Tag Archives: mage

Play Report: KotB/Barrier March, Session 50 (The Glistening Foothills)

On July 4th, the party that tracked the small bugbear camp east of the Evenflow sets out from their crossing to look for their main body in the west. Their starting point is half a day to the north of … Continue reading

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Play Report: Keep on the Borderlands, Session 37 (On a Mission from Blerp)

On January 27th, Gillican and Leerie have relocated to Larkbridge and trained there. They meet a new traveling companion or two and head down river to Melvin’s Rest, a village they heard was burned by the gnolls looking for something … Continue reading

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Play Report: Keep on the Borderlands, Session 36 (Orcs and their Brides)

On January 13th, the majority of the team adventuring in the Endsdell underground starts up the road from Endsdell to Larkbridge to seek adventure on the borders of the wilderness: As they encamp at High Tower on the night of … Continue reading

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Play Report: Keep on the Borderlands, Session 35 (Tombs and Trading Posts)

On December 16th, Gillican and Krag arrange with the thieves’ guild to enter the Endsdell underground within the city: They go down via the sewer grate behind the Dead-Eye Wolf and confirm a dead end to the south before proceeding … Continue reading

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Play Report: Keep on the Borderlands, Session 34 (Crushing the Vile Stone)

On November 20th, two of the Endsdell adventurers and their henchmen go back into the tunnels under southern Endsdell equipped with armor, bows, crossbows, fire, and a scroll of slow poison, planning to wipe out the giant centipedes so they … Continue reading

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Play Report: Keep on the Borderlands, Session 33 (Creeping Things)

On November 12th, two of the Endsdell adventurers and their henchmen decide to go back into the tunnels to explore some of the paths they haven’t mapped: They go in through the thieves’ guild’s warehouse entrance and cross the dry … Continue reading

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Play Report: Keep on the Borderlands, Session 31 (The Last Place You Check)

On November 5th, the whole party makes a brief delve to explore the last unknown northern passage in hopes if finding a smuggling route for the thieves’ guild: The unexplored path quickly reaches a dead end where Gillican immediately sees … Continue reading

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Haven: A Particularly Deadly Dungeon

On February 26th, just after returning from his journey to Hope, Morijn takes another job looking for some of Jacob Pharoe’s adventurers who never returned from a cave near the Hall of Heroes. He takes with him elf twins, adopted … Continue reading

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Introduction to the 1e Magic-user

So you want to play a Magic-user in 1st Edition? Let’s talk about what to expect, how to use it, and how to make it your own (besides personality, of course).

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Progress Updates-New Avatars

Well, I’ve written a lot of psuedocode for the new map style for the Master page. I’ll be writing some of it in real code this evening and during the week. In the mean time, I’ve drawn several new avatars. … Continue reading

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