Showing 219 open source projects for "atari"

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  • 1
    The Hope

    The Hope

    SV2022 16k intro

    Simple intro with g2f picture, scroll and sdcmc (stereo) music
    Downloads: 0 This Week
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  • 2
    Highwire
    Highwire web browser for Atari ST/TT/Falcon/Clones
    Downloads: 0 This Week
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  • 3
    Citoplazma - Atari XL/XE demo

    Citoplazma - Atari XL/XE demo

    Demo presented on Forever 2011 - 2nd place

    Demo for 8-bit Atari XL/XE computers presented at Forever C (2011) demoparty at Horna Suca, Slovakia This demo won 2nd place in Atari demo compo. If you don't know how to run it go Wiki!
    Downloads: 0 This Week
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  • 4

    psgdump

    Dump psg/ym chip tune files to txt and midi format

    PSGDump tool is parser and converter for chip tune files. It supports PSG and YM input file formats, focusing on AY/YM chip tunes from ZX Spectrum and Atari ST. The tool produces text output of notes played and creates multi-track MIDI file.
    Downloads: 0 This Week
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  • 5
    MuZero General

    MuZero General

    A commented and documented implementation of MuZero

    ...The repository provides a well-documented and commented implementation designed primarily for educational purposes. It allows researchers and developers to train reinforcement learning agents that can learn to play games such as Atari environments or board games. The framework is modular so that users can easily add new environments by defining the game logic and associated hyperparameters. It also includes support for distributed training, GPU acceleration, and monitoring tools for tracking learning progress.
    Downloads: 2 This Week
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  • 6
    PureGEM

    PureGEM

    A new GUI library for Atari ST/TT/Falcon computers

    PureGEM started out as a VCL/LCL style library written in PurePascal. After the system was working, I saw ways to increase the speed while reducing code size, so the design drifted somewhat. Since PurePascal is "Turbo Pascal 7.0 compatible" a number of VCL style features needed to be implemented differently. Namely TNotifyEvent's are replaced with owner recursive methods. RTTI features are implemented via set's. Initially I had planned to use more of the GEM API, but some of the features...
    Downloads: 0 This Week
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  • 7
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  • 8
    SwSprEd

    SwSprEd

    SW sprite editor for 8-bit Atari

    Software sprite editor for 8-bit Atari based on SprEd by bocianu
    Downloads: 0 This Week
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  • 9
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  • 10
    C64 65XE NES Debugger

    C64 65XE NES Debugger

    Commodore 64, Atari XL/XE and NES debugger that works in real time.

    This is Commodore 64, Atari XL/XE and NES code and memory debugger that works in real time. It is quick prototyping tool where you can play with Commodore 64 machine and its internals. C64 Debugger embeds VICE v3.1 C64 emulation engine created by The VICE Team and Atari800 v3.1.0 emulation engine created by the Atari800 team. Please note that project has been renamed to Retro Debugger and moved to https://github.com/slajerek/RetroDebugger Contact me at slajerek@gmail.com
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    Downloads: 15 This Week
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  • 11
    Castle Defender - Atari XL/XE

    Castle Defender - Atari XL/XE

    Tower defence game conversion from BBC Micro

    This is my first BBC Micro to Atari conversion. Original Castle Defender game is written by Chris Bradburne.
    Downloads: 0 This Week
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  • 12
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  • 13
    Chaos Music Cross Composer - Atari XL/XE

    Chaos Music Cross Composer - Atari XL/XE

    PC version of famous Atari music composer CMC

    PC version of famous Chaos Music Composer from Atari XL/XE. Project also contains Mono Double CMC modification based on Stereo Double CMC mod by Datri
    Downloads: 0 This Week
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  • 14
    MicroEMACS 1.8 for Atari ST

    MicroEMACS 1.8 for Atari ST

    MicroEMACS 1.8 from Mark Willians C 3.09 (ATARI ST)

    MicroEMACS 1.8 from Mark Willians C 3.09 (ATARI ST) --------------------------------------------------- This is a recompilation of ME taken from MWC 3.09. The original version didn't account for future screen modes and therefore didn't provide full screen editing on the Atari TT. I added a simple fix to astopen() (in "atari.c") which gets the text screen max columns/rows from LINEA variables.
    Downloads: 0 This Week
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  • 15
    Pwnagotchi

