Dr Amy Thomas

  • Lecturer in Intellectual Property and Information Law (Law)

Biography

Amy Thomas is a Lecturer in Intellectual Property and Information Law at the University of Glasgow School of Law / CREATe centre. Amy joined the University of Glasgow as a PhD student in 2017, thereafter working as a Research and Teaching Associate in 2019.

Amy completed her PhD in 2022, having defended her doctoral thesis entitled 'The Copyright User: A Socio-Legal Enquiry'. Her PhD thesis offers an alternative methodological approach to conceptualising the user through contract, using critical discourse analysis.

Amy has a background in law and social sciences, and works as the Managing Editor of the Copyright Evidence Wiki, which curates empirical evidence on how copyright works in society, and You Can Play, a digital resource which tracks content policies for video games. She also leads the Creators Earnings Hub, an ESRC-IAA funded initiative which gathers empirical evidence on the lived realities of primary creators, and in particular their earnings and contractual relationships with intermediaries.

Publications

List by: Type | Date

Jump to: 2024 | 2023 | 2022 | 2021 | 2020 | 2019 | 2018
Number of items: 47.

2024

Thomas, A. and Ehlinger, A. (2024) Christmas with no panto?! Shockingly low pay for actors, writers and artists poses existential threat. Scotsman, 5 Dec.

Thomas, A. (2024) Contested game spaces: romance modding and copyright. Interactive Entertainment Law Review, 7(2), pp. 55-69. (doi: 10.4337/ielr.2024.02.01)

Ehlinger, A. , Thomas, A., Kretschmer, M. , Battisti, M. and Saenz De Juano Ribes, H. (2024) UK Visual Artists: A survey of earnings and contracts. [Research Reports or Papers] (In Press)

Ehlinger, A. , Thomas, A., Kretschmer, M. and Battisti, M. (2024) Behind the Scenes: The Realities Facing UK Audiovisual Performers. [Research Reports or Papers]

Ehlinger, A. , Thomas, A., Kretschmer, M. , Battisti, M. and Saenz De Juano Ribes, H. (2024) UK Audiovisual Performers: A survey of earnings and contracts. [Research Reports or Papers]

Bouvard, L., Cooper, E. and Thomas, A. (2024) Evidencing the value of human performance: towards re-thinking performers’ rights for an AI world. European Intellectual Property Review, 46(6), pp. 336-345.

CREATe Team, , Eben, M. , Reader, D. and Thomas, A. (2024) Press X to Kill: an IP-competition conversation on Microsoft’s game studio closures (part 2). [Website]

CREATe Team, , Eben, M. , Reader, D. and Thomas, A. (2024) Press X to Kill: an IP-competition conversation on Microsoft’s game studio closures (part 1). [Website]

Ehlinger, A. , Luca, S. and Thomas, A. (2024) Re-defining Indie: Charting the course of independent authors in the digital age. [Research Reports or Papers]

Thomas, A. (2024) Towards Preserving Digital Culture: An Interview with Amy Thomas. [Audio]

Ehlinger, A. , Luca, S. and Thomas, A. (2024) Marketeer, entrepreneur, influencer…author? Author, 2024(Autumn), pp. 11-12.

Ehlinger, A. , Thomas, A., Kretschmer, M. and Battisti, M. (2024) The Artists Earning Survey 2024: Artistic uncertainty and the pressures facing UK Visual Artists. [Research Reports or Papers]

Kretschmer, M. , Erickson, K. , Thomas, A. and Meletti, B. (2024) Copyright Evidence Portal: Empirical Evidence for Copyright Policy. [Website]

Stylianou, K. , Li, Z. , Thomas, A. and Hadjicostas, Z. (2024) European Commission Call for Contributions on Competition in Virtual Worlds. [Research Reports or Papers]

Thomas, A. (2024) The Faustian bargain revisited. [Website]

2023

Thomas, A. (2023) A room of one’s own… and a copyright? [Website]

Thomas, A. (2023) Book review: Luke McDonagh, Performing Copyright: Law, Theatre and Authorship (Hart, Oxford 2021) 256 pp. Queen Mary Journal of Intellectual Property Law, 13(3), pp. 369-373. (doi: 10.4337/qmjip.2023.03.06)[Book Review]

