Open Source JavaScript Game Development Frameworks for Mac

JavaScript Game Development Frameworks for Mac

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Browse free open source JavaScript Game Development Frameworks for Mac and projects below. Use the toggles on the left to filter open source JavaScript Game Development Frameworks for Mac by OS, license, language, programming language, and project status.

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  • 1
    Fighting Fantasy Framework

    Fighting Fantasy Framework

    A complete web framework to create online Fighting Fantasy adventures

    With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :) Example: http://www.dudziarz.net/fff
    Downloads: 1 This Week
    Last Update:
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  • 2
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 1 This Week
    Last Update:
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  • 3

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced Debugging and Logging, Data Management and Integration, Integrated LLM for NPC Dialog, Cross-Platform Compatibility Dive into the world of game development with AlizaGameAPI. Download the latest version, explore the detailed documentation, and join the community of developers pushing the boundaries of gaming technology.
    Downloads: 0 This Week
    Last Update:
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  • 4
    AutoTeach

    AutoTeach

    AutoTeach makes kids study and learn in exchange for internet access.

    AutoTeach is a tool that enables parents to supplement The AutoTeach Parent Tool enables parents to supplement their childrens' education without supervision or drama. With AutoTeach you can queue-up activities and tasks that will be dutifully performed at regular intervals. Why will they cooperate like this? Because AutoTeach meters their internet access by using credits which they earn by performing the agenda which you have queued-up for them. The system has potential for many subjects. Everyone, worldwide, is invited to participate. Everything is open-licensed, either Creative Commons or GPL.
    Downloads: 0 This Week
    Last Update:
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  • 5
    FGGE
    FGGE is an HTML 5 + Javascript Game Engine allowing users to make games without worrying about render, but only on code and game logics, this means faster production and cleaner code.
    Downloads: 0 This Week
    Last Update:
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  • 6

    LJDR

    Moteur de jeux de rôles descripifs (RP) en PHP

    Le but de ce projet et de créer un moteur de jeu de rôles PHP permettant de créer et faire vivre facillement un monde personnalisable ou les joueurs évolurai avec des actions automatisés et/ou contrôlé par les maitres de jeux. Un moteur aujourd'hui au point mort existe : Talesta (peu servir de source d'inspiration http://www.talesta.free.fr/) le jeu providenz tourne sur ce moteur (http://www.providenz.com) quelques jeux ont des systèmes ou idées interressantes : Odyssee (http://www.jdr-odyssee.net) et Edenya (http://www.edenya.net) (PS : les idées et la qualité ne s'arrêtant pas aux frontières nous somme ouvert aux traducteurs qui permttrait d'élargir nos compétences et créer un moteur plus internationnal) Forum du background et du projet initial présent à l'adresse suivante : http://lainmanwe.forumactif.com (il a été repris depuis peu et je le consulterai régulièrement)
    Downloads: 0 This Week
    Last Update:
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  • 7

    Simple Multiuser Online Scenes

    X3D Prototypes for the SMUOS Component

    Develop X3D prototypes to ease the use of the X3D network sensor for simple multiuser online scenes
    Downloads: 0 This Week
    Last Update:
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  • 8
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are possible, and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?topic=4496.0)). TurboSphere is largely compatible with the Sphere RPG engine, the main API change is the replacement of object creating functions with proper JavaScript constructors. This means that there are several completed games already made that work with TurboSphere, requiring only a small set of compatibility scripts to function in TurboSphere.
    Downloads: 0 This Week
    Last Update:
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  • 10
    WebGameGear is a small toolkit and library to program web games with PHP5.
    Downloads: 0 This Week
    Last Update:
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  • 11
    imeight

    imeight

    The imaginary eight-bit machine

    Try-it page: https://imeight.sourceforge.io/ (development environment, which is not mobile friendly) An HTML5 emulator of a machine that never existed. The emulator brings back memories from the 1980s, offers graphical features like sprites, character generator, 16-color palette. One goal is to create a framework for making games with 8-bit look and feel, including the process of programming. The programming tutorial helps beginners enter the world of programming in a gamified way.
    Downloads: 0 This Week
    Last Update:
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