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Designing Games: A Guide to Engineering Experiences
Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today's hit video games. You'll learn principles and practices for crafting games that generate emotionally charged experiences - a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players.
In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design.
- Create game mechanics to trigger a range of emotions and provide a variety of play
- Explore several options for combining narrative with interactivity
- Build interactions that let multiplayer gamers get into each other's heads
- Motivate players through rewards that align with the rest of the game
- Establish a metaphor vocabulary to help players learn which design aspects are game mechanics
- Plan, test, and analyze your design through iteration rather than deciding everything up front
- Learn how your game's market positioning will affect your design
- Print length413 pages
- LanguageEnglish
- PublisherO'Reilly Media
- Publication dateMarch 26, 2013
- Dimensions6 x 0.88 x 9 inches
- ISBN-101449337937
- ISBN-13978-1449337933
Book recommendations, author interviews, editors' picks, and more. Read it now.
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Editorial Reviews
About the Author
Tynan believes that much of what we think of game design grows from the metaphors we use to describe it. He likes to work at finding metaphors that create useful answers instead of deadly assumptions. He also enjoys bacon and prefers Picard to Kirk.
Tynan's game design blog is at tynansylvester.com. He likes talking to people, so go ahead and post a comment or email him at tynan.sylvester@gmail.com.
Product details
- Publisher : O'Reilly Media
- Publication date : March 26, 2013
- Edition : 1st
- Language : English
- Print length : 413 pages
- ISBN-10 : 1449337937
- ISBN-13 : 978-1449337933
- Item Weight : 2.31 pounds
- Dimensions : 6 x 0.88 x 9 inches
- Best Sellers Rank: #49,304 in Books (See Top 100 in Books)
- #5 in Digital Video Production (Books)
- #9 in Game Programming
- #11 in Computer & Video Game Design
- Customer Reviews:
About the author

Tynan Sylvester is the founder of Ludeon Studios and the creator of RimWorld. With over three million copies sold and 98% positive reviews on Steam, RimWorld is one of the most successful indie games of all time. He first designed games in 2000. His personal website is at tynansylvester.com.



























