Showing 2 open source projects for "objects"

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    UniMate

    UniMate

    UniMate: One Unified Model to Animate Diverse Skeletons

    UniMate is a generative motion model that animates rigged 3D assets with different skeletal structures from natural-language prompts. It is designed to handle bipeds, quadrupeds, birds, marine creatures, insects, serpentine rigs, and articulated rigid objects with one unified model. Its topology-aware diffusion transformer conditions generation on skeleton structure rather than requiring a fixed character template. The accompanying UniML3D dataset contains 13,006 text-paired motion sequences with unified skeletal canonicalization. Inference can generate motion for unseen skeleton topologies without per-skeleton retraining or test-time optimization. ...
    Downloads: 10 This Week
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  • 2

    SmartBody

    Character animation system for games and simulations.

    ...SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. ...
    Downloads: 3 This Week
    Last Update:
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