Showing 18 open source projects for "python games code"

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  • 1
    Anodyne 1 Repo

    Anodyne 1 Repo

    Action-adventure game originally released in 2013

    Anodyne is a surreal action-adventure game originally released in 2013 by Analgesic Productions. The 1-Repo is the open source release of the game’s source code, assets, level editor etc, so users can build, modify, or examine the game. The game features exploration, puzzles, a broom as a tool/weapon, top-down rooms, dreamlike narrative and atmosphere, and pixel-art graphics. This is all of the original music source files which you can open in REAPER and play back using the free sfz plugin...
    Downloads: 1 This Week
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  • 2

    Learn and Play

    XML-based framework for developing games

    XML-based framework for developing games in (ActionScript 2.0, discontinued) HTML5 Phaser.io's engine It'd been thought to develope a project with a great amount of games on drag&drop, painting, typing, hunting, puzzles.There's no need to write the same code to similar games! Just write some XML lines (check samples) and one JavaScript instruction to run your game.
    Downloads: 0 This Week
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  • 3
    Red Rogue

    Red Rogue

    Flex roguelike

    ...The game has been discontinued at some point, with known technical limitations (such as running out of save space in Flash builds) and is now open source. Full source code is available (open source) so it can be studied or ported or modified. Visual and gameplay polish, platformer art, physics of jumping etc., aesthetic style, sound etc. (typical for Flash games of that era).
    Downloads: 1 This Week
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  • 4
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading...
    Downloads: 2 This Week
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  • 5
    CrossBridge-Community

    CrossBridge-Community

    C/C++ Compiler for the ActionScript Virtual Machine (AVM2)

    Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue...
    Downloads: 2 This Week
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  • 6
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down.
    Downloads: 2 This Week
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  • 7
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS. Tiny Speck cannot provide any support to help you bring these assets into your own projects. Many of these...
    Downloads: 1 This Week
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  • 8
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down. The server-side code that turned all of the avatar configurations into the sprites...
    Downloads: 2 This Week
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  • 9
    Flixel Power Tools

    Flixel Power Tools

    The Flixel Power Tools are a set of plug-ins for Flixel 2.5+

    Flixel Power Tools is a plug-in suite for the Flixel engine (version 2.5+) that adds many auxiliary utilities, effects, and helper components to aid in developing 2D games with AS3. It includes visual effects, control utilities, math/utility extensions, UI enhancements, and more. It’s designed to be dropped into a Flixel project to give you extra tools beyond the core engine. The Flixel Power Tools come with a comprehensive Test Suite. Use it to visually see the tools in action, and then learn from the source code and comments within. ...
    Downloads: 0 This Week
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  • 10
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 11
    UpStage
    WE ARE NO LONGER USING SOURCEFORGE. Please visit http://www.upstage.org.nz for the most up-to-date code (v3 to be released january 2014, beta version available November 2013) and information. UpStage is a web-based venue for cyberformance: artists compile digital media in real time to create live theatrical performance for online audiences.
    Downloads: 0 This Week
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  • 12
    Plugins for the Code::Blocks IDE to support interpreted languages. File Manager and Tools+ plugins are now part of Code::Blocks contrib. Code in SVN. Active development is at github.com/spillz/codeblocks-python. SVN here is no longer maintained.
    Downloads: 9 This Week
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  • 13
    SpaceNOutX

    SpaceNOutX

    Space Exploration Game

    http://templates.services.openoffice.org/en/template/lulucom-cd-dvd-label (another very old app, server side code was lost) SpaceNOutX is a flash/php based game that (will) let players carve out their own piece of a a virtual universe. Creating a new user and the map system should work. Load the map then zoom waaaaay out to see probably the coolest thing about the game so far. This version is being compiled from several previous versions from Android, BASIC, and ActionScript.
    Downloads: 0 This Week
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  • 14
    Homepages for my projects: userinfo, pwmd, libpwmd, cboard, ncast, ezxradio and bubblegum. There are also code snippets, both VIM and EPIC scripts and more.
    Downloads: 22 This Week
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  • 15
    caspin
    caspin is a thin wrapper library around Mozilla's Tamarin Project, which enables you to seamlessly integrate the AVM2 (Adobe Virtual Machine 2) into your C/C++ Projects.
    Downloads: 1 This Week
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  • 16
    Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
    Downloads: 0 This Week
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  • 17
    A collection of demos, with source code, demonstrating advanced examples of web programming.
    Downloads: 0 This Week
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  • 18
    The open source, web-based evolution of the strategic collectible card game Sanctum.
    Downloads: 0 This Week
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