that fuels much of their decision-making.</p><p>The physical comedy so integral to the series' DNA extends directly into the mechanics. Shoot a skeleton's head off, and it will flail around blindly; shoot a leg off, and it will still desperately crawl toward you.</p><p>The dynamic reactions aren't just reserved for your enemies, either. The whole world of Albion responds directly to your actions. If you decide to test out your gravity-suspension spells or chicken cooking magic on innocent townsfolk in the capital of Bowerstone, you will be judged accordingly by the locals. Yet, the system's nuance shines through its reputation mechanics: NPCs form varied opinions based on their individual moral compasses, meaning a ruthless display of power might disgust some citizens while quietly impressing or intimidating others.</p><h2 id="under-the-shadow-of-the-quot-xbox-tax-quot">Under the shadow of the "Xbox Tax"</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="upb3w5pyz9bqvCn3JWxW3G" name="Fable" alt="Screenshots from Fable gameplay" src="https://cdn.mos.cms.futurecdn.net/upb3w5pyz9bqvCn3JWxW3G-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">February can't come soon enough  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox/Playground Games)</span></figcaption></figure><p>If you are just as excited for Fable as I am, this will be one of many previews you read (and thanks for reading mine too!). No doubt, many of them will sound remarkably similar, given we all played the exact same vertical slice of the game. But what has struck me since arriving home and looking at reactions is a familiar sense of foreboding about Playground’s release. <br><br>It’s hard not to notice the toxic undercurrent surrounding the game already. Long before anyone even touched a controller, the internet was already dissecting trailers frame-by-frame just to complain that the female protagonist wasn’t attractive enough…now I’m seeing an eye-roll-inducing wave of bad-faith takes cropping up online regarding Fable’s gameplay, based on a tiny boss fight clip. Unfortunately, I’m not surprised, given the current trend of spicy takes getting attention, but I also firmly believe these criticisms are a direct consequence of the game being developed under the stewardship of Microsoft.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091621489783029855"><p lang="en" dir="ltr">yes I know this is currently a big anti-woke talking point but I genuinely do wonder if Fable is changing its featured female lead's look in the final stretch ahead of launch here. The other one was essentially the "face" of the game for several years until this summer. Notable https://t.co/5csW6Yy1nG pic.twitter.com/oeMJ5lmP91<a href="https://twitter.com/cantworkitout/status/2091621489783029855">August 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The "Xbox Tax" has become a bit of a meme in recent years, but whether you believe it’s a real thing or not, it does represent a widespread frustration with Microsoft's recent corporate missteps. Missteps that lead people to put its first-party output under a hyper-critical microscope that is undeserved for the individual teams. There’s a worrying number of people who seem eager to sharpen their pitchforks for Fable right now. Not<em> enough </em>stagger animations? Campaign length too short for a long development cycle? I’ve seen it all already, and it's mainly from people with no intention of ever playing the game. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2092739483779387707"><p lang="en" dir="ltr">$300M budget for dogshit combat. rip. pic.twitter.com/rWrRk3haYk<a href="https://twitter.com/cantworkitout/status/2092739483779387707">August 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I worry that when the game finally launches, players won't judge Playground Games on their own merits. I’ve seen this exact thing play out before with major releases like Starfield and Avowed. I'm not here to argue those games are amazing by any means; they certainly had many faults, but the rabid appetite from internet fanbases to tear them down was completely out of proportion to their actual flaws. Genuine, constructive critique gets completely drowned out in a sea of toxic internet point-scoring.</p><p>Even with <a href="https://www.windowscentral.com/gaming/xbox/fable-showed-off-darkest-trailer-yet-and-finally-revealed-new-release-date">Fable launching on PlayStation 5 </a>alongside Xbox and PC, I don’t think it will be entirely safe from the bad-faith warriors out for blood. I genuinely worry for the incredible team at Playground Games, who have poured their hearts into crafting something special and completely outside their usual Forza fare. But sitting here fresh off a tiny 30-minute slice of the game, I am rooting for it harder than ever. Fable deserves to be a hit, and it’s exactly what Xbox needs to shine as a flagship franchise. I just hope the Xbox tax collectors don’t bang too hard on the doors while we are all having fun. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/xbox/fable-preview</link>
                                                                            <description>
                            <![CDATA[ Hands-on with Fable at Gamescom proved its combat is incredible; now it just has to survive the internet's Xbox Tax. ]]>
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                                                                        <pubDate>Mon, 31 Aug 2026 17:55:43 +0000</pubDate>                                                                                                                                <updated>Mon, 31 Aug 2026 18:05:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Xbox]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Microsoft]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Fable booth at Gamescom]]></media:description>                                                            <media:text><![CDATA[Fable booth at Gamescom]]></media:text>
                                <media:title type="plain"><![CDATA[Fable booth at Gamescom]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Getting to attend <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom</a> and play upcoming blockbusters can be a double-edged sword, at least for someone multitask-challenged like me. <br><br>Moving from station to station at a breakneck pace, trying to memorize control schemes while a developer watches over your shoulder, always breaks me out in a sweat. I’ve never really been someone who can juggle multiple games at once. I tend to pick a title, lock in, make it my personality, and obsess over it until completion. Simply because my brain can't easily process competing control systems. So, doing that fifteen times over at Gamescom... you can imagine my anxiety.<br><br>That being said, the moment I sat down with <a href="https://www.windowscentral.com/gaming/fable-gets-a-new-trailer-at-xbox-games-showcase-2023">Fable</a>, any lingering panic was quashed with the first swing of my oversized hammer.</p><h2 id="playground-has-absolutely-nailed-the-combat">Playground has absolutely nailed the combat</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/WWSRiBD2R3c" allowfullscreen></iframe></div></div><p>The combat system could not have been more intuitive or frictionless; I don’t think I glanced at the controller guide once. I simply followed the sardonic Humphrey (played by Matt King) through a series of abandoned caves, wildly weaving my hammer, calling lightning bolts from above, and firing a rapid-fire crossbow with abandon against the hordes of skeletal enemies. <br><br>Transitioning on the fly between melee, ranged, and spellcasting was a piece of cake to navigate, and I felt the impact with each ABXY input. And the utterly ridiculous Befoul spell, which turns foes into chickens, was abused on every cooldown. I made sure to kick each and every chicken I created, though I later found out you could also cook them in a flame bath.  </p><p>The combat was so much fun that I genuinely didn’t want the session to end, despite it being the last appointment of my day and knowing a cold beer was waiting for me on the other side. <br><br>We played through the same demo twice with two very different character builds, and on two different difficulties. I would have happily gone for 3 more rounds. The ultimate test, of course, will be whether that loop holds the same novelty and feel across an entire campaign. But the foundation is absolutely rock-solid.</p><h2 id="playgrounds-vision-and-staying-true-to-a-classic">Playgrounds vision and staying true to a classic</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="PkZhkD5sPSs9xE7zH9KJqF" name="Fable" alt="Screenshots from Fable gameplay" src="https://cdn.mos.cms.futurecdn.net/PkZhkD5sPSs9xE7zH9KJqF-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Fable’s combat is effortlessly fluid </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox/Playground Games)</span></figcaption></figure><p>Following my hands-on session, I sat down with the developers at <a href="https://www.windowscentral.com/tag/playground-games">Playground Games </a>to discuss how they are steering the franchise during their tenure, specifically regarding their combat philosophy and approach to player progression.</p><p>One of the core design pillars of the reboot is to give players “total freedom of expression.” While your active combat loadout must consist of the set triple combo, a melee weapon, a ranged weapon, and a set of spells, you are completely free to mix, match, and swap components to craft a playstyle that feels entirely personal to you. <br><br>The action flows organically, allowing you to string disparate moves together in any order you want (cooldowns aside). Whether you prefer a sluggish, heavy-hitting warhammer or a swift, sharp sword, momentum remains smooth, responsive, and deeply satisfying.</p><p>The devs were emphatic about their approach to progression. It shouldn’t be about passive stat increases where "numbers simply go up." Upgrades need to feel transformative during gameplay.<br></p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-eJ9nvX"></div>                            </div>                            <script src="https://kwizly.com/embed/eJ9nvX.js" async></script><p>Players earn experience through combat and exploration, spending skill points on a dedicated tree to upgrade spells and abilities multiple times. Weapons also get their own upgrade paths; in my second playthrough of the demo on a harder difficulty, I shot at enemies with a crossbow that fired so fast it might as well have been a machine gun. </p><p>An example we played was the Lift spell. Initially, it would levitate a single enemy, but a later upgrade would let you slam down that enemy into a violent, crowd-clearing area-of-effect style blast.</p><p>The team leaned hard into clever interactions between the spells and weapons too. Turn an enemy into a chicken, clip them with a fireball, and watch them transform into a temporary ghost chicken. If an enemy recovers from a suspension or chicken state, they will briefly stagger and flap their arms, leaving them completely wide open for a punishing counterattack.</p><h2 id="honoring-the-dark-and-gritty-wit-of-the-original-albion">Honoring the dark and gritty wit of the original Albion</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2560px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="HWPqNiM7pKp5MgZxAdp6TD" name="Fable gameplay" alt="Combat gameplay in Fable" src="https://cdn.mos.cms.futurecdn.net/HWPqNiM7pKp5MgZxAdp6TD-1920-80.jpg" mos="" align="middle" fullscreen="" width="2560" height="1440" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Humphrey's  commentary lightens up the atmosphere </span><span class="credit" itemprop="copyrightHolder">(Image credit: Playground Games)</span></figcaption></figure><p>Rebooting a beloved, legendary franchise is no small feat, and the team is acutely aware of the delicate tightrope they are walking. Balancing modern designs with the unique British charm and underlying darkness that defined the original Lionhead games is a massive task, but it’s one they clearly understand, and that fuels much of their decision-making.</p><p>The physical comedy so integral to the series' DNA extends directly into the mechanics. Shoot a skeleton's head off, and it will flail around blindly; shoot a leg off, and it will still desperately crawl toward you.</p><p>The dynamic reactions aren't just reserved for your enemies, either. The whole world of Albion responds directly to your actions. If you decide to test out your gravity-suspension spells or chicken cooking magic on innocent townsfolk in the capital of Bowerstone, you will be judged accordingly by the locals. Yet, the system's nuance shines through its reputation mechanics: NPCs form varied opinions based on their individual moral compasses, meaning a ruthless display of power might disgust some citizens while quietly impressing or intimidating others.</p><h2 id="under-the-shadow-of-the-quot-xbox-tax-quot">Under the shadow of the "Xbox Tax"</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="upb3w5pyz9bqvCn3JWxW3G" name="Fable" alt="Screenshots from Fable gameplay" src="https://cdn.mos.cms.futurecdn.net/upb3w5pyz9bqvCn3JWxW3G-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">February can't come soon enough  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Xbox/Playground Games)</span></figcaption></figure><p>If you are just as excited for Fable as I am, this will be one of many previews you read (and thanks for reading mine too!). No doubt, many of them will sound remarkably similar, given we all played the exact same vertical slice of the game. But what has struck me since arriving home and looking at reactions is a familiar sense of foreboding about Playground’s release. <br><br>It’s hard not to notice the toxic undercurrent surrounding the game already. Long before anyone even touched a controller, the internet was already dissecting trailers frame-by-frame just to complain that the female protagonist wasn’t attractive enough…now I’m seeing an eye-roll-inducing wave of bad-faith takes cropping up online regarding Fable’s gameplay, based on a tiny boss fight clip. Unfortunately, I’m not surprised, given the current trend of spicy takes getting attention, but I also firmly believe these criticisms are a direct consequence of the game being developed under the stewardship of Microsoft.</p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2091621489783029855"><p lang="en" dir="ltr">yes I know this is currently a big anti-woke talking point but I genuinely do wonder if Fable is changing its featured female lead's look in the final stretch ahead of launch here. The other one was essentially the "face" of the game for several years until this summer. Notable https://t.co/5csW6Yy1nG pic.twitter.com/oeMJ5lmP91<a href="https://twitter.com/cantworkitout/status/2091621489783029855">August 23, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>The "Xbox Tax" has become a bit of a meme in recent years, but whether you believe it’s a real thing or not, it does represent a widespread frustration with Microsoft's recent corporate missteps. Missteps that lead people to put its first-party output under a hyper-critical microscope that is undeserved for the individual teams. There’s a worrying number of people who seem eager to sharpen their pitchforks for Fable right now. Not<em> enough </em>stagger animations? Campaign length too short for a long development cycle? I’ve seen it all already, and it's mainly from people with no intention of ever playing the game. </p><div class="see-more see-more--clipped"><figure><blockquote class="twitter-tweet hawk-ignore" data-lang="en" cite="https://twitter.com/cantworkitout/status/2092739483779387707"><p lang="en" dir="ltr">$300M budget for dogshit combat. rip. pic.twitter.com/rWrRk3haYk<a href="https://twitter.com/cantworkitout/status/2092739483779387707">August 26, 2026</a></p></blockquote></figure><div class="see-more__filter"></div></div><p>I worry that when the game finally launches, players won't judge Playground Games on their own merits. I’ve seen this exact thing play out before with major releases like Starfield and Avowed. I'm not here to argue those games are amazing by any means; they certainly had many faults, but the rabid appetite from internet fanbases to tear them down was completely out of proportion to their actual flaws. Genuine, constructive critique gets completely drowned out in a sea of toxic internet point-scoring.</p><p>Even with <a href="https://www.windowscentral.com/gaming/xbox/fable-showed-off-darkest-trailer-yet-and-finally-revealed-new-release-date">Fable launching on PlayStation 5 </a>alongside Xbox and PC, I don’t think it will be entirely safe from the bad-faith warriors out for blood. I genuinely worry for the incredible team at Playground Games, who have poured their hearts into crafting something special and completely outside their usual Forza fare. But sitting here fresh off a tiny 30-minute slice of the game, I am rooting for it harder than ever. Fable deserves to be a hit, and it’s exactly what Xbox needs to shine as a flagship franchise. I just hope the Xbox tax collectors don’t bang too hard on the doors while we are all having fun. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ Here’s why No Law should be on your 2027 radar ]]></title>
                                                                                                <dc:content><![CDATA[ <p>If you’ve already played in Neon Giant’s isometric cyberpunk world in <a href="https://www.windowscentral.com/ascent-review">The Ascent</a>, the studio’s follow-up,<strong> No Law is going to blow your socks off</strong>. Now backed by Krafton, the Swedish developer is moving away from 2D action toward a first-person perspective <strong>rich in frankly insane detail </strong>and tackling something way more ambitious. No Law is a deeply systemic, immersive <strong>cyber-noir shooter </strong>set in the brutal, overgrown coastal metropolis of Port Desire, and I got a detailed behind-the-scenes look at <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom 2026. </a><br><br>Walking me through an early game mission, what I saw was far from just another by-the-numbers cyberpunk shooter, and the world-building and old-school immersive sim design were <strong>reminiscent of the original Deus Ex</strong>. No Law should definitely be on your radar for your 2027 gaming lineup. </p><h2 id="welcome-to-port-desire-you-ll-need-an-umbrella">Welcome to Port Desire (you’ll need an umbrella) </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Pq6L7QeGqLycUnJcvjn6F8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LyFEA7KRJZLWNWKjLMewDh-1920-80.jpg" alt="Gameplay shots from No Law" /><figcaption><small role="credit">Neon Giant/Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/77kGmNd6dBYcJL7HkrMtP8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/zQRDFoiVJYv5Y8wwsdqCvg-1920-80.jpg" alt="Gameplay shots from No Law" /><figcaption><small role="credit">Neon Giant/Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UZry32dce6KSRxGVAb8Eh8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/375k7m44zwp8vNRVYffCi8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/siQtXgentJeeeRzi4ToEo8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure></figure><p><strong>Port Desire wasn’t quite the typical dystopian aesthetic I expected</strong> in a futuristic setting. Gone are the endless sterile concrete jungles of traditional sci-fi; this city drips with lush foliage that looks even more striking at night. Carved into towering ocean cliffs at a neutral border shared by 3 rival nations, the city is choked by relentless creeping green vegetation.<strong> Every night, chemical agents are sprayed to beat back the overgrowth</strong>, and if that stops, nature wins. But it makes for a breathtaking backdrop. It was raining heavily throughout the demo too, adding to the vibes!<br><br>You play as Grey Harker, an ex-military veteran who just wanted a quiet life tending to his plants <strong>(kind of a John Wick origin story)</strong> until he was dragged rudely out of retirement. As Harker, you’ll tear through Port Desire’s criminal underworld with a thirst for vengeance. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4PaFn3hv8FimnUyqhUhWka" name="No Law" alt="Gameplay screenshot from No Law" src="https://cdn.mos.cms.futurecdn.net/4PaFn3hv8FimnUyqhUhWka-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Neon Giant)</span></figcaption></figure><p>Neon Giant has built Port Desire with an <strong>insane level of attention to detail. </strong>The city can be explored vertically, featuring authentic street addresses, floor numbers, and mailboxes that actually correspond to the NPCs living within.<br><br>All the shops have dynamic pricing, physical inventory shelves you can load by hand, and products with <strong>readable nutrition facts on the back.</strong> You can steal everything from groceries to the doorbell, though if you rob a gun store or rack up a high enough bounty, you’ll be shot on sight. <br><br>Every single character in the game can be killed too. If you <strong>murder a shop owner, their store will remain permanently shuttered </strong>for the rest of your playthrough, or if you kill a crucial receptionist who was supposed to check you into a mission location, they <strong>won’t be at their desk when you need them</strong>, leaving you to figure out the objective on your own. You can’t break the story progression by ending someone's life, but you can make it a lot more difficult for yourself if you accidentally take out someone of importance. </p><h2 id="zero-hand-holding-if-that-39-s-what-you-wish">Zero hand-holding if that's what you wish</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/NTRzXy9vwog5DR3Wg7ym5D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Xr7yiFiyEdSoVR6KrCTp5D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BrY56knnVtGpZ6wCCpeS5D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4vMSySUKHenrwoxwChnj4D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KMCgSTHcvJvM7YZpFRHS4D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/X8vVs2EaN2sR8NcgHhSa4D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure></figure><p>The most notable takeaway from the developers' presentation was Neon Giant’s commitment to<strong> player freedom and progression. </strong><br><br>Port Desire can be explored entirely on your terms.  If you want to be guided around with UI markers and waypoint arrows, you can do so, but the <strong>game can be flipped into full immersion mode</strong>. No hand-holding; you are simply given an address, and you’ll have to walk around checking house numbers and street signs to find your target. The city lives and breathes like a real city. <br><br>No Law also rejects the ethos of giving the player “busywork”. You won’t get extra XP for headshots, lockpicking, or hacking your way in. The devs explicitly said they wanted to avoid directing the player to a specific playstyle. For example, if you need to get into an apartment, whether you sneak or yippy-ki-yay your way in is up to you; <strong>there is no “best way”</strong>. The XP is rewarded simply for getting to the end destination, not how you got there. <br><br>There’s also no need to waste time selling inventory. Neon Giant wanted to<strong> eliminate tedious, immersion-breaking inventory management,</strong> so no more hoarding junk to vendor for cash. Use what you find, or leave it behind. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Eg7tp4pfzm2F42w4kQ6T5D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/89qX93FJJZxUekFJWn6Hc8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6gA63eeXHcFmgeByuPqD3D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure></figure><p>Choices in the game are meaningful; augmentation canisters and skill trees force you to pick a path. Respeccing isn’t a frictionless safety net for the player; choices are designed to make you<strong> feel the weight of your decisions. </strong>During the demo, the developers demonstrated two completely different approaches to the same mission. The first playthrough leaned heavily into stealth, lockpicking, and sneaking around sleeping targets. In the second run, the player had invested skill points into heavy rifles, which threw any subtlety out the window as he went in on an all-explosive, gung-ho assault. The level of detail wasn’t sacrificed, however, as <strong>an explosion in one room caused items to fall off a shelf 2 rooms away. </strong><br><br>Both paths were entirely valid and led to the same XP reward at the end, but both felt completely organic to the world of Port Desire. </p><h2 id="for-the-people-who-wanted-39-cyberpunk-gta-39-this-may-be-your-game">For the people who wanted 'Cyberpunk GTA', this may be your game.</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ClVyqFt1IJM" allowfullscreen></iframe></div></div><p>No Law is targeting a<strong> release window of 2027 on PC, Xbox Series X|S and PS5,</strong> and its shaping up to be a monumental triumph for Neon Giant. <br><br>In our chat, the team humbly acknowledged the comparisons to Deus Ex and Cyberpunk 2077, but while elements are an ode to both of those titles, this is very much their <strong>own living, breathing sandbox</strong> where destruction, reactive AI crowds powered by <a href="https://www.windowscentral.com/playstation-5-showcases-10-minutes-unreal-engine-5-footage">Unreal Engine 5,</a> and uncompromising player choice take center stage. <br><br>If you’re hungry for a mature and deeply interactive first-person RPG that respects your intelligence, lets you break its sequences and deal with the consequences, <strong>put No Law firmly on your radar. </strong></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/no-law-preview</link>
