- 11+ years as a developer (10 commercial games)
- Worked on franchises such as The Ship, Peaky Blinders, Dr Who
- Built installation based projects with Unity that have had thousands of users per day
- Invested in small indie games
Hey all,
I've been working as a developer for over a decade, primarily using Unity, but I've also spent time with Godot, Unreal, and GameMaker across different projects.
Along the way I've worked on a mix of commercial games, franchise titles, and large-scale interactive installations that have seen thousands of users per day. These days I'm especially interested in supporting and collaborating on indie projects, whether that's through development, advice, or investment.
Despite being in the industry for years, I somehow never spent much time on Itch.io, but I'm finally diving in and exploring the community.
Looking forward to seeing what everyone is creating