Tag Archives: potion

Haven: Connecting the Map

On August 29th, Will has recovered from his last ordeal in the ruins near Aithreachas and returns there with Argenti, who has entered via the new access and is familiar with the chambers nearest that entrance: Argenti is determined that … Continue reading

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Haven: Taking out the Trash

On February 19th, Year 15, a week after a failed attempt to permanently slay the melty creatures in the Aithreachas dwarven ruins, most of that party returns to the ruins: They come prepared with a stick encharged (with extend encharge) … Continue reading

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Biweekly Item-Potion of Arcane Potency (AD&D)

Magic-users below level 11 gain increased arcane power upon drinking this potion. Spells cast by the drinker have effects as if they were cast by a magic-user with a higher level, though the caster’s number of spell slots and known … Continue reading

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Biweekly Item-Psychic Tonic (AD&D)

Psychic Tonic: This potion grants the drinker psionics: one attack mode, one defense mode, and 1-3 minor disciplines (determine randomly or by GM choice when found). When it is all consumed at once, it grants 24-176 (8d20+16) psionic strength or 2-20 … Continue reading

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Biweekly Item-Aether Potion

Aether Potion, uncommon When you drink (inhale) this potion, you gain the ability to use your action to make a breath attack up to 3 times in the next 10 minutes. When using a breath attack, each creature in a … Continue reading

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Biweekly Item-Ship in a Bottle

Ship in a Bottle Potion, varies These potions come in various sizes that determine how large a boat they can create, but in all cases they can be used to create one large boat or several small boats. When the … Continue reading

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Biweekly Item-Potion of Direction Sense

Potion of Direction Sense Potion, common When you drink this potion, you gain the ability to know exactly what direction and how quickly you are moving, including vertical movement, for 24 hours. In the case of teleportation, you know the … Continue reading

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Biweekly Item-Arcane Enzymes

Arcane Enzyme Potion, uncommon When you drink this potion, for 1 hour all of your spells do 1d6 additional damage to the target, whether or not the spell is intended to do damage. The DM chooses the type of damage … Continue reading

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Haven: That Wonderful Dwarf

On May 11th, Year 5, still without all the pieces in place to go deal with the dragon near Dargos’ domain where Rovert is training, a band of newer adventurers decide to take another look at the ancient windmill to … Continue reading

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Biweekly Item-Alchemical Ingredients 1

This week is something of a hodge-podge of items that would never merit their own week, but that have been on my list for some time. They’re things that I hope one day to put into a Mind Weave resource … Continue reading

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