DELHI PUBLIC SCHOOL
RANIPUR, HARIDWAR
ATHLETICS
HIGH JUMP
HIGH JUMP
High jump is a sport in which the
performer has to jump over a rod
without any aid and without
touching the rod by any part of the
body. The more is the height the
more are the points. Dick Fosbury
used Fosbury flop technique to bag
a gold medal at the Mexico City in
1968 Olympics, then this technique
was knows as ‘The Fosbury Flop’.
20th century when players like
Michael Sweeney’s brought
revolutionary modifications like;
doing take-off in scissors style but
jumping over his back.
HIGH JUMP RULES
Following are some of the important rules of high jump set by International Association of
Athletic Federation (IAAF)
Take-off must be made with one foot only.
Dislodging of the bar or breaking the plane near the edge of the bar before clearing will
not be counted as successful jump.
Jumping height is decided by the Chief Judge. Players can accept the challenge or may
pass it.
If the competitor fails to jump the required height in three consecutive attempts then he/
she will be disqualified from the competition.
During the final match, whoever clears above the bar with highest height is declared as
winner.
In case there is a tie, following two conditions may be applied to decide the winner.
The player who has fewer misses at the height at which the tie has occurred, is
declared as winner.
The player who has fewest misses in the overall tournament is declared as winner.
The jumpers have to face a jump-off if there will be a tie for a first place.
The height will be greater than the previous level. Each player will be given one chance
for each clearance
TECHNIQUES
SCISSOR JUMP
This jump is performed in between the normal approach and layouts. It is nothing
but a transitional drill. It includes the combination of both normal approach and
take-off. The basic aim behind this drill is to make the athlete stand on his lead feet
after getting jumped over the bar. Consider the below diagram for clear
understanding. In this type of approach, the jumper just attacks the bar. No need to
worry about the technical aspect of the jump. Take-off positions related to vertical
sections are clearly emphasised over here. With regular practice, once the athlete
achieves mastery over that particular level of height, the level of the bar can be
increased much further.
FOSBUARY FLOP
The run-up to the bar is called a "J" because the athlete
runs in the shape of a "J" as he/she approaches the bar.
Run back 10 steps from the center of the bar in the
shape of a "J": the hook part should be five steps, and
the line should be three steps. If you are right-footed,
you will run in from the left side of the pit, left-footed
jumpers will come in from the other side. (This can be
for starters. It is important to find what is comfortable
for you to do, and which side is more convenient for
you.)
Run five steps forward in a straight line towards the pit.
This will allow you to gain speed.
Your next 3 steps will be curved to accelerate towards
the pit and build torque (angular momentum). These
steps should be run on a curve-- if you were to continue
running these steps, you would eventually start running
in circles. Instead, take three, which will simulate the
circular motion and accelerate you towards the bar.
The second-to-last step should be another quick step
towards the bar. This is called the "penultimate step." In
this step, you should continue to drive your momentum
forward and should still be standing tall as if you were a
sprinter. Bring both hands back, locked at the elbows.
The last step, the "ultimate step," is
performed by making a quick step as if
you were doing a lay-up in basketball.
Point your non-takeoff foot toward the
back-left corner of the pit (righties) or
back-right hand corner of the pit
(lefties). The short step will allow all that
speed you acquired to be transferred
into height. Using all your strength, drive
your hands forward and up, and jump
straight up as high as you can. When
jumping, you will drive your take-off
knee hard into the air to give you more
height.
Drive your lead-arm up high; this will
guide your body over the bar. Arch the
arm so it is the first part of your body
that is over the bar. Simultaneously, you
must allow your body to turn because
you have built up so much angular
momentum; your body will turn as you
are in the air. Control this speed and
Once you are perpendicular with the bar, you will continue to rise until you reach your maximum height
over the bar. Once this is accomplished, your body will start to glide into the bar (the momentum will push
you forward even though you have only jumped straight up).
Thrust your hips and tilt your head back. Now your body will be perpendicular with the bar and your body
will be arched with your hips high in the air above your head and feet. Your head will be over the bar and
your head on the way down towards the mat. Your hips will ideally be at their highest point as they travel
over the bar, and your feet will be hanging with your knees locked and evenly spaced over the bar (looking
at pictures of this will help).
Kick your feet up and over the bar. By tucking your chin into your chest and concentrating, you will
automatically bring your feet up and they will fly forward over the bar. Sometimes this takes practice and
repetition but it is the easiest part of the flop to master.
Land on your upper back or shoulders on the mat; your feet will land over your head.
THANK YOU EVERYONE
STAY HEALTHY STAY SAFE
presented by
sangeeta pal