                                                                            <description>
                            <![CDATA[ No UI hand-holding, total narrative freedom, and a city where every single NPC can be flatlined. Welcome to No Law ]]>
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                                                                        <pubDate>Mon, 31 Aug 2026 11:39:14 +0000</pubDate>                                                                                                                                <updated>Mon, 31 Aug 2026 18:05:19 +0000</updated>
                                                                                                                                            <category><![CDATA[Gaming]]></category>
                                                                                                                    <dc:creator><![CDATA[ Jennifer Young ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/QFpsmKzGtJx7CtnhFxnVC-320-70.jpg ]]></dc:source>
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                                                            <media:credit><![CDATA[Neon Giant]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Gameplay screenshot from No Law]]></media:description>                                                            <media:text><![CDATA[Gameplay screenshot from No Law]]></media:text>
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                            <article>
                                <p>If you’ve already played in Neon Giant’s isometric cyberpunk world in <a href="https://www.windowscentral.com/ascent-review">The Ascent</a>, the studio’s follow-up,<strong> No Law is going to blow your socks off</strong>. Now backed by Krafton, the Swedish developer is moving away from 2D action toward a first-person perspective <strong>rich in frankly insane detail </strong>and tackling something way more ambitious. No Law is a deeply systemic, immersive <strong>cyber-noir shooter </strong>set in the brutal, overgrown coastal metropolis of Port Desire, and I got a detailed behind-the-scenes look at <a href="https://www.windowscentral.com/gaming/all-the-xbox-and-pc-game-announcements-at-gamescom-2026-opening-night-live-as-it-happens">Gamescom 2026. </a><br><br>Walking me through an early game mission, what I saw was far from just another by-the-numbers cyberpunk shooter, and the world-building and old-school immersive sim design were <strong>reminiscent of the original Deus Ex</strong>. No Law should definitely be on your radar for your 2027 gaming lineup. </p><h2 id="welcome-to-port-desire-you-ll-need-an-umbrella">Welcome to Port Desire (you’ll need an umbrella) </h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Pq6L7QeGqLycUnJcvjn6F8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/LyFEA7KRJZLWNWKjLMewDh-1920-80.jpg" alt="Gameplay shots from No Law" /><figcaption><small role="credit">Neon Giant/Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/77kGmNd6dBYcJL7HkrMtP8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/zQRDFoiVJYv5Y8wwsdqCvg-1920-80.jpg" alt="Gameplay shots from No Law" /><figcaption><small role="credit">Neon Giant/Krafton</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/UZry32dce6KSRxGVAb8Eh8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/375k7m44zwp8vNRVYffCi8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/siQtXgentJeeeRzi4ToEo8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure></figure><p><strong>Port Desire wasn’t quite the typical dystopian aesthetic I expected</strong> in a futuristic setting. Gone are the endless sterile concrete jungles of traditional sci-fi; this city drips with lush foliage that looks even more striking at night. Carved into towering ocean cliffs at a neutral border shared by 3 rival nations, the city is choked by relentless creeping green vegetation.<strong> Every night, chemical agents are sprayed to beat back the overgrowth</strong>, and if that stops, nature wins. But it makes for a breathtaking backdrop. It was raining heavily throughout the demo too, adding to the vibes!<br><br>You play as Grey Harker, an ex-military veteran who just wanted a quiet life tending to his plants <strong>(kind of a John Wick origin story)</strong> until he was dragged rudely out of retirement. As Harker, you’ll tear through Port Desire’s criminal underworld with a thirst for vengeance. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3840px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="4PaFn3hv8FimnUyqhUhWka" name="No Law" alt="Gameplay screenshot from No Law" src="https://cdn.mos.cms.futurecdn.net/4PaFn3hv8FimnUyqhUhWka-1920-80.jpg" mos="" align="middle" fullscreen="" width="3840" height="2160" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Neon Giant)</span></figcaption></figure><p>Neon Giant has built Port Desire with an <strong>insane level of attention to detail. </strong>The city can be explored vertically, featuring authentic street addresses, floor numbers, and mailboxes that actually correspond to the NPCs living within.<br><br>All the shops have dynamic pricing, physical inventory shelves you can load by hand, and products with <strong>readable nutrition facts on the back.</strong> You can steal everything from groceries to the doorbell, though if you rob a gun store or rack up a high enough bounty, you’ll be shot on sight. <br><br>Every single character in the game can be killed too. If you <strong>murder a shop owner, their store will remain permanently shuttered </strong>for the rest of your playthrough, or if you kill a crucial receptionist who was supposed to check you into a mission location, they <strong>won’t be at their desk when you need them</strong>, leaving you to figure out the objective on your own. You can’t break the story progression by ending someone's life, but you can make it a lot more difficult for yourself if you accidentally take out someone of importance. </p><h2 id="zero-hand-holding-if-that-39-s-what-you-wish">Zero hand-holding if that's what you wish</h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/NTRzXy9vwog5DR3Wg7ym5D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/Xr7yiFiyEdSoVR6KrCTp5D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/BrY56knnVtGpZ6wCCpeS5D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4vMSySUKHenrwoxwChnj4D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/KMCgSTHcvJvM7YZpFRHS4D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/X8vVs2EaN2sR8NcgHhSa4D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure></figure><p>The most notable takeaway from the developers' presentation was Neon Giant’s commitment to<strong> player freedom and progression. </strong><br><br>Port Desire can be explored entirely on your terms.  If you want to be guided around with UI markers and waypoint arrows, you can do so, but the <strong>game can be flipped into full immersion mode</strong>. No hand-holding; you are simply given an address, and you’ll have to walk around checking house numbers and street signs to find your target. The city lives and breathes like a real city. <br><br>No Law also rejects the ethos of giving the player “busywork”. You won’t get extra XP for headshots, lockpicking, or hacking your way in. The devs explicitly said they wanted to avoid directing the player to a specific playstyle. For example, if you need to get into an apartment, whether you sneak or yippy-ki-yay your way in is up to you; <strong>there is no “best way”</strong>. The XP is rewarded simply for getting to the end destination, not how you got there. <br><br>There’s also no need to waste time selling inventory. Neon Giant wanted to<strong> eliminate tedious, immersion-breaking inventory management,</strong> so no more hoarding junk to vendor for cash. Use what you find, or leave it behind. </p><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/Eg7tp4pfzm2F42w4kQ6T5D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/89qX93FJJZxUekFJWn6Hc8-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/6gA63eeXHcFmgeByuPqD3D-1920-80.jpg" alt="Gameplay screenshot from No Law" /><figcaption><small role="credit">Neon Giant</small></figcaption></figure></figure><p>Choices in the game are meaningful; augmentation canisters and skill trees force you to pick a path. Respeccing isn’t a frictionless safety net for the player; choices are designed to make you<strong> feel the weight of your decisions. </strong>During the demo, the developers demonstrated two completely different approaches to the same mission. The first playthrough leaned heavily into stealth, lockpicking, and sneaking around sleeping targets. In the second run, the player had invested skill points into heavy rifles, which threw any subtlety out the window as he went in on an all-explosive, gung-ho assault. The level of detail wasn’t sacrificed, however, as <strong>an explosion in one room caused items to fall off a shelf 2 rooms away. </strong><br><br>Both paths were entirely valid and led to the same XP reward at the end, but both felt completely organic to the world of Port Desire. </p><h2 id="for-the-people-who-wanted-39-cyberpunk-gta-39-this-may-be-your-game">For the people who wanted 'Cyberpunk GTA', this may be your game.</h2><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/ClVyqFt1IJM" allowfullscreen></iframe></div></div><p>No Law is targeting a<strong> release window of 2027 on PC, Xbox Series X|S and PS5,</strong> and its shaping up to be a monumental triumph for Neon Giant. <br><br>In our chat, the team humbly acknowledged the comparisons to Deus Ex and Cyberpunk 2077, but while elements are an ode to both of those titles, this is very much their <strong>own living, breathing sandbox</strong> where destruction, reactive AI crowds powered by <a href="https://www.windowscentral.com/playstation-5-showcases-10-minutes-unreal-engine-5-footage">Unreal Engine 5,</a> and uncompromising player choice take center stage. <br><br>If you’re hungry for a mature and deeply interactive first-person RPG that respects your intelligence, lets you break its sequences and deal with the consequences, <strong>put No Law firmly on your radar. </strong></p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p><iframe src="https://content.jwplatform.com/players/Fb7gPgBw.html" id="Fb7gPgBw" title="Tested: The new Xbox PC app is a HUGE improvement for Xbox Ally" width="1920" height="1080" frameborder="0" scrolling="auto" allowfullscreen></iframe>
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                                                            <title><![CDATA[ HP made one of my favorite PCs and had to abandon it. Could we ever see it return? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Back in 2023, <a href="https://www.windowscentral.com/hardware/computers-desktops/this-hp-envy-all-in-one-is-so-portable-it-comes-with-a-handle">HP released the Envy Move</a>, an all-in-one (AIO) PC with a clever quirk: <strong>It could run wirelessly on battery power</strong>. The average lifespan was around 4 hours, but it was enough to watch a movie, join a video call, or have a playful family interaction with its touchscreen on whatever app or website you wanted.</p><p>To make it even more portable, <strong>HP included a built-in handle</strong> attached to a flexible loop on its top side, pop-out feet on its underside, and a rear pouch that held a keyboard with an included touchpad. It was genius; a 24-inch touchscreen PC with great speakers that moved wherever you needed it.</p><p>Its design could have used some tweaks, but its downsides didn't feel at all severe, resulting in <a href="https://www.windowscentral.com/hardware/computers-desktops/hp-envy-move-review">a perfect score in my <strong>Envy Move review</strong></a>. It was the most remarkable sample I'd ever tested, but it quickly became evident that consumers weren't interested enough to choose it over a traditional laptop or desktop.</p><h2 id="this-portable-pc-deserved-more">This portable PC deserved more</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S5aWjHbLnd8cLSz6eCDP8L" name="hp-envy-move-desk-001.jpg" alt="HP Envy Move" src="https://cdn.mos.cms.futurecdn.net/S5aWjHbLnd8cLSz6eCDP8L-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/S5aWjHbLnd8cLSz6eCDP8L-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Not quite a desktop, but certainly more than a laptop, HP's Envy Move was a unique AIO PC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Following my review in 2023, the Envy Move was later discontinued from HP's official storefront and third-party retailers across the world, while<strong> the broader Envy range itself was dropped</strong> alongside the Spectre, Pavilion, and Dragonfly names, in favor of <a href="https://www.windowscentral.com/hardware/laptops/hp-shocks-with-omni-and-elite-pc-rebranding">a major HP portfolio overhaul that introduced 'Omni' and 'Elite' PCs</a> to replace them.</p><p>HP all-in-ones now sit alongside higher-end models like <a href="https://www.windowscentral.com/hardware/hp/hp-omnistudio-x-aio-review">the impressive OmniStudio X</a>, but <strong>nothing replaced the Envy Move</strong>, leaving any remaining stock with its already modest Core i7-1355U mobile processor from <a href="https://www.windowscentral.com/hardware/intel-13th-gen-raptor-lake-series">Intel's 13th generation</a>. It was never intended to be a high-performance machine, but I'm sure modern, efficiency-centric Intel chips would have supercharged it perfectly.</p><p>Then again, if previous-generation components could maintain the <strong>~$900 price tag</strong> on an Envy Move with 16GB of RAM and 512GB of storage, I'd let it slide. Frankly, I doubt many customers in HP's target audience would care to scrutinize its specific choice of processor, especially when the experience is great nonetheless, but future models could have been even better.</p><h2 id="too-quirky-to-live-too-clever-to-die">Too quirky to live, too clever to die</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dAtpJ26bRuZ7T7McNADfR5" name="hp-envy-move-pouch.jpg" alt="HP Envy Move" src="https://cdn.mos.cms.futurecdn.net/dAtpJ26bRuZ7T7McNADfR5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dAtpJ26bRuZ7T7McNADfR5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Its wireless keyboard and touchpad tucked away for transport in a cute pouch. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>In the following summer, HP's Envy Move made a few appearances at my family gatherings and various parties, watching UEFA Euro 2024 matches in a shaded garden during BBQs in the best weather. At one point, I even connected an old Guitar Hero controller to its built-in Bluetooth receiver and <strong>turned it into a type of arcade machine</strong>; it was so much fun.</p><p>Everyone who would listen was impressed by what I could demonstrate, but nobody was particularly interested in replacing their long-lasting laptops or self-built desktop PCs. Its appeal should have been clear; anyone looking to share a family PC with their children would surely love its touchscreen and a general theme of collaboration, but it still fizzled out.</p><p>It's just the way she goes. <strong>Sometimes, brands take a risk and let something unusual escape the concept phase</strong>, but it never comes with a guarantee that enough people will buy it. I've seen plenty of oddities at conventions like <a href="https://www.windowscentral.com/hardware/best-of-ces-2026-awards">CES</a>, but they usually come with the understanding that it's just brands flexing their manufacturing muscles, showing what they could do if they wanted to.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/J-OgOqk2XMc" allowfullscreen></iframe></div></div><p>The Envy Move felt different, but it ultimately doesn't matter how much I admired it, at least not compared to <strong>the sales figures that PCs need to pull in</strong> to stand a chance. Instead, I just keep my fingers crossed that it could make a comeback someday, or that the people who helped <a href="https://gooddesignawards.org/project/hp-envy-move-2023/" target="_blank">the Envy Move earn a Good Design award</a> would at least know how much I admired what they made.</p><p>To be clear, the only reason I suddenly felt all nostalgic and bubbly about an AIO PC is that I started seeing bizarre knockoffs popping up on TikTok and Instagram Reels. Strange, Android-based screens lampooning the same kind of unique selling point as the Envy Move, pulling in frustratingly positive comments about how good the idea is — <em><strong>I know it's a good idea.</strong></em></p><p>Laptops are great, and custom-built desktop PCs are even more rewarding when you can afford it, but all-in-one PCs still have their place. HP tried something unique with the Envy Move, and it's something I'll still praise in the <strong>hopes that it tries again when the timing is right</strong> (if that ever happens). Let's see what turns up at CES in 2027.</p><iframe title="Are all-in-one PCs still relevant?" description="Is it worth it for the HP Envy Move to make a comeback in another form, or are AIOs a shrinking category? Let me know!" minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/hp/would-the-envy-move-aio-ever-return</link>
                                                                            <description>
                            <![CDATA[ HP's Envy Move was a clever all-in-one PC with a portable twist thanks to a genius built-in battery, but it didn't last long. I'd love to see it return one day. ]]>
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                                                                        <pubDate>Sun, 30 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[HP]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                    <category><![CDATA[Laptops]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[&lt;p&gt;A free Xbox Game Pass Ultimate trial immediately unlocks the opportunity to try out cloud gaming.&lt;/p&gt;]]></media:description>                                                            <media:text><![CDATA[HP Envy Move]]></media:text>
                                <media:title type="plain"><![CDATA[HP Envy Move]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Back in 2023, <a href="https://www.windowscentral.com/hardware/computers-desktops/this-hp-envy-all-in-one-is-so-portable-it-comes-with-a-handle">HP released the Envy Move</a>, an all-in-one (AIO) PC with a clever quirk: <strong>It could run wirelessly on battery power</strong>. The average lifespan was around 4 hours, but it was enough to watch a movie, join a video call, or have a playful family interaction with its touchscreen on whatever app or website you wanted.</p><p>To make it even more portable, <strong>HP included a built-in handle</strong> attached to a flexible loop on its top side, pop-out feet on its underside, and a rear pouch that held a keyboard with an included touchpad. It was genius; a 24-inch touchscreen PC with great speakers that moved wherever you needed it.</p><p>Its design could have used some tweaks, but its downsides didn't feel at all severe, resulting in <a href="https://www.windowscentral.com/hardware/computers-desktops/hp-envy-move-review">a perfect score in my <strong>Envy Move review</strong></a>. It was the most remarkable sample I'd ever tested, but it quickly became evident that consumers weren't interested enough to choose it over a traditional laptop or desktop.</p><h2 id="this-portable-pc-deserved-more">This portable PC deserved more</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="S5aWjHbLnd8cLSz6eCDP8L" name="hp-envy-move-desk-001.jpg" alt="HP Envy Move" src="https://cdn.mos.cms.futurecdn.net/S5aWjHbLnd8cLSz6eCDP8L-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/S5aWjHbLnd8cLSz6eCDP8L-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Not quite a desktop, but certainly more than a laptop, HP's Envy Move was a unique AIO PC. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Following my review in 2023, the Envy Move was later discontinued from HP's official storefront and third-party retailers across the world, while<strong> the broader Envy range itself was dropped</strong> alongside the Spectre, Pavilion, and Dragonfly names, in favor of <a href="https://www.windowscentral.com/hardware/laptops/hp-shocks-with-omni-and-elite-pc-rebranding">a major HP portfolio overhaul that introduced 'Omni' and 'Elite' PCs</a> to replace them.</p><p>HP all-in-ones now sit alongside higher-end models like <a href="https://www.windowscentral.com/hardware/hp/hp-omnistudio-x-aio-review">the impressive OmniStudio X</a>, but <strong>nothing replaced the Envy Move</strong>, leaving any remaining stock with its already modest Core i7-1355U mobile processor from <a href="https://www.windowscentral.com/hardware/intel-13th-gen-raptor-lake-series">Intel's 13th generation</a>. It was never intended to be a high-performance machine, but I'm sure modern, efficiency-centric Intel chips would have supercharged it perfectly.</p><p>Then again, if previous-generation components could maintain the <strong>~$900 price tag</strong> on an Envy Move with 16GB of RAM and 512GB of storage, I'd let it slide. Frankly, I doubt many customers in HP's target audience would care to scrutinize its specific choice of processor, especially when the experience is great nonetheless, but future models could have been even better.</p><h2 id="too-quirky-to-live-too-clever-to-die">Too quirky to live, too clever to die</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="dAtpJ26bRuZ7T7McNADfR5" name="hp-envy-move-pouch.jpg" alt="HP Envy Move" src="https://cdn.mos.cms.futurecdn.net/dAtpJ26bRuZ7T7McNADfR5-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/dAtpJ26bRuZ7T7McNADfR5-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Its wireless keyboard and touchpad tucked away for transport in a cute pouch. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>In the following summer, HP's Envy Move made a few appearances at my family gatherings and various parties, watching UEFA Euro 2024 matches in a shaded garden during BBQs in the best weather. At one point, I even connected an old Guitar Hero controller to its built-in Bluetooth receiver and <strong>turned it into a type of arcade machine</strong>; it was so much fun.</p><p>Everyone who would listen was impressed by what I could demonstrate, but nobody was particularly interested in replacing their long-lasting laptops or self-built desktop PCs. Its appeal should have been clear; anyone looking to share a family PC with their children would surely love its touchscreen and a general theme of collaboration, but it still fizzled out.</p><p>It's just the way she goes. <strong>Sometimes, brands take a risk and let something unusual escape the concept phase</strong>, but it never comes with a guarantee that enough people will buy it. I've seen plenty of oddities at conventions like <a href="https://www.windowscentral.com/hardware/best-of-ces-2026-awards">CES</a>, but they usually come with the understanding that it's just brands flexing their manufacturing muscles, showing what they could do if they wanted to.</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/J-OgOqk2XMc" allowfullscreen></iframe></div></div><p>The Envy Move felt different, but it ultimately doesn't matter how much I admired it, at least not compared to <strong>the sales figures that PCs need to pull in</strong> to stand a chance. Instead, I just keep my fingers crossed that it could make a comeback someday, or that the people who helped <a href="https://gooddesignawards.org/project/hp-envy-move-2023/" target="_blank">the Envy Move earn a Good Design award</a> would at least know how much I admired what they made.</p><p>To be clear, the only reason I suddenly felt all nostalgic and bubbly about an AIO PC is that I started seeing bizarre knockoffs popping up on TikTok and Instagram Reels. Strange, Android-based screens lampooning the same kind of unique selling point as the Envy Move, pulling in frustratingly positive comments about how good the idea is — <em><strong>I know it's a good idea.</strong></em></p><p>Laptops are great, and custom-built desktop PCs are even more rewarding when you can afford it, but all-in-one PCs still have their place. HP tried something unique with the Envy Move, and it's something I'll still praise in the <strong>hopes that it tries again when the timing is right</strong> (if that ever happens). Let's see what turns up at CES in 2027.</p><iframe title="Are all-in-one PCs still relevant?" description="Is it worth it for the HP Envy Move to make a comeback in another form, or are AIOs a shrinking category? Let me know!" minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Windows Wrap: Why isn't a Surface showcasing the new Windows 11? ]]></title>
