Search Results for "body dynamics simulation"

Showing 334 open source projects for "body dynamics simulation"

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  • 1
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 3 This Week
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  • 2
    LAMMPS

    LAMMPS

    Public development project of the LAMMPS MD software package

    ...It supports many interaction models, including pair potentials, many-body potentials, reactive force fields, bonded interactions, long-range electrostatics, and user-extendable packages. LAMMPS is script-driven, so users can define simulation geometry, force fields, integration methods, output, and analysis behavior through input files. Its main value is combining broad scientific flexibility with scalable parallel performance for complex molecular and mesoscale simulations.
    Downloads: 31 This Week
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  • 3

    N-Body Simulation

    N-Body-Simulation application written in HTML and JavaScript

    N-Body-Simulation application written in HTML and JavaScript
    Downloads: 0 This Week
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  • 4
    WaterLily.jl

    WaterLily.jl

    Fast and simple fluid simulator in Julia

    WaterLily.jl is a fluid dynamics simulation package in Julia that uses lattice Boltzmann methods (LBM) to simulate incompressible flows and fluid-structure interactions in two dimensions. It is designed for easy use and rapid prototyping of physical systems involving particles, obstacles, and hydrodynamic forces. The package is well-suited for educational purposes, computational physics research, and lightweight fluid simulations.
    Downloads: 4 This Week
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  • 5
    HOOMD-blue

    HOOMD-blue

    Molecular dynamics and Monte Carlo soft matter simulation on GPUs

    HOOMD-blue is a Python-driven particle simulation engine for molecular dynamics and hard-particle Monte Carlo simulations. It was designed from the ground up for GPU acceleration, with a high-performance C++ and CUDA backend. The software is especially useful for nano-scale, colloidal, polymer, soft matter, and materials simulations. Its Python interface lets users build simulation and analysis workflows using familiar scientific Python tools.
    Downloads: 0 This Week
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  • 6
    DL_POLY

    DL_POLY

    General purpose classical molecular dynamics (MD) simulation software

    DL_POLY is a general-purpose classical molecular dynamics simulation package developed at Daresbury Laboratory. It has evolved from older replicated-memory designs into a distributed-memory code suitable for modern parallel computing. The software can be built in serial form or with MPI for larger simulations. It is used for molecular modeling in chemistry, physics, materials science, and condensed-matter research.
    Downloads: 1 This Week
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  • 7
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    ...We therefore place a lot of emphasis on concurrently accessing the physics simulation data outside of the main physics simulation update. Sections of the world can be loaded / unloaded in the background. A batch of physics bodies can be prepared on a background thread without locking or affecting the physics simulation and then inserted into the world all at once with a minimal impact on performance.
    Downloads: 1 This Week
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  • 8
    GROMACS

    GROMACS

    Public/backup repository of the GROMACS molecular simulation toolkit

    GROMACS is a molecular simulation toolkit focused on high-performance molecular dynamics. It is widely used for biomolecular systems such as proteins, lipids, nucleic acids, solvents, and ligand interactions. The software is optimized for speed and supports modern CPU and GPU acceleration for large and demanding simulations. It includes tools for system preparation, running simulations, trajectory processing, analysis, and workflow automation.
    Downloads: 8 This Week
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  • 9
    ESPResSo

    ESPResSo

    The ESPResSo package

    ESPResSo is a simulation package for molecular dynamics and Monte Carlo simulations of soft matter systems. It is designed for coarse-grained and bead-spring models used in physics, chemistry, and molecular biology. The software can model systems such as polymers, colloids, liquid crystals, ferrofluids, DNA, lipid membranes, and other complex fluids. It includes a broad range of interaction potentials and algorithms for electrostatics, hydrodynamics, and coupled particle-field behavior. ...
    Downloads: 0 This Week
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  • 10
    OpenRocket

    OpenRocket

    Model-rocketry aerodynamics and trajectory simulation software

    OpenRocket is a free and fully featured simulation software for designing, analyzing, and optimizing model rockets before physical construction and launch. It provides a comprehensive environment where users can assemble rocket components, visualize designs in both 2D and 3D, and simulate flight behavior using accurate aerodynamic and physics models. The software incorporates six-degree-of-freedom flight simulation, allowing it to model real-world dynamics such as stability, drag, thrust, and staging effects. ...
    Downloads: 9 This Week
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  • 11
    ITensors.jl

    ITensors.jl

    A Julia library for efficient tensor computations and tensor network

    ITensors.jl is a high-performance Julia library for tensor network calculations, primarily used in quantum physics and computational science. It enables efficient manipulation of large, structured tensors with named indices and provides an intuitive interface for implementing algorithms like DMRG (Density Matrix Renormalization Group), TEBD (Time-Evolving Block Decimation), and more. ITensors.jl leverages Julia’s multiple dispatch and performance features to simplify the development of...
    Downloads: 0 This Week
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  • 12
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    ...Its simulation engine models particle dynamics and fluid interactions, creating visually engaging and often unpredictable outcomes that mimic natural processes. Sandspiel also emphasizes community interaction by allowing users to share, fork, and remix creations, turning the platform into a collaborative sandbox for experimentation. The architecture is designed to support extensibility, including the potential to define custom elements through programmable APIs.
    Downloads: 14 This Week
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  • 13
    Rigs of Rods 0.4+

