Marek's new Dev Diary is out! NPC Edition 🔶 Prosperity for everyone! 🔶 Space Engineers 2 Combat NPCs 🔶 Community Feedback Read here 👉 https://lnkd.in/d8jvPthm Question: What behaviors would make combat NPCs feel the best?
Keen Software House
Computer Games
Independent game development studio aiming to create games that are based on real science, real facts and real physics.
About us
Keen Software House is an independent game development studio aiming to create games that are based on real science, real facts, real physics and real emotions. The company is mostly known for its popular titles, Space Engineers (released in October 2013 and sold 4 million copies) and Medieval Engineers (a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology). The first titles that the studio developed are Miner Wars 2081 and Miner Wars Arena. In addition to their ongoing development of Space Engineers the studio develops its own in-house game engine, VRAGE, currently in the second version and its core feature is volumetricity of the environment. Space Engineers and Medieval Engineers are the first titles fully utilizing VRAGE 2.0. Keen Software House has two areas of interest: - independent game development: Space Engineers, Medieval Engineers, VRAGE engine OUR MISSION: We want to create games that are based on real science, real facts, real physics and real emotions. No magic & fantasy allowed. If we step into the sci-fi area - as we did with Space Engineers and Miner Wars 2081 - we approach it from the hard-sci-fi angle. Every technology and every idea must be explainable using modern-era knowledge with very little extrapolation required. In Medieval Engineers we hold on to historical accuracy as much as possible while not sacrificing fun, accessibility and intuitiveness. We want to use our games to promote science and to encourage creativity. We want to revive the interest in space exploration, physics, history and all STEM fields. We want players to learn new stuff while playing our games. We want to make our fans happy.
- Website
-
https://www.keenswh.com/
External link for Keen Software House
- Industry
- Computer Games
- Company size
- 51-200 employees
- Headquarters
- Prague 6
- Type
- Privately Held
- Founded
- 2010
- Specialties
- Game Development and Artificial Intelligence
Locations
-
Primary
Get directions
Na Petynce 213/23b, Břevnov
Prague 6, 169 00, CZ
Employees at Keen Software House
Updates
-
We're hiring a QA Lead for Space Engineers! Space Engineers has been played by millions of players worldwide, with over 6 million copies sold. We're looking for an experienced QA Lead to help shape the future of one of the industry's most technically ambitious sandbox games. As QA Lead, you'll lead a team of six experienced QA professionals and own how the quality of Space Engineers is measured throughout development. You'll define QA strategy, drive release readiness, improve QA processes, and provide objective quality insights that support informed release decisions. You'll work closely with our Engineering, Design, Art, Audio and Production teams to ensure quality is built into every stage of development, not just tested at the end. This role reports directly to our Production Director. 📍 Prague, Czech Republic (On-site) / Remote within the EU Apply here ⬇️ https://lnkd.in/dgPaGNAE #GameJobs #GameDev #GamingIndustry #Hiring #SpaceEngineers #KeenSoftwareHouse
-
-
🎶 Space Engineers 2 OST by Karel Antonin - Might of the Legion Versus I Legio ferri, legio mentis, Per astra tendit sine fine. Machinae vocant, ignes ardent, Nova terra iam surgit. Refrain Ave, ave, domini siderum, Ferrum et ratio nos ducunt. Ave, ave, conditores novi, In aeternum stamus. ENGLISH: A legion of iron, a legion of mind, Stretches endlessly through the stars. The machines call, the fires burn, A new earth is now rising. Refrain Hail, hail, lords of the stars, Iron and reason lead us. Hail, hail, new founders, We stand forever. ➡️ https://lnkd.in/d83wj9Ux 🤩 Space Engineers 2 OST by Karel Antonin, available in Pioneer Edition: https://lnkd.in/eUCKFAxC
-
Space Engineers: Prosperity Update & Pack has been released 🤩 🤖 New Prototech & Factorum Encounter 💹 Services Terminal & Economy Improvements 🪐 Ping Button for Lost Grids 🌴 Prosperity Pack with over 50 new blocks 🥳 ...and much more! ➡️ https://lnkd.in/dNefDv6w Blog: https://lnkd.in/dEGs4jeK Full Changelog: https://lnkd.in/duPYActt Store: https://lnkd.in/dg8GmZqN #SpaceEngineers
-
Join us today for the Space Engineers: Prosperity Update & Pack release! ➡️ All Previews: https://lnkd.in/dBFhtXZs Explore a new Factorum encounter and hunt down the new Prototech, track missing ships and enjoy improvements to Projector, Contracts, the Services Terminal and economy systems! #SpaceEngineers 📅 Monday, July 27, 5 PM UTC 🛰️ Twitch: https://lnkd.in/e7KwzS8B 🛰️ YouTube: https://lnkd.in/ekvsTCqD
-
-
Marek's new Dev Diary is out! Prosperity for everyone. 🔶 Space Engineers 1: Prosperity launching July 27th 🔶 Cables! Ping Button for Lost Grids! 🔶 …and much more! Read here 👉 https://lnkd.in/eEMgaNrs Question: What Prosperity features caught your eye?
-
-
🅽🅴🆆🆂🅻🅴🆃🆃🅴🆁 out now! Want to get our teasers early and enjoy exclusive content? Sign up for news and updates every month! ➡️ https://lnkd.in/euhzNcid ⬅️ ⏺️ Space Engineers 2 and Beyond ⏺️ Space Engineers 1 Sneak Peeks #SpaceEngineers #SE2 #NeedToCreate
-
-
Please join us Monday, July 27th for the Space Engineers: Prosperity Update & Pack release! Explore a new Factorum encounter and hunt down the new Prototech, track missing ships and enjoy improvements to Projector, Contracts, the Services Terminal and economy systems! #SpaceEngineers 📅 Monday, July 27, 5 PM UTC 🛰️ Twitch: https://lnkd.in/e7KwzS8B 🛰️ YouTube: https://lnkd.in/ekvsTCqD
-
Marek's new Dev Diary is out! Prosperity is almost here! 🔶 Space Engineers 1: Prosperity 🔶 Releasing July 27th, 2026 🔶 Space Engineers 2: deformed materials Read here 👉 https://lnkd.in/dmZh_qdv Question: Are you ready for Prosperity?
-
-
Marek's new Dev Diary is out! S2.3 First Contact. 🔶 Thank you for playing VS2.3! 🔶 Why VS2.3 matters 🔶 Asymmetric Destruction Read here 👉 https://lnkd.in/d8wt4YEQ Question: What did VS2.3 get right for you?
-