SadConsole is a generic library that emulates old-school console game systems. It provides command prompt-style graphics where one or more tile textures are used to represent an ASCII character set. Console's are made up of a grid of cells, each of which can have its own foreground, background, glyph, and special effect applied to it. While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two hosts provided by this library are for MonoGame and SFML. SadConsole currently targets .NET 6, .NET 5, .NET Core 3.1, and .NET Standard 2.1. Uses graphical tile-based images to build out an ASCII-character font with support for more than 256 characters. Use more than one font file. However, each console is restricted to a single font.

Features

  • Show any number of consoles
  • Uses graphical tile-based images to build out an ASCII-character font with support for more than 256 characters
  • Independently controlled entities for game objects
  • Keyboard and Mouse support
  • Text UI control framework
  • Windowing capabilities

Project Samples

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Categories

Game Engines

License

MIT License

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

C#

Related Categories

C# Game Engines

Registered

2022-12-12