Showing 48 open source projects for "unity game source code"

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  • 1
    ursina

    ursina

    A game engine powered by python and panda3d

    ursina is an easy-to-use, open source game engine and framework for Python that is built on top of Panda3D, aiming to make game development approachable while still being powerful enough for real projects. It lets you create both 2D and 3D games, applications, and visualizations by writing concise Python scripts instead of dealing with a lot of low-level boilerplate.
    Downloads: 24 This Week
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  • 2
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation...
    Downloads: 9 This Week
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  • 3
    Miracode

    Miracode

    A sharp, readable, vector-y version of Monocraft

    A web-based code editor with support for multiple programming languages, designed for collaborative projects.
    Downloads: 1 This Week
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  • 4
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small. For example: 3 Pyweek game...
    Downloads: 4 This Week
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  • 5
    StoryMem

    StoryMem

    Official code for StoryMem: Multi-shot Long Video Storytelling

    StoryMem is a narrative-focused memory accumulation system that lets users build, store, and reference past conversational context or story elements with an AI, effectively enabling the AI to maintain and recall personalized story memories or character arcs over time. Instead of treating each interaction as stateless, it tracks user-defined memory nodes, tags, and story threads so that future interactions can draw on established narrative context like character traits, past events, or...
    Downloads: 4 This Week
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  • 6
    DreamCraft3D

    DreamCraft3D

    Official implementation of DreamCraft3D

    DreamCraft3D is DeepSeek’s generative 3D modeling framework / model family that likely extends their earlier 3D efforts (e.g. Shap-E or Point-E style models) with more capability, control, or expression. The name suggests a “dream crafting” metaphor—users probably supply textual or image prompts and generate 3D assets (point clouds, meshes, scenes). The repository includes model code, inference scripts, sample prompts, and possibly dataset preparation pipelines. It may integrate rendering or...
    Downloads: 4 This Week
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  • 7
    Oasis

    Oasis

    Inference script for Oasis 500M

    Open-Oasis provides inference code and released weights for Oasis 500M, an interactive world model that generates gameplay frames conditioned on user keyboard input. Instead of rendering a pre-built game world, the system produces the next visual state via a diffusion-transformer approach, effectively “imagining” the world response to your actions in real time. The project focuses on enabling action-conditional frame generation so developers can experiment with interactive, model-generated...
    Downloads: 1 This Week
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  • 8
    maXbox5

    maXbox5

    maXbox is a script tool engine, compiler and source lib all in one exe

    The Art of Coding: maXbox is a script tool engine, compiler and source lib all in one exe to design and code your scripts in a shellbook! It supports Pascal, Delphi (VCL), Python (P4D), PowerShell and Java Script (Edge WebView).
    Downloads: 162 This Week
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  • 9
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    pfeMAME is a front end for the Multiple Arcade Game Emulator (MAME) written in (wx)Python. It is cross platform (tested on Linux (Ubuntu), Windows (7, 8, 10, 11), and MacOS. ). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines. pfeMAME was written by Gareth Finch and the development...
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    Downloads: 52 This Week
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  • 10
    How to get Bot Lobbies

    How to get Bot Lobbies

    Get easy bot lobbies in any game with our bot lobbies tool.

    Test it on the web app: https://slothytech.com/ezlobbies/ EzLobbies is the open-source tool developed by SlothyTech that helps gamers get easier, bot-filled lobbies in the world’s top games. Instantly generate custom OpenVPN config files that route only your game’s matchmaking traffic through the VPN server of your choice—no complicated setup and no speed loss for browsing or streaming. Supported titles include Fortnite, Call of Duty, Warzone, Apex Legends, Overwatch, Valorant, PUBG, and...
    Downloads: 9 This Week
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  • 11
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    PyCAPGE (Python Classic Adventure Point and Click Game Engine) is a versatile, open-source framework designed for creating retro-style 2D graphic adventures using Python and Pygame. Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex...
    Downloads: 1 This Week
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  • 12
    Video Pre-Training

    Video Pre-Training

    Learning to Act by Watching Unlabeled Online Videos

    The Video PreTraining (VPT) repository provides code and model artifacts for a project where agents learn to act by watching human gameplay videos—specifically, gameplay of Minecraft—using behavioral cloning. The idea is to learn general priors of control from large-scale, unlabeled video data, and then optionally fine-tune those priors for more goal-directed behavior via environment interaction. The repository contains demonstration models of different widths, fine-tuned variants (e.g. for...
    Downloads: 2 This Week
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  • 13
    BlooketHack

