Tag Archives: video

Of Attrition and Tribulus Terrestris

I grew up calling tribulus terrestris bull head thorns. Where I live now, they call them goat-heads. You’ve probably gotten them in your bike tires and will know what I’m talking about. For this reason, I think their nature has … Continue reading

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AD&D Armor Properties

In the past, I’ve talked about what I love about the various weapon properties in AD&D. The time has come to talk about armor! I have to admit that the AD&D books themselves scatter these factors far and wide (DMG … Continue reading

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An Endorsement of Far Realms Initiative

I’ve been meaning to try to explain how Far Realms’ Alternate Initiative works for some time, and while I’m sure I’m going to need to follow up on this again some time, here’s my first stab at it. I fully … Continue reading

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How to Design a Rotating Labyrinth

I’ve had a few people ask me how I went about designing the Rotating Labyrinth. The truth is that I got lucky, just kind of feeling it out during classes in college. However, I’ve thought it through and identified some … Continue reading

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AD&D Weapon Properties

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Product Release: Madman’s Cottage

The Madman’s Cottage is a flexible tool for preparing a funhouse dungeon squeezed into 10′ x 20′ that is reusable and capable of filling a session with wacky fun when a party might otherwise simply ransack a shack and find … Continue reading

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LTUE Posted Videos

I decided to sign up for LTUE 2022 panels again and that reminded me to check their youtube. They have posted a bunch of videos I was in since last I checked, so I’m going to blast all of those … Continue reading

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“Dungeon A” First 8 Maps Overview

Since I haven’t been doing a very good job of explaining how these maps all connect, this seems like a good time to show where they all are relative to each other as I consider how to start to intertwine … Continue reading

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Game Masters and the Aesthetics of Play

This is a presentation I gave live at LTUE 2020. I quite liked it and thought I should record it for everyone as we approach LTUE 2021 this weekend. I’m on several panels and I’d love to see you there:

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Sentient Skies Released!

I am happy to announce the release of something I’ve been working on for some time, the largest and most complete module I’ve made to date: Sentient Skies! Sentient Skies is a module that brings aliens to invade your existing … Continue reading

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