I'm making a forum topic rather than a bug report because this is more of a usability issue than a bug. I'm running the 64-bit Linux version and I'm having some trouble with joysticks. First of all, when assigning axes to various functions the game seems to choose which axis to use by which one is outside of the "zero" position. However, my joystick has a throttle on it which, as is typical for throttles, doesn't have an auto-centring mechanism. This means that when I try to assign an axis to other...
Game crashes after first tutorial
Couldn't be reproduced.
Cant Printscreen
You tried the Freelancer-Campaign. This campaign was an early prototype. I never...
Load saved game error
Bug in campaign
Default answers ("Yes" and "No") were not visible. Fixed in release 0.9.16005.
Possible bug
It was a bug. Error in the script for custom missions. Fixed in release 0.9.1600...
Game crashes after update
This bug is hard to re-produce. When it appears again on your computer, please attach...
Game crashes after update
Bug fixes. (Question dialog)
Load saved game error
Bug in campaign
Possible bug
Game crashes after update
Bug fixes:
Game crashes
Bug in Select/Create Pilot
Thank you for the bug report. I'll check this.
Game crashes
Bug in Select/Create Pilot
Thank you for the bug report. I'll check this.
Game crashes
Bug in Select/Create Pilot
Correct. Center is (0;0;0), one corner is at (10000;10000;10000), the opposite corner...
You mean 20 x 20 x 20 km ?
I don't handle it. The combat area is a cube by 202020 kilometers. Float (32bits)...
I created a new topic on your last question... https://sourceforge.net/p/spaceco...
I created a new topic on your last question...
Another question ( maybe you could create another thread for "special" problems ):...
When download is aborted (e.g. because of a ins...
Pfff - now it works! I also had to change in Irrlicht.cpp: if defined( IRR_WINDOWS_API...
Fixed some settings in the project files.
I've put all sources of Irrlicht into the repository (and removed the compiled libs)....
"Do recording" can be set on the game options (...
Add Irrlicht sources and remove the irrlicht li...
A side-question about compiling the sources ( or should i create a new topic for...
I created a new release with a recorder function (prototype). Please, try it. How...
More recorded chunks.
Added Recorder control window
Explosion chunks in record, Context menu for SR...
New Release.
RecPlayer: object delete chunk will not only hi...
Create Restart and updated time control window.
Hyperspace jump of the player ship works!
Small fixes and switch to gcc 4.9
Fixed CCitySceneNode (now only child of ISceneN...
Bug fixes
added Recorder and RecPlayer
"What do you want to do with the recording?" First of all I'd want it to be future-proof,...
There is not much "planned" right now (because I have not much fee time). I don't...
Are there plans to add demo recording and multiplayer (both coop and dogfights)?
Minor update
Implemented 'next state of current state machin...
Several small changes...
New condition function GetGameTime created.
Initial commit