Showing 15 open source projects for "python games code"

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    dashAI

    dashAI

    dashAI: an interactive platform for training, evaluating and deploying

    dashAI is an open-source, No-code workbench for Exploratory Data Analysis and classical ML. Visual data preparation, multi-model experiments, XAI explainability, and a plugin-based extensible catalog. The platform guides users through a complete, traceable workflow — data ingestion → visual exploration → preprocessing → model training → evaluation → explainability — without writing a single line of code. Each step is explicit and reversible, keeping the user in control rather than...
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    Downloads: 4 This Week
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  • 2
    OpenTokenMini

    OpenTokenMini

    Know what your AI agents cost, and what you get for it.

    OpenTokenMini measures what every agent call costs, how long it takes and where it fails, links it to the commits it produced, and feeds that back to the agent so it delegates better. It works with Claude Code, Codex, open models or a mix, for one developer, a team or a company. Free and open source: you can read everything it collects.
    Downloads: 0 This Week
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  • 3
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 0 This Week
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  • 4
    Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games. IMPORTANT NOTE: our source code has been moved to GitHub. You will find it at: https://github.com/gaia-ucm/jbt Note however that all the binary files will still be distributed here at SourceForge.
    Downloads: 1 This Week
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  • 5
    QtCritters

    QtCritters

    Simple Qt/C++ Project for learning simulation programming.

    QtCritters is a simple critter simulation in C++ using Qt, currently under development. The goal of this project is to simulate a simple ecology of various kinds of animals, and to make the source easy to understand and modify. Still very very alpha...
    Downloads: 0 This Week
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  • 6
    PyPR - Python Pattern Recognition. A small collection of useful pattern recognition methods. The code is still in its early stages.
    Downloads: 0 This Week
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  • 7
    Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
    Downloads: 2 This Week
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  • 8

    Speedy Composer

    Speedy Composer – Artificial Neural Network Melody Composer.

    Thank you for your interest in Speedy Composer. Speedy Composer is an automated application for composing melodies for Speedy Net members. We recently made changes to the source code of Speedy Net, and converted it into the Python language and Django framework. Since Speedy Composer was originally written in PHP, it is not adapted to work with Speedy Net in its current form. So unfortunately we were forced to temporarily close the app Speedy Composer. But don't worry, we kept backups of all the tunes composed by Speedy Composer, and when the website is reopened we will upload them to the new site. ...
    Downloads: 0 This Week
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  • 9
    Brainiac, Is C/C++ Libraries, Programs, And Python, And Lua Scripts For Neural Networking And Genetic Programming, In An Attempt To Create A "Glue-It-All-Together" Project, Striving Towards General Artificial Intelligence
    Downloads: 0 This Week
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  • 10
    Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
    Downloads: 0 This Week
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  • 11
    FEAR is a development kit helping software engineers create advanced artificial intelligence in synthetic characters with simplicity and efficiency. The project includes reusable AI components, portable framework and interfaces to realtime 3D games.
    Downloads: 0 This Week
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  • 12
    PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
    Downloads: 0 This Week
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  • 13
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 14
    The Python Genetic Programming Project implements a Genetic Programming System a la J Koza in Python.
    Downloads: 1 This Week
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  • 15
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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