AdonisFXInbibo Ltd
|
HoudiniSideFX
|
|||||
Related Products
|
||||||
About
AdonisFX is a digital anatomy framework for Maya and Houdini. Layered solvers for muscles, fat, skin, and facial simulation produce high-quality results at every stage, from background characters to hero shots. Simulation is fully interactive: jump to any frame and get accurate results immediately, with no linear playback and no waiting for recalculation. Self-collision detection prevents interpenetration in extreme poses, and anisotropic muscle simulation delivers realistic directional fibre behaviour for believable tissue deformation. A modular architecture means the same system scales from simple rigs to full hero anatomy without rebuilding. Characters transfer between Maya and Houdini without conversion or data loss, keeping hybrid pipelines running smoothly.
|
About
Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues. In Houdini, every action is stored in a node. These nodes are then “wired” into networks which define a “recipe” that can be tweaked to refine the outcome then repeated to create similar yet unique results. The ability for nodes to be saved and to pass information, in the form of attributes, down the chain is what gives Houdini its procedural nature. While the nodes are what makes Houdini unique and give it power, there are lots of viewport and shelf tools that allow for artist-friendly viewport interactions. Behind the scenes, Houdini builds up the nodes and networks for you. Houdini lets artists explore different creative paths because it is easy to branch off a new node to explore alternative solutions.
|
|||||
Platforms Supported
Windows
Supported
Mac
Not Supported
Linux
Supported
Cloud
Not Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
Platforms Supported
Windows
Not Supported
Mac
Not Supported
Linux
Not Supported
Cloud
Supported
On-Premises
Not Supported
iPhone
Not Supported
iPad
Not Supported
Android
Not Supported
Chromebook
Not Supported
|
|||||
Audience
AdonisFX is built for studios and artists working on high-end character and creature work in film, television, and video games. Primary users are character TDs, rigging artists, simulation artists, and animators working inside Maya or Houdini pipelines.
|
Audience
Developers, visual artists and teams searching for a procedural system to work freely, create multiple iterations and rapidly share workflows with colleagues
|
|||||
Support
Phone Support
Not Supported
24/7 Live Support
Not Supported
Online
Supported
|
Support
Phone Support
Supported
24/7 Live Support
Not Supported
Online
Supported
|
|||||
API
Offers API
Not Supported
|
API
Offers API
Not Supported
|
|||||
Screenshots and VideosNo images available
|
Screenshots and Videos |
|||||
Pricing
£25/month/user
Free Version
Not Supported
Free Trial
Supported
|
Pricing
No information available.
Free Version
Not Supported
Free Trial
Supported
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Supported
Webinars
Not Supported
Live Online
Supported
In Person
Supported
|
Training
Documentation
Supported
Webinars
Supported
Live Online
Supported
In Person
Supported
|
|||||
Company InformationInbibo Ltd
Founded: 2020
United Kingdom
inbibo.co.uk
|
Company InformationSideFX
Founded: 1987
Canada
www.sidefx.com/products/houdini/
|
|||||
Alternatives |
Alternatives |
|||||
|
|
|
|||||
|
|
||||||
|
|
|
|||||
|
|
|
|||||
Categories |
Categories |
|||||
Integrations
Maya
Supported
3Delight
Not Supported
3S Cloud Render Farm
Not Supported
3ds Max
Not Supported
AWS Deadline Cloud
Not Supported
Adobe Substance 3D Designer
Not Supported
AdonisFX
Not Supported
AliceVision
Not Supported
Asseter
Not Supported
Cartwheel
Not Supported
|
Integrations
Maya
Supported
3Delight
Supported
3S Cloud Render Farm
Supported
3ds Max
Supported
AWS Deadline Cloud
Supported
Adobe Substance 3D Designer
Supported
AdonisFX
Supported
AliceVision
Supported
Asseter
Supported
Cartwheel
Supported
|
|||||
|
|
|