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FAQ

Q: What hardware is supported
A:

  • minimal 300 Mhz cpu.
  • 450 Mhz PIII+ preferred
  • Decent graphics card, voodoo3, tnt2, geforce, matrox g450
    (you do not need anything superfast).
    Graphics card known to work: Voodoo3, Matrox G450, GeForce4.

Q: What minimal OS is supported ?

A: Compiles without problems on: RedHat 7.3, 8.0, 9.0, Debian 3.0.

Q: The 'boot' and 'tux' lights on the floor blinks or have vertical
lines?

A: Some buggy implementations of OpenGL does not implement the polygon
offset command - which is need by the game for correct rendering.

Q: Sounds are delayed with 0.5 seconds?

A: You're either using arts, esd or have buggy audio drivers. Stop
arts and esd, if that does not help install alsa drivers.

Q: The rpm doesn't fit my dist and the source won't compile?
Search the web for rpms, e.g. Mandrake rpms seems to pop up on
rpmfind a couple of weeks/months after my releases.
For compiling: double check that you the development packages of OpenGL, X, SDL,
SDL_image, SDL_mixer are installed.

Q: Can I help?

A: Yes, I would like to check that the physics model of the game is
somewhat like a real pinball machine without putting all my money into
the pinball games at the local game corner. So if you have a spare
pinball machine send it to me (it don't think it will fit in the
mail though...).