                                                                                                <dc:content><![CDATA[ <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>A major Windows 11 update is just around the corner. Microsoft just shipped Windows 11 version 26H2 to the Release Preview Channel and general rollout of the update starts in a few weeks.</p><p>The upcoming update to Windows 11 includes UI changes such as the ability to move the Taskbar and under-the-hood improvements. It's a more substantial change than we've seen in previous years, which begs the question, "Where is the Surface to showcase all these improvements to Windows 11?"</p><p>Microsoft appears serious about its push to improve Windows 11 and listen to feedback about the operating system. The first real wave of improvements is essentially here, so why isn't there someone on stage showing them on a Surface?</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fKbbqRFQ4BnYrkUMYE2u8c-1920-80.jpg" alt="Windows 11 Start button" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4CAe6JbCQYh5epxgmatvD7-1920-80.jpg" alt="Snapdragon X Elite logo" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/9Jg7ZG9NiPn4ERbSRbUN8X-1920-80.jpg" alt="A Windows 11 desktop showing the taskbar aligned to the top of the screen with centered app icons and a search bar. The Start menu is open below the top taskbar, displaying pinned apps and category folders over a colorful pink, purple, and green gradient background." /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2BGy3HYnDXXetm5HetUkBX-1920-80.jpg" alt="A laptop screen displaying Windows 11, featuring the "Grab And Move" settings window of PowerToys. The desktop background is colorful and vibrant." /></figure></figure><p>Microsoft is a gigantic company and its teams often don’t talk to each other enough to create full unity of design. I talked about this last week in the Windows Wrap when discussing the <a href="https://www.windowscentral.com/microsoft/windows-11/a-faster-os-and-ui-fixes-wont-save-windows-11-if-microsofts-apps-remain-laggy-web-wrappers"><strong>app situation on Windows 11</strong></a>. While Microsoft is working to fix many of its inbox apps, it's not addressing the same inconsistencies across Microsoft 365, Teams, and other apps.<br><br>Microsoft has shuffled things around over the years, combining Surface with Windows and changing how leadership is structured. But right now it feels like Windows and Surface are distant. Microsoft does not have a unified marketing push to highlight all the changes to Windows 11. There isn’t an announced event or upcoming device that would showcase the major Windows 11 improvements that will ship to PCs in only a couple of weeks.<br><br>Surface is supposed to show the best of Windows and Microsoft will miss an opportunity unless it has an ace up its sleeve. Microsoft used to announce Surface hardware in April and October. I’d love to see Microsoft surprise us with something that showcases Windows 11.</p><h2 id="windows-and-snapdragon">Windows and Snapdragon</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="VJeVjfeaz7QNeNtBCX4CYM" name="Surface-Pro-11-recline.jpg" alt="Microsoft Surface Pro 11 with Qualcomm Snapdragon X Elite" src="https://cdn.mos.cms.futurecdn.net/VJeVjfeaz7QNeNtBCX4CYM-1920-80.jpg" mos="" align="middle" fullscreen="" width="3000" height="1687" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Surface Pro 11 was one of many Surface devices that demonstrated what Snapdragon-powered PCs can do. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Microsoft did a good job pairing Windows 11 and Snapdragon developments. At one point the Surface Pro X showed that a Snapdragon-powered PC can be fanless. Microsoft later shifted away from that, instead emphasizing the power efficiency and unplugged performance offered by Snapdragon PCs.</p><p>But the principal remained the same; Microsoft used it’s flagship hardware to highlight improvements to Windows 11 on Arm. Microsoft's faith in Snapdragon also pushed other PC manufacturers to make laptops powered by Qualcomm's chips. Snapdragon PCs are sold side-by-side with laptops powered by Intel or AMD chips.<br><br>Of course, it’s easier to use Windows 11 to show hardware improvements when there are concrete examples such as improve battery life or better unplugged performance. Microsoft has more of a mountain to climb when it comes to marketing the ability to move the taskbar and improved start menu. Under the hood improvements are tricky to show off.<br><br>That challenge is why I asked earlier this month <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-is-about-to-get-a-big-update-but-should-it-just-have-been-windows-12"><strong>if the next major Windows 11 update should be Windows 12</strong></a>. But that’s precisely why Microsoft needs to use Surface to highlight the improvements to Windows 11. Without a major marketing push about an OS upgrade, Microsoft needs to use its other resources to make sure shoppers know that this isn’t the same old Windows 11.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/dear-microsoft-where-is-the-surface-to-showcase-all-these-improvements-to-windows-11</link>
                                                                            <description>
                            <![CDATA[ Microsoft is rolling out long-awaited Taskbar and UI fixes in Windows 11 26H2, but where is the flagship Surface hardware to actually show them off? ]]>
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                                                                        <pubDate>Sun, 30 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                <updated>Mon, 31 Aug 2026 13:25:42 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Daniel Rubino]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Surface Laptop Studio 2 photos]]></media:description>                                                            <media:text><![CDATA[Surface Laptop Studio 2 photos]]></media:text>
                                <media:title type="plain"><![CDATA[Surface Laptop Studio 2 photos]]></media:title>
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                                <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>A major Windows 11 update is just around the corner. Microsoft just shipped Windows 11 version 26H2 to the Release Preview Channel and general rollout of the update starts in a few weeks.</p><p>The upcoming update to Windows 11 includes UI changes such as the ability to move the Taskbar and under-the-hood improvements. It's a more substantial change than we've seen in previous years, which begs the question, "Where is the Surface to showcase all these improvements to Windows 11?"</p><p>Microsoft appears serious about its push to improve Windows 11 and listen to feedback about the operating system. The first real wave of improvements is essentially here, so why isn't there someone on stage showing them on a Surface?</p><h3 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h3><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/fKbbqRFQ4BnYrkUMYE2u8c-1920-80.jpg" alt="Windows 11 Start button" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/4CAe6JbCQYh5epxgmatvD7-1920-80.jpg" alt="Snapdragon X Elite logo" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/9Jg7ZG9NiPn4ERbSRbUN8X-1920-80.jpg" alt="A Windows 11 desktop showing the taskbar aligned to the top of the screen with centered app icons and a search bar. The Start menu is open below the top taskbar, displaying pinned apps and category folders over a colorful pink, purple, and green gradient background." /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/2BGy3HYnDXXetm5HetUkBX-1920-80.jpg" alt="A laptop screen displaying Windows 11, featuring the "Grab And Move" settings window of PowerToys. The desktop background is colorful and vibrant." /></figure></figure><p>Microsoft is a gigantic company and its teams often don’t talk to each other enough to create full unity of design. I talked about this last week in the Windows Wrap when discussing the <a href="https://www.windowscentral.com/microsoft/windows-11/a-faster-os-and-ui-fixes-wont-save-windows-11-if-microsofts-apps-remain-laggy-web-wrappers"><strong>app situation on Windows 11</strong></a>. While Microsoft is working to fix many of its inbox apps, it's not addressing the same inconsistencies across Microsoft 365, Teams, and other apps.<br><br>Microsoft has shuffled things around over the years, combining Surface with Windows and changing how leadership is structured. But right now it feels like Windows and Surface are distant. Microsoft does not have a unified marketing push to highlight all the changes to Windows 11. There isn’t an announced event or upcoming device that would showcase the major Windows 11 improvements that will ship to PCs in only a couple of weeks.<br><br>Surface is supposed to show the best of Windows and Microsoft will miss an opportunity unless it has an ace up its sleeve. Microsoft used to announce Surface hardware in April and October. I’d love to see Microsoft surprise us with something that showcases Windows 11.</p><h2 id="windows-and-snapdragon">Windows and Snapdragon</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="VJeVjfeaz7QNeNtBCX4CYM" name="Surface-Pro-11-recline.jpg" alt="Microsoft Surface Pro 11 with Qualcomm Snapdragon X Elite" src="https://cdn.mos.cms.futurecdn.net/VJeVjfeaz7QNeNtBCX4CYM-1920-80.jpg" mos="" align="middle" fullscreen="" width="3000" height="1687" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The Surface Pro 11 was one of many Surface devices that demonstrated what Snapdragon-powered PCs can do. </span><span class="credit" itemprop="copyrightHolder">(Image credit: Daniel Rubino)</span></figcaption></figure><p>Microsoft did a good job pairing Windows 11 and Snapdragon developments. At one point the Surface Pro X showed that a Snapdragon-powered PC can be fanless. Microsoft later shifted away from that, instead emphasizing the power efficiency and unplugged performance offered by Snapdragon PCs.</p><p>But the principal remained the same; Microsoft used it’s flagship hardware to highlight improvements to Windows 11 on Arm. Microsoft's faith in Snapdragon also pushed other PC manufacturers to make laptops powered by Qualcomm's chips. Snapdragon PCs are sold side-by-side with laptops powered by Intel or AMD chips.<br><br>Of course, it’s easier to use Windows 11 to show hardware improvements when there are concrete examples such as improve battery life or better unplugged performance. Microsoft has more of a mountain to climb when it comes to marketing the ability to move the taskbar and improved start menu. Under the hood improvements are tricky to show off.<br><br>That challenge is why I asked earlier this month <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-is-about-to-get-a-big-update-but-should-it-just-have-been-windows-12"><strong>if the next major Windows 11 update should be Windows 12</strong></a>. But that’s precisely why Microsoft needs to use Surface to highlight the improvements to Windows 11. Without a major marketing push about an OS upgrade, Microsoft needs to use its other resources to make sure shoppers know that this isn’t the same old Windows 11.</p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I test Windows laptops for a living, and these are the 7 features I can't pass up ]]></title>
                                                                                                <dc:content><![CDATA[ <p>I've used Windows PCs for most of my life, and <strong>I've tested some of the latest laptops from the most reliable brands</strong> for the last half-decade. Even before that, I worked in retail, specifically advising on laptops and helping people spend their money where it makes the most sense. So, despite spending most of my time on desktop PCs, I'm savvy with laptops.</p><p>For the most part, my criteria for choosing a laptop relate to how well it travels with me. I take regular trips by plane, train, and car to work from hotels and conventions, all with their own limitations and considerations, which has narrowed my list of must-haves to <strong>seven non-negotiables</strong>. If you're considering a new Windows laptop, this is what matters the most to me.</p><h2 class="article-body__section" id="section-1-an-oled-display-for-better-contrast"><span>1. An OLED display for better contrast</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="CPubvvGiwFojH8bVZpJr5T" name="asus-zenbook-a14-2026-winc" alt="An ASUS Zenbook A14 on a wooden surface displays artwork featuring a stylized Windows Central logo surrounded by flowing ribbons. Behind the laptop is a textured blue background resembling ice." src="https://cdn.mos.cms.futurecdn.net/CPubvvGiwFojH8bVZpJr5T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1126" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CPubvvGiwFojH8bVZpJr5T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">ASUS Zenbook A14 (2026) </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>I was a skeptic for a long time, but OLED laptops have won me over when I'm looking for a new daily driver. Offering <strong>better contrast with deeper blacks</strong> than traditional IPS screens, many of these color-rich panels also deliver higher-than-average max brightness, though I generally keep mine at around 250 nits. Most of my apps are in dark mode, too, so my average experience looks great.</p><p>You can go <strong>even more advanced with a mini LED screen</strong>, such as <a href="https://www.windowscentral.com/hardware/laptops/lenovo-slim-pro-9i-review">the one I tried in Lenovo's Slim Pro 9</a> a few years ago that reached an incredible 615 nits, but it's far and above anything I've ever needed. OLED is a noticeable improvement over LCD, and many, myself included, will find that anything beyond that yields diminishing returns if you aren't a professional image or video creator.</p><h2 class="article-body__section" id="section-2-14-inch-chassis-and-lightweight"><span>2. 14-inch chassis (and lightweight)</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6qSmdYjUVbHWa8fyUf6RkR" name="lenovo-yoga-slim-7i-ultra-aura-edition-open-desktop" alt="A Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition laptop with a sleek design is open on a speckled gray surface. The screen displays a desktop with icons, set against a calming ocean background." src="https://cdn.mos.cms.futurecdn.net/6qSmdYjUVbHWa8fyUf6RkR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6qSmdYjUVbHWa8fyUf6RkR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>It sounds unusually specific, but after traveling with laptops, I found that <strong>14-inch models with 16:10 ratio displays</strong> offered me the best experience. They fit perfectly in cramped travel environments with tray tables and tiny tables, yet still feel spacious enough in a hotel room when I can connect an external mouse. A <a href="https://www.windowscentral.com/hardware/laptops/surface-laptop-7-copilot-pc-review">13.8-inch Surface Laptop 7 with a 3:2 screen</a> also passes.</p><p>Anything around or below 2.65 lbs (1.20 kg) is a bonus, as I'm regularly throwing these compact laptops into rucksacks or whatever carry-on I'm lumped with at the time. However, <strong>the lightest laptops are rarely the most affordable</strong>, as <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-yoga-slim-7i-ultra-gen-11-aura-edition-review">Lenovo's Yoga Slim 7i Ultra Aura Edition I tested</a> clearly demonstrated with its 2.15-lb (975 g) chassis. The trick is to find something within that ideal window.</p><h2 class="article-body__section" id="section-3-at-least-512gb-of-storage"><span>3. At least 512GB of storage</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QSWmBU6uGCcNFqLvuEV8HV" name="x1-carbon-ssd-screw.jpg" alt="Screwing an M.2 SSD into a Lenovo ThinkPad X1 Carbon laptop" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:217,l:0,cw:2048,ch:1152,q:80/QSWmBU6uGCcNFqLvuEV8HV.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:217,l:0,cw:2048,ch:1152,q:80/QSWmBU6uGCcNFqLvuEV8HV.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">M.2 SSD in a Lenovo ThinkPad X1 Carbon </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cale Hunt | Windows Central)</span></figcaption></figure><p>Plenty of Windows laptops are listed by major retailers with 256GB of storage, particularly in budget models. That kind of entry-level drive is aimed firmly at casual users who mostly stick to web browsing, but it's never enough for me. <strong>Images and video files build up in my workflow</strong>, and I'm often hovering around half capacity on a 512GB drive.</p><p>To be transparent, my desktop PC has twin 1TB drives, but that's mostly for games and other gigantic software that I'd never need on the road. Plus, if I tried hard enough, I'm sure I could offload some of my largest files onto external drives, but <strong>I'd rather not travel with extra gadgets if I don't have to</strong>. 512GB has been perfect for years, and I don't see that changing.</p><h2 class="article-body__section" id="section-4-at-least-one-usb-a-port"><span>4. At least one USB-A port</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nTfu7fLj46Mffrten59rii" name="acer-swift-go-16-ai-ports-right" alt="A close-up of a partially open Acer Swift laptop highlighting a USB port and audio jack on the right side. The keyboard and slightly tilted screen are visible, with blurred décor in the background." src="https://cdn.mos.cms.futurecdn.net/nTfu7fLj46Mffrten59rii-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/nTfu7fLj46Mffrten59rii-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Acer Swift Go 16 AI </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>My dinosaur bones are showing. This is mostly about me hanging on to hardware for as long as possible, including <strong>my most-used flash drives and dongles for an older mouse</strong>. USB-C variants are out there and becoming quite common, but I have too many USB-A accessories that show no sign of wearing out, and I'm keeping them.</p><p>If you narrow your search to <strong>the absolute thinnest possible laptops</strong>, you'll find that <strong>USB-A ports disappear</strong>. Not a big deal if you have modern peripherals compatible with USB-C ports using popular standards like <a href="https://www.windowscentral.com/thunderbolt-4-usb4-usb">Thunderbolt 4 and USB4</a>, but at least one full-size offering is a traditional mainstay that I'll always look out for. Wired headphone jacks are a bonus, too.</p><h2 class="article-body__section" id="section-5-legitimately-all-day-battery-life"><span>5. Legitimately all-day battery life</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K4bDvh9ofED4GTaT75QL56" name="asus-zenbook-s-14-ux5406s-battery-report.jpg" alt="ASUS Zenbook S 14 with Intel Core Ultra (Series 2)" src="https://cdn.mos.cms.futurecdn.net/K4bDvh9ofED4GTaT75QL56-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/K4bDvh9ofED4GTaT75QL56-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">ASUS Zenbook S 14 (UX5406S) </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Leaving my house without an AC adapter in my carry-on became a realistic option when <a href="https://www.windowscentral.com/hardware/intel/intel-tech-tour-taipei-2024-lunar-lake-impressions">Intel's impressive "Lunar Lake" mobile processors</a>, more officially known as <a href="https://www.windowscentral.com/hardware/computers-desktops/cpu-gpu-components/intel-core-ultra-series-2-ifa-2024-announcement">Core Ultra Series 2</a>, launched in 2024 as part of <a href="https://www.windowscentral.com/hardware/laptops/what-is-an-ai-pc">a new wave of "AI PCs"</a>. Putting aside the initial hype around <a href="https://www.windowscentral.com/hardware/what-is-npu-vs-gpu">NPUs</a>, <strong>Intel's chips made a much more impactful efficiency improvement</strong> over their <a href="https://www.windowscentral.com/hardware/laptops/intel-next-gen-meteor-lake-cpus-announcement">"Meteor Lake"</a> predecessors.</p><p>Essentially, the major x86-64 chip manufacturers escalated a back-and-forth rivalry over battery-life claims around the time <a href="https://www.windowscentral.com/hardware/laptops/qualcomm-snapdragon-x-elite-arms-race-for-windows-laptops">Qualcomm launched its first-generation Snapdragon X processors</a>, and consumers have generally been better off for it in recent years. <a href="https://www.windowscentral.com/hardware/laptops/asus-zenbook-s-14-copilot-pc-review">Testing ASUS' Zenbook S 14</a> proved to me that <strong>all-day battery life is now a reasonable expectation</strong> that doesn't cost the Earth.