Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Nikitch2025

10
Posts
A member registered Mar 21, 2025

Recent community posts

When my team is fighting in Frozen mountings, Taihou stop performing default attacks at 79th level (between two Ultimates she's standing still, while other team performes all kind of attacks). This is reproducible error, it happens all the time. I can send savefile if you'll give me email address. Please investigate that bug.

4 dolls on field will have 4000+ evade after few rounds, so noone can hit them

base wis 10

+14 due to gear 

+3 ult level from trinket

here she has 144,9% stun for 10,9 sec

when on field +2 stats from leader synergy (all team members are leaders)

so 224,5% stun for 16,9 sec


And there are much more cute combinations like "all dolls" or Kanna with her infinite +9,1 pAtk for all team per skill use

Great game, thanks!

So my favorite challenge is how far i can go in mountings or abyss and if i be able to reach 999 level )))

Mudrock now is a super-fighter and i suggest to rebalance her. With +1/+2 gear in my team she stuns all enemies with 224% chance for 10+ seconds, so any battle, including Moonbeast is intriguing only to the point "will Mudrock die before her first ultimate or not".

Damage dealt = Kaffka's HP, so she have 1000000 HP

At last i defeated Kafka, but still a loosing scene was shown, what a pity. Please tell how much HP she has - i presume 3 000 000?

In the description of Artificial party synergy-4 it is written that if party members are less then 20% HP, they are immune to DoT damage. But my fully artificial team can die from burn, which is DoT. A bug? Please fix in next update

Please add in point 3 of "Artificial" party synergy that resurrection  will happen only once :(
My plans for eternal team are ruined!


Scrolls not fair because i must use them manually every time and it's not a team's ability. 

So, if my fighter have Resist=100 he will never get any shock/bleed/burn?

And if opponent have Potency > 0, he still can curse me, but with less chance?

I'm having fun making a team, which can go to max level of Everfrozen mountings. My unit-stopper is Cultist Devotee, because he can curse you with shock, bleed or burn - which will hurt you for thousands of HP every second and can stack.
How can i reduce this effect? Maybe maxing "Resist" or "DMG Resist"?