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Toolkit for working with and mapping geospatial data
GeoTools is an open source (LGPL) Java code library which provides standards compliant methods for the manipulation of geospatial data.
GeoTools is an Open Source Geospatial Foundation project.
The GeoTools library data structures are based on Open Geospatial Consortium (OGC) specifications.
The HyperImage platform supports the linking of (audio)-visual objects, texts and mixed-media documents. References between images in total, regions of images, annotations regarding the images, and other media, are achieved by means of hyperlinks.
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Jbookshelf is a portable library/video-library/collection manager!
Jbookshelf is a Bookcase and a book/video/collection or even warehouse manager; it can tracks any changes and shows the aspect of your libraries. It is portable, try to install it on a usb stick!
It need only the Java runtime environment(JRE).
Follow it on Facebook or G+ !
This is a viewer for 3D scenes and objects implemented in pure java using the java 3D API. You can display objects of the following formats: Lightwave, 3D Studio Max, VRML97, Wavefront.
AAnimation is a framework to animate drawable objects in swing framework. AAnimation give you a detailed control of events when object start animate, stop animate, end its animation list, etc... AAnimation is a pure java solution for simple games and active components.
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
en: A Grafical Machine. Describes symbols, icons or any group of grafical objects in a simple way. These are independent from screen.
de: eine grafische Maschine, die Grafik macht. Einfach. Unabhängig vom Schirm.
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Fobs (Ffmpeg OBjectS) offers multiplatform object oriented APIs (C++, Java) to ease the developing effort of using ffmpeg in your application. A JMF (Java Media Framework) plugin is also included in the package.
Xebra is an open source, cross-platform, thin client and server for web-based distribution and clinical review of medical imaging results. Xebra is based on the latest open industry standards including JPEG2000, WADO and IHE XDS-I.
The intention of this project is to build a graphical editor for Laszlo, with a palette you will be able to drag and drop objects in a canvas. The user will be able to move from graphical to textual edtiton freely.
Folio is an XSL Formatting Objects renderer. Written to Java 5, it aims at full conformance with XSL 1.0 and subsequent versions. Initial target renderer is PDF. HyFo is the Folio stand-alone hyphenation package.
Smile3D is a Java based chat uses 3D avatars. Avatar changes expression and mood according to user choices; It can also interacts with all the objects present into the same room where currently the avatar stays.. Java3D framework is used.
AC.lib-ICO is a Java 1.4+ library/stand alone program to read image files in MS ICO format (i.e., favicon.ico) from URLs, files, buffers, or streams, and convert them to Image objects (library) or display them (stand alone program).
A vector-based graphical editor for generating l-system type fractals visually. Can be used to instantly create line drawings of complex recursive objects like trees and other plants. Will soon support svg export.
XJRT is an open source Java renderer with a ray tracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
Scene Beans is an animation framework for Java2D. Scene Beans lets the programmer create animations by composing Java objects in a declarative style and hides the details of exactly how that animation is animated and rendered.
Virtual Camera is an interactive 3D application written in Java, using the Java3D API. The application allows the user to load VRML content, navigate and manipulate objects in a virtual world. A set of useful tools accompanies the application.
A UML-based spec (implemented in Java and soon in C++) for managing geometric/geographic objects. See <a href="http://geobject.org">geobject.org</a> (<a href="http://geobject.org/GeobjectPublicLicenseV1_0.htm">Geobject Public License 1.0</a>)
Stringulator uses a physical model of strings, masses and elasticity to model objects made of strings/wires (like www.sodaplay.com). Very simple Java application where you can play with the parameters.