Tag Archives: river

Barrier March, Sessions 136 and 137 (Mysterious Beasts at the Quarry)

After dealing with the necromancer in Wetdell, Baron Wetdell is impressed with the adventurers’ work and he passes along a message to them that Bailiff Neistor of Darkshelf is in need of help from outsiders who can investigate troubling activity … Continue reading

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Play Report: Keep on the Borderlands, Session 18 (Barbarian Magics)

On July 12th, Krazer joins Silbern to investigate a supposedly haunted burial mound left by the barbarians who previously inhabited the area of Heathenstone: Silbern (TrS): Level 3 Human Cleric of Roil Krazer Krane (JoJ): Level 2 Human Fighter The … Continue reading

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Play Report: Keep on the Borderlands, Session 17 (Adventures with Valgin’s Whole)

On July 1st, Arden and Wingus travel from Larkbridge to the Keep to meet Krazer. Their first order of business on the 2nd is to return to the kobold caves in the builder caves to see if there is any … Continue reading

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Haven: Return to Hope

After hurricanes late in Year 12 damaged crops, fishing ships, and food supplies at Hope, the inhabitants evacuated, returning to the safety The Vale to avoid a rough winter. With spring coming on, the people of Hope are considering returning … Continue reading

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Biweekly Monster-Copper Hound (AD&D)

Copper HoundFREQUENCY: Very RareNO. APPEARING: 1-4ARMOR CLASS: 4MOVE: 12″HIT DICE: 1+1% IN LAIR: NilTREASURE TYPE: NilNO. OF ATTACKS: 1DAMAGE/ATTACK: 1-4SPECIAL ATTACKS: NilSPECIAL DEFENSES: NilMAGIC RESISTANCE: StandardINTELLIGENCE: Semi-ALIGNMENT: NeutralSIZE: SPSIONIC ABILITY: NilAttack/Defense Modes: Nil These dogs excrete a sticky substance, though this substance is … Continue reading

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Biweekly Monster-Mishipeshu (AD&D)

MishipeshuFREQUENCY: Very RareNO. APPEARING: 1ARMOR CLASS: 4MOVE: 12″//18″HIT DICE: 8+4% IN LAIR: 10%TREASURE TYPE: B, INO. OF ATTACKS: 3DAMAGE/ATTACK: 2-8/2-8/2-16SPECIAL ATTACKS: See belowSPECIAL DEFENSES: Surprised only on a 1MAGIC RESISTANCE: 10%INTELLIGENCE: ExceptionalALIGNMENT: NeutralSIZE: LPSIONIC ABILITY: NilAttack/Defense Modes: Nil Mishipeshu, or underwater panthers, though … Continue reading

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Haven: Down the Confluence River

With rumors of a ogres hiding their tracks between the Vale and Hope, as well as Skromno offering a significant bounty to clear out the infestation of large, magical crabs on the old boat, the Midnight Queen, a party of … Continue reading

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Haven: Following the Map

On April 25th, Monday, Rovert and Conan take Dohasan’s rubbing map and set out toward the South Kingdom again. This time, they intend to search for the three northern strongholds indicated on the map, assuming Feyguard to be the fortress … Continue reading

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Haven: The South Kingdom

On April 19th, Tuesday to finish recovering Rovert’s stronghold power, Rovert sets out with Conan to search the river south of the Vale for signs of a past lizardfolk kingdom his Dragon Empire diplomat has informed him of. The kingdom … Continue reading

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Haven: The Marching Band

Monday, March 14th, Year 5, several musicians, including a complete jazz band, pass through the portal to the Vale: Milo (EnS): Level 1 Halfling Musician (Trombone) Joe Zobidoo, Level 0 Elf Musician (Piano/Composing) Sariah “Smooth”, Level 0 Human Musician (Trumpet/Voice) … Continue reading

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