    Pwnagotchi

    Deep Reinforcement learning instrumenting bettercap for WiFi pwning

    ...This material is collected on disk as PCAP files containing any form of handshake supported by hashcat, including full and half WPA handshakes as well as PMKIDs. Instead of merely playing Super Mario or Atari games like most reinforcement learning based “AI” (yawn), Pwnagotchi tunes its own parameters over time to get better at pwning WiFi things in the real world environments you expose it to. To give hackers an excuse to learn about reinforcement learning and WiFi networking, and have a reason to get out for more walks.
    Downloads: 1 This Week
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  • 16

    ATasm: 6502 cross-assembler

    ATasm is a 6502 command-line cross-assembler.

    ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
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    Downloads: 5 This Week
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  • 17
    Old Skool Tech
    This project is an effort to develop open source software for all old platforms, like MSX, Commodore, AMIGA, Atari, ..... and collect technical information about old platforms, keeping the "old skool" flame alive.
    Downloads: 0 This Week
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  • 18
    asioemu

    asioemu

    Atari 8-bit disk emulator

    The program has been written in order to copy Atari 8-bit disks to ATR images on a PC. For this purpose the software emulates the behavior of an Atari SIO disk drive.
    Downloads: 0 This Week
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  • 19

    mark williams c

    mark williams c - manual for Atari version

    This manual is a mighty 800+ pages of info, containing details with examples on how to use the compiler, supplemented with a lexicon on just about all aspects of the c programming language and the Atari TOS environment. This is useful for all c programmers and all Atari TOS programmers, not just those using mwc.
    Downloads: 2 This Week
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  • 20
    Kstella is a KDE frontend to the excellent Atari 2600 emulator, Stella. It supports viewing game screenshots and cartridge scans, as well as viewing game manuals in HMTL format.
    Downloads: 0 This Week
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  • 21

    Exile - Atari XL/XE

    Exile conversion attempt from BBC Micro

    Downloads: 0 This Week
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  • 22
    Atari OSS Action

    Atari OSS Action

    Action a programming language for Atari 8-bit

    Action! is a programming language, with integrated editor, debugger, and 6502 compiler, for the Atari 8-bit family of microcomputers. Action! was created by Clinton Parker and released on cartridge by Optimized Systems Software in 1983. Its syntax is similar to that of ALGOL 68. Action! is significant for its high performance, which allows games and graphics demos to be written in a high-level language without use of hand-written assembly language code.
    Downloads: 0 This Week
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  • 23
    Lasermania 2020 - Atari XL/XE

    Lasermania 2020 - Atari XL/XE

    Rebirth of this superb logical game after 30 years!

    Control crawler, push boxes, guide laser to destroy all the alarm sensors and collect memory capsules.
    Downloads: 0 This Week
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  • 24
    AtariST-CManship

    AtariST-CManship

    Atari ST C-manship Examples

    Sample C programs for Atari ST 16/32 bit in Lattice C * support and other inquiries can be made on our BBS at: $ telnet 13leader.net 8023 Fork our Git @ https://github.com/pjones1063
    Downloads: 0 This Week
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  • 25
    BCPL for Commodore 64... and more...

    BCPL for Commodore 64... and more...

    BCPL INTCODE interpreter for the Commodore 64 (Who needs an IBM 360?)

    Here you will find a small INTCODE interpreter written in C. The code not only compiles using CC65 (C64), but also with GCC, Laser C (ATARI ST), Megamax C (ATARI ST), Pure C (ATARI ST) and Sozobon C (Atari ST). Which means, it should compile on just about anything. Unlike other icint's, this one includes all of ICLIB and BLIB inside the interpreter, so, you don't need to include extra INTCODE. There are a lot of tasks that can be done to improve this system including: 1) Reducing the size of the BCPL compile by ripping out code. 2) Outputting OCODE as numbers which then are read back into cgi. 3) Using more of the native functions in BLIB. 4) Storing binary versions of trni, syni and cgi on disk, instead of loading INTCODE. 5) Joining trni and syni into one file. 6) Providing a console interface for compiling bcpl programs. ...
    Downloads: 0 This Week
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