    Rigs of Rods 0.4+

    Soft-body physics simulator

    Rigs of Rods is a free/libre soft-body physics simulator mainly targeted at simulating vehicle physics. The soft-body physics system is based on mass-spring-damper theory. This is a mirror of the Rigs of Rods GitHub repository: https://github.com/RigsOfRods/rigs-of-rods The old SourceForge project can be found here: https://sourceforge.net/projects/rigsofrods/
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    Downloads: 9,982 This Week
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  • 14
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
    Downloads: 16 This Week
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  • 15
    JOS

    JOS

    JOS is an N-body simulation system written in Java

    Java Objects Simulation (JOS) is an N-body simulation system written in Java. The idea was to have a simulation system which can use different interaction laws to calculate the force emerging between the objects. Current version implements only Newton's law. For GUI it uses Swing and Java 2D Graphics. GPU version (master branch) does not use Z coordinate of the objects.
    Downloads: 0 This Week
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  • 16
    Brax

    Brax

    Massively parallel rigidbody physics simulation

    Brax is a fast and fully differentiable physics engine for large-scale rigid body simulations, built on JAX. It is designed for research in reinforcement learning and robotics, enabling efficient simulations and gradient-based optimization.
    Downloads: 0 This Week
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  • 17

    42

    Simulation for spacecraft attitude control system analysis and design

    42 is a comprehensive general-purpose simulation of spacecraft attitude and orbit dynamics. Its primary purpose is to support design and validation of attitude control systems, from concept studies through integration and test. 42 accurately models multi-body spacecraft attitude dynamics (with rigid and/or flexible bodies), and both two-body and three-body orbital flight regimes, modelling environments from low Earth orbit to throughout the solar system. 42 simulates multiple spacecraft concurrently, facilitating studies of rendezvous, proximity operations, and precision formation flying. ...
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    Downloads: 23 This Week
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  • 18
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development. Pymunk has been used with success in many projects, big and small.
    Downloads: 4 This Week
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  • 19
    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation...
    Downloads: 24 This Week
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  • 20
    PowerSimulationsDynamics.jl

    PowerSimulationsDynamics.jl

    Julia package to run Dynamic Power System simulations

    PowerSimulationsDynamics.jl is a Julia package for power system modeling and simulation of Power Systems dynamics.
    Downloads: 1 This Week
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  • 21
    Molly.jl

    Molly.jl

    Molecular simulation in Julia

    Much of science can be explained by the movement and interaction of molecules. Molecular dynamics (MD) is a computational technique used to explore these phenomena, from noble gases to biological macromolecules. Molly.jl is a pure Julia package for MD, and for the simulation of physical systems more broadly. The package is described in a talk at Enzyme Conference 2023 and an earlier talk at the JuliaMolSim minisymposium at JuliaCon 2022.
    Downloads: 0 This Week
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  • 22

    foam-extend

    Open Source CFD Toolbox

    The foam-extend project is a fork of the OpenFOAM® open source library for Computational Fluid Dynamics (CFD). The goal of this project is to integrate community contributions to the foam-extend CFD simulation toolbox. It is an open project welcoming and integrating contributions from all users and developers.
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    Downloads: 282 This Week
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  • 23
    Diffusion for World Modeling

    Diffusion for World Modeling

    Learning agent trained in a diffusion world model

    Diffusion for World Modeling is an experimental reinforcement learning system that trains intelligent agents inside a simulated environment generated by a diffusion-based world model. The project introduces the idea of using diffusion models, commonly used for image generation, to simulate the dynamics of an environment and predict future states based on previous observations and actions. Instead of interacting directly with a real environment, the reinforcement learning agent learns within...
    Downloads: 0 This Week
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  • 24
    OpenFOAM

    OpenFOAM

    The Open Source CFD Toolbox

    OpenFOAM - The Open Source CFD Toolbox. OpenFOAM is a generic, programmable software tool for Computational Fluid Dynamics (CFD). For more information, see: - Main Website: https://openfoam.org - C++ Source Documentation: https://cpp.openfoam.org - Issue (Bug) Tracking: https://bugs.openfoam.org - User Guide: https://cfd.direct/openfoam/user-guide
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    Downloads: 8,076 This Week
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  • 25
    Gradient Bang

    Gradient Bang

    Gradient Bang is an online multiplayer universe

    Gradient Bang is an experimental open-source project developed within the Pipecat ecosystem that reimagines AI interaction as a persistent, multiplayer simulation where users and large language models coexist inside a shared virtual environment. Rather than functioning as a traditional application or API, it is conceptualized as an “online multiplayer universe” in which participants can explore, trade, battle, and collaborate while interacting with AI agents as active entities within the...
    Downloads: 0 This Week
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