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Tag Archives: will
Rise of Lolith S17-The Swift Retreat
With Loliths fortress emptying against them, the party flees back down the hill they watched from, running back south and a little east, hoping the darkness will soon hide them from their pursuers. Though they can see flying kobolds trying … Continue reading →
Posted in Play Report
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Tagged d&d, dnd, fatigue, hiding, lolith, retreat, Rise of Lolith, rpg, travel, wilderness, will
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1 Comment
Ability Tuesday-Fortress of the Mind
Fortress of the Mind is a defensive psionic ability. A character can use it to defend himself against psionic attacks and spells that target the mind. This ability allows a character to use his magical energy to fortify his mind, … Continue reading →
Posted in Abilities
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Tagged ability, battle, character, fortress of the mind, game, mental power, mind, psionics, psychic powers, roleplaying, rpg, will, wisdom
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Ability Tuesday-Mental Duel
This is the first psionic ability in the rotation. As a major ability, Mental Duel is expected to have a direct impact on combat and play a principle role in a character’s build. Mental Duel allows a character or monster to … Continue reading →
Posted in Uncategorized
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Tagged ability, battle, battle of minds, character, duel, game, mental duel, mental power, mind, psionics, psychic powers, roleplaying, rpg, will, wisdom
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Ability Tuesday-Soul Drain
Soul Drain is a major ability through which Necromancers can achieve immortality in the form of a Lich. Once a character has a level in Soul Drain, he can invest a large amount of SP over the course of a … Continue reading →
Posted in Abilities
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Tagged ability, dnd, lich, major ability, Mind Weave, necromancer, necromancy, role playing, role-playing game, roleplaying, roleplaying game, rpg, soul drain, Video Games, will
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2 Comments
Character Thursday-Mardug Firemaw
As promised, the Priest-Chief of the Red Height Orc Tribe. Mardug is set up to be the main villain of a campaign. He’s the kind of enemy that single handedly drives the PCs into retreat even at high levels. Backstory … Continue reading →
Posted in Characters
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Tagged chief, d&d, dnd, dragon, dragon form, leader, magic, NPC, orc, priest, roleplaying game, rpg, tribe, video game, will
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Saturday Spell-Fear
I don’t think we’ve done any mental spells yet, so we’re doing one today. I was going to make the spell more interesting by making it a Mass Fear spell, but when I realized that would be both left and … Continue reading →
Posted in Spells
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Tagged fear, magic, mental magic, mind magic, Mind Weave, role playing, role-playing game, roleplaying, roleplaying game, rpg, Saturday, sketch, spell, will
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Wednesday Words-Perception and Will
Perception-At any given time, a character is paying a certain amount of attention. This state of attentiveness is determined by a periodic Perception Check made on 3d6 with an added bonus based on the character’s level in Perception. Certain … Continue reading →
Posted in Design, Words
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Tagged attention, fatigue, fortitude, gaming, Mind Weave, perception, role-playing game, roleplaying, rpg, senses, video game, will
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3 Comments
Wednesday Words-Ability and Skill
Ability-With over 100 abilities, Mind Weave provides plenty of options for players to make their characters unique. Different combinations can shape a character in any number of ways. Abilities come in two categories: Major Abilities which directly impact the character’s … Continue reading →
Posted in Abilities, Rules, Words
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Tagged ability, agility, diplomacy, facsimile, Master Weaver, Mind Weave, perception, roleplaying, roleplaying game, rpg, second hand, skill, stealth, weapon skill, will
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