Yasar, A. G., Thomas, A., Barr, K. and Eben, M. (2023) Gaming without Frontiers: Copyright and Competition in the Changing Video Game Sector. [Research Reports or Papers]

Thomas, A., Battisti, M. and Kretschmer, M. (2023) Authors’ Earnings in the UK. Policy Brief. [Research Reports or Papers]

Thomas, A. (2023) Copyright and the Player. [Research Reports or Papers]

Thomas, A., Battisti, M. and Saenz De Juano Ribes, H. (2023) Indie Authors' Earnings 2023. [Research Reports or Papers]

Thomas, A., Cooper, E. and Barr, K. (2023) The Presence and Absence of Creators in Contracts, 1910 - 2022. Law Culture and Humanities Conference 2023, University of Toronto School of Law, 22-23 June 2023.

Thomas, A. (2023) Merit, monetisation and open game licences. [Website]

Thomas, A. (2023) Merit and monetisation: a study of video game user-generated content policies. Internet Policy Review, 12(1), (doi: 10.14763/2023.1.1689)

Thomas, A., Yasar, A. G., Barr, K. and Eben, M. (2023) New Players in the Game? Investigating the Emergence of Cloud Gaming and the Changing Landscape of the Video Game Industry. [Website]

Thomas, A. (2023) Keynote: What Can Copyright Learn From Video Games? Icepops: International Copyright-Literacy Event, University of Glasgow, Glasgow UK, 19-21 July 2023.

Thomas, A. (2023) Launch of UK Authors’ Earnings and Contracts 2023 Report. House of Commons, All Party Writers Group

Thomas, A. (2023) User-generated content. [Website]

Thomas, A. (2023) You Can Play. 6th IBCI International Conference on Competition and Innovation

2022

Thomas, A. (2022) The Breenbergh Deathmatch: how copyright regulates recreations of real spaces in unreal game worlds. [Website]

Thomas, A. (2022) Getting paid to play? Copyright, contract, and the rewards for UGC. [Website]

Thomas, A. (2022) The wrong r/place and the wrong time for copyright and NFTs? [Website]

Thomas, A., Battisti, M. and Kretschmer, M. (2022) UK Authors' Earnings and Contracts 2022: A Survey of 60,000 Writers. [Research Reports or Papers]

2021

Thomas, A. (2021) 21 for 2021: User Creativity in Online Platforms – Copyright or Contract? [Website]

Thomas, A. (2021) ‘All he has done is to play the game’: eSports players and copyright. [Website]

2020

Meletti, B., Thomas, A., Kretschmer, M. and Erickson, K. (2020) Text and Data Mining of Copyright Evidence. BEYOND 2020, Online, 30 Nov - 03 Dec 2020.

Thomas, A. (2020) A question of (e)Sports: an answer from copyright. Journal of Intellectual Property Law & Practice, 15(12), pp. 960-975. (doi: 10.1093/jiplp/jpaa157)

Thomas, A. (2020) Critical Discourse Analysis of End User Licensing Agreements: An Unorthodox Methodological Approach. ESRC Socio-Legal Methodology Workshop

Thomas, A. (2020) Copyright Evidence Wiki: Using Evidence to Inform Policy. Creative Commons Virtual Summit

Furgal, U. , Kretschmer, M. and Thomas, A. (2020) Memes and Parasites: a discourse analysis of the Copyright in the Digital Single Market Directive. [Research Reports or Papers]

Thomas, A. and Furgal, U. (2020) Memes and Parasites: Analysing Discourse on the Copyright Directive. Gikii 2020, Online, 30-31 Jul 2020.

Thomas, A. (2020) The Place of the Professional Player: A Discourse Analysis of eSports EULAs. The Society of Legal Scholars Conference

2019

Thomas, A. (2019) James Meese, Authors, Users, and Pirates: Copyright Law and Subjectivity, Cambridge, Mass: MIT Press, 2018, 240 pp, hb $35.00/£27.00. Modern Law Review, 82(6), pp. 1197-1201. (doi: 10.1111/1468-2230.12454)[Book Review]

Thomas, A. (2019) The Concept of User in End-User Licensing Agreements. CREATe Symposium 2019, Glasgow, UK, 08-10 Oct 2019.

