Tag Archives: forest

Play Report: Keep on the Borderlands, Session 13 (Into the Spider Nest)

On the 29th of May, Arden finishes extracting poison from the spider venom sack retrieved on the 24th. On the 30th, Arden and Silbern lead their companions to the spider nest to finish the job there. Arden (HuS): Level 1 … Continue reading

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Play Report: Keep on the Borderlands, Session 12 (Hunting Spiders)

On the 24th of May, with Silbern having healed everyone from their near calamitous encounter with the goblin chief, he convinces Arden to help him reduce the number of large spiders on the road between Heathenstone and the Keep. Arden … Continue reading

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Biweekly Monster-Pickpocket Plant (AD&D)

Pickpocket plants come in all shapes and varieties, capable of disguising themselves to match local flora. They have a incredibly broad range, their disguise capability extending to survivability. Pickpocket plants prefer to situate themselves along paths that are little travelled, … Continue reading

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April Alien 02: Athshean

About I year ago I picked up a copy of Barlowe’s Guide to Extra-Terrestrials and I’ve got a wild hare that I’ll do posts on a bunch of these aliens. Today, Athshean from Ursula K. Le Guin’s The Word for World … Continue reading

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Biweekly Monster-Forest Giant (AD&D)

Forest GiantFREQUENCY: CommonNO. APPEARING: 1-12ARMOR CLASS: 5MOVE: 12″HIT DICE: 7+1% IN LAIR: 20%TREASURE TYPE: CNO. OF ATTACKS: 1DAMAGE/ATTACK: 3-12SPECIAL ATTACKS: Hurling rocks and logs for 3-12 hit pointsSPECIAL DEFENSES: See belowMAGIC RESISTANCE: StandardINTELLIGENCE: LowALIGNMENT: Chaotic EvilSIZE: L (9 1/2′ tall)PSIONIC ABILITY: NilAttack/Defense Modes: … Continue reading

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Haven: Seeking the Bridge Unseen

Having followed the treasure map through the gnomish mountains and down into the woods on the other side of the mountains, the party arrived at the edge of the Singing Pines, but ran into trouble while trying to work their … Continue reading

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Haven: Following the Treasure Map Through the Mountains

After returning from the ruins near Ghost Keep with a treasure map on top of a significant haul of loot, the rapidly improving party decides to follow the map into completely known lands. Trevor (TrS): Level 3 Human Musician Silmore … Continue reading

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Biweekly Monster-Pukwudgie (AD&D)

FREQUENCY: Very Rare NO. APPEARING: 1 to 1-4 ARMOR CLASS: 5 MOVE: 9“ HIT DICE: 1 % IN LAIR: 10% TREASURE TYPE: R, S, T, V NO. OF ATTACKS: 1 DAMAGE/ATTACK: By weapon SPECIAL ATTACKS: See below SPECIAL DEFENSE: See … Continue reading

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Biweekly Monster-Wooden Guardian

Living Wood. These creatures of wood are created by those concerned for the forest by carving them from the wood of a living tree. Some protectors of the forest frown upon this use of a tree, but will still carve … Continue reading

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Haven: The Piled Dead

Monday, March 21st, Year 5, a handful of adventurers head into Satyr lands pursuing an unusual story of an undead in the Satyr heartland. The satyrs almost never see undead in their lands, with Schek Degrik (keepers of goblin necromancy) … Continue reading

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