Yet Another Transformable Tail (2025):
Installs new ear entries in change appearance menu
All EANs and ESKs are compatible with Revamp
Works at first install, no other mods required
Compatible with vanilla moveset, if no custom moveset is installed
- For clarification, if there are no moveset files installed, installer will add
vanilla tail compatible versions, else mod will use installed custom moveset files
instead
- Vanilla moveset files included in mod will work on all forms in game version
1.21 (Beast & Ultra Instinct)
Transformable: Colorable via hair slot (Will usually match transformation hair
color)
NonTransformable: Colorable via makeup slot (Will never match transformation color,
stays the same color as set in change appearance menu, such as always being brown)
Transformable Tail Accessory (Might Be Removed Soon)
XV2INS & XV2Patcher Most Recent Version Required First
Then Use Yet Another Transformable Tail Installer
Please Give Feedback/Any Problems With Mod
Enjoy!
Revamp Note: Revamp already includes tail entries same way this mod does, little
reason to have both installed at the same time.
Mod Order Note: YaTT should now be installed last. For any tail issues, always run
YaTT installer again. (If tail issue persist, PEBKAC)
PartSet ID Note: Should show up for everyone now, if the tails didn't show up in
the change appearance menu on your side in previous versions.
The previous PartSet ID Limit was incorrect, as of version 3.6 it's now 255, not
288.
If you have too many PartSet IDs installed, the installer should give a "PartSet ID
could not be allocated" error.
Moveset Mods Note: Recommended having moveset mod at least updated/release from
October 2023
Tail Mods Note: It's best you have only one tail mod installed (Main tail &
Accessory version can both be installed)
Accessory Version Note: Accessory will disappear in Super Saiyan 3, Beast and any
other transformation loading hair models/partsets. Not sure if I'll ever fix it as
it can be tedious to have the accessory work in any form loading new hair model,
the solution I have conflicts with majority of transformation mods such as SSJ4,
causing two tails. If I find another solution that is ideal then it will be fixed.
- My honest recommendation is not using the Accessory version, I have half the mind
to remove it from the Installer due to it's complications and limitations.
Shop & Equipment Menu Note: Accessory version color will flicker in shop &
equipment menus
Conton City Note: If you can't interact with the bots for PQs, Training/Photo Mode.
Change one equipment (doesn't matter which), then return to bot.
Foundation Credit: FunForDiego
Xenoverse 2 Modding Community's Discord Server The Citadel:
[Link]
Updates:
3.8 | 2025
- Game Update 1.23
- Revamp Compatible
3.7 | 2024
- Fixed Message Entries
- Fixed animations (vanilla moveset tail compatible version)
- Fixed camera issues (vanilla moveset tail compatible version)
- Fixed Power Pole Pro tail stiffness (vanilla moveset tail compatible version)
- Better Lazybone New Transformations Support
3.6.1 | 2024
- Removed Lobby Scripting and Fixed Mod Order (Most of the time)
3.6 | 2024
- Fixed Tails Not Showing Up For Some Users (Apologies, I didn't realize the
PartSet Limit was incorrect all this time)
3.5 | 2024
- Added Lobby Tutorial Information & New Text Entries
3.4 | 2023
- Added Accessory Version Into Installer (Accessory Version Might Be Removed Soon)
3.3 | 2023
- Now compatible with vanilla moveset, if custom moveset is not installed
3.2 | 2023
- Game Update 1.21 (Fixed Stiffness In Menus)
- Fixed string looking Female Tail
- Updated all EAN and ESK files
3.0 | 2022
- Game Update 1.18
2.8 | 2021
- Accessory now shows up on Females
2.5 | 2021
- Fixed BCS issue (Now keeps tail after installing new X2Ms)
2.0 | 2021
- Added Installer
1.5 | 2020
- Updated Accessory (Added to Installer in 3.4)
1.0 | 2020
- Intial Release