Showing 121 open source projects for "python games code"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments.
    Downloads: 10 This Week
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  • 2
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code.
    Downloads: 25 This Week
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  • 3
    Python.NET

    Python.NET

    Package that gives Python programmers integration with .NET Common CLR

    ...Note that this package does not implement Python as a first-class CLR language - it does not produce managed code (IL) from Python code. Rather, it is an integration of the CPython engine with the .NET or Mono runtime. This approach allows you to use CLR services and continue to use existing Python code and C-API extensions while maintaining native execution speeds for Python code.
    Downloads: 1 This Week
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  • 4
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    Unity / XNA game patcher and plugin framework. BepInEx is a plugin / modding framework for Unity Mono, IL2CPP, and .NET framework games (XNA, FNA, MonoGame, etc.) Stable builds are released once a new iteration of BepInEx is considered feature-complete. They have the least bugs, but some newest features might not be available. Bleeding edge builds are available on BepisBuilds. Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds: they have the newest features and bugfixes available, but usually tend to be the most buggy. ...
    Downloads: 581 This Week
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  • 5
    P8Coder

    P8Coder

    A programming tool that replaces the lua code in pico-8 cartridges

    P8Coder is a Windows-based tool designed to streamline the development of PICO-8 games by allowing developers to organize their code into separate tabs or sections. It replaces the Lua code in PICO-8 cartridges with the structured code written in P8Coder, facilitating better project organization.
    Downloads: 0 This Week
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  • 6
    Harmony

    Harmony

    Patching, replacing and decorating .NET and Mono methods

    Harmony gives you an elegant and high-level way to alter the functionality in applications written in C#. It works great in games and is well established in titles like 7 Days To Die, BattleTech, Besiege, Cities:Skylines, Kerbal Space Program, Oxygen Not Included, Ravenfield, Rimworld, Sheltered, Stardew Valley, Staxel, Subnautica, The Ultimate Nerd Game, Total Miner, Unturned, SCP: Secret Laboratory and many more. If you develop in C# and your code is loaded as a module/plugin into a host application, you can use Harmony to alter the functionality of all the available assemblies of that application. ...
    Downloads: 87 This Week
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  • 7
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s built on modern C# and .NET, developers can take advantage of modern language features (C# 14, .NET 10), tooling (Visual Studio, VS Code, Rider), and long-term maintainability. ...
    Downloads: 6 This Week
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  • 8
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g....
    Downloads: 0 This Week
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  • 9
    Pinta

    Pinta

    Simple GTK# Paint Program

    Pinta is a free, open-source program for drawing and image editing. Its goal is to provide users with a simple yet powerful way to draw and manipulate images on Linux, Mac, Windows, and BSD. Use easy drawing tools to draw freehand, lines, rectangles, ellipses, and more. Pinta includes over 35 adjustments and effects for tweaking your images. Use Pinta in your language. Pinta is at least partially translated into over 55 languages. Don't be afraid to experiment, Pinta tracks your full history...
    Downloads: 14 This Week
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  • 10
    FNA

    FNA

    Accuracy-focused XNA4 reimplementation for open platforms

    FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries. FNA is primarily developed by video game porter Ethan Lee, who has shipped more than four dozen ports of XNA games using the exact branch that you see on GitHub today! You can see some examples of Steam games using FNA. A full list of FNA games on Steam can be found at this webpage. Developer documentation can be found on the FNA wiki, and player documentation can be found on the PCGamingWiki. Our goal is to preserve the XNA game library by reimplementing XNA itself, with an incredible focus on accuracy. ...
    Downloads: 3 This Week
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  • 11
    JENGINE

    JENGINE

    The solution that allows unity games update in runtime

    ...You are welcome to make changes and PRs in this branch after fork, and you are also welcome to submit issues! The purpose of JEngine is to provide lean, beautiful and efficient code functions for game developers.
    Downloads: 0 This Week
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  • 12
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 4 This Week
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  • 13
    Dagger

    Dagger

    Containerized automation engine for programmable CI/CD workflows

    Dagger is an open source automation engine designed to build, test, and deliver software in a consistent and programmable way. It enables developers to define software delivery workflows using code instead of complex shell scripts or configuration files. Dagger executes tasks inside containers, ensuring that automation runs in identical environments across local machines, CI servers, or cloud infrastructure. Dagger provides a core execution engine and system API that orchestrates containers,...
    Downloads: 6 This Week
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  • 14
    .NET Runtime

    .NET Runtime

    Cross-platform runtime for cloud, mobile, desktop, and IoT apps

    ...Whether you're working in C#, F#, or Visual Basic, your code will run natively on any compatible OS. Different .NET implementations handle the heavy lifting for you.
    Downloads: 46 This Week
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  • 15
    UniTask