</p><h2 class="article-body__section" id="section-6-backlit-keyboard"><span>6. Backlit keyboard</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tzSjxkiQU3CX9y7i4JUaGR" name="lenovo-yoga-slim-7i-ultra-aura-edition-copilot-key" alt="Close-up of a Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition laptop keyboard showing keys like "alt," directional arrows, and a Windows Copilot key." src="https://cdn.mos.cms.futurecdn.net/tzSjxkiQU3CX9y7i4JUaGR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tzSjxkiQU3CX9y7i4JUaGR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Typing in the dark has become a pretty regular occurrence at trade shows, whether I'm seated for a glorified PowerPoint presentation in a dim theater or traveling to the event itself on a red-eye flight. To be clear, I've been able to touch type since I was a teenager, but the nuances of switching between US and UK keyboard layouts can still catch me out.</p><p>At home, I have desk lamps and plenty of other comfortable light sources, but <strong>since my laptops are primarily for travel, I always prefer a backlit keyboard</strong>. This generally isn't a difficult criterion to meet, as only entry-level laptops would be likely to sacrifice the backlight to save money, though using <a href="https://www.windowscentral.com/hardware/laptops/surface/surface-laptop-go-2-review">the Surface Laptop Go 2</a> for a few years really made me realize how much it matters.</p><h2 class="article-body__section" id="section-7-no-proprietary-chargers"><span>7. No proprietary chargers!</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7iQcodFirvg4MoK2E5EtYR" name="lenovo-yoga-slim-7i-ultra-aura-edition-ports-left" alt="Close-up of a Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition laptop resting on a dark surface, highlighting two USB-C ports on the side." src="https://cdn.mos.cms.futurecdn.net/7iQcodFirvg4MoK2E5EtYR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7iQcodFirvg4MoK2E5EtYR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>I've seen a huge improvement in this area since USB-C chargers became more mainstream, and I have a growing collection of 65W plugs suited for various countries. Even the 45W AC adapter from <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">my Steam Deck</a> is a reliable backup in a pinch, and I don't mind that it charges my laptops more slowly. <strong>It's much better than a proprietary barrel jack.</strong></p><p>Gaming laptops often sit in limbo between USB-C, tethered to a gigantic power brick, and the old-school barrel jack, because they draw so much power. It's similar with higher-end laptops for creators, as the more powerful CPUs and GPUs inside thirst for the extra juice. I just want to travel with <strong>a single USB-C adapter that charges my laptop, phone, and everything else</strong>.</p><h2 id="my-perfect-laptop-is-quite-common-actually">My perfect laptop is quite common, actually</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="optzvYvAqSYMgn79e9HZCA" name="lenovo-yoga-slim-7x-gen11-review-08.JPG" alt="A sleek laptop with a forest wallpaper on the screen sits on a wooden table, surrounded by shelves filled with colorful books, creating a serene, studious ambiance." src="https://cdn.mos.cms.futurecdn.net/optzvYvAqSYMgn79e9HZCA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/optzvYvAqSYMgn79e9HZCA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7x (Gen 11) </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>So, my ultimatum isn't actually that unreasonable, as plenty of brands offer all of the above. Then again, some might start disappearing soon, since USB-A ports and headphone jacks will probably be seen as fossils in a few years. At least those two aren't too difficult to adapt to, as I've owned pairs of wireless headphones that can connect to multiple Bluetooth devices simultaneously.</p><p>Still, these are all problems that can only be solved by spending money, which is a big ask when the laptops themselves are creeping up in price, snared by <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">the ongoing memory crisis affecting RAM and storage</a> availability. As it stands, my taste traps me into a laptop price bracket of <strong>at least ~$1,000</strong>. Any less than that, and I start to notice some parts of my list disappearing.</p><p>For now, it's easy to recommend an <a href="https://www.bestbuy.com/product/asus-zenbook-14-14-2k-oled-touchscreen-laptop-amd-ryzen-ai-9-465-2026-16gb-memory-512gb-storage-copilot-pc-jasper-gray/JJGHGSC4GZ/sku/6671016" target="_blank"><strong>ASUS Zenbook 14</strong> ($1,199.99 at Best Buy</a>) in one of its Intel/AMD configurations, or a <a href="https://www.bestbuy.com/product/asus-zenbook-a14-14-oled-2k-display-snapdragon-x2-elite-2026-16gb-memory-512gb-storage-copilot-pc-zabriskie-beige/JJGHGSJZ3H/sku/6671009" target="_blank"><strong>Zenbook A14</strong> ($1,349.99)</a> for a <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-announcement-2025">Snapdragon X2 Elite</a> variant running <a href="https://www.windowscentral.com/hardware/windows-on-arm-faq">Windows on ARM</a>. Storefronts regularly offer filters for my favorite features, which also makes it easier to search for laptops from other brands, and <strong>I'm always looking out for discounts</strong>.</p><iframe title="What do you look for in a new laptop?" description="Did I miss something obvious, or am I way off the mark? Let me know!" minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/hardware/laptops/7-features-i-cant-pass-up</link>
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                            <![CDATA[ I've tested enough laptops to know which features matter the most to me, and it's easy to defend my list of non-negotiables. Here's what I look for. ]]>
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                                                                        <pubDate>Sat, 29 Aug 2026 13:00:00 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Laptops]]></category>
                                                    <category><![CDATA[Hardware]]></category>
                                                                                                <author><![CDATA[ ben.wilson@windowscentral.com (Ben Wilson) ]]></author>                    <dc:creator><![CDATA[ Ben Wilson ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/hYS2kX4zyJnkz5dHjkCQA8-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Ben started at Windows Central as a freelance writer covering PC gaming and a wider range of Windows PC categories. After joining as Channel Editor for the same topics, he soon moved up to Senior Editor and now oversees content on Windows 11, PC gaming, and components. Before all this, he worked various technology-centric roles in the retail space, giving advice and support on Windows laptops and broader gaming hardware.&lt;/p&gt;&lt;p&gt;A firm Windows XP fan, he began his journey with an obsession with his family&#039;s Windows 3.1 PC and eventually convinced them to upgrade to Windows 95 with a stack of floppy disks and paper manuals. Ben is still committed to Windows but also ventures into the Linux-based Steam Deck handheld gaming PC to explore cross-platform opportunities and regularly keeps up with the latest graphics card news.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Ben Wilson | Windows Central]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[ASUS&amp;#39; Zenbook range regularly impresses, but it&amp;#39;s not the only brand to tempt me.]]></media:description>                                                            <media:text><![CDATA[A hand holds a closed ASUS Zenbook A14 with a beige finish, positioned against a dramatic blue ice formation that contrasts with the laptop’s warm color and sleek design.]]></media:text>
                                <media:title type="plain"><![CDATA[A hand holds a closed ASUS Zenbook A14 with a beige finish, positioned against a dramatic blue ice formation that contrasts with the laptop’s warm color and sleek design.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>I've used Windows PCs for most of my life, and <strong>I've tested some of the latest laptops from the most reliable brands</strong> for the last half-decade. Even before that, I worked in retail, specifically advising on laptops and helping people spend their money where it makes the most sense. So, despite spending most of my time on desktop PCs, I'm savvy with laptops.</p><p>For the most part, my criteria for choosing a laptop relate to how well it travels with me. I take regular trips by plane, train, and car to work from hotels and conventions, all with their own limitations and considerations, which has narrowed my list of must-haves to <strong>seven non-negotiables</strong>. If you're considering a new Windows laptop, this is what matters the most to me.</p><h2 class="article-body__section" id="section-1-an-oled-display-for-better-contrast"><span>1. An OLED display for better contrast</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.30%;"><img id="CPubvvGiwFojH8bVZpJr5T" name="asus-zenbook-a14-2026-winc" alt="An ASUS Zenbook A14 on a wooden surface displays artwork featuring a stylized Windows Central logo surrounded by flowing ribbons. Behind the laptop is a textured blue background resembling ice." src="https://cdn.mos.cms.futurecdn.net/CPubvvGiwFojH8bVZpJr5T-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1126" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/CPubvvGiwFojH8bVZpJr5T-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">ASUS Zenbook A14 (2026) </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>I was a skeptic for a long time, but OLED laptops have won me over when I'm looking for a new daily driver. Offering <strong>better contrast with deeper blacks</strong> than traditional IPS screens, many of these color-rich panels also deliver higher-than-average max brightness, though I generally keep mine at around 250 nits. Most of my apps are in dark mode, too, so my average experience looks great.</p><p>You can go <strong>even more advanced with a mini LED screen</strong>, such as <a href="https://www.windowscentral.com/hardware/laptops/lenovo-slim-pro-9i-review">the one I tried in Lenovo's Slim Pro 9</a> a few years ago that reached an incredible 615 nits, but it's far and above anything I've ever needed. OLED is a noticeable improvement over LCD, and many, myself included, will find that anything beyond that yields diminishing returns if you aren't a professional image or video creator.</p><h2 class="article-body__section" id="section-2-14-inch-chassis-and-lightweight"><span>2. 14-inch chassis (and lightweight)</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="6qSmdYjUVbHWa8fyUf6RkR" name="lenovo-yoga-slim-7i-ultra-aura-edition-open-desktop" alt="A Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition laptop with a sleek design is open on a speckled gray surface. The screen displays a desktop with icons, set against a calming ocean background." src="https://cdn.mos.cms.futurecdn.net/6qSmdYjUVbHWa8fyUf6RkR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/6qSmdYjUVbHWa8fyUf6RkR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>It sounds unusually specific, but after traveling with laptops, I found that <strong>14-inch models with 16:10 ratio displays</strong> offered me the best experience. They fit perfectly in cramped travel environments with tray tables and tiny tables, yet still feel spacious enough in a hotel room when I can connect an external mouse. A <a href="https://www.windowscentral.com/hardware/laptops/surface-laptop-7-copilot-pc-review">13.8-inch Surface Laptop 7 with a 3:2 screen</a> also passes.</p><p>Anything around or below 2.65 lbs (1.20 kg) is a bonus, as I'm regularly throwing these compact laptops into rucksacks or whatever carry-on I'm lumped with at the time. However, <strong>the lightest laptops are rarely the most affordable</strong>, as <a href="https://www.windowscentral.com/hardware/lenovo/lenovo-yoga-slim-7i-ultra-gen-11-aura-edition-review">Lenovo's Yoga Slim 7i Ultra Aura Edition I tested</a> clearly demonstrated with its 2.15-lb (975 g) chassis. The trick is to find something within that ideal window.</p><h2 class="article-body__section" id="section-3-at-least-512gb-of-storage"><span>3. At least 512GB of storage</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2048px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="QSWmBU6uGCcNFqLvuEV8HV" name="x1-carbon-ssd-screw.jpg" alt="Screwing an M.2 SSD into a Lenovo ThinkPad X1 Carbon laptop" src="https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:217,l:0,cw:2048,ch:1152,q:80/QSWmBU6uGCcNFqLvuEV8HV.jpg" mos="" align="middle" fullscreen="1" width="2048" height="1536" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/v2/w:1920,t:217,l:0,cw:2048,ch:1152,q:80/QSWmBU6uGCcNFqLvuEV8HV.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">M.2 SSD in a Lenovo ThinkPad X1 Carbon </span><span class="credit" itemprop="copyrightHolder">(Image credit: Cale Hunt | Windows Central)</span></figcaption></figure><p>Plenty of Windows laptops are listed by major retailers with 256GB of storage, particularly in budget models. That kind of entry-level drive is aimed firmly at casual users who mostly stick to web browsing, but it's never enough for me. <strong>Images and video files build up in my workflow</strong>, and I'm often hovering around half capacity on a 512GB drive.</p><p>To be transparent, my desktop PC has twin 1TB drives, but that's mostly for games and other gigantic software that I'd never need on the road. Plus, if I tried hard enough, I'm sure I could offload some of my largest files onto external drives, but <strong>I'd rather not travel with extra gadgets if I don't have to</strong>. 512GB has been perfect for years, and I don't see that changing.</p><h2 class="article-body__section" id="section-4-at-least-one-usb-a-port"><span>4. At least one USB-A port</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="nTfu7fLj46Mffrten59rii" name="acer-swift-go-16-ai-ports-right" alt="A close-up of a partially open Acer Swift laptop highlighting a USB port and audio jack on the right side. The keyboard and slightly tilted screen are visible, with blurred décor in the background." src="https://cdn.mos.cms.futurecdn.net/nTfu7fLj46Mffrten59rii-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/nTfu7fLj46Mffrten59rii-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Acer Swift Go 16 AI </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>My dinosaur bones are showing. This is mostly about me hanging on to hardware for as long as possible, including <strong>my most-used flash drives and dongles for an older mouse</strong>. USB-C variants are out there and becoming quite common, but I have too many USB-A accessories that show no sign of wearing out, and I'm keeping them.</p><p>If you narrow your search to <strong>the absolute thinnest possible laptops</strong>, you'll find that <strong>USB-A ports disappear</strong>. Not a big deal if you have modern peripherals compatible with USB-C ports using popular standards like <a href="https://www.windowscentral.com/thunderbolt-4-usb4-usb">Thunderbolt 4 and USB4</a>, but at least one full-size offering is a traditional mainstay that I'll always look out for. Wired headphone jacks are a bonus, too.</p><h2 class="article-body__section" id="section-5-legitimately-all-day-battery-life"><span>5. Legitimately all-day battery life</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1920px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="K4bDvh9ofED4GTaT75QL56" name="asus-zenbook-s-14-ux5406s-battery-report.jpg" alt="ASUS Zenbook S 14 with Intel Core Ultra (Series 2)" src="https://cdn.mos.cms.futurecdn.net/K4bDvh9ofED4GTaT75QL56-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1920" height="1080" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/K4bDvh9ofED4GTaT75QL56-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">ASUS Zenbook S 14 (UX5406S) </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Leaving my house without an AC adapter in my carry-on became a realistic option when <a href="https://www.windowscentral.com/hardware/intel/intel-tech-tour-taipei-2024-lunar-lake-impressions">Intel's impressive "Lunar Lake" mobile processors</a>, more officially known as <a href="https://www.windowscentral.com/hardware/computers-desktops/cpu-gpu-components/intel-core-ultra-series-2-ifa-2024-announcement">Core Ultra Series 2</a>, launched in 2024 as part of <a href="https://www.windowscentral.com/hardware/laptops/what-is-an-ai-pc">a new wave of "AI PCs"</a>. Putting aside the initial hype around <a href="https://www.windowscentral.com/hardware/what-is-npu-vs-gpu">NPUs</a>, <strong>Intel's chips made a much more impactful efficiency improvement</strong> over their <a href="https://www.windowscentral.com/hardware/laptops/intel-next-gen-meteor-lake-cpus-announcement">"Meteor Lake"</a> predecessors.</p><p>Essentially, the major x86-64 chip manufacturers escalated a back-and-forth rivalry over battery-life claims around the time <a href="https://www.windowscentral.com/hardware/laptops/qualcomm-snapdragon-x-elite-arms-race-for-windows-laptops">Qualcomm launched its first-generation Snapdragon X processors</a>, and consumers have generally been better off for it in recent years. <a href="https://www.windowscentral.com/hardware/laptops/asus-zenbook-s-14-copilot-pc-review">Testing ASUS' Zenbook S 14</a> proved to me that <strong>all-day battery life is now a reasonable expectation</strong> that doesn't cost the Earth.</p><h2 class="article-body__section" id="section-6-backlit-keyboard"><span>6. Backlit keyboard</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="tzSjxkiQU3CX9y7i4JUaGR" name="lenovo-yoga-slim-7i-ultra-aura-edition-copilot-key" alt="Close-up of a Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition laptop keyboard showing keys like "alt," directional arrows, and a Windows Copilot key." src="https://cdn.mos.cms.futurecdn.net/tzSjxkiQU3CX9y7i4JUaGR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/tzSjxkiQU3CX9y7i4JUaGR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>Typing in the dark has become a pretty regular occurrence at trade shows, whether I'm seated for a glorified PowerPoint presentation in a dim theater or traveling to the event itself on a red-eye flight. To be clear, I've been able to touch type since I was a teenager, but the nuances of switching between US and UK keyboard layouts can still catch me out.</p><p>At home, I have desk lamps and plenty of other comfortable light sources, but <strong>since my laptops are primarily for travel, I always prefer a backlit keyboard</strong>. This generally isn't a difficult criterion to meet, as only entry-level laptops would be likely to sacrifice the backlight to save money, though using <a href="https://www.windowscentral.com/hardware/laptops/surface/surface-laptop-go-2-review">the Surface Laptop Go 2</a> for a few years really made me realize how much it matters.</p><h2 class="article-body__section" id="section-7-no-proprietary-chargers"><span>7. No proprietary chargers!</span></h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:2000px;"><p class="vanilla-image-block" style="padding-top:56.25%;"><img id="7iQcodFirvg4MoK2E5EtYR" name="lenovo-yoga-slim-7i-ultra-aura-edition-ports-left" alt="Close-up of a Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition laptop resting on a dark surface, highlighting two USB-C ports on the side." src="https://cdn.mos.cms.futurecdn.net/7iQcodFirvg4MoK2E5EtYR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="2000" height="1125" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/7iQcodFirvg4MoK2E5EtYR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7i Ultra (Gen 11) Aura Edition </span><span class="credit" itemprop="copyrightHolder">(Image credit: Ben Wilson | Windows Central)</span></figcaption></figure><p>I've seen a huge improvement in this area since USB-C chargers became more mainstream, and I have a growing collection of 65W plugs suited for various countries. Even the 45W AC adapter from <a href="https://www.windowscentral.com/hardware/handheld-gaming-pc/steam-deck-re-review-2025">my Steam Deck</a> is a reliable backup in a pinch, and I don't mind that it charges my laptops more slowly. <strong>It's much better than a proprietary barrel jack.</strong></p><p>Gaming laptops often sit in limbo between USB-C, tethered to a gigantic power brick, and the old-school barrel jack, because they draw so much power. It's similar with higher-end laptops for creators, as the more powerful CPUs and GPUs inside thirst for the extra juice. I just want to travel with <strong>a single USB-C adapter that charges my laptop, phone, and everything else</strong>.</p><h2 id="my-perfect-laptop-is-quite-common-actually">My perfect laptop is quite common, actually</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:3000px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="optzvYvAqSYMgn79e9HZCA" name="lenovo-yoga-slim-7x-gen11-review-08.JPG" alt="A sleek laptop with a forest wallpaper on the screen sits on a wooden table, surrounded by shelves filled with colorful books, creating a serene, studious ambiance." src="https://cdn.mos.cms.futurecdn.net/optzvYvAqSYMgn79e9HZCA-1920-80.jpg" mos="" align="middle" fullscreen="1" width="3000" height="1688" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/optzvYvAqSYMgn79e9HZCA-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Lenovo Yoga Slim 7x (Gen 11) </span><span class="credit" itemprop="copyrightHolder">(Image credit: Future)</span></figcaption></figure><p>So, my ultimatum isn't actually that unreasonable, as plenty of brands offer all of the above. Then again, some might start disappearing soon, since USB-A ports and headphone jacks will probably be seen as fossils in a few years. At least those two aren't too difficult to adapt to, as I've owned pairs of wireless headphones that can connect to multiple Bluetooth devices simultaneously.</p><p>Still, these are all problems that can only be solved by spending money, which is a big ask when the laptops themselves are creeping up in price, snared by <a href="https://www.windowscentral.com/hardware/ram-crisis-when-end-prices-drop-analysis">the ongoing memory crisis affecting RAM and storage</a> availability. As it stands, my taste traps me into a laptop price bracket of <strong>at least ~$1,000</strong>. Any less than that, and I start to notice some parts of my list disappearing.</p><p>For now, it's easy to recommend an <a href="https://www.bestbuy.com/product/asus-zenbook-14-14-2k-oled-touchscreen-laptop-amd-ryzen-ai-9-465-2026-16gb-memory-512gb-storage-copilot-pc-jasper-gray/JJGHGSC4GZ/sku/6671016" target="_blank"><strong>ASUS Zenbook 14</strong> ($1,199.99 at Best Buy</a>) in one of its Intel/AMD configurations, or a <a href="https://www.bestbuy.com/product/asus-zenbook-a14-14-oled-2k-display-snapdragon-x2-elite-2026-16gb-memory-512gb-storage-copilot-pc-zabriskie-beige/JJGHGSJZ3H/sku/6671009" target="_blank"><strong>Zenbook A14</strong> ($1,349.99)</a> for a <a href="https://www.windowscentral.com/hardware/qualcomm/snapdragon-x2-elite-extreme-announcement-2025">Snapdragon X2 Elite</a> variant running <a href="https://www.windowscentral.com/hardware/windows-on-arm-faq">Windows on ARM</a>. Storefronts regularly offer filters for my favorite features, which also makes it easier to search for laptops from other brands, and <strong>I'm always looking out for discounts</strong>.</p><iframe title="What do you look for in a new laptop?" description="Did I miss something obvious, or am I way off the mark? Let me know!" minimumCommentCount="0" class="position-center" data-lazy-priority="low" data-lazy-src=""></iframe><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/" target="_blank"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ So was I actually wrong about Call of Duty: Modern Warfare 4 after playing the beta? ]]></title>
