Showing 3 open source projects for "program"

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    Paessler - Monitor Your Whole Network in Minutes

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    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

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    Google Closure Compiler

    Google Closure Compiler

    A JavaScript checker and optimizer

    Closure Compiler is a production-grade JavaScript optimizer and checker that parses JS, analyzes it, removes dead code, rewrites and minifies what remains, and emits faster, smaller bundles. Beyond minification, it performs advanced optimizations such as inlining, property collapsing, type-guided rewrites, and cross-module motion, often yielding substantial load-time wins. It includes a strong static checker that validates syntax, variable references, and type annotations (Closure types or...
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  • 2
    Closure Compiler JS

    Closure Compiler JS

    Package for the JS version of closure-compiler for use via NPM

    closure-compiler-js packages Google’s Closure Compiler so it runs under JavaScript (e.g., Node.js) instead of a JVM, making advanced JS optimization accessible in more build pipelines. You get the same aggressive whole-program optimizations—dead-code elimination, property renaming, inlining, and cross-module motion—delivered via a JS API and CLI. Because it’s the compiler you know, it also honors Closure type annotations and JSDoc, enabling type-aware rewrites that shrink bundles without breaking semantics. The distribution is geared for tool authors: plug it into bundlers, custom scripts, or CI without dragging in a Java runtime. ...
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    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    ...This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
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