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Meta
Tag Archives: thief
Haven: The Roach Nest
On May 10th, Year 14, Mark, Vedison, and Phillip answer a call from the satyrs to once again look into the roaches that prey upon them in their southern territory, a dungeon first visited nearly 9 years ago (4 out-of-character … Continue reading
Posted in Play Report
Tagged cleric, d&d, disease, fighter, Haven, magic, play report, roachling, rpg, satyr, thief, Vale
2 Comments
Haven: Six’s Crusade
On April 20th, Year 14, Six, Vedison, and Phillip accept an assignment from Verdis the Prickly, Governor of the Vale, to go to the gnomes and investigate Dragon Empire harassment on their northern border before using his authority over the … Continue reading
Posted in Play Report
Tagged christian, cleric, d&d, fighter, gnomes, Haven, lizardfolk, magic, play report, rpg, thief, Vale
2 Comments
Haven: The Mystery Farm
On March 20th, Year 14, amid the buzz of excitement that the Citadel House Adventurers are active again, a flurry of new notes appears on the Citadel House board. One of them intrigues the fledgling adventurers: The note describes a … Continue reading
Posted in Play Report
Tagged blizzard, christian, cleric, clinging wood, d&d, facsimile, farmer, fighter, golem, Haven, hedge maze, magic, play report, rpg, thief, Vale
3 Comments
Haven: Into the Spider Nest
On March 10th, Year 14, having succeeded in gathering a band of adventurers in Citadel House to return and destroy the giant spider nest, Vedison leads them north to show them where to find it: They travel to the Sleepy … Continue reading
#Dungeon23 Garih Duzuli Week 7
In the sixth week of Dungeon23, we finished the basement of the tower, saw the first floor, and started into the second floor. This week we will finish the second floor and see the third floor.
Play Report: Keep on the Borderlands, Session 36 (Orcs and their Brides)
On January 13th, the majority of the team adventuring in the Endsdell underground starts up the road from Endsdell to Larkbridge to seek adventure on the borders of the wilderness: As they encamp at High Tower on the night of … Continue reading
Play Report: Keep on the Borderlands, Session 35 (Tombs and Trading Posts)
On December 16th, Gillican and Krag arrange with the thieves’ guild to enter the Endsdell underground within the city: They go down via the sewer grate behind the Dead-Eye Wolf and confirm a dead end to the south before proceeding … Continue reading
Posted in Play Report
Tagged ad&d, city, dungeon, dungeons and dragons, Endsdell, Keep on the Border Lands, mage, map, sleep, thief, tombs, underground
7 Comments
Play Report: Keep on the Borderlands, Session 31 (The Last Place You Check)
On November 5th, the whole party makes a brief delve to explore the last unknown northern passage in hopes if finding a smuggling route for the thieves’ guild: The unexplored path quickly reaches a dead end where Gillican immediately sees … Continue reading
Posted in Play Report
Tagged ad&d, city, druid, dungeon, dungeons and dragons, Endsdell, Keep on the Border Lands, lock, mage, map, secret door, sewer, spy, thief, thieves' guild, underground
1 Comment
Play Report: Keep on the Borderlands, Session 30 (Secret Doors and Slimly Ghouls)
On October 29th, a week after their last foray into the tunnels under southern Endsdell, Leerie and Krag are otherwise occupied when Gillican decides to go into the tunnels again, bringing with him Anguis, the druid who they had met … Continue reading
Posted in Play Report
Tagged ad&d, city, druid, dungeon, dungeons and dragons, Endsdell, ghoul, Keep on the Border Lands, map, silver, snake, thief, thieves' guild, underground
2 Comments
Play Report: Keep on the Borderlands, Session 29 (The Outer Tunnels)
Two weeks have passed since the meet they arranged between the factions of the fractured thieves’ guild, during which time, the tunnel rats have been quiet, not confronting or even probing any of the guards they have set over the … Continue reading
Posted in Play Report
Tagged ad&d, city, dungeon, dungeons and dragons, Endsdell, Keep on the Border Lands, politics, silver, thief, thieves cant, thieves' guild
2 Comments