                                                                                                <dc:content><![CDATA[ <p>Just before the <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> beta early access weekend started, I wrote an article based on my brief initial play test prior to it going live. It was simply titled "<a href="https://www.windowscentral.com/gaming/call-of-duty/i-might-have-been-wrong-about-call-of-duty-modern-warfare-4">I might have been wrong about Call of Duty: Modern Warfare 4</a>." </p><p>I'm not going to go over too much old ground, but the tl;dr was that I expected not to enjoy this year's game at all based on past experience from the Modern Warfare reboot series. </p><p>But I am going to follow up after putting some hours in during said early access weekend on whether or not I was actually wrong. And yes, I was. Mostly. It's not perfect by any stretch, but from what I've seen so far, I am actually looking forward to playing this year's Call of Duty after all. But there's still some stuff I don't like. </p><h2 id="the-good-about-call-of-duty-modern-warfare-4">The good about Call of Duty: Modern Warfare 4</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1886px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="nrVzfUZHKdhT8FSKTpbGD" name="mw4-beta-campaign-1" alt="A screenshot from the Campaign mission Entrenched on Call of Duty: Modern Warfare 4 showing the player crouching through a trench while an explosion happens ahead." src="https://cdn.mos.cms.futurecdn.net/nrVzfUZHKdhT8FSKTpbGD-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1886" height="1062" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/nrVzfUZHKdhT8FSKTpbGD-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The atmosphere in what we've seen of the campaign so far is superb.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Everything I said previously I liked about Modern Warfare 4 still stands. Possibly more so having shifted from playing on console initially over to PC. </p><p>It's easily the best-looking Call of Duty game in recent memory, for starters. The Silkworm map, especially, looks absolutely glorious if you turn up the graphics settings a bit. </p><p>But it's the campaign I think that'll really benefit here. We've only had a single mission, Entrenched, to play so far, but the visual appeal is clear, and it's absolutely filled with atmosphere. </p><p>The most competitive players will always turn the graphics right down, but for the rest of us, it's nice to be playing a Call of Duty that actually looks like a modern game. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1891px;"><p class="vanilla-image-block" style="padding-top:56.11%;"><img id="T83WnxJg3jHS2SUifNRz99" name="mw4-silkworm-map-1" alt="A screenshot from the Call of Duty: Modern Warfare 4 beta showing a player aiming on the Silkworm map." src="https://cdn.mos.cms.futurecdn.net/T83WnxJg3jHS2SUifNRz99-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1891" height="1061" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/T83WnxJg3jHS2SUifNRz99-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Silkworm is probably the best looking of the new maps so far.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The movement is also, I think, spot on. It doesn't feel as crazy fast as <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a>; you can't jump up walls here, but it's fast enough. And it's only taken players a couple of days to figure out how to exploit it as best they can, be that positive or negative. </p><p>But combine the movement with the excellent gunplay, an aim assist that doesn't feel like it's doing all the work for you (at least in my opinion), and some solid weapons, and the core experience is very enjoyable. </p><p>I'm also a fan of the way Modern Warfare 4 handles its attachment unlocks. Once you get an attachment, it's automatically unlocked for all of the weapons you can use it on. </p><p>The Apex attachments you unlock when you reach max level are also an interesting addition. It's similar, I guess, to the prestige unlocks in Black Ops 7, except you don't lose an attachment slot to use them. They go on top of everything else. </p><p>The menu design is also excellent, and overall it's just a really solid player experience. Of particular note is more clarity on the server you're connected to, and I've been seeing low ping across the board. </p><h2 id="the-bad-about-call-of-duty-modern-warfare-4">The bad about Call of Duty: Modern Warfare 4</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1882px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="PAfyng5fYVXU6ypbdE3VKQ" name="mw4-transit-map-1" alt="A screenshot from the Transit 213 map in the Call of Duty: Modern Warfare 4 beta." src="https://cdn.mos.cms.futurecdn.net/PAfyng5fYVXU6ypbdE3VKQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1882" height="1059" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PAfyng5fYVXU6ypbdE3VKQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I really don't like this map and would happily never play it again.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>As good as the gameplay is, I'm not so much of a fan of the maps. There will be more at launch and in subsequent seasons, of course, but I don't think what they've given us in the first beta is the best way to show off this game. </p><p>If I have to play Transit 213 again, I'm going to lose my mind. It's another of those Call of Duty maps that are really small, where you're constantly on top of each other, and it falls into what I call the brainrot category. </p><p>Think Stakeout from <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-6">Black Ops 6</a>, Shipment from previous Modern Warfare games. It's not as bad as Shipment, but its only purpose in existing is for people to pad their stats and probably for camo unlocks. Otherwise it's horrible. </p><p>Silkworm, while looking amazing, isn't overly fun either. The middle lane is essentially a long open street, so you force yourself down the outer lanes, which both have lengthy open runs, too. </p><p>Rooftops feels like it should be a good map, with a mix of external and internal sections paired with elevation changes. But there's something about the way it plays right now that feels a little off. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1887px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="ZTETxaJnpYqckC5eMBCMcR" name="mw4-rooftops-map-1" alt="A screenshot from the Rooftops map in the Call of Duty: Modern Warfare 4 beta with a red sign saying Hotel Times West" src="https://cdn.mos.cms.futurecdn.net/ZTETxaJnpYqckC5eMBCMcR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1887" height="1061" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZTETxaJnpYqckC5eMBCMcR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I feel like Rooftops should be a good map, but it hasn't felt like it so far.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Of the debuting maps, Cachette is a decent challenge, I feel, and I enjoyed Lotus the most by far. Both feel like they play more into a properly competitive, tactical way of playing rather than just running full speed at the opponents. </p><p>The meta also has not and will not change (outside of Ranked Play at least) from UAV spam. They're so easy to get; you'll be spammed constantly with multiple UAVs, and since they give away your positions, you become easy pickings. It also forces you to buy into that meta or be on the backfoot, and I'd rather use my streaks a different way. </p><p>I'd love to see Infinity Ward change the UAV so it's harder to get, but I don't see that happening. Add in the Personal Radar Field Upgrade and you may as well just walk around with a glowing beacon on your head inviting your opponents to take you down. </p><p>There's also a healthy round of weapon balancing that needs to happen, and I'm sure it will, as it always does. Snipers are obviously strong, but they're way too strong right now and too easy to use. Spawns are also pretty bad right now, but Infinity Ward is already working on that ahead of the second weekend of the beta. </p><p>Overall, though, I'm a lot happier with Modern Warfare 4 than I expected to be. Lots would say the last two Black Ops games were bad, and that's their opinion they're entitled to, but I've really enjoyed Black Ops 7 in particular. I usually do when it's a Black Ops game. </p><p>But I've gone from trepidation and expecting not to play this year's game (in part thanks to <a href="https://www.windowscentral.com/tag/gta-6">GTA 6</a> looming) to back on board the Call of Duty train. It's a shame we're not getting to see DMZ in the beta, as that's the mode I'm most excited for, but I am curious to see how Warzone will be. At least we can try that out in the open beta, which begins on Friday, August 28. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/so-was-i-actually-wrong-about-call-of-duty-modern-warfare-4-after-playing-the-beta-mostly</link>
                                                                            <description>
                            <![CDATA[ After my first Modern Warfare 4 playtest I immediately thought my previous trepidation about this year's Call of Duty was unfounded. So how's it panned out after a weekend playing the beta? ]]>
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                                                                        <pubDate>Tue, 25 Aug 2026 17:04:40 +0000</pubDate>                                                                                                                                                                                                                                <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                        <media:description><![CDATA[Consider me all aboard the Modern Warfare 4 train. ]]></media:description>                                                            <media:text><![CDATA[A promotional image from Call of Duty: Modern Warfare 4 showing two soldiers in the door of a helicopter. ]]></media:text>
                                <media:title type="plain"><![CDATA[A promotional image from Call of Duty: Modern Warfare 4 showing two soldiers in the door of a helicopter. ]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>Just before the <a href="https://www.windowscentral.com/tag/call-of-duty-modern-warfare-4">Call of Duty: Modern Warfare 4</a> beta early access weekend started, I wrote an article based on my brief initial play test prior to it going live. It was simply titled "<a href="https://www.windowscentral.com/gaming/call-of-duty/i-might-have-been-wrong-about-call-of-duty-modern-warfare-4">I might have been wrong about Call of Duty: Modern Warfare 4</a>." </p><p>I'm not going to go over too much old ground, but the tl;dr was that I expected not to enjoy this year's game at all based on past experience from the Modern Warfare reboot series. </p><p>But I am going to follow up after putting some hours in during said early access weekend on whether or not I was actually wrong. And yes, I was. Mostly. It's not perfect by any stretch, but from what I've seen so far, I am actually looking forward to playing this year's Call of Duty after all. But there's still some stuff I don't like. </p><h2 id="the-good-about-call-of-duty-modern-warfare-4">The good about Call of Duty: Modern Warfare 4</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1886px;"><p class="vanilla-image-block" style="padding-top:56.31%;"><img id="nrVzfUZHKdhT8FSKTpbGD" name="mw4-beta-campaign-1" alt="A screenshot from the Campaign mission Entrenched on Call of Duty: Modern Warfare 4 showing the player crouching through a trench while an explosion happens ahead." src="https://cdn.mos.cms.futurecdn.net/nrVzfUZHKdhT8FSKTpbGD-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1886" height="1062" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/nrVzfUZHKdhT8FSKTpbGD-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">The atmosphere in what we've seen of the campaign so far is superb.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Everything I said previously I liked about Modern Warfare 4 still stands. Possibly more so having shifted from playing on console initially over to PC. </p><p>It's easily the best-looking Call of Duty game in recent memory, for starters. The Silkworm map, especially, looks absolutely glorious if you turn up the graphics settings a bit. </p><p>But it's the campaign I think that'll really benefit here. We've only had a single mission, Entrenched, to play so far, but the visual appeal is clear, and it's absolutely filled with atmosphere. </p><p>The most competitive players will always turn the graphics right down, but for the rest of us, it's nice to be playing a Call of Duty that actually looks like a modern game. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1891px;"><p class="vanilla-image-block" style="padding-top:56.11%;"><img id="T83WnxJg3jHS2SUifNRz99" name="mw4-silkworm-map-1" alt="A screenshot from the Call of Duty: Modern Warfare 4 beta showing a player aiming on the Silkworm map." src="https://cdn.mos.cms.futurecdn.net/T83WnxJg3jHS2SUifNRz99-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1891" height="1061" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/T83WnxJg3jHS2SUifNRz99-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Silkworm is probably the best looking of the new maps so far.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>The movement is also, I think, spot on. It doesn't feel as crazy fast as <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a>; you can't jump up walls here, but it's fast enough. And it's only taken players a couple of days to figure out how to exploit it as best they can, be that positive or negative. </p><p>But combine the movement with the excellent gunplay, an aim assist that doesn't feel like it's doing all the work for you (at least in my opinion), and some solid weapons, and the core experience is very enjoyable. </p><p>I'm also a fan of the way Modern Warfare 4 handles its attachment unlocks. Once you get an attachment, it's automatically unlocked for all of the weapons you can use it on. </p><p>The Apex attachments you unlock when you reach max level are also an interesting addition. It's similar, I guess, to the prestige unlocks in Black Ops 7, except you don't lose an attachment slot to use them. They go on top of everything else. </p><p>The menu design is also excellent, and overall it's just a really solid player experience. Of particular note is more clarity on the server you're connected to, and I've been seeing low ping across the board. </p><h2 id="the-bad-about-call-of-duty-modern-warfare-4">The bad about Call of Duty: Modern Warfare 4</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1882px;"><p class="vanilla-image-block" style="padding-top:56.27%;"><img id="PAfyng5fYVXU6ypbdE3VKQ" name="mw4-transit-map-1" alt="A screenshot from the Transit 213 map in the Call of Duty: Modern Warfare 4 beta." src="https://cdn.mos.cms.futurecdn.net/PAfyng5fYVXU6ypbdE3VKQ-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1882" height="1059" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/PAfyng5fYVXU6ypbdE3VKQ-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I really don't like this map and would happily never play it again.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>As good as the gameplay is, I'm not so much of a fan of the maps. There will be more at launch and in subsequent seasons, of course, but I don't think what they've given us in the first beta is the best way to show off this game. </p><p>If I have to play Transit 213 again, I'm going to lose my mind. It's another of those Call of Duty maps that are really small, where you're constantly on top of each other, and it falls into what I call the brainrot category. </p><p>Think Stakeout from <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-6">Black Ops 6</a>, Shipment from previous Modern Warfare games. It's not as bad as Shipment, but its only purpose in existing is for people to pad their stats and probably for camo unlocks. Otherwise it's horrible. </p><p>Silkworm, while looking amazing, isn't overly fun either. The middle lane is essentially a long open street, so you force yourself down the outer lanes, which both have lengthy open runs, too. </p><p>Rooftops feels like it should be a good map, with a mix of external and internal sections paired with elevation changes. But there's something about the way it plays right now that feels a little off. </p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1887px;"><p class="vanilla-image-block" style="padding-top:56.23%;"><img id="ZTETxaJnpYqckC5eMBCMcR" name="mw4-rooftops-map-1" alt="A screenshot from the Rooftops map in the Call of Duty: Modern Warfare 4 beta with a red sign saying Hotel Times West" src="https://cdn.mos.cms.futurecdn.net/ZTETxaJnpYqckC5eMBCMcR-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1887" height="1061" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/ZTETxaJnpYqckC5eMBCMcR-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">I feel like Rooftops should be a good map, but it hasn't felt like it so far.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Of the debuting maps, Cachette is a decent challenge, I feel, and I enjoyed Lotus the most by far. Both feel like they play more into a properly competitive, tactical way of playing rather than just running full speed at the opponents. </p><p>The meta also has not and will not change (outside of Ranked Play at least) from UAV spam. They're so easy to get; you'll be spammed constantly with multiple UAVs, and since they give away your positions, you become easy pickings. It also forces you to buy into that meta or be on the backfoot, and I'd rather use my streaks a different way. </p><p>I'd love to see Infinity Ward change the UAV so it's harder to get, but I don't see that happening. Add in the Personal Radar Field Upgrade and you may as well just walk around with a glowing beacon on your head inviting your opponents to take you down. </p><p>There's also a healthy round of weapon balancing that needs to happen, and I'm sure it will, as it always does. Snipers are obviously strong, but they're way too strong right now and too easy to use. Spawns are also pretty bad right now, but Infinity Ward is already working on that ahead of the second weekend of the beta. </p><p>Overall, though, I'm a lot happier with Modern Warfare 4 than I expected to be. Lots would say the last two Black Ops games were bad, and that's their opinion they're entitled to, but I've really enjoyed Black Ops 7 in particular. I usually do when it's a Black Ops game. </p><p>But I've gone from trepidation and expecting not to play this year's game (in part thanks to <a href="https://www.windowscentral.com/tag/gta-6">GTA 6</a> looming) to back on board the Call of Duty train. It's a shame we're not getting to see DMZ in the beta, as that's the mode I'm most excited for, but I am curious to see how Warzone will be. At least we can try that out in the open beta, which begins on Friday, August 28. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Podcast: Windows 11 just keeps getting better ]]></title>
                                                                                                <dc:content><![CDATA[ <p>In this week's episode of the Windows Central Podcast, Daniel Rubino and Zac Bowden break down the latest Windows 11 insider features, focusing heavily on major overhauls coming to context menus, File Explorer polish, and options to force apps to open full-screen. They also dive into a surprising new Signal 65 processor study highlighting how Qualcomm's Snapdragon X2 chips stack up against Intel and AMD, wrap up recent Windows 11 improvements from March onward, and touch on various tech ecosystem shifts.</p><p><em>This episode of the Windows Central Podcast is sponsored by Surfshark VPN. Unlimited devices, access your content from anywhere, and auto-block malware on Windows, Edge, and other platforms from $2.50/mo, with 3 months extra FREE. </em><a href="https://surfshark.com/windowscentral"><em><strong>Sign up today!</strong></em></a></p><iframe allow="" height="192" width="100%" id="" style="" class="position-center" data-lazy-priority="low" data-lazy-src="https://play.libsyn.com/embed/episode/id/42537200/height/192/theme/modern/size/large/thumbnail/yes/custom-color/d3005d/time-start/00:00:00/hide-playlist/yes/download/yes/font-color/FFFFFF"></iframe><ul><li><strong>00:00</strong> — <strong>Introduction & Welcome:</strong> Daniel Rubino and Zach Bowden kick off Episode 402 of the Windows Central Podcast.</li><li><strong>03:45</strong> — <strong>Qualcomm Snapdragon X2 vs. Intel & AMD:</strong> Analyzing the Signal 65 processor study results, showing how Qualcomm beats out Intel and AMD chips in recent laptop testing.</li><li><strong>10:15</strong> — <strong>Windows 11 Context Menu Overhaul:</strong> Breaking down new customizable, faster context menus in Windows 11 Insider builds, including default cleanups and third-party app management.</li><li><strong>24:30</strong> — <strong>File Explorer Improvements:</strong> Reviewing massive performance updates, elimination of freezing/hang delays, and better UI polish for File Explorer.</li><li><strong>42:10</strong> — <strong>Forcing Apps to Open Full-Screen:</strong> Discussing the new Windows settings toggle that allows users to automatically launch apps in full-screen mode.</li><li><strong>52:00</strong> — <strong>Recap of Windows 11 K2 Features & General State of the OS:</strong> A look back at the overall quality-of-life improvements rolled out to Windows 11 since March.</li><li><strong>1:05:15</strong> — <strong>Wrap-Up & Outro:</strong> Final thoughts, social media handles, and sign-offs until next week's episode.</li></ul><p>Have a question you want us to answer on the podcast? Send it to us at <a href="mailto:podcast@windowscentral.com"><strong>podcast@windowscentral.com</strong></a></p><h2 id="hosts">Hosts:</h2><ul><li><a href="https://x.com/daniel_rubino">Daniel Rubino</a></li><li><a href="https://x.com/zacbowden">Zac Bowden</a></li></ul><h2 id="subscribe-to-the-windows-central-podcast">Subscribe to the Windows Central Podcast</h2><ul><li>Listen on <a href="https://open.spotify.com/show/3VeCyXeFa4ex441AKbq9Xg?si=WacYc98oQnu0tPJ_EPb9Eg" target="_blank">Spotify</a></li><li>Listen on <a href="https://itunes.apple.com/us/podcast/windows-central-podcast/id1120948170?mt=8&at=1001lnRX&ct=hawk-7922821501978667000" target="_blank">Apple Podcasts</a></li><li>Listen on <a href="http://pcasts.in/windowscentral" target="_blank">Pocket Casts</a></li><li>Subscribe via <a href="http://windowscentral.libsyn.com/rss" target="_blank">RSS</a></li><li><a href="https://windowscentral.libsyn.com/"><strong>Download the Windows Central Podcast</strong></a></li></ul><p><strong>If you like the show, please let us know by give us a rating on your podcast platform of choice. It really helps us!</strong></p><h2 id="live-video-podcast">LIVE Video Podcast</h2><p>You can watch the live, uncut version of the Windows Central Podcast on our YouTube channel!</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/kDIqxKH6sjU" allowfullscreen></iframe></div></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/windows-11-is-finally-getting-better-and-the-windows-central-podcast-breaks-down-all-the-improvements-that-have-been-announced-and-delivered-since-march</link>
