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Meta
Tag Archives: jquery
Progress Update-Moving on the Map
So, it’s been a couple weeks since I showed I could read a map. Today I am going to show that i can move on a map: Video is a bit jumpy again, but that’s mostly the extramaus program and … Continue reading →
Posted in Progress, Rules
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Tagged art, coding, Fantasy, game, javascript, jquery, map, movement, programming, progress, role playing, roleplaying, rpg, video, Video Games, xml
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2 Comments
Progress Update-Reading a Map
Alright! Finally forced myself to do some coding today and got enough code produce this lovely image:“Well, that’s hardly more impressive than your last map image post, James,” you might say. But that’s where you’re wrong! This map image was … Continue reading →
Posted in Progress, Rules, Spells
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Tagged ajax, coding, Fantasy, game, javascript, jquert, jquery, map, programming, progress, role playing, roleplaying, rpg, Video Games, xml
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1 Comment
Progress Update-Spell Book Demo Video
Alright, plenty of news this week, but I won’t bore you with the small stuff, at least not until you’ve seen this week’s video. A full demonstration of the spell console and spell book. The mage in the video uses … Continue reading →
Posted in Fire, Progress, Spells
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Tagged bloodloss, coding, Fantasy, game, game making, handball, jquery, magic, programming, progress, role playing, roleplaying, rpg, spell book, Video Games
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3 Comments
Progress Update-The Incantation is Almost Complete
Well, the spell book and all other casting parts are almost complete. They’re working well, but need to be cleaned up a bit before I can make the promised video. There were a couple of hiccups, things I expected would … Continue reading →
Posted in Progress, Spells
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Tagged coding, Fantasy, game, game making, jquery, magic, programming, progress, role playing, roleplaying, rpg, skyrim, sleep deprivation, spell book, Video Games
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Progress Update-Magic Progress
Last week I said that this week I would be coding up spell writing and spell deletion in the spell book. I’m still stuck on a couple of bugs with regards to writing the spell to database, as well as … Continue reading →
Posted in Progress, Spells
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Tagged coding, Fantasy, game, game making, jquery, magic, programming, progress, role playing, roleplaying, rpg, spell, spell book, Video Games
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Progress Update-Programming People
As I said in this week’s world building piece, this week I worked out a population class generating algorithm. It basically generates the attributes for the entire population, determining based on inputs such as propensity to take a class and … Continue reading →
Posted in Progress, Rules, Spells
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Tagged coding, Fantasy, game, game making, jquery, magic, programming, progress, role playing, roleplaying, rpg, Video Games
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Progress Update-Variables of Magic
I am well into reformatting spell variables throughout my code to make the data passing cleaner, make all the magic functions reusable, and make it easier to code the next couple parts of the game. This week I hope to … Continue reading →
Posted in Progress, Rules, Spells
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Tagged coding, Fantasy, game, jquery, magic, map, programming, progress, role playing, roleplaying, rpg, setting, Video Games, world building
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Progress Update-Calculations and Reformatting Variables
Programming has begun to really progress again. This week I wrote the functions for “calculating” spell cost and casting time (there’s a lot more too it than simple math, determining exactly how many finger changes and fingers of each type … Continue reading →
Posted in Progress, Rules, Spells
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Tagged coding, Fantasy, game, jquery, magic, map, programming, progress, role playing, roleplaying, rpg, setting, Video Games, world building
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Progress Update-Magic and Fatigue
Despite the risk of these posts becoming an update about my week more than about the progress on Mind Weave, I still feel a need to justify my lack of progress. Regardless, this time I will begin with a real … Continue reading →
Posted in Progress, Rules, Spells
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Tagged antennas, coding, Fantasy, fatigue, game, jquery, magic, programming, progress, ragnar, role playing, roleplaying, rpg, running, Video Games
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Progress Update-Consolation
Ugh. I meant to code during the cruise. I really did. However, without internet, the jquery libraries I use were not available. A responsible programmer would have downloaded those libraries long ago, or at least in preparation for the cruise, … Continue reading →
Posted in Progress, Rules, Spells
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Tagged coding, Fantasy, game, jquery, magic, programming, progress, role playing, roleplaying, rpg, Video Games
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