Sprinkled Doom is a fork of the latest Chocolate Doom with an emphasis on slight modernisation, allowing for Widescreen and enhancements such as Always Gibbing enemies.

It is also a strong limit-removing source port with support for Hexen map formats and additional node support as well as several fixes for effects such as infinite ocean. Sprinkled Doom does not fix any bugs that appear in vanilla Doom.

It is the only vanilla compatible Doom source port that retains the original look and feel while being Limit Removing.

Sprinkled Doom is a Doom Only source port, unlike Chocolate Doom, this does not provide updates for Heretic, Hexen or Strife.

Features

  • widescreen
  • extra gibbing
  • vanilla compatibility
  • limit removing
  • multiple node support

Project Samples

Project Activity

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Categories

Game Engines

License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Operating Systems

Linux, Mac, Windows

Intended Audience

End Users/Desktop

User Interface

Win32 (MS Windows)

Programming Language

C

Related Categories

C Game Engines

Registered

2022-08-21