Tag Archives: underground

Barrier March, Session 132-134 (Seeking Bregeth, Heart of the Hidden Water)

On September 3rd, having scouted the underground the day before, the varsity return with a full compliment to seek Bregeth, the source of the ghouls: Having reported to the Temple of Sargrim that they have already cleared the caves outside … Continue reading

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Barrier March, Session 131 (Ghoul Hunting Below Endsdell)

It is September 2nd, Sparrow has been been raised by the temple of Sargrim (after disaster struck in the wyvern dungeon) in exchange for Gillican’s promise to find the source of the ghouls beneath the city and destroy it. Gillican … Continue reading

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Play Report: Keep on the Borderlands, Session 35 (Tombs and Trading Posts)

On December 16th, Gillican and Krag arrange with the thieves’ guild to enter the Endsdell underground within the city: They go down via the sewer grate behind the Dead-Eye Wolf and confirm a dead end to the south before proceeding … Continue reading

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Play Report: Keep on the Borderlands, Session 34 (Crushing the Vile Stone)

On November 20th, two of the Endsdell adventurers and their henchmen go back into the tunnels under southern Endsdell equipped with armor, bows, crossbows, fire, and a scroll of slow poison, planning to wipe out the giant centipedes so they … Continue reading

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Play Report: Keep on the Borderlands, Session 33 (Creeping Things)

On November 12th, two of the Endsdell adventurers and their henchmen decide to go back into the tunnels to explore some of the paths they haven’t mapped: They go in through the thieves’ guild’s warehouse entrance and cross the dry … Continue reading

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Play Report: Keep on the Borderlands, Session 31 (The Last Place You Check)

On November 5th, the whole party makes a brief delve to explore the last unknown northern passage in hopes if finding a smuggling route for the thieves’ guild: The unexplored path quickly reaches a dead end where Gillican immediately sees … Continue reading

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Play Report: Keep on the Borderlands, Session 30 (Secret Doors and Slimly Ghouls)

On October 29th, a week after their last foray into the tunnels under southern Endsdell, Leerie and Krag are otherwise occupied when Gillican decides to go into the tunnels again, bringing with him Anguis, the druid who they had met … Continue reading

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Biweekly Monster-Fauxlight (AD&D)

FREQUENCY: Very RareNO. APPEARING: 1ARMOR CLASS: 6  MOVE: 2″HIT DICE: 3% IN LAIR: 90%TREASURE TYPE: ENO. OF ATTACKS: 1DAMAGE/ATTACK: See belowSPECIAL ATTACKS: See below, surprise on 1-4SPECIAL DEFENSES: Never surprisedMAGIC RESISTANCE: StandardINTELLIGENCE: VeryALIGNMENT: NeutralSIZE: MPSIONIC ABILITY: NilAttack/Defense Modes: Nil Fauxlights almost exclusively occupy … Continue reading

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ToM Session 23: Rescue of Harvendep

Having rebuffed the Starry Beings’ attack on the drow city of Umderlain, Hilbrent’s champions pass through Hilbrent’s portal to the besieged dwarven hold, Harvendep. They arrive to find the dwarves about to collapse the access to the portal room, as … Continue reading

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ToM Session 22: Defending Umderlain

With war breaking out in the underdark they recently escaped, Hilbrent enchants equipment for the party. Doane’s pistols he empowers with greatly improved accuracy. Lucy’s backpack he gives an aura of accuracy improvement. Lamila’s trident, Laithe’s Wrath, Hilbrent usurps, raising … Continue reading

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