    UniTask

    Provides efficient allocation free async/await integration for Unity

    Provides an efficient allocation free async/await integration for Unity. Struct-based UniTask<T> and custom AsyncMethodBuilder to achieve zero allocation. Makes all Unity AsyncOperations and Coroutines awaitable. PlayerLoop-based task(UniTask.Yield, UniTask.Delay, UniTask.DelayFrame, etc..) that enables replacing all coroutine operations. MonoBehaviour Message Events and uGUI Events as awaitable/async-enumerable. Runs completely on Unity's PlayerLoop so doesn't use threads and runs on WebGL,...
    Downloads: 2 This Week
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  • 16
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 0 This Week
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  • 17
    Senparc

    Senparc

    Quickly and easily develop WeChat full-platform applications

    Using Senparc.Weixin, you can quickly and easily develop WeChat full-platform applications (including WeChat Official Accounts, Mini Programs, Mini Games, Enterprise Accounts, Open Platforms, WeChat Pay, JS-SDK, WeChat Hardware/Bluetooth, etc.). The Demo of this project is also suitable for beginners to learn .NET programming. Senparc.Weixin SDK is currently the most used WeChat .NET SDK and one of the most popular .NET open source projects in China. Since the establishment of the project in 2013 for more than 7 years, we have kept the project continuously updated, and shared the complete source code and design ideas with everyone without reservation. ...
    Downloads: 6 This Week
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  • 18
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous characters. ...
    Downloads: 0 This Week
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  • 19
    DocFX

    DocFX

    Static site generator for .NET API documentation

    DocFX can produce documentation from source code (including C#, F#, Visual Basic, REST, JavaScript, Java, Python and TypeScript) as well as raw Markdown files. DocFX can run on Linux, macOS, and Windows. The generated static website can be deployed to any host such as GitHub Pages or Azure Websites with no additional configuration. DocFX provides a flexible way to customize templates and themes.
    Downloads: 1 This Week
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  • 20
    MCP for Unity

    MCP for Unity

    AI bridge enabling assistants to control and automate Unity Editor

    Unity MCP is an open source integration that connects AI assistants with the Unity Editor through the Model Context Protocol (MCP). It acts as a bridge that allows language models and AI coding tools to interact directly with a Unity development environment using structured commands and tools. By linking an AI assistant to a running Unity project, the system enables automated operations such as managing project assets, modifying scenes, editing scripts, and performing other development tasks...
    Downloads: 5 This Week
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  • 21
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar...
    Downloads: 2 This Week
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  • 22
    Unity MCP

    Unity MCP

    AI-powered bridge connecting LLMs and advanced AI agents

    ...The system supports both editor-level automation and runtime integration, meaning AI models can also be used inside compiled games for dynamic behavior such as interactive characters or debugging tools.
    Downloads: 2 This Week
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  • 23
    ML.NET

    ML.NET

    Open source and cross-platform machine learning framework for .NET

    With ML.NET, you can create custom ML models using C# or F# without having to leave the .NET ecosystem. ML.NET lets you re-use all the knowledge, skills, code, and libraries you already have as a .NET developer so that you can easily integrate machine learning into your web, mobile, desktop, games, and IoT apps. ML.NET offers Model Builder (a simple UI tool) and ML.NET CLI to make it super easy to build custom ML Models. These tools use Automated ML (AutoML), a cutting edge technology that automates the process of building best performing models for your Machine Learning scenario. ...
    Downloads: 5 This Week
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  • 24
    Bot Framework SDK for .NET

    Bot Framework SDK for .NET

    Welcome to the Bot Framework SDK for .NET repository

    This repository contains code for the .NET version of the Microsoft Bot Framework SDK, which is part of the Microsoft Bot Framework - a comprehensive framework for building enterprise-grade conversational AI experiences. This SDK enables developers to model conversation and build sophisticated bot applications using .NET. SDKs for JavaScript, Python and Java (preview) are also available.
    Downloads: 0 This Week
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  • 25
    Confluent's .NET Client for Apache Kafka

    Confluent's .NET Client for Apache Kafka

    Confluent's Apache Kafka .NET client

    confluent-kafka-dotnet is Confluent's .NET client for Apache Kafka and the Confluent Platform. Confluent-kafka-dotnet is a lightweight wrapper around librdkafka, a finely tuned C client. There are a lot of details to get right when writing an Apache Kafka client. We get them right in one place (librdkafka) and leverage this work across all of our clients (also confluent-kafka-python and confluent-kafka-go). Confluent, founded by the creators of Kafka, is building a streaming platform with...
    Downloads: 0 This Week
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