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Level Up! The Guide to Great Video Game Design
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Want to design your own video games? Let expert Scott Rogers show you how!
If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience.
Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including:
- Developing your game design from the spark of inspiration all the way to production
- Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged
- Creating games for mobile and console systems – including detailed rules for touch and motion controls
- Monetizing your game from the design up
- Writing effective and professional design documents with the help of brand new examples
Level Up! 2nd Edition is includes all-new content, an introduction by David “God of War” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom.
Grab your copy of Level Up! 2nd Edition and let’s make a game!
- Print length560 pages
- LanguageEnglish
- PublisherWiley
- Publication dateApril 28, 2014
- Dimensions7.5 x 1.2 x 9.4 inches
- ISBN-101118877160
- ISBN-13978-1118877166
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Editorial Reviews
About the Author
Scott Rogers (Thousand Oaks, CA) is a Principal Imagineer at Walt Disney. After deciding that game designers have more fun, Scott embarked on a career creating game designs for a number of successful titles including Sony's GOD OF WAR, Capcom's MAXIMO: GHOSTS TO GLORY and its sequel MAXIMO VS. ARMY OF ZIN, Namco's PAC-MAN WORLD and THQ's DRAWN TO LIFE series. He lives in Thousand Oaks with his family and a large collection of video games.
Product details
- Publisher : Wiley
- Publication date : April 28, 2014
- Edition : 2nd
- Language : English
- Print length : 560 pages
- ISBN-10 : 1118877160
- ISBN-13 : 978-1118877166
- Item Weight : 2 pounds
- Dimensions : 7.5 x 1.2 x 9.4 inches
- Best Sellers Rank: #785,173 in Books (See Top 100 in Books)
- #173 in Computer & Video Game Design
- #995 in Software Development (Books)
- #3,130 in Business Technology
- Customer Reviews:
About the author

After discovering that game designers have more fun, Scott Rogers embarked on a 25+ year career in games. He has helped design many successful video games including: Pac-Man World, the Maximo series, God of War, Drawn to Life series, Darksiders and Warhammer 40K. A former Disney Imagineer, Scott has designed board games (Pantone the Game, Rayguns and Rocketships), authored books (Level Up! The Guide to Great Video Game Design and Swipe This! The Guide to Touchscreen Game Design) and is featured in the documentary film Gamemasters (2020). He has taught game design at USC's prestigious school of interactive media and at the New York Film Academy in Los Angeles where he is the host/producer of their popular Masters of Game Design speaker series. Scott lives just outside Los Angeles with his lovely wife, two children and many, many action figures, comic books, video and board games.



























