head	1.8;
access;
symbols
	start:1.1.1.1
	salsaman:1.1.1;
locks; strict;
comment	@# @;


1.8
date	2009.06.15.17.55.43;	author gfinch;	state Exp;
branches;
next	1.7;

1.7
date	2008.09.19.19.31.59;	author gfinch;	state Exp;
branches;
next	1.6;

1.6
date	2006.12.13.01.03.43;	author gfinch;	state Exp;
branches;
next	1.5;

1.5
date	2006.02.15.13.37.29;	author gfinch;	state Exp;
branches;
next	1.4;

1.4
date	2005.07.28.15.40.18;	author gfinch;	state Exp;
branches;
next	1.3;

1.3
date	2005.06.13.19.09.30;	author gfinch;	state Exp;
branches;
next	1.2;

1.2
date	2005.02.17.20.32.11;	author gfinch;	state Exp;
branches;
next	1.1;

1.1
date	2004.09.19.04.06.36;	author gfinch;	state Exp;
branches
	1.1.1.1;
next	;

1.1.1.1
date	2004.09.19.04.06.36;	author gfinch;	state Exp;
branches;
next	;


desc
@@


1.8
log
@synch with 1.0.0-pre1
@
text
@Known bugs
----------
Starting playback with an audio only clip and starting and stopping various 
generators can sometimes lead to a crash.

- Will be fixed before 1.0








@


1.7
log
@0.9.9.2 synch
@
text
@d3 2
a4 1
Multiple audio tracks cannot be mixed in realtime.
d6 1
a6 2
Fix required:
on the 1.0 TODO list
a9 27
Foreground and background generators cannot be mixed.

Fix required: on the 1.0 TODO list.









When playing an audio-only clip, a generator can be started in the
background (if a transition is on). Stopping playback and then
restarting without clearing the effects can cause a crash.

Fix required:
prevent transitions from being activated during playback of audio-only clips.




Ping-pong loop works badly with single images, especially at higher frame rates.
Workaround: switch off ping-pong looping for single images.

Fix required: try to optimise for single image clips, so we are not constantly 
reloading them.
@


1.6
log
@updates
@
text
@d3 19
d32 1
a32 1
Ping-pong loop works badly with single images, especially at higher frames rates.
a40 7
Foreground and background generators cannot be mixed.

Fix required: on the 0.9.9 TODO list.




@


1.5
log
@updates
@
text
@d3 3
a5 20
Audio is sometimes out of sync, especially when playing a selection at the end of 
a file

Fix required: audio needs to be handled internally, so that play can wait for 
audio seek before starting. This would also allow feedback from the audio system 
to enable accurate A/V syncing. (Fix planned for LiVES 1.0)




Import from firewire drops frames, does not grab audio
Fix required: a more optimised dvgrab which can also save to wav audio.




When ping-pong looping is on, frame changes (scratching) does not work correctly 
at the start or the end of a clip.

Fix required: needs some thought...
d7 2
d22 4
@


1.4
log
@update to 0.9.5-pre4
@
text
@d25 3
a36 8
When resampling variable fps to fixed fps, playback becomes inaccurate if a clip 
is sped up rapidly. This is due to fps changes being recorded asynchronously, but 
played back synchronously.

Possible fix: ignore user entered fps changes, and calculate current fps from 
delta time between successive frames in the quantiser. Real time
recording will be rewritten anyway before 1.0

@


1.3
log
@real time effect window pt 1
@
text
@a2 4
LiVES crashes when a libvisual generator is in the background, and the keymode for libvisual is changed.
This needs further investigation. It now seems to be fixed in libvisual 0.2.0.


d39 3
a41 1
delta time between successive frames in the quantiser.
@


1.2
log
@upd
@
text
@a15 4
Comments are not always saved with files
Fix required: external encoders should all support adding comments !


a47 4
Real time effect modes do not 'stick' when other grabbable effects are switched 
on.
Fix required: effects are being converted to plugins, each will manage its own 
parameters. Fix planned for 0.9.1
@


1.1
log
@Initial revision
@
text
@d3 3
d17 1
a17 1
Fix required: external encoders should all support adding comments.
@


1.1.1.1
log
@Initial Import
@
text
@@
