-- Made by Error_IDK
-- Version: 3.2
-- Instances:
local ScreenGui = [Link]("ScreenGui")
local Aimbot = [Link]("Frame")
local Title = [Link]("TextLabel")
local Toggle = [Link]("TextButton")
--Properties:
[Link] = [Link]:WaitForChild("PlayerGui")
[Link] = [Link]
[Link] = "Aimbot"
[Link] = ScreenGui
Aimbot.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0.0599842146, 0, 0.358722359, 0)
[Link] = [Link](0, 126, 0, 152)
[Link] = "Title"
[Link] = Aimbot
Title.BackgroundColor3 = [Link](255, 255, 255)
[Link] = [Link](0, 126, 0, 50)
[Link] = [Link]
[Link] = "Aimbot (Made by Error_IDK)"
Title.TextColor3 = [Link](0, 0, 0)
[Link] = 13.300
[Link] = "Toggle"
[Link] = Aimbot
Toggle.BackgroundColor3 = [Link](255, 255, 255)
[Link] = 0
[Link] = [Link](0, 0, 0.473684222, 0)
[Link] = [Link](0, 126, 0, 50)
[Link] = [Link]
[Link] = "Off"
Toggle.TextColor3 = [Link](255, 0, 0)
[Link] = 40.000
-- Scripts:
local function PNHLOYF_fake_script() -- [Link]
local script = [Link]('LocalScript', Toggle)
_G.aimbot = false
local camera = [Link]
local localplayer = game:GetService("Players").LocalPlayer
[Link].MouseButton1Click:Connect(function()
if _G.aimbot == false then
_G.aimbot = true
[Link].TextColor3 = [Link](0,170,0)
[Link] = "On"
function closestplayer()
local dist = [Link] -- [Link] means a really large
number, 1M+.
local target = nil --- nil means no value
for i,v in pairs (game:GetService("Players"):GetPlayers())
do
if v ~= localplayer then
if [Link] and
[Link]:FindFirstChild("Head") and _G.aimbot and [Link] >
0 then --- creating the checks
local magnitude =
([Link] - [Link]).magnitude
if magnitude < dist then
dist = magnitude
target = v
end
end
end
end
return target
end
else
_G.aimbot = false
[Link].TextColor3 = [Link](255,0,0)
[Link] = "Off"
end
end)
local settings = {
keybind = [Link].MouseButton2
}
local UIS = game:GetService("UserInputService")
local aiming = false --- this toggle will make it so we lock on to the person
when we press our keybind
[Link]:Connect(function(inp)
if [Link] == [Link] then
aiming = true
end
end)
[Link]:Connect(function(inp)
if [Link] == [Link] then ---- when we stop
pressing the keybind it would unlock off the player
aiming = false
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
if aiming then
[Link] =
[Link]([Link],closestplayer().[Link]) -- locks
into the HEAD
end
end)
end
[Link](PNHLOYF_fake_script)()