Tag Archives: homebrew

Nek (AD&D Monster)

These carnivorous lizards live in groups of varying size, dwelling in small creeks and brooks, though rarely larger rivers or ponds and lakes. They are territorial and attack anything coming near their lair and once prey is scented, they will … Continue reading

Posted in Monsters | Tagged , , , , , , , , , , , | Leave a comment

Devilish Avatar, Medusian (AD&D Monster)

Cultists of Mezzin offer up creatures of a variety of sorts, usually after torture, to be possessed by devilish spirits, bringing them under the command of the spirit in the service of the cultist or cleric. This is in no … Continue reading

Posted in Monsters | Tagged , , , , , , , , , , , , | 3 Comments

Corrupted Thew (AD&D Monster)

Also known as a Thane of Xylak (the Consuming Disease), a corrupted thew is very much like a lich, but a dwarven cleric/fighter corrupted by disease in such a way that only a dwarf of considerable constitution could reliably survive … Continue reading

Posted in Monsters | Tagged , , , , , , , , , , , , , , , , | 1 Comment

Demi-Hag (AD&D Monster)

Created when a man impregnates a woman during the time period of being ridden to death by a night hag. The pregnancy is short, labor coming after just 4 months. The mother often hides the child when she sees it’s … Continue reading

Posted in Monsters | Tagged , , , , , , , , , , , , , | 3 Comments

Biweekly Item-Chalk of Permanence (AD&D)

This chalk comes in a variety of colors, usually quite vibrant. They are usually found in sets of 2-8 pieces each of a different color. Once something is written with this chalk, it cannot be erased except by the same … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , , | Leave a comment

Biweekly Monster-Charred Skull (AD&D)

When many bodies of the slain are burned without the proper rites, something like 1 in 20 of them may arise as charred skulls (perhaps 1 in 10 if the corpses were beheaded before burning). These undead skulls lurk around … Continue reading

Posted in Monsters | Tagged , , , , , , , , , , , , | Leave a comment

Biweekly Item-Dagger of Friendly Flight (AD&D)

This +1 dagger also has the ability to detect traps as a level 1 thief (20% chance) whenever the holder is about to trigger a trap. If it detects a trap, the dagger vibrates gently. Additionally, when thrown in malice … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , | Leave a comment

Biweekly Monster-Pit Eater(AD&D)

Pit eaters dig tunnels about 6 feet in diameter throughout their territory, about 10 feet beneath the surface. They dot these tunnels with vertical shafts almost reaching the surface, carefully and instinctually leaving the shaft capped with the native earth … Continue reading

Posted in Monsters | Tagged , , , , , , , , , , , , | Leave a comment

Biweekly Item-Dowsing Spear (AD&D)

This +1 spear can cast locate water as a 12th level cleric (range of 36″, resolution of 3″, duration of 12 turns or 2 hours) once per day, usable again at dawn. Experience Point Value: 500 G.P. Sale Value: 3,500 … Continue reading

Posted in Enchantment | Tagged , , , , , , , , , , , , , | Leave a comment

Locate Water-AD&D Homebrew Spell

Locate Water Level: 1 (Cleric, Druid)Range: 12″ + 2″/levelDuration: 1 turn/levelArea of Effect: SpecialComponents: V, S, MCasting Time: 1 turnSaving Throw: None Explanation/Description: This spell helps find water nearby the cleric. Once cast, the caster can tell if there is … Continue reading

Posted in Progress | Tagged , , , , , , , , , , | 1 Comment