Showing 7 open source projects for "development platforms"

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  • 1
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
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    Downloads: 24 This Week
    Last Update:
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  • 2
    Vampyre Imaging Library

    Vampyre Imaging Library

    Image library for Object Pascal.

    Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
    Downloads: 2 This Week
    Last Update:
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  • 3
    PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
    Downloads: 2 This Week
    Last Update:
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  • 4
    MultiMandel

    MultiMandel

    Multi-platform Mandelbrot viewer built with Delphi XE5

    Proof of concept of the multi platform capabilities of Delphi XE5. Experimenting with the Mandelbrot set for Windows, Android, iOS and OSX. Current development is version 01 which aims at a simple Mandelbrot viewer for all platforms. Note to the screenshots: this is the same picture which is treated with three different color options, each yielding a complete different result.
    Downloads: 0 This Week
    Last Update:
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  • 5

    Cheb's Persistency System

    A simple object database system for FreePascal.

    ABANDONED: The version currently in development is NOT compatible with the latest release and CANNOT be used separately from Cheb's Game Engine (not available yet). I am planning to release Chepersy 2 as a separate project someday, but it will not be compatible. I am truly sorry, but there were too many unstable hacks, I failed to reproduce their behavior. The future version will support 64-bit Intel and ARM platforms, will support fpc 3.x and will be based on reference counting (TInterfacedObject) A simple object database system for FreePascal. ...
    Downloads: 0 This Week
    Last Update:
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  • 6
    This project is a graphical client for Laziza JSFL server. It aims helping JSFL developpers to execute JSFL tasks via a socket connection and to perform some flash operations from various platforms.
    Downloads: 0 This Week
    Last Update:
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  • 7
    PTVM converts Object Pascal code into a given Virtual Machine language, and compiles it. Brings a common Virtual Machine Library for maximum support and compatibility. Some target platforms: Flash Player 8 and 9, J2ME with MIDP/CLDC, .NET.
    Downloads: 0 This Week
    Last Update:
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