Tag Archives: armor

Barrier March, Session 110 (Slaying Anturous)

On July 14th, with all preparations made, the Dragon Manor party heads back to the Halls of Anturous with a plan to tackle the remaining rooms: They pass through Greenleaf, leaving some hands with the pack animals there, and head … Continue reading

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Play Report: KotB/Barrier March, Session 45 (Ants, Pegasii, and Kobolds)

On April 25th, with Mel and Altlan having finished their training and Gillican having finished studying his new spells, the party makes its way in fair weather up to Heathenstone to descend into the lower levels of the tomb: Their … Continue reading

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Play Report: KotB/Barrier March, Session 44 (Terror at the Flets)

On April 13th, once again adventurers operating near Larkbridge head out to the “Flets” of Busteriae in hopes of obtaining enough wealth to continue funding their training and other ambitions: On their way to Eastway, their traditional camp on their … Continue reading

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AD&D Armor Properties

In the past, I’ve talked about what I love about the various weapon properties in AD&D. The time has come to talk about armor! I have to admit that the AD&D books themselves scatter these factors far and wide (DMG … Continue reading

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Why Did the Attack Fail?

I have to admit that this is probably a question I encounter more than other people, but I often end up thinking about what is actually causing an attack to miss the target. For most Dungeon Masters and most of … Continue reading

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Ironeater (AD&D Weapon)

This stone hand axe is infused with a distillation from a rust monster’s antennae. Unsuccessful attacks with this weapon that are stopped by metal armor, shield, or weapon (more on that later this week) cause the metal object to save … Continue reading

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Biweekly Item-Pauldron Toad

Wondrous Item, rare (requires attunement, one attunement up to three toads) The pauldron toad takes residence somewhere on your organic armor (hide, wood). It feeds off your magic aura for life. After you cast a spell until the end of … Continue reading

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Biweekly Item-Turtle and Dove

This pair of incredibly large shields are made of a metal hard as steel but light like aluminum, allowing a person with a strength of 16 or higher to use one of them one-handed or a person with a strength … Continue reading

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Biweekly Item-Starving Plate

Starving plate is built on the principles of my A Blessing and a Curse document, but is balanced to be useful to some, but detrimental to most. Starving Plate Armor (plate), very rare Devour Metal. Any non-magical weapon made of … Continue reading

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Biweekly Item-Nature Blessed Armor

A set of Nekolyn armor that allows the wearer to become a tree once per day for up six hours. As a tree, the wearer can see the direction he was facing at the time of transformation, can hear as … Continue reading

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