Thomas, A. (2019) EULAs in eSports and Video Game Streaming: Copyright as a New Commercial Imperative for Game Owners. BILETA 34th Annual Conference 2019, Belfast, Northern Ireland, 16-17 Apr 2019.

Thomas, A. (2019) EU Copyright Reform: What you may have missed. [Website]

2018

Thomas, A. (2018) The Concept and Myth of the Digital User in Copyright Law. IP Researchers Europe Conference 2018 (IPRE 2018), Geneva, Switzerland, 29 Jun 2018.

This list was generated on Fri Feb 7 06:00:31 2025 GMT.
Number of items: 47.

Articles

Thomas, A. and Ehlinger, A. (2024) Christmas with no panto?! Shockingly low pay for actors, writers and artists poses existential threat. Scotsman, 5 Dec.

Thomas, A. (2024) Contested game spaces: romance modding and copyright. Interactive Entertainment Law Review, 7(2), pp. 55-69. (doi: 10.4337/ielr.2024.02.01)

Bouvard, L., Cooper, E. and Thomas, A. (2024) Evidencing the value of human performance: towards re-thinking performers’ rights for an AI world. European Intellectual Property Review, 46(6), pp. 336-345.

Ehlinger, A. , Luca, S. and Thomas, A. (2024) Marketeer, entrepreneur, influencer…author? Author, 2024(Autumn), pp. 11-12.

Thomas, A. (2023) Merit and monetisation: a study of video game user-generated content policies. Internet Policy Review, 12(1), (doi: 10.14763/2023.1.1689)

Thomas, A. (2020) A question of (e)Sports: an answer from copyright. Journal of Intellectual Property Law & Practice, 15(12), pp. 960-975. (doi: 10.1093/jiplp/jpaa157)

Book Reviews

Thomas, A. (2023) Book review: Luke McDonagh, Performing Copyright: Law, Theatre and Authorship (Hart, Oxford 2021) 256 pp. Queen Mary Journal of Intellectual Property Law, 13(3), pp. 369-373. (doi: 10.4337/qmjip.2023.03.06)[Book Review]

Thomas, A. (2019) James Meese, Authors, Users, and Pirates: Copyright Law and Subjectivity, Cambridge, Mass: MIT Press, 2018, 240 pp, hb $35.00/£27.00. Modern Law Review, 82(6), pp. 1197-1201. (doi: 10.1111/1468-2230.12454)[Book Review]

Research Reports or Papers

Ehlinger, A. , Thomas, A., Kretschmer, M. , Battisti, M. and Saenz De Juano Ribes, H. (2024) UK Visual Artists: A survey of earnings and contracts. [Research Reports or Papers] (In Press)

Ehlinger, A. , Thomas, A., Kretschmer, M. and Battisti, M. (2024) Behind the Scenes: The Realities Facing UK Audiovisual Performers. [Research Reports or Papers]

Ehlinger, A. , Thomas, A., Kretschmer, M. , Battisti, M. and Saenz De Juano Ribes, H. (2024) UK Audiovisual Performers: A survey of earnings and contracts. [Research Reports or Papers]

Ehlinger, A. , Luca, S. and Thomas, A. (2024) Re-defining Indie: Charting the course of independent authors in the digital age. [Research Reports or Papers]

Ehlinger, A. , Thomas, A., Kretschmer, M. and Battisti, M. (2024) The Artists Earning Survey 2024: Artistic uncertainty and the pressures facing UK Visual Artists. [Research Reports or Papers]

Stylianou, K. , Li, Z. , Thomas, A. and Hadjicostas, Z. (2024) European Commission Call for Contributions on Competition in Virtual Worlds. [Research Reports or Papers]

Yasar, A. G., Thomas, A., Barr, K. and Eben, M. (2023) Gaming without Frontiers: Copyright and Competition in the Changing Video Game Sector. [Research Reports or Papers]