    BlooketHack

    One of the First Blooket hacks online

    First you must download python 3.7. On install you do need to check the "Add to path" option when you can do so. Second you must download the code here on GitHub. Third you need to extract the files from the .zip file you downloaded. Finally, just double click the main.py file. Original code by: kgsensei. Works on most game modes, Gold Quest (Tested - Working) Tower Defense (Tested - Working) Café (Tested - Working) Factory (Tested - Working) Racing (Tested - Working) Classic (Tested -...
    Downloads: 4 This Week
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  • 14
    Minecraft

    Minecraft

    Simple Minecraft-inspired program using Python and Pyglet

    Minecraft is a simple Minecraft-inspired demo written in Python using the Pyglet library for windowing, input, and OpenGL rendering. The project implements a first-person block world where you can walk around, jump, fly, and place or remove blocks using a small set of block types like brick, grass, and sand. It provides full WASD movement with mouse look and basic building controls, giving a surprisingly complete “sandbox” feel in only a small amount of Python code. The author explicitly...
    Downloads: 4 This Week
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  • 15
    joy2key

    joy2key

    Steer in GTBikeV with any unsupported joystick

    Map joystick buttons to keyboard keys, to steer in GTBikeV with any (unsupported) joystick. Uses Python Windows joystick API and sample code from How to generate keyboard events in Python? If your joystick has an analog stick you may prefer using x360ce for steering. You can still use joy2key to enable/disable auto drive and change radio station, just leave buttons 3 and 4 unmapped in x360ce.
    Downloads: 10 This Week
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  • 16
    FuzzyWuzzy

    FuzzyWuzzy

    Fuzzy string matching in Python

    We’ve made it our mission to pull in event tickets from every corner of the internet, showing you them all on the same screen so you can compare them and get to your game/concert/show as quickly as possible. Of course, a big problem with most corners of the internet is labeling. One of our most consistently frustrating issues is trying to figure out whether two ticket listings are for the same real-life event (that is, without enlisting the help of our army of interns). To pick an example...
    Downloads: 7 This Week
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  • 17
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges. Agents learn behaviors in a shared ecosystem that supports long-term...
    Downloads: 2 This Week
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  • 18
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 16 This Week
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  • 19

    Platformer 2D Godot Game

    Test project with a 2D platform game developing in Godot 3.1

    Test project with a 2D platform game developing in Godot 3.1, reusable mechanics for: State Machine, basics AI, Android Games.
    Downloads: 7 This Week
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  • 20
    This project is based on pygame which has the power to simplify graphical output in some cases. Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures. However this project is very limited and has more or less just been an educating experience for myself. Thanks
    Downloads: 0 This Week
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  • 21

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike .
    Downloads: 2 This Week
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  • 22
    spacedish
    Spacedish is a simple game written in pygame.In this moment is in really,really early pre-alpha.I'm aware of bugs in this game but note that it's unfinished. CONTROLS:up and down arrow key avoid blocks!!!!!!!! INSTALL:right click on zipfile /extract all go to extracted folder and click spacedish coming soon:points,installer,levels,main menu,other opponents IF YOU ARE DOWNLOADING THIS JUST TO PLAY GAME DOWNLOAD spacedish_0.3.zip AND NOT spacedish_0.3.py (this is for programmers to see how...
    Downloads: 0 This Week
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  • 23
    Diggo

    Diggo

    Diggo a 2D version of minecraft made with Pygame!

    New Diggo version is coming soon! Diggo (originally pytcraft) is a 2D version of minecraft to teach kids how to code with Python and have fun! Soon to have a Diggo API! Comes with Pylaunch API!
    Downloads: 0 This Week
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  • 24
    microtransat
    A project to host code developed for the Microtransat challenge, a race between autonomous sailing robots. This project is intended for both supporting code such as tracking systems and robot control systems or parts of robot control systems.
    Downloads: 0 This Week
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  • 25

    Pytonis Universalis - Shmup

    A ridiculously simple spaceship shoot 'em up game written in Python

    Pytonis Universalis (name is still WIP) is a simple shoot 'em up. It is written completely in Python and uses Pygame so the code is as accessible as possible for others to inspect. The idea should be easy enough for anyone to understand: try to avoid running into flying saucers and their laser beams by shooting them down before they shoot you down. Every time you destroy a flying saucer you get points. Points are nice, you want them.
    Downloads: 0 This Week
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