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User interface components for Starling Framework, ActionScript 3
...It allows ActionScript developers to build GPU-accelerated interfaces for games and applications that run on desktop and mobile platforms. With a focus on performance and flexibility, Feathers UI includes buttons, sliders, lists, navigators, and layout containers optimized for Starling's rendering pipeline.
flash.display.Graphics style extension for the Starling Flash GPU
Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library...
Nameless Engine is an open source game framework for ActionScript/Flex which component-based architecture provides maximum flexibility and extensibility, delivering a rapid development pipeline that can be used in many different games.
A collection of tools and engine pipeline support for game projects: Goal is to make the construction of specialized game engines a fast and flexible process. Current target language/platform is Flash/haXe.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.