Thomas, A., Battisti, M. and Kretschmer, M. (2023) Authors’ Earnings in the UK. Policy Brief. [Research Reports or Papers]

Thomas, A. (2023) Copyright and the Player. [Research Reports or Papers]

Thomas, A., Battisti, M. and Saenz De Juano Ribes, H. (2023) Indie Authors' Earnings 2023. [Research Reports or Papers]

Thomas, A., Battisti, M. and Kretschmer, M. (2022) UK Authors' Earnings and Contracts 2022: A Survey of 60,000 Writers. [Research Reports or Papers]

Furgal, U. , Kretschmer, M. and Thomas, A. (2020) Memes and Parasites: a discourse analysis of the Copyright in the Digital Single Market Directive. [Research Reports or Papers]

Conference or Workshop Item

Thomas, A., Cooper, E. and Barr, K. (2023) The Presence and Absence of Creators in Contracts, 1910 - 2022. Law Culture and Humanities Conference 2023, University of Toronto School of Law, 22-23 June 2023.

Thomas, A. (2023) Keynote: What Can Copyright Learn From Video Games? Icepops: International Copyright-Literacy Event, University of Glasgow, Glasgow UK, 19-21 July 2023.

Thomas, A. (2023) Launch of UK Authors’ Earnings and Contracts 2023 Report. House of Commons, All Party Writers Group

Thomas, A. (2023) You Can Play. 6th IBCI International Conference on Competition and Innovation

Meletti, B., Thomas, A., Kretschmer, M. and Erickson, K. (2020) Text and Data Mining of Copyright Evidence. BEYOND 2020, Online, 30 Nov - 03 Dec 2020.

Thomas, A. (2020) Critical Discourse Analysis of End User Licensing Agreements: An Unorthodox Methodological Approach. ESRC Socio-Legal Methodology Workshop

Thomas, A. (2020) Copyright Evidence Wiki: Using Evidence to Inform Policy. Creative Commons Virtual Summit

Thomas, A. and Furgal, U. (2020) Memes and Parasites: Analysing Discourse on the Copyright Directive. Gikii 2020, Online, 30-31 Jul 2020.

Thomas, A. (2020) The Place of the Professional Player: A Discourse Analysis of eSports EULAs. The Society of Legal Scholars Conference

Thomas, A. (2019) The Concept of User in End-User Licensing Agreements. CREATe Symposium 2019, Glasgow, UK, 08-10 Oct 2019.

Thomas, A. (2019) EULAs in eSports and Video Game Streaming: Copyright as a New Commercial Imperative for Game Owners. BILETA 34th Annual Conference 2019, Belfast, Northern Ireland, 16-17 Apr 2019.

Thomas, A. (2018) The Concept and Myth of the Digital User in Copyright Law. IP Researchers Europe Conference 2018 (IPRE 2018), Geneva, Switzerland, 29 Jun 2018.

Audio

Thomas, A. (2024) Towards Preserving Digital Culture: An Interview with Amy Thomas. [Audio]

Website

CREATe Team, , Eben, M. , Reader, D. and Thomas, A. (2024) Press X to Kill: an IP-competition conversation on Microsoft’s game studio closures (part 2). [Website]

CREATe Team, , Eben, M. , Reader, D. and Thomas, A. (2024) Press X to Kill: an IP-competition conversation on Microsoft’s game studio closures (part 1). [Website]

Kretschmer, M. , Erickson, K. , Thomas, A. and Meletti, B. (2024) Copyright Evidence Portal: Empirical Evidence for Copyright Policy. [Website]

Thomas, A. (2024) The Faustian bargain revisited. [Website]

Thomas, A. (2023) A room of one’s own… and a copyright? [Website]

Thomas, A. (2023) Merit, monetisation and open game licences. [Website]

Thomas, A., Yasar, A. G., Barr, K. and Eben, M. (2023) New Players in the Game? Investigating the Emergence of Cloud Gaming and the Changing Landscape of the Video Game Industry. [Website]

Thomas, A. (2023) User-generated content. [Website]