                                                                            <description>
                            <![CDATA[ On this week's episode: Daniel and Zac break down the new Windows 11 context menu upgrades, as well as recap all the improvements that have been confirmed to be coming to the OS this year. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Mon, 24 Aug 2026 14:53:50 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 14:57:54 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ zac.bowden@futurenet.com (Zac Bowden) ]]></author>                    <dc:creator><![CDATA[ Zac Bowden ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/6RC9ueAi6NviJT5HVSiLMS-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Zac Bowden is a Senior Editor at Windows Central and has been with the site since 2016. His expertise is in exclusive coverage about Windows, Surface, and hardware. He&#039;s also an avid collector of rare Microsoft prototype devices, and was fortunate enough to daily drive both the fabled Lumia McLaren and Microsoft Band 3, along the Surface Mini and even Surface Neo. Keep in touch with him on &lt;a href=&quot;https://twitter.com/zacbowden&quot;&gt;Twitter&lt;/a&gt; and &lt;a href=&quot;https://threads.net/@zacbowden&quot;&gt;Threads!&lt;/a&gt;&lt;/p&gt; ]]></dc:description>
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                                                                                                                                                                                                                                    <media:description><![CDATA[Daniel and Zac on Windows Central Podcast 402]]></media:description>                                                            <media:text><![CDATA[Daniel and Zac on Windows Central Podcast 402]]></media:text>
                                <media:title type="plain"><![CDATA[Daniel and Zac on Windows Central Podcast 402]]></media:title>
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                                <p>In this week's episode of the Windows Central Podcast, Daniel Rubino and Zac Bowden break down the latest Windows 11 insider features, focusing heavily on major overhauls coming to context menus, File Explorer polish, and options to force apps to open full-screen. They also dive into a surprising new Signal 65 processor study highlighting how Qualcomm's Snapdragon X2 chips stack up against Intel and AMD, wrap up recent Windows 11 improvements from March onward, and touch on various tech ecosystem shifts.</p><p><em>This episode of the Windows Central Podcast is sponsored by Surfshark VPN. Unlimited devices, access your content from anywhere, and auto-block malware on Windows, Edge, and other platforms from $2.50/mo, with 3 months extra FREE. </em><a href="https://surfshark.com/windowscentral"><em><strong>Sign up today!</strong></em></a></p><iframe allow="" height="192" width="100%" id="" style="" class="position-center" data-lazy-priority="low" data-lazy-src="https://play.libsyn.com/embed/episode/id/42537200/height/192/theme/modern/size/large/thumbnail/yes/custom-color/d3005d/time-start/00:00:00/hide-playlist/yes/download/yes/font-color/FFFFFF"></iframe><ul><li><strong>00:00</strong> — <strong>Introduction & Welcome:</strong> Daniel Rubino and Zach Bowden kick off Episode 402 of the Windows Central Podcast.</li><li><strong>03:45</strong> — <strong>Qualcomm Snapdragon X2 vs. Intel & AMD:</strong> Analyzing the Signal 65 processor study results, showing how Qualcomm beats out Intel and AMD chips in recent laptop testing.</li><li><strong>10:15</strong> — <strong>Windows 11 Context Menu Overhaul:</strong> Breaking down new customizable, faster context menus in Windows 11 Insider builds, including default cleanups and third-party app management.</li><li><strong>24:30</strong> — <strong>File Explorer Improvements:</strong> Reviewing massive performance updates, elimination of freezing/hang delays, and better UI polish for File Explorer.</li><li><strong>42:10</strong> — <strong>Forcing Apps to Open Full-Screen:</strong> Discussing the new Windows settings toggle that allows users to automatically launch apps in full-screen mode.</li><li><strong>52:00</strong> — <strong>Recap of Windows 11 K2 Features & General State of the OS:</strong> A look back at the overall quality-of-life improvements rolled out to Windows 11 since March.</li><li><strong>1:05:15</strong> — <strong>Wrap-Up & Outro:</strong> Final thoughts, social media handles, and sign-offs until next week's episode.</li></ul><p>Have a question you want us to answer on the podcast? Send it to us at <a href="mailto:podcast@windowscentral.com"><strong>podcast@windowscentral.com</strong></a></p><h2 id="hosts">Hosts:</h2><ul><li><a href="https://x.com/daniel_rubino">Daniel Rubino</a></li><li><a href="https://x.com/zacbowden">Zac Bowden</a></li></ul><h2 id="subscribe-to-the-windows-central-podcast">Subscribe to the Windows Central Podcast</h2><ul><li>Listen on <a href="https://open.spotify.com/show/3VeCyXeFa4ex441AKbq9Xg?si=WacYc98oQnu0tPJ_EPb9Eg" target="_blank">Spotify</a></li><li>Listen on <a href="https://itunes.apple.com/us/podcast/windows-central-podcast/id1120948170?mt=8&at=1001lnRX&ct=hawk-7922821501978667000" target="_blank">Apple Podcasts</a></li><li>Listen on <a href="http://pcasts.in/windowscentral" target="_blank">Pocket Casts</a></li><li>Subscribe via <a href="http://windowscentral.libsyn.com/rss" target="_blank">RSS</a></li><li><a href="https://windowscentral.libsyn.com/"><strong>Download the Windows Central Podcast</strong></a></li></ul><p><strong>If you like the show, please let us know by give us a rating on your podcast platform of choice. It really helps us!</strong></p><h2 id="live-video-podcast">LIVE Video Podcast</h2><p>You can watch the live, uncut version of the Windows Central Podcast on our YouTube channel!</p><div class="youtube-video" data-nosnippet ><div class="video-aspect-box"><iframe data-lazy-priority="low" data-lazy-src="https://www.youtube-nocookie.com/embed/kDIqxKH6sjU" allowfullscreen></iframe></div></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ Windows Wrap: Fixing Windows 11 isn't enough — Microsoft needs to fix its apps ]]></title>
                                                                                                <dc:content><![CDATA[ <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Microsoft continues to improve Windows 11. Just this past week, the company began testing new context menus with Windows Insiders and revamped the ancient AutoPlay dialog box.</p><p>The Windows K2 initiative to improve the operating system is going so well that I'v<a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-is-about-to-get-a-big-update-but-should-it-just-have-been-windows-12#viafoura-comments"><strong>e asked if the </strong></a>next big update should be Windows 12. But fixing the Windows experience is about more than context menus and a unified user interface. Even if Windows is fixed, Microsoft needs to make better apps.</p><p>If a person logs onto a PC running a beautiful and zippy version of Windows 11, they won't care about the OS if Microsoft Teams takes too long to load. Microsoft needs to lead by example by making the best Windows apps.</p><h2 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/KZSqJ6bEVtgUF6Y8Y2JX9j-1920-80.jpg" alt="Windows 11 context menu" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iSfZLRtdr9rYXFF8StFJcN-1920-80.jpg" alt="Windows 11" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/L85xcp89yLqgjJA7GXgaXE-1920-80.jpg" alt="Windows 11 Dan Lowres Iphone" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YdCo4jLqKiduDfMGLJTeUc-1920-80.jpg" alt="Images of Qualcomm's new Snapdragon X2 Elite Extreme processor, benchmarks from reference design laptops, and pictures from the announcement at the Snapdragon Summit (2025)." /></figure></figure><p>To give Microsoft credit, work is being done to improve some apps. Rudy Huyn, a well-known Windows developer who worked on the Microsoft Store, is putting a team together to <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-is-building-a-windows-11-team-focused-on-creating-100-percent-native-windows-apps-and-experiences"><strong>improve Windows apps</strong></a>. That team is still in its infancy, so we will have to wait to see the results.</p><p>But Microsoft's app issue isn't just about having a team dedicated to in-box apps or hiring good developers. It's about the direction Microsoft pushes those developers. Microsoft Teams and other Microsoft apps have been "rebuilt from the ground up" or "refreshed with performance in mind" several times over the years. But the underlying problem still exists. Microsoft made the wrong choice by going all-in on web apps, and it needs to course correct.</p><p>Huyn's team is all about native apps, but it's not clear right now how many apps will fall under its umbrella. Will we see a new native version of Outlook? What about Microsoft Teams? If Huyn's team is just focused on in-box apps, some of the most-used apps on Windows 11 will remain laggy web apps.</p><p>Plus, several of Microsoft's biggest apps aren't even in the same part of the company as Huyn's team. If Microsoft fixes the Photos app, OneDrive, and other in-box apps, but Teams is still laggy, Microsoft is still delivering a poor user experience.</p><h2 class="article-body__section" id="section-shopping-with-sean"><span>Shopping with Sean</span></h2><p>Speaking of apps, this week's top deal is on the ever-popular Microsoft 365. That software suite is massively discounted right now if you bundle it with NordVPN. You'll get the best value if you use both Microsoft 365 and NordVPN, but the bundle is more affordable than Microsoft 365 on its own.</p><div class="product"><a data-dimension112="e5d4f89c-9fae-11f1-8dc0-f7ad5cbc95f8" data-action="Deal Block" data-label="365 Personal (12 months) + NordVPN" data-dimension48="365 Personal (12 months) + NordVPN" data-dimension25="$61.99" href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4881914" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1332px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9rUyXFVzsRicdgj3NKGJUc" name="7130oI2I7zL._AC_SL1500_.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9rUyXFVzsRicdgj3NKGJUc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1332" height="1332" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4881914" target="_blank" rel="nofollow" data-dimension112="e5d4f89c-9fae-11f1-8dc0-f7ad5cbc95f8" data-action="Deal Block" data-label="365 Personal (12 months) + NordVPN" data-dimension48="365 Personal (12 months) + NordVPN" data-dimension25="$61.99">365 Personal (12 months) + NordVPN: was $149.98 now $61.99</a></strong><br></p><p>This bundle is the most affordable way to get a year of Microsoft 365. As an added bonus, it comes with a year of NordVPN Basic, which is a $49.99 value on its own.<a class="view-deal button" href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4881914" target="_blank" rel="nofollow" data-dimension112="e5d4f89c-9fae-11f1-8dc0-f7ad5cbc95f8" data-action="Deal Block" data-label="365 Personal (12 months) + NordVPN" data-dimension48="365 Personal (12 months) + NordVPN" data-dimension25="$61.99">View Deal</a></p></div><div class="product"><a data-dimension112="e5d4f914-9fae-11f1-a979-95bcd6715a5a" data-action="Deal Block" data-label="365 Family (12 months) + NordVPN" data-dimension48="365 Family (12 months) + NordVPN" data-dimension25="$84.99" href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4883510" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1319px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="48CmsiW9sP9rPMNAh4wP9o" name="71SokR+FacL._AC_SL1500_.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/48CmsiW9sP9rPMNAh4wP9o-1920-80.jpg" mos="" align="middle" fullscreen="" width="1319" height="1319" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4883510" target="_blank" rel="nofollow" data-dimension112="e5d4f914-9fae-11f1-a979-95bcd6715a5a" data-action="Deal Block" data-label="365 Family (12 months) + NordVPN" data-dimension48="365 Family (12 months) + NordVPN" data-dimension25="$84.99">365 Family (12 months) + NordVPN: was $179.98 now $84.99</a></strong><br></p><p>Microsoft 365 Family provides access to the software suite for up to six people. Each of those users will have their own copy of apps like Word, PowerPoint, and Excel plus 1TB of OneDrive storage. This bundle also includes a free year of NordVPN Basic.<a class="view-deal button" href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4883510" target="_blank" rel="nofollow" data-dimension112="e5d4f914-9fae-11f1-a979-95bcd6715a5a" data-action="Deal Block" data-label="365 Family (12 months) + NordVPN" data-dimension48="365 Family (12 months) + NordVPN" data-dimension25="$84.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/a-faster-os-and-ui-fixes-wont-save-windows-11-if-microsofts-apps-remain-laggy-web-wrappers</link>
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                            <![CDATA[ Microsoft is making real progress with Windows 11 updates, but a faster UI won't fix the overall experience if core apps like Teams and Outlook take forever to load. ]]>
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                                                                        <pubDate>Mon, 24 Aug 2026 11:51:39 +0000</pubDate>                                                                                                                                <updated>Mon, 24 Aug 2026 20:54:03 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ sean.endicott@futurenet.com (Sean Endicott) ]]></author>                    <dc:creator><![CDATA[ Sean Endicott ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/wWPebJwXHCt2b2fMGNpqMG-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Sean Endicott is a News Writer at Windows Central, where he covers Windows 11, Surface hardware, Microsoft 365, AI, apps, and the broader Windows ecosystem. He has been writing about Microsoft since 2017 and has published well over a thousand articles across the site.&lt;/p&gt;&lt;p&gt;His coverage spans breaking news, analysis, feature reporting, and opinion, with a focus on developments across Microsoft’s software and hardware platforms. This includes Windows updates, Surface launches, changes across Microsoft 365, and the company’s increasing focus on AI and services across its ecosystem.&lt;/p&gt;&lt;p&gt;In addition to daily reporting, Sean writes &lt;a href=&quot;https://www.windowscentral.com/tag/windows-wrap&quot;&gt;Windows Wrap&lt;/a&gt;, a weekly column that collects the most important stories from the week and looks at how they fit together across Windows and the wider PC space.&lt;/p&gt;&lt;p&gt;Before joining Windows Central full-time, Sean worked in journalism and media production after earning a First Class degree in Broadcast Journalism from Nottingham Trent University. He has experience in live production and broadcast environments, which led into covering fast-moving technology news and developments as they happen.&lt;/p&gt;&lt;p&gt;Outside of tech, Sean is an award-winning American football coach based in Nottingham, England. He was named BAFCA Youth Coach of the Year in 2024 and continues to coach youth American football alongside his work covering Microsoft.&lt;/p&gt; ]]></dc:description>
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                                <media:title type="plain"><![CDATA[Outlook Client Hero]]></media:title>
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                                <figure class="van-image-figure pull-right inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:800px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="x54XmnMtsZjh7NQwTHHvVk" name="windows-wrap-2026" alt="Windows Central "Windows Wrap" logo" src="https://cdn.mos.cms.futurecdn.net/x54XmnMtsZjh7NQwTHHvVk-1920-80.png" mos="" align="right" fullscreen="" width="800" height="800" attribution="" endorsement="" class="pull-rightinline"></p></div></div></figure><p>Microsoft continues to improve Windows 11. Just this past week, the company began testing new context menus with Windows Insiders and revamped the ancient AutoPlay dialog box.</p><p>The Windows K2 initiative to improve the operating system is going so well that I'v<a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-is-about-to-get-a-big-update-but-should-it-just-have-been-windows-12#viafoura-comments"><strong>e asked if the </strong></a>next big update should be Windows 12. But fixing the Windows experience is about more than context menus and a unified user interface. Even if Windows is fixed, Microsoft needs to make better apps.</p><p>If a person logs onto a PC running a beautiful and zippy version of Windows 11, they won't care about the OS if Microsoft Teams takes too long to load. Microsoft needs to lead by example by making the best Windows apps.</p><h2 class="article-body__section" id="section-biggest-news-of-the-week"><span>Biggest News of the Week</span></h2><figure role="gallery"><figure><img src="https://cdn.mos.cms.futurecdn.net/KZSqJ6bEVtgUF6Y8Y2JX9j-1920-80.jpg" alt="Windows 11 context menu" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/iSfZLRtdr9rYXFF8StFJcN-1920-80.jpg" alt="Windows 11" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/L85xcp89yLqgjJA7GXgaXE-1920-80.jpg" alt="Windows 11 Dan Lowres Iphone" /></figure><figure><img src="https://cdn.mos.cms.futurecdn.net/YdCo4jLqKiduDfMGLJTeUc-1920-80.jpg" alt="Images of Qualcomm's new Snapdragon X2 Elite Extreme processor, benchmarks from reference design laptops, and pictures from the announcement at the Snapdragon Summit (2025)." /></figure></figure><p>To give Microsoft credit, work is being done to improve some apps. Rudy Huyn, a well-known Windows developer who worked on the Microsoft Store, is putting a team together to <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-is-building-a-windows-11-team-focused-on-creating-100-percent-native-windows-apps-and-experiences"><strong>improve Windows apps</strong></a>. That team is still in its infancy, so we will have to wait to see the results.</p><p>But Microsoft's app issue isn't just about having a team dedicated to in-box apps or hiring good developers. It's about the direction Microsoft pushes those developers. Microsoft Teams and other Microsoft apps have been "rebuilt from the ground up" or "refreshed with performance in mind" several times over the years. But the underlying problem still exists. Microsoft made the wrong choice by going all-in on web apps, and it needs to course correct.</p><p>Huyn's team is all about native apps, but it's not clear right now how many apps will fall under its umbrella. Will we see a new native version of Outlook? What about Microsoft Teams? If Huyn's team is just focused on in-box apps, some of the most-used apps on Windows 11 will remain laggy web apps.</p><p>Plus, several of Microsoft's biggest apps aren't even in the same part of the company as Huyn's team. If Microsoft fixes the Photos app, OneDrive, and other in-box apps, but Teams is still laggy, Microsoft is still delivering a poor user experience.</p><h2 class="article-body__section" id="section-shopping-with-sean"><span>Shopping with Sean</span></h2><p>Speaking of apps, this week's top deal is on the ever-popular Microsoft 365. That software suite is massively discounted right now if you bundle it with NordVPN. You'll get the best value if you use both Microsoft 365 and NordVPN, but the bundle is more affordable than Microsoft 365 on its own.</p><div class="product"><a data-dimension112="e5d4f89c-9fae-11f1-8dc0-f7ad5cbc95f8" data-action="Deal Block" data-label="365 Personal (12 months) + NordVPN" data-dimension48="365 Personal (12 months) + NordVPN" data-dimension25="$61.99" href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4881914" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1332px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="9rUyXFVzsRicdgj3NKGJUc" name="7130oI2I7zL._AC_SL1500_.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/9rUyXFVzsRicdgj3NKGJUc-1920-80.jpg" mos="" align="middle" fullscreen="" width="1332" height="1332" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4881914" target="_blank" rel="nofollow" data-dimension112="e5d4f89c-9fae-11f1-8dc0-f7ad5cbc95f8" data-action="Deal Block" data-label="365 Personal (12 months) + NordVPN" data-dimension48="365 Personal (12 months) + NordVPN" data-dimension25="$61.99">365 Personal (12 months) + NordVPN: was $149.98 now $61.99</a></strong><br></p><p>This bundle is the most affordable way to get a year of Microsoft 365. As an added bonus, it comes with a year of NordVPN Basic, which is a $49.99 value on its own.<a class="view-deal button" href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4881914" target="_blank" rel="nofollow" data-dimension112="e5d4f89c-9fae-11f1-8dc0-f7ad5cbc95f8" data-action="Deal Block" data-label="365 Personal (12 months) + NordVPN" data-dimension48="365 Personal (12 months) + NordVPN" data-dimension25="$61.99">View Deal</a></p></div><div class="product"><a data-dimension112="e5d4f914-9fae-11f1-a979-95bcd6715a5a" data-action="Deal Block" data-label="365 Family (12 months) + NordVPN" data-dimension48="365 Family (12 months) + NordVPN" data-dimension25="$84.99" href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4883510" target="_blank" rel="nofollow"><figure class="van-image-figure "  ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1319px;"><p class="vanilla-image-block" style="padding-top:100.00%;"><img id="48CmsiW9sP9rPMNAh4wP9o" name="71SokR+FacL._AC_SL1500_.jpg" caption="" alt="" src="https://cdn.mos.cms.futurecdn.net/48CmsiW9sP9rPMNAh4wP9o-1920-80.jpg" mos="" align="middle" fullscreen="" width="1319" height="1319" attribution="" endorsement="" credit="" class=""></p></div></div></figure></a><p><strong><a href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4883510" target="_blank" rel="nofollow" data-dimension112="e5d4f914-9fae-11f1-a979-95bcd6715a5a" data-action="Deal Block" data-label="365 Family (12 months) + NordVPN" data-dimension48="365 Family (12 months) + NordVPN" data-dimension25="$84.99">365 Family (12 months) + NordVPN: was $179.98 now $84.99</a></strong><br></p><p>Microsoft 365 Family provides access to the software suite for up to six people. Each of those users will have their own copy of apps like Word, PowerPoint, and Excel plus 1TB of OneDrive storage. This bundle also includes a free year of NordVPN Basic.<a class="view-deal button" href="https://www.newegg.com/Product/ComboDealDetails?ItemList=Combo.4883510" target="_blank" rel="nofollow" data-dimension112="e5d4f914-9fae-11f1-a979-95bcd6715a5a" data-action="Deal Block" data-label="365 Family (12 months) + NordVPN" data-dimension48="365 Family (12 months) + NordVPN" data-dimension25="$84.99">View Deal</a></p></div><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
                                                            </article>
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                                                            <title><![CDATA[ Windows 11’s new customization direction proves Microsoft is listening at last ]]></title>
