Tag Archives: curse

Play Report: KotB/Barrier March, Session 80 (The Feral Children)

On April 3rd. while Gillican is recently returned from a journey to the dwarven holds in the mountains and taking care of business in Larkbridge, the rest of the Heroes of Dragon Hall head down the road toward Endsdell looking … Continue reading

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Play Report: KotB/Barrier March, Session 64 (Back out of Quasqueton)

November 8th, after another night in Quasqueton during which three more kobolds arrive out of sight of their barricades threatening them unless they return their kobold brothers. They consult the kobolds already in their camp and they agree to go … Continue reading

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Behind the Screen: The “Ghost Walker” Ring

We’ve had an interesting handful of sessions the last couple weeks or so largely owing to some random rolls and the world building they forced me to do. MaC, one of the players, has convinced me that the whole affair … Continue reading

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Play Report: KotB/Barrier March, Session 42 (The Cleansing Chamber)

On March 17th, the party returns to Heathenstone, dragging Krag along to once again visit the haunted burial mound in an effort to remove his cursed ring: Their trip to Heathenstone is quiet and they once again stay at Valgin’s … Continue reading

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Play Report: KotB/Barrier March, Session 41 (The Heathenstone Burial Mound)

On March 7th, most of the band of adventurers that a week prior returned from the ruins of the elven village Busterieae goes up to Heathenstone in search of a mound which they have heard might have some connection to … Continue reading

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Play Report: KotB/Barrier March, Session 40 (Returning to Civilization)

On February 24th, the party continues to search the ruins of Busterieae, wanting to get another day in hopefully before the kobolds driven off during the night return in greater numbers: The elves they shared a camp with also go … Continue reading

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Play Report: KotB/Barrier March, Session 39 (Looting in Busterieae)

On February 21st, Gillican and Mel’on Juse convince Leerie and some other adventurers to join them going back out to Eastway and speak to the Kelrian tribesmen they saw there a couple days before: They head out to a fall … Continue reading

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Biweekly Item-Unlucky Coin

Unlucky Coin Wondrous item, rare A coin of a random metal type, though usually gold or platinum. It appears like any other coin, usually in a purse or other collection of coins, but frequently at the site of an unlikely … Continue reading

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Biweekly Item-Helm of the Conqueror

Helm of the Conqueror Wondrous item, rare While wearing this helm, successful attacks against large creatures deal +4 damage, successful attacks against huge creatures deal +8 damage, and successful attacks against gargantuan creatures deal +16 damage. Curse. Once you don … Continue reading

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Biweekly Item-Dancin’ Shoes

Dancin’ Shoes Wondrous item, uncommon (requires attunement) While wearing these beautifully made, patent leather shoes, you have advantage on Charisma (Performance) and Dexterity (Acrobatics) checks and your walking speed is increased by 10 ft. Curse. These shoes are cursed. Attuning to … Continue reading

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