Thomas, A. (2022) The Breenbergh Deathmatch: how copyright regulates recreations of real spaces in unreal game worlds. [Website]

Thomas, A. (2022) Getting paid to play? Copyright, contract, and the rewards for UGC. [Website]

Thomas, A. (2022) The wrong r/place and the wrong time for copyright and NFTs? [Website]

Thomas, A. (2021) 21 for 2021: User Creativity in Online Platforms – Copyright or Contract? [Website]

Thomas, A. (2021) ‘All he has done is to play the game’: eSports players and copyright. [Website]

Thomas, A. (2019) EU Copyright Reform: What you may have missed. [Website]

This list was generated on Fri Feb 7 06:00:31 2025 GMT.

Grants

  • 2024: Directors UK commissioned report on earnings of directors and screenwriters
  • 2024: British Equity Collecting Society commissioned report on earnings of audio visual performers
  • 2024: Desgin and Artists Copyright Society commissioned report on earnings of visual artists
  • 2023: Carnegie Trust Research Incentive Grant 'A case study of Robert Burns: presenting a distinct theoretical foundation for Scottish copyright law'
  • 2023: ESRC IAA Follow on Fund 'The Creators' Earnings Hub'
  • 2023: ALCS and NUJ commissioned report on earnings of freelance journalists
  • 2023: Alliance of Independent Authors commissioned report on earnings of independent authors
  • 2022: AHRC Policy and Evidence Centre commissioned policy briefing on authors' earnings in the UK
  • 2022: ALCS commissioned report 'UK Authors' Earnings and Contracts: A Survey of 60,000 Writers'
  • 2022: ESRC IAA Follow On Fund 'You Can Play'
  • 2021: ESRC IAA User Engagement Fund ‘You Can Play: Developing User-Generated Content Policies for Video Game Creators'
  • 2017: PhD Scholarship in legal aspects of data and digital innovation at School of Law, in collaboration with international law firm CMS and CREATe

Supervision

Weiwei Yi (2022 - present) How free is free-to-play?”: How to regulate the utilisation of player data in video games under the context of the EU’s new paradigm of data protection (e.g., GDPR, DSA, DA)

  • Yi, Weiwei
    “How free is free-to-play?”: Regulating Dark Design Patterns in video games through the EU Data regulations (GDPR, DSA, AIA)

Teaching

Current teaching roles

  • Course Convenor, Intellectual Property Law: Culture and Personality (UG) University of Glasgow
  • Course Convenor, Copyright in the Digital Environment (LLM) University of Glasgow
  • Course Convenor, Intellectual Property, Technology and Communities (LLM) University of Glasgow
  • Lecturer, Digital Creative Industries (UG) University of Glasgow

Previous teaching roles

  • Course Convenor, Intellectual Property Law (CCPR, Masters) University of Glasgow
  • Course Convenor, CopyrightX:CREATe (affiliated course offered by Harvard Law School) University of Glasgow
  • Lecutrer, Law for Engineers (intellectual property law) (Undergraduate) University of Glasgow

Amy has given guest lectures at the Scottish Graduate School for Arts and Humanities, the University of Strathclyde, the University of Stockholm, and Dublin Trinity College.

Additional information

Amy holds a Postgraduate Certificate in Academic Practice (with Distinction, 2023) and Associate Fellowship of Recognising Excellence in Teaching (2020), both from the University of Glasgow.

Amy is an active member of professional bodies for legal practitioners and scholars, including as a member of the Intellectual Property Law committee at the Law Society of Scotland and the Scottish Law and Innovation Network.

She is a peer reviewer for the International Journal of Cultural Policy, the Journal of World Intellectual Property, the Interactive Entertainment Law Review and the Journal of Intellectual Property Law and Practice. She is the honorary editor for the technology section of the Glasgow University Law Review.

Amy's work has also been presented at a number of national and international conferences, including as a keynote speaker for Icepops (the international copyright-literacy event) and the Creative Commons Summit (2020). Her empirical research has been presented at meetings of the All Party Writers Group at House of Commons, and covered in a number of trade and national presses and radios/podcasts.