Showing 22 open source projects for "opengl build"

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  • 1
    android-gif-drawable

    android-gif-drawable

    Views and drawable for displaying animated GIFs on Android

    Bundled GIFLib via JNI is used to render frames. This way should be more efficient than WebView or Movie classes. Current development builds (build from dev branch) are published to OSS snapshot repository. To use them, specify repository URL in repositories block. For Android 4.2+ (API level 17+). Supports GifTextureView hardware-accelerated rendering, and GifTexImage2D OpenGL ES 2.0+. See sample directory. Sample project is under construction. Not all features are covered yet. ...
    Downloads: 6 This Week
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  • 2
    libsdl-android

    libsdl-android

    SDL library for Android, including several games.

    Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
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    Downloads: 3,963 This Week
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  • 3
    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    ...It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 18 This Week
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  • 4
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 2 This Week
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  • 5
    Makani

    Makani

    Makani was developed a commercial-scale airborne wind turbine

    Makani was an ambitious Google X project that sought to harness wind energy using airborne wind turbines — autonomous kites capable of generating power while flying in crosswind patterns. This open-source repository contains the complete software stack that powered Makani’s research and flight systems, including the flight simulator, autopilot controller, avionics firmware, visualization tools, and ground control software. The software enables simulation, control, and analysis of the Makani...
    Downloads: 3 This Week
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  • 6
    Synthclipse

    Synthclipse

    GLSL shader prototyping tool based on Eclipse IDE.

    Synthclipse is a GLSL shader prototyping tool. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using, compatible with Fragmentarium and Shadertoy (but limited to FS and VS), Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API. To install Synthclipse one can download prepacked...
    Downloads: 6 This Week
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  • 7
    LinkinLand

    LinkinLand

    A Java light, open source first person shooter,with editors.

    A Java open source first person shooter (fps), compact, light and completely customizable, with editors. Source code available.No OpenGL, no java3d, the developer has the full knowledge and control of the game rendering, and the player can build and set everything at will. Hope this can stimulate and help other to create their own games following their fantasies and passions.
    Downloads: 0 This Week
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  • 8
    CommandCentre

    CommandCentre

    Command Centre

    Free to join for developers who support the Free Software Foundation cause. This is my research project from 2003, which I recently updated with acceleration- and console changes (Surround Sound, Doppler Effects, Device Updates, Physics) in a long weekend but project should be considered abandoned. Additionally, the Performer libraries have been abandoned by Silicon Graphics. Minor setup- and make reconfiguration bugs, no changes planned. The Command Centre is a Simulation Programming...
    Downloads: 0 This Week
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  • 9
    Note: Golems has moved to GitHub. https://github.com/sambayless/golems *** Golems is a 3D recreational physics simulator. Build robots, spaceships, clocks, catapults or cannons. Add sensors, timers, switches, motors. Give it a brain. Take the wheel and pilot your machine yourself. Build anything.
    Downloads: 0 This Week
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  • 10
    Eisai

    Eisai

    Visual Novel engine, editor and game development.

    Eisai is a project to build a Visual Novel game engine and editor and to deploy a visual novel on those developed products. The engine will be licensed with the LGPLv3 and the editor will be covered by the GPLv3. All artwork, music and writing will be covered by the Creative Commons Attribution-ShareAlike license.
    Downloads: 0 This Week
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  • 11
    JOGL Rubik's Cube

    JOGL Rubik's Cube

    This project aim to implement the Erno's RubikCube in Java

    The goal is to provide a Rubik Cube game in Java. The library used is JOGL : a Java Binding for OpenGL. During his developement stage, this project will be tested under Ubuntu and Windows (at least Windows XP) OS, and on different graphics card (for now : ATI RADEON HD4330 -> quite new, and Integrated VIA Unichrome S3G K8M800 -> old) Please notice that no download is given for Mac computers, because I had not the possibility to test the result, but you have the possibility to build it : simply "imitate" on of the ant jar builder files, download the necessary files at jogamp.org, and build. ...
    Downloads: 0 This Week
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  • 12

    Debian Unstable/testing alpha.

    Pre-Alpha Console distro for high performance Linux computing.

    Basic Debian INTEL/AMD HPC console/desktop multi purpose. Linux for software devs/QA and thin laboratory clusters. MIC hardware, NUMA and live network memory and full IPv6 are supported. Final alpha release features: ======== * Usb image * General debian repos * VM optimizations * Hugepages by default * CGROUPs optimized by default * ALSA * Latest Debugging / Baremetal kernels * Full Haswell and MIC support in test * Full optimized python support * Full...
    Downloads: 0 This Week
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  • 13
    AndEngine

    AndEngine

    Free Android 2D OpenGL Game Engine

    AndEngine is a Java-based, open-source 2D game engine for Android, designed to make mobile game development easier by wrapping OpenGL (GLES) under a higher-level API. It abstracts much of the complexity of directly using OpenGL, letting developers more quickly build games with sprites, tilemaps, physics (via extensions), animations, and input handling, all within the Android ecosystem. Because it's tailored for Android, AndEngine integrates with typical Android project structure and lifecycle, although historically it was more aligned with Eclipse — meaning some adaptation might be needed for modern Android Studio projects. ...
    Downloads: 2 This Week
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  • 14
    Geographic Information System Development Platform build on Netbeans RCP using GeotoolKit.org library.
    Downloads: 0 This Week
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  • 15
    jCircuits

    jCircuits

    An easy-to-use Simulation of Hardware-Gates

    A very easy-to-use but complex Gate-Simulation.You can simulate various gatters like AND, NAND, OR, NOR, NOT, XOR. And also build Flip-Flops, Full Adders and other compley structures. In other words its a register-Transfer Simulation of Hardware-Processes. There are also 2 Applet-Versions - the full Version and a only-Display-Version ---------- USEFUL TIPS: ---------- Always enter the Edit-Mode (swiss knife) bevor editing something ;) [!! IMPORTANT !!] Try out the...
    Downloads: 2 This Week
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  • 16
    Java game for mac, linux, win32 platform: build your fortress and conquer the world. 3d opengl engine to deploy an isometric world full of fortress and kings.
    Downloads: 0 This Week
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  • 17
    JTres3D is a tetris clone build with Java3D. It is designed for offline playing on any system which runs java and java3D. Until now it is possible to play a classic tetris game in a 3D environmet and move around the game court.
    Downloads: 0 This Week
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  • 18
    Besiege: Defenders of Time and Space
    This project uses Ardor3D to create a space based real time strategy game. You fight for the control of planets which build new attack ships for you. It is inspired by games like Eufloria, Galcon and Sins of a Solar Empire.
    Downloads: 7 This Week
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  • 19
    The Virtual Commons (http://commons.asu.edu) is an open software initiative devoted to computational experiments on collective action and resource governance and funded by Arizona State University's Center for Behavior, Institutions, and the Environment (http://cbie.asu.edu). NOTE: we've moved our development to GitHub at https://github.com/virtualcommons - please look for the latest versions there.
    Downloads: 0 This Week
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  • 20
    The Eclipse OpenGL Pack is an Eclipse PlugIn, which provides an easy-to-use way to develop and deploy OpenGL-enhanced Java applications within the Eclipse IDE. It includes all external libraries that are required to get an OpenGL application started.
    Downloads: 0 This Week
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  • 21
    Construct castles, build armies, and defend your land in a game inspired by the classic games Castles and Dark Omen. It is still in the early phases of development.
    Downloads: 0 This Week
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  • 22
    NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
    Downloads: 0 This Week
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