                                                                                                <dc:content><![CDATA[ <p><a href="https://www.windowscentral.com/windows-11">Windows 11</a> is finally starting to look less like the operating system Microsoft wanted everyone to use, and more like the experience users have been asking for.</p><p>It might sound like an overstatement, but look at what the company has been changing lately.</p><p>Microsoft is giving users more control over the context menu. It's bringing back the ability to <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-to-bring-major-changes-to-start-menu-and-taskbar-in-2026">move and resize the Taskbar</a>. It's giving users <a href="https://www.windowscentral.com/microsoft/windows-11/4-changes-coming-soon-to-the-start-menu-on-windows-11">more control over the Start menu</a>. And across the experience, the company continues to modernize legacy tools without stripping away the functionality that made them useful in the first place.</p><p>These changes are part of the company's <a href="https://www.windowscentral.com/microsoft/windows-11/what-is-windows-k2-everything-you-need-to-know-saving-windows-11">Windows K2</a> initiative, which is focused on improving Windows 11's performance, reliability, responsiveness, and overall experience. However, there's another theme running through some of these changes that deserves more attention.</p><p>Microsoft is giving users back some of the control it took away when it launched Windows 11. And frankly, it's about time.</p><h2 id="windows-11-39-s-biggest-problem-was-never-the-new-design">Windows 11's biggest problem was never the new design</h2><p>When <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-2021-vs-windows-11-2026-five-years-later-how-much-has-microsofts-operating-system-really-changed">Windows 11 first became available</a>, Microsoft wanted the desktop to feel simpler, cleaner, and more approachable. That meant redesigning major parts of the shell, simplifying menus, and reducing what the company considered "unnecessary" complexity.</p><p>The problem wasn't that Windows 11 looked different. The problem was that Microsoft sometimes confused simplification with removing choices.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1298px;"><p class="vanilla-image-block" style="padding-top:72.73%;"><img id="H5DAFG9hus5BJbHsESzDq5" name="New context menu design" alt="Windows 11 desktop with the new context menu open." src="https://cdn.mos.cms.futurecdn.net/H5DAFG9hus5BJbHsESzDq5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1298" height="944" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The redesigned context menu is probably the best example. Microsoft created a simpler menu that left out many existing commands, forcing users to open the classic menu to access them. However, over time, the modern menu started becoming cluttered again as more commands and app integrations were added, weakening the simplicity that was one of the reasons for the redesign in the first place.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="wUYsMH8VGnVrBSCfavJTLJ" name="Context menu settings" alt="Windows 11 Settings showing the Context menu options." src="https://cdn.mos.cms.futurecdn.net/wUYsMH8VGnVrBSCfavJTLJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1143" height="774" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The Taskbar lost several customization options. Users could no longer move it to the top or sides of the screen. The Start menu became more rigid. A lot of familiar pieces of the operating system were redesigned around the company's preferred workflow rather than the different ways people had used the desktop for years.</p><p>Microsoft's intentions were understandable, but the results weren't always convincing. For an operating system built around flexibility, Windows 11 sometimes felt surprisingly restrictive.</p><h2 id="now-microsoft-is-giving-users-more-control-again">Now Microsoft is giving users more control again</h2><p>That's why the <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-admits-windows-11s-context-menus-are-cluttered-and-sluggish-announces-major-upgrades-to-the-right-click-menu-that-increases-performance-and-customizability">latest context menu changes</a> are more interesting than they initially appear. Microsoft isn't simply making the context menu faster and easier to use. It's giving users more control over how it works.</p><p>Users will be able to customize which actions appear, manage entries from apps separately, and control how certain commands show up in the experience. The development team is also working on an option to restore a more traditional vertical arrangement for primary actions, such as Cut, Paste, and Delete.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="a7gz4LZ49Zikr2VsL3JcEa" name="Arrange primary actions inline option" alt="Windows 11 Settings shows Arrange primary actions inline option." src="https://cdn.mos.cms.futurecdn.net/a7gz4LZ49Zikr2VsL3JcEa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1143" height="774" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>That's a significant change in how Microsoft is approaching the design of Windows 11. Instead of deciding exactly how everyone should use the context menu, the company is giving users more control over the experience.</p><p>We've seen similar changes across the operating system. Microsoft is bringing back Taskbar positioning and sizing options. The company continues to rethink the Start menu. It's also <a href="https://www.windowscentral.com/microsoft/windows-11/3-classic-tools-i-want-microsoft-to-modernize-next-on-windows-11">modernizing older components</a> without necessarily throwing away the functionality users depend on.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="65K4GTJaDhhV5nMUdLMB9E" name="Start menu new customization settings" alt="Windows 11 Settings in the new Start settings." src="https://cdn.mos.cms.futurecdn.net/65K4GTJaDhhV5nMUdLMB9E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1143" height="774" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The context menu isn't the only example, since the company is also giving users more control in other parts of the experience.</p><h2 id="microsoft-is-learning-users-don-39-t-all-use-the-os-the-same-way">Microsoft is learning users don't all use the OS the same way</h2><p>This is where I think the software giant got Windows 11 wrong. There is no single correct way to use the operating system.</p><p>For instance, some people want a clean desktop with as little clutter as possible. Others want every option available at their fingertips.</p><p>Some people want the Taskbar at the bottom. Others prefer it at the top or along the side.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1298px;"><p class="vanilla-image-block" style="padding-top:72.73%;"><img id="aYxe8xqAD4koYhc2zcPBpV" name="Windows 11 Taskbar at the top" alt="Windows 11 desktop with the Taskbar at the top and the Settings app opened in the Taskbar settings." src="https://cdn.mos.cms.futurecdn.net/aYxe8xqAD4koYhc2zcPBpV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1298" height="944" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>Some users rarely use the context menu. Power users can depend on it dozens or even hundreds of times a day.</p><p>The operating system has always been able to accommodate those differences. That's one of the reasons the platform became so successful.</p><p>Microsoft doesn't need to force everyone into the same workflow to make the desktop easier to use. It can provide reasonable defaults while still letting people change the experience when they want to.</p><h2 id="microsoft-shouldn-39-t-get-too-much-credit-for-restoring-what-it-removed">Microsoft shouldn't get too much credit for restoring what it removed</h2><p>There is an important caveat here. I like where Windows 11 is heading, but Microsoft shouldn't get a free pass simply because it's restoring functionality that didn't necessarily need to disappear in the first place.</p><p>The Taskbar didn't need to lose its positioning options, and the context menu didn't need to become so restrictive. And that makes the current changes somewhat frustrating.</p><p>The company spent years moving Windows 11 toward a more controlled experience. Now, several years into the operating system's life, it's gradually bringing some of that flexibility back.</p><p>I'd rather Microsoft learn from this and not make the same mistake again.</p><h2 id="windows-11-doesn-39-t-need-fewer-choices">Windows 11 doesn't need fewer choices</h2><p>I don't think the company needs to turn Windows 11 into <a href="https://www.windowscentral.com/windows-10">Windows 10</a> again. Windows 11 should look like Windows 11.</p><p>It should have its modern interface, new architecture, and new capabilities. Microsoft should keep improving the entire experience and continue modernizing older parts of the operating system.</p><p>However, modernization shouldn't mean reducing functionality. A modern component should ideally be better than the old one without being less capable. That's the standard Microsoft should stick to, and the context menu is a surprisingly good example.</p><p>If the company can give Windows 11 a cleaner, more modern context menu while also letting users decide which commands they want and how they want to access them, that's a much better solution than forcing everyone into the same interface. </p><p>The same principle should apply throughout Windows 11. The operating system should be easy to use by default while still giving users the flexibility to make it work the way they want.</p><h2 id="windows-central-39-s-take-4">Windows Central's Take</h2><p>The most interesting thing happening to Windows 11 right now isn't another visual redesign or another collection of new features. It's that Microsoft appears to be reconsidering how much control it should take away from users.</p><p>That matters even more as the Windows K2 initiative continues pushing broader improvements to the operating system. Better performance, reliability, design, and responsiveness are important, but the way people interact with the elements and features matters just as much.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKYre"></div>                            </div>                            <script src="https://kwizly.com/embed/egKYre.js" async></script><p>A faster operating system that makes people work around unnecessary restrictions isn't necessarily better.</p><p>What I appreciate about these changes is that Microsoft isn't simply trying to make Windows 11 look different. It's addressing some of the decisions that made the operating system feel less flexible than previous versions. The movable and resizable Taskbar, a more customizable Start menu, and now a context menu that users can configure all point in the same direction.</p><p>Microsoft is starting to recognize that Windows 11's problem wasn't that it gave users too many choices. It was that it sometimes took too many choices away.</p><p>That's the lesson I hope the company keeps in mind as the Windows K2 project continues. Make the operating system easy to use out of the box, but still give users the freedom to customize it and make it work the way they want.</p><h2 id="more-resources-4">More resources</h2><p>Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:</p><ul><li><a href="https://www.windowscentral.com/software-apps/windows-11">Windows 11 on Windows Central — All you need to know</a></li><li><a href="https://www.windowscentral.com/software-apps/windows-10">Windows 10 on Windows Central — All you need to know</a></li></ul><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/microsoft/windows-11/i-think-microsoft-finally-understands-what-windows-11-got-wrong-about-customization</link>
                                                                            <description>
                            <![CDATA[ Microsoft is giving Windows 11 users more control over the context menu, Taskbar, and Start menu while reversing some of its most restrictive changes. ]]>
                                                                                                            </description>
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                                                                        <pubDate>Sun, 23 Aug 2026 13:31:09 +0000</pubDate>                                                                                                                                <updated>Sun, 23 Aug 2026 13:47:55 +0000</updated>
                                                                                                                                            <category><![CDATA[Windows 11]]></category>
                                                    <category><![CDATA[Microsoft]]></category>
                                                    <category><![CDATA[Windows]]></category>
                                                                                                <author><![CDATA[ mhuck@live.com (Mauro Huculak) ]]></author>                    <dc:creator><![CDATA[ Mauro Huculak ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/uFWXqRfVL72iJz8uyzRsrV-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Mauro Huculak has been a Windows How-To Expert contributor at WindowsCentral.com for over a decade, with more than 23 years of combined experience in IT and technical writing. He holds professional certifications from Microsoft (MCSA), Cisco (CCNP), VMware (VCP), and CompTIA (A+, Network+), and has been recognized as a long-time Microsoft MVP. Outside of tech, Mauro enjoys cycling, hiking, and discovering great food.&lt;/p&gt; ]]></dc:description>
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                                                            <media:credit><![CDATA[Mauro Huculak]]></media:credit>
                                                                                                                                                                                                                                    <media:description><![CDATA[Windows 11 desktop with Taskbar at the top, new Start menu, and customizable context menu.]]></media:description>                                                            <media:text><![CDATA[Windows 11 desktop with Taskbar at the top, new Start menu, and customizable context menu.]]></media:text>
                                <media:title type="plain"><![CDATA[Windows 11 desktop with Taskbar at the top, new Start menu, and customizable context menu.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p><a href="https://www.windowscentral.com/windows-11">Windows 11</a> is finally starting to look less like the operating system Microsoft wanted everyone to use, and more like the experience users have been asking for.</p><p>It might sound like an overstatement, but look at what the company has been changing lately.</p><p>Microsoft is giving users more control over the context menu. It's bringing back the ability to <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-to-bring-major-changes-to-start-menu-and-taskbar-in-2026">move and resize the Taskbar</a>. It's giving users <a href="https://www.windowscentral.com/microsoft/windows-11/4-changes-coming-soon-to-the-start-menu-on-windows-11">more control over the Start menu</a>. And across the experience, the company continues to modernize legacy tools without stripping away the functionality that made them useful in the first place.</p><p>These changes are part of the company's <a href="https://www.windowscentral.com/microsoft/windows-11/what-is-windows-k2-everything-you-need-to-know-saving-windows-11">Windows K2</a> initiative, which is focused on improving Windows 11's performance, reliability, responsiveness, and overall experience. However, there's another theme running through some of these changes that deserves more attention.</p><p>Microsoft is giving users back some of the control it took away when it launched Windows 11. And frankly, it's about time.</p><h2 id="windows-11-39-s-biggest-problem-was-never-the-new-design">Windows 11's biggest problem was never the new design</h2><p>When <a href="https://www.windowscentral.com/microsoft/windows-11/windows-11-2021-vs-windows-11-2026-five-years-later-how-much-has-microsofts-operating-system-really-changed">Windows 11 first became available</a>, Microsoft wanted the desktop to feel simpler, cleaner, and more approachable. That meant redesigning major parts of the shell, simplifying menus, and reducing what the company considered "unnecessary" complexity.</p><p>The problem wasn't that Windows 11 looked different. The problem was that Microsoft sometimes confused simplification with removing choices.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1298px;"><p class="vanilla-image-block" style="padding-top:72.73%;"><img id="H5DAFG9hus5BJbHsESzDq5" name="New context menu design" alt="Windows 11 desktop with the new context menu open." src="https://cdn.mos.cms.futurecdn.net/H5DAFG9hus5BJbHsESzDq5-1920-80.jpg" mos="" align="middle" fullscreen="" width="1298" height="944" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The redesigned context menu is probably the best example. Microsoft created a simpler menu that left out many existing commands, forcing users to open the classic menu to access them. However, over time, the modern menu started becoming cluttered again as more commands and app integrations were added, weakening the simplicity that was one of the reasons for the redesign in the first place.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="wUYsMH8VGnVrBSCfavJTLJ" name="Context menu settings" alt="Windows 11 Settings showing the Context menu options." src="https://cdn.mos.cms.futurecdn.net/wUYsMH8VGnVrBSCfavJTLJ-1920-80.jpg" mos="" align="middle" fullscreen="" width="1143" height="774" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The Taskbar lost several customization options. Users could no longer move it to the top or sides of the screen. The Start menu became more rigid. A lot of familiar pieces of the operating system were redesigned around the company's preferred workflow rather than the different ways people had used the desktop for years.</p><p>Microsoft's intentions were understandable, but the results weren't always convincing. For an operating system built around flexibility, Windows 11 sometimes felt surprisingly restrictive.</p><h2 id="now-microsoft-is-giving-users-more-control-again">Now Microsoft is giving users more control again</h2><p>That's why the <a href="https://www.windowscentral.com/microsoft/windows-11/microsoft-admits-windows-11s-context-menus-are-cluttered-and-sluggish-announces-major-upgrades-to-the-right-click-menu-that-increases-performance-and-customizability">latest context menu changes</a> are more interesting than they initially appear. Microsoft isn't simply making the context menu faster and easier to use. It's giving users more control over how it works.</p><p>Users will be able to customize which actions appear, manage entries from apps separately, and control how certain commands show up in the experience. The development team is also working on an option to restore a more traditional vertical arrangement for primary actions, such as Cut, Paste, and Delete.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="a7gz4LZ49Zikr2VsL3JcEa" name="Arrange primary actions inline option" alt="Windows 11 Settings shows Arrange primary actions inline option." src="https://cdn.mos.cms.futurecdn.net/a7gz4LZ49Zikr2VsL3JcEa-1920-80.jpg" mos="" align="middle" fullscreen="" width="1143" height="774" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>That's a significant change in how Microsoft is approaching the design of Windows 11. Instead of deciding exactly how everyone should use the context menu, the company is giving users more control over the experience.</p><p>We've seen similar changes across the operating system. Microsoft is bringing back Taskbar positioning and sizing options. The company continues to rethink the Start menu. It's also <a href="https://www.windowscentral.com/microsoft/windows-11/3-classic-tools-i-want-microsoft-to-modernize-next-on-windows-11">modernizing older components</a> without necessarily throwing away the functionality users depend on.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1143px;"><p class="vanilla-image-block" style="padding-top:67.72%;"><img id="65K4GTJaDhhV5nMUdLMB9E" name="Start menu new customization settings" alt="Windows 11 Settings in the new Start settings." src="https://cdn.mos.cms.futurecdn.net/65K4GTJaDhhV5nMUdLMB9E-1920-80.jpg" mos="" align="middle" fullscreen="" width="1143" height="774" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>The context menu isn't the only example, since the company is also giving users more control in other parts of the experience.</p><h2 id="microsoft-is-learning-users-don-39-t-all-use-the-os-the-same-way">Microsoft is learning users don't all use the OS the same way</h2><p>This is where I think the software giant got Windows 11 wrong. There is no single correct way to use the operating system.</p><p>For instance, some people want a clean desktop with as little clutter as possible. Others want every option available at their fingertips.</p><p>Some people want the Taskbar at the bottom. Others prefer it at the top or along the side.</p><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1298px;"><p class="vanilla-image-block" style="padding-top:72.73%;"><img id="aYxe8xqAD4koYhc2zcPBpV" name="Windows 11 Taskbar at the top" alt="Windows 11 desktop with the Taskbar at the top and the Settings app opened in the Taskbar settings." src="https://cdn.mos.cms.futurecdn.net/aYxe8xqAD4koYhc2zcPBpV-1920-80.jpg" mos="" align="middle" fullscreen="" width="1298" height="944" attribution="" endorsement="" class="inline"></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="credit" itemprop="copyrightHolder">(Image credit: Mauro Huculak)</span></figcaption></figure><p>Some users rarely use the context menu. Power users can depend on it dozens or even hundreds of times a day.</p><p>The operating system has always been able to accommodate those differences. That's one of the reasons the platform became so successful.</p><p>Microsoft doesn't need to force everyone into the same workflow to make the desktop easier to use. It can provide reasonable defaults while still letting people change the experience when they want to.</p><h2 id="microsoft-shouldn-39-t-get-too-much-credit-for-restoring-what-it-removed">Microsoft shouldn't get too much credit for restoring what it removed</h2><p>There is an important caveat here. I like where Windows 11 is heading, but Microsoft shouldn't get a free pass simply because it's restoring functionality that didn't necessarily need to disappear in the first place.</p><p>The Taskbar didn't need to lose its positioning options, and the context menu didn't need to become so restrictive. And that makes the current changes somewhat frustrating.</p><p>The company spent years moving Windows 11 toward a more controlled experience. Now, several years into the operating system's life, it's gradually bringing some of that flexibility back.</p><p>I'd rather Microsoft learn from this and not make the same mistake again.</p><h2 id="windows-11-doesn-39-t-need-fewer-choices">Windows 11 doesn't need fewer choices</h2><p>I don't think the company needs to turn Windows 11 into <a href="https://www.windowscentral.com/windows-10">Windows 10</a> again. Windows 11 should look like Windows 11.</p><p>It should have its modern interface, new architecture, and new capabilities. Microsoft should keep improving the entire experience and continue modernizing older parts of the operating system.</p><p>However, modernization shouldn't mean reducing functionality. A modern component should ideally be better than the old one without being less capable. That's the standard Microsoft should stick to, and the context menu is a surprisingly good example.</p><p>If the company can give Windows 11 a cleaner, more modern context menu while also letting users decide which commands they want and how they want to access them, that's a much better solution than forcing everyone into the same interface. </p><p>The same principle should apply throughout Windows 11. The operating system should be easy to use by default while still giving users the flexibility to make it work the way they want.</p><h2 id="windows-central-39-s-take-4">Windows Central's Take</h2><p>The most interesting thing happening to Windows 11 right now isn't another visual redesign or another collection of new features. It's that Microsoft appears to be reconsidering how much control it should take away from users.</p><p>That matters even more as the Windows K2 initiative continues pushing broader improvements to the operating system. Better performance, reliability, design, and responsiveness are important, but the way people interact with the elements and features matters just as much.</p><div style="min-height: 250px;">                                <div class="kwizly-quiz kwizly-egKYre"></div>                            </div>                            <script src="https://kwizly.com/embed/egKYre.js" async></script><p>A faster operating system that makes people work around unnecessary restrictions isn't necessarily better.</p><p>What I appreciate about these changes is that Microsoft isn't simply trying to make Windows 11 look different. It's addressing some of the decisions that made the operating system feel less flexible than previous versions. The movable and resizable Taskbar, a more customizable Start menu, and now a context menu that users can configure all point in the same direction.</p><p>Microsoft is starting to recognize that Windows 11's problem wasn't that it gave users too many choices. It was that it sometimes took too many choices away.</p><p>That's the lesson I hope the company keeps in mind as the Windows K2 project continues. Make the operating system easy to use out of the box, but still give users the freedom to customize it and make it work the way they want.</p><h2 id="more-resources-4">More resources</h2><p>Explore more in-depth how-to guides, troubleshooting advice, and essential tips to get the most out of Windows 11 and 10. Start browsing here:</p><ul><li><a href="https://www.windowscentral.com/software-apps/windows-11">Windows 11 on Windows Central — All you need to know</a></li><li><a href="https://www.windowscentral.com/software-apps/windows-10">Windows 10 on Windows Central — All you need to know</a></li></ul><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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                                                            <title><![CDATA[ I might have been wrong about Call of Duty: Modern Warfare 4 ]]></title>
