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Meta
Tag Archives: deities
Play Report: Ambushed! (Stormguard Session 16)
We left the party sleeping soundly after a successful Devil hunt. The party is Hilbrent Firebrand: Human Magic-user, Level 6 Don “Juan” Ashe, Human Fighter henchman, Level 3 Benquil Barrison Del’Armgo: Half-Drow Thief, Level 6 Mickey Heron, Human Padfoot henchman, Level … Continue reading
Posted in Play Report
Tagged ambush, battle, combat, death, deities, dungeons and dragons, invisibility, prayer, religion, resurrection, trap
1 Comment
Play Report: To Catch a Devil (Session 15)
The players are marching South, hunting the devil Match summoned to punish the Osprytes of his homeland, but lost control of. The party is: Hilbrent Firebrand: Human Magic-user, Level 5 Don “Juan” Ashe, Human Soldier henchman, Level 3 Benquil Barrison Del’Armgo: … Continue reading
Play Report: The Destroyed Village (Session 14)
Having completed their business in the goblin city of Ratrinken, the adventurers determine to depart in search of the devil Match came to Stormguard pursuing. He has heard a rumor of a destroyed town to the South. The party is: Hilbrent … Continue reading
Posted in Play Report
Tagged altar, d&d, deities, dragon, dungeons and dragons, goblins, magic, orcs, prayer, religion, teleportation
1 Comment
The Temple Complex at Tripik
Before we look at the temple complex, it’s important to remember that Tripik was built in very different times than the current state of affairs. Tripik was founded in a golden of age of divine power and great energy. During that … Continue reading
Gods and Men: Religions of Ipiera
I’ve decided to put some time into a game research effort at my university: The Odin Project. They recently made a post on their blog talking about Gods and Men, and it spurred me to finish writing this up. You … Continue reading
Posted in Design, World Building
Tagged creation, deities, destruction, Fantasy, gods, nurturing, pantheon, religion, religions, rpg, storytelling, tradition, Video Games, world building, writing
1 Comment
