Rob Colton

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Bara Jam 2021

I helped to co-host Bara Jam 2021 this year and we had a nice turnout with 23 submissions, the largest number yet! Check out the other Bara Jam 2021 games on Itch!

My submission this year was Human Cargo: Whodunit?! 

Based on the Human Cargo visual novel, Human Cargo: Whodunit?! is a mystery puzzle game in the style of Clue/Cluedo.

Choose a character, gather clues, and solve the murder!

You can play Human Cargo: Whodunit?! on the Web here, or download an offline version for your platform from Itch.io for free.

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Human Cargo 0.70 Available!

The major feature in this new update is you’re now able to pursue Zed. In addition to several new backgrounds, this update also includes the final version of Doc’s sprite, so all of the characters are now complete.

What’s New!

  • Zed’s route complete!
  • Doc - Updated final sprite
  • Mess Hall - final background art
  • Interior Corridor - final background art
  • Cargo Container Interior - final background art
  • Security Office - final background art
  • Soundtrack - final music for Razix’s Theme
  • Soundtrack - demo music for Zed’s Theme
  • New Logo courtesy of Hijiri
  • Misc bug fixes

You can download the update from Itch.io!

If you’re interested in helping fund development, consider becoming a patron at Patreon. All contributions will go into developing the visual novel: paying for graphics, music, and other things I am unable to create myself.

Human Cargo 0.65 available!

Human Cargo version 0.65 is now available!

This release features final artwork for several backgrounds, as well as the final version of Zed’s sprite artwork. A Linux build is also available for the first time.

What’s New!

  • Bridge - final background art
  • Observation Deck - final background art with animation
  • Locker Room - final background art with animation
  • Border Station docking port - final background art
  • Interior Door - final background art
  • Zed - Updated final sprite
  • Soundtrack - final music for Trading Post Theme
  • Misc bug fixes

The next release is all about Zed. Look for Zed’s route to be playable later this month.

You can download the update from Itch.io!

If you’re interested in helping fund development, consider becoming a patron at Patreon. All contributions will go into developing the visual novel: paying for graphics, music, and other things I am unable to create myself.

Human Cargo First Preview!

This is my first preview post showing the progress of my new visual novel, Human Cargo.

Human Cargo is part of BARA JAM 2018, and the first playable demo should be available by the end of November. BARA JAM is a 1 month long game jam, between November 1st - 30th, dedicated to creating male-relationship focused games that feature the bara influence.


Kol T'Kari is captain of the cargo freighter that is the main setting of Human Cargo. He’s one of the five crew members who are potential romantic interests for our main player character, Yoshi.

He is Katarran, an aggressive warrior species, from a war-torn inner rim world. After leaving the military, he bought a freighter and left Katarra and war behind.

Here’s his preliminary bio page from the crew gallery…

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Here’s an in-game screenshot of Kol in the ship’s cargo bay, when Kol discovers Yoshi hiding…

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The cargo bay art is still in progress. Designer kjkjmulo is the background artist and is doing a fantastic job so far.

Kol’s artwork was designed by Jacky Black, who likewise is doing a great job capturing the look and feel I’m going for. He is currently working on the next character, Razix. Stay tuned for a preview of our freighter pilot!


If you’re interested in helping fund development, consider becoming a patron on Patreon. All contributions will go into developing the visual novel: paying for graphics, music, and other things I am unable to create myself.