                                                                                                <dc:content><![CDATA[ <p>From the get go, as soon as I heard that <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-reveal">Call of Duty: Modern Warfare 4 </a>would be this year's entry in Microsoft's biggest franchise, my head dropped. </p><p>Since Modern Warfare was rebooted, it's been my least favorite. <a href="https://www.windowscentral.com/gaming/call-of-duty/an-over-six-year-old-call-of-duty-game-has-obliterated-its-all-time-high-on-steam-for-one-good-reason">Modern Warfare (2019)</a> was OK, and I played it for a little while but lost interest quicker than in any previous Call of Duty. I barely touched the two that came after it. </p><p>I've always preferred Black Ops, and while the last two in that series haven't been perfect by any means, I've really enjoyed playing them. But I've now finally played Modern Warfare 4 for the first time as part of Call of Duty: NEXT, and I'm man enough to admit my initial trepidation may well have been way off base. </p><p>I'll preface this by saying I haven't seen much of the game so far. I'll be enjoying the full multiplayer experience, that campaign mission, and the new Warzone map for the first time during the beta like everyone else. </p><p>But what I have already experienced has given me hope, because two aspects in particular I was expecting not to enjoy have turned out to be far better than I anticipated: Movement and gunplay. </p><figure class="inline-layout"><fw-storyblock channel="windows_central" playlist="" autoplay="1"></fw-storyblock></figure><h2 id="call-of-duty-modern-warfare-4-39-s-movement-feels-good">Call of Duty: Modern Warfare 4's movement feels good</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1901px;"><p class="vanilla-image-block" style="padding-top:56.18%;"><img id="c8ynBrexuh2mWp69MgXGyh" name="modern-warfare-4-beta-screen-2" alt="A screenshot from the Mobility Course in the Call of Duty: Modern Warfare 4 beta" src="https://cdn.mos.cms.futurecdn.net/c8ynBrexuh2mWp69MgXGyh-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1901" height="1068" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/c8ynBrexuh2mWp69MgXGyh-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Movement doesn't feel like Black Ops 7, but it's still fast and smooth.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I'm no "movement demon" on <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a>, but I do enjoy the fast fluidity to it. I enjoy the pace of Call of Duty when it's flying along, and I appreciate that not everyone does. I don't enjoy slower-paced, more tactical shooters nearly as much. </p><p>I just want to run, gun, and then run and gun again. Have some fun. </p><p>Modern Warfare 4 is more grounded in that there's no wall jumping, but it still feels fluid. The pace isn't quite at Black Ops 7 level, but it's not slow. Sliding is smooth but doesn't feel ridiculous, and I think the best way I can describe the movement overall is that everything feels deliberate. </p><p>You don't feel like a superhero. You feel like you have some weight behind you, like you can't just use movement to get you out of a hole. You actually need to know what you're doing. </p><h2 id="i-like-modern-warfare-4-39-s-gunplay">I like Modern Warfare 4's gunplay </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1896px;"><p class="vanilla-image-block" style="padding-top:56.17%;"><img id="SGLeVmP5UknoB6wUgeHD5K" name="modern-warfare-4-beta-screen-1" alt="A screenshot from a 3v3 Gunfight match in the Call of Duty: Modern Warfare 4 beta" src="https://cdn.mos.cms.futurecdn.net/SGLeVmP5UknoB6wUgeHD5K-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1896" height="1065" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SGLeVmP5UknoB6wUgeHD5K-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">So far the gunplay feels pretty satisfying.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Again, this is based on only a very brief playtest before the beta opens, but so far I like the gunplay a lot. The way the weapons move as you're running, the way they move when you're firing, and even the way the whole experience looks. </p><p>It's pretty satisfying. </p><p>Of course, I haven't yet experienced levelling up weapons, strapping on attachments, and such, but I do hope that we don't end up in a position, as we do every year, where there's a single meta that makes every weapon shoot like a laser beam with no recoil. </p><p>As it stands out of the gate, I like the recoil, and I like that you actually need to be able to aim a little to hit your shots. I'm not very good, but I like it. </p><p>It feels good hitting your shots, especially with a pistol. Call of Duty isn't realistic by any stretch, but Modern Warfare 4 so far seems to be headed in a better direction in this aspect than the last two Black Ops games. </p><h2 id="visually-modern-warfare-4-is-the-best-call-of-duty-in-a-while">Visually Modern Warfare 4 is the best Call of Duty in a while</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1902px;"><p class="vanilla-image-block" style="padding-top:55.99%;"><img id="eX7RKcSK4kE8PVGf9Bs7ye" name="modern-warfare-4-beta-screen-3" alt="A screenshot from a Gunfight 3v3 match on the Call of Duty: Modern Warfare 4 beta" src="https://cdn.mos.cms.futurecdn.net/eX7RKcSK4kE8PVGf9Bs7ye-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1902" height="1065" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eX7RKcSK4kE8PVGf9Bs7ye-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Even the water looks pretty good on Modern Warfare 4 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Nobody plays Call of Duty because it's a particularly good-looking game, and those who indulge primarily in PvP action on PC always turn the graphics down anyway to get the extra frames. Console players can't do that, so there needs to be a balance. </p><p>I've played so far on the Xbox Series X, and I think Modern Warfare 4 looks pretty good. Certainly more like you'd expect a modern shooter to look. </p><p>Part of this, I do wonder, is it down to the decision to ditch last-gen consoles? <a href="https://www.windowscentral.com/gaming/xbox/i-tried-call-of-duty-black-ops-7-on-the-xbox-one-and-its-never-been-more-obvious-we-need-to-leave-the-past-behind">I played Black Ops 7's beta last year on an Xbox One X</a>, and it wasn't great. Visually it looked fine, close enough to the Xbox Series X, but the frame rate was awful. But I also felt like the last-gen consoles were holding back the visuals on the more modern systems. </p><p>Everything about the visuals on Modern Warfare 4 so far feels like an upgrade over Black Ops 7. The lighting is nice, textures are decent, and I think the weapons look fantastic. It's just generally all-around nice to look at. </p><p>Black Ops 6 and Black Ops 7 were OK, and I get that Modern Warfare has a whole different aesthetic, but it feels less 'fake' and altogether a more pleasing environment. </p><p>That's not to say that there isn't plenty more that needs to be experienced to decide whether Modern Warfare 4 is a "good game" or not. There's still the matchmaking experience, for example, that could make or break things, and plenty of other decisions that could affect the player experience. </p><p>But on the face of it, I'm prepared to admit my preconceptions were wrong that I'd immediately dislike this game. The fundamentals of it are a lot better than I expected. </p><p>Like everyone else, I'll be really getting to grips with Modern Warfare 4 during this weekend's early access beta. Things kick off today, Friday, August 21, at 9am Pacific for Call of Duty: NEXT, with access for everyone else with a code beginning at 11am Pacific. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p> ]]></dc:content>
                                                                                                                                            <link>https://www.windowscentral.com/gaming/call-of-duty/i-might-have-been-wrong-about-call-of-duty-modern-warfare-4</link>
                                                                            <description>
                            <![CDATA[ I was prepared to miss this year's Call of Duty: Modern Warfare 4 release because I generally don't like the series. But I might have been wrong on that. ]]>
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                                                                        <pubDate>Fri, 21 Aug 2026 16:00:00 +0000</pubDate>                                                                                                                                <updated>Tue, 25 Aug 2026 10:51:23 +0000</updated>
                                                                                                                                            <category><![CDATA[Call of Duty]]></category>
                                                    <category><![CDATA[Gaming]]></category>
                                                                                                <author><![CDATA[ richard.devine@futurenet.com (Richard Devine) ]]></author>                    <dc:creator><![CDATA[ Richard Devine ]]></dc:creator>                                                                                    <dc:source><![CDATA[ https://cdn.mos.cms.futurecdn.net/rqoHuuMZfDvqSrdm3eWFxb-320-70.jpg ]]></dc:source>
                                                                <dc:description><![CDATA[ &lt;p&gt;Hey, I&#039;m Richard Devine. As the &lt;strong&gt;Managing Editor&lt;/strong&gt; at &lt;strong&gt;Windows Central&lt;/strong&gt;, I spend my days (and way too many nights) looking at &lt;strong&gt;Windows&lt;/strong&gt;, PCs, open-source, and the latest in gaming.&lt;/p&gt;&lt;p&gt;While I live in Windows, my heart is often in the terminal. I love &lt;strong&gt;open-source software &lt;/strong&gt;and spend a lot of time digging through &lt;strong&gt;GitHub&lt;/strong&gt; to find the next &quot;must-have&quot; tool that most people haven&#039;t heard of yet. Whether it&#039;s perfecting a &lt;strong&gt;WSL (Windows Subsystem for Linux)&lt;/strong&gt; workflow or helping bridge the gap between Windows and &lt;strong&gt;Linux&lt;/strong&gt;, I’m all about finding ways to make our PCs do more.&lt;/p&gt;&lt;p&gt;When the work laptop closes, the gaming PC stays on. I’ve spent more hours than I’d like to admit in the dark streets of &lt;strong&gt;The Division 2&lt;/strong&gt;, chasing the perfect line in &lt;strong&gt;Forza Horizon&lt;/strong&gt;, or keeping up with the ever-changing meta in &lt;strong&gt;Call of Duty&lt;/strong&gt;.&lt;/p&gt;&lt;p&gt;For me, it’s not just about playing the games it’s also about the community that keeps them alive. I’m here to make sure you have the best info, the neatest tools, and a better experience every time you hit the power button.&lt;/p&gt; ]]></dc:description>
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                                                                                                                                <media:content type="image/jpeg" url="https://cdn.mos.cms.futurecdn.net/Jd6zVYo43g4DiidTe9PEcg-1920-80.jpg">
                                                            <media:credit><![CDATA[Activision]]></media:credit>
                                                                                                                                                                        <media:description><![CDATA[At least with first impressions, I might have been wrong. ]]></media:description>                                                            <media:text><![CDATA[Early looks at Simon &quot;Ghost&quot; Riley from Call of Duty: Modern Warfare 4 in his Nomad gear, available by purchasing the Vault Edition of the game.]]></media:text>
                                <media:title type="plain"><![CDATA[Early looks at Simon &quot;Ghost&quot; Riley from Call of Duty: Modern Warfare 4 in his Nomad gear, available by purchasing the Vault Edition of the game.]]></media:title>
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                            <![CDATA[
                            <article>
                                <p>From the get go, as soon as I heard that <a href="https://www.windowscentral.com/gaming/call-of-duty/call-of-duty-modern-warfare-4-reveal">Call of Duty: Modern Warfare 4 </a>would be this year's entry in Microsoft's biggest franchise, my head dropped. </p><p>Since Modern Warfare was rebooted, it's been my least favorite. <a href="https://www.windowscentral.com/gaming/call-of-duty/an-over-six-year-old-call-of-duty-game-has-obliterated-its-all-time-high-on-steam-for-one-good-reason">Modern Warfare (2019)</a> was OK, and I played it for a little while but lost interest quicker than in any previous Call of Duty. I barely touched the two that came after it. </p><p>I've always preferred Black Ops, and while the last two in that series haven't been perfect by any means, I've really enjoyed playing them. But I've now finally played Modern Warfare 4 for the first time as part of Call of Duty: NEXT, and I'm man enough to admit my initial trepidation may well have been way off base. </p><p>I'll preface this by saying I haven't seen much of the game so far. I'll be enjoying the full multiplayer experience, that campaign mission, and the new Warzone map for the first time during the beta like everyone else. </p><p>But what I have already experienced has given me hope, because two aspects in particular I was expecting not to enjoy have turned out to be far better than I anticipated: Movement and gunplay. </p><figure class="inline-layout"><fw-storyblock channel="windows_central" playlist="" autoplay="1"></fw-storyblock></figure><h2 id="call-of-duty-modern-warfare-4-39-s-movement-feels-good">Call of Duty: Modern Warfare 4's movement feels good</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1901px;"><p class="vanilla-image-block" style="padding-top:56.18%;"><img id="c8ynBrexuh2mWp69MgXGyh" name="modern-warfare-4-beta-screen-2" alt="A screenshot from the Mobility Course in the Call of Duty: Modern Warfare 4 beta" src="https://cdn.mos.cms.futurecdn.net/c8ynBrexuh2mWp69MgXGyh-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1901" height="1068" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/c8ynBrexuh2mWp69MgXGyh-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Movement doesn't feel like Black Ops 7, but it's still fast and smooth.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>I'm no "movement demon" on <a href="https://www.windowscentral.com/tag/call-of-duty-black-ops-7">Black Ops 7</a>, but I do enjoy the fast fluidity to it. I enjoy the pace of Call of Duty when it's flying along, and I appreciate that not everyone does. I don't enjoy slower-paced, more tactical shooters nearly as much. </p><p>I just want to run, gun, and then run and gun again. Have some fun. </p><p>Modern Warfare 4 is more grounded in that there's no wall jumping, but it still feels fluid. The pace isn't quite at Black Ops 7 level, but it's not slow. Sliding is smooth but doesn't feel ridiculous, and I think the best way I can describe the movement overall is that everything feels deliberate. </p><p>You don't feel like a superhero. You feel like you have some weight behind you, like you can't just use movement to get you out of a hole. You actually need to know what you're doing. </p><h2 id="i-like-modern-warfare-4-39-s-gunplay">I like Modern Warfare 4's gunplay </h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1896px;"><p class="vanilla-image-block" style="padding-top:56.17%;"><img id="SGLeVmP5UknoB6wUgeHD5K" name="modern-warfare-4-beta-screen-1" alt="A screenshot from a 3v3 Gunfight match in the Call of Duty: Modern Warfare 4 beta" src="https://cdn.mos.cms.futurecdn.net/SGLeVmP5UknoB6wUgeHD5K-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1896" height="1065" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/SGLeVmP5UknoB6wUgeHD5K-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">So far the gunplay feels pretty satisfying.  </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Again, this is based on only a very brief playtest before the beta opens, but so far I like the gunplay a lot. The way the weapons move as you're running, the way they move when you're firing, and even the way the whole experience looks. </p><p>It's pretty satisfying. </p><p>Of course, I haven't yet experienced levelling up weapons, strapping on attachments, and such, but I do hope that we don't end up in a position, as we do every year, where there's a single meta that makes every weapon shoot like a laser beam with no recoil. </p><p>As it stands out of the gate, I like the recoil, and I like that you actually need to be able to aim a little to hit your shots. I'm not very good, but I like it. </p><p>It feels good hitting your shots, especially with a pistol. Call of Duty isn't realistic by any stretch, but Modern Warfare 4 so far seems to be headed in a better direction in this aspect than the last two Black Ops games. </p><h2 id="visually-modern-warfare-4-is-the-best-call-of-duty-in-a-while">Visually Modern Warfare 4 is the best Call of Duty in a while</h2><figure class="van-image-figure  inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1902px;"><p class="vanilla-image-block" style="padding-top:55.99%;"><img id="eX7RKcSK4kE8PVGf9Bs7ye" name="modern-warfare-4-beta-screen-3" alt="A screenshot from a Gunfight 3v3 match on the Call of Duty: Modern Warfare 4 beta" src="https://cdn.mos.cms.futurecdn.net/eX7RKcSK4kE8PVGf9Bs7ye-1920-80.jpg" mos="" align="middle" fullscreen="1" width="1902" height="1065" attribution="" endorsement="" class="inline expandable"><a href='https://cdn.mos.cms.futurecdn.net/eX7RKcSK4kE8PVGf9Bs7ye-1920-80.jpg' target='_blank' class='expand-button icon-expand-image icon' ></a></p></div></div><figcaption itemprop="caption description" class=" inline-layout"><span class="caption-text">Even the water looks pretty good on Modern Warfare 4 </span><span class="credit" itemprop="copyrightHolder">(Image credit: Windows Central)</span></figcaption></figure><p>Nobody plays Call of Duty because it's a particularly good-looking game, and those who indulge primarily in PvP action on PC always turn the graphics down anyway to get the extra frames. Console players can't do that, so there needs to be a balance. </p><p>I've played so far on the Xbox Series X, and I think Modern Warfare 4 looks pretty good. Certainly more like you'd expect a modern shooter to look. </p><p>Part of this, I do wonder, is it down to the decision to ditch last-gen consoles? <a href="https://www.windowscentral.com/gaming/xbox/i-tried-call-of-duty-black-ops-7-on-the-xbox-one-and-its-never-been-more-obvious-we-need-to-leave-the-past-behind">I played Black Ops 7's beta last year on an Xbox One X</a>, and it wasn't great. Visually it looked fine, close enough to the Xbox Series X, but the frame rate was awful. But I also felt like the last-gen consoles were holding back the visuals on the more modern systems. </p><p>Everything about the visuals on Modern Warfare 4 so far feels like an upgrade over Black Ops 7. The lighting is nice, textures are decent, and I think the weapons look fantastic. It's just generally all-around nice to look at. </p><p>Black Ops 6 and Black Ops 7 were OK, and I get that Modern Warfare has a whole different aesthetic, but it feels less 'fake' and altogether a more pleasing environment. </p><p>That's not to say that there isn't plenty more that needs to be experienced to decide whether Modern Warfare 4 is a "good game" or not. There's still the matchmaking experience, for example, that could make or break things, and plenty of other decisions that could affect the player experience. </p><p>But on the face of it, I'm prepared to admit my preconceptions were wrong that I'd immediately dislike this game. The fundamentals of it are a lot better than I expected. </p><p>Like everyone else, I'll be really getting to grips with Modern Warfare 4 during this weekend's early access beta. Things kick off today, Friday, August 21, at 9am Pacific for Call of Duty: NEXT, with access for everyone else with a code beginning at 11am Pacific. </p><a href="https://www.reddit.com/r/windowscentral/"><figure class="van-image-figure pull-left inline-layout" data-bordeaux-image-check ><div class='image-full-width-wrapper'><div class='image-widthsetter' style="max-width:1672px;"><p class="vanilla-image-block" style="padding-top:29.96%;"><img id="rX94E5y9uUKpUAhcKF7Ruj" name="reddit-windows-central" alt="Click to join us on r/WindowsCentral" src="https://cdn.mos.cms.futurecdn.net/rX94E5y9uUKpUAhcKF7Ruj-1920-80.png" mos="" align="left" fullscreen="" width="1672" height="501" attribution="" endorsement="" class="pull-leftinline"></p></div></div></figure></a><p><em>Join us on </em><a href="https://www.reddit.com/r/windowscentral/"><em>Reddit at r/WindowsCentral </em></a><em>to share your insights and discuss our latest news, reviews, and more.</em></p>
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